Christian Schamara
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Everything posted by Christian Schamara
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ManGos is not Support yet for 3.3.3 /Vote for Close
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You have UDB ? Spawn the Uldaur Vehicles New and work Perfect
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work perfect patch -p1 < eye_mangos.patch
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can you pls Upload a Full Patch
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Now we want the time to start doing something or not =)
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loss when people have to do something to give I would be happy here if anyone wants to help with an LUA project he should sign on to with me
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it is not difficult to install lua if you understand anything about it We can gladly make a small project lua times to see if we can use it
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[Dev] Destructible Building (type 33)
Christian Schamara replied to Auntie Mangos's topic in OldCore modifications
Can not someone just update the patch and we can all work there? Without fighting us here -
In Player.cpp [color="YellowGreen"]/*[/color]case ITEM_MOD_FERAL_ATTACK_POWER: ApplyFeralAPBonus(int32(val), apply); break[color="YellowGreen"];*/[/color]
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[Dev] Destructible Building (type 33)
Christian Schamara replied to Auntie Mangos's topic in OldCore modifications
but I know that you can update it -
[Dev] Destructible Building (type 33)
Christian Schamara replied to Auntie Mangos's topic in OldCore modifications
can someone please update it -
From 459161dbba9a350ecdae1f0cc2b12d2ae3f0a3b8 Mon Sep 17 00:00:00 2001 From: beleko <[email protected]> Date: Mon, 25 Jan 2010 09:25:45 +0100 Subject: [PATCH] {289] Fix Character Create and Crash when you logged in the World ! Thanks lecails for Help Signed-off-by: beleko <[email protected]> --- .../character_updates_dual_spec.sql | 2 +- src/game/Player.cpp | 7 ++++--- src/shared/revision_nr.h | 2 +- 3 files changed, 6 insertions(+), 5 deletions(-) diff --git a/sql/evo-X Updates/Dual_Specialization/character_updates_dual_spec.sql b/sql/evo-X Updates/Dual_Specialization/character_updates_dual_spec.sql index 81cb7ea..b0f167a 100644 --- a/sql/evo-X Updates/Dual_Specialization/character_updates_dual_spec.sql +++ b/sql/evo-X Updates/Dual_Specialization/character_updates_dual_spec.sql @@ -36,7 +36,7 @@ DELETE FROM `character_spell` WHERE `spell` IN (12505,12522,12523,12524,12525,12 DELETE FROM `character_spell` WHERE `spell` IN (3674,5420,9800,19263,20927,20928,20929,20930,24905,27174,27179,31904,32699,32700,33072,33891,34123,48359,48824,48825,48826,48827,48951,48952,50170,50171,50172,50306,50536,51373,51374,51375,51376,51378,51379,52881,53640,55265,55270,55271,57019,57224,62795,63668,63669,63670,63671,63672,64299,65139); -ALTER TABLE `characters` ADD `speccount` tinyint(3) unsigned NOT NULL default 1 AFTER `arena_pending_points`; +ALTER TABLE `characters` ADD `speccount` tinyint(3) unsigned NOT NULL default 1 AFTER `power7`; ALTER TABLE `characters` ADD `activespec` tinyint(3) unsigned NOT NULL default 0 AFTER `speccount`; ALTER TABLE `character_action` RENAME `character_action_old`; diff --git a/src/game/Player.cpp b/src/game/Player.cpp index b556156..c82c968 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -14800,7 +14800,7 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder ) //"resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeon_difficulty," // 40 41 42 43 44 45 46 47 48 49 50 //"arenaPoints, totalHonorPoints, todayHonorPoints, yesterdayHonorPoints, totalKills, todayKills, yesterdayKills, chosenTitle, knownCurrencies, watchedFaction, drunk," - // 51 52 53 54 55 56 57 58 + // 51 52 53 54 55 56 57 58 59 60 //"health, power1, power2, power3, power4, power5, power6, power7, speccount, activespec FROM characters WHERE guid = '%u'", GUID_LOPART(m_guid)); QueryResult *result = holder->GetResult(PLAYER_LOGIN_QUERY_LOADFROM); @@ -15218,7 +15218,7 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder ) m_specsCount = fields[41].GetUInt32(); m_activeSpec = fields[42].GetUInt32(); - delete result; + /*delete result;*/ // sanity check if (m_specsCount > MAX_TALENT_SPECS || m_activeSpec > MAX_TALENT_SPEC || @@ -16496,7 +16496,8 @@ void Player::SaveToDB() for(uint32 i = 0; i < MAX_POWERS; ++i) ss << "," << GetPower(Powers(i)); - + + ss << ", "; ss << uint32(m_specsCount); ss << ", "; ss << uint32(m_activeSpec); and From 855ed8a15e109d12bdde331fe28553760903ee5f Mon Sep 17 00:00:00 2001 From: beleko <[email protected]> Date: Mon, 25 Jan 2010 12:49:30 +0100 Subject: [PATCH] [291] More DualSpec Updates Thanks ganjoula Signed-off-by: beleko <[email protected]> --- src/game/Player.cpp | 4 ++-- src/shared/revision_nr.h | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/game/Player.cpp b/src/game/Player.cpp index c82c968..34b8ccc 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -15216,8 +15216,8 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder ) // Mail _LoadMail(); - m_specsCount = fields[41].GetUInt32(); - m_activeSpec = fields[42].GetUInt32(); + m_specsCount = fields[59].GetUInt32(); + m_activeSpec = fields[60].GetUInt32(); /*delete result;*/
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[Dev] Destructible Building (type 33)
Christian Schamara replied to Auntie Mangos's topic in OldCore modifications
Big Thanks Thyros -
Bump rev [9254] not Work
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the server always crashes dan even when there is no sign dualspec problem
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I can not at login when I try to log in more crashes have the server =)
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[Dev] Destructible Building (type 33)
Christian Schamara replied to Auntie Mangos's topic in OldCore modifications
I find that very sad, I would have liked to have helped, but saw it yesterday and it was gone -
I think it does not come from dualspec
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the server always crashes yet
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[Dev] Destructible Building (type 33)
Christian Schamara replied to Auntie Mangos's topic in OldCore modifications
can someone please give the patch -
News ? Updates ?
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I try to make the vehicles a little better've also done some minecarts is in work =)
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Yepp in This commit http://github.com/mangos/mangos/commit/0628f2dc50f081b186704dd2a50e4918521ae42a I have Fix this Commit in my Repo http://github.com/beleko/evo-X-Core/commit/dc71c31d4152026ae001725e99c11465fc3a817a
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[not working] Outdoor Pvp
Christian Schamara replied to Auntie Mangos's topic in OldCore modifications
There is something new ? -
can someone please make patch a
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