The_Game_Master
Members-
Posts
330 -
Joined
-
Last visited
Never -
Donations
0.00 GBP
Content Type
Profiles
Bug Tracker
Wiki
Release Notes
Forums
Downloads
Blogs
Events
Everything posted by The_Game_Master
-
Try reverting to 9453 and try again. I think it's related to 9454 or all the patches you added. You should use clean cores to test. I use a modifyed version myself, but not when testing. Edit: Ok, i can confirm, bug still exists in latest revision.
-
+1 on slackware
-
30 secs to 30 minutes uptime. There are around 12 crash problems in the latest revision. The waypoint related one is the worst.
-
If you make a patch i can give it a quick test. But i don't think that's the source.
-
Good one, congrats. Question: what is "data << uint32(0x9f3) << uint32(1); // 9" ? I know i bumped into it before.
-
Crash implemented in 9400-9401 if you didn't know until now. I'm trying to reproduce it for 3 hours now. First time it crashed i forgot to record the method, and now ... it's just pissing me off.
-
I managed to crash it without SD2 a couple of hours ago. Just plain mangos. I don't think it's SD2 related. And if it is, as vladimir said "fix the script".
-
Are you saying that the current problem can't be solved in the current core ST state?
-
Any ideeas?
-
No, the hack definetly won't help. It crashes in ByteBuffer later as stated in post #11. Help!
-
Program received signal SIGSEGV, Segmentation fault. [switching to Thread 0x7f0760cb4950 (LWP 26856)] 0x0000000000772fc2 in ByteBuffer::read<unsigned long> (this=0x7f073fea9780, pos=0) at ../../../src/game/../shared/ByteBuffer.h:284 284 T val = *((T const*)&_storage[pos]); (gdb) bt #0 0x0000000000772fc2 in ByteBuffer::read<unsigned long> (this=0x7f073fea9780, pos=0) at ../../../src/game/../shared/ByteBuffer.h:284 #1 0x0000000000772ffc in ByteBuffer::read<unsigned long> (this=0x7f073fea9780) at ../../../src/game/../shared/ByteBuffer.h:275 #2 0x0000000000773031 in ByteBuffer::operator>> (this=0x7f073fea9780, value=@0x7f0760cb3e68) at ../../../src/game/../shared/ByteBuffer.h:188 #3 0x0000000000b44aed in WorldSession::HandleSetSelectionOpcode (this=0x1bf8990, recv_data=@0x7f073fea9780) at ../../../src/game/MiscHandler.cpp:402 #4 0x0000000000ab52ff in WorldSession::Update (this=0x1bf8990) at ../../../src/game/WorldSession.cpp:186 #5 0x0000000000aa91aa in World::UpdateSessions (this=0x7f0764007dc0, diff=82) at ../../../src/game/World.cpp:1813 #6 0x0000000000aa93e5 in World::Update (this=0x7f0764007dc0, diff=82) at ../../../src/game/World.cpp:1366 #7 0x000000000074fac3 in WorldRunnable::run (this=0x16c37d0) at ../../../src/mangosd/WorldRunnable.cpp:60 #8 0x0000000000b5b61a in ACE_Based::Thread::ThreadTask (param=0x16c37d0) at ../../../src/shared/Threading.cpp:183 #9 0x00007f0769fc43a0 in start_thread () from /lib64/libpthread.so.0 #10 0x00007f0769895bdd in clone () from /lib64/libc.so.6 (gdb) Only your patch. Edit: I got a feeling you're not using freeze detector?
-
Rev: 9424 Patches: ONLY SD2 Program received signal SIGSEGV, Segmentation fault. [switching to Thread 0x7f36c7a9b950 (LWP 22450)] 0x0000000000813384 in ByteBuffer::read<unsigned char> (this=0x7f36ba64d760, pos=0) at ../../../src/shared/ByteBuffer.h:284 284 T val = *((T const*)&_storage[pos]); (gdb) bt #0 0x0000000000813384 in ByteBuffer::read<unsigned char> (this=0x7f36ba64d760, pos=0) at ../../../src/shared/ByteBuffer.h:284 #1 0x0000000000841824 in ByteBuffer::read<unsigned char> (this=0x7f36ba64d760) at ../../../src/game/../shared/ByteBuffer.h:275 #2 0x0000000000841859 in ByteBuffer::operator>> (this=0x7f36ba64d760, value=@0x7f36c7a9ad33) at ../../../src/game/../shared/ByteBuffer.h:170 #3 0x0000000000a02196 in ByteBuffer::readPackGUID (this=0x7f36ba64d760, guid=@0x7f36c7a9ae38) at ../../../src/game/../shared/ByteBuffer.h:305 #4 0x0000000000b08683 in WorldSession::HandleMovementOpcodes (this=0x117fbfd0, recv_data=@0x7f36ba64d760) at ../../../src/game/MovementHandler.cpp:239 #5 0x0000000000aa60b3 in WorldSession::Update (this=0x117fbfd0) at ../../../src/game/WorldSession.cpp:186 #6 0x0000000000a99f5e in World::UpdateSessions (this=0xfb8980, diff=86) at ../../../src/game/World.cpp:1813 #7 0x0000000000a9a199 in World::Update (this=0xfb8980, diff=86) at ../../../src/game/World.cpp:1366 #8 0x0000000000741023 in WorldRunnable::run (this=0xdfd2ad0) at ../../../src/mangosd/WorldRunnable.cpp:60 #9 0x0000000000b4c2c2 in ACE_Based::Thread::ThreadTask (param=0xdfd2ad0) at ../../../src/shared/Threading.cpp:183 #10 0x00007f36d1f673a0 in start_thread () from /lib64/libpthread.so.0 #11 0x00007f36d1838bdd in clone () from /lib64/libc.so.6 (gdb) bt full #0 0x0000000000813384 in ByteBuffer::read<unsigned char> (this=0x7f36ba64d760, pos=0) at ../../../src/shared/ByteBuffer.h:284 val = 0 '\\0' #1 0x0000000000841824 in ByteBuffer::read<unsigned char> (this=0x7f36ba64d760) at ../../../src/game/../shared/ByteBuffer.h:275 r = 0 '\\0' #2 0x0000000000841859 in ByteBuffer::operator>> (this=0x7f36ba64d760, value=@0x7f36c7a9ad33) at ../../../src/game/../shared/ByteBuffer.h:170 No locals. #3 0x0000000000a02196 in ByteBuffer::readPackGUID (this=0x7f36ba64d760, guid=@0x7f36c7a9ae38) at ../../../src/game/../shared/ByteBuffer.h:305 guidmark = 0 '\\0' #4 0x0000000000b08683 in WorldSession::HandleMovementOpcodes (this=0x117fbfd0, recv_data=@0x7f36ba64d760) at ../../../src/game/MovementHandler.cpp:239 opcode = 218 mover = (class Unit *) 0x7f36bfbd3000 plMover = (class Player *) 0x7f36bfbd3000 guid = 0 movementInfo = {moveFlags = 0, moveFlags2 = 0, time = 3560677440, pos = {x = 4.56346858e-41, y = -1.57615796e-28, z = 4.59163468e-41, o = -2.04860581e+12}, t_guid = 139873254750544, t_pos = {x = 1.0632928e-38, y = 0, z = 2.01754836e-28, o = 0}, t_time = 293585136, t_seat = 0 '\\0', t_time2 = 3349786112, s_pitch = 4.56346858e-41, fallTime = 7587935, j_velocity = 0, j_sinAngle = 2.01754643e-28, j_cosAngle = 0, j_xyspeed = 2.01754065e-28, u_unk1 = 0} data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 139873254747680, _wpos = 11149956, _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xb905f268 <Address 0xb905f268 out of bounds>, _M_finish = 0x7f36c7a9ae70 "", _M_end_of_storage = 0x7f36c7a9ae40 "\\200®©Ç6\\177"}}, <No data fields>}}, m_opcode = 8865} #5 0x0000000000aa60b3 in WorldSession::Update (this=0x117fbfd0) at ../../../src/game/WorldSession.cpp:186 opHandle = (OpcodeHandler &) @0xf649a0: {name = 0xbfc270 "MSG_MOVE_SET_FACING", status = STATUS_LOGGEDIN, handler = 0xb0856e <WorldSession::HandleMovementOpcodes(WorldPacket&)>} packet = (WorldPacket *) 0x7f36ba64d760 currTime = 139873254748080 #6 0x0000000000a99f5e in World::UpdateSessions (this=0xfb8980, diff=86) at ../../../src/game/World.cpp:1813 itr = {<std::tr1::__detail::_Hashtable_iterator_base<std::Pair<const unsigned int, WorldSession*>, false>> = {_M_cur_node = 0x7f36ba900570, _M_cur_bucket = 0x7f368dabcf48}, <No data fields>} next = {<std::tr1::__detail::_Hashtable_iterator_base<std::Pair<const unsigned int, WorldSession*>, false>> = {_M_cur_node = 0x7f369f875150, _M_cur_bucket = 0x7f368dabcf68}, <No data fields>} sess = (WorldSession *) 0xa93efa #7 0x0000000000a9a199 in World::Update (this=0xfb8980, diff=86) at ../../../src/game/World.cpp:1366 No locals. #8 0x0000000000741023 in WorldRunnable::run (this=0xdfd2ad0) at ../../../src/mangosd/WorldRunnable.cpp:60 diff = 86 realCurrTime = 3984807549 realPrevTime = 3984807463 prevSleepTime = 34 #9 0x0000000000b4c2c2 in ACE_Based::Thread::ThreadTask (param=0xdfd2ad0) at ../../../src/shared/Threading.cpp:183 _task = (class ACE_Based::Runnable *) 0xdfd2ad0 #10 0x00007f36d1f673a0 in start_thread () from /lib64/libpthread.so.0 ---Type <return> to continue, or q <return> to quit--- No symbol table info available. #11 0x00007f36d1838bdd in clone () from /lib64/libc.so.6 No symbol table info available. (gdb)
-
Rev: 9424 Program received signal SIGSEGV, Segmentation fault. [switching to Thread 0x7f6216ffd950 (LWP 16617)] 0x00000000007400ba in FreezeDetectorRunnable::run (this=0x14b7200) at ../../../src/mangosd/Master.cpp:108 108 *((uint32 volatile*)NULL) = 0; // bang crash (gdb) bt #0 0x00000000007400ba in FreezeDetectorRunnable::run (this=0x14b7200) at ../../../src/mangosd/Master.cpp:108 #1 0x0000000000b4c2c2 in ACE_Based::Thread::ThreadTask (param=0x14b7200) at ../../../src/shared/Threading.cpp:183 #2 0x00007f62317e03a0 in start_thread () from /lib64/libpthread.so.0 #3 0x00007f62310b1bdd in clone () from /lib64/libc.so.6 (gdb) bt full #0 0x00000000007400ba in FreezeDetectorRunnable::run (this=0x14b7200) at ../../../src/mangosd/Master.cpp:108 curtime = 3983298290 #1 0x0000000000b4c2c2 in ACE_Based::Thread::ThreadTask (param=0x14b7200) at ../../../src/shared/Threading.cpp:183 _task = (class ACE_Based::Runnable *) 0x14b7200 #2 0x00007f62317e03a0 in start_thread () from /lib64/libpthread.so.0 No symbol table info available. #3 0x00007f62310b1bdd in clone () from /lib64/libc.so.6 No symbol table info available.
-
And another crash here: Backtrace: http://pastebin.com/m3e1cc893 Full backtrace: http://pastebin.com/m2d8cccf2 Thread apply all bt full: http://pastebin.com/m58896e80 info threads: http://pastebin.com/mf056c8c If you need more info just ask. P.S. Sorry for double post, edit is making problems again. No aditional patches btw, just sd2. Uptime ~2 minutes.
-
Revision: 9424 Patches: SD2 and nothing else CFLAGS="-O0 -m64 -pipe -DFD_SETSIZE=4096 -march=core2 -g3" \\ Backtrace: Program received signal SIGSEGV, Segmentation fault. [switching to Thread 0x7f5fe88ae950 (LWP 13825)] 0x0000000000a8cae2 in std::vector<WaypointNode, std::allocator<WaypointNode> >::size (this=0x0) at /usr/lib64/gcc/x86_64-slackware-linux/4.3.3/../../../../include/c++/4.3.3/bits/stl_vector.h:485 485 { return size_type(this->_M_impl._M_finish - this->_M_impl._M_start); } (gdb) bt #0 0x0000000000a8cae2 in std::vector<WaypointNode, std::allocator<WaypointNode> >::size (this=0x0) at /usr/lib64/gcc/x86_64-slackware-linux/4.3.3/../../../../include/c++/4.3.3/bits/stl_vector.h:485 warning: (Internal error: pc 0xa918c4 in read in psymtab, but not in symtab.) warning: (Internal error: pc 0xa918c4 in read in psymtab, but not in symtab.) #1 0x0000000000a918c5 in std::vector<WaypointNode, std::allocator<WaypointNode> >::_M_range_check (this=warning: (Internal error: pc 0xa918c4 in read in psymtab, bu t not in symtab.) warning: (Internal error: pc 0xa918ac in read in psymtab, but not in symtab.) warning: (Internal error: pc 0xa918c4 in read in psymtab, but not in symtab.) 0x0, __n=warning: (Internal error: pc 0xa918c4 in read in psymtab, but not in symtab.) 1) at /usr/lib64/gcc/x86_64-slackware-linux/4.3.3/../../../../include/c++/4.3.3/bits/stl_vector.h:585 warning: (Internal error: pc 0xa918f8 in read in psymtab, but not in symtab.) warning: (Internal error: pc 0xa918f8 in read in psymtab, but not in symtab.) #2 0x0000000000a918f9 in std::vector<WaypointNode, std::allocator<WaypointNode> >::at (this=warning: (Internal error: pc 0xa918f8 in read in psymtab, but not in sym tab.) warning: (Internal error: pc 0xa918dc in read in psymtab, but not in symtab.) warning: (Internal error: pc 0xa918f8 in read in psymtab, but not in symtab.) 0x0, __n=warning: (Internal error: pc 0xa918f8 in read in psymtab, but not in symtab.) 1) at /usr/lib64/gcc/x86_64-slackware-linux/4.3.3/../../../../include/c++/4.3.3/bits/stl_vector.h:604 #3 0x0000000000a8fba4 in WaypointMovementGenerator<Creature>::Update (this=0x42f6220, creature=@0x4ae0c60, diff=@0x7f5fe88ada64) at ../../../src/game/WaypointMovementGenerator.cpp:248 #4 0x0000000000adc48b in MovementGeneratorMedium<Creature, WaypointMovementGenerator<Creature> >::Update (this=0x42f6220, u=@0x4ae0c60, time_diff=@0x7f5fe88ada64) at ../../../src/game/MovementGenerator.h:84 #5 0x00000000008c6e8f in MotionMaster::UpdateMotion (this=0x4ae2570, diff=484) at ../../../src/game/MotionMaster.cpp:83 #6 0x0000000000a7d797 in Unit::Update (this=0x4ae0c60, p_time=484) at ../../../src/game/Unit.cpp:357 #7 0x00000000007b172c in Creature::Update (this=0x4ae0c60, diff=484) at ../../../src/game/Creature.cpp:456 #8 0x00000000008ae615 in MaNGOS::ObjectUpdater::Visit (this=0x7f5fe88adea0, m=@0x4965800) at ../../../src/game/GridNotifiersImpl.h:48 #9 0x00000000008b3610 in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0x7f5fe88adea0, c=@0x4965800) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:47 #10 0x00000000008bd69c in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0x7f5fe88adea0, c=@0x4965800) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:53 #11 0x00000000008bd6dd in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > ( v=@0x7f5fe88adea0, c=@0x49657d0) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:54 #12 0x00000000008bd704 in VisitorHelper<MaNGOS::ObjectUpdater, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > ( v=@0x7f5fe88adea0, c=@0x49657d0) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:60 #13 0x00000000008bd726 in TypeContainerVisitor<MaNGOS::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corps e, TypeNull> > > > > >::Visit (this=0x7f5fe88ade90, c=@0x49657d0) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:71 #14 0x00000000008bd745 in Grid<Player, TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > >, TypeList<GameObject, TypeList<Creature, TypeList<DynamicOb ject, TypeList<Corpse, TypeNull> > > >, MaNGOS::SingleThreaded<Player> >::Visit<MaNGOS::ObjectUpdater> (this=0x49657d0, visitor=@0x7f5fe88ade90) at ../../../src/game/../framework/GameSystem/Grid.h:89 #15 0x00000000008bd77d in NGrid<8u, Player, TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > >, TypeList<GameObject, TypeList<Creature, TypeList<Dyna micObject, TypeList<Corpse, TypeNull> > > >, MaNGOS::SingleThreaded<Player> >::Visit<MaNGOS::ObjectUpdater, TypeList<GameObject, TypeList<Creature, TypeList<DynamicO bject, TypeList<Corpse, TypeNull> > > > > (this=0x4962580, x=@0x7f5fe88adccc, y=@0x7f5fe88adcc8, visitor=@0x7f5fe88ade90) at ../../../src/game/../framework/GameSystem/NGrid.h:139 #16 0x00000000008c081a in Map::Visit<MaNGOS::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNul l> > > > > > (this=0x7f5fd153df00, cell=@0x7f5fe88ade20, visitor=@0x7f5fe88ade90) at ../../../src/game/Map.h:614 #17 0x00000000008c0880 in Cell::Visit<MaNGOS::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNu ll> > > > > > (this=0x7f5fe88ade20, standing_cell=@0x7f5fe88ade30, visitor=@0x7f5fe88ade90, m=@0x7f5fd153df00) at ../../../src/game/CellImpl.h:46 #18 0x00000000008aa8fa in Map::Update (this=0x7f5fd153df00, t_diff=@0x7f5fe88adfdc) at ../../../src/game/Map.cpp:641 #19 0x00000000008c412d in MapManager::Update (this=0x7f5fd14d1400, diff=389) at ../../../src/game/MapManager.cpp:265 #20 0x0000000000a9a395 in World::Update (this=0x7f5fe4008e40, diff=389) at ../../../src/game/World.cpp:1405 #21 0x0000000000741023 in WorldRunnable::run (this=0x7f5fd3697580) at ../../../src/mangosd/WorldRunnable.cpp:60 #22 0x0000000000b4c2c2 in ACE_Based::Thread::ThreadTask (param=0x7f5fd3697580) at ../../../src/shared/Threading.cpp:183 #23 0x00007f5fec7f53a0 in start_thread () from /lib64/libpthread.so.0 #24 0x00007f5fec0c6bdd in clone () from /lib64/libc.so.6 (gdb)
-
Can you test 9400 as well so we can see if the problem is in 9400 or 9401?
-
One of the fallowing changes caused this crash to appear: 9400, 9401, 9405 or 9407. They all contain alot of content related to movement so i can't put my finger on one.
-
I got ytdb 535 and it's crashing like hell. I don't think it's database related togh. And another one: Program received signal SIGSEGV, Segmentation fault. [switching to Thread 0x7f2403d7c950 (LWP 701)] std::vector<WaypointNode, std::allocator<WaypointNode> >::at (this=0x0, __n=1) at /usr/lib64/gcc/x86_64-slackware-linux/4.3.3/../../../../include/c++/4.3.3/bits/stl_vector.h:485 485 { return size_type(this->_M_impl._M_finish - this->_M_impl._M_start); } (gdb) info program Using the running image of child Thread 0x7f2403d7c950 (LWP 701). Program stopped at 0x7669b4. It stopped with signal SIGSEGV, Segmentation fault. (gdb) bt #0 std::vector<WaypointNode, std::allocator<WaypointNode> >::at (this=0x0, __n=1) at /usr/lib64/gcc/x86_64-slackware-linux/4.3.3/../../../../include/c++/4.3.3/bits/stl_vector.h:485 #1 0x00000000007665d8 in WaypointMovementGenerator<Creature>::Update (this=0x7f23a3460de0, creature=@0xa422cf0, diff=<value optimized out>) at ../../../src/game/WaypointMovementGenerator.cpp:248 #2 0x00000000005fee8f in MotionMaster::UpdateMotion (this=0xa4246c8, diff=121) at ../../../src/game/MotionMaster.cpp:83 #3 0x0000000000521ceb in Creature::Update (this=0xa422cf0, diff=121) at ../../../src/game/Creature.cpp:456 #4 0x00000000005f3f86 in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0x7f2403d7bfa0, c=<value optimized out>) at ../../../src/game/GridNotifiersImpl.h:47 #5 0x00000000005f3723 in Map::Update (this=0x7f23ed6e2af0, t_diff=@0x7f2403d7bffc) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:53 #6 0x00000000005fd3c7 in MapManager::Update (this=0x7f23ed29f660, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:265 #7 0x00000000007706a4 in World::Update (this=0xb99ca0, diff=43) at ../../../src/game/World.cpp:1408 #8 0x00000000004d9a20 in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60 #9 0x000000000081422c in ACE_Based::Thread::ThreadTask (param=0x0) at ../../../src/shared/Threading.cpp:183 #10 0x00007f24076673a0 in start_thread () from /lib64/libpthread.so.0 #11 0x00007f2406f38bdd in clone () from /lib64/libc.so.6 (gdb) bt full #0 std::vector<WaypointNode, std::allocator<WaypointNode> >::at (this=0x0, __n=1) at /usr/lib64/gcc/x86_64-slackware-linux/4.3.3/../../../../include/c++/4.3.3/bits/stl_vector.h:485 No locals. #1 0x00000000007665d8 in WaypointMovementGenerator<Creature>::Update (this=0x7f23a3460de0, creature=@0xa422cf0, diff=<value optimized out>) at ../../../src/game/WaypointMovementGenerator.cpp:248 traveller = {i_traveller = @0xa422cf0} #2 0x00000000005fee8f in MotionMaster::UpdateMotion (this=0xa4246c8, diff=121) at ../../../src/game/MotionMaster.cpp:83 __PRETTY_FUNCTION__ = "void MotionMaster::UpdateMotion(uint32)" #3 0x0000000000521ceb in Creature::Update (this=0xa422cf0, diff=121) at ../../../src/game/Creature.cpp:456 No locals. #4 0x00000000005f3f86 in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0x7f2403d7bfa0, c=<value optimized out>) at ../../../src/game/GridNotifiersImpl.h:47 No locals. #5 0x00000000005f3723 in Map::Update (this=0x7f23ed6e2af0, t_diff=@0x7f2403d7bffc) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:53 cell = {data = {Part = {grid_x = 44, grid_y = 32, cell_x = 4, cell_y = 0, nocreate = 1, reserved = 16}, All = 553666604}} y = 256 x = 356 plr = <value optimized out> area = {right_offset = 2, left_offset = 1, upper_offset = 1, lower_offset = 1} updater = {i_timeDiff = 121} grid_object_update = {i_visitor = @0x7f2403d7bfa0} world_object_update = {i_visitor = @0x7f2403d7bfa0} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #6 0x00000000005fd3c7 in MapManager::Update (this=0x7f23ed29f660, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:265 No locals. #7 0x00000000007706a4 in World::Update (this=0xb99ca0, diff=43) at ../../../src/game/World.cpp:1408 No locals. #8 0x00000000004d9a20 in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60 diff = 43 realCurrTime = 3880394286 realPrevTime = <value optimized out> prevSleepTime = 41 #9 0x000000000081422c in ACE_Based::Thread::ThreadTask (param=0x0) at ../../../src/shared/Threading.cpp:183 _task = (class ACE_Based::Runnable *) 0x315b540 #10 0x00007f24076673a0 in start_thread () from /lib64/libpthread.so.0 No symbol table info available. #11 0x00007f2406f38bdd in clone () from /lib64/libc.so.6 No symbol table info available. (gdb)
-
Could use a rerwite since this are mangos forums. 10>..\\..\\src\\game\\Unit.cpp(2044) : warning C4018: '<' : signed/unsigned mismatch 10>..\\..\\src\\game\\Unit.cpp(2151) : warning C4018: '<' : signed/unsigned mismatch 10>..\\..\\src\\game\\Unit.cpp(5949) : warning C4018: '>' : signed/unsigned mismatch
-
Try this one, i got it last night. I know i know, compression ... i'll try to get a better one today. [switching to Thread 0x7fa607eab950 (LWP 15836)] 0x00000000007661ab in WaypointMovementGenerator<Creature>::Update (this=0x7fa59b1c9160, creature=@0x7fa5abdf5fb0, diff=@0x7fa607eaad9c) at ../../../src/game/WaypointMovementGenerator.cpp:171 171 if (!i_hasDone[idx]) (gdb) Using the running image of child Thread 0x7fa607eab950 (LWP 15836). Program stopped at 0x7661ab. It stopped with signal SIGSEGV, Segmentation fault. (gdb) #0 0x00000000007661ab in WaypointMovementGenerator<Creature>::Update (this=0x7fa59b1c9160, creature=@0x7fa5abdf5fb0, diff=@0x7fa607eaad9c) at ../../../src/game/WaypointMovementGenerator.cpp:171 #1 0x00000000005fee8f in MotionMaster::UpdateMotion (this=0x7fa5abdf7988, diff=112) at ../../../src/game/MotionMaster.cpp:83 #2 0x0000000000521ceb in Creature::Update (this=0x7fa5abdf5fb0, diff=112) at ../../../src/game/Creature.cpp:456 #3 0x00000000005f3f86 in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0x7fa607eaaf50, c=<value optimized out>) at ../../../src/game/GridNotifiersImpl.h:47 #4 0x00000000005f3723 in Map::Update (this=0x7fa5abd5b910, t_diff=@0x7fa607eaaffc) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:53 #5 0x00000000005f3ce9 in InstanceMap::Update (this=0x7fa59b1c91b0, t_diff=@0x0) at ../../../src/game/Map.cpp:2474 #6 0x00000000007cd449 in MapInstanced::Update (this=0x7fa5f3e70bc0, t=@0x7fa607eaaffc) at ../../../src/game/MapInstanced.cpp:63 #7 0x00000000005fd3c7 in MapManager::Update (this=0x7fa5f17eb050, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:265 #8 0x00000000007706a4 in World::Update (this=0xb99c70, diff=112) at ../../../src/game/World.cpp:1408 #9 0x00000000004d9a20 in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60 #10 0x000000000081422c in ACE_Based::Thread::ThreadTask (param=0x7fa59b1c91b0) at ../../../src/shared/Threading.cpp:183 #11 0x00007fa60b7963a0 in start_thread () from /lib64/libpthread.so.0 #12 0x00007fa60b067bdd in clone () from /lib64/libc.so.6 (gdb) bt full #0 0x00000000007661ab in WaypointMovementGenerator<Creature>::Update (this=0x7fa59b1c9160, creature=@0x7fa5abdf5fb0, diff=@0x7fa607eaad9c) at ../../../src/game/WaypointMovementGenerator.cpp:171 idx = <value optimized out> traveller = {i_traveller = @0x7fa5abdf5fb0} #1 0x00000000005fee8f in MotionMaster::UpdateMotion (this=0x7fa5abdf7988, diff=112) at ../../../src/game/MotionMaster.cpp:83 __PRETTY_FUNCTION__ = "void MotionMaster::UpdateMotion(uint32)" #2 0x0000000000521ceb in Creature::Update (this=0x7fa5abdf5fb0, diff=112) at ../../../src/game/Creature.cpp:456 No locals. #3 0x00000000005f3f86 in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0x7fa607eaaf50, c=<value optimized out>) at ../../../src/game/GridNotifiersImpl.h:47 No locals. #4 0x00000000005f3723 in Map::Update (this=0x7fa5abd5b910, t_diff=@0x7fa607eaaffc) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:53 cell = {data = {Part = {grid_x = 34, grid_y = 33, cell_x = 7, cell_y = 7, nocreate = 1, reserved = 16}, All = 555513954}} y = 271 x = 279 plr = <value optimized out> area = {right_offset = 2, left_offset = 1, upper_offset = 2, lower_offset = 2} updater = {i_timeDiff = 112} grid_object_update = {i_visitor = @0x7fa607eaaf50} world_object_update = {i_visitor = @0x7fa607eaaf50} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #5 0x00000000005f3ce9 in InstanceMap::Update (this=0x7fa59b1c91b0, t_diff=@0x0) at ../../../src/game/Map.cpp:2474 No locals. #6 0x00000000007cd449 in MapInstanced::Update (this=0x7fa5f3e70bc0, t=@0x7fa607eaaffc) at ../../../src/game/MapInstanced.cpp:63 i = {<std::tr1::__detail::_Hashtable_iterator_base<std::Pair<const unsigned int, Map*>, false>> = {_M_cur_node = 0x7fa5ab959190, _M_cur_bucket = 0x7fa5f3e8b110}, <No data fields>} #7 0x00000000005fd3c7 in MapManager::Update (this=0x7fa5f17eb050, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:265 No locals. #8 0x00000000007706a4 in World::Update (this=0xb99c70, diff=112) at ../../../src/game/World.cpp:1408 No locals. #9 0x00000000004d9a20 in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60 diff = 112 realCurrTime = 3803857595 realPrevTime = <value optimized out> prevSleepTime = 0 #10 0x000000000081422c in ACE_Based::Thread::ThreadTask (param=0x7fa59b1c91b0) at ../../../src/shared/Threading.cpp:183 _task = (class ACE_Based::Runnable *) 0x7fa5f36a37f0 #11 0x00007fa60b7963a0 in start_thread () from /lib64/libpthread.so.0 No symbol table info available. #12 0x00007fa60b067bdd in clone () from /lib64/libc.so.6 No symbol table info available. (gdb)
-
9348, just moves around some SQL files. You're sure, you're on the right track?
-
I guess the screen when you press O and click Raid.
-
I tested this talent recently. And worked without a problem. The test was done using some low lvl weapon and no gear on the character. Then used hunter's mark and shoot again. The damage visibly increased.
-
[9380] and [9382] [fix] Missing commands in 'command' db table
The_Game_Master replied to a topic in ... acceptedOld
I allso noticed this. Good job. -
First update your revision. Then stop using optimization. Lines like "(this=<value optimized out>)" should not be in a backtrace if you want to find the problem.
Contact Us
To contact us
click here
You can also email us at [email protected]
Privacy Policy | Terms & Conditions
You can also email us at [email protected]
Privacy Policy | Terms & Conditions
Copyright © getMaNGOS. All rights Reserved.
This website is in no way associated with or endorsed by Blizzard Entertainment®
This website is in no way associated with or endorsed by Blizzard Entertainment®