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vladex

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Everything posted by vladex

  1. taking this from traponinet (credits to him):open Spell.cpp and find case TARGET_AREAEFFECT_CUSTOM2: just change to case TARGET_AREAEFFECT_CUSTOM_2: it should compile without errors
  2. vladex

    MMaps Redux

    http://paste2.org/p/829355 i am encountering heavy problems here with the compile , now i have sereval other mods in the core but they compiled perfectly before applying vmaps_rewrite and movemaps , faramir can you help please ? i wanted to make a fully mod compiled core thanks in advance
  3. hmm , yea a configuration ability in the config file , to spawn certain npc's at start zones and in the central cityes ,that would be good
  4. great ,but i would put this as an extra option, having all the npc's with bot spawning is preety much a 'mess' , sorry ,no offense . im not sure if i understood what your explenation said (im not english native) but this is what i underdstood...
  5. ok i wont ,sorry for not doing that i just wanted a fast reply
  6. didn't panic but confirmed the errors, thanks for the fix type
  7. 1891 ? confirmed with 9891 in spell.cpp
  8. vladex

    MMaps Redux

    i have errors : rror C2535: 'bool G3D::AABox::contains(const G3D::AABox &) const' : member function already defined or declared , many of these occur in the compile , i can't see what i have to remove
  9. 10>..\\..\\src\\game\\Unit.cpp(3575) : error C2668: 'Map::IsInWater' : ambiguous call to overloaded function 10> c:\\documents and settings\\vlad\\desktop\\mangos\\mangos\\src\\game\\Map.h(308): could be 'bool Map::IsInWater(float,float,float) const' 10> c:\\documents and settings\\vlad\\desktop\\mangos\\mangos\\src\\game\\Map.h(307): or 'bool Map::IsInWater(float,float,float,LiquidData *) const' 10> while trying to match the argument list '(float, float, float)' 10>FleeingMovementGenerator.cpp 10>..\\..\\src\\game\\FleeingMovementGenerator.cpp(149) : error C2668: 'Map::IsInWater' : ambiguous call to overloaded function 10> c:\\documents and settings\\vlad\\desktop\\mangos\\mangos\\src\\game\\Map.h(308): could be 'bool Map::IsInWater(float,float,float) const' 10> c:\\documents and settings\\vlad\\desktop\\mangos\\mangos\\src\\game\\Map.h(307): or 'bool Map::IsInWater(float,float,float,LiquidData *) const' 10> while trying to match the argument list '(float, float, float)' 10> ..\\..\\src\\game\\FleeingMovementGenerator.cpp(55) : while compiling class template member function 'bool FleeingMovementGenerator<T>::_getPoint(T &,float &,float &,float &)' 10> with 10> [ 10> T=Creature 10> ] 10> c:\\documents and settings\\vlad\\desktop\\mangos\\mangos\\src\\game\\FleeingMovementGenerator.h(65) : see reference to class template instantiation 'FleeingMovementGenerator<T>' being compiled 10> with 10> [ 10> T=Creature 10> ] 10>..\\..\\src\\game\\FleeingMovementGenerator.cpp(151) : error C2668: 'Map::IsInWater' : ambiguous call to overloaded function 10> c:\\documents and settings\\vlad\\desktop\\mangos\\mangos\\src\\game\\Map.h(308): could be 'bool Map::IsInWater(float,float,float) const' 10> c:\\documents and settings\\vlad\\desktop\\mangos\\mangos\\src\\game\\Map.h(307): or 'bool Map::IsInWater(float,float,float,LiquidData *) const' 10> while trying to match the argument list '(float, float, float)' 10>..\\..\\src\\game\\FleeingMovementGenerator.cpp(162) : error C2668: 'Map::IsInWater' : ambiguous call to overloaded function 10> c:\\documents and settings\\vlad\\desktop\\mangos\\mangos\\src\\game\\Map.h(308): could be 'bool Map::IsInWater(float,float,float) const' 10> c:\\documents and settings\\vlad\\desktop\\mangos\\mangos\\src\\game\\Map.h(307): or 'bool Map::IsInWater(float,float,float,LiquidData *) const' 10> while trying to match the argument list '(float, float, float)' 10>..\\..\\src\\game\\FleeingMovementGenerator.cpp(149) : error C2668: 'Map::IsInWater' : ambiguous call to overloaded function 10> c:\\documents and settings\\vlad\\desktop\\mangos\\mangos\\src\\game\\Map.h(308): could be 'bool Map::IsInWater(float,float,float) const' 10> c:\\documents and settings\\vlad\\desktop\\mangos\\mangos\\src\\game\\Map.h(307): or 'bool Map::IsInWater(float,float,float,LiquidData *) const' 10> while trying to match the argument list '(float, float, float)' 10> ..\\..\\src\\game\\FleeingMovementGenerator.cpp(55) : while compiling class template member function 'bool FleeingMovementGenerator<T>::_getPoint(T &,float &,float &,float &)' 10> with 10> [ 10> T=Player 10> ] 10> ..\\..\\src\\game\\FleeingMovementGenerator.cpp(321) : see reference to class template instantiation 'FleeingMovementGenerator<T>' being compiled 10> with 10> [ 10> T=Player 10> ] 10>..\\..\\src\\game\\FleeingMovementGenerator.cpp(151) : error C2668: 'Map::IsInWater' : ambiguous call to overloaded function 10> c:\\documents and settings\\vlad\\desktop\\mangos\\mangos\\src\\game\\Map.h(308): could be 'bool Map::IsInWater(float,float,float) const' 10> c:\\documents and settings\\vlad\\desktop\\mangos\\mangos\\src\\game\\Map.h(307): or 'bool Map::IsInWater(float,float,float,LiquidData *) const' 10> while trying to match the argument list '(float, float, float)' 10>..\\..\\src\\game\\FleeingMovementGenerator.cpp(162) : error C2668: 'Map::IsInWater' : ambiguous call to overloaded function 10> c:\\documents and settings\\vlad\\desktop\\mangos\\mangos\\src\\game\\Map.h(308): could be 'bool Map::IsInWater(float,float,float) const' 10> c:\\documents and settings\\vlad\\desktop\\mangos\\mangos\\src\\game\\Map.h(307): or 'bool Map::IsInWater(float,float,float,LiquidData *) const' 10> while trying to match the argument list '(float, float, float)' 10>DestinationHolder.cpp 10>ConfusedMovementGenerator.cpp 10>World.cpp 10>..\\..\\src\\game\\ConfusedMovementGenerator.cpp(54) : error C2668: 'Map::IsInWater' : ambiguous call to overloaded function 10> c:\\documents and settings\\vlad\\desktop\\mangos\\mangos\\src\\game\\Map.h(308): could be 'bool Map::IsInWater(float,float,float) const' 10> c:\\documents and settings\\vlad\\desktop\\mangos\\mangos\\src\\game\\Map.h(307): or 'bool Map::IsInWater(float,float,float,LiquidData *) const' 10> while trying to match the argument list '(float, float, float)' 10> ..\\..\\src\\game\\ConfusedMovementGenerator.cpp(28) : while compiling class template member function 'void ConfusedMovementGenerator<T>::Initialize(T &)' 10> with 10> [ 10> T=Creature 10> ] 10> ..\\..\\src\\game\\ConfusedMovementGenerator.cpp(72) : see reference to class template instantiation 'ConfusedMovementGenerator<T>' being compiled 10> with 10> [ 10> T=Creature 10> ] 10>..\\..\\src\\game\\ConfusedMovementGenerator.cpp(54) : error C2668: 'Map::IsInWater' : ambiguous call to overloaded function 10> c:\\documents and settings\\vlad\\desktop\\mangos\\mangos\\src\\game\\Map.h(308): could be 'bool Map::IsInWater(float,float,float) const' 10> c:\\documents and settings\\vlad\\desktop\\mangos\\mangos\\src\\game\\Map.h(307): or 'bool Map::IsInWater(float,float,float,LiquidData *) const' 10> while trying to match the argument list '(float, float, float)' 10> ..\\..\\src\\game\\ConfusedMovementGenerator.cpp(28) : while compiling class template member function 'void ConfusedMovementGenerator<T>::Initialize(T &)' 10> with 10> [ 10> T=Player 10> ] 10> ..\\..\\src\\game\\ConfusedMovementGenerator.cpp(82) : see reference to class template instantiation 'ConfusedMovementGenerator<T>' being compiled 10> with 10> [ 10> T=Player 10> ] Here are a part of those errors executed by my compiler (VC90) , with no mods except the mangos clear repo + faramir's mmaps + vmap_rewrite repo ,also i resolved the conflict in Map.h file by removing the <<< lines ,hope you can solve this soon! thanks in advance
  10. i don't know why but i recive errors on merging the mangos repo with your vmap_rewrite branch and mmaps repo , can someone resolve this please ?
  11. yeah,an update would be nice for now
  12. not the right place to ask, go search the udb forums on google , after your on theyre forums you can download everything you need.
  13. use the patch till the author of the vehicles branch updates it
  14. vladex

    MMaps Redux

    i was reffering at updatig the mmaps patch or branch to the lastest rev
  15. vladex

    MMaps Redux

    can someone please update this ?
  16. just apply the updates to your mangosd database from the 'mangos core' folder in sql/updates/ and find 9794_02_mangos_command and apply updates from there to the lastest rev
  17. vladex

    inquiry

    UDB and YTDB are the databases for mangos ,use what do you want
  18. cataclysm is in an alpha stage as i see there , so i is for testing ... not stable enough is suppose
  19. what do you mean ? is wow now version 4.0.0 ? (sorry if it is , i never keep to much track of these things )
  20. excellent work dude! thanks ,i can really count on playerbot and mangos
  21. warrior ranged ?? it should be melee
  22. or just use VS 2008 , its much much better
  23. well if you can give us the error log probably will resolve something
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