Dungeon/Raid mobs health calculation way off
Looking at some bosses in raids, this is what I have found. This applies to all mobs and bosses inside dungeons and raids.
First number = HP in DB
second number = HP in game
third number = what you get when you divide the two numbers
Moroes
386988 7588 51
High king maulgar
758800 7588 100
Gruul
3414600 7588 450
High warlord Naj'entus
3794000 7588 500
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