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waza123

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Posts posted by waza123

  1. Core: 9465

    YTDB: 536

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  0xb76458c0 in malloc_consolidate () from /lib/libc.so.6
    #0  0xb76458c0 in malloc_consolidate () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb76479da in _int_malloc () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb76497cd in malloc () from /lib/libc.so.6
    No symbol table info available.
    #3  0xb7824307 in operator new () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #4  0x08260ea7 in std::vector<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*, std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >::reserve (this=0xa23ff06c, __n=193) at /usr/lib/gcc/i486-slackware-linux/4.2.4/../../../../include/c++/4.2.4/ext/new_allocator.h:91
           __tmp = <value optimized out>
    #5  0x082495ff in Map::SendObjectUpdates (this=0x6448fd88) at /usr/lib/gcc/i486-slackware-linux/4.2.4/../../../../include/c++/4.2.4/ext/hashtable.h:580
           update_players = {_M_ht = {
       _M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> > >> = {<No data fields>}, <No data fields>},
       _M_hash = {<No data fields>}, _M_equals = {<> = {<No data fields>}, <No data fields>}, _M_get_key = {<> = {<No data fields>}, <No data fields>},
       _M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >> = {
           _M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>},
       _M_num_elements = 0}}
           packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 2722099708, _wpos = 1682505096,
       _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xa23ff078 "",
             _M_finish = 0x825f0b6 "\\213C\\004\\203д\\020\\213\\020\\205рuч\\215eЬ[^]ц\\220\\220\\220\\220\\220\\220\\220U\\211Е]ц", '\\220' <repeats 11 times>, "U\\211Е]ц", '\\220' <repeats 11 times>, "U\\211Е1ю]ц\\220\\220\\220\\220\\220\\220\\220\\220\\220U\\211Е1ю]ц\\220\\220\\220\\220\\220\\220\\220\\220\\220U\\211ЕVS\\213u\\b\\213]\\f\\203Л\\bSVХкЪЪЪ\\203д\\020\\205юt\\024\\215eЬ[^]ц\\215І", _M_end_of_storage = 0x644cf050 "╗\\212P\\b\\t"}}, <No data fields>}}, m_opcode = 110}
    #6  0x0825d7fc in Map::Update (this=0x6448fd88, t_diff=@0xa23ff2a8) at ../../../src/game/Map.cpp:698
           cell = {data = {Part = {grid_x = 7, grid_y = 0, cell_x = 0, cell_y = 0, nocreate = 0, reserved = 0}, All = 7}}
           cell_id = 1119092736
           y = 2722099792
           x = 1114024619
           obj = <value optimized out>
           updater = {i_timeDiff = 110}
           __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #7  0x0825e215 in InstanceMap::Update (this=0x6448fd88, t_diff=@0xa23ff2a8) at ../../../src/game/Map.cpp:2520
    No locals.
    #8  0x0845a39f in MapInstanced::Update (this=0x6447dc28, t=@0xa23ff2a8) at ../../../src/game/MapInstanced.cpp:63
           i = {_M_cur = 0x66c014f8, _M_ht = 0x6448dd70}
    #9  0x0826b221 in MapManager::Update (this=0xa5c981f8, diff=24) at ../../../src/game/MapManager.cpp:265
           iter = {_M_cur = 0x649dcd08, _M_ht = 0xa5c98240}
    #10 0x083f847e in World::Update (this=0xb6c0f1b0, diff=24) at ../../../src/game/World.cpp:1411
           next = {_M_cur = 0x0, _M_ht = 0x0}
           autobroadcaston = 1
    #11 0x08129a2e in WorldRunnable::run (this=0xa2be7f38) at ../../../src/mangosd/WorldRunnable.cpp:60
           diff = 24
           realCurrTime = 271108256
           realPrevTime = <value optimized out>
           prevSleepTime = 12
    #12 0x084b35e2 in ACE_Based::Thread::ThreadTask (param=0xa2be7f38) at ../../../src/shared/Threading.cpp:187
    No locals.
    #13 0xb7e632f7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #14 0xb7e1342f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #15 0xb775e369 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #16 0xb76b0cfe in clone () from /lib/libc.so.6
    No symbol table info available.
    

  2. Core: 8754

    SD2: 1487

    DB: YTDB 515

    ACID: 31

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  0x08452bcb in WorldSession::HandleSetActiveMoverOpcode (this=0x3f5fe170, recv_data=@0xab40fa28) at ../../../src/game/MovementHandler.cpp:781
    781         if(_player->m_mover->GetGUID() != guid)
    #0  0x08452bcb in WorldSession::HandleSetActiveMoverOpcode (this=0x3f5fe170, recv_data=@0xab40fa28) at ../../../src/game/MovementHandler.cpp:781
    No locals.
    #1  0x083e65d0 in WorldSession::Update (this=0x3f5fe170) at ../../../src/game/WorldSession.cpp:238
           packet = (WorldPacket *) 0xab40fa28
           currTime = <value optimized out>
    #2  0x083dded3 in World::UpdateSessions (this=0xb6d0d970, diff=84) at ../../../src/game/World.cpp:2082
           next = {_M_cur = 0x521ce738, _M_ht = 0xb6d0d9e0}
           sess = (WorldSession *) 0xb6d0dd4c
    #3  0x083dee3a in World::Update (this=0xb6d0d970, diff=84) at ../../../src/game/World.cpp:1621
           autobroadcaston = 1
    #4  0x08124b4e in WorldRunnable::run (this=0xb484d640) at ../../../src/mangosd/WorldRunnable.cpp:64
           diff = 84
           realCurrTime = 2868732722
           realPrevTime = <value optimized out>
           prevSleepTime = 41
    #5  0x0849e7b2 in ACE_Based::Thread::ThreadTask (param=0xb484d640) at ../../../src/shared/Threading.cpp:183
    No locals.
    #6  0xb7eba1a7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #7  0xb7e6a3df in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #8  0xb77be369 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #9  0xb7710cfe in clone () from /lib/libc.so.6
    No symbol table info available.
    

  3. Core: 8754

    SD2: 1487

    DB: YTDB 515

    ACID: 31

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  0x02010100 in ?? ()
    #0  0x02010100 in ?? ()
    No symbol table info available.
    #1  0x082650ea in WorldObject::SendObjectDeSpawnAnim (this=0x33f9a450, guid=11764648265646324034) at ../../../src/game/Object.cpp:1609
           data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 8, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x2d31cf00 "B╧C\\r                                                                        DmDё\\020", _M_finish = 0x2d31cf08 "\\020",
             _M_end_of_storage = 0x2d31cf08 "\\020"}}, <No data fields>}}, m_opcode = 533}
    #2  0x081b1b8f in GameObject::Delete (this=0x33f9a450) at ../../../src/game/GameObject.cpp:471
           poolid = <value optimized out>
    #3  0x083c951c in Unit::_UpdateSpells (this=0x47172648, time=149) at ../../../src/game/Unit.cpp:3095
           i = {_M_node = 0x471727e0}
    #4  0x083c9619 in Unit::Update (this=0x47172648, p_time=149) at ../../../src/game/Unit.cpp:196
    No locals.
    #5  0x0831336e in Player::Update (this=0x47172648, p_time=149) at ../../../src/game/Player.cpp:1084
           now = <value optimized out>
           pet = <value optimized out>
    #6  0x0824174f in Map::Update (this=0x3fe00018, t_diff=@0xafac12a8) at ../../../src/game/Map.cpp:595
           cell = {data = {Part = {grid_x = 52, grid_y = 63, cell_x = 36, cell_y = 30, nocreate = 1, reserved = 91}, All = 3078246388}}
           cell_id = <value optimized out>
           y = <value optimized out>
           x = <value optimized out>
           obj = <value optimized out>
           updater = {i_timeDiff = 149}
           __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #7  0x082427b5 in InstanceMap::Update (this=0x3fe00018, t_diff=@0xafac12a8) at ../../../src/game/Map.cpp:2454
    No locals.
    #8  0x0845018f in MapInstanced::Update (this=0xfd64138, t=@0xafac12a8) at ../../../src/game/MapInstanced.cpp:63
           i = {_M_cur = 0x6af0faa0, _M_ht = 0xfd74294}
    #9  0x08253981 in MapManager::Update (this=0xad56928, diff=63) at ../../../src/game/MapManager.cpp:267
           iter = {_M_cur = 0xf755e90, _M_ht = 0xad56970}
    #10 0x083deede in World::Update (this=0xb6d0da98, diff=63) at ../../../src/game/World.cpp:1660
           next = {_M_cur = 0x0, _M_ht = 0x0}
           autobroadcaston = 1
    #11 0x08124b4e in WorldRunnable::run (this=0xef2f170) at ../../../src/mangosd/WorldRunnable.cpp:64
           diff = 63
           realCurrTime = 2859735823
           realPrevTime = <value optimized out>
           prevSleepTime = 52
    #12 0x0849e7b2 in ACE_Based::Thread::ThreadTask (param=0xef2f170) at ../../../src/shared/Threading.cpp:183
    No locals.
    #13 0xb7edb1a7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #14 0xb7e8b3df in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #15 0xb77df369 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #16 0xb7731cfe in clone () from /lib/libc.so.6
    No symbol table info available.
    

  4. Core: 8740

    SD2: 1481

    DB: YTDB 515

    ACID: 31

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  0x00001295 in ?? ()
    #0  0x00001295 in ?? ()
    No symbol table info available.
    #1  0x0826435a in WorldObject::SendObjectDeSpawnAnim (this=0x9918b178, guid=55834574861) at ../../../src/game/Object.cpp:1600
           data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 8, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x8b07fd90 "\\r", _M_finish = 0x8b07fd98 "\\020",
             _M_end_of_storage = 0x8b07fd98 "\\020"}}, <No data fields>}}, m_opcode = 533}
    #2  0x081b29af in GameObject::Delete (this=0x9918b178) at ../../../src/game/GameObject.cpp:471
           poolid = <value optimized out>
    #3  0x083c5d2c in Unit::_UpdateSpells (this=0xa139f020, time=122) at ../../../src/game/Unit.cpp:3097
           i = {_M_node = 0xa139f1b8}
    #4  0x083ca329 in Unit::Update (this=0xa139f020, p_time=122) at ../../../src/game/Unit.cpp:196
    No locals.
    #5  0x08311ace in Player::Update (this=0xa139f020, p_time=122) at ../../../src/game/Player.cpp:1083
           now = <value optimized out>
           pet = <value optimized out>
    #6  0x08240a4f in Map::Update (this=0xad57fc8, t_diff=@0xb31e92a8) at ../../../src/game/Map.cpp:595
           cell = {data = {Part = {grid_x = 1, grid_y = 0, cell_x = 0, cell_y = 0, nocreate = 0, reserved = 0}, All = 1}}
           cell_id = <value optimized out>
           y = <value optimized out>
           x = <value optimized out>
           obj = <value optimized out>
           updater = {i_timeDiff = 122}
           __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #7  0x08252c81 in MapManager::Update (this=0xad57c50, diff=122) at ../../../src/game/MapManager.cpp:267
           iter = {_M_cur = 0xad56ad0, _M_ht = 0xad57c98}
    #8  0x083ddaee in World::Update (this=0xb650d0d8, diff=122) at ../../../src/game/World.cpp:1660
           next = {_M_cur = 0x0, _M_ht = 0x0}
           autobroadcaston = 1
    #9  0x0812488e in WorldRunnable::run (this=0xacc9218) at ../../../src/mangosd/WorldRunnable.cpp:64
           diff = 122
           realCurrTime = 2437689849
           realPrevTime = <value optimized out>
           prevSleepTime = 87
    #10 0x0849d2f2 in ACE_Based::Thread::ThreadTask (param=0xacc9218) at ../../../src/shared/Threading.cpp:183
    No locals.
    #11 0xb7f022f7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #12 0xb7eb242f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #13 0xb7805369 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #14 0xb7757cfe in clone () from /lib/libc.so.6
    No symbol table info available.
    

  5. Core: 8734

    SD2: 1480

    DB: YTDB 515

    ACID: 31

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb7676c66 in raise () from /lib/libc.so.6
    #0  0xb7676c66 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb7678571 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb766fe60 in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x08265a0d in WorldObject::GetBaseMap (this=0x15858150) at ../../../src/game/Object.cpp:1614
           st = {static SYMBUFSIZ = 4096,
     buf_ = "./bin/mangos-worldd(_ZNK11WorldObject9GetZoneIdEv+0x1b) [0x826601b]\\n./bin/mangos-worldd(_ZN12WorldSession12LogoutPlayerEb+0xd4) [0x83f4404]\\n./bin/mangos-worldd(_ZN12WorldSession6UpdateEj+0x30e) [0x83f"..., buflen_ = 733, static UNSUPPORTED = 0xb7f179c0 "<stack traces unsupported platform>",
     static UNABLE_TO_GET_TRACE = 0xb7f179e4 "<unable to get trace>"}
           __FUNCTION__ = "GetBaseMap"
           __PRETTY_FUNCTION__ = "const Map* WorldObject::GetBaseMap() const"
    #4  0x0826601b in WorldObject::GetZoneId (this=0x15858150) at ../../../src/game/Object.cpp:1126
    No locals.
    #5  0x083f4404 in WorldSession::LogoutPlayer (this=0x153135a0, Save=true) at ../../../src/game/WorldSession.cpp:355
           lguid = <value optimized out>
           guild = <value optimized out>
           data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 1083160961, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xb77d0211 "\\201цЦм",
             _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>}}, m_opcode = 0}
    #6  0x083f527e in WorldSession::Update (this=0x153135a0) at ../../../src/game/WorldSession.cpp:275
           packet = (WorldPacket *) 0xb6d0da60
           currTime = 21265
    #7  0x083ed153 in World::UpdateSessions (this=0xb6d0d9f0, diff=99) at ../../../src/game/World.cpp:2074
           next = {_M_cur = 0x9f7918c8, _M_ht = 0xb6d0da60}
           sess = (WorldSession *) 0xb6d0ddac
    #8  0x083ee0ba in World::Update (this=0xb6d0d9f0, diff=99) at ../../../src/game/World.cpp:1613
           autobroadcaston = 1
    #9  0x0812a2ce in WorldRunnable::run (this=0xb4acf818) at ../../../src/mangosd/WorldRunnable.cpp:64
           diff = 99
           realCurrTime = 2356163615
           realPrevTime = <value optimized out>
           prevSleepTime = 59
    #10 0x084b5eb2 in ACE_Based::Thread::ThreadTask (param=0xb4acf818) at ../../../src/shared/Threading.cpp:183
    No locals.
    #11 0xb7eba2f7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #12 0xb7e6a42f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #13 0xb77ce369 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #14 0xb7720cfe in clone () from /lib/libc.so.6
    No symbol table info available.
    

  6. Core: 8734

    SD2: 1480

    UDB: YTDB 515

    ACID: 31

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb769fc66 in raise () from /lib/libc.so.6
    #0  0xb769fc66 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb76a1571 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb7698e60 in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x08265a0d in WorldObject::GetBaseMap (this=0x7400c320) at ../../../src/game/Object.cpp:1614
           st = {static SYMBUFSIZ = 4096,
     buf_ = "./bin/mangos-worldd(_ZNK11WorldObject9GetZoneIdEv+0x1b) [0x826601b]\\n./bin/mangos-worldd(_ZN12WorldSession12LogoutPlayerEb+0xd4) [0x83f4404]\\n./bin/mangos-worldd(_ZN12WorldSession6UpdateEj+0x30e) [0x83f"..., buflen_ = 733, static UNSUPPORTED = 0xb7f409c0 "<stack traces unsupported platform>",
     static UNABLE_TO_GET_TRACE = 0xb7f409e4 "<unable to get trace>"}
           __FUNCTION__ = "GetBaseMap"
           __PRETTY_FUNCTION__ = "const Map* WorldObject::GetBaseMap() const"
    #4  0x0826601b in WorldObject::GetZoneId (this=0x7400c320) at ../../../src/game/Object.cpp:1126
    No locals.
    #5  0x083f4404 in WorldSession::LogoutPlayer (this=0x15abb488, Save=true) at ../../../src/game/WorldSession.cpp:355
           lguid = <value optimized out>
           guild = <value optimized out>
           data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 1054558580, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xb77f9211 "\\201цЦм",
             _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>}}, m_opcode = 0}
    #6  0x083f527e in WorldSession::Update (this=0x15abb488) at ../../../src/game/WorldSession.cpp:275
           packet = (WorldPacket *) 0xb6d0daf0
           currTime = 4158
    #7  0x083ed153 in World::UpdateSessions (this=0xb6d0da80, diff=98) at ../../../src/game/World.cpp:2074
           next = {_M_cur = 0x8542c428, _M_ht = 0xb6d0daf0}
           sess = (WorldSession *) 0xb6d0de3c
    #8  0x083ee0ba in World::Update (this=0xb6d0da80, diff=98) at ../../../src/game/World.cpp:1613
           autobroadcaston = 1
    #9  0x0812a2ce in WorldRunnable::run (this=0xb4aa9498) at ../../../src/mangosd/WorldRunnable.cpp:64
           diff = 98
           realCurrTime = 2335139596
           realPrevTime = <value optimized out>
           prevSleepTime = 28
    #10 0x084b5eb2 in ACE_Based::Thread::ThreadTask (param=0xb4aa9498) at ../../../src/shared/Threading.cpp:183
    No locals.
    #11 0xb7ee32f7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #12 0xb7e9342f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #13 0xb77f7369 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #14 0xb7749cfe in clone () from /lib/libc.so.6
    No symbol table info available.
    

  7. Core: 8710

    SD2: 1480

    UDB: YTDB 515

    ACID: 31

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  0x083b1001 in ThreatContainer::getReferenceByTarget (this=0x96484f4, pVictim=0x56d26f28) at ../../../src/game/ThreatManager.cpp:227
    227         uint64 guid = pVictim->GetGUID();
    #0  0x083b1001 in ThreatContainer::getReferenceByTarget (this=0x96484f4, pVictim=0x56d26f28) at ../../../src/game/ThreatManager.cpp:227
           result = <value optimized out>
           guid = <value optimized out>
    #1  0x083b1134 in ThreatContainer::addThreat (this=0x96484f4, pVictim=0x56d26f28, pThreat=0) at ../../../src/game/ThreatManager.cpp:245
           ref = <value optimized out>
    #2  0x083b11e7 in ThreatManager::addThreat (this=0x96484e8, pVictim=0x56d26f28, pThreat=0, crit=<value optimized out>, schoolMask=SPELL_SCHOOL_MASK_NONE, pThreatSpell=0x0)
       at ../../../src/game/ThreatManager.cpp:396
           threat = 0
           ref = <value optimized out>
           __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, bool, SpellSchoolMask, const SpellEntry*)"
    #3  0x083b30b4 in Unit::AddThreatToRedirectionTargets (this=0x9647658, pVictim=0x56ff9bd0, threat=0, crit=false, schoolMask=SPELL_SCHOOL_MASK_NONE, threatSpell=0x0)
       at ../../../src/game/Unit.cpp:11148
           remainThreatPct = 1
           map = <value optimized out>
    #4  0x083b8d1d in Unit::AddThreat (this=0x9647658, pVictim=0x56ff9bd0, threat=0, crit=false, schoolMask=SPELL_SCHOOL_MASK_NONE, threatSpell=0x0)
       at ../../../src/game/Unit.cpp:10930
           remainThreatPct = 263.411804
    #5  0xb7949695 in ScriptedAI::AttackStart (this=0x96426e8, pWho=0x56ff9bd0) at ../../../../src/bindings/ScriptDev2/include/sc_creature.cpp:62
    No locals.
    #6  0xb794a1fb in ScriptedAI::MoveInLineOfSight (this=0x96426e8, pWho=0x56ff9bd0) at ../../../../src/bindings/ScriptDev2/include/sc_creature.cpp:44
    No locals.
    #7  0x0824db98 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature> (v=@0xa569effc, c=@0xaf336f0c) at ../../../src/game/GridNotifiersImpl.h:77
    No locals.
    #8  0x0824dbe5 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xa569effc, c=@0xaf336f0c)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
    No locals.
    #9  0x0823f190 in Map::PlayerRelocationNotify (this=0xaf322a00, player=0x56ff9bd0, cell=@0xa569f0ac, cellpair=@0xa569f094)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
           relocationNotifier = {i_player = @0x56ff9bd0}
    #10 0x08240dce in Map::PlayerRelocation (this=0xaf322a00, player=0x56ff9bd0, x=5833.89111, y=494.119354, z=657.757812, orientation=4.40055418) at ../../../src/game/Map.cpp:888
           old_cell = {data = {Part = {grid_x = 42, grid_y = 32, cell_x = 7, cell_y = 7, nocreate = 0, reserved = 0}, All = 1865770}}
           new_cell = {data = {Part = {grid_x = 42, grid_y = 32, cell_x = 7, cell_y = 7, nocreate = 0, reserved = 0}, All = 1865770}}
           newGrid = <value optimized out>
           __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)"
    #11 0x08316d5c in Player::SetPosition (this=0x56ff9bd0, x=5833.89111, y=494.119354, z=657.757812, orientation=4.40055418, teleport=false) at ../../../src/game/Player.cpp:5676
           m = (class Map *) 0xaf322a00
           old_x = 5832.08447
           old_y = 500.469452
           old_z = 263.411804
           old_r = -79.6875
    #12 0x08462635 in WorldSession::HandleMovementOpcodes (this=0x8e03a38, recv_data=@0xa5ef9258) at ../../../src/game/MovementHandler.cpp:322
           opcode = <value optimized out>
           mover = (class Unit *) 0x56ff9bd0
           plMover = (class Player *) 0x56ff9bd0
           guid = 55501
           movementInfo = {guid = 55501, flags = 33, unk1 = 0, time = 2126280278, x = 5833.89111, y = 494.119354, z = 657.757812, o = 4.40055418, t_guid = 0, t_x = 0, t_y = 0,
     t_z = 0, t_o = 0, t_time = 0, t_seat = -56 'х', s_pitch = 0, fallTime = 322, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
           data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 33, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x560b3e88 "\\003мь!",
             _M_finish = 0x560b3ea9 "", _M_end_of_storage = 0x560b3ea9 ""}}, <No data fields>}}, m_opcode = 238}
    #13 0x083f5b00 in WorldSession::Update (this=0x8e03a38) at ../../../src/game/WorldSession.cpp:241
           packet = (WorldPacket *) 0xa5ef9258
           currTime = <value optimized out>
    #14 0x083ecee3 in World::UpdateSessions (this=0x8634df0, diff=97) at ../../../src/game/World.cpp:2076
           next = {_M_cur = 0xaa6b7880, _M_ht = 0x8634e60}
           sess = (WorldSession *) 0x86351ac
    #15 0x083ede4a in World::Update (this=0x8634df0, diff=97) at ../../../src/game/World.cpp:1613
           autobroadcaston = 1
    #16 0x0812a2ee in WorldRunnable::run (this=0x8ccce40) at ../../../src/mangosd/WorldRunnable.cpp:64
           diff = 97
           realCurrTime = 2126280278
           realPrevTime = <value optimized out>
           prevSleepTime = 97
    #17 0x084b58a2 in ACE_Based::Thread::ThreadTask (param=0x8ccce40) at ../../../src/shared/Threading.cpp:183
    No locals.
    #18 0xb7e952f7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #19 0xb7e4542f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #20 0xb77a9369 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #21 0xb76fbcfe in clone () from /lib/libc.so.6
    No symbol table info available.
    

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  0xb77f14b0 in main_arena () from /lib/libc.so.6
    #0  0xb77f14b0 in main_arena () from /lib/libc.so.6
    No symbol table info available.
    #1  0x0823479c in Map::SendObjectUpdates (this=0x68acaad0) at ../../../src/game/Map.cpp:3468
           obj = (class Object *) 0x25329908
           update_players = {_M_ht = {
       _M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> > >> = {<No data fields>}, <No data fields>},
       _M_hash = {<No data fields>}, _M_equals = {<> = {<No data fields>}, <No data fields>}, _M_get_key = {<> = {<No data fields>}, <No data fields>},
       _M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >> = {
           _M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0x24f3fc00, _M_finish = 0x24f3ff04, _M_end_of_storage = 0x24f3ff04}}, <No data fields>},
       _M_num_elements = 3}}
           packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 2776240636, _wpos = 1756146384,
       _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xa57a1068 "\\003",
             _M_finish = 0x824c1f6 "\\213C\\004\\203д\\020\\213\\020\\205рuч\\215eЬ[^]ц\\220\\220\\220\\220\\220\\220\\220U\\211Е]ц", '\\220' <repeats 11 times>, "U\\211Е]ц", '\\220' <repeats 11 times>, "U\\211Е1ю]ц\\220\\220\\220\\220\\220\\220\\220\\220\\220U\\211Е1ю]ц\\220\\220\\220\\220\\220\\220\\220\\220\\220U\\211ЕWVS\\203Л\\f\\213E\\b\\211EП\\213}\\f\\213]\\020\\213u\\024VSWPХ©ЪЪЪ\\203д\\020\\205юt\\b\\215eТ[^_]ц\\211]\\020\\211u\\024\\211}\\f\\213EП\\203ю\\030\\211E\\b\\215eТ[^_]И╒ЪЪЪ\\220\\220U\\211ЕWVS\\203Л\\f\\213E\\b\\211EП\\213}\\f\\213]\\020\\213u\\024VSWPХ?"...,
             _M_end_of_storage = 0x687dda08 "ХєP\\b\\t"}}, <No data fields>}}, m_opcode = 186}
    #2  0x0824a41d in Map::Update (this=0x68acaad0, t_diff=@0xa57a12a8) at ../../../src/game/Map.cpp:708
           cell = {data = {Part = {grid_x = 7, grid_y = 0, cell_x = 0, cell_y = 0, nocreate = 0, reserved = 0}, All = 7}}
           cell_id = 2776240720
           y = 191572284
           x = 191572280
           obj = <value optimized out>
           updater = {i_timeDiff = 186}
           __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #3  0x0824ae25 in InstanceMap::Update (this=0x68acaad0, t_diff=@0xa57a12a8) at ../../../src/game/Map.cpp:2461
    No locals.
    #4  0x0845f22f in MapInstanced::Update (this=0x12e4e600, t=@0xa57a12a8) at ../../../src/game/MapInstanced.cpp:63
           i = {_M_cur = 0x7a171580, _M_ht = 0x12e5e758}
    #5  0x08258fd1 in MapManager::Update (this=0xb2751358, diff=88) at ../../../src/game/MapManager.cpp:267
           iter = {_M_cur = 0x9e74090, _M_ht = 0xb27513a0}
    #6  0x083edeee in World::Update (this=0xb6d0da80, diff=88) at ../../../src/game/World.cpp:1652
           next = {_M_cur = 0x0, _M_ht = 0x0}
           autobroadcaston = 1
    #7  0x0812a2ee in WorldRunnable::run (this=0xa927cae0) at ../../../src/mangosd/WorldRunnable.cpp:64
           diff = 88
           realCurrTime = 2156843628
           realPrevTime = <value optimized out>
           prevSleepTime = 86
    #8  0x084b58a2 in ACE_Based::Thread::ThreadTask (param=0xa927cae0) at ../../../src/shared/Threading.cpp:183
    No locals.
    #9  0xb7f162f7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #10 0xb7ec642f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #11 0xb782a369 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #12 0xb777ccfe in clone () from /lib/libc.so.6
    No symbol table info available.
    

  8. Core: 8710

    SD2: 1480

    UDB: YTDB 515

    ACID: 31

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb7645c66 in raise () from /lib/libc.so.6
    #0  0xb7645c66 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb7647571 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb763ee60 in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x08267333 in Object::SetUInt64Value (this=0x822ae3d0, index=<value optimized out>, value=@0xa569efc8) at ../../../src/game/Object.cpp:829
           st = {static SYMBUFSIZ = 4096,
     buf_ = "./bin/mangos-worldd(_ZN4Unit13_UpdateSpellsEj+0x14c) [0x83db68c]\\n./bin/mangos-worldd(_ZN4Unit6UpdateEj+0x39) [0x83db7b9]\\n./bin/mangos-worldd(_ZN6Player6UpdateEj+0x3e) [0x831ebfe]\\n./bin/mangos-worldd(_"..., buflen_ = 761, static UNSUPPORTED = 0xb7ee69c0 "<stack traces unsupported platform>",
     static UNABLE_TO_GET_TRACE = 0xb7ee69e4 "<unable to get trace>"}
           __FUNCTION__ = "SetUInt64Value"
           __PRETTY_FUNCTION__ = "void Object::SetUInt64Value(uint16, const uint64&)"
    #4  0x083db68c in Unit::_UpdateSpells (this=0xde72fc0, time=126) at ../../../src/game/GameObject.h:591
           i = {_M_node = 0xde73158}
    #5  0x083db7b9 in Unit::Update (this=0xde72fc0, p_time=126) at ../../../src/game/Unit.cpp:197
    No locals.
    #6  0x0831ebfe in Player::Update (this=0xde72fc0, p_time=126) at ../../../src/game/Player.cpp:1074
           now = <value optimized out>
           pet = <value optimized out>
    #7  0x08249dbf in Map::Update (this=0x8cb1dc0, t_diff=@0xa56a12a8) at ../../../src/game/Map.cpp:601
           cell = {data = {Part = {grid_x = 24, grid_y = 61, cell_x = 19, cell_y = 0, nocreate = 1, reserved = 76}, All = 2566995800}}
           cell_id = <value optimized out>
           y = <value optimized out>
           x = <value optimized out>
           obj = <value optimized out>
           updater = {i_timeDiff = 126}
           __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #8  0x08258fd1 in MapManager::Update (this=0xb26699f8, diff=126) at ../../../src/game/MapManager.cpp:267
           iter = {_M_cur = 0x8f9ef98, _M_ht = 0xb2669a40}
    #9  0x083edede in World::Update (this=0x86395f0, diff=126) at ../../../src/game/World.cpp:1652
           next = {_M_cur = 0x0, _M_ht = 0x0}
           autobroadcaston = 1
    #10 0x0812a2ee in WorldRunnable::run (this=0x8cd3578) at ../../../src/mangosd/WorldRunnable.cpp:64
           diff = 126
           realCurrTime = 2094915374
           realPrevTime = <value optimized out>
           prevSleepTime = 89
    #11 0x084b5892 in ACE_Based::Thread::ThreadTask (param=0x8cd3578) at ../../../src/shared/Threading.cpp:183
    No locals.
    #12 0xb7e892f7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #13 0xb7e3942f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #14 0xb779d369 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #15 0xb76efcfe in clone () from /lib/libc.so.6
    No symbol table info available.
    

  9. Core: 8710

    SD2: 1480

    UDB: YTDB 515

    ACID: 31

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  0x0826725d in Object::SetUInt64Value (this=0x8d213050, index=6, value=@0xaf6fcfc8) at ../../../src/game/Object.cpp:830
    830         if(*((uint64*)&(m_uint32Values[ index ])) != value)
    #0  0x0826725d in Object::SetUInt64Value (this=0x8d213050, index=6, value=@0xaf6fcfc8) at ../../../src/game/Object.cpp:830
           __FUNCTION__ = "SetUInt64Value"
           __PRETTY_FUNCTION__ = "void Object::SetUInt64Value(uint16, const uint64&)"
    #1  0x083db68c in Unit::_UpdateSpells (this=0xa8442ad0, time=126) at ../../../src/game/GameObject.h:591
           i = {_M_node = 0xa8442c68}
    #2  0x083db7b9 in Unit::Update (this=0xa8442ad0, p_time=126) at ../../../src/game/Unit.cpp:197
    No locals.
    #3  0x0831ebfe in Player::Update (this=0xa8442ad0, p_time=126) at ../../../src/game/Player.cpp:1074
           now = <value optimized out>
           pet = <value optimized out>
    #4  0x08249dbf in Map::Update (this=0xada6da0, t_diff=@0xaf6ff2a8) at ../../../src/game/Map.cpp:601
           cell = {data = {Part = {grid_x = 40, grid_y = 59, cell_x = 40, cell_y = 53, nocreate = 1, reserved = 77}, All = 2614529768}}
           cell_id = <value optimized out>
           y = <value optimized out>
           x = <value optimized out>
           obj = <value optimized out>
           updater = {i_timeDiff = 126}
           __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #5  0x08258fd1 in MapManager::Update (this=0xada6a28, diff=126) at ../../../src/game/MapManager.cpp:267
           iter = {_M_cur = 0xada58a8, _M_ht = 0xada6a70}
    #6  0x083edede in World::Update (this=0xb650d100, diff=126) at ../../../src/game/World.cpp:1652
           next = {_M_cur = 0x0, _M_ht = 0x0}
           autobroadcaston = 1
    #7  0x0812a2ee in WorldRunnable::run (this=0xaf991f80) at ../../../src/mangosd/WorldRunnable.cpp:64
           diff = 126
           realCurrTime = 2094410903
           realPrevTime = <value optimized out>
           prevSleepTime = 91
    #8  0x084b5892 in ACE_Based::Thread::ThreadTask (param=0xaf991f80) at ../../../src/shared/Threading.cpp:183
    No locals.
    #9  0xb7f0a2f7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #10 0xb7eba42f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #11 0xb781e369 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #12 0xb7770cfe in clone () from /lib/libc.so.6
    No symbol table info available.
    

  10. Core: 8682

    SD2: 1476

    UDB: YTDB 514

    ACID: 31

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  0xb6d00380 in ?? ()
    #0  0xb6d00380 in ?? ()
    No symbol table info available.
    #1  0x08233b06 in Map::SendObjectUpdates (this=0x1345d430) at ../../../src/game/Map.cpp:3438
           obj = (class Object *) 0x72313c10
           update_players = {_M_ht = {
       _M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> > >> = {<No data fields>}, <No data fields>},
       _M_hash = {<No data fields>}, _M_equals = {<> = {<No data fields>}, <No data fields>}, _M_get_key = {<> = {<No data fields>}, <No data fields>},
       _M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >> = {
           _M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0x6a914ca8, _M_finish = 0x6a914fac, _M_end_of_storage = 0x6a914fac}}, <No data fields>},
       _M_num_elements = 0}}
           packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 2775192060, _wpos = 323343408,
       _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xa56a1068 "",
             _M_finish = 0x84474c6 "\\213C\\004\\203д\\020\\213\\020\\205рuч\\215eЬ[^]ц\\220\\220\\220\\220\\220\\220\\220U\\211ЕVS\\213u\\b\\213E\\f\\213@\\004\\213\\020\\205рt.\\213X\\004\\205шt'\\205юt#\\220\\203Х\\004t\\035\\211ц\\213@\\020\\203Л\\b\\213\\020\\213\\016QPЪR4\\213C\\004\\203д\\020\\213\\b\\205иuч\\215eЬ[^]ц\\220\\220\\220\\220\\220\\220\\220U\\211Е]ц\\220\\215v",
             _M_end_of_storage = 0x9db37928 "\\b*Q\\b!"}}, <No data fields>}}, m_opcode = 130}
    #2  0x0824516d in Map::Update (this=0x1345d430, t_diff=@0xa56a12a8) at ../../../src/game/Map.cpp:707
           cell = {data = {Part = {grid_x = 52, grid_y = 63, cell_x = 23, cell_y = 30, nocreate = 1, reserved = 91}, All = 3078193140}}
           cell_id = 1114024619
           y = 2775192144
           x = 2196405532
           obj = <value optimized out>
           updater = {i_timeDiff = 130}
           __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #3  0x08245b75 in InstanceMap::Update (this=0x1345d430, t_diff=@0xa56a12a8) at ../../../src/game/Map.cpp:2437
    No locals.
    #4  0x0846101f in MapInstanced::Update (this=0xa7180f78, t=@0xa56a12a8) at ../../../src/game/MapInstanced.cpp:63
           i = {_M_cur = 0x13279928, _M_ht = 0xa71910c8}
    #5  0x082586a1 in MapManager::Update (this=0xae859dd0, diff=130) at ../../../src/game/MapManager.cpp:267
           iter = {_M_cur = 0xa717bc00, _M_ht = 0xae859e18}
    #6  0x083efc6e in World::Update (this=0xb6d0da38, diff=130) at ../../../src/game/World.cpp:1652
           next = {_M_cur = 0x0, _M_ht = 0x0}
           autobroadcaston = 1
    #7  0x0812a52e in WorldRunnable::run (this=0x8d5bd50) at ../../../src/mangosd/WorldRunnable.cpp:64
           diff = 130
           realCurrTime = 1932016597
           realPrevTime = <value optimized out>
           prevSleepTime = 93
    #8  0x084b7182 in ACE_Based::Thread::ThreadTask (param=0x8d5bd50) at ../../../src/shared/Threading.cpp:183
    No locals.
    #9  0xb7ebe2f7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #10 0xb7e6e42f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #11 0xb77d2369 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #12 0xb7724cfe in clone () from /lib/libc.so.6
    No symbol table info available.
    

  11. This patches fixed crash.

    diff --git a/src/game/PoolHandler.h b/src/game/PoolHandler.h
    index 652d8e2..17528f0 100644
    --- a/src/game/PoolHandler.h
    +++ b/src/game/PoolHandler.h
    @@ -46,7 +46,7 @@ class PoolGroup
            bool isEmpty() { return ExplicitlyChanced.empty() && EqualChanced.empty(); }
            void AddEntry(PoolObject& poolitem, uint32 maxentries);
            bool CheckPool(void);
    -        uint32 RollOne(void);
    +        int32 RollOne(void);
            bool IsSpawnedObject(uint32 guid);
            void DespawnObject(uint32 guid=0);
            void Despawn1Object(uint32 guid);
    

    diff --git a/src/game/PoolHandler.cpp b/src/game/PoolHandler.cpp
    index e038add..e3f5045 100644
    --- a/src/game/PoolHandler.cpp
    +++ b/src/game/PoolHandler.cpp
    @@ -52,7 +52,7 @@ bool PoolGroup<T>::CheckPool(void)
        if (EqualChanced.size() == 0)
        {
            float chance = 0;
    -        for (uint32 i=0; i<ExplicitlyChanced.size(); ++i)
    +        for (uint32 i=0; i < ExplicitlyChanced.size(); ++i)
                chance += ExplicitlyChanced[i].chance;
            if (chance != 100 && chance != 0)
                return false;
    @@ -67,7 +67,7 @@ bool PoolGroup<T>::IsSpawnedObject(uint32 guid)
        for (uint32 i=0; i<ExplicitlyChanced.size(); ++i)
            if (ExplicitlyChanced[i].guid == guid)
                return ExplicitlyChanced[i].spawned;
    -    for (uint32 i=0; i<EqualChanced.size(); ++i)
    +    for (uint32 i=0; i < EqualChanced.size(); ++i)
            if (EqualChanced[i].guid == guid)
                return EqualChanced[i].spawned;
        return false;
    @@ -76,7 +76,7 @@ bool PoolGroup<T>::IsSpawnedObject(uint32 guid)
    // Method that return a guid of a rolled creature or gameobject
    // Note: Copy from loot system because it's very similar and only few things change
    template <class T>
    -uint32 PoolGroup<T>::RollOne(void)
    +int32 PoolGroup<T>::RollOne(void)
    {
        if (!ExplicitlyChanced.empty())                         // First explicitly chanced entries are checked
        {
    @@ -86,13 +86,13 @@ uint32 PoolGroup<T>::RollOne(void)
            {
                roll -= ExplicitlyChanced[i].chance;
                if (roll < 0)
    -                return ExplicitlyChanced[i].guid;
    +                return i;
            }
        }
        if (!EqualChanced.empty())
            return EqualChanced[irand(0, EqualChanced.size()-1)].guid;
    
    -    return 0;                                               // None found
    +    return -1;                                               // None found
    }
    
    // Main method to despawn a creature or gameobject in a pool
    @@ -119,6 +119,21 @@ void PoolGroup<T>::DespawnObject(uint32 guid)
                }
            }
        }
    +    for (size_t i = 0; i < ExplicitlyChanced.size(); ++i)
    +    {
    +        if (ExplicitlyChanced[i].spawned)
    +           {
    +               if (!guid || ExplicitlyChanced[i].guid == guid)
    +               {
    +                   if (guid)
    +                           m_LastDespawnedNode = ExplicitlyChanced[i].guid;
    +                       else
    +                           Despawn1Object(ExplicitlyChanced[i].guid);
    +
    +                       ExplicitlyChanced[i].spawned = false;
    +               }
    +           }
    +    }
    }
    
    // Method that is actualy doing the removal job on one creature
    @@ -182,17 +197,22 @@ void PoolGroup<Pool>::RemoveOneRelation(uint16 child_pool_id)
    template <class T>
    void PoolGroup<T>::SpawnObject(uint32 limit, bool cache)
    {
    -    if (limit == 1)                                         // This is the only case where explicit chance is used
    +    if (limit == 1 && ExplicitlyChanced.size())                                         // This is the only case where explicit chance is used
        {
    -        uint32 roll = RollOne();
    -        if (!cache || (cache && m_LastDespawnedNode != roll))
    +        int32 roll = RollOne(); // it`s index
    +        //sLog.outString(">> RollOne is %i",roll);
    +        if (roll == -1) // wtf? database?
    +            return;
    +
    +        if (!cache || (cache && m_LastDespawnedNode != ExplicitlyChanced[roll].guid))
            {
                if (cache)
                    Despawn1Object(m_LastDespawnedNode);
    -            Spawn1Object(roll);
    +            ExplicitlyChanced[roll].spawned = Spawn1Object(ExplicitlyChanced[roll].guid);
            }
            else
    -            ReSpawn1Object(roll);
    +            ExplicitlyChanced[roll].spawned = ReSpawn1Object(ExplicitlyChanced[roll].guid);
    +
            m_LastDespawnedNode = 0;
        }
        else if (limit < EqualChanced.size() && m_SpawnedPoolAmount < limit)
    @@ -439,6 +459,11 @@ void PoolHandler::LoadFromDB()
                    continue;
                }
                PoolTemplateData *pPoolTemplate = &mPoolTemplate[pool_id];
    +            if (chance && pPoolTemplate->MaxLimit > 1) // code doestn`t support this
    +            {
    +                sLog.outErrorDb("`pool_creature` can`t has explicit chance with MaxLimit > 1 in pool id (%i)", pool_id);
    +                continue;
    +            }
                ++count;
    
                PoolObject plObject = PoolObject(guid, chance);
    @@ -508,7 +533,11 @@ void PoolHandler::LoadFromDB()
                    continue;
                }
                PoolTemplateData *pPoolTemplate = &mPoolTemplate[pool_id];
    -
    +            if (chance && pPoolTemplate->MaxLimit > 1)
    +            {
    +                   sLog.outErrorDb("`pool_gameobject` can`t has explicit chance with MaxLimit > 1 in pool id (%i)",pool_id);
    +                       continue;
    +            }
                ++count;
    
                PoolObject plObject = PoolObject(guid, chance);
    

  12. confirm. !! Related here

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb7642c66 in raise () from /lib/libc.so.6
    #0  0xb7642c66 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb7644571 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb763be60 in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x081721e9 in Creature::AddToWorld (this=0x18565f50) at ../../../src/game/../framework/GameSystem/TypeContainer.h:78
    No locals.
    #4  0x082559ba in Map::Add<Creature> (this=0xaf75b880, obj=0x18565f50) at ../../../src/game/Map.cpp:482
           p = {x_coord = 328, y_coord = 289}
           cell = {data = {Part = {grid_x = 41, grid_y = 36, cell_x = 0, cell_y = 1, nocreate = 0, reserved = 0}, All = 264489}}
           grid = <value optimized out>
           __PRETTY_FUNCTION__ = "void Map::Add(T*) [with T = Creature]"
    #5  0x08331691 in PoolGroup<Creature>::Spawn1Object (this=0xade2c678, guid=86403) at ../../../src/game/PoolHandler.cpp:256
           pCreature = (class Creature *) 0x18565f50
    #6  0x0833512c in PoolGroup<Creature>::SpawnObject (this=0xade2c678, limit=1, cache=true) at ../../../src/game/PoolHandler.cpp:192
           roll = 86403
    #7  0x081793e8 in Creature::Update (this=0xe2db248, diff=174) at ../../../src/game/Creature.cpp:387
           poolid = 6
    #8  0x0824b7c6 in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0xa4fa1268, c=@0xe2c07f4) at ../../../src/game/GridNotifiersImpl.h:47
    No locals.
    #9  0x0824d665 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xa4fa1268, c=@0xe2c07f4)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
    No locals.
    #10 0x082473c1 in Map::Update (this=0xaf75b880, t_diff=@0xa4fa12a8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
           cell = {data = {Part = {grid_x = 41, grid_y = 36, cell_x = 0, cell_y = 1, nocreate = 1, reserved = 16}, All = 553912617}}
           cell_id = <value optimized out>
           y = 289
           x = 328
           plr = <value optimized out>
           area = {right_offset = 2, left_offset = 1, upper_offset = 1, lower_offset = 1}
           updater = {i_timeDiff = 174}
           __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #11 0x082584a1 in MapManager::Update (this=0xaf75b508, diff=87) at ../../../src/game/MapManager.cpp:268
           iter = {_M_cur = 0xaf75a388, _M_ht = 0xaf75b550}
    #12 0x083ee1ee in World::Update (this=0xb6d0da80, diff=87) at ../../../src/game/World.cpp:1652
           next = {_M_cur = 0x0, _M_ht = 0x0}
           autobroadcaston = 1
    #13 0x0812a1ce in WorldRunnable::run (this=0x8636030) at ../../../src/mangosd/WorldRunnable.cpp:64
           diff = 87
           realCurrTime = 1764153697
           realPrevTime = <value optimized out>
           prevSleepTime = 71
    #14 0x084b5732 in ACE_Based::Thread::ThreadTask (param=0x8636030) at ../../../src/shared/Threading.cpp:183
    No locals.
    #15 0xb7e861a7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #16 0xb7e363df in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #17 0xb779a369 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #18 0xb76eccfe in clone () from /lib/libc.so.6
    No symbol table info available.
    

  13. Core: 8664

    SD2: 1476

    UDB: YTDB 514

    ACID: 31

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb7635c66 in raise () from /lib/libc.so.6
    #0  0xb7635c66 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb7637571 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb762ee60 in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x081721b9 in Creature::AddToWorld (this=0x15371388) at ../../../src/game/../framework/GameSystem/TypeContainer.h:78
    No locals.
    #4  0x0825597a in Map::Add<Creature> (this=0xad5fd78, obj=0x15371388) at ../../../src/game/Map.cpp:482
           p = {x_coord = 326, y_coord = 304}
           cell = {data = {Part = {grid_x = 40, grid_y = 38, cell_x = 6, cell_y = 0, nocreate = 0, reserved = 0}, All = 27048}}
           grid = <value optimized out>
           __PRETTY_FUNCTION__ = "void Map::Add(T*) [with T = Creature]"
    #5  0x083318b1 in PoolGroup<Creature>::Spawn1Object (this=0xc503930, guid=86448) at ../../../src/game/PoolHandler.cpp:252
           pCreature = (class Creature *) 0x15371388
    #6  0x08335333 in PoolGroup<Creature>::SpawnObject (this=0xc503930, limit=1, cache=true) at ../../../src/game/PoolHandler.cpp:192
           roll = 86448
    #7  0x081793b8 in Creature::Update (this=0x8f08b050, diff=116) at ../../../src/game/Creature.cpp:387
           poolid = 6
    #8  0x0824b786 in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0xb2eff268, c=@0x14a5e514) at ../../../src/game/GridNotifiersImpl.h:47
    No locals.
    #9  0x0824d625 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb2eff268, c=@0x14a5e514)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
    No locals.
    #10 0x08247381 in Map::Update (this=0xad5fd78, t_diff=@0xb2eff2a8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
           cell = {data = {Part = {grid_x = 40, grid_y = 38, cell_x = 6, cell_y = 0, nocreate = 1, reserved = 16}, All = 553675176}}
           cell_id = <value optimized out>
           y = 304
           x = 326
           plr = <value optimized out>
           area = {right_offset = 2, left_offset = 1, upper_offset = 2, lower_offset = 1}
           updater = {i_timeDiff = 116}
           __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #11 0x08258461 in MapManager::Update (this=0xad5fa00, diff=116) at ../../../src/game/MapManager.cpp:268
           iter = {_M_cur = 0xad5e880, _M_ht = 0xad5fa48}
    #12 0x083ee09e in World::Update (this=0xb6408870, diff=116) at ../../../src/game/World.cpp:1652
           next = {_M_cur = 0x0, _M_ht = 0x0}
           autobroadcaston = 1
    #13 0x0812a18e in WorldRunnable::run (this=0xb48653b0) at ../../../src/mangosd/WorldRunnable.cpp:64
           diff = 116
           realCurrTime = 1754081594
           realPrevTime = <value optimized out>
           prevSleepTime = 65
    #14 0x084b55b2 in ACE_Based::Thread::ThreadTask (param=0xb48653b0) at ../../../src/shared/Threading.cpp:183
    No locals.
    #15 0xb7e792f7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #16 0xb7e2942f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #17 0xb778d369 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #18 0xb76dfcfe in clone () from /lib/libc.so.6
    No symbol table info available.
    

  14. Core: 8664

    SD2: 1476

    UDB: YTDB 514

    ACID: 31

    mangos-worldd: ../../../src/game/../framework/GameSystem/TypeContainer.h:78: static bool TypeUnorderedMapContainer<OBJECT_TYPES, KEY_TYPE>::insert(ContainerUnorderedMap<SPECIFIC_TYPE, KEY_TYPE>&, KEY_TYPE, SPECIFIC_TYPE*) [with SPECIFIC_TYPE = Creature, OBJECT_TYPES = TypeList<Creature, TypeList<Pet, TypeList<Vehicle, TypeList<GameObject, TypeList<DynamicObject, TypeNull> > > > >, KEY_TYPE = long long unsigned int]: Assertion `i->second == obj && "Object with certain key already in but objects are different!"' failed.
    

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb7617c66 in raise () from /lib/libc.so.6
    #0  0xb7617c66 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb7619571 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb7837340 in __gnu_cxx::__verbose_terminate_handler () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #3  0xb7834be5 in ?? () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #4  0xb7834c22 in std::terminate () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #5  0xb7834d4a in __cxa_throw () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #6  0x08128a03 in MaNGOS::ObjectLifeTime<Log>::OnDeadReference () at ../../../src/shared/../framework/Policies/ObjectLifeTime.h:47
    No locals.
    #7  0x08128b0a in MaNGOS::Singleton<Log, MaNGOS::SingleThreaded<Log>, MaNGOS::OperatorNew<Log>, MaNGOS::ObjectLifeTime<Log> >::Instance ()
       at ../../../src/shared/../framework/Policies/SingletonImp.h:46
    No locals.
    #8  0x084aacb3 in DatabaseMysql::DirectExecute (this=0x85fcd00, sql=0xb6c0a700 "SET NAMES `utf8`") at ../../../../src/shared/Database/DatabaseMysql.cpp:319
           _s = <value optimized out>
    #9  0x084ae620 in SqlDelayThread::run (this=0x8627f60) at ../../../../src/shared/Database/SqlDelayThread.cpp:41
           s = (SqlOperation *) 0xb6c0a6f0
    #10 0x084b55b2 in ACE_Based::Thread::ThreadTask (param=0x8627f60) at ../../../src/shared/Threading.cpp:183
    No locals.
    #11 0xb7e5b2f7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #12 0xb7e0b42f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #13 0xb776f369 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #14 0xb76c1cfe in clone () from /lib/libc.so.6
    No symbol table info available.
    

  15. Core: 8660

    SD2: 1476

    UDB: 382

    ACID: 31

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb76f8c66 in raise () from /lib/libc.so.6
    #0  0xb76f8c66 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb76fa571 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb76f1e60 in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x0823df6e in InstanceMap::Add (this=0xa23a45d0, player=0xa239ec40) at ../../../src/game/Map.cpp:2384
           groupBind = (InstanceGroupBind *) 0xacec9c8
           pGroup = <value optimized out>
           mapSave = (InstanceSave *) 0x1
           playerBind = <value optimized out>
           __PRETTY_FUNCTION__ = "virtual bool InstanceMap::Add(Player*)"
    #4  0x08452307 in WorldSession::HandlePlayerLogin (this=0x10eff708, holder=0xab04e3d0) at ../../../src/game/CharacterHandler.cpp:693
           rEntry = <value optimized out>
           cEntry = <value optimized out>
           playerGuid = <value optimized out>
           pCurrChar = (class Player *) 0xa239ec40
           data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 8, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xa2101678 "",
             _M_finish = 0xa2101680 "e", _M_end_of_storage = 0xa210172a "ST\\001\\v"}}, <No data fields>}}, m_opcode = 1109}
           resultGuild = <value optimized out>
           IP_str = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>},
       _M_p = 0xa239dad8 "\\001"}}
    #5  0x084580de in MaNGOS::_IQueryCallback<MaNGOS::_Callback<CharacterHandler, QueryResult*, SqlQueryHolder*, void, void> >::Execute (this=0x6e8f)
       at ../../../src/game/../framework/Utilities/Callback.h:72
    No locals.
    #6  0x08470210 in SqlResultQueue::Update (this=0xd695d70) at ../../../../src/shared/Database/SqlOperations.cpp:77
           callback = (class MaNGOS::IQueryCallback *) 0xa239a290
    #7  0x083c9a69 in World::Update (this=0xb6d0dac8, diff=107) at ../../../src/game/World.cpp:1643
           next = {_M_cur = 0x0, _M_ht = 0x0}
    #8  0x08120d6e in WorldRunnable::run (this=0x8d6ffa0) at ../../../src/mangosd/WorldRunnable.cpp:64
           diff = 107
           realCurrTime = 1735375106
           realPrevTime = <value optimized out>
           prevSleepTime = 89
    #9  0x084768c2 in ACE_Based::Thread::ThreadTask (param=0x8d6ffa0) at ../../../src/shared/Threading.cpp:183
    No locals.
    #10 0xb7f2c2f7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #11 0xb7edc42f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #12 0xb7850369 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #13 0xb77a2cfe in clone () from /lib/libc.so.6
    No symbol table info available.
    

  16. Core: 8582

    SD2: 1436

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-10-08_20-21-52.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  0x083b5341 in ThreatContainer::getReferenceByTarget (this=0xac352d38, pVictim=0x2188faa0) at ../../../src/game/ThreatManager.cpp:218
    218        uint64 guid = pVictim->GetGUID();
    #0  0x083b5341 in ThreatContainer::getReferenceByTarget (this=0xac352d38, pVictim=0x2188faa0) at ../../../src/game/ThreatManager.cpp:218
       result = <value optimized out>
       guid = <value optimized out>
    #1  0x083b5804 in ThreatContainer::addThreat (this=0xac352d38, pVictim=0x2188faa0, pThreat=0) at ../../../src/game/ThreatManager.cpp:236
       ref = <value optimized out>
    #2  0x083b5630 in ThreatManager::addThreat (this=0xac352d2c, pVictim=0x2188faa0, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0)
       at ../../../src/game/ThreatManager.cpp:387
       threat = 0
       ref = <value optimized out>
       __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)"
    #3  0x083b7313 in Unit::AddThreatToRedirectionTargets (this=0xac351f00, pVictim=0x9d37c060, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0)
       at ../../../src/game/Unit.cpp:10900
       remainThreatPct = 1
       map = <value optimized out>
    #4  0x083bf073 in Unit::AddThreat (this=0xac351f00, pVictim=0x9d37c060, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10682
       remainThreatPct = 293
    #5  0x084343c3 in CreatureEventAI::AttackStart (this=0xac352ff0, who=0x9d37c060) at ../../../src/game/CreatureEventAI.cpp:959
    No locals.
    #6  0x0843a5f8 in CreatureEventAI::MoveInLineOfSight (this=0xac352ff0, who=0x9d37c060) at ../../../src/game/CreatureEventAI.cpp:1016
       attackRadius = 338.158417
    #7  0x0824c5f8 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature> (v=@0xb30fcf98, c=@0xec0affc) at ../../../src/game/GridNotifiersImpl.h:77
    No locals.
    #8  0x0824c645 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb30fcf98, c=@0xec0affc)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
    No locals.
    #9  0x0823d0c6 in Map::PlayerRelocationNotify (this=0x8eff980, player=0x9d37c060, cell=@0xb30fd04c, cellpair=@0xb30fd034)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
       relocationNotifier = {i_player = @0x9d37c060}
    #10 0x0823d90e in Map::PlayerRelocation (this=0x8eff980, player=0x9d37c060, x=2517.646, y=5514.95947, z=34.0125313, orientation=4.29604769) at ../../../src/game/Map.cpp:852
       old_cell = {data = {Part = {grid_x = 36, grid_y = 42, cell_x = 5, cell_y = 2, nocreate = 0, reserved = 0}, All = 547492}}
       new_cell = {data = {Part = {grid_x = 36, grid_y = 42, cell_x = 5, cell_y = 2, nocreate = 0, reserved = 0}, All = 547492}}
       newGrid = <value optimized out>
       __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)"
    #11 0x0831772c in Player::SetPosition (this=0x9d37c060, x=2517.646, y=5514.95947, z=34.0125313, orientation=4.29604769, teleport=false) at ../../../src/game/Player.cpp:5777
       m = (class Map *) 0x8eff980
       old_x = 2520.17358
       old_y = 5520.61572
       old_z = 293
       old_r = 338.158417
    #12 0x08463aa8 in WorldSession::HandleMovementOpcodes (this=0xf440fc8, recv_data=@0x1760e240) at ../../../src/game/MovementHandler.cpp:629
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 38, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x162d2ee0 "\\a\\023ä\\001", 
             _M_finish = 0x162d2f06 "ÿ\\0010", _M_end_of_storage = 0x162d2f0b ""}}, <No data fields>}}, m_opcode = 183}
       opcode = <value optimized out>
       mover = (class Unit *) 0x9d37c060
       plMover = (class Player *) 0x9d37c060
       movementInfo = {flags = 50331648, unk1 = 0, time = 16337465, x = 2517.646, y = 5514.95947, z = 34.0125313, o = 4.29604769, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, 
     t_o = 0, t_time = 0, t_seat = 0 '\\0', s_pitch = -0.491423279, fallTime = 295, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
       check_passed = <value optimized out>
    #13 0x083f8640 in WorldSession::Update (this=0xf440fc8) at ../../../src/game/WorldSession.cpp:243
       packet = (WorldPacket *) 0x1760e240
       currTime = <value optimized out>
    #14 0x083f0293 in World::UpdateSessions (this=0xb650d048, diff=88) at ../../../src/game/World.cpp:2097
       next = {_M_cur = 0x927e9448, _M_ht = 0xb650d0b8}
       sess = (WorldSession *) 0xb650d3f0
    #15 0x083f11fa in World::Update (this=0xb650d048, diff=88) at ../../../src/game/World.cpp:1634
       autobroadcaston = 1
    #16 0x081296fe in WorldRunnable::run (this=0x926e538) at ../../../src/mangosd/WorldRunnable.cpp:64
       diff = 88
       realCurrTime = 891999639
       realPrevTime = <value optimized out>
       prevSleepTime = 59
    #17 0x084b8a32 in ACE_Based::Thread::ThreadTask (param=0x926e538) at ../../../src/shared/Threading.cpp:183
    No locals.
    #18 0xb7e8fb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #19 0xb7e4021f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #20 0xb77a1369 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #21 0xb76f3cfe in clone () from /lib/libc.so.6
    No symbol table info available.
    

    This is the last crashdump from me. I disabled my script.

  17. Core: 8582

    SD2: 1436

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-10-08_17-33-02.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  0x083b92ae in Unit::CastCustomSpell (this=0xbdab4128, Victim=0xbd7ac4c8, spellInfo=0xb15089f8, bp0=0xab19ee6c, bp1=0x0, bp2=0x0, triggered=true, castItem=0x0, 
       triggeredByAura=0x7981e008, originalCaster=0) at ../../../src/game/Unit.cpp:1002
    1002            originalCaster = triggeredByAura->GetCasterGUID();
    #0  0x083b92ae in Unit::CastCustomSpell (this=0xbdab4128, Victim=0xbd7ac4c8, spellInfo=0xb15089f8, bp0=0xab19ee6c, bp1=0x0, bp2=0x0, triggered=true, castItem=0x0, 
       triggeredByAura=0x7981e008, originalCaster=0) at ../../../src/game/Unit.cpp:1002
       spell = <value optimized out>
       targets = {m_srcX = -0.0836233497, m_srcY = -5.46636521e-13, m_srcZ = -5.46636087e-13, m_destX = -5.46637822e-13, m_destY = 5.69657465e-34, m_destZ = -5.46636087e-13, 
     m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, 
         _M_p = 0xbdab42b8 ""}}, m_targetMask = 2870598992, m_unitTarget = 0xab19dd58, m_GOTarget = 0x85539d4, m_itemTarget = 0x472, m_unitTargetGUID = 597686241127167040, 
     m_GOTargetGUID = 2038554632, m_CorpseTargetGUID = 0, m_itemTargetGUID = 13653441586470186604, m_itemTargetEntry = 3182117160}
    #1  0x083ddb77 in Unit::CalcAbsorbResist (this=0xbd7ac4c8, pVictim=0xbdab4128, schoolMask=SPELL_SCHOOL_MASK_NORMAL, damagetype=DIRECT_DAMAGE, damage=1286, absorb=0xab1a0f90, 
       resist=0xab1a0f94) at ../../../src/game/Unit.cpp:1951
       spellProto = <value optimized out>
       currentAbsorb = <value optimized out>
       RemainingDamage = 33
       unitflag = 524296
       reflectSpell = 33619
       reflectDamage = 563
       reflectTriggeredBy = (class Aura *) 0x7981e008
       preventDeathSpell = (const SpellEntry *) 0x0
       preventDeathAmount = 0
       existExpired = true
    #2  0x083de1eb in Unit::CalculateMeleeDamage (this=0xbd7ac4c8, pVictim=0xbdab4128, damage=1534, damageInfo=0xab1a0f80, attackType=BASE_ATTACK)
       at ../../../src/game/Unit.cpp:1466
       reducePercent = 275
       baseLowEnd = -1.3750061e-05
       maxLowEnd = -7.83179388e-09
       highEnd = 280
       baseHighEnd = -5.72205317e-06
       lowEnd = 1
    #3  0x083df403 in Unit::AttackerStateUpdate (this=0xbd7ac4c8, pVictim=0xbdab4128, attType=BASE_ATTACK, extra=false) at ../../../src/game/Unit.cpp:2135
       extraAttacks = 0
       damageInfo = {attacker = 0xbd7ac4c8, target = 0xbdab4128, damageSchoolMask = 1, damage = 1286, absorb = 0, resist = 0, blocked_amount = 0, HitInfo = 2, 
     TargetState = 1, attackType = BASE_ATTACK, procAttacker = 4, procVictim = 1048584, procEx = 1, cleanDamage = 248, hitOutCome = MELEE_HIT_NORMAL}
    #4  0x0832673b in Player::Update (this=0xbd7ac4c8, p_time=363) at ../../../src/game/Player.cpp:1267
       owner = <value optimized out>
       u = <value optimized out>
       pVictim = (class Unit *) 0xbdab4128
       now = 1255012307
       pet = <value optimized out>
    #5  0x08244b9f in Map::Update (this=0x8ee39008, t_diff=@0xab1a22a8) at ../../../src/game/Map.cpp:591
       cell = {data = {Part = {grid_x = 56, grid_y = 8, cell_x = 34, cell_y = 6, nocreate = 1, reserved = 85}, All = 2870616632}}
       cell_id = <value optimized out>
       y = <value optimized out>
       x = <value optimized out>
       obj = <value optimized out>
       updater = {i_timeDiff = 363}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #6  0x0846090f in MapInstanced::Update (this=0xf2a8280, t=@0xab1a22a8) at ../../../src/game/MapInstanced.cpp:63
       i = {_M_cur = 0x9df78138, _M_ht = 0xf2b8350}
    #7  0x08256901 in MapManager::Update (this=0xb342c5d0, diff=363) at ../../../src/game/MapManager.cpp:262
       iter = {_M_cur = 0xf1cd0c8, _M_ht = 0xb342c618}
    #8  0x083f129e in World::Update (this=0x8638c10, diff=363) at ../../../src/game/World.cpp:1673
       next = {_M_cur = 0x0, _M_ht = 0x8638c6c}
       autobroadcaston = 1
    #9  0x081296fe in WorldRunnable::run (this=0x8bd4500) at ../../../src/mangosd/WorldRunnable.cpp:64
       diff = 363
       realCurrTime = 881857212
       realPrevTime = <value optimized out>
       prevSleepTime = 0
    #10 0x084b8a32 in ACE_Based::Thread::ThreadTask (param=0x8bd4500) at ../../../src/shared/Threading.cpp:183
    No locals.
    #11 0xb7e6cb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #12 0xb7e1d21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #13 0xb777e369 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #14 0xb76d0cfe in clone () from /lib/libc.so.6
    No symbol table info available.
    

  18. Core: 8582

    SD2: 1436

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-10-06_20-20-02.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb76d4c66 in raise () from /lib/libc.so.6
    #0  0xb76d4c66 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb76d6571 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb76cde60 in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x08230f56 in Map::AddObjectToRemoveList (this=0x1900018, obj=0x298e18c8) at ../../../src/game/Map.cpp:2096
       __PRETTY_FUNCTION__ = "void Map::AddObjectToRemoveList(WorldObject*)"
    #4  0x0826f08e in WorldObject::AddObjectToRemoveList (this=0x6) at ../../../src/game/Object.cpp:1607
    No locals.
    #5  0x08315f36 in Player::RemovePet (this=0x3c605aa8, pet=0x298e18c8, mode=PET_SAVE_NOT_IN_SLOT, returnreagent=true) at ../../../src/game/Player.cpp:16820
       dest = {<std::_Vector_base<ItemPosCount,std::allocator<ItemPosCount> >> = {
       _M_impl = {<std::allocator<ItemPosCount>> = {<__gnu_cxx::new_allocator<ItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x3c605aa8, 
         _M_finish = 0x3c605aa8, _M_end_of_storage = 0x7f}}, <No data fields>}
       i = <value optimized out>
       spellId = <value optimized out>
       spellInfo = <value optimized out>
    #6  0x08325ada in Player::Update (this=0x3c605aa8, p_time=159) at ../../../src/game/Player.cpp:1451
       owner = <value optimized out>
       u = <value optimized out>
       pVictim = <value optimized out>
       now = 1254849532
       pet = (class Pet *) 0x298e18c8
    #7  0x08244b9f in Map::Update (this=0xb4900018, t_diff=@0xb30042a8) at ../../../src/game/Map.cpp:591
       cell = {data = {Part = {grid_x = 56, grid_y = 9, cell_x = 4, cell_y = 0, nocreate = 1, reserved = 89}, All = 3003138680}}
       cell_id = <value optimized out>
       y = <value optimized out>
       x = <value optimized out>
       obj = <value optimized out>
       updater = {i_timeDiff = 159}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #8  0x08256901 in MapManager::Update (this=0xa64dad0, diff=64) at ../../../src/game/MapManager.cpp:262
       iter = {_M_cur = 0xb4836448, _M_ht = 0xa64db18}
    #9  0x083f129e in World::Update (this=0xb6d0d100, diff=64) at ../../../src/game/World.cpp:1673
       next = {_M_cur = 0x0, _M_ht = 0x0}
       autobroadcaston = 1
    #10 0x081296fe in WorldRunnable::run (this=0xb4bd0d70) at ../../../src/mangosd/WorldRunnable.cpp:64
       diff = 64
       realCurrTime = 719081568
       realPrevTime = <value optimized out>
       prevSleepTime = 54
    #11 0x084b8a32 in ACE_Based::Thread::ThreadTask (param=0xb4bd0d70) at ../../../src/shared/Threading.cpp:183
    No locals.
    #12 0xb7f1ab37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #13 0xb7ecb21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #14 0xb782c369 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #15 0xb777ecfe in clone () from /lib/libc.so.6
    No symbol table info available.
    

  19. Core: 8582

    SD2: 1436

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-10-05_23-09-06.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb76e5c66 in raise () from /lib/libc.so.6
    #0  0xb76e5c66 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb76e7571 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb76dee60 in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x08230f56 in Map::AddObjectToRemoveList (this=0x24596998, obj=0x22032430) at ../../../src/game/Map.cpp:2096
       __PRETTY_FUNCTION__ = "void Map::AddObjectToRemoveList(WorldObject*)"
    #4  0x0826f08e in WorldObject::AddObjectToRemoveList (this=0x6) at ../../../src/game/Object.cpp:1607
    No locals.
    #5  0x08315f36 in Player::RemovePet (this=0x7ef9c858, pet=0x22032430, mode=PET_SAVE_NOT_IN_SLOT, returnreagent=true) at ../../../src/game/Player.cpp:16820
       dest = {<std::_Vector_base<ItemPosCount,std::allocator<ItemPosCount> >> = {
       _M_impl = {<std::allocator<ItemPosCount>> = {<__gnu_cxx::new_allocator<ItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x7ef9c858, 
         _M_finish = 0x7ef9c858, _M_end_of_storage = 0x7f}}, <No data fields>}
       i = <value optimized out>
       spellId = <value optimized out>
       spellInfo = <value optimized out>
    #6  0x08325ada in Player::Update (this=0x7ef9c858, p_time=193) at ../../../src/game/Player.cpp:1451
       owner = <value optimized out>
       u = <value optimized out>
       pVictim = <value optimized out>
       now = 1254773285
       pet = (class Pet *) 0x22032430
    #7  0x08244b9f in Map::Update (this=0xace434f0, t_diff=@0xaafa22a8) at ../../../src/game/Map.cpp:591
       cell = {data = {Part = {grid_x = 56, grid_y = 9, cell_x = 34, cell_y = 62, nocreate = 0, reserved = 85}, All = 2868519544}}
       cell_id = <value optimized out>
       y = <value optimized out>
       x = <value optimized out>
       obj = <value optimized out>
       updater = {i_timeDiff = 193}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #8  0x08256901 in MapManager::Update (this=0xb2d22638, diff=98) at ../../../src/game/MapManager.cpp:262
       iter = {_M_cur = 0xb3c014d8, _M_ht = 0xb2d22680}
    #9  0x083f129e in World::Update (this=0x864e260, diff=98) at ../../../src/game/World.cpp:1673
       next = {_M_cur = 0x0, _M_ht = 0x0}
       autobroadcaston = 1
    #10 0x081296fe in WorldRunnable::run (this=0xb4e59338) at ../../../src/mangosd/WorldRunnable.cpp:64
       diff = 98
       realCurrTime = 642835417
       realPrevTime = <value optimized out>
       prevSleepTime = 84
    #11 0x084b8a32 in ACE_Based::Thread::ThreadTask (param=0xb4e59338) at ../../../src/shared/Threading.cpp:183
    No locals.
    #12 0xb7f2bb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #13 0xb7edc21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #14 0xb783d369 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #15 0xb778fcfe in clone () from /lib/libc.so.6
    No symbol table info available.
    

  20. Core: 8582

    SD2: 1436

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-10-05_18-23-12.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb763dc66 in raise () from /lib/libc.so.6
    #0  0xb763dc66 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb763f571 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb7636e60 in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x083b53fe in ThreatContainer::getReferenceByTarget (this=0x2beddaf8, pVictim=0x2a29e320) at ../../../src/game/Object.h:172
       result = <value optimized out>
       guid = <value optimized out>
    #4  0x083b5804 in ThreatContainer::addThreat (this=0x2beddaf8, pVictim=0x2a29e320, pThreat=-0) at ../../../src/game/ThreatManager.cpp:236
       ref = <value optimized out>
    #5  0x083b5630 in ThreatManager::addThreat (this=0x2beddaec, pVictim=0x2a29e320, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0)
       at ../../../src/game/ThreatManager.cpp:387
       threat = -0
       ref = <value optimized out>
       __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)"
    #6  0x083b7313 in Unit::AddThreatToRedirectionTargets (this=0x2bedccc0, pVictim=0x2a1f8248, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0)
       at ../../../src/game/Unit.cpp:10900
       remainThreatPct = 1
       map = <value optimized out>
    #7  0x083bf073 in Unit::AddThreat (this=0x2bedccc0, pVictim=0x2a1f8248, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10682
       remainThreatPct = 263.277771
    #8  0xb7936d7f in ScriptedAI::MoveInLineOfSight (this=0x29d46960, pWho=0x2a1f8248) at ../../../../src/bindings/ScriptDev2/include/sc_creature.cpp:49
    No locals.
    #9  0x0824c5f8 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature> (v=@0xb30fcf98, c=@0x2bed6cec) at ../../../src/game/GridNotifiersImpl.h:77
    No locals.
    #10 0x0824c645 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb30fcf98, c=@0x2bed6cec)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
    No locals.
    #11 0x0823d03f in Map::PlayerRelocationNotify (this=0x2bbd88d0, player=0x2a1f8248, cell=@0xb30fd04c, cellpair=@0xb30fd034)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
       relocationNotifier = {i_player = @0x2a1f8248}
    #12 0x0823d90e in Map::PlayerRelocation (this=0x2bbd88d0, player=0x2a1f8248, x=3248.53296, y=518.518433, z=58.7000694, orientation=1.54415381) at ../../../src/game/Map.cpp:852
       old_cell = {data = {Part = {grid_x = 38, grid_y = 32, cell_x = 0, cell_y = 7, nocreate = 0, reserved = 0}, All = 1837094}}
       new_cell = {data = {Part = {grid_x = 38, grid_y = 32, cell_x = 0, cell_y = 7, nocreate = 0, reserved = 0}, All = 1837094}}
       newGrid = <value optimized out>
       __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)"
    #13 0x0831772c in Player::SetPosition (this=0x2a1f8248, x=3248.53296, y=518.518433, z=58.7000694, orientation=1.54415381, teleport=false) at ../../../src/game/Player.cpp:5777
       m = (class Map *) 0x2bbd88d0
       old_x = 3248.42578
       old_y = 514.494873
       old_z = 263.277771
       old_r = 263.277771
    #14 0x08463aa8 in WorldSession::HandleMovementOpcodes (this=0x2a1e4480, recv_data=@0x38b8d308) at ../../../src/game/MovementHandler.cpp:629
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 34, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
             _M_start = 0x29ef7328 "\\a\\225=\\001\\001", _M_finish = 0x29ef734a "", _M_end_of_storage = 0x29ef734f ""}}, <No data fields>}}, m_opcode = 238}
       opcode = <value optimized out>
       mover = (class Unit *) 0x2a1f8248
       plMover = (class Player *) 0x2a1f8248
       movementInfo = {flags = 1, unk1 = 0, time = 119664627, x = 3248.53296, y = 518.518433, z = 58.7000694, o = 1.54415381, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, 
     t_time = 0, t_seat = -47 'Ñ', s_pitch = 0, fallTime = 821, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
       check_passed = <value optimized out>
    #15 0x083f8640 in WorldSession::Update (this=0x2a1e4480) at ../../../src/game/WorldSession.cpp:243
       packet = (WorldPacket *) 0x38b8d308
       currTime = <value optimized out>
    #16 0x083f0293 in World::UpdateSessions (this=0xb6d0e110, diff=113) at ../../../src/game/World.cpp:2097
       next = {_M_cur = 0x3c2cc618, _M_ht = 0xb6d0e180}
       sess = (WorldSession *) 0xb6d0e4b8
    #17 0x083f11fa in World::Update (this=0xb6d0e110, diff=113) at ../../../src/game/World.cpp:1634
       autobroadcaston = 1
    #18 0x081296fe in WorldRunnable::run (this=0xa7705f0) at ../../../src/mangosd/WorldRunnable.cpp:64
       diff = 113
       realCurrTime = 625678307
       realPrevTime = <value optimized out>
       prevSleepTime = 66
    #19 0x084b8a32 in ACE_Based::Thread::ThreadTask (param=0xa7705f0) at ../../../src/shared/Threading.cpp:183
    No locals.
    #20 0xb7e83b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #21 0xb7e3421f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #22 0xb7795369 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #23 0xb76e7cfe in clone () from /lib/libc.so.6
    No symbol table info available.
    

  21. Core: 8506

    SD2: 1399

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-10-03_20-47-54.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  0x083b36b5 in HostilReference::targetObjectBuildLink (this=0x1715c48) at ../../../src/game/../framework/Utilities/LinkedList.h:72
    72                iNext->iPrev = pElem;
    #0  0x083b36b5 in HostilReference::targetObjectBuildLink (this=0x1715c48) at ../../../src/game/../framework/Utilities/LinkedList.h:72
    No locals.
    #1  0x083b430f in HostilReference (this=0x1715c48, pUnit=0x35056a10, pThreatManager=0x1715c48, pThreat=0)
       at ../../../src/game/../framework/Utilities/LinkedReference/Reference.h:54
    No locals.
    #2  0x083b44bf in ThreatManager::addThreat (this=0x775adbbc, pVictim=0x35056a10, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0)
       at ../../../src/game/ThreatManager.cpp:395
       threat = 0
       ref = <value optimized out>
       __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)"
    #3  0x083b6163 in Unit::AddThreatToRedirectionTargets (this=0x775acd90, pVictim=0x19158a8, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0)
       at ../../../src/game/Unit.cpp:10809
       remainThreatPct = 1
       map = <value optimized out>
    #4  0x083bc6d3 in Unit::AddThreat (this=0x775acd90, pVictim=0x19158a8, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10591
       remainThreatPct = 117
    #5  0x08436ce3 in CreatureEventAI::AttackStart (this=0x775ac588, who=0x19158a8) at ../../../src/game/CreatureEventAI.cpp:959
    No locals.
    #6  0x0843cec8 in CreatureEventAI::MoveInLineOfSight (this=0x775ac588, who=0x19158a8) at ../../../src/game/CreatureEventAI.cpp:1016
       attackRadius = 214.419312
    #7  0x0824d2c8 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature> (v=@0xaab9fe98, c=@0x77fe917c) at ../../../src/game/GridNotifiersImpl.h:78
    No locals.
    #8  0x0824d315 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xaab9fe98, c=@0x77fe917c)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
    No locals.
    #9  0x0823bf46 in Map::PlayerRelocationNotify (this=0xb2d213f0, player=0x19158a8, cell=@0xaab9ff4c, cellpair=@0xaab9ff34)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
       relocationNotifier = {i_player = @0x19158a8}
    #10 0x0823d40e in Map::PlayerRelocation (this=0xb2d213f0, player=0x19158a8, x=-9207.86621, y=-2733.34814, z=88.8078384, orientation=5.22515249) at ../../../src/game/Map.cpp:852
       old_cell = {data = {Part = {grid_x = 14, grid_y = 26, cell_x = 5, cell_y = 6, nocreate = 0, reserved = 0}, All = 1595022}}
       new_cell = {data = {Part = {grid_x = 14, grid_y = 26, cell_x = 5, cell_y = 6, nocreate = 0, reserved = 0}, All = 1595022}}
       newGrid = <value optimized out>
       __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)"
    #11 0x083bb23a in Unit::SetVisibility (this=0x1715c48, x=VISIBILITY_ON) at ../../../src/game/Unit.cpp:10236
    No locals.
    #12 0x08341670 in Aura::HandleModStealth (this=0x254a4d0, apply=false, Real=true) at ../../../src/game/SpellAuras.cpp:4123
       pvp = <value optimized out>
    #13 0x0833e89b in Aura::ApplyModifier (this=0x254a4d0, apply=<value optimized out>, Real=<value optimized out>) at ../../../src/game/SpellAuras.cpp:922
       aura = 24206408
    #14 0x083cef76 in Unit::RemoveAura (this=0x19158a8, i=@0xaaba10a8, mode=AURA_REMOVE_BY_DEFAULT) at ../../../src/game/Unit.cpp:4115
       caster = <value optimized out>
       Aur = (class Aura *) 0x254a4d0
       AurSpellInfo = (const SpellEntry *) 0xb057f5f8
       statue = (class Totem *) 0x0
       caster_channeled = false
    #15 0x083d161c in Unit::RemoveAura (this=0x19158a8, spellId=1787, effindex=1, except=0x0) at ../../../src/game/Unit.cpp:3816
       iter = {_M_node = 0x15806640}
       spair = {first = 1787, second = 1 '\\001'}
    #16 0x083d1690 in Unit::RemoveAurasDueToSpell (this=0x19158a8, spellId=1787, except=0x0) at ../../../src/game/Unit.cpp:3968
       i = 1
    #17 0x083d395f in Unit::RemoveSpellsCausingAura (this=0x19158a8, auraType=SPELL_AURA_MOD_STEALTH) at ../../../src/game/Unit.cpp:363
    No locals.
    #18 0x0836952d in Spell::Prepare (this=0xba5d90d8, targets=0xaaba21dc, triggeredByAura=0x0) at ../../../src/game/Spell.cpp:2479
       result = SPELL_CAST_OK
    #19 0x084808ca in WorldSession::HandleCastSpellOpcode (this=0x6a989b8, recvPacket=@0x145de620) at ../../../src/game/SpellHandler.cpp:361
       actualSpellInfo = <value optimized out>
       mover = (class Unit *) 0x19158a8
       spellInfo = (const SpellEntry *) 0xb1ca21b8
       targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = -9207.86621, m_destY = -2733.34814, m_destZ = 88.8078384, m_strTarget = {static npos = 4294967295, 
       _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x86026bc ""}}, m_targetMask = 0, 
     m_unitTarget = 0x19158a8, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 122526, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, 
     m_itemTargetEntry = 0}
    #20 0x083f6b00 in WorldSession::Update (this=0x6a989b8) at ../../../src/game/WorldSession.cpp:244
       packet = (WorldPacket *) 0x145de620
       currTime = <value optimized out>
    #21 0x083ee6f3 in World::UpdateSessions (this=0xb6d0d9c8, diff=143) at ../../../src/game/World.cpp:2100
       next = {_M_cur = 0x632b4120, _M_ht = 0xb6d0da38}
       sess = (WorldSession *) 0xb6d0dd70
    #22 0x083ef65a in World::Update (this=0xb6d0d9c8, diff=143) at ../../../src/game/World.cpp:1637
       autobroadcaston = 1
    #23 0x081296ae in WorldRunnable::run (this=0xae40d7d8) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 143
       realCurrTime = 461551624
       realPrevTime = <value optimized out>
       prevSleepTime = 87
    #24 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xae40d7d8) at ../../../src/shared/Threading.cpp:183
    No locals.
    #25 0xb7e66b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #26 0xb7e1721f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #27 0xb778b1b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #28 0xb76e203e in clone () from /lib/libc.so.6
    No symbol table info available.
    

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