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VladimirMangos

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Everything posted by VladimirMangos

  1. In [9364]. Thank you
  2. Special case possible not need base at spell mechanic fields.
  3. In [9363]. Thank you. I add also pre-cast check for avoid mana lost in case absent fire totem and proper animation show also.
  4. Just lol, if m_caster null then core have big bug. So better i will crash that check like nonsense.. Ofc, this easy fixable in patch, so just note
  5. Without mangos code modify you can't set max player level > 100, becuase some dbc data exist only up to level 100 and then stats based at this data start claculated wrongly, also client not 100% stable for level > 100. That why mangos code specially check andforbig set max players level > 100. Gms can set own level up to 255 if want.
  6. mns, what intrest in outdated revisoon infO??? Also use hash for 0.12 revision description... 0.12 not have clear revision in master branch way... [9327] backported in http://github.com/mangos/mangos/commit/01186e1335e28f185d03294cb8026b7847ba3cd7
  7. Your mangos revision already have proper XP calculation code for 3.3.2. So this is cleary DB porblem and not appropriate for discussed at this forum. Closed.
  8. upgrade more, it must be fixed recently. It has been same problem that fixed at master also recently abd fix already backported.
  9. Server not have any specific for special trasport ways. Transports itself added in DB. Movement data stored in DBC and used by client. Server only sync server side trasport object with expected client side position...
  10. this is not support thread. Time to close thread.
  11. and maybe related you DB data or custom patches. I test with clean sources and not see it.
  12. mangos 0.16 not released so no reason move sql updates in archive subdir... in [9348]. Thank you Sorry, forgot set author info for commit.
  13. Rewrited patch added in [9346]. Thank you.
  14. Strange conclusion... This spell aplied at item set equip, why it must learned with main spell learn For me very wrong suggestion... Not find any file, why not use something more accessable like github gist or paste2.org...Suggest patch in first post not fully correct. Must be counted only _own_ caster HoTs at target.
  15. You sure that you test patch at least at build... Also normal patch expected proper output in status line cases when max players limit < 0 (gm ranks only modes)
  16. I not understand why anyone make this strange list totally silly commands with automake and etc. That breakdata created by autoreconf Nothing need do from Just need call: autoreconf --install --force and possible automake for add scriptingmakefile NOTHING MORE NEED autoreconf _already_ call all required commands from listed. and aclocal, and autoheader, and autoconf, and automake and call its with proper args after this just need call in normal way configure.
  17. In any case please look at [9327] affect at discussed crashes...
  18. Unrelated in any form to discussed problem.
  19. Current XP formula outdated after adding special xp related dbc. This know problem and it in research.
  20. Some spells possible updated by self (from listed in client release notes), because we attempt base at dbc data and when spells chnaged only in dbc data part spell still working and auto-use new data. That why preferred avoid using constant in code when possible use values from dbc. Some spells possible broek ofc. But client update touch not many spell so damage don't must be big in comparison state just before switch.
  21. Starting from [9311] MaNGOS support only client version 3.3.2 (11403) at master branch You need update DBC files. You need regenerate .map/vmap files. Not forgot use updated ad.exe.
  22. You need, you do, this forums not for discuss unsupported versions.
  23. How this possible... you sure that you not use some map threads modifications ( mtmaps like) ...
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