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Errors when compiling Cata


Bullfface

Question

Hey all!

Getting the following output when building mangos three on windows. Any help would be awesome!!

 

1>------ Build started: Project: ZERO_CHECK, Configuration: Release Win32 ------
1>  Checking Build System
1>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/recastnavigation/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/recastnavigation/Detour/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/recastnavigation/Detour/Source/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/recastnavigation/Recast/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/recastnavigation/Recast/Source/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/gsoap/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/g3dlite/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/utf8cpp/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/zlib/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/bzip2/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/StormLib/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/framework/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/shared/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/game/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/mangosd/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/realmd/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/contrib/extractor/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/contrib/vmap_extractor/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/contrib/vmap_extractor/vmapextract/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/contrib/vmap_assembler/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/contrib/mmap/CMakeFiles/generate.stamp is up-to-date.
2>------ Build started: Project: RevisionGenerator, Configuration: Release Win32 ------
3>------ Build started: Project: framework, Configuration: Release Win32 ------
2>  Building Custom Rule C:/Mangos/mangos/CMakeLists.txt
2>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/CMakeFiles/generate.stamp is up-to-date.
3>  Building Custom Rule C:/Mangos/mangos/src/framework/CMakeLists.txt
3>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/framework/CMakeFiles/generate.stamp is up-to-date.
2>  genrevision.cpp
3>  ObjectLifeTime.cpp
3>  EventProcessor.cpp
3>  framework.vcxproj -> C:\Mangos\mangos\bin\buildir\src\framework\Release\framework.lib
2>  RevisionGenerator.vcxproj -> C:\Mangos\mangos\bin\buildir\Release\RevisionGenerator.exe
4>------ Build started: Project: zlib, Configuration: Release Win32 ------
5>------ Build started: Project: detour, Configuration: Release Win32 ------
5>  Building Custom Rule C:/Mangos/mangos/dep/recastnavigation/Detour/Source/CMakeLists.txt
4>  Building Custom Rule C:/Mangos/mangos/dep/src/zlib/CMakeLists.txt
4>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/zlib/CMakeFiles/generate.stamp is up-to-date.
5>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/recastnavigation/Detour/Source/CMakeFiles/generate.stamp is up-to-date.
5>  DetourAlloc.cpp
4>  adler32.c
5>  DetourCommon.cpp
4>  compress.c
4>  crc32.c
4>  deflate.c
4>  gzclose.c
4>  gzlib.c
4>  gzread.c
4>  gzwrite.c
4>  infback.c
4>  inffast.c
4>  inflate.c
4>  inftrees.c
4>  trees.c
5>  DetourNavMeshBuilder.cpp
5>  DetourNavMesh.cpp
5>  DetourNavMeshQuery.cpp
5>  DetourNode.cpp
4>  uncompr.c
4>  zutil.c
5>  detour.vcxproj -> C:\Mangos\mangos\bin\buildir\dep\recastnavigation\Detour\Source\Release\detour.lib
6>------ Build started: Project: recast, Configuration: Release Win32 ------
4>  Generating Code...
6>  Building Custom Rule C:/Mangos/mangos/dep/recastnavigation/Recast/Source/CMakeLists.txt
6>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/recastnavigation/Recast/Source/CMakeFiles/generate.stamp is up-to-date.
6>  Recast.cpp
6>  RecastAlloc.cpp
6>  RecastArea.cpp
6>  RecastContour.cpp
6>  RecastFilter.cpp
6>  RecastMesh.cpp
6>  RecastMeshDetail.cpp
6>  RecastRasterization.cpp
6>  RecastRegion.cpp
4>  z.vcxproj -> C:\Mangos\mangos\bin\buildir\dep\src\zlib\Release\z.lib
7>------ Build started: Project: g3dlite, Configuration: Release Win32 ------
6>  recast.vcxproj -> C:\Mangos\mangos\bin\buildir\dep\recastnavigation\Recast\Source\Release\recast.lib
8>------ Build started: Project: Shared, Configuration: Release Win32 ------
8>  Building Custom Rule C:/Mangos/mangos/src/shared/CMakeLists.txt
8>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/shared/CMakeFiles/generate.stamp is up-to-date.
8>  AuthCrypt.cpp
7>  Building Custom Rule C:/Mangos/mangos/dep/src/g3dlite/CMakeLists.txt
7>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/g3dlite/CMakeFiles/generate.stamp is up-to-date.
8>  BigNumber.cpp
8>  HMACSHA1.cpp
7>  AABox.cpp
7>  Any.cpp
7>  BinaryFormat.cpp
8>  SARC4.cpp
7>  BinaryInput.cpp
7>  BinaryOutput.cpp
8>  Sha1.cpp
8>  Config.cpp
7>  Box.cpp
7>  Capsule.cpp
8>  Database.cpp
7>  CollisionDetection.cpp
7>  CoordinateFrame.cpp
7>  Crypto.cpp
7>  Cylinder.cpp
7>  FileSystem.cpp
7>  Line.cpp
8>  DatabaseMysql.cpp
7>  LineSegment.cpp
7>  Log.cpp
7>  Matrix3.cpp
8>  DatabasePostgre.cpp
8>  Field.cpp
8>  QueryResultMysql.cpp
7>  Matrix4.cpp
8>  QueryResultPostgre.cpp
8>  SqlDelayThread.cpp
7>  MemoryManager.cpp
7>  PhysicsFrame.cpp
8>  SqlOperations.cpp
8>  SqlPreparedStatement.cpp
7>  Plane.cpp
7>  Quat.cpp
7>  Random.cpp
7>  Ray.cpp
8>  SQLStorage.cpp
7>  ReferenceCount.cpp
8>  DB2FileLoader.cpp
7>  RegistryUtil.cpp
7>  Sphere.cpp
8>  DBCFileLoader.cpp
7>  System.cpp
7>  TextInput.cpp
8>  Log.cpp
7>  Port System::memcpy SIMD to all platforms
7>  Port System::memfill SIMD to all platforms
8>  ByteBuffer.cpp
7>  TextOutput.cpp
7>  Triangle.cpp
8>  ProgressBar.cpp
7>  UprightFrame.cpp
8>  Util.cpp
7>  Vector2.cpp
7>  Vector3.cpp
8>  PacketBuffer.cpp
7>  Vector4.cpp
8>  Socket.cpp
7>  debugAssert.cpp
7>  fileutils.cpp
7>  format.cpp
7>  g3dfnmatch.cpp
7>  g3dmath.cpp
7>  prompt.cpp
7>  stringutils.cpp
7>  uint128.cpp
8>  Common.cpp
7>  g3dlite.vcxproj -> C:\Mangos\mangos\bin\buildir\dep\src\g3dlite\Release\g3dlite.lib
8>  Threading.cpp
9>------ Build started: Project: gsoap, Configuration: Release Win32 ------
8>  ServiceWin32.cpp
8>  WheatyExceptionReport.cpp
8>C:\Program Files\Windows Kits\8.1\Include\um\dbghelp.h(1544): warning C4091: 'typedef ': ignored on left of '' when no variable is declared (compiling source file C:\Mangos\mangos\src\shared\WheatyExceptionReport.cpp)
8>C:\Program Files\Windows Kits\8.1\Include\um\dbghelp.h(3190): warning C4091: 'typedef ': ignored on left of '' when no variable is declared (compiling source file C:\Mangos\mangos\src\shared\WheatyExceptionReport.cpp)
9>  Building Custom Rule C:/Mangos/mangos/dep/src/gsoap/CMakeLists.txt
9>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/gsoap/CMakeFiles/generate.stamp is up-to-date.
9>  stdsoap2.cpp
8>  shared.vcxproj -> C:\Mangos\mangos\bin\buildir\src\shared\Release\shared.lib
10>------ Build started: Project: Game, Configuration: Release Win32 ------
10>  Building Custom Rule C:/Mangos/mangos/src/game/CMakeLists.txt
10>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/game/CMakeFiles/generate.stamp is up-to-date.
9>  gsoap.vcxproj -> C:\Mangos\mangos\bin\buildir\dep\src\gsoap\Release\gsoap.lib
11>------ Build started: Project: storm, Configuration: Release Win32 ------
11>  Building Custom Rule C:/Mangos/mangos/dep/src/StormLib/CMakeLists.txt
11>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/StormLib/CMakeFiles/generate.stamp is up-to-date.
11>  adpcm.cpp
11>  huff.cpp
11>  sparse.cpp
11>  FileStream.cpp
11>  SBaseCommon.cpp
11>  SBaseDumpData.cpp
10>  pchdef.cpp
11>  SBaseFileTable.cpp
11>  SCompression.cpp
11>  SFileAddFile.cpp
11>  SFileAttributes.cpp
11>  SFileCompactArchive.cpp
11>  SFileCreateArchive.cpp
11>  SFileExtractFile.cpp
11>  SFileFindFile.cpp
11>  SFileListFile.cpp
11>  SFileOpenArchive.cpp
11>  SFileOpenFileEx.cpp
11>  SFilePatchArchives.cpp
11>  SFileReadFile.cpp
11>  SFileVerify.cpp
11>  lookup3.c
11>  LzFind.c
11>  LzmaDec.c
11>  LzmaEnc.c
11>  explode.c
11>  implode.c
11>  blocksort.c
11>  bzlib.c
11>  compress.c
11>  crctable.c
11>  decompress.c
11>  huffman.c
11>  randtable.c
11>  adler32.c
11>  compress2.c
11>  crc32.c
11>  deflate.c
11>  inffast.c
11>  inflate.c
11>  inftrees.c
11>  trees.c
11>  zutil.c
11>  hash_memory.c
11>  md5.c
11>  sha1.c
11>  ltm_desc.c
11>  multi.c
11>  rand_prime.c
11>  base64_decode.c
11>  crypt_argchk.c
11>  crypt_find_hash.c
11>  crypt_find_prng.c
11>  crypt_hash_descriptor.c
11>  crypt_hash_is_valid.c
11>  crypt_libc.c
11>  crypt_ltc_mp_descriptor.c
11>  crypt_prng_descriptor.c
11>  crypt_prng_is_valid.c
11>  crypt_register_hash.c
11>  crypt_register_prng.c
11>  zeromem.c
11>  der_decode_bit_string.c
11>  der_decode_boolean.c
11>  der_decode_choice.c
11>  der_decode_ia5_string.c
11>  der_decode_integer.c
11>  der_decode_object_identifier.c
11>  der_decode_octet_string.c
11>  der_decode_printable_string.c
11>  der_decode_sequence_ex.c
11>  der_decode_sequence_flexi.c
11>  der_decode_sequence_multi.c
11>  der_decode_short_integer.c
11>  der_decode_utctime.c
11>  der_decode_utf8_string.c
11>  der_length_bit_string.c
11>  der_length_boolean.c
11>  der_length_ia5_string.c
11>  der_length_integer.c
11>  der_length_object_identifier.c
11>  der_length_octet_string.c
11>  der_length_printable_string.c
11>  der_length_sequence.c
11>  der_length_utctime.c
11>  der_sequence_free.c
11>  der_length_utf8_string.c
11>  der_length_short_integer.c
11>  ltc_ecc_map.c
11>  ltc_ecc_mul2add.c
11>  ltc_ecc_mulmod.c
11>  ltc_ecc_points.c
11>  ltc_ecc_projective_add_point.c
11>  ltc_ecc_projective_dbl_point.c
11>  pkcs_1_mgf1.c
11>  pkcs_1_oaep_decode.c
11>  pkcs_1_pss_decode.c
11>  pkcs_1_v1_5_decode.c
11>  rsa_exptmod.c
11>  rsa_free.c
11>  rsa_import.c
11>  rsa_make_key.c
11>  rsa_verify_hash.c
11>  rsa_verify_simple.c
11>  bncore.c
11>  bn_fast_mp_invmod.c
11>  bn_fast_mp_montgomery_reduce.c
11>  bn_fast_s_mp_mul_digs.c
11>  bn_fast_s_mp_mul_high_digs.c
11>  bn_fast_s_mp_sqr.c
11>  bn_mp_2expt.c
11>  bn_mp_abs.c
11>  bn_mp_add.c
11>  bn_mp_addmod.c
11>  bn_mp_add_d.c
11>  bn_mp_and.c
11>  bn_mp_clamp.c
11>  bn_mp_clear.c
11>  bn_mp_clear_multi.c
11>  bn_mp_cmp.c
11>  bn_mp_cmp_d.c
11>  bn_mp_cmp_mag.c
11>  bn_mp_cnt_lsb.c
11>  bn_mp_copy.c
11>  bn_mp_count_bits.c
11>  bn_mp_div.c
11>  bn_mp_div_2.c
11>  bn_mp_div_2d.c
11>  bn_mp_div_3.c
11>  bn_mp_div_d.c
11>  bn_mp_dr_is_modulus.c
11>  bn_mp_dr_reduce.c
11>  bn_mp_dr_setup.c
11>  bn_mp_exch.c
11>  bn_mp_exptmod.c
11>  bn_mp_exptmod_fast.c
11>  bn_mp_expt_d.c
11>  bn_mp_exteuclid.c
11>  bn_mp_fread.c
11>  bn_mp_fwrite.c
11>  bn_mp_gcd.c
11>  bn_mp_get_int.c
11>  bn_mp_grow.c
11>  bn_mp_init.c
11>  bn_mp_init_copy.c
11>  bn_mp_init_multi.c
11>  bn_mp_init_set.c
11>  bn_mp_init_set_int.c
11>  bn_mp_init_size.c
11>  bn_mp_invmod.c
11>  bn_mp_invmod_slow.c
11>  bn_mp_is_square.c
11>  bn_mp_jacobi.c
11>  bn_mp_karatsuba_mul.c
11>  bn_mp_karatsuba_sqr.c
11>  bn_mp_lcm.c
11>  bn_mp_lshd.c
11>  bn_mp_mod.c
11>  bn_mp_mod_2d.c
11>  bn_mp_mod_d.c
11>  bn_mp_montgomery_calc_normalization.c
11>  bn_mp_montgomery_reduce.c
11>  bn_mp_montgomery_setup.c
11>  bn_mp_mul.c
11>  bn_mp_mulmod.c
11>  bn_mp_mul_2.c
11>  bn_mp_mul_2d.c
11>  bn_mp_mul_d.c
11>  bn_mp_neg.c
11>  bn_mp_n_root.c
11>  bn_mp_or.c
11>  bn_mp_prime_fermat.c
11>  bn_mp_prime_is_divisible.c
11>  bn_mp_prime_is_prime.c
11>  bn_mp_prime_miller_rabin.c
11>  bn_mp_prime_next_prime.c
11>  bn_mp_prime_rabin_miller_trials.c
11>  bn_mp_prime_random_ex.c
11>  bn_mp_radix_size.c
11>  bn_mp_radix_smap.c
11>  bn_mp_rand.c
11>  bn_mp_read_radix.c
11>  bn_mp_read_signed_bin.c
11>  bn_mp_read_unsigned_bin.c
11>  bn_mp_reduce.c
11>  bn_mp_reduce_2k.c
11>  bn_mp_reduce_2k_l.c
11>  bn_mp_reduce_2k_setup.c
11>  bn_mp_reduce_2k_setup_l.c
11>  bn_mp_reduce_is_2k.c
11>  bn_mp_reduce_is_2k_l.c
11>  bn_mp_reduce_setup.c
11>  bn_mp_rshd.c
11>  bn_mp_set.c
11>  bn_mp_set_int.c
11>  bn_mp_shrink.c
11>  bn_mp_signed_bin_size.c
11>  bn_mp_sqr.c
11>  bn_mp_sqrmod.c
11>  bn_mp_sqrt.c
11>  bn_mp_sub.c
11>  bn_mp_submod.c
11>  bn_mp_sub_d.c
11>  bn_mp_toom_mul.c
11>  bn_mp_toom_sqr.c
11>  bn_mp_toradix.c
11>  bn_mp_toradix_n.c
11>  bn_mp_to_signed_bin.c
11>  bn_mp_to_signed_bin_n.c
11>  bn_mp_to_unsigned_bin.c
11>  bn_mp_to_unsigned_bin_n.c
11>  bn_mp_unsigned_bin_size.c
11>  bn_mp_xor.c
11>  bn_mp_zero.c
11>  bn_prime_tab.c
11>  bn_reverse.c
11>  bn_s_mp_add.c
11>  bn_s_mp_exptmod.c
11>  bn_s_mp_mul_digs.c
11>  bn_s_mp_mul_high_digs.c
11>  bn_s_mp_sqr.c
11>  bn_s_mp_sub.c
10>  AggressorAI.cpp
10>  CreatureAI.cpp
10>  GameObjectAI.cpp
10>  GuardAI.cpp
10>  GuardianAI.cpp
10>  NullCreatureAI.cpp
11>  storm.vcxproj -> C:\Mangos\mangos\bin\buildir\dep\src\StormLib\Release\StormLib.dll
10>  PetAI.cpp
10>  ReactorAI.cpp
10>  TotemAI.cpp
12>------ Build started: Project: vmaplib, Configuration: Release Win32 ------
10>  CreatureAIRegistry.cpp
10>  CreatureAISelector.cpp
10>  CreatureEventAI.cpp
10>  CreatureEventAIMgr.cpp
10>  ScriptDevAIMgr.cpp
10>  escort_ai.cpp
10>  follower_ai.cpp
10>  guard_ai.cpp
10>  pet_ai.cpp
10>  precompiled.cpp
10>  sc_creature.cpp
10>  sc_grid_searchers.cpp
12>  Building Custom Rule C:/Mangos/mangos/contrib/mmap/CMakeLists.txt
10>  sc_instance.cpp
12>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/contrib/mmap/CMakeFiles/generate.stamp is up-to-date.
10>  battlegrounds.cpp
10>  alterac_mountains.cpp
12>  BIH.cpp
12>  VMapManager2.cpp
10>  arathi_highlands.cpp
10>  instance_baradin_hold.cpp
10>  ascendant_council.cpp
10>  boss_chogall.cpp
10>  boss_halfus_wyrmbreaker.cpp
10>  boss_sinestra.cpp
12>  MapTree.cpp
10>  boss_valiona_and_theralion.cpp
10>  instance_bastion_of_twilight.cpp
10>  boss_beauty.cpp
12>  TileAssembler.cpp
10>  boss_corla.cpp
10>  boss_karsh_steelbender.cpp
10>  boss_lord_obsidius.cpp
10>  boss_romogg.cpp
12>  WorldModel.cpp
10>  instance_blackrock_caverns.cpp
10>  blackrock_depths.cpp
10>  boss_ambassador_flamelash.cpp
10>  boss_coren_direbrew.cpp
10>  boss_emperor_dagran_thaurissan.cpp
12>  ModelInstance.cpp
10>  boss_general_angerforge.cpp
10>  boss_high_interrogator_gerstahn.cpp
10>  instance_blackrock_depths.cpp
10>  boss_gyth.cpp
10>  boss_overlord_wyrmthalak.cpp
10>  boss_pyroguard_emberseer.cpp
10>  instance_blackrock_spire.cpp
10>  boss_atramedes.cpp
10>  boss_chimaeron.cpp
10>  boss_magmaw.cpp
10>  boss_maloriak.cpp
10>  boss_nefarian_descent.cpp
10>  instance_blackwing_descent.cpp
10>  omnotron_defense.cpp
10>  boss_broodlord_lashlayer.cpp
10>  boss_chromaggus.cpp
10>  boss_ebonroc.cpp
10>  boss_firemaw.cpp
10>  boss_flamegor.cpp
10>  boss_nefarian.cpp
10>  boss_razorgore.cpp
10>  boss_vaelastrasz.cpp
10>  boss_victor_nefarius.cpp
10>  instance_blackwing_lair.cpp
10>  boss_baron_geddon.cpp
10>  boss_garr.cpp
10>  boss_gehennas.cpp
12>  vmaplib.vcxproj -> C:\Mangos\mangos\bin\buildir\contrib\mmap\Release\vmaplib.lib
10>  boss_golemagg.cpp
10>  boss_lucifron.cpp
13>------ Build started: Project: MoveMapGen, Configuration: Release Win32 ------
10>  boss_magmadar.cpp
10>  boss_majordomo_executus.cpp
10>  boss_ragnaros.cpp
10>  boss_shazzrah.cpp
10>  boss_sulfuron_harbinger.cpp
10>  instance_molten_core.cpp
10>  molten_core.cpp
10>  blasted_lands.cpp
10>  burning_steppes.cpp
10>  boss_mr_smite.cpp
10>  deadmines.cpp
10>  instance_deadmines.cpp
10>  dun_morogh.cpp
10>  eastern_plaguelands.cpp
10>  elwynn_forest.cpp
10>  eversong_woods.cpp
10>  ghostlands.cpp
13>  IntermediateValues.cpp
13>  generator.cpp
13>  MapBuilder.cpp
13>  TerrainBuilder.cpp
10>  gilneas.cpp
13>  VMapExtensions.cpp
10>  gilneas_city.cpp
10>  boss_thermaplugg.cpp
10>  gnomeregan.cpp
10>  instance_gnomeregan.cpp
10>  boss_drahga_shadowburner.cpp
10>  boss_erudax.cpp
10>  boss_forgemaster_throngus.cpp
10>  boss_general_umbriss.cpp
10>  instance_grim_batol.cpp
10>  hinterlands.cpp
10>  ironforge.cpp
10>  isle_of_queldanas.cpp
10>  boss_curator.cpp
10>  boss_maiden_of_virtue.cpp
13>  MoveMapGen.vcxproj -> C:\Mangos\mangos\bin\Win32_Release\Extractors\MoveMapGen.exe
10>  boss_midnight.cpp
10>  boss_moroes.cpp
10>  boss_netherspite.cpp
10>  boss_nightbane.cpp
10>  boss_prince_malchezaar.cpp
14>------ Build started: Project: MapDbcExtractor, Configuration: Release Win32 ------
10>  boss_shade_of_aran.cpp
10>  boss_terestian_illhoof.cpp
10>  bosses_opera.cpp
10>  chess_event.cpp
10>  instance_karazhan.cpp
14>  Building Custom Rule C:/Mangos/mangos/contrib/extractor/CMakeLists.txt
14>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/contrib/extractor/CMakeFiles/generate.stamp is up-to-date.
14>  loadlib.cpp
14>  adt.cpp
14>c:\mangos\mangos\contrib\extractor\loadlib\loadlib.h(8): fatal error C1083: Cannot open include file: 'StormLib.h': No such file or directory (compiling source file C:\Mangos\mangos\contrib\extractor\loadlib\adt.cpp)
14>c:\mangos\mangos\contrib\extractor\loadlib\loadlib.h(8): fatal error C1083: Cannot open include file: 'StormLib.h': No such file or directory (compiling source file C:\Mangos\mangos\contrib\extractor\loadlib\loadlib.cpp)
10>  karazhan.cpp
14>  wdt.cpp
14>  dbcfile.cpp
14>c:\mangos\mangos\contrib\extractor\loadlib\loadlib.h(8): fatal error C1083: Cannot open include file: 'StormLib.h': No such file or directory (compiling source file C:\Mangos\mangos\contrib\extractor\loadlib\wdt.cpp)
14>  System.cpp
14>c:\mangos\mangos\contrib\extractor\dbcfile.h(10): fatal error C1083: Cannot open include file: 'StormLib.h': No such file or directory (compiling source file C:\Mangos\mangos\contrib\extractor\dbcfile.cpp)
10>  loch_modan.cpp
10>  boss_felblood_kaelthas.cpp
10>  boss_priestess_delrissa.cpp
10>  boss_selin_fireheart.cpp
14>c:\mangos\mangos\contrib\extractor\dbcfile.h(10): fatal error C1083: Cannot open include file: 'StormLib.h': No such file or directory (compiling source file C:\Mangos\mangos\contrib\extractor\System.cpp)
10>  boss_vexallus.cpp
10>  instance_magisters_terrace.cpp
10>  magisters_terrace.cpp
10>  redridge_mountains.cpp
10>  ebon_hold.cpp
10>  world_map_ebon_hold.cpp
10>  boss_arcanist_doan.cpp
10>  boss_headless_horseman.cpp
10>  boss_herod.cpp
10>  boss_mograine_and_whitemane.cpp
15>------ Build started: Project: bzip2, Configuration: Release Win32 ------
10>  instance_scarlet_monastery.cpp
10>  boss_darkmaster_gandling.cpp
15>  Building Custom Rule C:/Mangos/mangos/dep/src/bzip2/CMakeLists.txt
15>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/bzip2/CMakeFiles/generate.stamp is up-to-date.
10>  boss_jandice_barov.cpp
10>  instance_scholomance.cpp
15>  compress.c
10>  scholomance.cpp
10>  searing_gorge.cpp
15>  crctable.c
10>  boss_hummel.cpp
15>  decompress.c
10>  instance_shadowfang_keep.cpp
10>  shadowfang_keep.cpp
15>  huffman.c
10>  silvermoon_city.cpp
10>  silverpine_forest.cpp
15>  randtable.c
10>  stormwind_city.cpp
10>  stranglethorn_vale.cpp
15>  blocksort.c
10>  boss_baroness_anastari.cpp
10>  boss_cannon_master_willey.cpp
10>  boss_dathrohan_balnazzar.cpp
15>  bzlib.c
15>  Generating Code...
10>  boss_maleki_the_pallid.cpp
10>  boss_order_of_silver_hand.cpp
10>  instance_stratholme.cpp
10>  stratholme.cpp
10>  instance_sunken_temple.cpp
10>  sunken_temple.cpp
10>  boss_brutallus.cpp
10>  boss_eredar_twins.cpp
10>  boss_felmyst.cpp
15>  bzip2.vcxproj -> C:\Mangos\mangos\bin\buildir\dep\src\bzip2\Release\bzip2.lib
16>------ Build started: Project: AuthServer, Configuration: Release Win32 ------
10>  boss_kalecgos.cpp
10>  boss_kiljaeden.cpp
16>  Building Custom Rule C:/Mangos/mangos/src/realmd/CMakeLists.txt
16>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/realmd/CMakeFiles/generate.stamp is up-to-date.
10>  boss_muru.cpp
10>  instance_sunwell_plateau.cpp
16>  AuthSocket.cpp
10>  swamp_of_sorrows.cpp
16>  Main.cpp
10>  boss_commander_ulthok.cpp
10>  boss_erunak_and_ghursha.cpp
10>  boss_lady_nazjar.cpp
10>  boss_ozumat.cpp
10>  instance_throne_of_the_tides.cpp
10>  tirisfal_glades.cpp
10>  twilight_highlands.cpp
10>  boss_archaedas.cpp
10>  instance_uldaman.cpp
10>  uldaman.cpp
10>  undercity.cpp
10>  vashjir.cpp
10>  western_plaguelands.cpp
10>  westfall.cpp
10>  wetlands.cpp
10>  boss_akilzon.cpp
16>  RealmList.cpp
10>  boss_halazzi.cpp
10>  boss_janalai.cpp
10>  boss_malacrass.cpp
10>  boss_nalorakk.cpp
10>  boss_zuljin.cpp
10>  instance_zulaman.cpp
10>  zulaman.cpp
10>  boss_arlokk.cpp
10>  boss_hakkar.cpp
10>  boss_hazzarah.cpp
10>  boss_jeklik.cpp
10>  boss_jindo.cpp
10>  boss_mandokir.cpp
10>  boss_marli.cpp
10>  boss_renataki.cpp
10>  boss_thekal.cpp
10>  boss_venoxis.cpp
10>  instance_zulgurub.cpp
16>LINK : fatal error LNK1104: cannot open file 'libboost_thread-vc140-mt-x32-1_67.lib'
17>------ Build started: Project: VMapAssembler, Configuration: Release Win32 ------
10>  zulgurub.cpp
10>  example_creature.cpp
10>  example_escort.cpp
10>  example_gossip_codebox.cpp
10>  example_misc.cpp
10>  ashenvale.cpp
10>  azshara.cpp
10>  azuremyst_isle.cpp
10>  instance_blackfathom_deeps.cpp
10>  bloodmyst_isle.cpp
10>  boss_azuregos.cpp
10>  culling_of_stratholme.cpp
10>  instance_culling_of_stratholme.cpp
10>  boss_aeonus.cpp
10>  boss_chrono_lord_deja.cpp
10>  boss_temporus.cpp
10>  dark_portal.cpp
10>  instance_dark_portal.cpp
10>  boss_deathwing.cpp
10>  boss_hagara.cpp
10>  boss_morchok.cpp
10>  boss_ultraxion.cpp
10>  boss_warlord_zonozz.cpp
10>  boss_warmaster_blackhorn.cpp
10>  boss_yorsahj.cpp
10>  dragon_soul.cpp
10>  instance_dragon_soul.cpp
10>  end_of_time.cpp
10>  instance_end_of_time.cpp
10>  boss_archbishop_benedictus.cpp
10>  boss_arcurion.cpp
10>  boss_asira_dawnslayer.cpp
18>------ Build started: Project: VMapExtractor, Configuration: Release Win32 ------
10>  instance_hour_of_twilight.cpp
10>  boss_archimonde.cpp
10>  hyjal.cpp
10>  hyjalAI.cpp
10>  instance_hyjal.cpp
10>  instance_old_hillsbrad.cpp
10>  old_hillsbrad.cpp
18>  Building Custom Rule C:/Mangos/mangos/contrib/vmap_extractor/vmapextract/CMakeLists.txt
18>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/contrib/vmap_extractor/vmapextract/CMakeFiles/generate.stamp is up-to-date.
10>  boss_mannoroth_and_varothen.cpp
18>  adtfile.cpp
18>  dbcfile.cpp
18>c:\mangos\mangos\contrib\vmap_extractor\vmapextract\dbcfile.h(23): fatal error C1083: Cannot open include file: 'StormLib.h': No such file or directory (compiling source file C:\Mangos\mangos\contrib\vmap_extractor\vmapextract\dbcfile.cpp)
18>  gameobject_extract.cpp
10>  boss_perotharn.cpp
10>  boss_queen_azshara.cpp
10>  instance_well_of_eternity.cpp
10>  darkshore.cpp
18>c:\mangos\mangos\contrib\vmap_extractor\vmapextract\dbcfile.h(23): fatal error C1083: Cannot open include file: 'StormLib.h': No such file or directory (compiling source file C:\Mangos\mangos\contrib\vmap_extractor\vmapextract\gameobject_extract.cpp)
10>  desolace.cpp
18>  model.cpp
10>  dire_maul.cpp
18>  vmapexport.cpp
10>  instance_dire_maul.cpp
10>  durotar.cpp
18>c:\mangos\mangos\contrib\vmap_extractor\vmapextract\dbcfile.h(23): fatal error C1083: Cannot open include file: 'StormLib.h': No such file or directory (compiling source file C:\Mangos\mangos\contrib\vmap_extractor\vmapextract\vmapexport.cpp)
18>  wdtfile.cpp
10>  dustwallow_marsh.cpp
18>  wmo.cpp
10>  felwood.cpp
10>  feralas.cpp
10>  boss_alysrazor.cpp
10>  boss_baleroc.cpp
10>  boss_bethtilac.cpp
10>  boss_lord_rhyolith.cpp
10>  boss_majordomo_staghelm.cpp
10>  boss_ragnaros_firelands.cpp
10>  boss_shannox.cpp
10>  instance_firelands.cpp
10>  boss_general_husam.cpp
10>  boss_lockmaw.cpp
10>  boss_prophet_barim.cpp
10>  boss_siamat.cpp
10>  instance_lost_city_of_tolvir.cpp
10>  boss_noxxion.cpp
10>  molten_front.cpp
10>  moonglade.cpp
10>  mount_hyjal.cpp
10>  mulgore.cpp
10>  boss_onyxia.cpp
10>  instance_onyxias_lair.cpp
10>  orgrimmar.cpp
10>  instance_razorfen_downs.cpp
10>  razorfen_downs.cpp
10>  instance_razorfen_kraul.cpp
10>  razorfen_kraul.cpp
10>  boss_ayamiss.cpp
10>  boss_buru.cpp
10>  boss_kurinnaxx.cpp
10>  boss_moam.cpp
10>  boss_ossirian.cpp
10>  boss_rajaxx.cpp
10>  instance_ruins_of_ahnqiraj.cpp
10>  ruins_of_ahnqiraj.cpp
10>  silithus.cpp
10>  stonetalon_mountains.cpp
10>  tanaris.cpp
10>  teldrassil.cpp
10>  boss_bug_trio.cpp
10>  boss_cthun.cpp
10>  boss_fankriss.cpp
10>  boss_huhuran.cpp
10>  boss_ouro.cpp
10>  boss_sartura.cpp
10>  boss_skeram.cpp
10>  boss_twinemperors.cpp
10>  boss_viscidus.cpp
10>  instance_temple_of_ahnqiraj.cpp
10>  mob_anubisath_sentinel.cpp
10>  the_barrens.cpp
10>  thousand_needles.cpp
10>  boss_alakir.cpp
10>  conclave_of_the_wind.cpp
10>  instance_throne_of_the_four_winds.cpp
10>  thunder_bluff.cpp
10>  uldum.cpp
10>  ungoro_crater.cpp
10>  boss_altairus.cpp
10>  boss_asaad.cpp
10>  boss_grand_vizier_ertan.cpp
10>  instance_vortex_pinnacle.cpp
10>  instance_wailing_caverns.cpp
10>  wailing_caverns.cpp
10>  winterspring.cpp
10>  boss_zumrah.cpp
10>  instance_zulfarrak.cpp
10>  zulfarrak.cpp
10>  deepholm.cpp
10>  kezan.cpp
10>  lost_isles.cpp
10>  boss_corborus.cpp
10>  boss_ozruk.cpp
10>  boss_priestess_azil.cpp
10>  boss_slabhide.cpp
10>  instance_stonecore.cpp
10>  boss_amanitar.cpp
10>  boss_jedoga.cpp
10>  boss_nadox.cpp
10>  boss_taldaram.cpp
10>  boss_volazj.cpp
10>  instance_ahnkahet.cpp
10>  boss_anubarak.cpp
10>  boss_hadronox.cpp
10>  boss_krikthir.cpp
10>  instance_azjol-nerub.cpp
10>  borean_tundra.cpp
10>  boss_argent_challenge.cpp
10>  boss_black_knight.cpp
10>  boss_grand_champions.cpp
10>  instance_trial_of_the_champion.cpp
10>  trial_of_the_champion.cpp
10>  boss_anubarak_trial.cpp
10>  boss_faction_champions.cpp
10>  boss_jaraxxus.cpp
10>  boss_northrend_beasts.cpp
10>  boss_twin_valkyr.cpp
10>  instance_trial_of_the_crusader.cpp
10>  trial_of_the_crusader.cpp
10>  dalaran.cpp
10>  dragonblight.cpp
10>  boss_novos.cpp
10>  boss_tharonja.cpp
10>  boss_trollgore.cpp
10>  instance_draktharon_keep.cpp
10>  grizzly_hills.cpp
10>  boss_colossus.cpp
10>  boss_eck.cpp
10>  boss_galdarah.cpp
10>  boss_moorabi.cpp
10>  boss_sladran.cpp
10>  instance_gundrak.cpp
10>  howling_fjord.cpp
10>  icecrown.cpp
10>  boss_bronjahm.cpp
10>  boss_devourer_of_souls.cpp
10>  instance_forge_of_souls.cpp
10>  boss_falric.cpp
10>  boss_lich_king.cpp
10>  boss_marwyn.cpp
10>  halls_of_reflection.cpp
10>  instance_halls_of_reflection.cpp
10>  boss_forgemaster_garfrost.cpp
10>  boss_krick_and_ick.cpp
10>  boss_scourgelord_tyrannus.cpp
10>  instance_pit_of_saron.cpp
10>  pit_of_saron.cpp
10>  blood_prince_council.cpp
10>  boss_blood_queen_lanathel.cpp
10>  boss_deathbringer_saurfang.cpp
10>  boss_festergut.cpp
10>  boss_lady_deathwhisper.cpp
10>  boss_lord_marrowgar.cpp
10>  boss_professor_putricide.cpp
10>  boss_rotface.cpp
10>  boss_sindragosa.cpp
10>  boss_the_lich_king.cpp
10>  boss_valithria_dreamwalker.cpp
10>  gunship_battle.cpp
10>  icecrown_citadel.cpp
10>  instance_icecrown_citadel.cpp
10>  boss_anubrekhan.cpp
10>  boss_faerlina.cpp
10>  boss_four_horsemen.cpp
10>  boss_gluth.cpp
10>  boss_gothik.cpp
10>  boss_grobbulus.cpp
10>  boss_heigan.cpp
10>  boss_kelthuzad.cpp
10>  boss_loatheb.cpp
10>  boss_maexxna.cpp
10>  boss_noth.cpp
10>  boss_patchwerk.cpp
10>  boss_razuvious.cpp
10>  boss_sapphiron.cpp
10>  boss_thaddius.cpp
10>  instance_naxxramas.cpp
10>  boss_malygos.cpp
10>  instance_eye_of_eternity.cpp
10>  boss_anomalus.cpp
10>  boss_keristrasza.cpp
10>  boss_ormorok.cpp
10>  boss_telestra.cpp
10>  instance_nexus.cpp
10>  boss_eregos.cpp
10>  boss_urom.cpp
10>  boss_varos.cpp
10>  instance_oculus.cpp
10>  oculus.cpp
10>  boss_sartharion.cpp
10>  instance_obsidian_sanctum.cpp
10>  boss_baltharus.cpp
10>  boss_halion.cpp
10>  boss_saviana.cpp
10>  boss_zarithrian.cpp
10>  instance_ruby_sanctum.cpp
10>  sholazar_basin.cpp
10>  storm_peaks.cpp
10>  boss_bjarngrim.cpp
10>  boss_ionar.cpp
10>  boss_loken.cpp
10>  boss_volkhan.cpp
10>  instance_halls_of_lightning.cpp
10>  boss_maiden_of_grief.cpp
10>  boss_sjonnir.cpp
10>  halls_of_stone.cpp
10>  instance_halls_of_stone.cpp
10>  assembly_of_iron.cpp
10>  boss_algalon.cpp
10>  boss_auriaya.cpp
10>  boss_flame_leviathan.cpp
10>  boss_freya.cpp
10>  boss_general_vezax.cpp
10>  boss_hodir.cpp
10>  boss_ignis.cpp
10>  boss_kologarn.cpp
10>  boss_mimiron.cpp
10>  boss_razorscale.cpp
10>  boss_thorim.cpp
10>  boss_xt_002.cpp
10>  boss_yogg_saron.cpp
10>  instance_ulduar.cpp
10>  ulduar.cpp
10>  boss_ingvar.cpp
10>  boss_keleseth.cpp
10>  boss_skarvald_and_dalronn.cpp
10>  instance_utgarde_keep.cpp
10>  utgarde_keep.cpp
10>  boss_gortok.cpp
10>  boss_skadi.cpp
10>  boss_svala.cpp
10>  boss_ymiron.cpp
10>  instance_utgarde_pinnacle.cpp
10>  boss_archavon.cpp
10>  boss_emalon.cpp
10>  boss_koralon.cpp
10>  boss_toravon.cpp
10>  instance_vault_of_archavon.cpp
10>  boss_erekem.cpp
10>  boss_ichoron.cpp
10>  instance_violet_hold.cpp
10>  violet_hold.cpp
10>  zuldrak.cpp
10>  boss_exarch_maladaar.cpp
10>  boss_shirrak.cpp
10>  boss_nexusprince_shaffar.cpp
10>  boss_pandemonius.cpp
10>  mana_tombs.cpp
10>  boss_anzu.cpp
10>  boss_darkweaver_syth.cpp
10>  boss_talon_king_ikiss.cpp
10>  instance_sethekk_halls.cpp
10>  boss_ambassador_hellmaw.cpp
10>  boss_blackheart_the_inciter.cpp
10>  boss_grandmaster_vorpil.cpp
10>  boss_murmur.cpp
10>  instance_shadow_labyrinth.cpp
10>  black_temple.cpp
10>  boss_bloodboil.cpp
10>  boss_illidan.cpp
10>  boss_mother_shahraz.cpp
10>  boss_reliquary_of_souls.cpp
10>  boss_shade_of_akama.cpp
10>  boss_supremus.cpp
10>  boss_teron_gorefiend.cpp
10>  boss_warlord_najentus.cpp
10>  illidari_council.cpp
10>  instance_black_temple.cpp
10>  blades_edge_mountains.cpp
10>  boss_doomlord_kazzak.cpp
10>  boss_doomwalker.cpp
10>  boss_fathomlord_karathress.cpp
10>  boss_hydross_the_unstable.cpp
10>  boss_lady_vashj.cpp
10>  boss_leotheras_the_blind.cpp
10>  boss_morogrim_tidewalker.cpp
10>  boss_the_lurker_below.cpp
10>  instance_serpent_shrine.cpp
10>  boss_ahune.cpp
10>  boss_hydromancer_thespia.cpp
10>  boss_mekgineer_steamrigger.cpp
10>  boss_warlord_kalithresh.cpp
10>  instance_steam_vault.cpp
10>  boss_hungarfen.cpp
10>  boss_gruul.cpp
10>  boss_high_king_maulgar.cpp
10>  instance_gruuls_lair.cpp
10>  boss_broggok.cpp
10>  boss_kelidan_the_breaker.cpp
10>  boss_the_maker.cpp
10>  instance_blood_furnace.cpp
10>  boss_nazan_and_vazruden.cpp
10>  boss_omor_the_unscarred.cpp
10>  boss_watchkeeper_gargolmar.cpp
10>  instance_hellfire_ramparts.cpp
10>  boss_magtheridon.cpp
10>  instance_magtheridons_lair.cpp
10>  boss_nethekurse.cpp
10>  boss_warbringer_omrogg.cpp
10>  boss_warchief_kargath_bladefist.cpp
10>  instance_shattered_halls.cpp
10>  hellfire_peninsula.cpp
10>  nagrand.cpp
10>  netherstorm.cpp
10>  shadowmoon_valley.cpp
10>  shattrath_city.cpp
10>  arcatraz.cpp
10>  boss_dalliah.cpp
10>  boss_harbinger_skyriss.cpp
10>  boss_soccothrates.cpp
10>  instance_arcatraz.cpp
10>  boss_high_botanist_freywinn.cpp
10>  boss_laj.cpp
10>  boss_thorngrin_the_tender.cpp
10>  boss_warp_splinter.cpp
10>  boss_alar.cpp
10>  boss_astromancer.cpp
10>  boss_kaelthas.cpp
10>  boss_void_reaver.cpp
10>  instance_the_eye.cpp
10>  boss_mechano_lord_capacitus.cpp
10>  boss_nethermancer_sepethrea.cpp
10>  boss_pathaleon_the_calculator.cpp
10>  instance_mechanar.cpp
10>  terokkar_forest.cpp
10>  zangarmarsh.cpp
10>  areatrigger_scripts.cpp
10>  bosses_emerald_dragons.cpp
10>  go_scripts.cpp
10>  guards.cpp
10>  item_scripts.cpp
10>  mob_generic_creature.cpp
10>  npc_professions.cpp
10>  npcs_special.cpp
10>  spell_scripts.cpp
10>  world_map_scripts.cpp
10>  ScriptLoader.cpp
10>  system.cpp
10>  AccountMgr.cpp
10>  AchievementMgr.cpp
10>  ArenaTeam.cpp
10>  ArenaTeamHandler.cpp
10>  AuctionHouseHandler.cpp
10>  AuctionHouseMgr.cpp
10>  AuctionHouseBot.cpp
10>  BattleGround.cpp
10>  BattleGroundAA.cpp
10>  BattleGroundAB.cpp
10>  BattleGroundAV.cpp
10>  BattleGroundBE.cpp
10>  BattleGroundDS.cpp
10>  BattleGroundEY.cpp
10>  BattleGroundHandler.cpp
10>  BattleGroundIC.cpp
10>  BattleGroundMgr.cpp
10>  BattleGroundNA.cpp
10>  BattleGroundRB.cpp
10>  BattleGroundRL.cpp
10>  BattleGroundRV.cpp
10>  BattleGroundSA.cpp
10>  BattleGroundWS.cpp
10>  Calendar.cpp
10>  CalendarHandler.cpp
10>  Channel.cpp
10>  ChannelHandler.cpp
10>  ChannelMgr.cpp
10>  Chat.cpp
10>  ChatHandler.cpp
10>  Level0.cpp
10>  Level1.cpp
10>  Level2.cpp
10>  Level3.cpp
10>  debugcmds.cpp
10>  CombatHandler.cpp
10>  DuelHandler.cpp
10>  HostileRefManager.cpp
10>  ThreatManager.cpp
10>  ScriptMgr.cpp
10>  Bag.cpp
10>  Camera.cpp
10>  CharacterHandler.cpp
10>  Corpse.cpp
10>  Creature.cpp
10>  CreatureLinkingMgr.cpp
10>  DynamicObject.cpp
10>  GameObject.cpp
10>  GossipDef.cpp
10>  Item.cpp
10>  ItemEnchantmentMgr.cpp
10>  ItemHandler.cpp
10>  MiscHandler.cpp
10>  NPCHandler.cpp
10>  Object.cpp
10>  ObjectGuid.cpp
10>  Pet.cpp
10>  PetHandler.cpp
10>  PetitionsHandler.cpp
10>  Player.cpp
10>  QueryHandler.cpp
10>  Relations.cpp
10>  SkillHandler.cpp
10>  StatSystem.cpp
10>C:\Mangos\mangos\src\game\Entities\Player.cpp(18066): warning C4800: 'uint32': forcing value to bool 'true' or 'false' (performance warning)
10>  TemporarySpawn.cpp
10>  Totem.cpp
10>  Transports.cpp
10>  Unit.cpp
10>C:\Mangos\mangos\src\game\Entities\Unit.cpp(3646): warning C4800: 'uint32': forcing value to bool 'true' or 'false' (performance warning)
10>  UpdateData.cpp
10>  Vehicle.cpp
10>  VehicleHandler.cpp
10>  GMTicketHandler.cpp
10>  GMTicketMgr.cpp
10>  GameEventMgr.cpp
10>  ObjectAccessor.cpp
10>  ObjectMgr.cpp
10>  GridNotifiers.cpp
10>  GridStates.cpp
10>  ObjectGridLoader.cpp
10>  Group.cpp
10>  GroupHandler.cpp
10>  GroupReference.cpp
10>  Guild.cpp
10>  GuildHandler.cpp
10>  GuildMgr.cpp
10>  LFGHandler.cpp
10>  LootHandler.cpp
10>  LootMgr.cpp
10>  Mail.cpp
10>  MailHandler.cpp
10>  MassMailMgr.cpp
10>  GridMap.cpp
10>  InstanceData.cpp
10>  Map.cpp
10>  MapManager.cpp
10>  MapPersistentStateMgr.cpp
10>  ObjectPosSelector.cpp
10>  TaxiHandler.cpp
10>  TransportSystem.cpp
10>  ConfusedMovementGenerator.cpp
10>  FleeingMovementGenerator.cpp
10>  FollowerReference.cpp
10>  HomeMovementGenerator.cpp
10>  IdleMovementGenerator.cpp
10>  MotionMaster.cpp
10>  MoveMap.cpp
10>  MovementGenerator.cpp
10>  MovementHandler.cpp
10>  PathFinder.cpp
10>  PointMovementGenerator.cpp
10>  RandomMovementGenerator.cpp
10>  TargetedMovementGenerator.cpp
10>  WaypointManager.cpp
10>  WaypointMovementGenerator.cpp
10>  MoveSpline.cpp
10>  MoveSplineInit.cpp
10>  packet_builder.cpp
10>  spline.cpp
10>  util.cpp
10>  OutdoorPvP.cpp
10>  OutdoorPvPEP.cpp
10>  OutdoorPvPGH.cpp
10>  OutdoorPvPHP.cpp
10>  OutdoorPvPMgr.cpp
10>  OutdoorPvPNA.cpp
10>  OutdoorPvPSI.cpp
10>  OutdoorPvPTF.cpp
10>  OutdoorPvPZM.cpp
10>  PoolManager.cpp
10>  QuestDef.cpp
10>  QuestHandler.cpp
10>  ReputationMgr.cpp
10>C:\Mangos\mangos\src\game\Reputation\ReputationMgr.cpp(106): warning C4800: 'uint32': forcing value to bool 'true' or 'false' (performance warning)
10>  DB2Stores.cpp
10>  DBCStores.cpp
10>  DBCStructure.cpp
10>  Opcodes.cpp
10>  SQLStorages.cpp
10>  WorldSession.cpp
10>  WorldSocket.cpp
10>  SkillDiscovery.cpp
10>  SkillExtraItems.cpp
10>  SocialMgr.cpp
10>  Spell.cpp
10>  SpellAuras.cpp
10>  SpellEffects.cpp
10>  SpellHandler.cpp
10>  SpellMgr.cpp
10>  UnitAuraProcHandler.cpp
10>  CharacterDatabaseCleaner.cpp
10>  PlayerDump.cpp
10>  TradeHandler.cpp
10>  BIH.cpp
10>  DynamicTree.cpp
10>  GameObjectModel.cpp
10>  MapTree.cpp
10>  ModelInstance.cpp
10>  TileAssembler.cpp
10>  VMapFactory.cpp
10>  VMapManager2.cpp
10>  WorldModel.cpp
10>  VoiceChatHandler.cpp
10>  Weather.cpp
10>  World.cpp
10>precompiled.obj : warning LNK4221: This object file does not define any previously undefined public symbols, so it will not be used by any link operation that consumes this library
10>  game.vcxproj -> C:\Mangos\mangos\bin\buildir\src\game\Release\game.lib
19>------ Build started: Project: WorldServer, Configuration: Release Win32 ------
19>  Building Custom Rule C:/Mangos/mangos/src/mangosd/CMakeLists.txt
19>  CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/mangosd/CMakeFiles/generate.stamp is up-to-date.
19>  CliRunnable.cpp
19>  MaNGOSsoap.cpp
19>  Main.cpp
19>  Master.cpp
19>  RASocket.cpp
19>  WorldRunnable.cpp
19>  soapC.cpp
19>  soapServer.cpp
19>LINK : fatal error LNK1104: cannot open file 'libboost_system-vc140-mt-x32-1_67.lib'
20>------ Build started: Project: ALL_BUILD, Configuration: Release Win32 ------
21>------ Skipped Build: Project: INSTALL, Configuration: Release Win32 ------
21>Project not selected to build for this solution configuration 
========== Build: 16 succeeded, 4 failed, 0 up-to-date, 1 skipped ==========
 

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