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vladex

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Everything posted by vladex

  1. it works dude,you just have to change the line <<<< in the conf. Note: IT compiles without any errors so it works perfectly
  2. ok,ill test it out tommorow ! thanks a lot for updating
  3. do not forget to improt those sqls to your world database
  4. in what .cpp file should we place this? spells.cpp ?
  5. I think blueboy was actually speaking about the PlayerbotAI and not the creature or EventAI
  6. if we want to go develop the Ai will need extreme c++ experience wich is almost the difficult programing language to learn
  7. will have to make a patch again , wojta's repo isnt working anymore
  8. For windows you apply patch like this : patch -p1 < nameofpatch.patch WITHOUT git apply in front just the clear command
  9. exelent fix blueboy,thanks a lot for the attention granted to the survey patch !
  10. right,i still got errors , i replaced it in playerAI.cpp and the detection.patch and still got failed thingy in the same lines
  11. i dont know the use of replacing the values over and over... probably they will minimize the code size or something
  12. thanks,ill test it right now and see if it works
  13. Forgot to mention that i used the lastest repo of mangos ! always the lastest
  14. another wierd thing is that the core frizzes when i do .bot command
  15. Although the patch faild on some lines ,the core compiled without errors
  16. well after i cloned mangos and pulled your repo i applied the patch and i got this : Welcome to Git (version 1.6.5.1-preview20091022) Run 'git help git' to display the help index. Run 'git help <command>' to display help for specific commands. Administrator@VLADEX /e/New Folder/mangos (master) $ patch -p1 < detection.patch patching file `src/game/PlayerbotAI.cpp' Hunk #2 FAILED at 2745. 1 out of 3 hunks FAILED -- saving rejects to src/game/PlayerbotAI.cpp.rej patching file `src/game/PlayerbotAI.h' patch unexpectedly ends in middle of line Hunk #1 succeeded at 126 with fuzz 2. Administrator@VLADEX /e/New Folder/mangos (master) $ Notice that im running my server on Windows xp x64
  17. I've applied the prototype patch blueboy provided on this page and it fails on line 2745 i think PlayerbotAI.cpp Blueboy any idea how could i fix this ? Thanks,any help would be useful
  18. yous should post this on the AuctionHouse Bot Thread not making another one !
  19. thanks for updating the patch ! great work!
  20. thanks for the head up a question : does the "detection" prototype work with the new rev?
  21. hey blueboy,any news of the "detection thing"??
  22. use the patch for mangos 9549 skinlayer provided it is located on page 12 i so far have no errors and its works perfectly
  23. it is not outdated , some lines changed probably to rev 9571 and that is why you have a lot of conflicts ... suggest updating to the newest rev. It works fine
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