-
Posts
2813 -
Joined
-
Last visited
-
Days Won
94 -
Donations
0.00 GBP
Content Type
Bug Tracker
Wiki
Release Notes
Forums
Downloads
Blogs
Events
Everything posted by antz
-
NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'GameTips' for MaNGOSOne The game tips table contains definitions for game tips displayed on the world loading screen to players. The file contents is read and mapped into the struct gametipsEntry in the MaNGOS core. The field types and usage is defined in gametipsfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 18 strong> Field Name Field Type Notes Id INT(11) Unique Id Tip TEXT Tip1 TEXT The Localised Korean version of the above. Tip2 TEXT The Localised French version of the above. Tip3 TEXT The Localised German version of the above. Tip4 TEXT The Localised Chinese version of the above. Tip5 TEXT The Localised Taiwanese version of the above. Tip6 TEXT The Localised Spanish (Traditional) version of the above. Tip7 TEXT The Localised Spanish (Latin America) version of the above. Tip8 TEXT Tip9 TEXT Tip10 TEXT Tip11 TEXT Tip12 TEXT Tip13 TEXT Tip14 TEXT Tip15 TEXT TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. Description of the fields Id INT(11) Unique Id Tip TEXT Tip1 TEXT The Localised Korean version of the above. Tip2 TEXT The Localised French version of the above. Tip3 TEXT The Localised German version of the above. Tip4 TEXT The Localised Chinese version of the above. Tip5 TEXT The Localised Taiwanese version of the above. Tip6 TEXT The Localised Spanish (Traditional) version of the above. Tip7 TEXT The Localised Spanish (Latin America) version of the above. Tip8 TEXT Tip9 TEXT Tip10 TEXT Tip11 TEXT Tip12 TEXT Tip13 TEXT Tip14 TEXT Tip15 TEXT TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
-
NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'gametables' for MaNGOSOne The file contents is read and mapped into the struct gametablesEntry in the MaNGOS core. The field types and usage is defined in gametablesfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 3 strong> Field Name Field Type Notes Name TEXT numRows INT(11) numColumns INT(11) Description of the fields Name TEXT numRows INT(11) numColumns INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
-
NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'GameObjectDisplayInfo' for MaNGOSOne The game object display information table links display IDs to combinations of models and sounds. The file contents is read and mapped into the struct gameobjectdisplayinfoEntry in the MaNGOS core. The field types and usage is defined in gameobjectdisplayinfofmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 18 strong> Field Name Field Type Notes Id INT(11) Unique Id modelName TEXT soundEntryID1 INT(11) soundEntryID2 INT(11) soundEntryID3 INT(11) soundEntryID4 INT(11) soundEntryID5 INT(11) soundEntryID6 INT(11) soundEntryID7 INT(11) soundEntryID8 INT(11) soundEntryID9 INT(11) soundEntryID10 INT(11) col12 FLOAT col13 FLOAT col14 FLOAT col15 FLOAT col16 FLOAT col17 FLOAT Description of the fields Id INT(11) Unique Id modelName TEXT soundEntryID1 INT(11) soundEntryID2 INT(11) soundEntryID3 INT(11) soundEntryID4 INT(11) soundEntryID5 INT(11) soundEntryID6 INT(11) soundEntryID7 INT(11) soundEntryID8 INT(11) soundEntryID9 INT(11) soundEntryID10 INT(11) col12 FLOAT col13 FLOAT col14 FLOAT col15 FLOAT col16 FLOAT col17 FLOAT auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
-
NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'GameObjectArtKit' for MaNGOSOne The game object art kit table contains definitions for models used by outdoor PvP flags. The file contents is read and mapped into the struct gameobjectartkitEntry in the MaNGOS core. The field types and usage is defined in gameobjectartkitfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 8 strong> Field Name Field Type Notes Id INT(11) Unique Id textureVariation1 TEXT textureVariation2 TEXT textureVariation3 TEXT attachModel1 TEXT attachModel2 TEXT attachModel3 TEXT attachModel4 TEXT Description of the fields Id INT(11) Unique Id textureVariation1 TEXT textureVariation2 TEXT textureVariation3 TEXT attachModel1 TEXT attachModel2 TEXT attachModel3 TEXT attachModel4 TEXT auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
-
NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'FootstepTerrainLookup' for MaNGOSOne The footstrep terrain lookup table contains definitions for matching footsteps with visuals and sounds. The file contents is read and mapped into the struct footstepterrainlookupEntry in the MaNGOS core. The field types and usage is defined in footstepterrainlookupfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 5 strong> Field Name Field Type Notes Id INT(11) Unique Id CreatureFootstepId INT(11) TerrainSoundId INT(11) SoundEntryId INT(11) SoundEntryIDSplash INT(11) Description of the fields Id INT(11) Unique Id CreatureFootstepId INT(11) TerrainSoundId INT(11) SoundEntryId INT(11) SoundEntryIDSplash INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
-
NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'FootprintTextures' for MaNGOSOne The footprint textures table contains definitions for textures used to display footprints. The file contents is read and mapped into the struct footprinttexturesEntry in the MaNGOS core. The field types and usage is defined in footprinttexturesfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 2 strong> Field Name Field Type Notes Id INT(11) Unique Id FootstepFilename TEXT Description of the fields Id INT(11) Unique Id FootstepFilename TEXT auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
-
NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'FactionTemplate' for MaNGOSOne The faction template table contains definitions for grouping factions into reusable templates which are referred to by game data. The file contents is read and mapped into the struct factiontemplateEntry in the MaNGOS core. The field types and usage is defined in factiontemplatefmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 14 strong> Field Name Field Type Notes Id INT(11) Unique Id Faction1Id INT(11) Flags INT(11) FactionGroup INT(11) FriendGroup INT(11) EnemyGroup INT(11) EnemyFaction1Id INT(11) EnemyFaction2Id INT(11) EnemyFaction3Id INT(11) EnemyFaction4Id INT(11) FriendFaction1Id INT(11) FriendFaction2Id INT(11) FriendFaction3Id INT(11) FriendFaction4Id INT(11) Description of the fields Id INT(11) Unique Id Faction1Id INT(11) Flags INT(11) FactionGroup INT(11) FriendGroup INT(11) EnemyGroup INT(11) EnemyFaction1Id INT(11) EnemyFaction2Id INT(11) EnemyFaction3Id INT(11) EnemyFaction4Id INT(11) FriendFaction1Id INT(11) FriendFaction2Id INT(11) FriendFaction3Id INT(11) FriendFaction4Id INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
-
NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'FactionGroup' for MaNGOSOne The faction group table contains definitions for grouping faction templates into the "bigger picture". The file contents is read and mapped into the struct factiongroupEntry in the MaNGOS core. The field types and usage is defined in factiongroupfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 20 strong> Field Name Field Type Notes Id INT(11) Unique Id MaskId INT(11) internalName TEXT Name TEXT Name1 TEXT The Localised Korean version of the above. Name2 TEXT The Localised French version of the above. Name3 TEXT The Localised German version of the above. Name4 TEXT The Localised Chinese version of the above. Name5 TEXT The Localised Taiwanese version of the above. Name6 TEXT The Localised Spanish (Traditional) version of the above. Name7 TEXT The Localised Spanish (Latin America) version of the above. Name8 TEXT Name9 TEXT Name10 TEXT Name11 TEXT Name12 TEXT Name13 TEXT Name14 TEXT Name15 TEXT TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. Description of the fields Id INT(11) Unique Id MaskId INT(11) internalName TEXT Name TEXT Name1 TEXT The Localised Korean version of the above. Name2 TEXT The Localised French version of the above. Name3 TEXT The Localised German version of the above. Name4 TEXT The Localised Chinese version of the above. Name5 TEXT The Localised Taiwanese version of the above. Name6 TEXT The Localised Spanish (Traditional) version of the above. Name7 TEXT The Localised Spanish (Latin America) version of the above. Name8 TEXT Name9 TEXT Name10 TEXT Name11 TEXT Name12 TEXT Name13 TEXT Name14 TEXT Name15 TEXT TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
-
NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'Faction' for MaNGOSOne The faction table contains definitions for in-game factions for non-player creatures. The file contents is read and mapped into the struct factionEntry in the MaNGOS core. The field types and usage is defined in factionfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 53 strong> Field Name Field Type Notes Id INT(11) Unique Id reputationIndex INT(11) Each faction that has gainable rep has a unique number. All factions that you can not gain rep with have -1 reputationRaceMask1 INT(11) Mask of races using field repuationBase1 as base reputation reputationRaceMask2 INT(11) Mask of races using field repuationBase2 as base reputation reputationRaceMask3 INT(11) Mask of races using field repuationBase3 as base reputation reputationRaceMask4 INT(11) Mask of races using field repuationBase4 as base reputation reputationClassMask1 INT(11) Mask of classes using field repuationBase1 as base reputation reputationClassMask2 INT(11) Mask of classes using field repuationBase2 as base reputation reputationClassMask3 INT(11) Mask of classes using field repuationBase3 as base reputation reputationClassMask4 INT(11) Mask of classes using field repuationBase4 as base reputation reputationBase1 INT(11) -42000 - 42999 (0 neutral); used by races specified in mask in fields 3, 7 reputationBase2 INT(11) -42000 - 42999 (0 neutral); used by races specified in mask in fields 4, 8 reputationBase3 INT(11) -42000 - 42999 (0 neutral); used by races specified in mask in fields 5, 9 reputationBase4 INT(11) -42000 - 42999 (0 neutral); used by races specified in mask in fields 6, 10 reputationFlags1 INT(11) reputationFlags2 INT(11) reputationFlags3 INT(11) reputationFlags4 INT(11) parentFactionId INT(11) Parent factionId, can be recursive parentFactionMod1 TEXT parentFactionMod2 TEXT parentFactionCap1 TEXT parentFactionCap2 TEXT Name TEXT Display name of the faction Name1 TEXT The Localised Korean version of the above. Name2 TEXT The Localised French version of the above. Name3 TEXT The Localised German version of the above. Name4 TEXT The Localised Chinese version of the above. Name5 TEXT The Localised Taiwanese version of the above. Name6 TEXT The Localised Spanish (Traditional) version of the above. Name7 TEXT The Localised Spanish (Latin America) version of the above. Name8 TEXT Name9 TEXT Name10 TEXT Name11 TEXT TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. Description TEXT Text as seen in the reputation-GUI on click. Description1 TEXT The Localised Korean version of the above. Description2 TEXT The Localised French version of the above. Description3 TEXT The Localised German version of the above. Description4 TEXT The Localised Chinese version of the above. Description5 TEXT The Localised Taiwanese version of the above. Description6 TEXT The Localised Spanish (Traditional) version of the above. Description7 TEXT The Localised Spanish (Latin America) version of the above. Description8 TEXT Description9 TEXT Description10 TEXT Description11 TEXT Description12 TEXT Description13 TEXT Description14 TEXT Description15 TEXT TEXTCHECKSUM2 FLOAT A checksum value for the preceeding text fields. Description of the fields Id INT(11) Unique Id reputationIndex INT(11) Each faction that has gainable rep has a unique number. All factions that you can not gain rep with have -1 reputationRaceMask1 INT(11) Mask of races using field repuationBase1 as base reputation reputationRaceMask2 INT(11) Mask of races using field repuationBase2 as base reputation reputationRaceMask3 INT(11) Mask of races using field repuationBase3 as base reputation reputationRaceMask4 INT(11) Mask of races using field repuationBase4 as base reputation reputationClassMask1 INT(11) Mask of classes using field repuationBase1 as base reputation reputationClassMask2 INT(11) Mask of classes using field repuationBase2 as base reputation reputationClassMask3 INT(11) Mask of classes using field repuationBase3 as base reputation reputationClassMask4 INT(11) Mask of classes using field repuationBase4 as base reputation reputationBase1 INT(11) -42000 - 42999 (0 neutral); used by races specified in mask in fields 3, 7 reputationBase2 INT(11) -42000 - 42999 (0 neutral); used by races specified in mask in fields 4, 8 reputationBase3 INT(11) -42000 - 42999 (0 neutral); used by races specified in mask in fields 5, 9 reputationBase4 INT(11) -42000 - 42999 (0 neutral); used by races specified in mask in fields 6, 10 reputationFlags1 INT(11) reputationFlags2 INT(11) reputationFlags3 INT(11) reputationFlags4 INT(11) parentFactionId INT(11) Can be recursive. i.e. Undercity lists ID 67, which is Horde. parentFactionMod1 TEXT parentFactionMod2 TEXT parentFactionCap1 TEXT parentFactionCap2 TEXT Name TEXT Display name of the faction Name1 TEXT Display name of the faction. Name2 TEXT Display name of the faction. Name3 TEXT Display name of the faction. Name4 TEXT Display name of the faction. Name5 TEXT Display name of the faction. Name6 TEXT Display name of the faction. Name7 TEXT Display name of the faction. Name8 TEXT Name9 TEXT Name10 TEXT Name11 TEXT TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. Description TEXT Text as seen in the reputation-GUI on click. Description1 TEXT Text as seen in the reputation-GUI on click. Description2 TEXT Text as seen in the reputation-GUI on click. Description3 TEXT Text as seen in the reputation-GUI on click. Description4 TEXT Text as seen in the reputation-GUI on click. Description5 TEXT Text as seen in the reputation-GUI on click. Description6 TEXT Text as seen in the reputation-GUI on click. Description7 TEXT Text as seen in the reputation-GUI on click. Description8 TEXT Description9 TEXT Description10 TEXT Description11 TEXT Description12 TEXT Description13 TEXT Description14 TEXT Description15 TEXT TEXTCHECKSUM2 FLOAT A checksum value for the preceeding text fields. auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
-
NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'Exhaustion' for MaNGOSOne The exhaustion table contains definitions for character states which modify gaining experience. The file contents is read and mapped into the struct exhaustionEntry in the MaNGOS core. The field types and usage is defined in exhaustionfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 23 strong> Field Name Field Type Notes Id INT(11) Unique Id experience FLOAT factor FLOAT outdoorHours FLOAT innHours FLOAT Name TEXT Name1 TEXT The Localised Korean version of the above. Name2 TEXT The Localised French version of the above. Name3 TEXT The Localised German version of the above. Name4 TEXT The Localised Chinese version of the above. Name5 TEXT The Localised Taiwanese version of the above. Name6 TEXT The Localised Spanish (Traditional) version of the above. Name7 TEXT The Localised Spanish (Latin America) version of the above. Name8 TEXT Name9 TEXT Name10 TEXT Name11 TEXT Name12 TEXT Name13 TEXT Name14 TEXT Name15 TEXT TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. threshold FLOAT Description of the fields Id INT(11) Unique Id experience FLOAT factor FLOAT outdoorHours FLOAT innHours FLOAT Name TEXT Name1 TEXT The Localised Korean version of the above. Name2 TEXT The Localised French version of the above. Name3 TEXT The Localised German version of the above. Name4 TEXT The Localised Chinese version of the above. Name5 TEXT The Localised Taiwanese version of the above. Name6 TEXT The Localised Spanish (Traditional) version of the above. Name7 TEXT The Localised Spanish (Latin America) version of the above. Name8 TEXT Name9 TEXT Name10 TEXT Name11 TEXT Name12 TEXT Name13 TEXT Name14 TEXT Name15 TEXT TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. threshold FLOAT auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
-
NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'EnvironmentalDamage' for MaNGOSOne The environmental damage table contains definitions which connect environmental damage to a spell visual. The file contents is read and mapped into the struct environmentaldamageEntry in the MaNGOS core. The field types and usage is defined in environmentaldamagefmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 3 strong> Field Name Field Type Notes Id INT(11) Unique Id EnumId INT(11) spellVisualKitId INT(11) Description of the fields Id INT(11) Unique Id EnumId INT(11) spellVisualKitId INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
-
NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'EmotesTextSound' for MaNGOSOne The emotes text sound table contains definitions for which sound entries are connected to which emote text. The file contents is read and mapped into the struct emotestextsoundEntry in the MaNGOS core. The field types and usage is defined in emotestextsoundfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 5 strong> Field Name Field Type Notes Id INT(11) Unique Id emotesTextId INT(11) RaceId INT(11) References the race for which the style applies. SexId INT(11) The selected Gender soundId INT(11) Description of the fields Id INT(11) Unique Id emotesTextId INT(11) RaceId INT(11) References the primary key of [chrraces.dbc#ID]. SexId INT(11) Value Gender 0 Male 1 Female soundId INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
-
NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'EmotesTextData' for MaNGOSOne The emotes text data table contains definitions for actual text emotes to display in-game when slash commands are executed. The file contents is read and mapped into the struct emotestextdataEntry in the MaNGOS core. The field types and usage is defined in emotestextdatafmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 18 strong> Field Name Field Type Notes Id INT(11) Unique Id ChatText TEXT The displayed text for the emote ChatText1 TEXT The Localised Korean version of the above. ChatText2 TEXT The Localised French version of the above. ChatText3 TEXT The Localised German version of the above. ChatText4 TEXT The Localised Chinese version of the above. ChatText5 TEXT The Localised Taiwanese version of the above. ChatText6 TEXT The Localised Spanish (Traditional) version of the above. ChatText7 TEXT The Localised Spanish (Latin American) version of the above. ChatText8 TEXT ChatText9 TEXT ChatText10 TEXT ChatText11 TEXT ChatText12 TEXT ChatText13 TEXT ChatText14 TEXT ChatText15 TEXT TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. Description of the fields Id INT(11) Unique Id ChatText TEXT The displayed text for the emote ChatText1 TEXT The displayed text for the emote ChatText2 TEXT The displayed text for the emote ChatText3 TEXT The displayed text for the emote ChatText4 TEXT The displayed text for the emote ChatText5 TEXT The displayed text for the emote ChatText6 TEXT The displayed text for the emote ChatText7 TEXT The displayed text for the emote ChatText8 TEXT ChatText9 TEXT ChatText10 TEXT ChatText11 TEXT ChatText12 TEXT ChatText13 TEXT ChatText14 TEXT ChatText15 TEXT TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
-
NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'EmotesText' for MaNGOSOne The emotes text table contains definitions for linking emote animations with emote texts. The file contents is read and mapped into the struct emotestextEntry in the MaNGOS core. The field types and usage is defined in emotestextfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 19 strong> Field Name Field Type Notes Id INT(11) Unique Id EmoteName TEXT EmotesTextData1Id INT(11) EmotesTextData2Id INT(11) EmotesTextData3Id INT(11) EmotesTextData4Id INT(11) EmotesTextData5Id INT(11) EmotesTextData6Id INT(11) EmotesTextData7Id INT(11) EmotesTextData8Id INT(11) EmotesTextData9Id INT(11) EmotesTextData10Id INT(11) EmotesTextData11Id INT(11) EmotesTextData12Id INT(11) EmotesTextData13Id INT(11) EmotesTextData14Id INT(11) EmotesTextData15Id INT(11) EmotesTextData16Id INT(11) EmotesTextData17Id INT(11) Description of the fields Id INT(11) Unique Id EmoteName TEXT EmotesTextData1Id INT(11) EmotesTextData2Id INT(11) EmotesTextData3Id INT(11) EmotesTextData4Id INT(11) EmotesTextData5Id INT(11) EmotesTextData6Id INT(11) EmotesTextData7Id INT(11) EmotesTextData8Id INT(11) EmotesTextData9Id INT(11) EmotesTextData10Id INT(11) EmotesTextData11Id INT(11) EmotesTextData12Id INT(11) EmotesTextData13Id INT(11) EmotesTextData14Id INT(11) EmotesTextData15Id INT(11) EmotesTextData16Id INT(11) EmotesTextData17Id INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
-
NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'Emotes' for MaNGOSOne The emotes table contains definitions for available /emote commands. The file contents is read and mapped into the struct emotesEntry in the MaNGOS core. The field types and usage is defined in emotesfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 7 strong> Field Name Field Type Notes Id INT(11) Unique Id EmoteSlashCommand TEXT AnimationDataId INT(11) References an animation ID from `AnimationData.dbc#AnimationDataID`. EmoteFlags INT(11) EmoteSpecProc INT(11) EmoteSpecProcParam INT(11) SoundEntriesId INT(11) Description of the fields Id INT(11) Unique Id EmoteSlashCommand TEXT AnimationDataId INT(11) References an animation ID from [AnimationData.dbc#AnimationDataID]. EmoteFlags INT(11) EmoteSpecProc INT(11) EmoteSpecProcParam INT(11) SoundEntriesId INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
-
NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'DurabilityQuality' for MaNGOSOne The durability quality table contains definitions for suspected modifiers for how much damage an item can take before losing durability. The file contents is read and mapped into the struct durabilityqualityEntry in the MaNGOS core. The field types and usage is defined in durabilityqualityfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 2 strong> Field Name Field Type Notes Id INT(11) Unique Id Data FLOAT Description of the fields Id INT(11) Unique Id Data FLOAT auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
-
NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'DurabilityCosts' for MaNGOSOne The durability costs table contains definitions for modifiers to weapons and armor. The file contents is read and mapped into the struct durabilitycostsEntry in the MaNGOS core. The field types and usage is defined in durabilitycostsfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 30 strong> Field Name Field Type Notes Id INT(11) Unique Id weaponSubClassCost INT(11) weaponSubClassCost1 INT(11) weaponSubClassCost2 INT(11) weaponSubClassCost3 INT(11) weaponSubClassCost4 INT(11) weaponSubClassCost5 INT(11) weaponSubClassCost6 INT(11) weaponSubClassCost7 INT(11) weaponSubClassCost8 INT(11) weaponSubClassCost9 INT(11) weaponSubClassCost10 INT(11) weaponSubClassCost11 INT(11) weaponSubClassCost12 INT(11) weaponSubClassCost13 INT(11) weaponSubClassCost14 INT(11) weaponSubClassCost15 INT(11) weaponSubClassCost16 INT(11) weaponSubClassCost17 INT(11) weaponSubClassCost18 INT(11) weaponSubClassCost19 INT(11) weaponSubClassCost20 INT(11) armorSubClassCost INT(11) armorSubClassCost2 INT(11) armorSubClassCost3 INT(11) armorSubClassCost4 INT(11) armorSubClassCost5 INT(11) armorSubClassCost6 INT(11) armorSubClassCost7 INT(11) Multiplier29 TEXT Description of the fields Id INT(11) Unique Id weaponSubClassCost INT(11) weaponSubClassCost1 INT(11) weaponSubClassCost2 INT(11) weaponSubClassCost3 INT(11) weaponSubClassCost4 INT(11) weaponSubClassCost5 INT(11) weaponSubClassCost6 INT(11) weaponSubClassCost7 INT(11) weaponSubClassCost8 INT(11) weaponSubClassCost9 INT(11) weaponSubClassCost10 INT(11) weaponSubClassCost11 INT(11) weaponSubClassCost12 INT(11) weaponSubClassCost13 INT(11) weaponSubClassCost14 INT(11) weaponSubClassCost15 INT(11) weaponSubClassCost16 INT(11) weaponSubClassCost17 INT(11) weaponSubClassCost18 INT(11) weaponSubClassCost19 INT(11) weaponSubClassCost20 INT(11) armorSubClassCost INT(11) armorSubClassCost2 INT(11) armorSubClassCost3 INT(11) armorSubClassCost4 INT(11) armorSubClassCost5 INT(11) armorSubClassCost6 INT(11) armorSubClassCost7 INT(11) Multiplier29 TEXT auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
-
NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'declinedwordcases' for MaNGOSOne The file contents is read and mapped into the struct declinedwordcasesEntry in the MaNGOS core. The field types and usage is defined in declinedwordcasesfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 4 strong> Field Name Field Type Notes col0 INT(11) col1 INT(11) col2 INT(11) col3 TEXT Description of the fields col0 INT(11) col1 INT(11) col2 INT(11) col3 TEXT auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
-
NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'declinedword' for MaNGOSOne The file contents is read and mapped into the struct declinedwordEntry in the MaNGOS core. The field types and usage is defined in declinedwordfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 2 strong> Field Name Field Type Notes col0 INT(11) col1 TEXT Description of the fields col0 INT(11) col1 TEXT auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
-
NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'DeathThudLookups' for MaNGOSOne The death thud lookups table defines which models and sounds should be used when a creature dies, depending on it's size. The file contents is read and mapped into the struct deaththudlookupsEntry in the MaNGOS core. The field types and usage is defined in deaththudlookupsfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 5 strong> Field Name Field Type Notes Id INT(11) Unique Id SizeClass INT(11) TerrainTypeSoundId INT(11) SoundEntryId INT(11) SoundEntryIDWater INT(11) Description of the fields Id INT(11) Unique Id SizeClass INT(11) TerrainTypeSoundId INT(11) SoundEntryId INT(11) SoundEntryIDWater INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
-
NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'CreatureType' for MaNGOSOne The creature type table contains definitions for available non-player creature types. The file contents is read and mapped into the struct creaturetypeEntry in the MaNGOS core. The field types and usage is defined in creaturetypefmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 19 strong> Field Name Field Type Notes CreatureTypeId INT(11) Name TEXT Name1 TEXT The Localised Korean version of the above. Name2 TEXT The Localised French version of the above. Name3 TEXT The Localised German version of the above. Name4 TEXT The Localised Chinese version of the above. Name5 TEXT The Localised Taiwanese version of the above. Name6 TEXT The Localised Spanish (Traditional) version of the above. Name7 TEXT The Localised Spanish (Latin America) version of the above. Name8 TEXT Name9 TEXT Name10 TEXT Name11 TEXT Name12 TEXT Name13 TEXT Name14 TEXT Name15 TEXT TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. Flags INT(11) Description of the fields CreatureTypeId INT(11) Name TEXT Name1 TEXT The Localised Korean version of the above. Name2 TEXT The Localised French version of the above. Name3 TEXT The Localised German version of the above. Name4 TEXT The Localised Chinese version of the above. Name5 TEXT The Localised Taiwanese version of the above. Name6 TEXT The Localised Spanish (Traditional) version of the above. Name7 TEXT The Localised Spanish (Latin America) version of the above. Name8 TEXT Name9 TEXT Name10 TEXT Name11 TEXT Name12 TEXT Name13 TEXT Name14 TEXT Name15 TEXT TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. Flags INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
-
NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'CreatureSpellData' for MaNGOSOne The creature spell data table contains definitions for the spells a creature has access to. This table specifically targets creatures which can be tamed. The file contents is read and mapped into the struct creaturespelldataEntry in the MaNGOS core. The field types and usage is defined in creaturespelldatafmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 9 strong> Field Name Field Type Notes Id INT(11) Unique Id Spell1Id INT(11) Spell2Id INT(11) Spell3Id INT(11) Spell4Id INT(11) CoolDown1 INT(11) CoolDown2 INT(11) CoolDown3 INT(11) CoolDown4 INT(11) Description of the fields Id INT(11) Unique Id Spell1Id INT(11) Spell2Id INT(11) Spell3Id INT(11) Spell4Id INT(11) CoolDown1 INT(11) CoolDown2 INT(11) CoolDown3 INT(11) CoolDown4 INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
-
NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'CreatureSoundData' for MaNGOSOne The creature sound data table contains definitions for which sounds should be used for a creature. The file contents is read and mapped into the struct creaturesounddataEntry in the MaNGOS core. The field types and usage is defined in creaturesounddatafmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 37 strong> Field Name Field Type Notes Id INT(11) Unique Id soundExertionId INT(11) soundExertionCriticalId INT(11) soundInjuryId INT(11) soundInjuryCriticalId INT(11) soundInjuryCrushingBlowId INT(11) soundDeathId INT(11) soundStunId INT(11) soundStandId INT(11) soundFootstepId INT(11) soundAggroId INT(11) soundWingFlapId INT(11) soundWingGlideId INT(11) soundAlertId INT(11) soundFidget1Id INT(11) soundFidget2Id INT(11) soundFidget3Id INT(11) soundFidget4Id INT(11) soundFidget5Id INT(11) customAttack1Id INT(11) customAttack2Id INT(11) customAttack3Id INT(11) customAttack4Id INT(11) NPCSoundId INT(11) loopSoundId INT(11) creatureImpactType INT(11) soundJumpStartId INT(11) soundJumpEndId INT(11) soundPetAttackId INT(11) soundPetOrderId INT(11) soundPetDismissId INT(11) fidgetDelaySecondsMin FLOAT fidgetDelaySecondsMax FLOAT birthSoundId INT(11) spellCastDirectedSoundId INT(11) submergeSoundId INT(11) submergedSoundId INT(11) Description of the fields Id INT(11) Unique Id soundExertionId INT(11) soundExertionCriticalId INT(11) soundInjuryId INT(11) soundInjuryCriticalId INT(11) soundInjuryCrushingBlowId INT(11) soundDeathId INT(11) soundStunId INT(11) soundStandId INT(11) soundFootstepId INT(11) soundAggroId INT(11) soundWingFlapId INT(11) soundWingGlideId INT(11) soundAlertId INT(11) soundFidget1Id INT(11) soundFidget2Id INT(11) soundFidget3Id INT(11) soundFidget4Id INT(11) soundFidget5Id INT(11) customAttack1Id INT(11) customAttack2Id INT(11) customAttack3Id INT(11) customAttack4Id INT(11) NPCSoundId INT(11) loopSoundId INT(11) creatureImpactType INT(11) soundJumpStartId INT(11) soundJumpEndId INT(11) soundPetAttackId INT(11) soundPetOrderId INT(11) soundPetDismissId INT(11) fidgetDelaySecondsMin FLOAT fidgetDelaySecondsMax FLOAT birthSoundId INT(11) spellCastDirectedSoundId INT(11) submergeSoundId INT(11) submergedSoundId INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
-
NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'CreatureModelData' for MaNGOSOne The creature model data table contains definitions for models applied to creatures and settings like collision size. The file contents is read and mapped into the struct creaturemodeldataEntry in the MaNGOS core. The field types and usage is defined in creaturemodeldatafmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 24 strong> Field Name Field Type Notes Id INT(11) Unique Id Flags INT(11) ModelName TEXT sizeClass INT(11) modelScale FLOAT bloodId INT(11) footprintTextureId INT(11) footprintTextureLength FLOAT footprintTextureWidth FLOAT footprintTextureScale FLOAT foleyMaterialId INT(11) footstepShakeSize INT(11) deathThudShakeSize INT(11) collisionWidth INT(11) collisionHeight FLOAT mountHeight FLOAT col16 FLOAT col17 FLOAT col18 FLOAT col19 FLOAT col20 FLOAT col21 FLOAT col22 FLOAT col23 FLOAT Description of the fields Id INT(11) Unique Id Flags INT(11) ModelName TEXT sizeClass INT(11) modelScale FLOAT bloodId INT(11) footprintTextureId INT(11) footprintTextureLength FLOAT footprintTextureWidth FLOAT footprintTextureScale FLOAT foleyMaterialId INT(11) footstepShakeSize INT(11) deathThudShakeSize INT(11) collisionWidth INT(11) collisionHeight FLOAT mountHeight FLOAT col16 FLOAT col17 FLOAT col18 FLOAT col19 FLOAT col20 FLOAT col21 FLOAT col22 FLOAT col23 FLOAT auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
-
NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'CreatureFamily' for MaNGOSOne The creature family table contains definitions for non-player creatures. The file contents is read and mapped into the struct creaturefamilyEntry in the MaNGOS core. The field types and usage is defined in creaturefamilyfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 26 strong> Field Name Field Type Notes Id INT(11) Unique Id minScale FLOAT minScaleLevel INT(11) maxScale FLOAT maxScaleLevel INT(11) SkillLineId1 INT(11) SkillLineId2 INT(11) ItemPetFood INT(11) Name00 TEXT Name01 TEXT Name02 TEXT Name03 TEXT Name04 TEXT Name05 TEXT Name06 TEXT Name07 TEXT Name08 TEXT Name09 TEXT Name10 TEXT Name11 TEXT Name12 TEXT Name13 TEXT Name14 TEXT Name15 TEXT TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. IconName TEXT Description of the fields Id INT(11) Unique Id minScale FLOAT minScaleLevel INT(11) maxScale FLOAT maxScaleLevel INT(11) SkillLineId1 INT(11) SkillLineId2 INT(11) ItemPetFood INT(11) Name00 TEXT Name01 TEXT Name02 TEXT Name03 TEXT Name04 TEXT Name05 TEXT Name06 TEXT Name07 TEXT Name08 TEXT Name09 TEXT Name10 TEXT Name11 TEXT Name12 TEXT Name13 TEXT Name14 TEXT Name15 TEXT TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. IconName TEXT auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
Contact Us
To contact us
click here
You can also email us at [email protected]
Privacy Policy | Terms & Conditions

You can also email us at [email protected]
Privacy Policy | Terms & Conditions
Copyright © getMaNGOS. All rights Reserved.
This website is in no way associated with or endorsed by Blizzard Entertainment®
This website is in no way associated with or endorsed by Blizzard Entertainment®