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  • Overlord Wyrmthalak (9568)


    iltuocapo
    • Status: Completed
      Main Category: Script (Eluna / SD3)
      Sub-Category: Creature
      Version: 21.11 Milestone: 21 Priority: New
      Implemented Version: 21.11
      Assigned: Necrovoice

    After killing (or sometime during fight with - I'm not 100% sure) Overlord Wyrhmthalak in LRBS a patrol must spawn right at the basement of the last up-slope to reach him, and they should run towards the boss (and the players' group).

    This does not happen on Zero now.


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    Necrovoice

    Posted

    The pathing NPCs do spawn at the correct time. Tested on the most recent core/SD3 build as of 6-03-2017.

    Currently can not reproduce.   Are you getting incorrect spawn location or no pathing at all?

    Necrovoice

    Posted

    Changed Status to Awaiting Feedback

    Changed Type to Scripts (Eluna / SD3)

    iltuocapo

    Posted

    4 hours ago, Necrovoice said:

    The pathing NPCs do spawn at the correct time. Tested on the most recent core/SD3 build as of 6-03-2017.

    Currently can not reproduce.   Are you getting incorrect spawn location or no pathing at all?

     

    You are about right

    I retried, and a patrol does spawn as long as you progressively go through the fight. In other words, if you kill the boss instantly it does not trigger - it does only if you slowly bring him down in health.

     

    That being said, the patrol on Zero is made of 1 single Ogre, while on Retail it was composed of

    - 1 Bloodaxe Veteran

    - 1 Spirestone warlord

     

    Also, apparently the patrol comes up at about 70% boss health level, when boss emotes "calling for help".

     

    see here 

     

     

     

    PS - I'm of course talking about the patrol that spawns after the boss is engaged. There is another single-mob wallking patrol before the boss, but you need to kill that before engaging the boss.

     

     

    Ciao

    U

    Necrovoice

    Posted

    I did some research and the added spawns are correct in SD3.

    I however updated a few things to allow the overlord to call for help.

    Rel21_14_016
    This update also requires the most recent versions of the core and ScriptDev3



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