stfx
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Everything posted by stfx
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GJ. While we are at it I fixed the main menu at the top looking a bit better (this was something that was always bothering me): http://img52.imageshack.us/img52/1011/mangimp.jpg - as you can see at the top the menu items have different bg color than the whole bar - now they have the same - also the previous highlight color is not used in the design anywhere making it not look unified - now its the same as normal link color - additionally removed not needed color gradient of bg (the color difference is so small nobody will ever notice - not on this screenshot) - finally replaces all 4spaces with tabs diff --git a/mangos.css b/mangos.css index d885a60..414dc45 100644 --- a/mangos.css +++ b/mangos.css @@ -953,8 +953,7 @@ MAIN POSTS .pun .codebox pre code { padding: 0.5em; - white-space: normal; - width: 97%; + width: 97%; } .pun div[class*=codebox] pre code { @@ -1367,16 +1366,9 @@ COLOUR SCHEME /* Basic defaults and Common Items ----------------------------------------------------------------*/ -html { - background: #E3EEEB; -} - body { - background-color: #f0eee8; - color: #2e3436; - background-image: -webkit-gradient(linear, 50% 0%, 50% 100%, color-stop(0%, #f0eee8), color-stop(100%, #e3eeeb)); - background-image: -moz-linear-gradient(#f0eee8, #e3eeeb); - background-image: linear-gradient(#f0eee8, #e3eeeb); + background-color: #f0eee8; + color: #2e3436; } .pun { @@ -1414,7 +1406,7 @@ body { ----------------------------------------------------------------*/ #brdmenu { - background-color: #44699c; + background-color: #2F5D9C; background-image: -webkit-gradient(linear, 0% 0%, 0% 100%, color-stop(0%, #44699c), color-stop(100%, #2F5D9C)); background-image: -moz-linear-gradient(top, #44699c 0%, #2F5D9C 100%); background-image: linear-gradient(top, #44699c 0%, #2F5D9C 100%); @@ -1424,19 +1416,12 @@ body { } #brdmenu a, #brdmenu a:link, #brdmenu a:visited { - background-color: #104B9C; - background-image: -webkit-gradient(linear, 0% 0%, 0% 100%, color-stop(0%, #104B9C), color-stop(100%, #2F5D9C)); - background-image: -moz-linear-gradient(top, #104B9C 0%, #2F5D9C 100%); - background-image: linear-gradient(top, #104B9C 0%, #2F5D9C 100%); border-color: #fff; color: #d4dae2; } #brdmenu a:hover, #brdmenu a:active, #brdmenu a:focus { - background-color: #2F5D9C; - background-image: -webkit-gradient(linear, 0% 0%, 0% 100%, color-stop(0%, #2F5D9C), color-stop(100%, #08c)); - background-image: -moz-linear-gradient(top, #2F5D9C 0%, #08c 100%); - background-image: linear-gradient(top, #2F5D9C 0%, #08c 100%); + background-color: #22538a; border-color: #fff; color: #fff; } @@ -1504,7 +1489,7 @@ body { } .pun .blockpost .postfootright li strong { - color: #333; + color: #333; } .pun .postmsg, #punhelp code, #punhelp samp { @@ -1651,14 +1636,14 @@ body { ------------------------------------------------------------------------------*/ p[id='poweredby'] { - text-indent: -119988px; - overflow: hidden; - text-align: left; - background-image: url('/assets/img/button-fluxbb.png?1307819550'); - background-repeat: no-repeat; - background-position: 50% 50%; - width: 88px; - height: 31px; - display: inline-block; - float: left; + text-indent: -119988px; + overflow: hidden; + text-align: left; + background-image: url('/assets/img/button-fluxbb.png?1307819550'); + background-repeat: no-repeat; + background-position: 50% 50%; + width: 88px; + height: 31px; + display: inline-block; + float: left; } I think we should also display the text in code boxes with the "Courier New" font or one that has the same size for each symbol
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[patch] TARGET_SCRIPT_GAMEOBJECT (40) implicit target
stfx replied to a topic in ... under reviewOld
Was fixed in [8544]. Can anyone please test it? -
As DasBlub mentioned. Has been fixed in http://github.com/mangos/mangos/commit/a9405a180b4c3adff632dac46b67642f9524401a on One. Thanks PS: Arena buff event has also been correctly changed to 253 in [11106]
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Similar patch was added in [11035]. Thanks
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[fix]Endless Winter(Frost Fever/Chillblains cast on self)
stfx replied to a topic in ... under reviewOld
Was fixed in [9956] + [9965] I think? Can anyone confirm that, please? -
Alternative patch was added in [11450]. Thanks nonetheless
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Different patch was added in [11676] which fixed it. Thanks though
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[mangos-0.12][fix]Wound Poison Stacking effect.
stfx replied to Auntie Mangos's topic in ... rejectedOld
This has been fixed in One. Can't find the exact commit right now but probably related to spell proc backports from master. Thanks nonetheless -
Was fixed with alternative patch in [9871]. Thanks nonetheless
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Not needed anymore. Verified by the author himself
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This is no longer needed after all the grid improvement over the last 2 years. Verified by SilverIce. Thanks for contributing though
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[patch] implement SPLINEFLAG_TRAJECTORY (jump effect visual)
stfx replied to Auntie Mangos's topic in ... rejectedOld
Was correctly fixed in [11720] + [11754] with SilverIce's awesome spline system. Thanks for your work though - I am sure it helped SilverIce -
Was correctly fixed in [11720] + [11754] with SilverIce's awesome spline system
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[patch] Add Positive Spell Check Before Call Attackstart In Onspellhit()
stfx replied to a topic in ... rejectedOld
Was possibly fixed in [6622] or later. Thanks -
This was fixed in [6362] or later. Thanks for your work nonetheless
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Was fixed after https://github.com/mangos/mangos/commit/2436cd58f1e10c22e1f08badb15c8d4903db8a82 I guess? Can anyone confirm?
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[fix] Ice barrier spell power coef patch 3.0.2
stfx replied to Auntie Mangos's topic in ... acceptedOld
Was fixed in [8341]. Thanks -
Please take your time and only add one patch per thread with detailed explanation - otherwise reviewing is a nightmare. Anyways link is broken, patches are probably outdated and I guess Vladimir already added everything to repo that could be. Thanks for your work though
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Was fixed after https://github.com/mangos/mangos/commit/31012f88f844d535a34807284bd866f70cb95915 I guess? Can anyone confirm?
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Was fixed after https://github.com/mangos/mangos/commit/31012f88f844d535a34807284bd866f70cb95915 I guess? Can anyone confirm?
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bumped for Schmoozerd
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Even though I agree that mangos needs code cleanups its unfortunately not practical to use old cleanup patches because a lot of stuff has changed in the meantime. Our method so far is to cleanup stuff around a fix but maybe we should just throw in a few cleanup commits. Thanks for your work though - much appreciated
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No crash known, also what xeross said. Thanks though
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Alternative patch was added in [11666]. Thanks for your work though
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bump - with new cmake system now a FIND_READLINE macro is available, so if anybody has interest
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