Area bug...
Alright, I was playing with my friend in Silithus and we had gathered some dust and turned in. After a while our bags became full of green or better items so we went to Thunderbluff to sell our goods on the auction house. When we returned however, Silithus was back to default. All of our dust gathering was gone. Apparently when the area unloads it resets scores. This is not how it was on official, though I imagine they didn't unload the areas either. We need a mechanism of storing current world event data until said events are supposed to expire or reset.
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