vladex
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Posts posted by vladex
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Well it isn't that ,it depends from what country is your asker.
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thanks for the patch dude , really needed it because i couldn't get ahbot to work.
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Yea,they should combine the graphics from diablo II and wow-gameplay.And should stabilize the graphics to run on a constant rate because that is possible, the guys on Aion did it(Speaking about stabilizing only because wow has 20-30 fps on a very good graphics card) so it is poorly optimized.
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Yea well something like "World of Starcraft" would be actually great i just completed the Starcraft II campaign nad it's not a bad game, it has a lot of players and a lot of game copy sells from the first day.
Also a Diablo III MMO would be very cool, even coller than WoW,the suggested name should be "Deathcaller" or something like that.
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Proper great job on the forums ! thanks a lot . *Fires some action*
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yea you can always create your own repository and upload the same branch as the original and you can also keep track of another branch like xeross's one.
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Well those npc's are independent (they walk through they're waypoints).Escort Quests's Npcs do dissapear if the player is not around him or that area.
The npcs you offered as a example are independent, Antonio Perelli follows waypoints from westfall bridge to Redridge Mountains , he walks on the road through Goldshire.
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Great change!
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Yes, some members that know c++ actually made stunning improvements on the vmaps system so that is preety much what changed.
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hey, he has done this sereval times so he will get back when he has time. Thanks for the repo update.
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since camera patch is implemented i belive it is a yes , You only need the eye patch.
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ok , so with all the english speaking language , can someone post a code extract or a patch with this addon ?
Thanks.
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yes i have setted the min/max items to 5000-6000 items one each AH:neutral ,Alliance,Horde. It takes like 4-5 mins to load on my intel core 2 duo 2.1 Ghz and 3GB of ram. Of course any proccesor with higher proccesing quantity of memory is welcomed and it should work faster.Quad core>Dual core.
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I suggest we wait more till it is done. Then it will 100% sure to implement this . Just needs like 1 month ,its a great progress till now.
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Thanks HSC for the patch . Wow preety knock out on these posts lol.
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a very pleasing discovery in this morning ! Thank you !
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yes it has been implemented though im not sure if it works ok with the vehicles . Suggest you try without vehicles maybie the problem will fix.
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DaViper, that patch is imperfect, its not even the full patch . Besides the patch BeFree posted works good with the lastest rev. Or is it a fix for some lines ?
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requesting a branch update please.
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can someone please update wojta's branch ?
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the repo is outdated atm , use the patch!
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i have no errors on windows xp x32
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I can assemble the vmaps after i extracted them with the new extractor on windows xp x32.
EDIT: Sorry my error! works now.
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Thank you SilverIce!
Vehicles (Dev)
in OldCore modifications
Posted
yea there is nothing in there but matters not.