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lillecarl

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Everything posted by lillecarl

  1. Intent this list better so it is readable, just a hint if you want any feedback =)
  2. It tells you the application usage. You need to define raw data (buildings folder) and then specify a output directory.
  3. Ive talked to him, and he wants pretbc on 2.4.3;)
  4. Set the players account expansion to 0 and go to the areatrigger tables and set the required level higher then the max level for bwl Edit: Your players cannot be in outland. It is 100% disabled, if you didnt notice.
  5. I think the client sends a opcode to the server telling the server he has been inactive for X min
  6. Never mind, mangos does not have this feature. Anyways just get yourself a AFK bot?
  7. Great, post feedback when you have tested =)
  8. maby your passing the command string over in a bad way? Try outputting the soap string to a text file and see what you are actually trying to tell the core to do http://www.tizag.com/phpT/filewrite.php
  9. I got one! Skip the :1 then you go into the mangos consolde and try to run this command manually and see what output you get =) Syntax: .send items #playername "#subject" "#text" itemid1[:count1] itemid2[:count2] ... itemidN[:countN] Send a mail to a player. Subject and mail text must be in "". If for itemid not provided related count values then expected 1, if count > max items in stack then items will be send in required amount stacks. All stacks amount in mail limited to 12.
  10. As far as i know there are no other code then gm commands executing sql statements to the world database. And if there would have been changes they would have been saved yes. Realmd, World, SD2 can be used by unlimited cores running simultaneously. Char db needs a separate per realm.
  11. World db is rarely written to, you can run multiple realms from the same world database yes. You only need a separate char database in theory. Commands like .npc add write to the database, but there are no load really so it would work just fine =)
  12. You said you already had the code fix? Then you only have to submit the patch on the forum. That is how i have seen the mangos workflow work ever since. You do not have to share the actual exploit to the public, but the fix would be helpful. Anyways this discussion is over it will only lead into flaming.
  13. Posting fixes should not be hidden, but maby the "how to exploit" should not be hidden
  14. How come you do not share this with everyone? That is just silly! As much code as the mangos team have shared open source with you, you should not keep your code closed source!
  15. So basicly just add a check if the map value is more then 1000 ir smth then set it to 0?
  16. You cannot compare oregoncore crashes to mangos like that really, maby oregoncore git just one line different then mangos making it work/not work. And i have not had any mangos one crash in a very long time. Except my own creations and menory overload i have git 0 really. But i have bot had any load on my server so i cannot say that it doesnt exist tho. But try mangos and see what we deliver from here! And also remember! MaNGOS is the place where all new systems are born;)
  17. code=diff /code (add [] around them) Okay lets make a test about this. Add this to the code ChatHandler(GetPlayer).PSendSysMessage("%s",achievement->name); (Check the syntax just wrote on the forum) To see what chat output you get ingame of that
  18. Haha, define talents Im not that good, i just dont give up that easily! i think you should do it something like this: //Transmit Achievement to IRC std::string irc_message = ("Player: %s achieved: %s",GetPlayer()->GetName(),achievement->name) std::string channel = std::string("#") + sIRC._irc_chan[sIRC.Status]; sIRC.Send_IRC_Channel(channel, irc_message, /*unsure would look at another irc output example*/, /*unsure would look at another irc output example*/); This is just what is popping up in my mind that might solve your problems, since i do not have the mangchat patch inside my core yet. Where can i find the mangchat patch? Anyways, provide feedback if it works or not!
  19. could you please post the definition of the Send_irc.... function aswell?
  20. give us a sample mangchat output function please (how do you call mangchat)
  21. What are you really trying to achieve? Both of them should work properly, since you can put and convert pretty much any kind of data into a string i guess it should do fine. Give us the full idea of your concept so we can help you out really!
  22. Just post the patch here, why would you want to keep stuff private?
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