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[fixed] Stealth buged


Guest nikko

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Mangos Version: 9100

Custom Patches: 3.2.2a

SD2 Version: ScriptDev2 (for MaNGOS 9062+)

Database Name and Version: UDB 0.11.6 (386) for MaNGOS 8994 with SD2 SQL for rev. 1516

How it SHOULD work: Allows the rogue to sneak around, but reduces your speed by 30%. Lasts until cancelled. http://www.wowhead.com/?spell=1787

How it DOES work: When you enter stealth appears like a debuff and you can't go down stealth using stealth hability, only using attacks.

Sorry about my English, is a bit bad

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  • 3 weeks later...

Doesn't fix the issue for me, using mangos 9212 and SD2 1547 with UDB if that matters.

Level 11 Undead Rogue with Stealth Rank1 still gets spotted a mile away from lower level mobs. I found a post a while ago saying that Undead Rogues had an issue whereas other Races did not, I haven't tested this yet.

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Hey I'm sorry but not knowing how to apply the patch I do everything by hand , I changed the lines (it appears that it's not at the same place for me :) ) but after compilation it does no difference ;

I deleted this : -

  if (spellproto->EffectImplicitTargetA[effIndex] == TARGET_SELF ||
spellproto->EffectImplicitTargetA[effIndex] == TARGET_SELF2)

and changed by this

if ((spellproto->EffectImplicitTargetA[effIndex] == TARGET_SELF ||
spellproto->EffectImplicitTargetA[effIndex] == TARGET_SELF2) &&
spellproto->SpellFamilyName == SPELLFAMILY_GENERIC)

Am I doing it wrong ?

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