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vladex

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Everything posted by vladex

  1. how do we actually use this ?? i mean how to configure it etc..
  2. gundisalvus i suggest stop spamming...
  3. for some reason i dont see generator.exe in the bin directory
  4. forgot to mention edit line 22: in src/mmpas/MoveMapBoxContainer.cpp
  5. in line 22 delete the ///before int and aling it with compareshorts
  6. you can fix the mangos.conf thingy ... just enter in src/mangosd/ then find the line HEAD and some others that do not have # in front of them and delete them
  7. Thank you neo for reviving this project and share it with us
  8. forget it ... git isnt my kind of repostory thing... svn is more like it so ill wait for the new reversion to come
  9. the problem is that when i insert git commit -a in my git window(after doing the change in player.cpp and i did git add src/game/player.cpp) it shows me something like this: Merge brach 'master' of git://github.com/blueboy/mangos Confilcts: src/game/Player.cpp # # It looks like you may be commiting a MERGE # If this is not correct, please remove the file .git/MERGE_HEAD # and try again. # Please enter the commit message for your change. and some other lines .. what the hell do i do now ?? ...
  10. the edit button takes a lot of time to load for some reason: it still shows the Merge thig in the git window
  11. ok, i was not sure that deleting those lines will guarantee a good compile, thanks
  12. i pulled the new reversion on mangos and after that i pulled your repo.... and i had merge conflicts in Player.cpp
  13. by the way, i think this isnt the right place to post this dude... try on General Help
  14. ok so you can download the lastest mangos reversion here are some steps that might help you: 1.Get git from http://git-scm.com/download if you have the windows version download it from the Win line 2.After you install git make a directory somewere you want, for example i use : "mangos core" as my core directory 3.After you create that directory right click on it and click GIT BASH here 4.A console should open .After that you type this line there : "git clone git://github.com/mangos/mangos.git" without the " 5.ok you now have the lastest mangos version , but you still need to compile it so if you have c++ installed (wich you should) just go into the win/mangosdVC90.sln 6.When you are in you should select Release on the solution configuration up in the toolbar 7.you are done.. compiling the last reversion NOTE: you don't scriptdev2 installed
  15. ok the edit post button takes enourmous time to load so here is the question in the french version : pourriez-vous traduire en anglais afin que nous puissions tous comprendre?
  16. could you translate to english so that we can all understand ?
  17. this think would be a fine achivement to mangos, i feel very sory that i am not that experienced in c++ to help...
  18. got conflicts with the lastest rev... in player.cpp
  19. i had that kind of problem 2 when i first entered to mangos but you can fix it by adding your IP or Dns adress to the realmd db and you should be able to connect with your dns adress to the server also change BindIp line in mangosd.conf and realmd.conf dont know if it will help but just a +info
  20. understood, thanks unkle nuke. Is there a way to add a command for bots to open object like crates,etc. ? or for example if i have quest and i get near to that object they can "sense" it and use it , like code to detect the nearest object and use/open it ?
  21. hey, i was thinking at this : for example i set in the mangosd.conf file CharactersPerAccount = 50 and i log into my account create 40 characters(im on my account not on a other account) and i enter on one of the 40 characters i created on my account then ill do .bot add 39 times (40 - my char wich im logged on) so is that possible ?
  22. blue boy if i set 40 characters to create on account would i be able to add 39 bots ?
  23. an update for the lastest rev ?
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