darkstalker
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Everything posted by darkstalker
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i always tought that was done with macros
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no, titan's grip doesnt allow polearms
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[patch] WotLK Reputation Tabards
darkstalker replied to Auntie Mangos's topic in ... under reviewOld
works fine for me -
thats made with vehices (not supported yet)
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looks like i was right, there is a way to make client reconnect to another server: http://github.com/mangos/mangos/commit/cc082e6d812d2c42e187801c2a537cb591447afc so multiprocessing is the way to go
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client bugs are caused by the server sending wrong data
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[10226][bug+fix] Loot chests spawned by scripts.
darkstalker replied to Auntie Mangos's topic in ... acceptedOld
this "works" but doesnt totally solve the problem, you can still open the chest during despawn animation and get double loot, so a server side check is needed. -
git rebase doesnt apply new patches, it just does all you said here automatically (update repo, then reapply custom patches on top). you will get merge conflicts but its a lot less work overall to fix conficts than apply tons of patches manually
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that "disabling stuff for more stablity" is a wrong concept.. instead read the crash dumps and see whats really crashing your server
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gentoo ftw
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PvP trinket items have spellcategory_1 = 1182, so it should work there is actually 2 spells: 72752 - category 1166, same as WOTF 72757 - category 1182, same as PvP trink so spell 72752 should be precasted by pvp trink, and 72757 by will of the forsaken edit: tried it but seems that items/spell cooldowns don't interact..
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[fix]Seed of Corruption damaging friendly targets
darkstalker replied to Auntie Mangos's topic in ... rejectedOld
seems to work fine -
[spell] Immolate, Rupture, Flame Shock critical dmg
darkstalker replied to a topic in ... under reviewOld
that spells could be added to playercreateinfo_spell -
[reqiuest] .play #sound_id or .sound #sound_id gm commands
darkstalker replied to a topic in OldCore modifications
he asks for instance script sounds, what you need is to use DoScriptText call in SD2 -
why not just rebasing git instead of applying patches all over again?
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try mysql tuning-primer https://launchpad.net/mysql-tuning-primer
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why would you want to do this?
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add a exception in IsNoStackSpellDueToSpell for SpellIconID 108
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maybe its there an spell that does the damage
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spell power is getting added twice there, once in code and other in database (spell_bonus_data)
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[Fix] Don't allow enter an instance while raid is in combat
darkstalker replied to Auntie Mangos's topic in ... rejectedOld
the "player->isAlive()" seems to be the problem here, maybe you can keep the "player->GetMapId() != GetId()" check. -
always been using UnSummon() instead of ForcedDespawn() because of this
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who cares about the delay? if it's done in the right way its ok. This is a educational project, no need to do things fast.
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mangos separate everything due to legal reasons, and to improve modularity
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[PATCH] External Mail from SQL
darkstalker replied to Auntie Mangos's topic in OldCore modifications
this patch is obsolete, use SOAP interface instead.
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