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cyrex

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Everything posted by cyrex

  1. I have vmaps enable for everything (how it comes by default except for that 3xx map) Most of the time when it actually works, mages fall from the map or warriors have a 50/50 chance of falling in some mountains.
  2. I only train with the best!
  3. Is your character skinny enough to let another character share the same mount, or maybe your characters is fat and drinks too much dwarven beer. Check to see if the character can enter a building, if yes then he/she is skinny, if not then put your character on a diet.
  4. Kung Fu Bump!:eek:
  5. Kung Fu Bump!:eek:
  6. Kung Fu Bump!:eek: + Several good ideas
  7. Kung Fu Bump!:eek:
  8. Kung Fu Bump!:eek:
  9. I just noticed the version of the master it was meant for. At least for the moment the spell is not working.
  10. But...BUT!!! my mage is still falling off the world since September 21...when he lands not even slow fall will save him...that dude must be going at 200 light years by now. My PC will explode when he lands!!
  11. Since the 21 of September there has not been any changes to the blink3 branch. So am guessing all problems related to dropping below the world are over? (Which means blink, charge and other related spells work ok)
  12. Could not get this to work i can not read russian.
  13. Going to test this in a few hours.
  14. Am actually thinking that if you actually got 2k players, then you really dont have any problems. I mean come on, 2000 players in a server is like wayy too many people. If you already got so many people there, then dont worry about lag or spikes. Is like a million dollar man worrying about a dollar bill.
  15. My god, that signature is awesome. A Twitter of the changelog. Awesome!
  16. Nice one again Ambal
  17. I did not see that part. Are you sure you put it (The_Game_Master stabs Cyrex in the back..puts the body in a garbage can i keeps on writing)....oh right right, totally right. I did not see it before
  18. Took me some time but yes. All working as said in first post: this patch should fix the issues with the threatvalues that are send to the client
  19. So is this working on Master? since you say is not needed anymore
  20. Same. 7 vs 9 players
  21. @qsa - I see nice job.
  22. Am not quiet as good as you but in this part: &Spell::EffectDualWield, // 40 SPELL_EFFECT_DUAL_WIELD - &Spell::EffectUnused, // 41 SPELL_EFFECT_JUMP + &Spell::EffectJump, // 41 SPELL_EFFECT_JUMP &Spell::EffectJump, // 42 SPELL_EFFECT_JUMP2 Wont it have after it 2 EffectJump? what i mean is can you teach me the logic of having those two?
  23. Did not know that. Thank you for the info.
  24. Is Tassader2 still working on Version 4 of his blink patch?
  25. Do not worry about Ambal's Speed Grid since i has been added in the master git with the 8524 change. See here http://github.com/mangos/mangos/commit/dd404e200fdbfa38a4e9af879829af379d21972d So you only need to compile under Linux and enjoy the stability.
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