stfx
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Everything posted by stfx
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[Discussion] Changes to db-scripts and condition system
stfx replied to Auntie Mangos's topic in OldCore modifications
How about making a php page? This way it doesn't depend on the OS -
Link works for me even with http - what browser are you using?
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In the log m_mapId = 4294967295 which is -1 represented in unsigned. Where exactly are you? Are your players allowed in non retail like areas?
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Fix actionbar problems with shapeshifting
stfx replied to Auntie Mangos's topic in ... under reviewOld
Great, it would be very useful if you can log whenever a packet is being sent with the new version but would not with the old one -
This modification/branch is being developed on master but Salja is actively backporting it to One. So yea, it works on the main branch as well as on One. Checkout Xfurry's link to get the newest version
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master as well as TC have m_CombatTimer = 5000 ... just saying.
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No, please dont. I really hate those forums where you need to get permission to post or something like that. Simply add a few random custom questions on register - this catches all spambots
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that if (markSpellId == 0 || debuffSpellId == 0) check kinda seems useless. How could they ever be zero? If the compile complains use case default: in stead of case 37125:
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Hopefully fixed after https://github.com/xfurry/mangos/commit/e3dea09af89fff7502834f18eac9e63606a3d148
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WoWWiki is wrong, maybe it was like that in vanilla but I am 100% sure that this patch is correct for TBC or higher
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Yeah nothing changed so far. This is getting ridiculous
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Thanks for the contributions, pushed those and a few other changes. This hopefully fixes compile for gcc / cmake
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If you would look at the comment in gameobject.h you would see that it says that we should define a generic enum for both cases as they have practically the same use for BG and OPvP. Btw I did not know that the current implementation would cause compile issues with some platforms
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The variable m_isunderwater was removed and replaced by m_MirrorTimerFlags (and kinda by m_MirrorTimerFlagsLast) in the new map format commit: https://github.com/mangos/mangos/commit/485cb0cd34d47b68b098574060ce48379e6608e0 diff --git a/src/game/Player.h b/src/game/Player.h index 836baf2..6fc9d58 100644 --- a/src/game/Player.h +++ b/src/game/Player.h @@ -68,7 +68,7 @@ enum SpellModType SPELLMOD_PCT = 108 // SPELL_AURA_ADD_PCT_MODIFIER }; -// 2^n values, Player::m_isunderwater is a bitmask. These are mangos internal values, they are never send to any client +// 2^n internal values, they are never sent to the client enum PlayerUnderwaterState { UNDERWATER_NONE = 0x00,
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Actually the yell range depends on the grid system which its by default 120 yards in the instances as defined in the config file by Visibility.Distance.Instances = 120. The thing is on retail the yell range is about 300yards as written on http://www.wowwiki.com/Chat - atleast for players that is...
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Fixed in [s1451]. Thanks
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Fixed in [s1448]
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Rejected as it will be backported someday
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[MaNGOS-One][Patch] Fixed some GCC compiler warnings
stfx replied to evilatwow's topic in ... under reviewOld
Stuff like this should definately be patched against master because its in no way only One related as they have the same related code. And therefore should be reviewed by master devs -
[MaNGOS-One][Patch] Guild bank log: don't log item moves in guild bank
stfx replied to evilatwow's topic in ... acceptedOld
Thanks. I took the liberty of applying your patch to mangos master without any code cleanups to make code review easier. While code cleanups are usually nice there is a lot more to be changed there like removing whitespaces within brackets, using camelCase, using type* varName instead of type * varName, and so on which can be done by a dev easily... http://pastebin.com/AUXq544M -
[One] Server crashes on Windows + reason/workaround
stfx replied to evilatwow's topic in OldBug reports
Pushed to One in [s1431]. Still waiting for https://gist.github.com/1301721 to be added to master -
Difference between GetObjectGuid and GetPackGUID
stfx replied to terrorio's topic in OldGeneral discussion
yes, a normal guid is always 8bytes while a packed one is between 1 and 9 (I think?). Meaning that it can break the whole packet if you use the wrong one -
[fix] Arena auto distribution points time delaying problem
stfx replied to a topic in ... rejectedOld
Alternative patch to fix the problem was added in [11641]. Thanks contributing -
Should be fixed as of [10046]. Can anyone confirm?
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Alternative patch was added in [11039] which fixed this problem. Thanks nonetheless
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