Possible incorrect setting for mana of creatures
You can ignore this :)
I'm compiling a list of fixes for creatures in the database who currently have mana (MinLevelMana / MaxLevelMana), but possibly should not.
This has been realised after applying a fix where mana users were not regenerating their mana (fix not PR'd at this time)
Currently 371 records affected.
The result will be either the mana setting being set to 0 (do not use mana), or the regenerate setting being set to 2 (they use mana).
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PR has been made that sets all Warrior and Rogue classes to regen health only and removes the mana settings. It also sets Paladin and Wizzard classes to regen both health and mana.
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