Christian Schamara
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Everything posted by Christian Schamara
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hmm work Perfect i have no Bug
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[PATCH] External Mail from SQL
Christian Schamara replied to Auntie Mangos's topic in OldCore modifications
Thanks i need Send Item or Money to the TABLE mail_external and mail_external_items -
[PATCH] External Mail from SQL
Christian Schamara replied to Auntie Mangos's topic in OldCore modifications
can someone please make this a php script? -
you forgot ..\\..\\..\\..\\..\\dep\\ACE_wrappers\\ in luascript.sln AdditionalIncludeDirectories="..\\..\\..\\src\\shared;..\\..\\..\\src\\framework;..\\..\\..\\dep\\include;.\\;.\\lua\\include;"\\ ..\\..\\dep\\include";.\\lua\\src;..\\..\\..\\src\\mangosd;..\\..\\..\\src\\game;".\\cpp-scripts"..\\..\\..\\..\\..\\dep\\ACE_wrappers\\"
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git clone git://github.com/mangos/mangos.git cd mangos git pull git://github.com/Salja/mangos.git Vehicles
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it truly better that would be completely again from scratch to Beguines
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The big Problem is the Vehicle Patch is fully broken, we need complet new Patch.
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No Darkruler look in my Commits i have CleanUps and other Fixes and the Patch need more Clean
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Thanks Fixed http://github.com/Salja/mangos/commit/d15909af4b8758703cca33fa715c32ec74a56cc2
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My Repo is for Mangos Basic Core
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http://github.com/Salja/mangos/commit/555ab1807ff5dd3eff1088ef943bdd2449911147 http://github.com/Salja/mangos/commit/dcb35b282811d4a61387d0eaf71c4283fe0cfd68
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This Thread is for Vehicles and not for DualSpec
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git clone git://github.com/mangos/mangos.git cd mangos git pull git://github.com/Salja/mangos.git Vehicles
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http://github.com/Salja/mangos/tree/Vehicles
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@Darkruler Tasssadar Branch have not Support for Arena Turnement, traponinet patches have more Support for vehicles.
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traponinet can you make Pls a Full Patch for all new Updates Thanks.
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[PATCH] Character Create Race/Class Blocker
Christian Schamara replied to a topic in OldCore modifications
DeathKnight is forgot in the first Patch and not work -
[PATCH] Character Create Race/Class Blocker
Christian Schamara replied to a topic in OldCore modifications
Support for DeathKnight diff --git a/src/game/CharacterHandler.cpp b/src/game/CharacterHandler.cpp index 68754d8..f5acf06 100644 --- a/src/game/CharacterHandler.cpp +++ b/src/game/CharacterHandler.cpp @@ -340,7 +340,7 @@ uint32 priest = sWorld.getConfig(CONFIG_UINT32_PRIEST_ENABLE); uint32 shaman = sWorld.getConfig(CONFIG_UINT32_SHAMAN_ENABLE); uint32 mage = sWorld.getConfig(CONFIG_UINT32_MAGE_ENABLE); uint32 warlock = sWorld.getConfig(CONFIG_UINT32_WARLOCK_ENABLE); - +uint32 deathknight = sWorld.getConfig(CONFIG_UINT32_DEATH_KNIGHT_ENABLE); uint32 dwarf = sWorld.getConfig(CONFIG_UINT32_DWARF_ENABLE); uint32 gnome = sWorld.getConfig(CONFIG_UINT32_GNOME_ENABLE); @@ -402,7 +402,12 @@ if(warlock == 0 && class_ == CLASS_WARLOCK) SendPacket( &data ); return; } - +if(deathknight == 0 && class_ == CLASS_DEATH_KNIGHT) + { + data << (uint8)CHAR_CREATE_DISABLED; + SendPacket( &data ); + return; + } if(dwarf == 0 && race_ == RACE_DWARF) { diff --git a/src/game/World.cpp b/src/game/World.cpp index 05e6b9e..0f8ef0f 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -579,6 +579,7 @@ void World::LoadConfigSettings(bool reload) setConfig(CONFIG_UINT32_SHAMAN_ENABLE, "Shaman.Character.Enable", 0); setConfig(CONFIG_UINT32_MAGE_ENABLE, "Mage.Character.Enable", 0); setConfig(CONFIG_UINT32_WARLOCK_ENABLE, "Warlock.Character.Enable", 0); + setConfig(CONFIG_UINT32_DEATH_KNIGHT_ENABLE, "DeathKnight.Character.Enable", 0); setConfig(CONFIG_UINT32_DWARF_ENABLE, "Dwarf.Character.Enable", 0); setConfig(CONFIG_UINT32_GNOME_ENABLE, "Gnome.Character.Enable", 0); diff --git a/src/game/World.h b/src/game/World.h index 6ea9a18..1d774ac 100644 --- a/src/game/World.h +++ b/src/game/World.h @@ -187,6 +187,7 @@ enum eConfigUInt32Values CONFIG_UINT32_SHAMAN_ENABLE, CONFIG_UINT32_MAGE_ENABLE, CONFIG_UINT32_WARLOCK_ENABLE, + CONFIG_UINT32_DEATH_KNIGHT_ENABLE, CONFIG_UINT32_DWARF_ENABLE, CONFIG_UINT32_GNOME_ENABLE, CONFIG_UINT32_HUMAN_ENABLE, -- 1.7.0.2 -
EDIT: Credits go to jizar diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index b0acd37..6d67881 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -2197,6 +2197,11 @@ void Spell::SetTargetMap(SpellEffectIndex effIndex, uint32 targetMode, UnitList& { // add here custom effects that need default target. // FOR EVERY TARGET TYPE THERE IS A DIFFERENT FILL!! + if (m_spellInfo->SpellFamilyFlags2 & UI64LIT (0x00000020) && m_spellInfo->SpellIconID == 3217) + { + targetUnitMap.push_back(m_caster); + break; + } switch(m_spellInfo->Effect[effIndex]) { case SPELL_EFFECT_DUMMY: @@ -3995,7 +4000,9 @@ SpellCastResult Spell::CheckCast(bool strict) return SPELL_FAILED_CASTER_AURASTATE; // Caster aura req check if need - if(m_spellInfo->casterAuraSpell && !m_caster->HasAura(m_spellInfo->casterAuraSpell)) + if(m_spellInfo->casterAuraSpell && + sSpellStore.LookupEntry(m_spellInfo->casterAuraSpell) && + !m_caster->HasAura(m_spellInfo->casterAuraSpell)) return SPELL_FAILED_CASTER_AURASTATE; if(m_spellInfo->excludeCasterAuraSpell) { diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index 35362de..2df7592 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -1229,6 +1229,38 @@ bool Aura::_RemoveAura() return true; } +void Aura::SendFakeAuraUpdate(uint32 auraId, bool remove) +{ + WorldPacket data(SMSG_AURA_UPDATE); + data << m_target->GetPackGUID(); + data << uint8(64); + data << uint32(remove ? 0 : auraId); + + if(remove) + { + m_target->SendMessageToSet(&data, true); + return; + } + + uint8 auraFlags = GetAuraFlags(); + data << uint8(auraFlags); + data << uint8(GetAuraLevel()); + data << uint8(m_procCharges ? m_procCharges : m_stackAmount); + + if(!(auraFlags & AFLAG_NOT_CASTER)) + { + data << uint8(0); // pguid + } + + if(auraFlags & AFLAG_DURATION) + { + data << uint32(GetAuraMaxDuration()); + data << uint32(GetAuraDuration()); + } + + m_target->SendMessageToSet(&data, true); +} + void Aura::SendAuraUpdate(bool remove) { WorldPacket data(SMSG_AURA_UPDATE); @@ -4474,6 +4506,19 @@ void Aura::HandleModMechanicImmunity(bool apply, bool /*Real*/) m_target->ApplySpellImmune(GetId(),IMMUNITY_MECHANIC,misc,apply); + // Demonic Circle + if (GetSpellProto()->SpellFamilyName == SPELLFAMILY_WARLOCK && GetSpellProto()->SpellIconID == 3221) + { + if (m_target->GetTypeId() != TYPEID_PLAYER) + return; + if (apply) + { + GameObject* obj = m_target->GetGameObject(48018); + if (obj) + if (m_target->IsWithinDist(obj,GetSpellMaxRange(sSpellRangeStore.LookupEntry(GetSpellProto()->rangeIndex)))) + ((Player*)m_target)->TeleportTo(obj->GetMapId(),obj->GetPositionX(),obj->GetPositionY(),obj->GetPositionZ(),obj->GetOrientation()); + } + } // Bestial Wrath if (GetSpellProto()->SpellFamilyName == SPELLFAMILY_HUNTER && GetSpellProto()->SpellIconID == 1680) { @@ -4745,6 +4790,21 @@ void Aura::HandleAuraPeriodicDummy(bool apply, bool Real) } break; } + case SPELLFAMILY_WARLOCK: + { + switch (spell->Id) + { + case 48018: + if (apply) + SendFakeAuraUpdate(62388,false); + else + { + m_target->RemoveGameObject(spell->Id,true); + SendFakeAuraUpdate(62388,true); + } + break; + } + } case SPELLFAMILY_HUNTER: { Unit* caster = GetCaster(); @@ -7855,6 +7915,20 @@ void Aura::PeriodicDummyTick() } break; } + case SPELLFAMILY_WARLOCK: + switch (spell->Id) + { + case 48018: + GameObject* obj = m_target->GetGameObject(spell->Id); + if (!obj) return; + // We must take a range of teleport spell, not summon. + const SpellEntry* goToCircleSpell = sSpellStore.LookupEntry(48020); + if (m_target->IsWithinDist(obj,GetSpellMaxRange(sSpellRangeStore.LookupEntry(goToCircleSpell->rangeIndex)))) + SendFakeAuraUpdate(62388,false); + else + SendFakeAuraUpdate(62388,true); + } + break; case SPELLFAMILY_ROGUE: { switch (spell->Id) diff --git a/src/game/SpellAuras.h b/src/game/SpellAuras.h index fa7d86d..e5c0d82 100644 --- a/src/game/SpellAuras.h +++ b/src/game/SpellAuras.h @@ -294,6 +294,7 @@ class MANGOS_DLL_SPEC Aura void SetAura(bool remove) { m_target->SetVisibleAura(m_auraSlot, remove ? 0 : GetId()); } void SendAuraUpdate(bool remove); + void SendFakeAuraUpdate(uint32 auraId, bool remove); uint8 GetStackAmount() {return m_stackAmount;} void SetStackAmount(uint8 num); diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 819db61..24baef9 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -6571,7 +6571,16 @@ void Spell::EffectSummonObject(SpellEffectIndex eff_idx) } // Summon in random point all other units if location present else - m_caster->GetClosePoint(x, y, z, DEFAULT_WORLD_OBJECT_SIZE); + { + if(m_spellInfo->Id == 48018) + { + x = m_caster->GetPositionX(); + y = m_caster->GetPositionY(); + z = m_caster->GetPositionZ(); + } + else + m_caster->GetClosePoint(x, y, z, DEFAULT_WORLD_OBJECT_SIZE); + } Map *map = m_caster->GetMap(); if(!pGameObj->Create(sObjectMgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT), go_id, map, -- 1.7.0.2
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New command is not the problem i can help. But first you have to fix these errors before we add new commands If you want I have is a root server, we can then open a forum here, I think the wrong place for it, perhaps we can find people to help us dan PM me when you need
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do you have a status for us to go when is it?
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yepp and the same errors have you here http://code.google.com/p/mangos-luascript/source/list is the same
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it has many errors and does not like the others from other svn 9>c:\\Users\\Salja\\Desktop\\mangos\\src\\framework\\Platform/Define.h(24) : fatal error C1083: file (include) can not be opened: "ace/Basic_Types.h": No such file or directory
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have you managed to make it? exactly where you need help?
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would no longer are working on this thing?
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