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kbz

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About kbz

  • Birthday 01/01/1970

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  1. 2 year old thread... I'm pretty sure it was just a discussion about latency tweaks, no patches whatsoever...
  2. happens when party leader uses a mode not available for the instance... like old-school raids (by default they are 10-man normal) if you change to 10hc/25/25hc you wont be able to enter.. however i Haven't got " normal difficulty mode is not available for.. "
  3. ^ not true, however honor for PvP Combat actions (such as capping flags/bases) is not "modified" by Rate.Honor
  4. kbz

    MMaps Redux

    small question out of the blue: what is the performance impact vs clean mangos core? (in %, Mb/Gb) with say.. 1k players?
  5. script the dummy.... play around with either coded AI or EventAI
  6. i can confirm the second part, if caster dies, aura never gets to the "unapply" part leaving the threat modifier on the unit
  7. not sure bout you, but for me this happens every time my server: crashes / restarts/ shutdown->restart. and no, talent respeccing while in instance doesnt affect this behaviour... (for me at least)
  8. same with arcane missiles
  9. i think this is not related to that but to cast flags / positions... on a TC commit long ago (the one which fixed this) changed the way casts worked (using caster position as source of the triggered spells (in this case the missiles)) cant confirm as im not on my PC atm...
  10. 403 Forbidden nginx/0.7.67 ^thats where your link took me to...
  11. ur problem is the lack of knowledge of the game... This comes after Thorium and.. This comes in the same spot... instead of calling game bugs, do more research in the problem (in this case the lack of information about the proffesion)
  12. does Warden detect WPE too? im having issues with players quest-swapping / spell-swapping via this tool
  13. this patch is in the core since revision 10248...
  14. chain lightning and chain healing are doing the same thing...
  15. if you read the description you should know that quest is the one that grants you the "pardon" from your factions by declaring yourself "ally of the king/warchief" all the NPCs will be "orange" towards you but this doesnt make them attack ur chars (faction related).. thats how the quest works.
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