vladex
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Everything posted by vladex
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it works dude,you just have to change the line <<<< in the conf. Note: IT compiles without any errors so it works perfectly
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ok,ill test it out tommorow ! thanks a lot for updating
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do not forget to improt those sqls to your world database
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in what .cpp file should we place this? spells.cpp ?
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I think blueboy was actually speaking about the PlayerbotAI and not the creature or EventAI
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if we want to go develop the Ai will need extreme c++ experience wich is almost the difficult programing language to learn
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will have to make a patch again , wojta's repo isnt working anymore
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For windows you apply patch like this : patch -p1 < nameofpatch.patch WITHOUT git apply in front just the clear command
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exelent fix blueboy,thanks a lot for the attention granted to the survey patch !
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right,i still got errors , i replaced it in playerAI.cpp and the detection.patch and still got failed thingy in the same lines
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i dont know the use of replacing the values over and over... probably they will minimize the code size or something
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thanks,ill test it right now and see if it works
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Forgot to mention that i used the lastest repo of mangos ! always the lastest
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another wierd thing is that the core frizzes when i do .bot command
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Although the patch faild on some lines ,the core compiled without errors
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well after i cloned mangos and pulled your repo i applied the patch and i got this : Welcome to Git (version 1.6.5.1-preview20091022) Run 'git help git' to display the help index. Run 'git help <command>' to display help for specific commands. Administrator@VLADEX /e/New Folder/mangos (master) $ patch -p1 < detection.patch patching file `src/game/PlayerbotAI.cpp' Hunk #2 FAILED at 2745. 1 out of 3 hunks FAILED -- saving rejects to src/game/PlayerbotAI.cpp.rej patching file `src/game/PlayerbotAI.h' patch unexpectedly ends in middle of line Hunk #1 succeeded at 126 with fuzz 2. Administrator@VLADEX /e/New Folder/mangos (master) $ Notice that im running my server on Windows xp x64
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I've applied the prototype patch blueboy provided on this page and it fails on line 2745 i think PlayerbotAI.cpp Blueboy any idea how could i fix this ? Thanks,any help would be useful
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yous should post this on the AuctionHouse Bot Thread not making another one !
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thanks for updating the patch ! great work!
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thanks for the head up a question : does the "detection" prototype work with the new rev?
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thank you for updating the repo
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hey blueboy,any news of the "detection thing"??
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use the patch for mangos 9549 skinlayer provided it is located on page 12 i so far have no errors and its works perfectly
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it is not outdated , some lines changed probably to rev 9571 and that is why you have a lot of conflicts ... suggest updating to the newest rev. It works fine
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