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  • Gates of Ahn'Qiraj / AQ War Effort Event


    madmax
    • Status: Unconfirmed
      Main Category: Game Event
      Sub-Category: Event
      Version: 0.20 Milestone: 21 Priority: Low
      Implemented Version: Unset

    Research the event "Gates of Ahn'Qiraj"

    Research:

    • Research and identify what scripts we already have for this event.
    • Research all quests that form this event, including the collection quests.

    If we can confirm we have the needed information or can get it then this should be implemented.

    Edited by madmax


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    I can do some testing on this, but it will be on Mangos Two, which means I won't be able to actually check the event scripts, just most of the quests leading up to it.

    I did some testing regarding this event about a year ago on Mangos Zero and here's briefly what I remember from that.

    1. The gong has two different object IDs, one for before it has been rang, one for after. Researching a bit just not, it seems the ID for before it has been rang is 180717, the ID for after is 180718. The version found in all servers (to my knowledge) is the post-ringing version, which means that even if someone completes the entire shifting sands questline, it's impossible to trigger the event right now. To fix this, the version in servers where this event will be available should be 180717; once it has been rang with the quest "Bang a Gong!" a script should despawn it permanently and replace it with 180718.

    Wowhead doesn't list 180718, so it's possible that the two entries were just merged into 180717 after Cataclysm.

    2. I seem to remember that turning in "Bang a Gong!" correctly announced the event begin dialog to the world but didn't actually run any of the mob-spawning scripts.

    3. Several of the quests in the chain are near-broken or completely broken. I'm going to test a bit and I'll get back with specifics on this.

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    Here's my complete report for the shifting sands questline. Consider everything tested through "The Might of Kalimdor" tested unless noted otherwise. Test server is Mangos Two Rel19 with the default script engine (ScriptDev2, not sure which version). Note that is is VERY LONG, since it's a complete report.


    What Tomorrow Brings:
    Quest functions correctly. Going near Anachronos correctly triggers the completion objective.


    Only One May Rise:
    This requires passing through parts of BWL, so I'll briefly touch on a few of the bugs I did or did not encounter along the way.
    Attunement quest for BWL works correctly (depending on expansion may be required for BWL entry).
    Rend Blackhand boss script works well enough to finish, gaining entry to the next part of UBRS, where BWL entrance is.
    Cannot test Razorgore boss battle by myself, skipping.
    Lord Victor Nefarius is interactable before the Vaelastrasz event. This is a minor bug.
    Vaelastrasz interact dialog is minorly bugged, showing the default "Greetings, " but still allowing the proper ineraction options to begin the fight.
    Skipped the corrupted whelp section.
    Killing Broodlord Lashlayer drops the quest item.

    So, assuming everything associated with Razorgore works correctly and the corrupted whelp section has the correct mechanics, this quest works.

    VERY MINOR bug: the completion text for "Only One May Rise" has "in" capitalized for no reason. It was not capitalized in the original, according to both wowpedia and wowhead. If this was intentional, disregard.


    The Path of the Righteous:
    Collecting silithid carapace fragments works correctly.
    Same minor bug as previous quest: progress and completion dialogs have "in" capitalized when there's no reason for it.


    The Hand of the Righteous:
    Did not test Proxy item. Quest is otherwise identical to previous. Same weird capitalization of "in" on progress portion.


    Anachronos:
    Quest is offered upon gaining neutral rep. Did not check if it's mistakenly offered earlier, but it is correctly offered at 0 neutral. Quest itself functions normally.
    Bug: the "Path of the X" quests are not mutually exclusive.


    Long Forgotten Memories:
    Broken. The objective doesn't complete upon nearing the tear or even if you outright interact with it. Simple fix; just make the objective complete upon nearing it.


    A Pawn on the Eternal Board:
    Cutscene seems to play somewhat correctly.
    It's not entirely correct; here's how it should look: [url]https://www.youtube.com/watch?v=kbK0_3NW280[/url]
    Dialog is incorrect at places; correct dialog is here: [url]http://wowpedia.org/Quest:A_Pawn_on_the_Eternal_Board[/url]
    Finishing the cutscene correctly awards the quest objective, allowing progression.
    Minor bug: turning in the quest doesn't automatically bring up the dialog for "The Charge of the Dragonflights."



    Eranikus, Tyrant of the Dream:
    Script plays correctly upon entering Chamber of the Dreamer. Malfurion appears, correctly offering the quest.


    Tyrande and Remulos:
    No bugs.


    The Nightmare's Corruption:
    Twilight Corrupter spawning script does not happen.
    When someone on this quest enters the Twilight Grove, they should receive a whisper from the Twilight Corrupter. This spawns the creature in, roughtly around the area of the moonwell at 49 33.
    Additionally, spawning the creature in using the console renders him as friendly.

    Dream Bough fragment drops off adds correctly.
    Seradane fragment drops correctly.
    Bough Shadow fragment drops correctly.


    The Nightmare Manifests:
    Scripted boss encounter begins correctly.
    Eranikus "floats" instead of flies. Minor bug.
    Tested fight through engagement phase, works fine up to there.
    Turn-in works.


    The Champion Returns:
    Correctly provides green shard. Turn-in works.


    Nefarius's Corruption:
    Quest begins off Vaelastrasz. Everyting is the same as it was in the earlier run through BWL, except this run's a bit longer. Starting where we left off:
    All bosses up to Nefarian seem to work.
    Nefarian engages correctly, but immediately fears himself through a wall. He's then attackable when he shouldn't be (he should be unattackable in phase 1), and going near him seems to teleport me through the floor. Also, the adds you are supposed to kill often go through walls.
    Didn't test much in phase 2, I just nuked him.
    I tested the victory condition (kill him in under 5 hours) but not the fail condition (kill him after five hours). Upon beating him in under five hours, he's supposed to drop the Red Scepter Shard, which he does. So that works, which means the major part of the quest works just fine.
    However, he is NOT supposed to drop his "you failed the quest" item that he drops if you take more than five hours, "From the Desk of Lord Victor Nefarius." Except he does. That's a minor bug; he should only drop that if you take more than five hours from starting the quest to killing him.


    Azuregos's Magical Ledger:
    Azuregos himself is not interactable to give the item to begin the quest. This is a minor glitch, because there's an alternate NPC (Spirit of Azuregos) that allows the quest begin because Azuregos doubles as a raid boss.
    However, you're also uanble to get the item from his spirit even when you should be able to. This is a major bug and means the quest is broken at this part.
    Starting the quest from the item works fine once you have it.


    Translating the Ledger:
    No bugs.


    Stewvul, Ex-B.F.F.:
    Quest completes from the Inconspicuous Crate, but does not offer the next stage.



    Scrying Goggles? No Problem!:
    No bugs. Supposedly, as of patch 3.0, they have a 100% drop rate off the first mob you kill in MC; this appears to be implemented correctly on Mangos Two.


    Never Ask Me About My Business:
    No bugs.


    The Isle of Dread!:
    No bugs.


    Dirge's Kickin' Chimaerok Chops:
    Did not test item acquisition. Quest works fine once you have the items.


    Return to Narain:
    No bugs.


    Draconic for Dummies:
    No bugs.


    rAnS0m:
    No bugs.


    Decoy!:
    You cannot place the gold at the drop-off location, meaning you cannot begin the event. Details about what the event should play out like can be found in the comments here: [url]http://www.wowhead.com/quest=8606[/url]
    Take a look at the screenshots for reference as to whereabouts you should be able to place the gold.
    Note that the official script was a bit buggy, too.
    Post-script: I forgot I had GM mode on while testing this one. That may have affected the ability to place the gold bag.


    The Only Prescription:
    Minor bugs only.
    Minor bug: Narain is supposed to say some stuff if you haven't looted any of the chapters to give you a hint. Details at [url]http://wowpedia.org/Quest:The_Only_Prescription[/url]
    Minor bug: Dr. Weavil does not seem to use his abilities during his battle. Only tested solo, maybe this affects it?
    Chapter VI drops correctly off level 80 version of Onyxia.
    Minor bug on the way to Ragnaros: Executus' dialog after his defeat has at least one minor typo.
    Ragnaros boss fight mechanics seemed off, but I didn't stop to really look into it. Once defeated, he drops his chapter just fine.
    All other chapters can be collected fine.
    Binding the book once you have all the chapters works fine.


    The Good News and The Bad News:
    Did not test item acquisition. Turn-in works fine once you have the items.


    The Wrath of Neptulon:
    The "swirling maelstrom" should be at about 65.8 54.8 Azshara. There's nothing to indicate it's there, though.
    Summoning at that location works fine.
    Did not notice any fight mechanics in the "Maws" fight, meaning boss is probably bugged.
    Killing boss correctly drops the shard.


    The Might of Kalimdor:
    Turn-in works correctly.
    Bug: I did not receive "The Scepter of the Shifting Sands" as a quest reward.


    Bang a Gong!:
    Cannot test on Mangos Two. Spawning the correct gong after completing "The Might of Kalimdor" with the Scepter in my inventory and quest 8743 added manually still does not offer the turn-in. I seem to remember that it works with the proper gong in Mangos Zero, but someone else will have to verify.
    Only one person per server should be able to turn in (I don't know about acquisition, though). Keep in mind that there are some time and server-wide turn-in requirements associated with even acquiring the quest and such. Once the quest is turned in, see what I said at the beginning about the old gong being despawned and replaced with a new one.


    Treasure of the Timeless One:
    I was not able to turn in this quest before completion of the "The Might of Kalimdor" and was able to turn in fine after finishing that quest. This is correct behavior.
    However, this quest should only be available if the 10 Hour War event has already been completed. Since I tested on Mangos Two, that's probably fine that it was offered immediately unless the devs plan to allow the event to occur on these servers, in which case the quest should be restricted until the completion of the event.
    Also, Jonathan's completion dialog wasn't displayed on the turn-in screen. You can find that here: [url]http://wowpedia.org/Quest:Treasure_of_the_Timeless_One[/url]


    That should be everything. Again, this was tested on Mangos Two, Rel19.

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