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  • Server crash when entering Isle of Quel'Danas


    MeowMix
    • Status: Cannot Reproduce
      Main Category: Core / Mangos Daemon
      Sub-Category: Core Crash
      Version: 22.1 Milestone: Unset Priority: Low
      Implemented Version: Unset

    I created a new toon, leveled him to 70 then tele'd to shattrath.  From then I can enter the portal to Quel'Danas but within 5 seconds (every time) of entering the zone the server will crash with no logs and no errors displayed.  I have all logging set to debug so it must be a fairly hard crash.

    I also noticed all of the NPCs in Shattrath were ??, so I leveled up to 255 and they still showed as ??.  Not sure if that's a bug or expected.  Any thoughts?


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    What version of the server are you running? Try to clone and rebuild with the most recent core build  Also one other thing you can try for me, make another characterand repeat the steps, see if it does it again. if not please provide your original chanters race/class (if it was using or not using a pet)

    Thanks

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    Necrovoice,

    Thanks for the reply.  Here's what I have:

    Version: (hope this is what you need) I just cloned the master branch from github since it's the only one.

    version    structure    content    description    comment
    21    6    1    Implement SchoolImmunity Mask    Implement SchoolImmunity Mask

    Looks like I pulled from github on Feb 3 @ 22:58 (Central Time GMT -6).  Below is a list of tests I ran:

    • Created new account, gmlevel = 3, addon = 1.  Created new tauren druid and leveled him to 70.  Teleport to shatt, then portal to Isle of Quel'Danas (or can teleport to sunwell with same results).  Server crashes within 5 seconds every time.
    • Created new account, gmlevel = 0, addon = 1.  Created new gnome rogue, had the gm account level him to 70 and tele him to shatt.  Took the portal to IoQD and server crashed within 5 seconds.
    • Repeated the above step with a different race/class with the same results.  Both horde and alliance yield the same results.

     

    I just re-cloned from github, recompiled and ran the same tests again.  Everything seems to be working fine now.  All of the NPCs are showing level ~70 as expected in Shatt & IoQD.  The server is also not crashing any more when entering the zone.  I'll keep playing around with it and update if anything changes.  Thanks again for the reply.

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