keyshuwen
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Everything posted by keyshuwen
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Blizzard.Don't trigger arcane concentration Build 1.9.0 Arcane concentration - now cast Blizzard is likely to enter a Clearcasting state.
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Please test under this section of code. SetModifierValue(UNIT_MOD_ARMOR, BASE_VALUE, float(petlevel * 50)); - SetAttackTime(BASE_ATTACK, BASE_ATTACK_TIME); - SetAttackTime(OFF_ATTACK, BASE_ATTACK_TIME); - SetAttackTime(RANGED_ATTACK, BASE_ATTACK_TIME); + SetAttackTime(BASE_ATTACK, cinfo->MeleeBaseAttackTime); + SetAttackTime(OFF_ATTACK, cinfo->MeleeBaseAttackTime); + SetAttackTime(RANGED_ATTACK, cinfo->RangedBaseAttackTime); SetFloatValue(UNIT_MOD_CAST_SPEED, 1.0); } } - SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float(petlevel - (petlevel / 4))); - SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(petlevel + (petlevel / 4))); + SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float(0.5*GetAttackTime(BASE_ATTACK)*(petlevel - (petlevel / 4)) / 1000)); + SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(0.5*GetAttackTime(BASE_ATTACK)*(petlevel + (petlevel / 4)) / 1000)); // SetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_VALUE, float(cinfo->attackpower)); Thank you zwisus .
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[quote=Nsoft]I think you need to update your server and db, because with these quests all right. git clone https://github.com/mangoszero/server -b develop21 --recursive git clone https://github.com/mangoszero/database -b develop21 --recursive This guide is for Release 21 (0.21.0) version of Mangos. [url]https://www.getmangos.eu/general-help-amp-support/10595-getting-amp-compiling-mangos-server-rel21.html[/url] [url]https://www.getmangos.eu/general-help-amp-support/10591-rel21-temporary-compile-guide.html[/url][/quote] Thank you very much for your answer. I'm using the correct version of develop21.. The task is no problem, just can't talk with NPC. Here is a detailed report. [url]https://www.getmangos.eu/issue.php?issueid=1085[/url]
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[quote=Nsoft]Its ok whis this quest... "Fire off TWO flares" then "/Salute" from 30-40 yards and Taskmaster Fizzule be friendly. What task??[/quote] Rogue career mission "Cover Deep". [url]http://db.vanillagaming.org/?quest=2458[/url] :)
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[quote=Xenithar]Are you saying that if a spell is cast on a target, you can't pickpocket anything? I would be happy to test this if you can explain it a bit more clearly. I also need to know what version of the server you're running.[/quote] My server version 21.11.5 Pick the target creature. [IMG]https://www.getmangos.eu/attachment.php?attachmentid=352[/IMG] Do not take away Items. And kill the target creature. [IMG]https://www.getmangos.eu/attachment.php?attachmentid=353[/IMG] oh my god, can't pick up Items.
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scripts bugs. Since scripts is improved, creature_template npcflag = 2 NPC could not complete the task of normal. Cancel scripts can be completed. So a lot of tasks. Here thanks to bdebaere's temporary method. Npcflag = 3 Temporarily solve the problem. For example Quest 2458,1639. They can not be properly completed. I don't know how to solve this problem. Who can help me? thank you.
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thank you.
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@krill . I used ,[url]https://github.com/mangoszero/server/commits/develop21[/url] Develop21 branch, it has this error.. :) I test Develop20 branch. It does not have this Bugs. I was testing for a long time to find the address of the patch. [url]https://github.com/mangoszero/server/tree/e28a446f2454161bc32a39363b1b9e65cfdbd3a6[/url] It seems like the task relationship has not been established.
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Creature Or script Bugs ? Hi, Performance: A lot of tasks can not be completed. give an example WORLD: CMSG_USE_ITEM packet, bagIndex: 255, slot: 26, spell_count: 0 , Item: 8051, data length = 5 STORAGE: CanUseItem item = 8051 Sending SMSG_SPELL_START id=10113 Sending SMSG_SPELL_GO id=10113 Spell 10113 Effect0 : 3 Targets: Creature (Entry: 7233 Guid: 13985), -, - Spell ScriptStart spellid 10113 in EffectDummy WORLD: Sent SMSG_AI_REACTION, type 2. WORLD: Sent SMSG_ATTACKSTART Creature (Entry: 7233 Guid: 13985) chase to Player Admin (Guid: 5) WORLD: CMSG_USE_ITEM packet, bagIndex: 255, slot: 26, spell_count: 0 , Item: 8051, data length = 5 STORAGE: CanUseItem item = 8051 Sending SMSG_SPELL_START id=10113 Sending SMSG_SPELL_GO id=10113 Spell 10113 Effect0 : 3 Targets: Creature (Entry: 7233 Guid: 13985), -, - Spell ScriptStart spellid 10113 in EffectDummy creature 13985 stopped attacking player 5 WORLD: Received opcode CMSG_QUESTGIVER_STATUS_QUERY - for Player Admin (Guid: 5) to Creature (Entry: 7233 Guid: 13985) WORLD: Sent SMSG_QUESTGIVER_STATUS for Creature (Entry: 7233 Guid: 13985) Do here, QUEST can not and Creature dialogue, can not be completed QUEST. the top of the Creature did not complete the QUEST "?". [IMG]https://www.getmangos.eu/attachment.php?attachmentid=349[/IMG] There are a lot of QUEST like this. Use a lot of time to find a problem. Finally find the patch Address: Olion17 [Core/SD2] Major refactoring of SD2 script system [url]https://github.com/mangoszero/server/tree/e28a446f2454161bc32a39363b1b9e65cfdbd3a6[/url] Sorry, my English is not good.:(
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[Quest] - (ID: 2458) BUG Can not complete The use of the two signal, and then the salute. At this time NPC has become a friendly. But can not complete.:(
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Rogue spell-921 BUG After a spell on the monster, if you do not come up with items, the monster hit the kill, the monster without dropping rate.:(
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Rogue spell-921 BUG After a spell on the monster, if you do not come up with items, the monster hit the kill, the monster without dropping rate.:(
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[Quest] - (ID: 2458) BUG Can not complete the task The use of the two signal, and then the salute. At this time NPC has become a friendly. But can not complete the task.
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In the trees, some of the objects in the world behind still can use spell. Sorry, my English is not very good.:) In the trees, some of the objects in the world behind still can use spell. supplement. [IMG]https://www.getmangos.eu/attachment.php?attachmentid=324[/IMG]
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