Looks like pet death again...
I was on my server alone, doing some testing and levelling my lock outside Hammerfall. I killed a few spiders, but my voidwalker was weak. I am not sure if the spider died or my VW died, but the server crashed.
[code]
AttackerStateUpdate: (NPC) 11755 attacked 25 (TypeId: 3) for 33 dmg, absorbed 0, blocked 0, resisted 0.
PeriodicTick: Creature (Entry: 2563 Guid: 14758) attacked Pet (Petnumber: 279 Guid: 25) for 14 dmg inflicted by 744
DealDamageStart
deal dmg:14 to health:13
DealDamage Creature (Entry: 2563 Guid: 14758) Killed Pet (Petnumber: 279 Guid: 25)
DealDamageAttackStop
creature 25 stopped attacking creature 11755
creature 11755 stopped attacking creature 25
SET JUST_DIED
Aura 3 now is remove mode 4
Aura 3 now is remove mode 4
Aura 79 now is remove mode 0
AURA MOD DAMAGE type:1 negative:0
Aura 133 now is remove mode 0
Aura 132 now is remove mode 0
DealDamageEnd returned 14 damage
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0xb20f1b70 (LWP 13613)]
0x00000010 in ?? ()
(gdb) backtrace
#0 0x00000010 in ?? ()
#1 0x0882d972 in Aura::UpdateAura (this=0xb77c43f0, diff=100)
at /home/---/zero/src/server/src/game/WorldHandlers/SpellAuras.h:455
#2 0x0882cd04 in SpellAuraHolder::Update (this=0xea1d020, diff=100)
at /home/---/zero/src/server/src/game/WorldHandlers/SpellAuras.cpp:5445
#3 0x086a039d in SpellAuraHolder::UpdateHolder (this=0xea1d020, diff=100)
at /home/---/zero/src/server/src/game/WorldHandlers/SpellAuras.h:154
#4 0x0868ae51 in Unit::_UpdateSpells (this=0xd0674f8, time=100)
at /home/---/zero/src/server/src/game/Object/Unit.cpp:2979
#5 0x08681d02 in Unit::Update (this=0xd0674f8, update_diff=100, p_time=100)
at /home/---/zero/src/server/src/game/Object/Unit.cpp:329
#6 0x0871aefa in Creature::Update (this=0xd0674f8, update_diff=100, diff=100)
at /home/---/zero/src/server/src/game/Object/Creature.cpp:582
#7 0x086b6216 in Pet::Update (this=0xd0674f8, update_diff=100, diff=100)
at /home/---/zero/src/server/src/game/Object/Pet.cpp:600
#8 0x087d9ba0 in WorldObject::UpdateHelper::Update (this=0xb20effc4,
time_diff=100) at /home/---/zero/src/server/src/game/Object/Object.h:473
#9 0x087da30a in MaNGOS::ObjectUpdater::Visit (this=0xb20f11a0, m=...)
at /home/---/zero/src/server/src/game/WorldHandlers/GridNotifiersImpl.h:54
#10 0x087e73a8 in VisitorHelper<:objectupdater creature> (v=..., c=...)
at /home/---/zero/src/server/src/framework/GameSystem/TypeContainerVisitor.h:72
#11 0x087e7020 in VisitorHelper<:objectupdater creature typelist typenull> > > (v=..., c=...)
at /home/---/zero/src/server/src/framework/GameSystem/TypeContainerVisitor.h:85
#12 0x087e69de in VisitorHelper<:objectupdater player typelist typenull> > > > (v=..., c=...)
at /home/---/zero/src/server/src/framework/GameSystem/TypeContainerVisitor.h:86
#13 0x087e5c8f in VisitorHelper<:objectupdater typelist typenull> > > > > (v=..., c=...)
at /home/---/zero/src/server/src/framework/GameSystem/TypeContainerVisitor.h:98
#14 0x087e4a62 in TypeContainerVisitor<:objectupdater typemapcontainer typelist typenull> > > > > >::Visit (this=0xb20f1198, c=...)
at /home/---/zero/src/server/src/framework/GameSystem/TypeContainerVisitor.h:127
#15 0x087e2cc9 in Grid
at /home/---/zero/src/server/src/framework/GameSystem/Grid.h:111
#16 0x087e04d4 in NGrid > > >, TypeList
visitor=...)
at /home/---/zero/src/server/src/framework/GameSystem/NGrid.h:360
#17 0x087dc460 in Map::Visit<:objectupdater typemapcontainer typelist typenull> > > > > >
(this=0xbb079c0, cell=..., visitor=...)
at /home/---/zero/src/server/src/game/WorldHandlers/Map.h:446
#18 0x087d3720 in Map::Update (this=0xbb079c0, t_diff=@0xb20f123c: 100)
at /home/---/zero/src/server/src/game/WorldHandlers/Map.cpp:521
#19 0x088e23d2 in MapManager::Update (this=0xa63d5c8, diff=49)
at /home/---/zero/src/server/src/game/WorldHandlers/MapManager.cpp:184
#20 0x087f03ab in World::Update (this=0x8e4f290, diff=49)
at /home/---/zero/src/server/src/game/WorldHandlers/World.cpp:1498
#21 0x085b741f in WorldRunnable::run (this=0xa62af40)
at /home/---/zero/src/server/src/mangosd/WorldRunnable.cpp:66
#22 0x0898c141 in ACE_Based::Thread::ThreadTask (param=0xa62af40)
at /home/---/zero/src/server/src/shared/Threading.cpp:197
#23 0xb7f43171 in ACE_OS_Thread_Adapter::invoke() ()
from /usr/lib/libACE-6.0.3.so
#24 0xb7f051cf in ace_thread_adapter () from /usr/lib/libACE-6.0.3.so
#25 0xb77ccc39 in start_thread ()
from /lib/i386-linux-gnu/i686/cmov/libpthread.so.0
#26 0xb77399fe in clone () from /lib/i386-linux-gnu/i686/cmov/libc.so.6
[/code]
Heck, it may be aura related according to the backtrace. Oh, and upon closer inspection, my VW died.
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