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waza123

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Posts posted by waza123

  1. Core: 8476

    SD2: 1392

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-13_17-01-36.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb7681c87 in raise () from /lib/libc.so.6
    #0  0xb7681c87 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb76834f8 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb767b30c in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x081256ce in Object::GetUInt64Value (this=0x2c8c75d0, index=<value optimized out>) at ../../../src/game/Object.h:173
       st = {static SYMBUFSIZ = 4096, 
     buf_ = "./bin/mangos-worldd(_ZN16SpellCastTargets13setUnitTargetEP4Unit+0x31) [0x8359241]\\n./bin/mangos-worldd(_ZN4Unit9CastSpellEPS_PK10SpellEntrybP4ItemP4Auray+0x92) [0x83c0362]\\n./bin/mangos-worldd(_ZN4Unit9"..., buflen_ = 2174, static UNSUPPORTED = 0xb7f08320 "<stack traces unsupported platform>", 
     static UNABLE_TO_GET_TRACE = 0xb7f08344 "<unable to get trace>"}
    #4  0x08359241 in SpellCastTargets::setUnitTarget (this=0xb301b7ec, target=0x6) at ../../../src/game/Object.h:138
    No locals.
    #5  0x083c0362 in Unit::CastSpell (this=0x2b478468, Victim=0x2c8c75d0, spellInfo=0xb21cae18, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x2337920, 
       originalCaster=0) at ../../../src/game/Unit.cpp:964
       spell = (Spell *) 0x679b9840
       targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 7.06531798e-36, m_destY = 2.81012026e-35, m_destZ = 4.30478888e-42, m_strTarget = {static npos = 4294967295, 
       _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x86016bc ""}}, m_targetMask = 0, 
     m_unitTarget = 0x2c8c75d0, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 0, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, 
     m_itemTargetEntry = 0}
    #6  0x083c055e in Unit::CastSpell (this=0x2b478468, Victim=0x2c8c75d0, spellId=59628, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x2337920, 
       originalCaster=57608396341254) at ../../../src/game/Unit.cpp:944
       spellInfo = (const SpellEntry *) 0xb21cae18
    #7  0x083ce13f in Unit::HandleDummyAuraProc (this=0x2b478468, pVictim=0x1b75f980, damage=628, triggeredByAura=0x2337920, procSpell=0xb1ad1108, procFlag=16, procEx=2, 
       cooldown=0) at ../../../src/game/Unit.cpp:6681
       maxmana = <value optimized out>
       dummySpell = (const SpellEntry *) 0xb20b4bc8
       triggerAmount = 0
       castItem = (class Item *) 0x0
       triggered_spell_id = 59628
       target = (Unit *) 0x2c8c75d0
       basepoints0 = 0
    #8  0x083d1d89 in Unit::ProcDamageAndSpellFor (this=0x2b478468, isVictim=false, pTarget=0x1b75f980, procFlag=16, procExtra=2, attType=BASE_ATTACK, procSpell=0xb1ad1108, 
       damage=628) at ../../../src/game/Unit.cpp:11871
       damageInfo = {target = 0xe, attacker = 0x114, SpellID = 0, damage = 1153175041, overkill = 0, schoolMask = 2980909320, absorb = 1055741754, resist = 0, 
     physicalLog = 128, unused = 249, blocked = 29, HitInfo = 460716416, cleanDamage = 726107240}
       triggeredByAura = (class Aura *) 0x2337920
       spellProcEvent = <value optimized out>
       spellInfo = <value optimized out>
       cooldown = 0
       removedSpells = {<std::_List_base<unsigned int,std::allocator<unsigned int> >> = {
       _M_impl = {<std::allocator<std::_List_node<unsigned int> >> = {<__gnu_cxx::new_allocator<std::_List_node<unsigned int> >> = {<No data fields>}, <No data fields>}, 
         _M_node = {_M_next = 0xb301eaac, _M_prev = 0xb301eaac}}}, <No data fields>}
       procTriggered = {<std::_List_base<ProcTriggeredData,std::allocator<ProcTriggeredData> >> = {
       _M_impl = {<std::allocator<std::_List_node<ProcTriggeredData> >> = {<__gnu_cxx::new_allocator<std::_List_node<ProcTriggeredData> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x758d2750, _M_prev = 0x6e122448}}}, <No data fields>}
    #9  0x083d23d4 in Unit::ProcDamageAndSpell (this=0x2b478468, pVictim=0x1b75f980, procAttacker=16, procVictim=1048608, procExtra=2, amount=628, attType=BASE_ATTACK, 
       procSpell=0xb1ad1108) at ../../../src/game/Unit.cpp:4481
    No locals.
    #10 0x0836016e in Spell::DoAllEffectOnTarget (this=0x679b9480, target=0x4030ed28) at ../../../src/game/Spell.cpp:1085
       damageInfo = {target = 0x1b75f980, attacker = 0x2b478468, SpellID = 48665, damage = 628, overkill = 0, schoolMask = 1, absorb = 0, resist = 0, physicalLog = false, 
     unused = false, blocked = 0, HitInfo = 2, cleanDamage = 0}
       Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = {
       _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = {
           _M_next = 0xb3020c84, _M_prev = 0x0}}}, <No data fields>}
       mask = <value optimized out>
       unit = (class Unit *) 0x1b75f980
       caster = (class Unit *) 0x2b478468
       missInfo = <value optimized out>
       procAttacker = 16
       procVictim = 1048608
       procEx = <value optimized out>
    #11 0x0836e3fd in Spell::handle_immediate (this=0x679b9480) at ../../../src/game/Spell.cpp:2728
    No locals.
    #12 0x0836d93f in Spell::cast (this=0x679b9480, skipCheck=true) at ../../../src/game/Spell.cpp:2702
       castResult = <value optimized out>
    #13 0x083c0376 in Unit::CastSpell (this=0x2b478468, Victim=0x1b75f980, spellInfo=0xb1ad1108, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, 
       originalCaster=82379) at ../../../src/game/Unit.cpp:966
       spell = (Spell *) 0x679b9480
       targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 1360.01929, m_destY = 1504.43762, m_destZ = 321.443237, m_strTarget = {static npos = 4294967295, 
       _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x86016bc ""}}, m_targetMask = 2, 
     m_unitTarget = 0x1b75f980, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 33938, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, 
     m_itemTargetEntry = 0}
    #14 0x083904c8 in Spell::EffectTriggerSpell (this=0x3cfc1520, effIndex=1) at ../../../src/game/SpellEffects.cpp:2332
       spellInfo = <value optimized out>
       itr = {_M_cur = 0x3f800000, _M_ht = 0x4075f980}
       spellId = <value optimized out>
       triggered_spell_id = <value optimized out>
       spellInfo = (const SpellEntry *) 0xb1ad1108
       caster = (class Unit *) 0x2b478468
    #15 0x0835c5ca in Spell::DoSpellHitOnUnit (this=0x3cfc1520, unit=0x1b75f980, effectMask=7) at ../../../src/game/Spell.cpp:1239
       modOwner = (class Player *) 0x6
       multiplier = 7.00649232e-44
       effectNumber = 1
       realCaster = (class Unit *) 0x2b478468
    #16 0x0836038b in Spell::DoAllEffectOnTarget (this=0x3cfc1520, target=0x4c0a50c8) at ../../../src/game/Spell.cpp:1032
       damageInfo = {target = 0xbe1a, attacker = 0x11, SpellID = 3003268584, damage = 1023153440, overkill = 48666, schoolMask = 3003268584, absorb = 136147849, 
     resist = 2495828176, physicalLog = 3, unused = false, blocked = 48666, HitInfo = 0, cleanDamage = 795816576}
       Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = {
       _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = {
           _M_next = 0x0, _M_prev = 0x0}}}, <No data fields>}
       mask = <value optimized out>
       unit = (class Unit *) 0x1b75f980
       caster = (class Unit *) 0x2b478468
       missInfo = <value optimized out>
       procAttacker = 16
       procVictim = 

  2. Core: 8476

    SD2: 1392

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-13_10-40-32.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb76f6c87 in raise () from /lib/libc.so.6
    #0  0xb76f6c87 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb76f84f8 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb76f030c in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x08130583 in AchievementMgr::SendAchievementEarned (this=0x2204b4b8, achievement=0xb6d6d280) at ../../../src/game/Object.h:488
       cell = {data = {Part = {grid_x = 33, grid_y = 33, cell_x = 1, cell_y = 5, nocreate = 1, reserved = 31}, All = 1058281569}}
       say_builder = {i_player = @0x22049cf0, i_msgtype = CHAT_MSG_ACHIEVEMENT, i_textId = 810, i_achievementId = 958}
       say_worker = {i_searcher = 0x22049cf0, i_dist = 40, i_do = @0xb31f694c}
       message = {i_visitor = @0xb31f696c}
       p = {x_coord = 265, y_coord = 269}
       say_do = {i_builder = @0xb31f695c, i_data_cache = {<std::_Vector_base<WorldPacket*,std::allocator<WorldPacket*> >> = {
         _M_impl = {<std::allocator<WorldPacket*>> = {<__gnu_cxx::new_allocator<WorldPacket*>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
           _M_end_of_storage = 0x0}}, <No data fields>}}
       cell_lock = {i_cell = @0xb31f69d0, i_cellPair = @0xb31f69ac}
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 3212836864, _wpos = 1106935808, 
       _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
             _M_start = 0x41944a88 <Address 0x41944a88 out of bounds>, _M_finish = 0xc1c2cd88 <Address 0xc1c2cd88 out of bounds>, 
             _M_end_of_storage = 0xb31f7474 "¹öy¿"}}, <No data fields>}}, m_opcode = 1}
    #4  0x08130760 in AchievementMgr::CompletedAchievement (this=0x2204b4b8, achievement=0xb6d6d280) at ../../../src/game/AchievementMgr.cpp:1678
    No locals.
    #5  0x08131477 in AchievementMgr::UpdateAchievementCriteria (this=0x2204b4b8, type=ACHIEVEMENT_CRITERIA_TYPE_GAIN_REPUTATION, miscvalue1=1012, miscvalue2=0, unit=0x0, time=0)
       at ../../../src/game/AchievementMgr.cpp:1364
       pProto = <value optimized out>
       requiredItemLevel = <value optimized out>
       achievementCriteria = <value optimized out>
       achievement = (const AchievementEntry *) 0xb6d6d280
       achievementCriteriaList = (
       const AchievementCriteriaEntryList &) @0x878c958: {<std::_List_base<const AchievementCriteriaEntry*,std::allocator<const AchievementCriteriaEntry*> >> = {
       _M_impl = {<std::allocator<std::_List_node<const AchievementCriteriaEntry*> >> = {<__gnu_cxx::new_allocator<std::_List_node<const AchievementCriteriaEntry*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0xaff6910, _M_prev = 0xb016290}}}, <No data fields>}
    #6  0x0833d1bc in ReputationMgr::SetOneFactionReputation (this=0x2204b4e4, factionEntry=0xb5121f4c, standing=<value optimized out>, incremental=true)
       at ../../../src/game/ReputationMgr.cpp:280
       BaseRep = <value optimized out>
       old_rank = REP_REVERED
       new_rank = REP_EXALTED
    #7  0x0833d309 in ReputationMgr::SetReputation (this=0x2204b4e4, factionEntry=0xb5121f4c, standing=1500, incremental=<value optimized out>)
       at ../../../src/game/ReputationMgr.cpp:245
       res = <value optimized out>
       faction_id = 1012
       flist = (const SimpleFactionsList *) 0x0
    #8  0x082d8175 in Player::RewardReputation (this=0x22049cf0, pVictim=0x44a43210, rate=1) at ../../../src/game/ReputationMgr.h:110
       donerep1 = 1500
       factionEntry1 = (const FactionEntry *) 0xb5121f4c
    #9  0x0831a4ba in Player::RewardPlayerAndGroupAtKill (this=0x58d99118, pVictim=0x44a43210) at ../../../src/game/Player.cpp:19478
       itr_xp = <value optimized out>
       rate = 0.0769230798
       pGroupGuy = (Player *) 0x22049cf0
       itr = (class GroupReference *) 0x2204b3cc
       is_raid = 160
       is_dungeon = true
       group_rate = 1
       count = 13
       sum_level = 1040
       member_with_max_level = (Player *) 0x4b9af2c0
       not_gray_member_with_max_level = (Player *) 0x0
       pGroup = <value optimized out>
       xp = 0
       honored_kill = false
    #10 0x083d99f3 in Unit::DealDamage (this=0x58d99118, pVictim=0x44a43210, damage=1018, cleanDamage=0xb31fad30, damagetype=SPELL_DIRECT_DAMAGE, 
       damageSchoolMask=SPELL_SCHOOL_MASK_FIRE, spellProto=0xb1a07e08, durabilityLoss=true) at ../../../src/game/Unit.cpp:582
       normalInfo = <value optimized out>
       cInfo = <value optimized out>
       health = <value optimized out>
       duel_hasEnded = false
       __PRETTY_FUNCTION__ = "uint32 Unit::DealDamage(Unit*, uint32, const CleanDamage*, DamageEffectType, SpellSchoolMask, const SpellEntry*, bool)"
    #11 0x083dca92 in Unit::DealSpellDamage (this=0x58d99118, damageInfo=0xb31fbd94, durabilityLoss=<value optimized out>) at ../../../src/game/Unit.cpp:1218
       pVictim = (Unit *) 0x44a43210
       spellProto = (const SpellEntry *) 0xb1a07e08
       cleanDamage = {damage = 0, attackType = BASE_ATTACK, hitOutCome = MELEE_HIT_NORMAL}
    #12 0x08360248 in Spell::DoAllEffectOnTarget (this=0x4c8b35b0, target=0x246ec738) at ../../../src/game/Spell.cpp:1094
       damageInfo = {target = 0x44a43210, attacker = 0x58d99118, SpellID = 47811, damage = 1018, overkill = 0, schoolMask = 4, absorb = 0, resist = 0, physicalLog = false, 
     unused = false, blocked = 0, HitInfo = 0, cleanDamage = 0}
       Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = {
       _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = {
           _M_next = 0xb31fbdc4, _M_prev = 0xb31fbdc4}}}, <No data fields>}
       mask = <value optimized out>
       unit = (class Unit *) 0x44a43210
       caster = (class Unit *) 0x58d99118
       missInfo = <value optimized out>
       procAttacker = 65536
       procVictim = 1179648
       procEx = <value optimized out>
    #13 0x0836e3fd in Spell::handle_immediate (this=0x4c8b35b0) at ../../../src/game/Spell.cpp:2728
    No locals.
    #14 0x0836d93f in Spell::cast (this=0x4c8b35b0, skipCheck=false) at ../../../src/game/Spell.cpp:2702
       castResult = <value optimized out>
    #15 0x0836eb47 in Spell::update (this=0x4c8b35b0, difftime=173) at ../../../src/game/Spell.cpp:2911
    No locals.
    #16 0x0836ef5b in SpellEvent::Execute (this=0x4af8d928, e_time=3997326, p_time=173) at ../../../src/game/Spell.cpp:6032
    No locals.
    #17 0x084d6218 in EventProcessor::Update (this=0x58d991f8, p_time=173) at ../../../src/framework/Utilities/EventProcessor.cpp:47
       Event = (BasicEvent *) 0x4af8d928
    #18 0x083d83b0 in Unit::Update (this=0x58d99118, p_time=173) at ../../../src/game/Unit.cpp:195
    No locals.
    #19 0x0831db5e in Player::Update (this=0x58d99118, p_time=173) at ../../../src/game/Player.cpp:1101
       now = <value optimized out>
       pet = <value optimized out>
    #20 0x0824801f in Map::Update (this=0x4f447f18, t_diff=@0xb31ff298) at ../../../src/game/Map.cpp:591
       cell = {data = {Part = {grid_x = 2, grid_y = 0, cell_x = 0, cell_y = 0, nocreate = 0, reserved = 0}, All = 2}}
       cell_id = <value optimized out>
       y = <value optimized out>
       x = <value optimized out>
       obj = <value optimized out>
       updater = {i_timeDiff = 173}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #21 0x08249085 in InstanceMap::Update (this=0x4f447f18, t_diff=@0xb31ff298) at ../../../src/game/Map.cpp:2423
    No locals.
    #22 0x08461f9f in MapInstanced::Update (this=0xa7e35fb8, t=@0xb31ff298) at ../../../src/game/MapInstanced.cpp:63
       i = {_M_cur = 0x5a13c148, _M_ht = 0xa7e46088}
    #23 0x08256991 in MapManager::Update (this=0x9917a60, diff=77) at ../../../src/game/MapManager.cpp:262
       iter = {_M_cur = 0xaa3b59f8, _M_ht = 0x9917aa8}
    #24 0x083ee46e in World::Update (this=0xb6d0d930, diff=77) at ../../../src/game/World.cpp:1676
       next = {_M_cur = 0x0, _M_ht = 0x0}
       autobroadcaston = 1
    #25 0x0812949e in WorldRunnable::run (this=0xb340a0d8) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 77
       realCurrTime = 2992086480
       realPrevTime = <value optimized out>
       prevSleepTime = 68
    #26 0x084ba262 in ACE_Based::Thread::ThreadTask (param=0xb340a0d8) at ../../../src/shared/Threading.cpp:182
    No locals.
    #27 0xb7f20b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #28 0xb7ed121f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #29 0xb78461b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #30 0xb779d03e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  3. Core: 8476

    SD2: 1392

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-13_00-48-19.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  0x0776de59 in ?? ()
    #0  0x0776de59 in ?? ()
    No symbol table info available.
    #1  0x08453803 in Guild::_StoreItem (this=0xb3f5cff8, tab=2 '\\002', slot=63 '?', pItem=0x282224d8, count=16, clone=false) at ../../../src/game/Guild.cpp:1790
       pItem2 = (class Item *) 0x4a9df70
    #2  0x08453afd in Guild::StoreItem (this=0xb3f5cff8, tabId=2 '\\002', dest=@0xab1d41c0, pItem=0x282224d8) at ../../../src/game/Guild.cpp:1746
       slot = 176 '°'
       count = <value optimized out>
       lastItem = <value optimized out>
    #3  0x084544b0 in Guild::MoveFromCharToBank (this=0xb3f5cff8, pl=0x5646858, PlayerBag=19 '\\023', PlayerSlot=2 '\\002', BankTab=2 '\\002', BankTabSlot=255 'ÿ', SplitedAmount=0)
       at ../../../src/game/Guild.cpp:2343
       iDest = {<std::_Vector_base<ItemPosCount,std::allocator<ItemPosCount> >> = {
       _M_impl = {<std::allocator<ItemPosCount>> = {<__gnu_cxx::new_allocator<ItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x591cbc8, 
         _M_finish = 0xab1d41e8, _M_end_of_storage = 0x84b80a8}}, <No data fields>}
       gDest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
       _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0xb77554c0, 
         _M_finish = 0x8624678, _M_end_of_storage = 0x856a118}}, <No data fields>}
       dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
       _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x22d6b370, 
         _M_finish = 0x22d6b378, _M_end_of_storage = 0x22d6b378}}, <No data fields>}
       msg = <value optimized out>
       pItemBank = <value optimized out>
       pItemChar = (class Item *) 0x282224d8
    #4  0x0845a16c in WorldSession::HandleGuildBankSwapItems (this=0x1e3c858, recv_data=@0x591cbc8) at ../../../src/game/GuildHandler.cpp:1145
       BankTab = <value optimized out>
       BankTabSlot = <value optimized out>
       PlayerSlot = 2 '\\002'
       PlayerBag = 19 '\\023'
       BankTabDst = 66 'B'
       BankTabSlotDst = 29 '\\035'
       ToChar = 0 '\\0'
       SplitedAmount = 0
       GuildId = <value optimized out>
       pGuild = (Guild *) 0xb3f5cff8
       pl = (class Player *) 0x5646858
    #5  0x083f5810 in WorldSession::Update (this=0x1e3c858) at ../../../src/game/WorldSession.cpp:244
       packet = (WorldPacket *) 0x591cbc8
       currTime = <value optimized out>
    #6  0x083ed463 in World::UpdateSessions (this=0x8634910, diff=115) at ../../../src/game/World.cpp:2100
       next = {_M_cur = 0x23060a70, _M_ht = 0x8634980}
       sess = (WorldSession *) 0x8634cb8
    #7  0x083ee3ca in World::Update (this=0x8634910, diff=115) at ../../../src/game/World.cpp:1637
       autobroadcaston = 1
    #8  0x0812949e in WorldRunnable::run (this=0xb415e168) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 115
       realCurrTime = 2956530560
       realPrevTime = <value optimized out>
       prevSleepTime = 96
    #9  0x084ba262 in ACE_Based::Thread::ThreadTask (param=0xb415e168) at ../../../src/shared/Threading.cpp:182
    No locals.
    #10 0xb7e6ab37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #11 0xb7e1b21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #12 0xb77901b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #13 0xb76e703e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  4. Core: 8476

    SD2: 1392

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-12_16-46-42.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  0x083b743e in Unit::CastCustomSpell (this=0x2344e148, Victim=0x12521d8, spellInfo=0xb11d99f8, bp0=0xaab9dcdc, bp1=0x0, bp2=0x0, triggered=true, castItem=0x0, 
       triggeredByAura=0x9193d008, originalCaster=0) at ../../../src/game/Unit.cpp:994
    994            originalCaster = triggeredByAura->GetCasterGUID();
    #0  0x083b743e in Unit::CastCustomSpell (this=0x2344e148, Victim=0x12521d8, spellInfo=0xb11d99f8, bp0=0xaab9dcdc, bp1=0x0, bp2=0x0, triggered=true, castItem=0x0, 
       triggeredByAura=0x9193d008, originalCaster=0) at ../../../src/game/Unit.cpp:994
       spell = <value optimized out>
       targets = {m_srcX = 1.06732173e-17, m_srcY = -3.30040249e-13, m_srcZ = -3.30040032e-13, m_destX = -3.30040899e-13, m_destY = 5.69633955e-34, m_destZ = -3.30040032e-13, 
     m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, 
         _M_p = 0x2344e2d8 "t_lo"}}, m_targetMask = 2864303056, m_unitTarget = 0xaab9cbd8, m_GOTarget = 0xaab9cc08, m_itemTarget = 0xbcddef38, 
     m_unitTargetGUID = 13609297755652931336, m_GOTargetGUID = 2442383368, m_CorpseTargetGUID = 0, m_itemTargetGUID = 82509382637182172, m_itemTargetEntry = 591716680}
    #1  0x083dad77 in Unit::CalcAbsorbResist (this=0x12521d8, pVictim=0x2344e148, schoolMask=SPELL_SCHOOL_MASK_NORMAL, damagetype=SPELL_DIRECT_DAMAGE, damage=1674, 
       absorb=0xaab9edcc, resist=0xaab9edd0) at ../../../src/game/Unit.cpp:1941
       spellProto = <value optimized out>
       currentAbsorb = 1185
       RemainingDamage = 489
       unitflag = 528392
       reflectSpell = 33619
       reflectDamage = 533
       reflectTriggeredBy = (class Aura *) 0x9193d008
       preventDeathSpell = (const SpellEntry *) 0x0
       preventDeathAmount = 0
       existExpired = true
    #2  0x083db962 in Unit::CalculateSpellDamage (this=0x12521d8, damageInfo=0xaab9edb4, damage=1674, spellInfo=0xb0d30a18, attackType=BASE_ATTACK)
       at ../../../src/game/Unit.cpp:1178
       pVictim = (Unit *) 0x2344e148
       crTypeMask = 64
       crit = <value optimized out>
       blocked = false
    #3  0x083600e8 in Spell::DoAllEffectOnTarget (this=0xb9c14640, target=0x4b7d028) at ../../../src/game/Spell.cpp:1074
       damageInfo = {target = 0x2344e148, attacker = 0x12521d8, SpellID = 23881, damage = 0, overkill = 0, schoolMask = 1, absorb = 0, resist = 0, physicalLog = false, 
     unused = false, blocked = 0, HitInfo = 0, cleanDamage = 0}
       Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = {
       _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = {
           _M_next = 0xb7795c5c, _M_prev = 0x0}}}, <No data fields>}
       mask = <value optimized out>
       unit = (class Unit *) 0x2344e148
       caster = (class Unit *) 0x12521d8
       missInfo = SPELL_MISS_NONE
       procAttacker = 16
       procVictim = 32
       procEx = <value optimized out>
    #4  0x0836e3fd in Spell::handle_immediate (this=0xb9c14640) at ../../../src/game/Spell.cpp:2728
    No locals.
    #5  0x0836d93f in Spell::cast (this=0xb9c14640, skipCheck=false) at ../../../src/game/Spell.cpp:2702
       castResult = <value optimized out>
    #6  0x0836eb47 in Spell::update (this=0xb9c14640, difftime=161) at ../../../src/game/Spell.cpp:2911
    No locals.
    #7  0x0836ef5b in SpellEvent::Execute (this=0xbf56e300, e_time=2813034, p_time=161) at ../../../src/game/Spell.cpp:6032
    No locals.
    #8  0x084d6218 in EventProcessor::Update (this=0x12522b8, p_time=161) at ../../../src/framework/Utilities/EventProcessor.cpp:47
       Event = (BasicEvent *) 0xbf56e300
    #9  0x083d83b0 in Unit::Update (this=0x12521d8, p_time=161) at ../../../src/game/Unit.cpp:195
    No locals.
    #10 0x0831db5e in Player::Update (this=0x12521d8, p_time=161) at ../../../src/game/Player.cpp:1101
       now = <value optimized out>
       pet = <value optimized out>
    #11 0x0824801f in Map::Update (this=0xbf5b10d0, t_diff=@0xaaba2298) at ../../../src/game/Map.cpp:591
       cell = {data = {Part = {grid_x = 40, grid_y = 8, cell_x = 34, cell_y = 46, nocreate = 0, reserved = 85}, All = 2864325160}}
       cell_id = <value optimized out>
       y = <value optimized out>
       x = <value optimized out>
       obj = <value optimized out>
       updater = {i_timeDiff = 161}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #12 0x08461f9f in MapInstanced::Update (this=0xc603570, t=@0xaaba2298) at ../../../src/game/MapInstanced.cpp:63
       i = {_M_cur = 0x6aed7178, _M_ht = 0xc613640}
    #13 0x08256991 in MapManager::Update (this=0xb36345e0, diff=161) at ../../../src/game/MapManager.cpp:262
       iter = {_M_cur = 0xc6321e0, _M_ht = 0xb3634628}
    #14 0x083ee46e in World::Update (this=0xb650d090, diff=161) at ../../../src/game/World.cpp:1676
       next = {_M_cur = 0x0, _M_ht = 0x0}
       autobroadcaston = 1
    #15 0x0812949e in WorldRunnable::run (this=0x8841288) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 161
       realCurrTime = 2927640153
       realPrevTime = <value optimized out>
       prevSleepTime = 49
    #16 0x084ba262 in ACE_Based::Thread::ThreadTask (param=0x8841288) at ../../../src/shared/Threading.cpp:182
    No locals.
    #17 0xb7ec1b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #18 0xb7e7221f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #19 0xb77e71b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #20 0xb773e03e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  5. Core: 8476

    SD2: 1392

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-11_22-00-51.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb7706c87 in raise () from /lib/libc.so.6
    #0  0xb7706c87 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb77084f8 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb791d550 in __gnu_cxx::__verbose_terminate_handler () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #3  0xb791adf5 in ?? () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #4  0xb791ae32 in std::terminate () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #5  0xb791af5a in __cxa_throw () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #6  0xb791b56e in operator new () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #7  0x081350ca in std::vector<unsigned char, std::allocator<unsigned char> >::_M_fill_insert (this=0xab1d41f8, __position={_M_current = 0x3129e008 ""}, __n=2372750896, 
       __x=@0xab1d421e) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/ext/new_allocator.h:91
       __old_size = 0
       __len = 0
       __new_start = <value optimized out>
       __new_finish = <value optimized out>
    #8  0x08465c17 in WorldSession::HandleMovementOpcodes (this=0xa932de0, recv_data=@0xdf30968)
       at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_vector.h:653
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x3129e008 "", 
             _M_finish = 0x3129e008 "", _M_end_of_storage = 0x8a7f3274 ""}}, <No data fields>}}, m_opcode = 201}
       opcode = <value optimized out>
       mover = (class Unit *) 0x902d4620
       plMover = (class Player *) 0x0
       movementInfo = {flags = 268435456, unk1 = 0, time = 1788125, x = 2842.00049, y = 5973.1582, z = 114.195892, o = 6.07558489, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, 
     t_o = 0, t_time = 0, t_seat = 16 '\\020', s_pitch = 0, fallTime = 0, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
       check_passed = <value optimized out>
    #9  0x083f5810 in WorldSession::Update (this=0xa932de0) at ../../../src/game/WorldSession.cpp:244
       packet = (WorldPacket *) 0xdf30968
       currTime = <value optimized out>
    #10 0x083ed463 in World::UpdateSessions (this=0x863a9b0, diff=164) at ../../../src/game/World.cpp:2100
       next = {_M_cur = 0xa015e628, _M_ht = 0x863aa20}
       sess = (WorldSession *) 0x863ad58
    #11 0x083ee3ca in World::Update (this=0x863a9b0, diff=164) at ../../../src/game/World.cpp:1637
       autobroadcaston = 1
    #12 0x0812949e in WorldRunnable::run (this=0x8e3b308) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 164
       realCurrTime = 2860141819
       realPrevTime = <value optimized out>
       prevSleepTime = 91
    #13 0x084ba262 in ACE_Based::Thread::ThreadTask (param=0x8e3b308) at ../../../src/shared/Threading.cpp:182
    No locals.
    #14 0xb7f30b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #15 0xb7ee121f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #16 0xb78561b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #17 0xb77ad03e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  6. Core: 8476

    SD2: 1392

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-11_21-53-38.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  0x083b3161 in ThreatContainer::getReferenceByTarget (this=0xb27b8274, pVictim=0x46675dd8) at ../../../src/game/ThreatManager.cpp:218
    218        uint64 guid = pVictim->GetGUID();
    #0  0x083b3161 in ThreatContainer::getReferenceByTarget (this=0xb27b8274, pVictim=0x46675dd8) at ../../../src/game/ThreatManager.cpp:218
       result = <value optimized out>
       guid = <value optimized out>
    #1  0x083b3624 in ThreatContainer::addThreat (this=0xb27b8274, pVictim=0x46675dd8, pThreat=0) at ../../../src/game/ThreatManager.cpp:236
       ref = <value optimized out>
    #2  0x083b3450 in ThreatManager::addThreat (this=0xb27b8268, pVictim=0x46675dd8, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0)
       at ../../../src/game/ThreatManager.cpp:387
       threat = 0
       ref = <value optimized out>
       __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)"
    #3  0x083b5133 in Unit::AddThreatToRedirectionTargets (this=0xb27b7438, pVictim=0x271a8cc8, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0)
       at ../../../src/game/Unit.cpp:10728
       remainThreatPct = 1
       map = <value optimized out>
    #4  0x083bbae3 in Unit::AddThreat (this=0xb27b7438, pVictim=0x271a8cc8, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10510
       remainThreatPct = 280
    #5  0x0847d6f3 in ReactorAI::AttackStart (this=0xb2667fb0, p=0x271a8cc8) at ../../../src/game/ReactorAI.cpp:52
    No locals.
    #6  0x0835c74b in Spell::DoSpellHitOnUnit (this=0x9f442848, unit=0xb27b7438, effectMask=1) at ../../../src/game/Spell.cpp:1193
       realCaster = (class Unit *) 0x271a8cc8
    #7  0x0836038b in Spell::DoAllEffectOnTarget (this=0x9f442848, target=0x2d5dad00) at ../../../src/game/Spell.cpp:1032
       damageInfo = {target = 0xc981, attacker = 0x11, SpellID = 3005189112, damage = 2672044104, overkill = 51585, schoolMask = 0, absorb = 656051636, resist = 3005189168, 
     physicalLog = 80, unused = 191, blocked = 694271824, HitInfo = 3079679988, cleanDamage = 0}
       Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = {
       _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = {
           _M_next = 0xb31f9cd4, _M_prev = 0x0}}}, <No data fields>}
       mask = <value optimized out>
       unit = (class Unit *) 0xb27b7438
       caster = (class Unit *) 0x271a8cc8
       missInfo = <value optimized out>
       procAttacker = 65536
       procVictim = 

  7. Core: 8476

    SD2: 1392

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-09_21-19-19.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb761fc87 in raise () from /lib/libc.so.6
    #0  0xb761fc87 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb76214f8 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb761930c in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x08134a0e in Object::GetUInt32Value (this=0xb82fbb18, index=3) at ../../../src/game/Object.h:167
       st = {static SYMBUFSIZ = 4096, 
     buf_ = "./bin/mangos-worldd(_ZNK5Guild19_CanStoreItem_InTabEhRSt6vectorI17GuildItemPosCountSaIS1_EERjbP4Itemh+0x79) [0x844b159]\\n./bin/mangos-worldd(_ZNK5Guild12CanStoreItemEhhRSt6vectorI17GuildItemPosCountSaI"..., buflen_ = 1007, static UNSUPPORTED = 0xb7ea6320 "<stack traces unsupported platform>", 
     static UNABLE_TO_GET_TRACE = 0xb7ea6344 "<unable to get trace>"}
    #4  0x0844b159 in Guild::_CanStoreItem_InTab (this=0xb3b4fbd0, tab=<value optimized out>, dest=@0xaaaa21c0, count=@0xaaaa1120, merge=true, pSrcItem=0xb897f078, 
       skip_slot=255 'ÿ') at ../../../src/game/Object.h:143
       pItem2 = (class Item *) 0xb82fbb18
       j = 0
    #5  0x0845295c in Guild::CanStoreItem (this=0xb3b4fbd0, tab=4 '\\004', slot=255 'ÿ', dest=@0xaaaa21c0, count=1, pItem=0xb897f078, swap=false) at ../../../src/game/Guild.cpp:1936
       res = <value optimized out>
       res = <value optimized out>
    #6  0x08454120 in Guild::MoveFromCharToBank (this=0xb3b4fbd0, pl=0xbc5422e0, PlayerBag=255 'ÿ', PlayerSlot=30 '\\036', BankTab=4 '\\004', BankTabSlot=255 'ÿ', SplitedAmount=0)
       at ../../../src/game/Guild.cpp:2325
       dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
       _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
         _M_end_of_storage = 0x0}}, <No data fields>}
       msg = <value optimized out>
       pItemBank = (class Item *) 0x0
       pItemChar = (class Item *) 0xb897f078
    #7  0x0845a16c in WorldSession::HandleGuildBankSwapItems (this=0xb9fc3f00, recv_data=@0x241bb308) at ../../../src/game/GuildHandler.cpp:1145
       BankTab = <value optimized out>
       BankTabSlot = <value optimized out>
       PlayerSlot = 30 '\\036'
       PlayerBag = 255 'ÿ'
       BankTabDst = 34 '"'
       BankTabSlotDst = 170 'ª'
       ToChar = 0 '\\0'
       SplitedAmount = 0
       GuildId = <value optimized out>
       pGuild = (Guild *) 0xb3b4fbd0
       pl = (class Player *) 0xbc5422e0
    #8  0x083f5810 in WorldSession::Update (this=0xb9fc3f00) at ../../../src/game/WorldSession.cpp:244
       packet = (WorldPacket *) 0x241bb308
       currTime = <value optimized out>
    #9  0x083ed463 in World::UpdateSessions (this=0xb6c0d908, diff=136) at ../../../src/game/World.cpp:2100
       next = {_M_cur = 0x34f0d040, _M_ht = 0xb6c0d978}
       sess = (WorldSession *) 0xb6c0dcb0
    #10 0x083ee3ca in World::Update (this=0xb6c0d908, diff=136) at ../../../src/game/World.cpp:1637
       autobroadcaston = 1
    #11 0x0812949e in WorldRunnable::run (this=0x8736230) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 136
       realCurrTime = 2684790548
       realPrevTime = <value optimized out>
       prevSleepTime = 88
    #12 0x084ba262 in ACE_Based::Thread::ThreadTask (param=0x8736230) at ../../../src/shared/Threading.cpp:182
    No locals.
    #13 0xb7e49b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #14 0xb7dfa21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #15 0xb776f1b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #16 0xb76c603e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  8. Core: 8476

    SD2: 1392

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-08_17-50-16.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  0x083b743e in Unit::CastCustomSpell (this=0xbf4289f8, Victim=0xbfc20ad0, spellInfo=0xb10ea9f8, bp0=0xb3562e3c, bp1=0x0, bp2=0x0, triggered=true, castItem=0x0, 
       triggeredByAura=0x91225008, originalCaster=0) at ../../../src/game/Unit.cpp:994
    994            originalCaster = triggeredByAura->GetCasterGUID();
    #0  0x083b743e in Unit::CastCustomSpell (this=0xbf4289f8, Victim=0xbfc20ad0, spellInfo=0xb10ea9f8, bp0=0xb3562e3c, bp1=0x0, bp2=0x0, triggered=true, castItem=0x0, 
       triggeredByAura=0x91225008, originalCaster=0) at ../../../src/game/Unit.cpp:994
       spell = <value optimized out>
       targets = {m_srcX = -0.759941578, m_srcY = -4.98523036e-08, m_srcZ = -4.98522752e-08, m_destX = -4.98523889e-08, m_destY = 5.69633955e-34, m_destZ = -4.98522752e-08, 
     m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, 
         _M_p = 0xbf428b88 ""}}, m_targetMask = 3008765232, m_unitTarget = 0xb3561d38, m_GOTarget = 0x0, m_itemTarget = 0xc0080000, m_unitTargetGUID = 4616372449440096296, 
     m_GOTargetGUID = 2434945032, m_CorpseTargetGUID = 0, m_itemTargetGUID = 13817618498204347964, m_itemTargetEntry = 3208808952}
    #1  0x083dad77 in Unit::CalcAbsorbResist (this=0xbfc20ad0, pVictim=0xbf4289f8, schoolMask=SPELL_SCHOOL_MASK_NORMAL, damagetype=DIRECT_DAMAGE, damage=1429, absorb=0xb3564f60, 
       resist=0xb3564f64) at ../../../src/game/Unit.cpp:1941
       spellProto = <value optimized out>
       currentAbsorb = 931
       RemainingDamage = 498
       unitflag = 528392
       reflectSpell = 33619
       reflectDamage = 418
       reflectTriggeredBy = (class Aura *) 0x91225008
       preventDeathSpell = (const SpellEntry *) 0x0
       preventDeathAmount = 0
       existExpired = true
    #2  0x083db41b in Unit::CalculateMeleeDamage (this=0xbfc20ad0, pVictim=0xbf4289f8, damage=1591, damageInfo=0xb3564f50, attackType=BASE_ATTACK)
       at ../../../src/game/Unit.cpp:1458
       reducePercent = 349
       baseLowEnd = -204.880005
       maxLowEnd = 1.58157003
       highEnd = 259
       baseHighEnd = -203.792007
       lowEnd = 1
    #3  0x083dc673 in Unit::AttackerStateUpdate (this=0xbfc20ad0, pVictim=0xbf4289f8, attType=BASE_ATTACK, extra=false) at ../../../src/game/Unit.cpp:2125
       extraAttacks = 0
       damageInfo = {attacker = 0xbfc20ad0, target = 0xbf4289f8, damageSchoolMask = 1, damage = 1429, absorb = 0, resist = 0, blocked_amount = 0, HitInfo = 2, 
     TargetState = 1, attackType = BASE_ATTACK, procAttacker = 4, procVictim = 1048584, procEx = 1, cleanDamage = 162, hitOutCome = MELEE_HIT_NORMAL}
    #4  0x0831ee5f in Player::Update (this=0xbfc20ad0, p_time=262) at ../../../src/game/Player.cpp:1267
       owner = <value optimized out>
       u = <value optimized out>
       pVictim = (class Unit *) 0xbf4289f8
       now = 1252421338
       pet = <value optimized out>
    #5  0x0824801f in Map::Update (this=0xa2310008, t_diff=@0xb3566298) at ../../../src/game/Map.cpp:591
       cell = {data = {Part = {grid_x = 40, grid_y = 8, cell_x = 38, cell_y = 21, nocreate = 1, reserved = 89}, All = 3008782888}}
       cell_id = <value optimized out>
       y = <value optimized out>
       x = <value optimized out>
       obj = <value optimized out>
       updater = {i_timeDiff = 262}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #6  0x08461f9f in MapInstanced::Update (this=0x98711068, t=@0xb3566298) at ../../../src/game/MapInstanced.cpp:63
       i = {_M_cur = 0x48116890, _M_ht = 0x98721138}
    #7  0x08256991 in MapManager::Update (this=0x99142c0, diff=262) at ../../../src/game/MapManager.cpp:262
       iter = {_M_cur = 0x9896d3f0, _M_ht = 0x9914308}
    #8  0x083ee46e in World::Update (this=0xb6d23268, diff=262) at ../../../src/game/World.cpp:1676
       next = {_M_cur = 0x0, _M_ht = 0xb6d232c4}
       autobroadcaston = 1
    #9  0x0812949e in WorldRunnable::run (this=0xb4c5dc10) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 262
       realCurrTime = 2585855176
       realPrevTime = <value optimized out>
       prevSleepTime = 0
    #10 0x084ba262 in ACE_Based::Thread::ThreadTask (param=0xb4c5dc10) at ../../../src/shared/Threading.cpp:182
    No locals.
    #11 0xb7e7ab37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #12 0xb7e2b21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #13 0xb77a01b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #14 0xb76f703e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  9. Core: 8476

    SD2: 1392

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-06_12-13-02.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  0xb7eadd23 in ACE_Message_Block::total_size_and_length () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    #0  0xb7eadd23 in ACE_Message_Block::total_size_and_length () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #1  0x083fb7fb in ACE_Message_Queue<ACE_NULL_SYNCH>::flush_i (this=0x202260e0) at ../../../dep/ACE_wrappers/ace/Message_Queue_T.cpp:1073
       mb_bytes = 38
       mb_length = 141584363
       temp = <value optimized out>
       number_flushed = 18493
    #2  0x083fa9d0 in ACE_Message_Queue<ACE_NULL_SYNCH>::close (this=0x202260e0) at ../../../dep/ACE_wrappers/ace/Message_Queue_T.cpp:1174
       result = 1
    #3  0x083fbfa2 in ~ACE_Message_Queue (this=0x202260e0) at ../../../dep/ACE_wrappers/ace/Message_Queue_T.cpp:1050
    No locals.
    #4  0x083fafcb in ~ACE_Task (this=0x201ae2a0) at ../../../dep/ACE_wrappers/ace/Task_T.cpp:72
    No locals.
    #5  0x083f80f9 in ~WorldSocket (this=0x201ae2a0) at ../../../src/game/WorldSocket.cpp:129
    No locals.
    #6  0xb7e93cd7 in ACE_Event_Handler::remove_reference () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #7  0x083f5947 in WorldSession::Update (this=0x3820fe50) at ../../../src/game/WorldSession.cpp:273
       packet = <value optimized out>
       currTime = <value optimized out>
    #8  0x083ed463 in World::UpdateSessions (this=0xb6d0f1a0, diff=92) at ../../../src/game/World.cpp:2100
       next = {_M_cur = 0x1fc287f8, _M_ht = 0xb6d0f210}
       sess = (WorldSession *) 0xb6d0f548
    #9  0x083ee3ca in World::Update (this=0xb6d0f1a0, diff=92) at ../../../src/game/World.cpp:1637
       autobroadcaston = 1
    #10 0x0812949e in WorldRunnable::run (this=0xb3248788) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 92
       realCurrTime = 2392836094
       realPrevTime = <value optimized out>
       prevSleepTime = 58
    #11 0x084ba262 in ACE_Based::Thread::ThreadTask (param=0xb3248788) at ../../../src/shared/Threading.cpp:182
    No locals.
    #12 0xb7ec6b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #13 0xb7e7721f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #14 0xb77ec1b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #15 0xb774303e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  10. Core: 8440

    SD2: 1379

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-05_22-01-25.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb7660c87 in raise () from /lib/libc.so.6
    #0  0xb7660c87 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb76624f8 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb765a30c in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x081348ee in Object::GetUInt32Value (this=0x68695c8, index=3) at ../../../src/game/Object.h:167
       st = {static SYMBUFSIZ = 4096, 
     buf_ = "./bin/mangos-worldd(_ZNK5Guild19_CanStoreItem_InTabEhRSt6vectorI17GuildItemPosCountSaIS1_EERjbP4Itemh+0x79) [0x844bdc9]\\n./bin/mangos-worldd(_ZNK5Guild12CanStoreItemEhhRSt6vectorI17GuildItemPosCountSaI"..., buflen_ = 1007, static UNSUPPORTED = 0xb7ee1320 "<stack traces unsupported platform>", 
     static UNABLE_TO_GET_TRACE = 0xb7ee1344 "<unable to get trace>"}
    #4  0x0844bdc9 in Guild::_CanStoreItem_InTab (this=0x62d6970, tab=<value optimized out>, dest=@0xb3c3b180, count=@0xb3c3a100, merge=true, pSrcItem=0x775afe78, 
       skip_slot=255 'ÿ') at ../../../src/game/Object.h:143
       pItem2 = (class Item *) 0x68695c8
       j = 0
    #5  0x0844ce9c in Guild::CanStoreItem (this=0x62d6970, tab=0 '\\0', slot=255 'ÿ', dest=@0xb3c3b180, count=15, pItem=0x775afe78, swap=false) at ../../../src/game/Guild.cpp:1930
       res = <value optimized out>
       res = <value optimized out>
    #6  0x08456ada in Guild::MoveFromCharToBank (this=0x62d6970, pl=0x7466f60, PlayerBag=20 '\\024', PlayerSlot=13 '\\r', BankTab=0 '\\0', BankTabSlot=255 'ÿ', SplitedAmount=0)
       at ../../../src/game/Guild.cpp:2319
       dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
       _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
         _M_end_of_storage = 0x0}}, <No data fields>}
       msg = <value optimized out>
       pItemBank = (class Item *) 0x0
       pItemChar = (class Item *) 0x775afe78
    #7  0x0845ae9d in WorldSession::HandleGuildBankSwapItems (this=0x7416638, recv_data=@0xa4570f28) at ../../../src/game/GuildHandler.cpp:1145
       BankTab = <value optimized out>
       BankTabSlot = <value optimized out>
       PlayerSlot = 13 '\\r'
       PlayerBag = 20 '\\024'
       BankTabDst = 177 '±'
       BankTabSlotDst = 195 'Ã'
       ToChar = 0 '\\0'
       SplitedAmount = 0
       GuildId = <value optimized out>
       pGuild = (Guild *) 0x62d6970
       pl = (class Player *) 0x7466f60
    #8  0x083f596c in WorldSession::Update (this=0x7416638) at ../../../src/game/WorldSession.cpp:247
       packet = (WorldPacket *) 0xa4570f28
       currTime = <value optimized out>
    #9  0x083ed7ff in World::UpdateSessions (this=0x863fb98, diff=73) at ../../../src/game/World.cpp:2101
       next = {_M_cur = 0xea6b5c0, _M_ht = 0x863fc08}
    #10 0x083ee1da in World::Update (this=0x863fb98, diff=73) at ../../../src/game/World.cpp:1636
       autobroadcaston = 1
    #11 0x08129a1e in WorldRunnable::run (this=0xb3357f08) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 73
       realCurrTime = 2341729215
       realPrevTime = <value optimized out>
       prevSleepTime = 60
    #12 0x084bba82 in ACE_Based::Thread::ThreadTask (param=0xb3357f08) at ../../../src/shared/Threading.cpp:182
    No locals.
    #13 0xb7e84b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #14 0xb7e3521f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #15 0xb77b01b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #16 0xb770703e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  11. Core: 8440

    SD2: 1379

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-05_14-49-47.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb767ec87 in raise () from /lib/libc.so.6
    #0  0xb767ec87 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb76804f8 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb767830c in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x081348ee in Object::GetUInt32Value (this=0xbadc0128, index=3) at ../../../src/game/Object.h:167
       st = {static SYMBUFSIZ = 4096, 
     buf_ = "./bin/mangos-worldd(_ZNK5Guild19_CanStoreItem_InTabEhRSt6vectorI17GuildItemPosCountSaIS1_EERjbP4Itemh+0x79) [0x844bdc9]\\n./bin/mangos-worldd(_ZNK5Guild12CanStoreItemEhhRSt6vectorI17GuildItemPosCountSaI"..., buflen_ = 1007, static UNSUPPORTED = 0xb7eff320 "<stack traces unsupported platform>", 
     static UNABLE_TO_GET_TRACE = 0xb7eff344 "<unable to get trace>"}
    #4  0x0844bdc9 in Guild::_CanStoreItem_InTab (this=0xb2a59128, tab=<value optimized out>, dest=@0xaaba0180, count=@0xaab9f100, merge=true, pSrcItem=0xbbd0dc08, 
       skip_slot=255 'ÿ') at ../../../src/game/Object.h:143
       pItem2 = (class Item *) 0xbadc0128
       j = 0
    #5  0x0844ce9c in Guild::CanStoreItem (this=0xb2a59128, tab=4 '\\004', slot=255 'ÿ', dest=@0xaaba0180, count=20, pItem=0xbbd0dc08, swap=false)
       at ../../../src/game/Guild.cpp:1930
       res = <value optimized out>
       res = <value optimized out>
    #6  0x08456ada in Guild::MoveFromCharToBank (this=0xb2a59128, pl=0xbc6eb878, PlayerBag=255 'ÿ', PlayerSlot=30 '\\036', BankTab=4 '\\004', BankTabSlot=255 'ÿ', SplitedAmount=0)
       at ../../../src/game/Guild.cpp:2319
       dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
       _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
         _M_end_of_storage = 0x0}}, <No data fields>}
       msg = <value optimized out>
       pItemBank = (class Item *) 0x0
       pItemChar = (class Item *) 0xbbd0dc08
    #7  0x0845ae9d in WorldSession::HandleGuildBankSwapItems (this=0xb9542960, recv_data=@0xbba9b3b8) at ../../../src/game/GuildHandler.cpp:1145
       BankTab = <value optimized out>
       BankTabSlot = <value optimized out>
       PlayerSlot = 30 '\\036'
       PlayerBag = 255 'ÿ'
       BankTabDst = 1 '\\001'
       BankTabSlotDst = 186 'º'
       ToChar = 0 '\\0'
       SplitedAmount = 0
       GuildId = <value optimized out>
       pGuild = (Guild *) 0xb2a59128
       pl = (class Player *) 0xbc6eb878
    #8  0x083f596c in WorldSession::Update (this=0xb9542960) at ../../../src/game/WorldSession.cpp:247
       packet = (WorldPacket *) 0xbba9b3b8
       currTime = <value optimized out>
    #9  0x083ed7ff in World::UpdateSessions (this=0xb6d0db00, diff=60) at ../../../src/game/World.cpp:2101
       next = {_M_cur = 0x6e84ef28, _M_ht = 0xb6d0db70}
    #10 0x083ee1da in World::Update (this=0xb6d0db00, diff=60) at ../../../src/game/World.cpp:1636
       autobroadcaston = 1
    #11 0x08129a1e in WorldRunnable::run (this=0xae4bd3c8) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 60
       realCurrTime = 2315827317
       realPrevTime = <value optimized out>
       prevSleepTime = 42
    #12 0x084bba82 in ACE_Based::Thread::ThreadTask (param=0xae4bd3c8) at ../../../src/shared/Threading.cpp:182
    No locals.
    #13 0xb7ea2b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #14 0xb7e5321f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #15 0xb77ce1b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #16 0xb772503e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  12. Core: 8440

    SD2: 1379

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-04_15-13-56.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  0xb76c970f in memcpy () from /lib/libc.so.6
    #0  0xb76c970f in memcpy () from /lib/libc.so.6
    No symbol table info available.
    #1  0x08465fc3 in WorldSession::HandleMovementOpcodes (this=0x2b405208, recv_data=@0x140cd620) at ../../../src/game/../shared/ByteBuffer.h:365
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x1900008 "", 
             _M_finish = 0x191f118 "", _M_end_of_storage = 0x28ffdf6 ""}}, <No data fields>}}, m_opcode = 187}
       opcode = <value optimized out>
       mover = (class Unit *) 0x4ebc378
       plMover = (class Player *) 0x0
       movementInfo = {flags = 4096, unk1 = 0, time = 5214856, x = 1725.48291, y = -628.399475, z = 45.0757446, o = 1.52197194, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, 
     t_o = 0, t_time = 0, t_seat = 120 'x', s_pitch = 0, fallTime = 0, j_unk = -7.95554733, j_sinAngle = 0.0488049909, j_cosAngle = 0.998808324, j_xyspeed = 0, u_unk1 = 0}
       check_passed = <value optimized out>
    #2  0x083f596c in WorldSession::Update (this=0x2b405208) at ../../../src/game/WorldSession.cpp:247
       packet = (WorldPacket *) 0x140cd620
       currTime = <value optimized out>
    #3  0x083ed7ff in World::UpdateSessions (this=0xb650d140, diff=111) at ../../../src/game/World.cpp:2101
       next = {_M_cur = 0x1e2378a8, _M_ht = 0xb650d1b0}
    #4  0x083ee1da in World::Update (this=0xb650d140, diff=111) at ../../../src/game/World.cpp:1636
       autobroadcaston = 1
    #5  0x08129a1e in WorldRunnable::run (this=0x86b1b50) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 111
       realCurrTime = 2230880123
       realPrevTime = <value optimized out>
       prevSleepTime = 64
    #6  0x084bba82 in ACE_Based::Thread::ThreadTask (param=0x86b1b50) at ../../../src/shared/Threading.cpp:182
    No locals.
    #7  0xb7ea7b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #8  0xb7e5821f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #9  0xb77d31b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #10 0xb772a03e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  13. Core: 8440

    SD2: 1379

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-03_16-37-34.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  0x08134869 in Object::GetUInt32Value (this=0x10f0, index=3) at ../../../src/game/Object.h:167
    167                ASSERT( index < m_valuesCount || PrintIndexError( index , false) );
    #0  0x08134869 in Object::GetUInt32Value (this=0x10f0, index=3) at ../../../src/game/Object.h:167
    No locals.
    #1  0x0844bdc9 in Guild::_CanStoreItem_InTab (this=0x9a1c820, tab=<value optimized out>, dest=@0xb338a180, count=@0xb3389100, merge=true, pSrcItem=0x45e00808, 
       skip_slot=255 'ÿ') at ../../../src/game/Object.h:143
       pItem2 = (class Item *) 0x10f0
       j = 0
    #2  0x0844ce9c in Guild::CanStoreItem (this=0x9a1c820, tab=4 '\\004', slot=255 'ÿ', dest=@0xb338a180, count=3, pItem=0x45e00808, swap=false) at ../../../src/game/Guild.cpp:1930
       res = <value optimized out>
       res = <value optimized out>
    #3  0x08456ada in Guild::MoveFromCharToBank (this=0x9a1c820, pl=0x46ae9728, PlayerBag=255 'ÿ', PlayerSlot=33 '!', BankTab=4 '\\004', BankTabSlot=255 'ÿ', SplitedAmount=0)
       at ../../../src/game/Guild.cpp:2319
       dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
       _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
         _M_end_of_storage = 0x0}}, <No data fields>}
       msg = <value optimized out>
       pItemBank = (class Item *) 0x0
       pItemChar = (class Item *) 0x45e00808
    #4  0x0845ae9d in WorldSession::HandleGuildBankSwapItems (this=0x5b6caa60, recv_data=@0x2d6cd1e8) at ../../../src/game/GuildHandler.cpp:1145
       BankTab = <value optimized out>
       BankTabSlot = <value optimized out>
       PlayerSlot = 33 '!'
       PlayerBag = 255 'ÿ'
       BankTabDst = 161 '¡'
       BankTabSlotDst = 56 '8'
       ToChar = 0 '\\0'
       SplitedAmount = 0
       GuildId = <value optimized out>
       pGuild = (Guild *) 0x9a1c820
       pl = (class Player *) 0x46ae9728
    #5  0x083f596c in WorldSession::Update (this=0x5b6caa60) at ../../../src/game/WorldSession.cpp:247
       packet = (WorldPacket *) 0x2d6cd1e8
       currTime = <value optimized out>
    #6  0x083ed7ff in World::UpdateSessions (this=0xb650d140, diff=115) at ../../../src/game/World.cpp:2101
       next = {_M_cur = 0x29e084d0, _M_ht = 0xb650d1b0}
    #7  0x083ee1da in World::Update (this=0xb650d140, diff=115) at ../../../src/game/World.cpp:1636
       autobroadcaston = 1
    #8  0x08129a1e in WorldRunnable::run (this=0xcafb8a8) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 115
       realCurrTime = 2149505249
       realPrevTime = <value optimized out>
       prevSleepTime = 66
    #9  0x084bba82 in ACE_Based::Thread::ThreadTask (param=0xcafb8a8) at ../../../src/shared/Threading.cpp:182
    No locals.
    #10 0xb7ef4b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #11 0xb7ea521f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #12 0xb78201b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #13 0xb777703e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  14. Core: 8440

    SD2: 1379

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-02_17-00-40.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb7635c87 in raise () from /lib/libc.so.6
    #0  0xb7635c87 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb76374f8 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb762f30c in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x083b2e7c in ThreatContainer::getReferenceByTarget (this=0x1f2b7184, pVictim=0x6ef44b0) at ../../../src/game/Object.h:173
       result = <value optimized out>
       guid = <value optimized out>
    #4  0x083b3284 in ThreatContainer::addThreat (this=0x1f2b7184, pVictim=0x6ef44b0, pThreat=0) at ../../../src/game/ThreatManager.cpp:233
       ref = <value optimized out>
    #5  0x083b30b0 in ThreatManager::addThreat (this=0x1f2b7178, pVictim=0x6ef44b0, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0)
       at ../../../src/game/ThreatManager.cpp:384
       threat = 0
       ref = <value optimized out>
       __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)"
    #6  0x083b4f43 in Unit::AddThreatToRedirectionTargets (this=0x1f2b6348, pVictim=0x291114a0, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0)
       at ../../../src/game/Unit.cpp:10706
       remainThreatPct = 1
       map = <value optimized out>
    #7  0x083bac83 in Unit::AddThreat (this=0x1f2b6348, pVictim=0x291114a0, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10488
       remainThreatPct = 289
    #8  0x08484d57 in AggressorAI::AttackStart (this=0x1dfe8a90, u=0x291114a0) at ../../../src/game/AggressorAI.cpp:158
    No locals.
    #9  0x08484b4e in AggressorAI::MoveInLineOfSight (this=0x1dfe8a90, u=0x291114a0) at ../../../src/game/AggressorAI.cpp:58
       attackRadius = 202.334549
    #10 0x0824c898 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature> (v=@0xb2efff48, c=@0x1f2333d4) at ../../../src/game/GridNotifiersImpl.h:78
    No locals.
    #11 0x0824c8e5 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb2efff48, c=@0x1f2333d4)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
    No locals.
    #12 0x0823b516 in Map::PlayerRelocationNotify (this=0xb44308c0, player=0x291114a0, cell=@0xb2effffc, cellpair=@0xb2efffe4)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
       relocationNotifier = {i_player = @0x291114a0}
    #13 0x0823c9de in Map::PlayerRelocation (this=0xb44308c0, player=0x291114a0, x=2221.97144, y=-3539.92529, z=45.2558823, orientation=2.8859334) at ../../../src/game/Map.cpp:852
       old_cell = {data = {Part = {grid_x = 36, grid_y = 25, cell_x = 1, cell_y = 2, nocreate = 0, reserved = 0}, All = 530020}}
       new_cell = {data = {Part = {grid_x = 36, grid_y = 25, cell_x = 1, cell_y = 2, nocreate = 0, reserved = 0}, All = 530020}}
       newGrid = <value optimized out>
       __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)"
    #14 0x0831cedc in Player::SetPosition (this=0x291114a0, x=2221.97144, y=-3539.92529, z=45.2558823, orientation=2.8859334, teleport=false) at ../../../src/game/Player.cpp:5791
       m = (class Map *) 0xb44308c0
       old_x = 2228.7439
       old_y = -3541.69556
       old_z = 289
       old_r = 202.334549
    #15 0x08466088 in WorldSession::HandleMovementOpcodes (this=0x2a537300, recv_data=@0x244b21d8) at ../../../src/game/MovementHandler.cpp:629
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 34, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x2cfcd120 "\\aÜ}\\001\\001", 
             _M_finish = 0x2cfcd142 "", _M_end_of_storage = 0x2cfcd147 ""}}, <No data fields>}}, m_opcode = 238}
       opcode = <value optimized out>
       mover = (class Unit *) 0x291114a0
       plMover = (class Player *) 0x291114a0
       movementInfo = {flags = 1, unk1 = 0, time = 8485578, x = 2221.97144, y = -3539.92529, z = 45.2558823, o = 2.8859334, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, 
     t_time = 0, t_seat = -1 'ÿ', s_pitch = 0, fallTime = 441, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
       check_passed = <value optimized out>
    #16 0x083f596c in WorldSession::Update (this=0x2a537300) at ../../../src/game/WorldSession.cpp:247
       packet = (WorldPacket *) 0x244b21d8
       currTime = <value optimized out>
    #17 0x083ed7ff in World::UpdateSessions (this=0xb6c0db00, diff=109) at ../../../src/game/World.cpp:2101
       next = {_M_cur = 0x2e588588, _M_ht = 0xb6c0db70}
    #18 0x083ee1da in World::Update (this=0xb6c0db00, diff=109) at ../../../src/game/World.cpp:1636
       autobroadcaston = 1
    #19 0x08129a1e in WorldRunnable::run (this=0xb4456b88) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 109
       realCurrTime = 2064485453
       realPrevTime = <value optimized out>
       prevSleepTime = 65
    #20 0x084bba82 in ACE_Based::Thread::ThreadTask (param=0xb4456b88) at ../../../src/shared/Threading.cpp:182
    No locals.
    #21 0xb7e59b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #22 0xb7e0a21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #23 0xb77851b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #24 0xb76dc03e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  15. Core: 8440

    SD2: 1379

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-08-31_14-14-37.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  Loot::clear (this=0x60c8b664) at ../../../src/game/LootMgr.h:261
    261                delete itr->second;
    #0  Loot::clear (this=0x60c8b664) at ../../../src/game/LootMgr.h:261
    No locals.
    #1  0x0817a6c2 in ~Loot (this=0x60c8b664) at ../../../src/game/LootMgr.h:245
    No locals.
    #2  0x081db43a in ~Item (this=0x60c8b638) at ../../../src/game/Item.h:220
    No locals.
    #3  0x0830f20d in ~Player (this=0x4c623260) at ../../../src/game/Player.cpp:519
    No locals.
    #4  0x0823354b in Map::DeleteFromWorld<Player> (this=0xcc91380, pl=0x4c623260) at ../../../src/game/Map.cpp:323
    No locals.
    #5  0x08236d49 in Map::Remove (this=0xcc91380, player=0x4c623260, remove=true) at ../../../src/game/Map.cpp:765
       cell = {data = {Part = {grid_x = 28, grid_y = 41, cell_x = 5, cell_y = 5, nocreate = 0, reserved = 0}, All = 1333852}}
       grid = <value optimized out>
       __PRETTY_FUNCTION__ = "virtual void Map::Remove(Player*, bool)"
    #6  0x083f5095 in WorldSession::LogoutPlayer (this=0x3acced80, Save=true) at ../../../src/game/WorldSession.cpp:444
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 1169570823, _wpos = 1158452280, 
       _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xa683b7e "", 
             _M_finish = 0x46000000 "\\020", _M_end_of_storage = 0xb7757ff4 "\\234Ý\\023"}}, <No data fields>}}, m_opcode = 33984}
       guild = (Guild *) 0x0
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 3351465856, _wpos = 15604828, 
       _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
             _M_start = 0x1e <Address 0x1e out of bounds>, _M_finish = 0x0, 
             _M_end_of_storage = 0x408715bb "þýý\\232ÿ\\tþôýzÿ\\bþ\\rþ¨ÿ.þ\\027þ½ÿôýçý±ÿàýçý±ÿàýãý¢ÿ þ\\rþ¨ÿ.þñý\\231ÿýýåý´ÿ"}}, <No data fields>}}, m_opcode = 48388}
    #7  0x084a20a5 in WorldSession::HandleLogoutRequestOpcode (this=0x3acced80) at ../../../src/game/MiscHandler.cpp:282
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 3067084816, _wpos = 1, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x38d15097 "?Ô«ÝU=", 
             _M_finish = 0xb7f0f84c "Tà\\030", _M_end_of_storage = 0x4c632fd8 ""}}, <No data fields>}}, m_opcode = 60800}
    #8  0x083f596c in WorldSession::Update (this=0x3acced80) at ../../../src/game/WorldSession.cpp:247
       packet = (WorldPacket *) 0x4c632fd8
       currTime = <value optimized out>
    #9  0x083ed7ff in World::UpdateSessions (this=0xb6d0db00, diff=130) at ../../../src/game/World.cpp:2101
       next = {_M_cur = 0x4bffc768, _M_ht = 0xb6d0db70}
    #10 0x083ee1da in World::Update (this=0xb6d0db00, diff=130) at ../../../src/game/World.cpp:1636
       autobroadcaston = 1
    #11 0x08129a1e in WorldRunnable::run (this=0xcba2d40) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 130
       realCurrTime = 1881725093
       realPrevTime = <value optimized out>
       prevSleepTime = 92
    #12 0x084bba82 in ACE_Based::Thread::ThreadTask (param=0xcba2d40) at ../../../src/shared/Threading.cpp:182
    No locals.
    #13 0xb7e67b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #14 0xb7e1821f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #15 0xb77931b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #16 0xb76ea03e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  16. Core: 8440

    SD2: 1379

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-08-30_23-17-09.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  Guild::_CanStoreItem_InSpecificSlot (this=0x926b408, tab=<value optimized out>, slot=31 '\\037', dest=@0xb31fd180, count=@0xb31fc100, swap=false, pSrcItem=0x930ee128)
       at ../../../src/game/Object.h:167
    167                ASSERT( index < m_valuesCount || PrintIndexError( index , false) );
    #0  Guild::_CanStoreItem_InSpecificSlot (this=0x926b408, tab=<value optimized out>, slot=31 '\\037', dest=@0xb31fd180, count=@0xb31fc100, swap=false, pSrcItem=0x930ee128)
       at ../../../src/game/Object.h:167
       pItem2 = (class Item *) 0xd6c70300
       need_space = <value optimized out>
       newPosition = {slot = 23 '\\027', count = 91811632}
    #1  0x0844ce54 in Guild::CanStoreItem (this=0x926b408, tab=3 '\\003', slot=31 '\\037', dest=@0xb31fd180, count=5, pItem=0x930ee128, swap=<value optimized out>)
       at ../../../src/game/Guild.cpp:1917
       res = <value optimized out>
       res = <value optimized out>
    #2  0x08456ada in Guild::MoveFromCharToBank (this=0x926b408, pl=0x32f2c8f0, PlayerBag=255 'ÿ', PlayerSlot=37 '%', BankTab=3 '\\003', BankTabSlot=31 '\\037', SplitedAmount=0)
       at ../../../src/game/Guild.cpp:2319
       dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
       _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
         _M_end_of_storage = 0x0}}, <No data fields>}
       msg = <value optimized out>
       pItemBank = (class Item *) 0x0
       pItemChar = (class Item *) 0x930ee128
    #3  0x0845ae9d in WorldSession::HandleGuildBankSwapItems (this=0x58fece8, recv_data=@0x6e2eadb8) at ../../../src/game/GuildHandler.cpp:1145
       BankTab = <value optimized out>
       BankTabSlot = <value optimized out>
       PlayerSlot = 37 '%'
       PlayerBag = 255 'ÿ'
       BankTabDst = 209 'Ñ'
       BankTabSlotDst = 31 '\\037'
       ToChar = 0 '\\0'
       SplitedAmount = 0
       GuildId = <value optimized out>
       pGuild = (Guild *) 0x926b408
       pl = (class Player *) 0x32f2c8f0
    #4  0x083f596c in WorldSession::Update (this=0x58fece8) at ../../../src/game/WorldSession.cpp:247
       packet = (WorldPacket *) 0x6e2eadb8
       currTime = <value optimized out>
    #5  0x083ed7ff in World::UpdateSessions (this=0xb65088e0, diff=73) at ../../../src/game/World.cpp:2101
       next = {_M_cur = 0x2cb88270, _M_ht = 0xb6508950}
    #6  0x083ee1da in World::Update (this=0xb65088e0, diff=73) at ../../../src/game/World.cpp:1636
       autobroadcaston = 1
    #7  0x08129a1e in WorldRunnable::run (this=0xb495d408) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 73
       realCurrTime = 1827876737
       realPrevTime = <value optimized out>
       prevSleepTime = 66
    #8  0x084bba82 in ACE_Based::Thread::ThreadTask (param=0xb495d408) at ../../../src/shared/Threading.cpp:182
    No locals.
    #9  0xb7efcb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #10 0xb7ead21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #11 0xb78281b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #12 0xb777f03e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  17. Core: 8376

    SD2: 1364

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-08-30_11-03-01.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  0x08133fe3 in Object::GetUInt32Value (this=0xba606060, index=3) at ../../../src/game/Object.h:167
    167                ASSERT( index < m_valuesCount || PrintIndexError( index , false) );
    #0  0x08133fe3 in Object::GetUInt32Value (this=0xba606060, index=3) at ../../../src/game/Object.h:167
    No locals.
    #1  0x0844b0c9 in Guild::_CanStoreItem_InTab (this=0xa5c52b0, tab=<value optimized out>, dest=@0xb2e8c1b0, count=@0xb2e8c110, merge=true, pSrcItem=0x65e9c350, 
       skip_slot=255 'ÿ') at ../../../src/game/Object.h:143
       pItem2 = (class Item *) 0xba606060
       j = 2
    #2  0x084517c0 in Guild::CanStoreItem (this=0xa5c52b0, tab=3 '\\003', slot=255 'ÿ', dest=@0xb2e8c1b0, count=2, pItem=0x65e9c350, swap=false) at ../../../src/game/Guild.cpp:1930
       res = <value optimized out>
       res = <value optimized out>
    #3  0x08453b5a in Guild::MoveFromCharToBank (this=0xa5c52b0, pl=0x657d7fe8, PlayerBag=255 'ÿ', PlayerSlot=35 '#', BankTab=3 '\\003', BankTabSlot=255 'ÿ', SplitedAmount=0)
       at ../../../src/game/Guild.cpp:2319
       dest = 

  18. Core: 8376

    SD2: 1364

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-08-29_13-28-32.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb7680c87 in raise () from /lib/libc.so.6
    #0  0xb7680c87 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb76824f8 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb767a30c in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x083d224b in Unit::RemoveGameObject (this=0x5e520b38, gameObj=0x46ffcea0, del=true) at ../../../src/game/Unit.cpp:4334
       __PRETTY_FUNCTION__ = "void Unit::RemoveGameObject(GameObject*, bool)"
    #4  0x082f73b1 in Player::DuelComplete (this=0x5e520b38, type=DUEL_WON) at ../../../src/game/Player.cpp:6617
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 13, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x26cceaf0 "", 
             _M_finish = 0x26cceafd "\\004\\202\\037\\2329\\001^", _M_end_of_storage = 0x26cceb05 ""}}, <No data fields>}}, m_opcode = 363}
       obj = <value optimized out>
       auras2remove = {<std::_Vector_base<unsigned int,std::allocator<unsigned int> >> = {
       _M_impl = {<std::allocator<unsigned int>> = {<__gnu_cxx::new_allocator<unsigned int>> = {<No data fields>}, <No data fields>}, _M_start = 0x849cfa5, 
         _M_finish = 0x5e520b38, _M_end_of_storage = 0x5e520b38}}, <No data fields>}
    #5  0x083f496c in WorldSession::Update (this=0x44521be8) at ../../../src/game/WorldSession.cpp:230
       packet = (WorldPacket *) 0x229ebeb0
       currTime = <value optimized out>
    #6  0x083ed063 in World::UpdateSessions (this=0xb6d0db00, diff=118) at ../../../src/game/World.cpp:2099
       next = {_M_cur = 0x2cada128, _M_ht = 0xb6d0db70}
    #7  0x083ed98a in World::Update (this=0xb6d0db00, diff=118) at ../../../src/game/World.cpp:1634
       autobroadcaston = 1
    #8  0x081296ce in WorldRunnable::run (this=0xb4bd5328) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 118
       realCurrTime = 1706165224
       realPrevTime = <value optimized out>
       prevSleepTime = 91
    #9  0x084baca2 in ACE_Based::Thread::ThreadTask (param=0xb4bd5328) at ../../../src/shared/Threading.cpp:182
    No locals.
    #10 0xb7e9fb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #11 0xb7e5021f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #12 0xb77d01b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #13 0xb772703e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  19. Core: 8376

    SD2: 1364

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-08-28_23-02-28.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb76c2c87 in raise () from /lib/libc.so.6
    #0  0xb76c2c87 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb76c44f8 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb76bc30c in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x0844d7fa in Guild::_CanStoreItem_InSpecificSlot (this=0xb4553538, tab=<value optimized out>, slot=<value optimized out>, dest=@0xab0a21b0, count=@0xab0a2110, swap=false, 
       pSrcItem=0xb93a8398) at ../../../src/game/Object.h:167
       pItem2 = (class Item *) 0x235c5828
       need_space = <value optimized out>
       newPosition = {slot = 107 'k', count = 2869567968}
    #4  0x0845177b in Guild::CanStoreItem (this=0xb4553538, tab=5 '\\005', slot=93 ']', dest=@0xab0a21b0, count=7, pItem=0xb93a8398, swap=<value optimized out>)
       at ../../../src/game/Guild.cpp:1917
       res = <value optimized out>
       res = <value optimized out>
    #5  0x08453b5a in Guild::MoveFromCharToBank (this=0xb4553538, pl=0xba5fdce0, PlayerBag=19 '\\023', PlayerSlot=13 '\\r', BankTab=5 '\\005', BankTabSlot=93 ']', SplitedAmount=0)
       at ../../../src/game/Guild.cpp:2319
       dest = 

  20. Core: 8376

    SD2: 1364

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-08-28_09-38-12.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb7635c87 in raise () from /lib/libc.so.6
    #0  0xb7635c87 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb76374f8 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb762f30c in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x08464034 in WorldSession::HandleMoveNotActiveMover (this=0x89c18b58, recv_data=@0x1a8bf900) at ../../../src/game/Object.h:173
       mi = {flags = 2863481356, unk1 = 56580, time = 2863481304, x = -1.58008788e-05, y = 3.38455618e-41, z = -1.45807753e-05, o = -1.45847735e-05, 
     t_guid = 13220464229974429632, t_x = -1.37949683e-05, t_y = -1.45847735e-05, t_z = 1.40129846e-45, t_o = 6.46095868e-34, t_time = 3085944908, t_seat = 0 '\\0', 
     s_pitch = -4.65940981e-33, fallTime = 2863481352, j_unk = -1.4814068e-05, j_sinAngle = -3.07768784e-13, j_cosAngle = -2.73070709e-05, j_xyspeed = -4.65947006e-33, 
     u_unk1 = -4.65940981e-33}
    #4  0x083f496c in WorldSession::Update (this=0x89c18b58) at ../../../src/game/WorldSession.cpp:230
       packet = (WorldPacket *) 0x1a8bf900
       currTime = <value optimized out>
    #5  0x083ed063 in World::UpdateSessions (this=0xb6c0dad0, diff=115) at ../../../src/game/World.cpp:2099
       next = {_M_cur = 0x78277e48, _M_ht = 0xb6c0db40}
    #6  0x083ed98a in World::Update (this=0xb6c0dad0, diff=115) at ../../../src/game/World.cpp:1634
       autobroadcaston = 1
    #7  0x081296ce in WorldRunnable::run (this=0x87e3498) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 115
       realCurrTime = 1605965091
       realPrevTime = <value optimized out>
       prevSleepTime = 97
    #8  0x084baca2 in ACE_Based::Thread::ThreadTask (param=0x87e3498) at ../../../src/shared/Threading.cpp:182
    No locals.
    #9  0xb7e54b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #10 0xb7e0521f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #11 0xb77851b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #12 0xb76dc03e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  21. Core: 8376

    SD2: 1364

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-08-27_18-34-03.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb7696c87 in raise () from /lib/libc.so.6
    #0  0xb7696c87 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb76984f8 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb769030c in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x083b1b51 in ThreatContainer::getReferenceByTarget (this=0x4cbb7054, pVictim=0xe5398e8) at ../../../src/game/Object.h:173
       result = <value optimized out>
       guid = <value optimized out>
    #4  0x083b2204 in ThreatContainer::addThreat (this=0x4cbb7054, pVictim=0xe5398e8, pThreat=0) at ../../../src/game/ThreatManager.cpp:233
       ref = <value optimized out>
    #5  0x083b2030 in ThreatManager::addThreat (this=0x4cbb7048, pVictim=0xe5398e8, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0)
       at ../../../src/game/ThreatManager.cpp:384
       threat = 0
       ref = <value optimized out>
       __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)"
    #6  0x083b3e13 in Unit::AddThreatToRedirectionTargets (this=0x4cbb6218, pVictim=0x6ffac360, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0)
       at ../../../src/game/Unit.cpp:10711
       remainThreatPct = 1
       map = <value optimized out>
    #7  0x083bab53 in Unit::AddThreat (this=0x4cbb6218, pVictim=0x6ffac360, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10493
       remainThreatPct = 50
    #8  0x084358e3 in CreatureEventAI::AttackStart (this=0x4cbb7c78, who=0x6ffac360) at ../../../src/game/CreatureEventAI.cpp:959
    No locals.
    #9  0x0843bcf4 in CreatureEventAI::MoveInLineOfSight (this=0x4cbb7c78, who=0x6ffac360) at ../../../src/game/CreatureEventAI.cpp:1016
       attackRadius = 263.515106
    #10 0x0824de86 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature> (v=@0xb2f42f88, c=@0x4cb7e6f4) at ../../../src/game/GridNotifiersImpl.h:76
    No locals.
    #11 0x0824ded5 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb2f42f88, c=@0x4cb7e6f4)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
    No locals.
    #12 0x0823a5a1 in Map::PlayerRelocationNotify (this=0xb4917560, player=0x6ffac360, cell=@0xb2f4303c, cellpair=@0xb2f43024)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
       relocationNotifier = {i_player = @0x6ffac360}
    #13 0x0823bb5e in Map::PlayerRelocation (this=0xb4917560, player=0x6ffac360, x=-13716.3691, y=538.373169, z=34.6721458, orientation=3.6799407) at ../../../src/game/Map.cpp:852
       old_cell = {data = {Part = {grid_x = 6, grid_y = 33, cell_x = 2, cell_y = 0, nocreate = 0, reserved = 0}, All = 10310}}
       new_cell = {data = {Part = {grid_x = 6, grid_y = 33, cell_x = 2, cell_y = 0, nocreate = 0, reserved = 0}, All = 10310}}
       newGrid = <value optimized out>
       __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)"
    #14 0x083149aa in Player::SetPosition (this=0x6ffac360, x=-13716.3691, y=538.373169, z=34.6721458, orientation=3.6799407, teleport=false) at ../../../src/game/Player.cpp:5809
       m = (class Map *) 0xb4917560
       old_x = -13716.2197
       old_y = 539.295898
       old_z = 50
       old_r = 263.515106
    #15 0x08465948 in WorldSession::HandleMovementOpcodes (this=0x4223daf0, recv_data=@0x6b8ae468) at ../../../src/game/MovementHandler.cpp:629
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 34, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x3040f9b0 "\\a]O\\001\\005", 
             _M_finish = 0x3040f9d2 "", _M_end_of_storage = 0x3040f9d7 "b\\002"}}, <No data fields>}}, m_opcode = 218}
       opcode = <value optimized out>
       mover = (class Unit *) 0x6ffac360
       plMover = (class Player *) 0x6ffac360
       movementInfo = {flags = 5, unk1 = 0, time = 8721132, x = -13716.3691, y = 538.373169, z = 34.6721458, o = 3.6799407, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, 
     t_time = 0, t_seat = -120 '\\210', s_pitch = 0, fallTime = 0, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
       check_passed = <value optimized out>
    #16 0x083f496c in WorldSession::Update (this=0x4223daf0) at ../../../src/game/WorldSession.cpp:230
       packet = (WorldPacket *) 0x6b8ae468
       currTime = <value optimized out>
    #17 0x083ed063 in World::UpdateSessions (this=0xb6d0dad0, diff=104) at ../../../src/game/World.cpp:2099
       next = {_M_cur = 0x72084448, _M_ht = 0xb6d0db40}
    #18 0x083ed98a in World::Update (this=0xb6d0dad0, diff=104) at ../../../src/game/World.cpp:1634
       autobroadcaston = 1
    #19 0x081296ce in WorldRunnable::run (this=0xb4647b88) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 104
       realCurrTime = 1551692150
       realPrevTime = <value optimized out>
       prevSleepTime = 67
    #20 0x084baca2 in ACE_Based::Thread::ThreadTask (param=0xb4647b88) at ../../../src/shared/Threading.cpp:182
    No locals.
    #21 0xb7eb5b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #22 0xb7e6621f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #23 0xb77e61b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #24 0xb773d03e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  22. Core: 8376

    SD2: 1364

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-08-27_12-52-43.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  0x083b1acc in ThreatContainer::getReferenceByTarget (this=0x2aaca47c, pVictim=0x4b8ba108) at ../../../src/game/ThreatManager.cpp:215
    215        uint64 guid = pVictim->GetGUID();
    #0  0x083b1acc in ThreatContainer::getReferenceByTarget (this=0x2aaca47c, pVictim=0x4b8ba108) at ../../../src/game/ThreatManager.cpp:215
       result = <value optimized out>
       guid = <value optimized out>
    #1  0x083b2204 in ThreatContainer::addThreat (this=0x2aaca47c, pVictim=0x4b8ba108, pThreat=-0) at ../../../src/game/ThreatManager.cpp:233
       ref = <value optimized out>
    #2  0x083b2030 in ThreatManager::addThreat (this=0x2aaca470, pVictim=0x4b8ba108, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0)
       at ../../../src/game/ThreatManager.cpp:384
       threat = -0
       ref = <value optimized out>
       __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)"
    #3  0x083b3e13 in Unit::AddThreatToRedirectionTargets (this=0x2aac9640, pVictim=0x2654cb20, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0)
       at ../../../src/game/Unit.cpp:10711
       remainThreatPct = 1
       map = <value optimized out>
    #4  0x083bab53 in Unit::AddThreat (this=0x2aac9640, pVictim=0x2654cb20, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10493
       remainThreatPct = 304
    #5  0xb79b5c73 in ScriptedAI::AttackStart (this=0x25b39470, pWho=0x2654cb20) at ../../../../src/bindings/ScriptDev2/include/sc_creature.cpp:62
    No locals.
    #6  0x0835afe4 in Spell::DoSpellHitOnUnit (this=0x35e10160, unit=0x2aac9640, effectMask=1) at ../../../src/game/Spell.cpp:1341
       realCaster = (class Unit *) 0x2654cb20
    #7  0x08368447 in Spell::DoAllEffectOnTarget (this=0x35e10160, target=0x7898a880) at ../../../src/game/Spell.cpp:1180
       damageInfo = {target = 0xacc, attacker = 0x11, SpellID = 3002646168, damage = 903938400, overkill = 2764, schoolMask = 288, absorb = 134, resist = 903938400, 
     physicalLog = false, unused = false, blocked = 3002646248, HitInfo = 137819669, cleanDamage = 903938400}
       Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = {
       _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = {
           _M_next = 0xb77cdc5c, _M_prev = 0x0}}}, <No data fields>}
       mask = <value optimized out>
       unit = (class Unit *) 0x2aac9640
       caster = (class Unit *) 0x2654cb20
       missInfo = <value optimized out>
       procAttacker = 256
       procVictim = 512
       procEx = <value optimized out>
    #8  0x083692b7 in Spell::handle_delayed (this=0x35e10160, t_offset=2243) at ../../../src/game/Spell.cpp:2758
       next_time = <value optimized out>
    #9  0x0836fbc3 in SpellEvent::Execute (this=0x361859a8, e_time=2069534, p_time=134) at ../../../src/game/Spell.cpp:6080
       n_offset = <value optimized out>
    #10 0x084d6528 in EventProcessor::Update (this=0x2654cc00, p_time=134) at ../../../src/framework/Utilities/EventProcessor.cpp:47
       Event = (BasicEvent *) 0x361859a8
    #11 0x083d8080 in Unit::Update (this=0x2654cb20, p_time=134) at ../../../src/game/Unit.cpp:194
    No locals.
    #12 0x0832682e in Player::Update (this=0x2654cb20, p_time=134) at ../../../src/game/Player.cpp:1099
       now = <value optimized out>
       pet = <value optimized out>
    #13 0x082445df in Map::Update (this=0x38e8b310, t_diff=@0xb2f8c298) at ../../../src/game/Map.cpp:591
       cell = {data = {Part = {grid_x = 16, grid_y = 0, cell_x = 0, cell_y = 28, nocreate = 1, reserved = 62}, All = 2104492048}}
       cell_id = <value optimized out>
       y = <value optimized out>
       x = <value optimized out>
       obj = <value optimized out>
       updater = {i_timeDiff = 134}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #14 0x08245645 in InstanceMap::Update (this=0x38e8b310, t_diff=@0xb2f8c298) at ../../../src/game/Map.cpp:2422
    No locals.
    #15 0x084623cf in MapInstanced::Update (this=0x38e79228, t=@0xb2f8c298) at ../../../src/game/MapInstanced.cpp:63
       i = {_M_cur = 0x5bb9e858, _M_ht = 0x38e892f8}
    #16 0x08255b91 in MapManager::Update (this=0x97820d8, diff=134) at ../../../src/game/MapManager.cpp:262
       iter = {_M_cur = 0x7b0b84f0, _M_ht = 0x9782120}
    #17 0x083eda2e in World::Update (this=0xb6d0db00, diff=134) at ../../../src/game/World.cpp:1673
       next = {_M_cur = 0x0, _M_ht = 0x0}
       autobroadcaston = 1
    #18 0x081296ce in WorldRunnable::run (this=0xb4af2d28) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 134
       realCurrTime = 1531213938
       realPrevTime = <value optimized out>
       prevSleepTime = 81
    #19 0x084baca2 in ACE_Based::Thread::ThreadTask (param=0xb4af2d28) at ../../../src/shared/Threading.cpp:182
    No locals.
    #20 0xb7eeeb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #21 0xb7e9f21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #22 0xb781f1b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #23 0xb777603e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  23. Core: 8376

    SD2: 1364

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-08-26_16-19-36.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb76f7c87 in raise () from /lib/libc.so.6
    #0  0xb76f7c87 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb76f94f8 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb76f130c in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x083b1b51 in ThreatContainer::getReferenceByTarget (this=0x12809024, pVictim=0x36978cf0) at ../../../src/game/Object.h:173
       result = <value optimized out>
       guid = <value optimized out>
    #4  0x083b2204 in ThreatContainer::addThreat (this=0x12809024, pVictim=0x36978cf0, pThreat=2.05803347e-37) at ../../../src/game/ThreatManager.cpp:233
       ref = <value optimized out>
    #5  0x083b2030 in ThreatManager::addThreat (this=0x12809018, pVictim=0x36978cf0, pThreat=249, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0)
       at ../../../src/game/ThreatManager.cpp:384
       threat = 2.05803347e-37
       ref = <value optimized out>
       __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)"
    #6  0x083b3e13 in Unit::AddThreatToRedirectionTargets (this=0x128081e8, pVictim=0x1ea42dc0, threat=249, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0)
       at ../../../src/game/Unit.cpp:10711
       remainThreatPct = 1
       map = <value optimized out>
    #7  0x083bab53 in Unit::AddThreat (this=0x128081e8, pVictim=0x1ea42dc0, threat=249, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10493
       remainThreatPct = 382
    #8  0x083d8c9b in Unit::DealDamage (this=0x1ea42dc0, pVictim=0x128081e8, damage=249, cleanDamage=0xb3003f0c, damagetype=DIRECT_DAMAGE, 
       damageSchoolMask=SPELL_SCHOOL_MASK_NORMAL, spellProto=0x0, durabilityLoss=true) at ../../../src/game/Unit.cpp:801
       morphspell = <value optimized out>
       health = 514076096
       duel_hasEnded = false
       __PRETTY_FUNCTION__ = "uint32 Unit::DealDamage(Unit*, uint32, const CleanDamage*, DamageEffectType, SpellSchoolMask, const SpellEntry*, bool)"
    #9  0x083d9e17 in Unit::DealMeleeDamage (this=0x1ea42dc0, damageInfo=0xb3003fa0, durabilityLoss=<value optimized out>) at ../../../src/game/Unit.cpp:1536
       pVictim = (Unit *) 0x128081e8
       cleanDamage = {damage = 145, attackType = BASE_ATTACK, hitOutCome = MELEE_HIT_NORMAL}
    #10 0x083daabe in Unit::AttackerStateUpdate (this=0x1ea42dc0, pVictim=0x128081e8, attType=BASE_ATTACK, extra=false) at ../../../src/game/Unit.cpp:2126
       extraAttacks = 0
       damageInfo = {attacker = 0x1ea42dc0, target = 0x128081e8, damageSchoolMask = 1, damage = 249, absorb = 0, resist = 0, blocked_amount = 0, HitInfo = 2, TargetState = 1, 
     attackType = BASE_ATTACK, procAttacker = 4, procVictim = 1048584, procEx = 1, cleanDamage = 145, hitOutCome = MELEE_HIT_NORMAL}
    #11 0x08327b48 in Player::Update (this=0x1ea42dc0, p_time=103) at ../../../src/game/Player.cpp:1265
       owner = <value optimized out>
       u = <value optimized out>
       pVictim = (class Unit *) 0x128081e8
       now = 1251292704
       pet = <value optimized out>
    #12 0x082445df in Map::Update (this=0x975b480, t_diff=@0xb3004298) at ../../../src/game/Map.cpp:591
       cell = {data = {Part = {grid_x = 60, grid_y = 39, cell_x = 16, cell_y = 58, nocreate = 1, reserved = 25}, All = 870910460}}
       cell_id = <value optimized out>
       y = <value optimized out>
       x = <value optimized out>
       obj = <value optimized out>
       updater = {i_timeDiff = 103}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #13 0x08255b91 in MapManager::Update (this=0x975b108, diff=103) at ../../../src/game/MapManager.cpp:262
       iter = {_M_cur = 0x974a880, _M_ht = 0x975b150}
    #14 0x083eda2e in World::Update (this=0xb6d0db00, diff=103) at ../../../src/game/World.cpp:1673
       next = {_M_cur = 0x0, _M_ht = 0x0}
       autobroadcaston = 1
    #15 0x081296ce in WorldRunnable::run (this=0xb4931348) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 103
       realCurrTime = 1457221737
       realPrevTime = <value optimized out>
       prevSleepTime = 52
    #16 0x084baca2 in ACE_Based::Thread::ThreadTask (param=0xb4931348) at ../../../src/shared/Threading.cpp:182
    No locals.
    #17 0xb7f16b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #18 0xb7ec721f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #19 0xb78471b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #20 0xb779e03e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  24. Core: 8376

    SD2: 1364

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-08-25_19-59-17.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb761dc87 in raise () from /lib/libc.so.6
    #0  0xb761dc87 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb761f4f8 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb761730c in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x083b9355 in Unit::GetOwner (this=0x30281788) at ../../../src/game/Object.h:173
       ownerid = <value optimized out>
    #4  0x083b956a in Unit::GetSpellModOwner (this=0x0) at ../../../src/game/Unit.cpp:12001
       owner = <value optimized out>
    #5  0x083b1418 in ThreatCalcHelper::calcThreat (pHatedUnit=0x30281788, pHatingUnit=0xbe03fb0, pThreat=355, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0xb1dc9ad0)
       at ../../../src/game/ThreatManager.cpp:36
       modOwner = <value optimized out>
       threat = 355.390106
    #6  0x083b201d in ThreatManager::addThreat (this=0xbe04de0, pVictim=0x30281788, pThreat=355, schoolMask=6595, pThreatSpell=0x6) at ../../../src/game/ThreatManager.cpp:382
       threat = <value optimized out>
       ref = <value optimized out>
       __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)"
    #7  0x083b3e13 in Unit::AddThreatToRedirectionTargets (this=0xbe03fb0, pVictim=0x23c61418, threat=355, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0xb1dc9ad0)
       at ../../../src/game/Unit.cpp:10711
       remainThreatPct = 1
       map = <value optimized out>
    #8  0x083bab53 in Unit::AddThreat (this=0xbe03fb0, pVictim=0x23c61418, threat=355, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0xb1dc9ad0)
       at ../../../src/game/Unit.cpp:10493
       remainThreatPct = 223
    #9  0x083d8c9b in Unit::DealDamage (this=0x23c61418, pVictim=0xbe03fb0, damage=355, cleanDamage=0xaaf8ef9c, damagetype=DOT, damageSchoolMask=SPELL_SCHOOL_MASK_NORMAL, 
       spellProto=0xb1dc9ad0, durabilityLoss=true) at ../../../src/game/Unit.cpp:801
       morphspell = <value optimized out>
       health = 600183832
       duel_hasEnded = false
       __PRETTY_FUNCTION__ = "uint32 Unit::DealDamage(Unit*, uint32, const CleanDamage*, DamageEffectType, SpellSchoolMask, const SpellEntry*, bool)"
    #10 0x08352ca4 in Aura::PeriodicTick (this=0x3a7f7388) at ../../../src/game/SpellAuras.cpp:6676
       resist = 0
       amount = <value optimized out>
       pdamage = 355
       isCrit = false
       procVictim = <value optimized out>
       pCaster = (class Unit *) 0x23c61418
       absorb = 0
       cleanDamage = {damage = 0, attackType = BASE_ATTACK, hitOutCome = MELEE_HIT_NORMAL}
       pInfo = {aura = 0x3a7f7388, damage = 355, absorb = 0, resist = 0, overDamage = 0, multiplier = 0, critical = false}
    #11 0x08354b84 in Aura::Update (this=0x3a7f7388, diff=136) at ../../../src/game/SpellAuras.cpp:642
       powertype = 136
       caster = <value optimized out>
    #12 0x083d7e9b in Unit::_UpdateSpells (this=0xbe03fb0, time=136) at ../../../src/game/SpellAuras.h:316
       i_aura = (class Aura *) 0x3a7f7388
    #13 0x083d8089 in Unit::Update (this=0xbe03fb0, p_time=136) at ../../../src/game/Unit.cpp:195
    No locals.
    #14 0x0817360a in Creature::Update (this=0xbe03fb0, diff=136) at ../../../src/game/Creature.cpp:423
    No locals.
    #15 0x0824dccf in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0xaaf8f250, c=@0xb04ba84) at ../../../src/game/GridNotifiersImpl.h:46
    No locals.
    #16 0x0824dd65 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xaaf8f250, c=@0xb04ba84)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
    No locals.
    #17 0x08244231 in Map::Update (this=0x8e1ca58, t_diff=@0xaaf8f298) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
       cell = {data = {Part = {grid_x = 27, grid_y = 44, cell_x = 7, cell_y = 3, nocreate = 1, reserved = 16}, All = 554466075}}
       cell_id = <value optimized out>
       y = 355
       x = 223
       plr = <value optimized out>
       updater = {i_timeDiff = 136}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #18 0x08255b91 in MapManager::Update (this=0xb3e1bee8, diff=136) at ../../../src/game/MapManager.cpp:262
       iter = {_M_cur = 0x8d9cbd8, _M_ht = 0xb3e1bf30}
    #19 0x083eda2e in World::Update (this=0x864fe60, diff=136) at ../../../src/game/World.cpp:1673
       next = {_M_cur = 0x0, _M_ht = 0x0}
       autobroadcaston = 1
    #20 0x081296ce in WorldRunnable::run (this=0x8e319e8) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 136
       realCurrTime = 1384007480
       realPrevTime = <value optimized out>
       prevSleepTime = 90
    #21 0x084baca2 in ACE_Based::Thread::ThreadTask (param=0x8e319e8) at ../../../src/shared/Threading.cpp:182
    No locals.
    #22 0xb7e3cb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #23 0xb7ded21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #24 0xb776d1b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #25 0xb76c403e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  25. Core: 8376

    SD2: 1344

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-08-23_12-27-00.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  0x083af985 in HostilReference::targetObjectBuildLink (this=0x5aae4eb0) at ../../../src/game/../framework/Utilities/LinkedList.h:72
    72                iNext->iPrev = pElem;
    #0  0x083af985 in HostilReference::targetObjectBuildLink (this=0x5aae4eb0) at ../../../src/game/../framework/Utilities/LinkedList.h:72
    No locals.
    #1  0x083b0579 in HostilReference (this=0x5aae4eb0, pUnit=0x788acc8, pThreatManager=0x5aae4eb0, pThreat=4.20389539e-43)
       at ../../../src/game/../framework/Utilities/LinkedReference/Reference.h:54
    No locals.
    #2  0x083b071f in ThreatManager::addThreat (this=0x80b34428, pVictim=0x788acc8, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0)
       at ../../../src/game/ThreatManager.cpp:392
       threat = 0
       ref = <value optimized out>
       __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)"
    #3  0x083b2403 in Unit::AddThreatToRedirectionTargets (this=0x80b335f8, pVictim=0xb8b15568, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0)
       at ../../../src/game/Unit.cpp:10619
       remainThreatPct = 1
       map = <value optimized out>
    #4  0x083b7dd3 in Unit::AddThreat (this=0x80b335f8, pVictim=0xb8b15568, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10401
       remainThreatPct = 202
    #5  0x08433583 in CreatureEventAI::AttackStart (this=0x80b32d38, who=0xb8b15568) at ../../../src/game/CreatureEventAI.cpp:959
    No locals.
    #6  0x08439994 in CreatureEventAI::MoveInLineOfSight (this=0x80b32d38, who=0xb8b15568) at ../../../src/game/CreatureEventAI.cpp:1016
       attackRadius = 228.198578
    #7  0x0824c2d6 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature> (v=@0xb31fef98, c=@0x1f12cf4c) at ../../../src/game/GridNotifiersImpl.h:76
    No locals.
    #8  0x0824c325 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb31fef98, c=@0x1f12cf4c)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
    No locals.
    #9  0x08238261 in Map::PlayerRelocationNotify (this=0xb3236bb0, player=0xb8b15568, cell=@0xb31ff04c, cellpair=@0xb31ff034)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
       relocationNotifier = {i_player = @0xb8b15568}
    #10 0x08238abe in Map::PlayerRelocation (this=0xb3236bb0, player=0xb8b15568, x=-3574.6604, y=-1820.45837, z=91.9681549, orientation=3.24263048) at ../../../src/game/Map.cpp:852
       old_cell = {data = {Part = {grid_x = 25, grid_y = 28, cell_x = 2, cell_y = 4, nocreate = 0, reserved = 0}, All = 1058585}}
       new_cell = {data = {Part = {grid_x = 25, grid_y = 28, cell_x = 2, cell_y = 4, nocreate = 0, reserved = 0}, All = 1058585}}
       newGrid = <value optimized out>
       __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)"
    #11 0x0831409a in Player::SetPosition (this=0xb8b15568, x=-3574.6604, y=-1820.45837, z=91.9681549, orientation=3.24263048, teleport=false) at ../../../src/game/Player.cpp:5806
       m = (class Map *) 0xb3236bb0
       old_x = -3573.26904
       old_y = -1820.31726
       old_z = 202
       old_r = 228.198578
    #12 0x084632cd in WorldSession::HandleMovementOpcodes (this=0xb94f1ed8, recv_data=@0x2ea3ad78) at ../../../src/game/MovementHandler.cpp:620
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 33, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x445ca5e0 "\\003\\200~", 
             _M_finish = 0x445ca601 "", _M_end_of_storage = 0x445ca607 "R0"}}, <No data fields>}}, m_opcode = 183}
       opcode = <value optimized out>
       mover = (class Unit *) 0xb8b15568
       plMover = (class Player *) 0xb8b15568
       movementInfo = {flags = 0, unk1 = 0, time = 13149708, x = -3574.6604, y = -1820.45837, z = 91.9681549, o = 3.24263048, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, 
     t_time = 0, t_seat = 12 '\\f', s_pitch = 0, fallTime = 825, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
       check_passed = <value optimized out>
    #13 0x083f2c5b in WorldSession::Update (this=0xb94f1ed8) at ../../../src/game/WorldSession.cpp:211
       packet = (WorldPacket *) 0x2ea3ad78
       currTime = <value optimized out>
    #14 0x083eaef3 in World::UpdateSessions (this=0xb6c0dad0, diff=94) at ../../../src/game/World.cpp:2092
       next = {_M_cur = 0xb96739c8, _M_ht = 0xb6c0db40}
    #15 0x083ebdea in World::Update (this=0xb6c0dad0, diff=94) at ../../../src/game/World.cpp:1627
       autobroadcaston = 1
    #16 0x0812934e in WorldRunnable::run (this=0xb325b428) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 94
       realCurrTime = 1184061819
       realPrevTime = <value optimized out>
       prevSleepTime = 55
    #17 0x084b88e2 in ACE_Based::Thread::ThreadTask (param=0xb325b428) at ../../../src/shared/Threading.cpp:182
    No locals.
    #18 0xb7d38b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #19 0xb7ce921f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #20 0xb78b71b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #21 0xb780e03e in clone () from /lib/libc.so.6
    No symbol table info available.
    

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