Jump to content

waza123

Members
  • Posts

    418
  • Joined

  • Last visited

    Never
  • Donations

    0.00 GBP 

Posts posted by waza123

  1. Core: 8506

    SD2: 1399

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-10-03_11-08-50.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb76edc87 in raise () from /lib/libc.so.6
    #0  0xb76edc87 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb76ef4f8 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb76e730c in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x083b424e in ThreatContainer::getReferenceByTarget (this=0x536a7468, pVictim=0x67d54330) at ../../../src/game/Object.h:172
       result = <value optimized out>
       guid = <value optimized out>
    #4  0x083b4654 in ThreatContainer::addThreat (this=0x536a7468, pVictim=0x67d54330, pThreat=0) at ../../../src/game/ThreatManager.cpp:236
       ref = <value optimized out>
    #5  0x083b4480 in ThreatManager::addThreat (this=0x536a745c, pVictim=0x67d54330, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0)
       at ../../../src/game/ThreatManager.cpp:387
       threat = 0
       ref = <value optimized out>
       __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)"
    #6  0x083b6163 in Unit::AddThreatToRedirectionTargets (this=0x536a6630, pVictim=0x8c97dfe8, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0)
       at ../../../src/game/Unit.cpp:10809
       remainThreatPct = 1
       map = <value optimized out>
    #7  0x083bc6d3 in Unit::AddThreat (this=0x536a6630, pVictim=0x8c97dfe8, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10591
       remainThreatPct = 259
    #8  0x0835b997 in Spell::DoSpellHitOnUnit (this=0x590cfeb0, unit=0x536a6630, effectMask=1) at ../../../src/game/Spell.cpp:1202
       realCaster = (class Unit *) 0x8c97dfe8
    #9  0x0835ff7b in Spell::DoAllEffectOnTarget (this=0x590cfeb0, target=0x523b3470) at ../../../src/game/Spell.cpp:1032
       damageInfo = {target = 0xeb93, attacker = 0x11, SpellID = 2924960664, damage = 1494023856, overkill = 60307, schoolMask = 0, absorb = 1359808552, resist = 2924960720, 
     physicalLog = 4, unused = false, blocked = 1599976016, HitInfo = 3079856116, cleanDamage = 2924960688}
       Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = {
       _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = {
           _M_next = 0x8397cc8, _M_prev = 0x0}}}, <No data fields>}
       mask = <value optimized out>
       unit = (class Unit *) 0x536a6630
       caster = (class Unit *) 0x8c97dfe8
       missInfo = <value optimized out>
       procAttacker = 65536
       procVictim = 131072
       procEx = <value optimized out>
    #10 0x08369b3d in Spell::handle_immediate (this=0x590cfeb0) at ../../../src/game/Spell.cpp:2734
    No locals.
    #11 0x0836f8bf in Spell::cast (this=0x590cfeb0, skipCheck=true) at ../../../src/game/Spell.cpp:2708
       castResult = <value optimized out>
    #12 0x083c0636 in Unit::CastSpell (this=0x8c97dfe8, Victim=0x536a6630, spellInfo=0xb21f63d8, triggered=<value optimized out>, castItem=0x8c993888, triggeredByAura=0x8c9aa210, 
       originalCaster=0) at ../../../src/game/Unit.cpp:974
       spell = (Spell *) 0x590cfeb0
       targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 218.253891, m_destY = -0.524433494, m_destZ = -2.83169484, m_strTarget = {static npos = 4294967295, 
       _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x86026bc ""}}, m_targetMask = 2, 
     m_unitTarget = 0x536a6630, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 17379391376218804193, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, 
     m_itemTargetEntry = 0}
    #13 0x083c0d1e in Unit::CastSpell (this=0x8c97dfe8, Victim=0x536a6630, spellId=60307, triggered=<value optimized out>, castItem=0x8c993888, triggeredByAura=0x8c9aa210, 
       originalCaster=120538257162240) at ../../../src/game/Unit.cpp:952
       spellInfo = (const SpellEntry *) 0xb21f63d8
    #14 0x083d2752 in Unit::HandleProcTriggerSpell (this=0x8c97dfe8, pVictim=0x536a6630, damage=816, triggeredByAura=0x8c9aa210, procSpell=0x0, procFlags=4, procEx=2, cooldown=0)
       at ../../../src/game/Unit.cpp:7574
       tick = <value optimized out>
       auraSpellInfo = (const SpellEntry *) 0xb21f60e8
       triggerAmount = 0
       trigger_spell_id = 60307
       target = (Unit *) 0x536a6630
       basepoints = {0, 0, 0}
       castItem = (class Item *) 0x8c993888
       triggerEntry = <value optimized out>
    #15 0x083ce6db in Unit::ProcDamageAndSpellFor (this=0x8c97dfe8, isVictim=false, pTarget=0x536a6630, procFlag=4, procExtra=2, attType=BASE_ATTACK, procSpell=0x0, damage=816)
       at ../../../src/game/Unit.cpp:11991
       triggeredByAura = (class Aura *) 0x8c9aa210
       spellProcEvent = <value optimized out>
       spellInfo = <value optimized out>
       cooldown = 0
       removedSpells = {<std::_List_base<unsigned int,std::allocator<unsigned int> >> = {
       _M_impl = {<std::allocator<std::_List_node<unsigned int> >> = {<__gnu_cxx::new_allocator<std::_List_node<unsigned int> >> = {<No data fields>}, <No data fields>}, 
         _M_node = {_M_next = 0xae579e5c, _M_prev = 0xae579e5c}}}, <No data fields>}
       procTriggered = {<std::_List_base<ProcTriggeredData,std::allocator<ProcTriggeredData> >> = {
       _M_impl = {<std::allocator<std::_List_node<ProcTriggeredData> >> = {<__gnu_cxx::new_allocator<std::_List_node<ProcTriggeredData> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x565b8c88, _M_prev = 0x4cc5d4d8}}}, <No data fields>}
    #16 0x083cee84 in Unit::ProcDamageAndSpell (this=0x8c97dfe8, pVictim=0x536a6630, procAttacker=4, procVictim=1048584, procExtra=2, amount=816, attType=BASE_ATTACK, 
       procSpell=0x0) at ../../../src/game/Unit.cpp:4511
    No locals.
    #17 0x083dd881 in Unit::AttackerStateUpdate (this=0x8c97dfe8, pVictim=0x536a6630, attType=BASE_ATTACK, extra=false) at ../../../src/game/Unit.cpp:2137
       extraAttacks = 0
       damageInfo = {attacker = 0x8c97dfe8, target = 0x536a6630, damageSchoolMask = 1, damage = 816, absorb = 0, resist = 0, blocked_amount = 0, HitInfo = 514, 
     TargetState = 1, attackType = BASE_ATTACK, procAttacker = 4, procVictim = 1048584, procEx = 2, cleanDamage = 157, hitOutCome = MELEE_HIT_CRIT}
    #18 0x08320c73 in Player::Update (this=0x8c97dfe8, p_time=124) at ../../../src/game/Player.cpp:1267
       owner = <value optimized out>
       u = <value optimized out>
       pVictim = (class Unit *) 0x536a6630
       now = 1254557274
       pet = <value optimized out>
    #19 0x0824824f in Map::Update (this=0x55b278a0, t_diff=@0xae57c298) at ../../../src/game/Map.cpp:591
       cell = {data = {Part = {grid_x = 16, grid_y = 0, cell_x = 0, cell_y = 20, nocreate = 0, reserved = 91}, All = 3058696208}}
       cell_id = <value optimized out>
       y = <value optimized out>
       x = <value optimized out>
       obj = <value optimized out>
       updater = {i_timeDiff = 124}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #20 0x082492b5 in InstanceMap::Update (this=0x55b278a0, t_diff=@0xae57c298) at ../../../src/game/Map.cpp:2422
    No locals.
    #21 0x0846329f in MapInstanced::Update (this=0x9bd807c8, t=@0xae57c298) at ../../../src/game/MapInstanced.cpp:63
       i = {_M_cur = 0x7744f9a8, _M_ht = 0x9bd90898}
    #22 0x08256bc1 in MapManager::Update (this=0x8b634e0, diff=124) at ../../../src/game/MapManager.cpp:262
       iter = {_M_cur = 0xa1ecc880, _M_ht = 0x8b63528}
    #23 0x083ef6fe in World::Update (this=0xb650d058, diff=124) at ../../../src/game/World.cpp:1676
       next = {_M_cur = 0x0, _M_ht = 0x0}
       autobroadcaston = 1
    #24 0x081296ae in WorldRunnable::run (this=0xb450cc70) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 124
       realCurrTime = 426823706
       realPrevTime = <value optimized out>
       prevSleepTime = 88
    #25 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb450cc70) at ../../../src/shared/Threading.cpp:183
    No locals.
    #26 0xb7f18b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #27 0xb7ec921f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #28 0xb783d1b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #29 0xb779403e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  2. Core: 8506

    SD2: 1399

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-10-02_21-46-39.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  0x083b36b5 in HostilReference::targetObjectBuildLink (this=0x61f8368) at ../../../src/game/../framework/Utilities/LinkedList.h:72
    72                iNext->iPrev = pElem;
    #0  0x083b36b5 in HostilReference::targetObjectBuildLink (this=0x61f8368) at ../../../src/game/../framework/Utilities/LinkedList.h:72
    No locals.
    #1  0x083b430f in HostilReference (this=0x61f8368, pUnit=0x2e972c8, pThreatManager=0x61f8368, pThreat=0)
       at ../../../src/game/../framework/Utilities/LinkedReference/Reference.h:54
    No locals.
    #2  0x083b44bf in ThreatManager::addThreat (this=0xacc789dc, pVictim=0x2e972c8, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0)
       at ../../../src/game/ThreatManager.cpp:395
       threat = 0
       ref = <value optimized out>
       __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)"
    #3  0x083b6163 in Unit::AddThreatToRedirectionTargets (this=0xacc77bb0, pVictim=0x64418c8, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0)
       at ../../../src/game/Unit.cpp:10809
       remainThreatPct = 1
       map = <value optimized out>
    #4  0x083bc6d3 in Unit::AddThreat (this=0xacc77bb0, pVictim=0x64418c8, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10591
       remainThreatPct = 274
    #5  0x08436ce3 in CreatureEventAI::AttackStart (this=0xacc77418, who=0x64418c8) at ../../../src/game/CreatureEventAI.cpp:959
    No locals.
    #6  0x0835b97b in Spell::DoSpellHitOnUnit (this=0x1e8b140, unit=0xacc77bb0, effectMask=1) at ../../../src/game/Spell.cpp:1200
       realCaster = (class Unit *) 0x64418c8
    #7  0x0835ff7b in Spell::DoAllEffectOnTarget (this=0x1e8b140, target=0x1fc0a0f8) at ../../../src/game/Spell.cpp:1032
       damageInfo = {target = 0x607885f0, attacker = 0x64418c8, SpellID = 48646, damage = 0, overkill = 0, schoolMask = 1, absorb = 0, resist = 0, physicalLog = false, 
     unused = false, blocked = 0, HitInfo = 0, cleanDamage = 0}
       Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = {
       _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = {
           _M_next = 0x8397cc8, _M_prev = 0x0}}}, <No data fields>}
       mask = <value optimized out>
       unit = (class Unit *) 0xacc77bb0
       caster = (class Unit *) 0x64418c8
       missInfo = <value optimized out>
       procAttacker = 65536
       procVictim = 131072
       procEx = <value optimized out>
    #8  0x08369b3d in Spell::handle_immediate (this=0x1e8b140) at ../../../src/game/Spell.cpp:2734
    No locals.
    #9  0x0836f8bf in Spell::cast (this=0x1e8b140, skipCheck=true) at ../../../src/game/Spell.cpp:2708
       castResult = <value optimized out>
    #10 0x083c0636 in Unit::CastSpell (this=0x64418c8, Victim=0x64418c8, spellInfo=0xb1a88938, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, 
       originalCaster=120426) at ../../../src/game/Unit.cpp:974
       spell = (Spell *) 0x1e8b140
       targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 1320.93787, m_destY = -4365.8833, m_destZ = 27.5754337, m_strTarget = {static npos = 4294967295, 
       _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x86026bc ""}}, m_targetMask = 2, 
     m_unitTarget = 0x64418c8, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 120426, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, 
     m_itemTargetEntry = 0}
    #11 0x08391458 in Spell::EffectTriggerSpell (this=0x33a81d0, effIndex=1) at ../../../src/game/SpellEffects.cpp:2344
       spellInfo = <value optimized out>
       itr = {_M_cur = 0x3f800000, _M_ht = 0x40884e42}
       spellId = <value optimized out>
       triggered_spell_id = <value optimized out>
       spellInfo = (const SpellEntry *) 0xb1a88938
       caster = (class Unit *) 0x64418c8
    #12 0x0835b7fa in Spell::DoSpellHitOnUnit (this=0x33a81d0, unit=0x64418c8, effectMask=3) at ../../../src/game/Spell.cpp:1246
       modOwner = (class Player *) 0x61f8368
       multiplier = -3.46030617e-08
       effectNumber = 1
       realCaster = (class Unit *) 0x64418c8
    #13 0x0835ff7b in Spell::DoAllEffectOnTarget (this=0x33a81d0, target=0x37fa2b8) at ../../../src/game/Spell.cpp:1032
       damageInfo = {target = 0xbe0a, attacker = 0x11, SpellID = 3004477144, damage = 54165968, overkill = 48650, schoolMask = 276, absorb = 19506, resist = 697393921, 
     physicalLog = 144, unused = 99, blocked = 3004481336, HitInfo = 32, cleanDamage = 1618511344}
       Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = {
       _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = {
           _M_next = 0xb77f4c5c, _M_prev = 0x0}}}, <No data fields>}
       mask = <value optimized out>
       unit = (class Unit *) 0x64418c8
       caster = (class Unit *) 0x64418c8
       missInfo = <value optimized out>
       procAttacker = 16384
       procVictim = 32768
       procEx = <value optimized out>
    #14 0x083699b7 in Spell::handle_delayed (this=0x33a81d0, t_offset=404) at ../../../src/game/Spell.cpp:2765
       next_time = <value optimized out>
    #15 0x083700a3 in SpellEvent::Execute (this=0x359c990, e_time=1277038, p_time=159) at ../../../src/game/Spell.cpp:6093
       n_offset = <value optimized out>
    #16 0x084d7308 in EventProcessor::Update (this=0x64419a8, p_time=159) at ../../../src/framework/Utilities/EventProcessor.cpp:47
       Event = (BasicEvent *) 0x359c990
    #17 0x083d9580 in Unit::Update (this=0x64418c8, p_time=159) at ../../../src/game/Unit.cpp:195
    No locals.
    #18 0x0831f96e in Player::Update (this=0x64418c8, p_time=159) at ../../../src/game/Player.cpp:1101
       now = <value optimized out>
       pet = <value optimized out>
    #19 0x0824824f in Map::Update (this=0xb464b000, t_diff=@0xb314d298) at ../../../src/game/Map.cpp:591
       cell = {data = {Part = {grid_x = 40, grid_y = 9, cell_x = 13, cell_y = 5, nocreate = 1, reserved = 89}, All = 3004486248}}
       cell_id = <value optimized out>
       y = <value optimized out>
       x = <value optimized out>
       obj = <value optimized out>
       updater = {i_timeDiff = 159}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #20 0x08256bc1 in MapManager::Update (this=0x98dd6e0, diff=71) at ../../../src/game/MapManager.cpp:262
       iter = {_M_cur = 0xb480ee68, _M_ht = 0x98dd728}
    #21 0x083ef6fe in World::Update (this=0xb6d0d920, diff=71) at ../../../src/game/World.cpp:1676
       next = {_M_cur = 0x0, _M_ht = 0x0}
       autobroadcaston = 1
    #22 0x081296ae in WorldRunnable::run (this=0xb4814c20) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 71
       realCurrTime = 378674278
       realPrevTime = <value optimized out>
       prevSleepTime = 56
    #23 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb4814c20) at ../../../src/shared/Threading.cpp:183
    No locals.
    #24 0xb7f21b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #25 0xb7ed221f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #26 0xb78461b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #27 0xb779d03e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  3. Core: 8506

    SD2: 1399

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-10-02_15-14-30.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  0x083b4191 in ThreatContainer::getReferenceByTarget (this=0x903a530, pVictim=0x1fe33188) at ../../../src/game/ThreatManager.cpp:218
    218        uint64 guid = pVictim->GetGUID();
    #0  0x083b4191 in ThreatContainer::getReferenceByTarget (this=0x903a530, pVictim=0x1fe33188) at ../../../src/game/ThreatManager.cpp:218
       result = <value optimized out>
       guid = <value optimized out>
    #1  0x083b4654 in ThreatContainer::addThreat (this=0x903a530, pVictim=0x1fe33188, pThreat=0) at ../../../src/game/ThreatManager.cpp:236
       ref = <value optimized out>
    #2  0x083b4480 in ThreatManager::addThreat (this=0x903a524, pVictim=0x1fe33188, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0)
       at ../../../src/game/ThreatManager.cpp:387
       threat = 0
       ref = <value optimized out>
       __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)"
    #3  0x083b6163 in Unit::AddThreatToRedirectionTargets (this=0x90396f8, pVictim=0xef48d0, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0)
       at ../../../src/game/Unit.cpp:10809
       remainThreatPct = 1
       map = <value optimized out>
    #4  0x083bc6d3 in Unit::AddThreat (this=0x90396f8, pVictim=0xef48d0, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10591
       remainThreatPct = 293
    #5  0x0847e9f3 in ReactorAI::AttackStart (this=0x90348e0, p=0xef48d0) at ../../../src/game/ReactorAI.cpp:52
    No locals.
    #6  0x0835b97b in Spell::DoSpellHitOnUnit (this=0xb84d7708, unit=0x90396f8, effectMask=1) at ../../../src/game/Spell.cpp:1200
       realCaster = (class Unit *) 0xef48d0
    #7  0x0835ff7b in Spell::DoAllEffectOnTarget (this=0xb84d7708, target=0x797588f0) at ../../../src/game/Spell.cpp:1032
       damageInfo = {target = 0x4b, attacker = 0x11, SpellID = 2864316120, damage = 3092084488, overkill = 75, schoolMask = 3078525216, absorb = 63531, resist = 579546114, 
     physicalLog = 136, unused = 44, blocked = 2864320312, HitInfo = 32, cleanDamage = 1206413512}
       Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = {
       _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = {
           _M_next = 0xb77d1c5c, _M_prev = 0x0}}}, <No data fields>}
       mask = <value optimized out>
       unit = (class Unit *) 0x90396f8
       caster = (class Unit *) 0xef48d0
       missInfo = <value optimized out>
       procAttacker = 64
       procVictim = 128
       procEx = <value optimized out>
    #8  0x083699b7 in Spell::handle_delayed (this=0xb84d7708, t_offset=564) at ../../../src/game/Spell.cpp:2765
       next_time = <value optimized out>
    #9  0x083700a3 in SpellEvent::Execute (this=0x30bcff98, e_time=3303647, p_time=163) at ../../../src/game/Spell.cpp:6093
       n_offset = <value optimized out>
    #10 0x084d7308 in EventProcessor::Update (this=0xef49b0, p_time=163) at ../../../src/framework/Utilities/EventProcessor.cpp:47
       Event = (BasicEvent *) 0x30bcff98
    #11 0x083d9580 in Unit::Update (this=0xef48d0, p_time=163) at ../../../src/game/Unit.cpp:195
    No locals.
    #12 0x0831f96e in Player::Update (this=0xef48d0, p_time=163) at ../../../src/game/Player.cpp:1101
       now = <value optimized out>
       pet = <value optimized out>
    #13 0x0824824f in Map::Update (this=0x8825850, t_diff=@0xaaba2298) at ../../../src/game/Map.cpp:591
       cell = {data = {Part = {grid_x = 40, grid_y = 9, cell_x = 34, cell_y = 46, nocreate = 0, reserved = 85}, All = 2864325224}}
       cell_id = <value optimized out>
       y = <value optimized out>
       x = <value optimized out>
       obj = <value optimized out>
       updater = {i_timeDiff = 22584532}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #14 0x08256bc1 in MapManager::Update (this=0xb3b32498, diff=90) at ../../../src/game/MapManager.cpp:262
       iter = {_M_cur = 0x87d6b50, _M_ht = 0xb3b324e0}
    #15 0x083ef6fe in World::Update (this=0xb650d068, diff=90) at ../../../src/game/World.cpp:1676
       next = {_M_cur = 0x0, _M_ht = 0x0}
       autobroadcaston = 1
    #16 0x081296ae in WorldRunnable::run (this=0x885b7c0) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 90
       realCurrTime = 355146697
       realPrevTime = <value optimized out>
       prevSleepTime = 36
    #17 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0x885b7c0) at ../../../src/shared/Threading.cpp:183
    No locals.
    #18 0xb7efeb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #19 0xb7eaf21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #20 0xb78231b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #21 0xb777a03e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  4. Core: 8506

    SD2: 1399

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-10-01_18-17-14.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb7699c87 in raise () from /lib/libc.so.6
    #0  0xb7699c87 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb769b4f8 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb769330c in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x08134c1e in Object::GetUInt32Value (this=0xb1b237f8, index=3) at ../../../src/game/Object.h:166
       st = {static SYMBUFSIZ = 4096, 
     buf_ = "./bin/mangos-worldd(_ZNK5Guild19_CanStoreItem_InTabEhRSt6vectorI17GuildItemPosCountSaIS1_EERjbP4Itemh+0x79) [0x844c449]\\n./bin/mangos-worldd(_ZNK5Guild12CanStoreItemEhhRSt6vectorI17GuildItemPosCountSaI"..., buflen_ = 1007, static UNSUPPORTED = 0xb7f21320 "<stack traces unsupported platform>", 
     static UNABLE_TO_GET_TRACE = 0xb7f21344 "<unable to get trace>"}
    #4  0x0844c449 in Guild::_CanStoreItem_InTab (this=0xb470ae70, tab=<value optimized out>, dest=@0xaaba21c0, count=@0xaaba1120, merge=true, pSrcItem=0x69ccf50, 
       skip_slot=255 'ÿ') at ../../../src/game/Object.h:142
       pItem2 = (class Item *) 0xb1b237f8
       j = 0
    #5  0x08453c5c in Guild::CanStoreItem (this=0xb470ae70, tab=4 '\\004', slot=255 'ÿ', dest=@0xaaba21c0, count=2, pItem=0x69ccf50, swap=false) at ../../../src/game/Guild.cpp:1939
       res = <value optimized out>
       res = <value optimized out>
    #6  0x08455420 in Guild::MoveFromCharToBank (this=0xb470ae70, pl=0x2418f1b0, PlayerBag=21 '\\025', PlayerSlot=0 '\\0', BankTab=4 '\\004', BankTabSlot=255 'ÿ', SplitedAmount=0)
       at ../../../src/game/Guild.cpp:2327
       dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
       _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
         _M_end_of_storage = 0x0}}, <No data fields>}
       msg = <value optimized out>
       pItemBank = (class Item *) 0x0
       pItemChar = (class Item *) 0x69ccf50
    #7  0x0845b46c in WorldSession::HandleGuildBankSwapItems (this=0x497b608, recv_data=@0x75d8c180) at ../../../src/game/GuildHandler.cpp:1145
       BankTab = <value optimized out>
       BankTabSlot = <value optimized out>
       PlayerSlot = 0 '\\0'
       PlayerBag = 21 '\\025'
       BankTabDst = 34 '"'
       BankTabSlotDst = 186 'º'
       ToChar = 0 '\\0'
       SplitedAmount = 0
       GuildId = <value optimized out>
       pGuild = (Guild *) 0xb470ae70
       pl = (class Player *) 0x2418f1b0
    #8  0x083f6b00 in WorldSession::Update (this=0x497b608) at ../../../src/game/WorldSession.cpp:244
       packet = (WorldPacket *) 0x75d8c180
       currTime = <value optimized out>
    #9  0x083ee6f3 in World::UpdateSessions (this=0xb6d0d988, diff=142) at ../../../src/game/World.cpp:2100
       next = {_M_cur = 0x72e6a00, _M_ht = 0xb6d0d9f8}
       sess = (WorldSession *) 0xb6d0dd30
    #10 0x083ef65a in World::Update (this=0xb6d0d988, diff=142) at ../../../src/game/World.cpp:1637
       autobroadcaston = 1
    #11 0x081296ae in WorldRunnable::run (this=0xb31719f0) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 142
       realCurrTime = 279709951
       realPrevTime = <value optimized out>
       prevSleepTime = 92
    #12 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb31719f0) at ../../../src/shared/Threading.cpp:183
    No locals.
    #13 0xb7ec4b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #14 0xb7e7521f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #15 0xb77e91b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #16 0xb774003e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  5. Core: 8506

    SD2: 1399

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-30_20-25-10.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb7639c87 in raise () from /lib/libc.so.6
    #0  0xb7639c87 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb763b4f8 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb763330c in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x083b424e in ThreatContainer::getReferenceByTarget (this=0x2035cf68, pVictim=0x599042d8) at ../../../src/game/Object.h:172
       result = <value optimized out>
       guid = <value optimized out>
    #4  0x083b4654 in ThreatContainer::addThreat (this=0x2035cf68, pVictim=0x599042d8, pThreat=0) at ../../../src/game/ThreatManager.cpp:236
       ref = <value optimized out>
    #5  0x083b4480 in ThreatManager::addThreat (this=0x2035cf5c, pVictim=0x599042d8, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0)
       at ../../../src/game/ThreatManager.cpp:387
       threat = 0
       ref = <value optimized out>
       __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)"
    #6  0x083b6163 in Unit::AddThreatToRedirectionTargets (this=0x2035c130, pVictim=0x541f5e30, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0)
       at ../../../src/game/Unit.cpp:10809
       remainThreatPct = 1
       map = <value optimized out>
    #7  0x083bc6d3 in Unit::AddThreat (this=0x2035c130, pVictim=0x541f5e30, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10591
       remainThreatPct = 250.185944
    #8  0x08484e63 in AggressorAI::MoveInLineOfSight (this=0x1b686918, u=0x541f5e30) at ../../../src/game/AggressorAI.cpp:62
       attackRadius = 250.185944
    #9  0x0824d2c8 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature> (v=@0xb0328f88, c=@0x2288e074) at ../../../src/game/GridNotifiersImpl.h:78
    No locals.
    #10 0x0824d315 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb0328f88, c=@0x2288e074)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
    No locals.
    #11 0x0823bf46 in Map::PlayerRelocationNotify (this=0x22894548, player=0x541f5e30, cell=@0xb032903c, cellpair=@0xb0329024)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
       relocationNotifier = {i_player = @0x541f5e30}
    #12 0x0823d40e in Map::PlayerRelocation (this=0x22894548, player=0x541f5e30, x=277.725616, y=-354.270111, z=88.6758804, orientation=5.75469494) at ../../../src/game/Map.cpp:852
       old_cell = {data = {Part = {grid_x = 32, grid_y = 31, cell_x = 4, cell_y = 2, nocreate = 0, reserved = 0}, All = 542688}}
       new_cell = {data = {Part = {grid_x = 32, grid_y = 31, cell_x = 4, cell_y = 2, nocreate = 0, reserved = 0}, All = 542688}}
       newGrid = <value optimized out>
       __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)"
    #13 0x0831781c in Player::SetPosition (this=0x541f5e30, x=277.725616, y=-354.270111, z=88.6758804, orientation=5.75469494, teleport=false) at ../../../src/game/Player.cpp:5774
       m = (class Map *) 0x22894548
       old_x = 277.397614
       old_y = -354.306885
       old_z = 250.185944
       old_r = 250.185944
    #14 0x08466498 in WorldSession::HandleMovementOpcodes (this=0x52a03de8, recv_data=@0x21365a98) at ../../../src/game/MovementHandler.cpp:629
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 34, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
             _M_start = 0xaade2b88 "\\a\\215\\225\\001\\005", _M_finish = 0xaade2baa "\\200\\001", _M_end_of_storage = 0xaade2baf "m0"}}, <No data fields>}}, m_opcode = 218}
       opcode = <value optimized out>
       mover = (class Unit *) 0x541f5e30
       plMover = (class Player *) 0x541f5e30
       movementInfo = {flags = 5, unk1 = 0, time = 39399825, x = 277.725616, y = -354.270111, z = 88.6758804, o = 5.75469494, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, 
     t_time = 0, t_seat = -16 'ð', s_pitch = 0, fallTime = 1258, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
       check_passed = <value optimized out>
    #15 0x083f6b00 in WorldSession::Update (this=0x52a03de8) at ../../../src/game/WorldSession.cpp:244
       packet = (WorldPacket *) 0x21365a98
       currTime = <value optimized out>
    #16 0x083ee6f3 in World::UpdateSessions (this=0xb6d0d910, diff=78) at ../../../src/game/World.cpp:2100
       next = {_M_cur = 0x51a63eb0, _M_ht = 0xb6d0d980}
       sess = (WorldSession *) 0xb6d0dcb8
    #17 0x083ef65a in World::Update (this=0xb6d0d910, diff=78) at ../../../src/game/World.cpp:1637
       autobroadcaston = 1
    #18 0x081296ae in WorldRunnable::run (this=0x870a6a0) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 78
       realCurrTime = 201005086
       realPrevTime = <value optimized out>
       prevSleepTime = 65
    #19 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0x870a6a0) at ../../../src/shared/Threading.cpp:183
    No locals.
    #20 0xb7e64b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #21 0xb7e1521f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #22 0xb77891b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #23 0xb76e003e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  6. Core: 8506

    SD2: 1399

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-30_18-21-20.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  0x083b4191 in ThreatContainer::getReferenceByTarget (this=0x3a02e828, pVictim=0x46593e40) at ../../../src/game/ThreatManager.cpp:218
    218        uint64 guid = pVictim->GetGUID();
    #0  0x083b4191 in ThreatContainer::getReferenceByTarget (this=0x3a02e828, pVictim=0x46593e40) at ../../../src/game/ThreatManager.cpp:218
       result = <value optimized out>
       guid = <value optimized out>
    #1  0x083b4654 in ThreatContainer::addThreat (this=0x3a02e828, pVictim=0x46593e40, pThreat=0) at ../../../src/game/ThreatManager.cpp:236
       ref = <value optimized out>
    #2  0x083b4480 in ThreatManager::addThreat (this=0x3a02e81c, pVictim=0x46593e40, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0)
       at ../../../src/game/ThreatManager.cpp:387
       threat = 0
       ref = <value optimized out>
       __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)"
    #3  0x083b6163 in Unit::AddThreatToRedirectionTargets (this=0x3a02d9f0, pVictim=0x45b15dc0, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0)
       at ../../../src/game/Unit.cpp:10809
       remainThreatPct = 1
       map = <value optimized out>
    #4  0x083bc6d3 in Unit::AddThreat (this=0x3a02d9f0, pVictim=0x45b15dc0, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10591
       remainThreatPct = 263
    #5  0x084850f7 in AggressorAI::AttackStart (this=0x5575c198, u=0x45b15dc0) at ../../../src/game/AggressorAI.cpp:158
    No locals.
    #6  0x08484eee in AggressorAI::MoveInLineOfSight (this=0x5575c198, u=0x45b15dc0) at ../../../src/game/AggressorAI.cpp:58
       attackRadius = 250.624283
    #7  0x0824d2c8 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature> (v=@0xaaa9ff88, c=@0x3414d234) at ../../../src/game/GridNotifiersImpl.h:78
    No locals.
    #8  0x0824d315 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xaaa9ff88, c=@0x3414d234)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
    No locals.
    #9  0x0823bf46 in Map::PlayerRelocationNotify (this=0x27da1390, player=0x45b15dc0, cell=@0xaaaa003c, cellpair=@0xaaaa0024)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
       relocationNotifier = {i_player = @0x45b15dc0}
    #10 0x0823d40e in Map::PlayerRelocation (this=0x27da1390, player=0x45b15dc0, x=483.222046, y=-321.866882, z=104.052551, orientation=3.72898316) at ../../../src/game/Map.cpp:852
       old_cell = {data = {Part = {grid_x = 32, grid_y = 31, cell_x = 7, cell_y = 3, nocreate = 0, reserved = 0}, All = 817120}}
       new_cell = {data = {Part = {grid_x = 32, grid_y = 31, cell_x = 7, cell_y = 3, nocreate = 0, reserved = 0}, All = 817120}}
       newGrid = <value optimized out>
       __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)"
    #11 0x0831781c in Player::SetPosition (this=0x45b15dc0, x=483.222046, y=-321.866882, z=104.052551, orientation=3.72898316, teleport=false) at ../../../src/game/Player.cpp:5774
       m = (class Map *) 0x27da1390
       old_x = 484.658936
       old_y = -321.857971
       old_z = 263
       old_r = 250.624283
    #12 0x08466498 in WorldSession::HandleMovementOpcodes (this=0x33bf3490, recv_data=@0x482fdd68) at ../../../src/game/MovementHandler.cpp:629
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 34, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
             _M_start = 0x4d642290 "\\a\\215\\225\\001\\001", _M_finish = 0x4d6422b2 "¨\\003", _M_end_of_storage = 0x4d6422b7 "G0"}}, <No data fields>}}, m_opcode = 218}
       opcode = <value optimized out>
       mover = (class Unit *) 0x45b15dc0
       plMover = (class Player *) 0x45b15dc0
       movementInfo = {flags = 1, unk1 = 0, time = 31953535, x = 483.222046, y = -321.866882, z = 104.052551, o = 3.72898316, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, 
     t_time = 0, t_seat = 80 'P', s_pitch = 0, fallTime = 1193, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
       check_passed = <value optimized out>
    #13 0x083f6b00 in WorldSession::Update (this=0x33bf3490) at ../../../src/game/WorldSession.cpp:244
       packet = (WorldPacket *) 0x482fdd68
       currTime = <value optimized out>
    #14 0x083ee6f3 in World::UpdateSessions (this=0xb6c0d960, diff=71) at ../../../src/game/World.cpp:2100
       next = {_M_cur = 0x3099da30, _M_ht = 0xb6c0d9d0}
       sess = (WorldSession *) 0xb6c0dd08
    #15 0x083ef65a in World::Update (this=0xb6c0d960, diff=71) at ../../../src/game/World.cpp:1637
       autobroadcaston = 1
    #16 0x081296ae in WorldRunnable::run (this=0x8749fd0) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 71
       realCurrTime = 193559842
       realPrevTime = <value optimized out>
       prevSleepTime = 64
    #17 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0x8749fd0) at ../../../src/shared/Threading.cpp:183
    No locals.
    #18 0xb7e42b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #19 0xb7df321f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #20 0xb77671b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #21 0xb76be03e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  7. Core: 8506

    SD2: 1399

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-30_02-33-25.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb76abc87 in raise () from /lib/libc.so.6
    #0  0xb76abc87 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb76ad4f8 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb76a530c in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x083b424e in ThreatContainer::getReferenceByTarget (this=0x89f9550, pVictim=0x3cd48f08) at ../../../src/game/Object.h:172
       result = <value optimized out>
       guid = <value optimized out>
    #4  0x083b4654 in ThreatContainer::addThreat (this=0x89f9550, pVictim=0x3cd48f08, pThreat=0) at ../../../src/game/ThreatManager.cpp:236
       ref = <value optimized out>
    #5  0x083b4480 in ThreatManager::addThreat (this=0x89f9544, pVictim=0x3cd48f08, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0)
       at ../../../src/game/ThreatManager.cpp:387
       threat = 0
       ref = <value optimized out>
       __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)"
    #6  0x083b6163 in Unit::AddThreatToRedirectionTargets (this=0x89f8718, pVictim=0x34b7b828, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0)
       at ../../../src/game/Unit.cpp:10809
       remainThreatPct = 1
       map = <value optimized out>
    #7  0x083bc6d3 in Unit::AddThreat (this=0x89f8718, pVictim=0x34b7b828, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10591
       remainThreatPct = 274
    #8  0x08436ce3 in CreatureEventAI::AttackStart (this=0x8aec340, who=0x34b7b828) at ../../../src/game/CreatureEventAI.cpp:959
    No locals.
    #9  0x0835b97b in Spell::DoSpellHitOnUnit (this=0x132b3220, unit=0x89f8718, effectMask=1) at ../../../src/game/Spell.cpp:1200
       realCaster = (class Unit *) 0x34b7b828
    #10 0x0835ff7b in Spell::DoAllEffectOnTarget (this=0x132b3220, target=0x19144160) at ../../../src/game/Spell.cpp:1032
       damageInfo = {target = 0xca0b, attacker = 0x11, SpellID = 2864316120, damage = 321597984, overkill = 51723, schoolMask = 357, absorb = 2864316080, resist = 0, 
     physicalLog = 244, unused = 255, blocked = 0, HitInfo = 32, cleanDamage = 223}
       Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = {
       _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = {
           _M_next = 0xb77a9c5c, _M_prev = 0x0}}}, <No data fields>}
       mask = <value optimized out>
       unit = (class Unit *) 0x89f8718
       caster = (class Unit *) 0x34b7b828
       missInfo = <value optimized out>
       procAttacker = 16
       procVictim = 32
       procEx = <value optimized out>
    #11 0x083699b7 in Spell::handle_delayed (this=0x132b3220, t_offset=305) at ../../../src/game/Spell.cpp:2765
       next_time = <value optimized out>
    #12 0x083700a3 in SpellEvent::Execute (this=0x138164e0, e_time=14704424, p_time=100) at ../../../src/game/Spell.cpp:6093
       n_offset = <value optimized out>
    #13 0x084d7308 in EventProcessor::Update (this=0x34b7b908, p_time=100) at ../../../src/framework/Utilities/EventProcessor.cpp:47
       Event = (BasicEvent *) 0x138164e0
    #14 0x083d9580 in Unit::Update (this=0x34b7b828, p_time=100) at ../../../src/game/Unit.cpp:195
    No locals.
    #15 0x0831f96e in Player::Update (this=0x34b7b828, p_time=100) at ../../../src/game/Player.cpp:1101
       now = <value optimized out>
       pet = <value optimized out>
    #16 0x0824824f in Map::Update (this=0x8711948, t_diff=@0xaaba2298) at ../../../src/game/Map.cpp:591
       cell = {data = {Part = {grid_x = 40, grid_y = 9, cell_x = 34, cell_y = 46, nocreate = 0, reserved = 85}, All = 2864325224}}
       cell_id = <value optimized out>
       y = <value optimized out>
       x = <value optimized out>
       obj = <value optimized out>
       updater = {i_timeDiff = 100}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #17 0x08256bc1 in MapManager::Update (this=0xb39275b8, diff=100) at ../../../src/game/MapManager.cpp:262
       iter = {_M_cur = 0x86b8798, _M_ht = 0xb3927600}
    #18 0x083ef6fe in World::Update (this=0xb6d0d918, diff=100) at ../../../src/game/World.cpp:1676
       next = {_M_cur = 0x0, _M_ht = 0x0}
       autobroadcaston = 1
    #19 0x081296ae in WorldRunnable::run (this=0x8738960) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 100
       realCurrTime = 136695119
       realPrevTime = <value optimized out>
       prevSleepTime = 95
    #20 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0x8738960) at ../../../src/shared/Threading.cpp:183
    No locals.
    #21 0xb7ed6b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #22 0xb7e8721f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #23 0xb77fb1b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #24 0xb775203e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  8. Core: 8506

    SD2: 1399

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-29_19-25-04.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb7660c87 in raise () from /lib/libc.so.6
    #0  0xb7660c87 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb76624f8 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb765a30c in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x083b424e in ThreatContainer::getReferenceByTarget (this=0xbd104a00, pVictim=0xb937b620) at ../../../src/game/Object.h:172
       result = <value optimized out>
       guid = <value optimized out>
    #4  0x083b4654 in ThreatContainer::addThreat (this=0xbd104a00, pVictim=0xb937b620, pThreat=0) at ../../../src/game/ThreatManager.cpp:236
       ref = <value optimized out>
    #5  0x083b4480 in ThreatManager::addThreat (this=0xbd1049f4, pVictim=0xb937b620, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0)
       at ../../../src/game/ThreatManager.cpp:387
       threat = 0
       ref = <value optimized out>
       __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)"
    #6  0x083b6163 in Unit::AddThreatToRedirectionTargets (this=0xbd103bc8, pVictim=0xbb7d4b98, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0)
       at ../../../src/game/Unit.cpp:10809
       remainThreatPct = 1
       map = <value optimized out>
    #7  0x083bc6d3 in Unit::AddThreat (this=0xbd103bc8, pVictim=0xbb7d4b98, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10591
       remainThreatPct = 287
    #8  0x08436ce3 in CreatureEventAI::AttackStart (this=0xbd1033d8, who=0xbb7d4b98) at ../../../src/game/CreatureEventAI.cpp:959
    No locals.
    #9  0x0843cec8 in CreatureEventAI::MoveInLineOfSight (this=0xbd1033d8, who=0xbb7d4b98) at ../../../src/game/CreatureEventAI.cpp:1016
       attackRadius = 257.180389
    #10 0x0824d2c8 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature> (v=@0xb3024f88, c=@0x33aa6a4) at ../../../src/game/GridNotifiersImpl.h:78
    No locals.
    #11 0x0824d315 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb3024f88, c=@0x33aa6a4)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
    No locals.
    #12 0x0823bebf in Map::PlayerRelocationNotify (this=0xb89cebd0, player=0xbb7d4b98, cell=@0xb302503c, cellpair=@0xb3025024)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
       relocationNotifier = {i_player = @0xbb7d4b98}
    #13 0x0823d40e in Map::PlayerRelocation (this=0xb89cebd0, player=0xbb7d4b98, x=2063.32153, y=108.060654, z=54.6159897, orientation=5.43658209) at ../../../src/game/Map.cpp:852
       old_cell = {data = {Part = {grid_x = 35, grid_y = 32, cell_x = 6, cell_y = 1, nocreate = 0, reserved = 0}, All = 288803}}
       new_cell = {data = {Part = {grid_x = 35, grid_y = 32, cell_x = 6, cell_y = 1, nocreate = 0, reserved = 0}, All = 288803}}
       newGrid = <value optimized out>
       __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)"
    #14 0x0831781c in Player::SetPosition (this=0xbb7d4b98, x=2063.32153, y=108.060654, z=54.6159897, orientation=5.43658209, teleport=false) at ../../../src/game/Player.cpp:5774
       m = (class Map *) 0xb89cebd0
       old_x = 2061.55103
       old_y = 110.062523
       old_z = 287
       old_r = 257.180389
    #15 0x08466498 in WorldSession::HandleMovementOpcodes (this=0xb84c6168, recv_data=@0x3a9eb948) at ../../../src/game/MovementHandler.cpp:629
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 34, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x14c73a8 "\\a9Î\\001", 
             _M_finish = 0x14c73ca "\\227\\005", _M_end_of_storage = 0x14c73cf ""}}, <No data fields>}}, m_opcode = 183}
       opcode = <value optimized out>
       mover = (class Unit *) 0xbb7d4b98
       plMover = (class Player *) 0xbb7d4b98
       movementInfo = {flags = 0, unk1 = 0, time = 12993995, x = 2063.32153, y = 108.060654, z = 54.6159897, o = 5.43658209, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, 
     t_time = 0, t_seat = -16 'ð', s_pitch = 0, fallTime = 828, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
       check_passed = <value optimized out>
    #16 0x083f6b00 in WorldSession::Update (this=0xb84c6168) at ../../../src/game/WorldSession.cpp:244
       packet = (WorldPacket *) 0x3a9eb948
       currTime = <value optimized out>
    #17 0x083ee6f3 in World::UpdateSessions (this=0xb6d0da18, diff=117) at ../../../src/game/World.cpp:2100
       next = {_M_cur = 0x3737dc0, _M_ht = 0xb6d0da88}
       sess = (WorldSession *) 0xb6d0ddc0
    #18 0x083ef65a in World::Update (this=0xb6d0da18, diff=117) at ../../../src/game/World.cpp:1637
       autobroadcaston = 1
    #19 0x081296ae in WorldRunnable::run (this=0xb6d1ffb8) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 117
       realCurrTime = 110976981
       realPrevTime = <value optimized out>
       prevSleepTime = 61
    #20 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb6d1ffb8) at ../../../src/shared/Threading.cpp:183
    No locals.
    #21 0xb7e8bb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #22 0xb7e3c21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #23 0xb77b01b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #24 0xb770703e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  9. Core: 8506

    SD2: 1399

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-27_23-10-12.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  0x083b84be in Unit::CastCustomSpell (this=0xbe8e9c00, Victim=0x2765030, spellInfo=0xb11d99f8, bp0=0xae576e6c, bp1=0x0, bp2=0x0, triggered=true, castItem=0x0, 
       triggeredByAura=0x8b611008, originalCaster=0) at ../../../src/game/Unit.cpp:1002
    1002            originalCaster = triggeredByAura->GetCasterGUID();
    #0  0x083b84be in Unit::CastCustomSpell (this=0xbe8e9c00, Victim=0x2765030, spellInfo=0xb11d99f8, bp0=0xae576e6c, bp1=0x0, bp2=0x0, triggered=true, castItem=0x0, 
       triggeredByAura=0x8b611008, originalCaster=0) at ../../../src/game/Unit.cpp:1002
       spell = <value optimized out>
       targets = {m_srcX = -0.278545856, m_srcY = -4.89682739e-11, m_srcZ = -4.89682461e-11, m_destX = -4.89683571e-11, m_destY = 5.69009474e-34, m_destZ = -4.89682461e-11, 
     m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, 
         _M_p = 0xbe8e9d90 ""}}, m_targetMask = 2924961120, m_unitTarget = 0xae575d68, m_GOTarget = 0x0, m_itemTarget = 0x4007ef20, m_unitTargetGUID = 13820543405499479768, 
     m_GOTargetGUID = 2338394120, m_CorpseTargetGUID = 0, m_itemTargetGUID = 177417405341331052, m_itemTargetEntry = 3197017088}
    #1  0x083dbf47 in Unit::CalcAbsorbResist (this=0x2765030, pVictim=0xbe8e9c00, schoolMask=SPELL_SCHOOL_MASK_NORMAL, damagetype=DIRECT_DAMAGE, damage=348, absorb=0xae578f90, 
       resist=0xae578f94) at ../../../src/game/Unit.cpp:1949
       spellProto = <value optimized out>
       currentAbsorb = 138
       RemainingDamage = 210
       unitflag = 524296
       reflectSpell = 33619
       reflectDamage = 62
       reflectTriggeredBy = (class Aura *) 0x8b611008
       preventDeathSpell = (const SpellEntry *) 0x0
       preventDeathAmount = 0
       existExpired = true
    #2  0x083dc5eb in Unit::CalculateMeleeDamage (this=0x2765030, pVictim=0xbe8e9c00, damage=394, damageInfo=0xae578f80, attackType=BASE_ATTACK) at ../../../src/game/Unit.cpp:1466
       reducePercent = 263
       baseLowEnd = -6.19889033e-06
       maxLowEnd = -4.89839003e-11
       highEnd = 251
       baseHighEnd = 8.49226196e-33
       lowEnd = 1
    #3  0x083dd843 in Unit::AttackerStateUpdate (this=0x2765030, pVictim=0xbe8e9c00, attType=BASE_ATTACK, extra=false) at ../../../src/game/Unit.cpp:2133
       extraAttacks = 0
       damageInfo = {attacker = 0x2765030, target = 0xbe8e9c00, damageSchoolMask = 1, damage = 348, absorb = 0, resist = 0, blocked_amount = 0, HitInfo = 2, TargetState = 1, 
     attackType = BASE_ATTACK, procAttacker = 4, procVictim = 1048584, procEx = 1, cleanDamage = 46, hitOutCome = MELEE_HIT_NORMAL}
    #4  0x08484fcb in AggressorAI::UpdateAI (this=0x18a81c30) at ../../../src/game/AggressorAI.cpp:134
    No locals.
    #5  0x081774c5 in Creature::Update (this=0x2765030, diff=158) at ../../../src/game/Creature.cpp:434
    No locals.
    #6  0x0824f97f in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0xae57c1f0, c=@0xe46c24) at ../../../src/game/GridNotifiersImpl.h:48
    No locals.
    #7  0x0824fa15 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xae57c1f0, c=@0xe46c24)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
    No locals.
    #8  0x08247ea1 in Map::Update (this=0xbfb25e98, t_diff=@0xae57c298) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
       cell = {data = {Part = {grid_x = 32, grid_y = 31, cell_x = 7, cell_y = 3, nocreate = 1, reserved = 16}, All = 554465248}}
       cell_id = <value optimized out>
       y = 251
       x = 263
       plr = <value optimized out>
       updater = {i_timeDiff = 158}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #9  0x082492b5 in InstanceMap::Update (this=0xbfb25e98, t_diff=@0xae57c298) at ../../../src/game/Map.cpp:2422
    No locals.
    #10 0x0846329f in MapInstanced::Update (this=0x9fb45428, t=@0xae57c298) at ../../../src/game/MapInstanced.cpp:63
       i = {_M_cur = 0x236e33d8, _M_ht = 0x9fb554f8}
    #11 0x08256bc1 in MapManager::Update (this=0x9accfa0, diff=78) at ../../../src/game/MapManager.cpp:262
       iter = {_M_cur = 0x9fde2a40, _M_ht = 0x9accfe8}
    #12 0x083ef6fe in World::Update (this=0xb6d0d9e8, diff=78) at ../../../src/game/World.cpp:1676
       next = {_M_cur = 0x0, _M_ht = 0x0}
       autobroadcaston = 1
    #13 0x081296ae in WorldRunnable::run (this=0xb4949c38) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 78
       realCurrTime = 4246656028
       realPrevTime = <value optimized out>
       prevSleepTime = 72
    #14 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb4949c38) at ../../../src/shared/Threading.cpp:183
    No locals.
    #15 0xb7f2eb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #16 0xb7edf21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #17 0xb78531b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #18 0xb77aa03e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  10. Core: 8506

    SD2: 1399

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-27_00-32-40.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  0x08134b99 in Object::GetUInt32Value (this=0x100, index=3) at ../../../src/game/Object.h:166
    166                ASSERT( index < m_valuesCount || PrintIndexError( index , false) );
    #0  0x08134b99 in Object::GetUInt32Value (this=0x100, index=3) at ../../../src/game/Object.h:166
    No locals.
    #1  0x0844c449 in Guild::_CanStoreItem_InTab (this=0xb4837650, tab=<value optimized out>, dest=@0xaaba21c0, count=@0xaaba1120, merge=true, pSrcItem=0x1744e208, 
       skip_slot=255 'ÿ') at ../../../src/game/Object.h:142
       pItem2 = (class Item *) 0x100
       j = 2
    #2  0x08453c5c in Guild::CanStoreItem (this=0xb4837650, tab=3 '\\003', slot=255 'ÿ', dest=@0xaaba21c0, count=15, pItem=0x1744e208, swap=false)
       at ../../../src/game/Guild.cpp:1939
       res = <value optimized out>
       res = <value optimized out>
    #3  0x08455420 in Guild::MoveFromCharToBank (this=0xb4837650, pl=0x17442180, PlayerBag=19 '\\023', PlayerSlot=12 '\\f', BankTab=3 '\\003', BankTabSlot=255 'ÿ', SplitedAmount=0)
       at ../../../src/game/Guild.cpp:2327
       dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
       _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
         _M_end_of_storage = 0x0}}, <No data fields>}
       msg = <value optimized out>
       pItemBank = (class Item *) 0x0
       pItemChar = (class Item *) 0x1744e208
    #4  0x0845b46c in WorldSession::HandleGuildBankSwapItems (this=0xac277208, recv_data=@0x12a80e78) at ../../../src/game/GuildHandler.cpp:1145
       BankTab = <value optimized out>
       BankTabSlot = <value optimized out>
       PlayerSlot = 12 '\\f'
       PlayerBag = 19 '\\023'
       BankTabDst = 34 '"'
       BankTabSlotDst = 186 'º'
       ToChar = 0 '\\0'
       SplitedAmount = 0
       GuildId = <value optimized out>
       pGuild = (Guild *) 0xb4837650
       pl = (class Player *) 0x17442180
    #5  0x083f6b00 in WorldSession::Update (this=0xac277208) at ../../../src/game/WorldSession.cpp:244
       packet = (WorldPacket *) 0x12a80e78
       currTime = <value optimized out>
    #6  0x083ee6f3 in World::UpdateSessions (this=0xb6d0d8e8, diff=88) at ../../../src/game/World.cpp:2100
       next = {_M_cur = 0x16c31a80, _M_ht = 0xb6d0d958}
       sess = (WorldSession *) 0xb6d0dc90
    #7  0x083ef65a in World::Update (this=0xb6d0d8e8, diff=88) at ../../../src/game/World.cpp:1637
       autobroadcaston = 1
    #8  0x081296ae in WorldRunnable::run (this=0xb2f77e98) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 88
       realCurrTime = 4165234359
       realPrevTime = <value optimized out>
       prevSleepTime = 85
    #9  0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb2f77e98) at ../../../src/shared/Threading.cpp:183
    No locals.
    #10 0xb7f23b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #11 0xb7ed421f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #12 0xb78481b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #13 0xb779f03e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  11. Core: 8506

    SD2: 1399

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-26_23-12-51.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  Guild::_CanStoreItem_InSpecificSlot (this=0x9a7f5790, tab=<value optimized out>, slot=2 '\\002', dest=@0xb31ff1c0, count=@0xb31fe120, swap=false, pSrcItem=0x9110e608)
       at ../../../src/game/Object.h:166
    166                ASSERT( index < m_valuesCount || PrintIndexError( index , false) );
    #0  Guild::_CanStoreItem_InSpecificSlot (this=0x9a7f5790, tab=<value optimized out>, slot=2 '\\002', dest=@0xb31ff1c0, count=@0xb31fe120, swap=false, pSrcItem=0x9110e608)
       at ../../../src/game/Object.h:166
       pItem2 = (class Item *) 0x100
       need_space = <value optimized out>
       newPosition = {Slot = 213 'Õ', Count = 3005215216}
    #1  0x08453c14 in Guild::CanStoreItem (this=0x9a7f5790, tab=3 '\\003', slot=2 '\\002', dest=@0xb31ff1c0, count=1, pItem=0x9110e608, swap=<value optimized out>)
       at ../../../src/game/Guild.cpp:1926
       res = <value optimized out>
       res = <value optimized out>
    #2  0x08455420 in Guild::MoveFromCharToBank (this=0x9a7f5790, pl=0x913ec9f0, PlayerBag=255 'ÿ', PlayerSlot=33 '!', BankTab=3 '\\003', BankTabSlot=2 '\\002', SplitedAmount=0)
       at ../../../src/game/Guild.cpp:2327
       dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
       _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
         _M_end_of_storage = 0x0}}, <No data fields>}
       msg = <value optimized out>
       pItemBank = (class Item *) 0x0
       pItemChar = (class Item *) 0x9110e608
    #3  0x0845b46c in WorldSession::HandleGuildBankSwapItems (this=0xceb0488, recv_data=@0x5732ab28) at ../../../src/game/GuildHandler.cpp:1145
       BankTab = <value optimized out>
       BankTabSlot = <value optimized out>
       PlayerSlot = 33 '!'
       PlayerBag = 255 'ÿ'
       BankTabDst = 242 'ò'
       BankTabSlotDst = 31 '\\037'
       ToChar = 0 '\\0'
       SplitedAmount = 0
       GuildId = <value optimized out>
       pGuild = (Guild *) 0x9a7f5790
       pl = (class Player *) 0x913ec9f0
    #4  0x083f6b00 in WorldSession::Update (this=0xceb0488) at ../../../src/game/WorldSession.cpp:244
       packet = (WorldPacket *) 0x5732ab28
       currTime = <value optimized out>
    #5  0x083ee6f3 in World::UpdateSessions (this=0xb6d0da60, diff=117) at ../../../src/game/World.cpp:2100
       next = {_M_cur = 0x5422cb98, _M_ht = 0xb6d0dad0}
       sess = (WorldSession *) 0xb6d0de08
    #6  0x083ef65a in World::Update (this=0xb6d0da60, diff=117) at ../../../src/game/World.cpp:1637
       autobroadcaston = 1
    #7  0x081296ae in WorldRunnable::run (this=0x8779260) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 117
       realCurrTime = 4160420998
       realPrevTime = <value optimized out>
       prevSleepTime = 65
    #8  0x084bb352 in ACE_Based::Thread::ThreadTask (param=0x8779260) at ../../../src/shared/Threading.cpp:183
    No locals.
    #9  0xb7edeb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #10 0xb7e8f21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #11 0xb78031b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #12 0xb775a03e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  12. Core: 8506

    SD2: 1399

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-26_19-38-21.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb76c0c87 in raise () from /lib/libc.so.6
    #0  0xb76c0c87 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb76c24f8 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb76ba30c in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x083b424e in ThreatContainer::getReferenceByTarget (this=0x92dd83c0, pVictim=0x71778f00) at ../../../src/game/Object.h:172
       result = <value optimized out>
       guid = <value optimized out>
    #4  0x083b4654 in ThreatContainer::addThreat (this=0x92dd83c0, pVictim=0x71778f00, pThreat=0) at ../../../src/game/ThreatManager.cpp:236
       ref = <value optimized out>
    #5  0x083b4480 in ThreatManager::addThreat (this=0x92dd83b4, pVictim=0x71778f00, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0)
       at ../../../src/game/ThreatManager.cpp:387
       threat = 0
       ref = <value optimized out>
       __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)"
    #6  0x083b6163 in Unit::AddThreatToRedirectionTargets (this=0x92dd7588, pVictim=0x6bc5b940, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0)
       at ../../../src/game/Unit.cpp:10809
       remainThreatPct = 1
       map = <value optimized out>
    #7  0x083bc6d3 in Unit::AddThreat (this=0x92dd7588, pVictim=0x6bc5b940, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10591
       remainThreatPct = 261.718536
    #8  0x08484e63 in AggressorAI::MoveInLineOfSight (this=0xa0204100, u=0x6bc5b940) at ../../../src/game/AggressorAI.cpp:62
       attackRadius = 261.709564
    #9  0x0824f2d0 in VisitorHelper<MaNGOS::CreatureRelocationNotifier, Player> (v=@0xab3cee58, c=@0x92b0b5a0) at ../../../src/game/GridNotifiersImpl.h:78
    No locals.
    #10 0x0824f2f5 in VisitorHelper<MaNGOS::CreatureRelocationNotifier, Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > (v=@0xab3cee58, c=@0x92b0b5a0)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
    No locals.
    #11 0x0823a5ac in Map::CreatureRelocationNotify (this=0x4cf60dc0, creature=0x92dd7588, cell=@0xab3cfec0, cellpair=@0xab3cfeb8)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
       relocationNotifier = {i_creature = @0x92dd7588}
    #12 0x082444d6 in Map::CreatureRelocation (this=0x4cf60dc0, creature=0x92dd7588, x=3254.06934, y=414.568848, z=62.1094971, ang=3.10776019) at ../../../src/game/Map.cpp:884
       old_cell = {data = {Part = {grid_x = 38, grid_y = 32, cell_x = 0, cell_y = 6, nocreate = 0, reserved = 0}, All = 1574950}}
       new_cell = {data = {Part = {grid_x = 38, grid_y = 32, cell_x = 0, cell_y = 6, nocreate = 0, reserved = 0}, All = 1574950}}
       __PRETTY_FUNCTION__ = "void Map::CreatureRelocation(Creature*, float, float, float, float)"
    #13 0x08332c72 in DestinationHolder<Traveller<Creature> >::UpdateTraveller (this=0x7c3f17f0, traveller=@0xab3d0f58, diff=113, force_update=false, micro_movement=false)
       at ../../../src/game/Traveller.h:85
       ori = 261.709564
       x = 3254.06934
       y = 414.568848
       z = 62.1094971
    #14 0x083aa543 in TargetedMovementGenerator<Creature>::Update (this=0x7c3f17d0, owner=@0x92dd7588, time_diff=@0xab3d0fc4) at ../../../src/game/TargetedMovementGenerator.cpp:164
       traveller = {i_traveller = @0x92dd7588}
    #15 0x0825b177 in MovementGeneratorMedium<Creature, TargetedMovementGenerator<Creature> >::Update (this=0x7c3f17d0, u=@0x92dd7588, time_diff=@0xab3d0fc4)
       at ../../../src/game/MovementGenerator.h:72
    No locals.
    #16 0x0825848a in MotionMaster::UpdateMotion (this=0x92dd8348, diff=113) at ../../../src/game/MotionMaster.cpp:83
       __PRETTY_FUNCTION__ = "void MotionMaster::UpdateMotion(uint32)"
    #17 0x083d977c in Unit::Update (this=0x92dd7588, p_time=113) at ../../../src/game/Unit.cpp:242
       base_att = <value optimized out>
    #18 0x0817748d in Creature::Update (this=0x92dd7588, diff=113) at ../../../src/game/Creature.cpp:423
    No locals.
    #19 0x0824f97f in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0xab3d41f0, c=@0x92b0b554) at ../../../src/game/GridNotifiersImpl.h:48
    No locals.
    #20 0x0824fa15 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xab3d41f0, c=@0x92b0b554)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
    No locals.
    #21 0x08247ea1 in Map::Update (this=0x4cf60dc0, t_diff=@0xab3d4298) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
       cell = {data = {Part = {grid_x = 38, grid_y = 32, cell_x = 0, cell_y = 6, nocreate = 1, reserved = 16}, All = 555223078}}
       cell_id = <value optimized out>
       y = 262
       x = 304
       plr = <value optimized out>
       updater = {i_timeDiff = 113}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #22 0x082492b5 in InstanceMap::Update (this=0x4cf60dc0, t_diff=@0xab3d4298) at ../../../src/game/Map.cpp:2422
    No locals.
    #23 0x0846329f in MapInstanced::Update (this=0x19157b40, t=@0xab3d4298) at ../../../src/game/MapInstanced.cpp:63
       i = {_M_cur = 0x7dd1c1f0, _M_ht = 0x19167c10}
    #24 0x08256bc1 in MapManager::Update (this=0xb322f1b8, diff=113) at ../../../src/game/MapManager.cpp:262
       iter = {_M_cur = 0x142e0f80, _M_ht = 0xb322f200}
    #25 0x083ef6fe in World::Update (this=0x864ffd8, diff=113) at ../../../src/game/World.cpp:1676
       next = {_M_cur = 0x0, _M_ht = 0x8650034}
       autobroadcaston = 1
    #26 0x081296ae in WorldRunnable::run (this=0x9022840) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 113
       realCurrTime = 4147567760
       realPrevTime = <value optimized out>
       prevSleepTime = 64
    #27 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0x9022840) at ../../../src/shared/Threading.cpp:183
    No locals.
    #28 0xb7eebb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #29 0xb7e9c21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #30 0xb78101b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #31 0xb776703e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  13. Core: 8506

    SD2: 1399

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-26_17-53-57.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb761cc87 in raise () from /lib/libc.so.6
    #0  0xb761cc87 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb761e4f8 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb7833550 in __gnu_cxx::__verbose_terminate_handler () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #3  0xb7830df5 in ?? () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #4  0xb7830e32 in std::terminate () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #5  0xb7830f5a in __cxa_throw () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #6  0xb783156e in operator new () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #7  0x081352da in std::vector<unsigned char, std::allocator<unsigned char> >::_M_fill_insert (this=0xb354d1f8, __position={_M_current = 0x379af008 ""}, __n=540292400, 
       __x=@0xb354d21e) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/ext/new_allocator.h:91
       __old_size = 0
       __len = 0
       __new_start = <value optimized out>
       __new_finish = <value optimized out>
    #8  0x08466f17 in WorldSession::HandleMovementOpcodes (this=0xad53c8a8, recv_data=@0x1a911068)
       at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_vector.h:653
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x379af008 "", 
             _M_finish = 0x379af008 "", _M_end_of_storage = 0x479ff026 ""}}, <No data fields>}}, m_opcode = 201}
       opcode = <value optimized out>
       mover = (class Unit *) 0x1ebc7c78
       plMover = (class Player *) 0x0
       movementInfo = {flags = 0, unk1 = 0, time = 15803250, x = 1415.32996, y = 1554.79004, z = 343.156006, o = 3.14320755, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, 
     t_time = 0, t_seat = -16 'ð', s_pitch = 0, fallTime = 0, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
       check_passed = <value optimized out>
    #9  0x083f6b00 in WorldSession::Update (this=0xad53c8a8) at ../../../src/game/WorldSession.cpp:244
       packet = (WorldPacket *) 0x1a911068
       currTime = <value optimized out>
    #10 0x083ee6f3 in World::UpdateSessions (this=0xb6c0e108, diff=68) at ../../../src/game/World.cpp:2100
       next = {_M_cur = 0x1b94b488, _M_ht = 0xb6c0e178}
       sess = (WorldSession *) 0xb6c0e4b0
    #11 0x083ef65a in World::Update (this=0xb6c0e108, diff=68) at ../../../src/game/World.cpp:1637
       autobroadcaston = 1
    #12 0x081296ae in WorldRunnable::run (this=0xb2ca2390) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 68
       realCurrTime = 4141297658
       realPrevTime = <value optimized out>
       prevSleepTime = 61
    #13 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb2ca2390) at ../../../src/shared/Threading.cpp:183
    No locals.
    #14 0xb7e47b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #15 0xb7df821f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #16 0xb776c1b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #17 0xb76c303e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  14. Core: 8506

    SD2: 1399

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-26_16-14-55.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb7650c87 in raise () from /lib/libc.so.6
    #0  0xb7650c87 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb76524f8 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb764a30c in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x081258de in Object::GetUInt64Value (this=0x1a607668, index=<value optimized out>) at ../../../src/game/Object.h:172
       st = {static SYMBUFSIZ = 4096, 
     buf_ = "./bin/mangos-worldd(_ZN16SpellCastTargets13setUnitTargetEP4Unit+0x31) [0x8359d81]\\n./bin/mangos-worldd(_ZN4Unit9CastSpellEPS_PK10SpellEntrybP4ItemP4Auray+0x92) [0x83c0622]\\n./bin/mangos-worldd(_ZN4Unit9"..., buflen_ = 1363, static UNSUPPORTED = 0xb7ed8320 "<stack traces unsupported platform>", 
     static UNABLE_TO_GET_TRACE = 0xb7ed8344 "<unable to get trace>"}
    #4  0x08359d81 in SpellCastTargets::setUnitTarget (this=0xaaacebac, target=0x6) at ../../../src/game/Object.h:137
    No locals.
    #5  0x083c0622 in Unit::CastSpell (this=0x45575670, Victim=0x1a607668, spellInfo=0xb200fe18, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x39bdd198, 
       originalCaster=0) at ../../../src/game/Unit.cpp:972
       spell = (Spell *) 0x39bcdc98
       targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = -nan(0x7fffff), m_destY = -nan(0x7fffff), m_destZ = 1.40129846e-42, m_strTarget = {static npos = 4294967295, 
       _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x86026bc ""}}, m_targetMask = 0, 
     m_unitTarget = 0x1a607668, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 0, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, 
     m_itemTargetEntry = 0}
    #6  0x083c0d1e in Unit::CastSpell (this=0x45575670, Victim=0x1a607668, spellId=59628, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x39bdd198, 
       originalCaster=74113955659776) at ../../../src/game/Unit.cpp:952
       spellInfo = (const SpellEntry *) 0xb200fe18
    #7  0x083d4c1f in Unit::HandleDummyAuraProc (this=0x45575670, pVictim=0x53ff62e0, damage=566, triggeredByAura=0x39bdd198, procSpell=0x0, procFlag=4, procEx=2, cooldown=0)
       at ../../../src/game/Unit.cpp:6756
       maxmana = <value optimized out>
       dummySpell = (const SpellEntry *) 0xb1ef9bc8
       triggerAmount = 0
       castItem = (class Item *) 0x0
       triggered_spell_id = 59628
       target = (Unit *) 0x1a607668
       basepoints0 = 0
    #8  0x083ce839 in Unit::ProcDamageAndSpellFor (this=0x45575670, isVictim=false, pTarget=0x53ff62e0, procFlag=4, procExtra=2, attType=BASE_ATTACK, procSpell=0x0, damage=566)
       at ../../../src/game/Unit.cpp:11952
       damageInfo = {target = 0x8b300010, attacker = 0xe, SpellID = 3079213044, damage = 1152316983, overkill = 2863476572, schoolMask = 2863472264, absorb = 320, 
     resist = 224, physicalLog = 192, unused = 236, blocked = 29, HitInfo = 1409245920, cleanDamage = 1163351664}
       triggeredByAura = (class Aura *) 0x39bdd198
       spellProcEvent = <value optimized out>
       spellInfo = <value optimized out>
       cooldown = 0
       removedSpells = {<std::_List_base<unsigned int,std::allocator<unsigned int> >> = {
       _M_impl = {<std::allocator<std::_List_node<unsigned int> >> = {<__gnu_cxx::new_allocator<std::_List_node<unsigned int> >> = {<No data fields>}, <No data fields>}, 
         _M_node = {_M_next = 0xaaad1e7c, _M_prev = 0xaaad1e7c}}}, <No data fields>}
       procTriggered = {<std::_List_base<ProcTriggeredData,std::allocator<ProcTriggeredData> >> = {
       _M_impl = {<std::allocator<std::_List_node<ProcTriggeredData> >> = {<__gnu_cxx::new_allocator<std::_List_node<ProcTriggeredData> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x4577bf40, _M_prev = 0x4577bf40}}}, <No data fields>}
    #9  0x083cee84 in Unit::ProcDamageAndSpell (this=0x45575670, pVictim=0x53ff62e0, procAttacker=4, procVictim=1048584, procExtra=2, amount=566, attType=BASE_ATTACK, 
       procSpell=0x0) at ../../../src/game/Unit.cpp:4511
    No locals.
    #10 0x083dd881 in Unit::AttackerStateUpdate (this=0x45575670, pVictim=0x53ff62e0, attType=BASE_ATTACK, extra=false) at ../../../src/game/Unit.cpp:2137
       extraAttacks = 0
       damageInfo = {attacker = 0x45575670, target = 0x53ff62e0, damageSchoolMask = 1, damage = 566, absorb = 0, resist = 0, blocked_amount = 0, HitInfo = 514, 
     TargetState = 1, attackType = BASE_ATTACK, procAttacker = 4, procVictim = 1048584, procEx = 2, cleanDamage = 301, hitOutCome = MELEE_HIT_CRIT}
    #11 0x08320c73 in Player::Update (this=0x45575670, p_time=147) at ../../../src/game/Player.cpp:1267
       owner = <value optimized out>
       u = <value optimized out>
       pVictim = (class Unit *) 0x53ff62e0
       now = 1253970834
       pet = <value optimized out>
    #12 0x0824824f in Map::Update (this=0x3c76dd08, t_diff=@0xaaad4298) at ../../../src/game/Map.cpp:591
       cell = {data = {Part = {grid_x = 40, grid_y = 8, cell_x = 20, cell_y = 43, nocreate = 0, reserved = 85}, All = 2863481384}}
       cell_id = <value optimized out>
       y = <value optimized out>
       x = <value optimized out>
       obj = <value optimized out>
       updater = {i_timeDiff = 147}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #13 0x0846329f in MapInstanced::Update (this=0x9907e070, t=@0xaaad4298) at ../../../src/game/MapInstanced.cpp:63
       i = {_M_cur = 0x4e034c20, _M_ht = 0x9908e140}
    #14 0x08256bc1 in MapManager::Update (this=0xb34554b8, diff=147) at ../../../src/game/MapManager.cpp:262
       iter = {_M_cur = 0x9fc74a58, _M_ht = 0xb3455500}
    #15 0x083ef6fe in World::Update (this=0xb650d080, diff=147) at ../../../src/game/World.cpp:1676
       next = {_M_cur = 0x0, _M_ht = 0x0}
       autobroadcaston = 1
    #16 0x081296ae in WorldRunnable::run (this=0xb46207b8) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 147
       realCurrTime = 4135351095
       realPrevTime = <value optimized out>
       prevSleepTime = 89
    #17 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb46207b8) at ../../../src/shared/Threading.cpp:183
    No locals.
    #18 0xb7e7bb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #19 0xb7e2c21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #20 0xb77a01b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #21 0xb76f703e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  15. Core: 8506

    SD2: 1399

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-26_13-23-01.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  0x08134b99 in Object::GetUInt32Value (this=0x1a2f00, index=3) at ../../../src/game/Object.h:166
    166                ASSERT( index < m_valuesCount || PrintIndexError( index , false) );
    #0  0x08134b99 in Object::GetUInt32Value (this=0x1a2f00, index=3) at ../../../src/game/Object.h:166
    No locals.
    #1  0x0844c449 in Guild::_CanStoreItem_InTab (this=0xb2f5ac78, tab=<value optimized out>, dest=@0xab3a21c0, count=@0xab3a1120, merge=true, pSrcItem=0x41c272f0, 
       skip_slot=255 'ÿ') at ../../../src/game/Object.h:142
       pItem2 = (class Item *) 0x1a2f00
       j = 42
    #2  0x08453c5c in Guild::CanStoreItem (this=0xb2f5ac78, tab=3 '\\003', slot=255 'ÿ', dest=@0xab3a21c0, count=7, pItem=0x41c272f0, swap=false) at ../../../src/game/Guild.cpp:1939
       res = <value optimized out>
       res = <value optimized out>
    #3  0x08455420 in Guild::MoveFromCharToBank (this=0xb2f5ac78, pl=0x43bfb488, PlayerBag=19 '\\023', PlayerSlot=3 '\\003', BankTab=3 '\\003', BankTabSlot=255 'ÿ', SplitedAmount=0)
       at ../../../src/game/Guild.cpp:2327
       dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
       _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
         _M_end_of_storage = 0x0}}, <No data fields>}
       msg = <value optimized out>
       pItemBank = (class Item *) 0x0
       pItemChar = (class Item *) 0x41c272f0
    #4  0x0845b46c in WorldSession::HandleGuildBankSwapItems (this=0x4c723950, recv_data=@0x2bca7368) at ../../../src/game/GuildHandler.cpp:1145
       BankTab = <value optimized out>
       BankTabSlot = <value optimized out>
       PlayerSlot = 3 '\\003'
       PlayerBag = 19 '\\023'
       BankTabDst = 34 '"'
       BankTabSlotDst = 58 ':'
       ToChar = 0 '\\0'
       SplitedAmount = 0
       GuildId = <value optimized out>
       pGuild = (Guild *) 0xb2f5ac78
       pl = (class Player *) 0x43bfb488
    #5  0x083f6b00 in WorldSession::Update (this=0x4c723950) at ../../../src/game/WorldSession.cpp:244
       packet = (WorldPacket *) 0x2bca7368
       currTime = <value optimized out>
    #6  0x083ee6f3 in World::UpdateSessions (this=0x864ef78, diff=93) at ../../../src/game/World.cpp:2100
       next = {_M_cur = 0x4e1bf3e8, _M_ht = 0x864efe8}
       sess = (WorldSession *) 0x864f320
    #7  0x083ef65a in World::Update (this=0x864ef78, diff=93) at ../../../src/game/World.cpp:1637
       autobroadcaston = 1
    #8  0x081296ae in WorldRunnable::run (this=0xb49009b8) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 93
       realCurrTime = 4125021928
       realPrevTime = <value optimized out>
       prevSleepTime = 57
    #9  0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb49009b8) at ../../../src/shared/Threading.cpp:183
    No locals.
    #10 0xb7efeb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #11 0xb7eaf21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #12 0xb78231b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #13 0xb777a03e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  16. Core: 8506

    SD2: 1399

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-25_22-25-39.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb76e2c87 in raise () from /lib/libc.so.6
    #0  0xb76e2c87 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb76e44f8 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb76dc30c in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x08453ad4 in Guild::_CanStoreItem_InSpecificSlot (this=0x25626800, tab=<value optimized out>, slot=<value optimized out>, dest=@0xaa6a21c0, count=@0xaa6a1120, swap=false, 
       pSrcItem=0x1ac5be0) at ../../../src/game/Object.h:166
       pItem2 = <value optimized out>
       need_space = <value optimized out>
       newPosition = {Slot = 140 '\\214', Count = 2859082224}
    #4  0x08453c14 in Guild::CanStoreItem (this=0x25626800, tab=1 '\\001', slot=0 '\\0', dest=@0xaa6a21c0, count=1, pItem=0x1ac5be0, swap=<value optimized out>)
       at ../../../src/game/Guild.cpp:1926
       res = <value optimized out>
       res = <value optimized out>
    #5  0x08455420 in Guild::MoveFromCharToBank (this=0x25626800, pl=0x6901e10, PlayerBag=255 'ÿ', PlayerSlot=26 '\\032', BankTab=1 '\\001', BankTabSlot=0 '\\0', SplitedAmount=0)
       at ../../../src/game/Guild.cpp:2327
       dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
       _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
         _M_end_of_storage = 0x0}}, <No data fields>}
       msg = <value optimized out>
       pItemBank = (class Item *) 0x0
       pItemChar = (class Item *) 0x1ac5be0
    #6  0x0845b46c in WorldSession::HandleGuildBankSwapItems (this=0x3e54f20, recv_data=@0x376d5ea0) at ../../../src/game/GuildHandler.cpp:1145
       BankTab = <value optimized out>
       BankTabSlot = <value optimized out>
       PlayerSlot = 26 '\\032'
       PlayerBag = 255 'ÿ'
       BankTabDst = 34 '"'
       BankTabSlotDst = 106 'j'
       ToChar = 0 '\\0'
       SplitedAmount = 0
       GuildId = <value optimized out>
       pGuild = (Guild *) 0x25626800
       pl = (class Player *) 0x6901e10
    #7  0x083f6b00 in WorldSession::Update (this=0x3e54f20) at ../../../src/game/WorldSession.cpp:244
       packet = (WorldPacket *) 0x376d5ea0
       currTime = <value optimized out>
    #8  0x083ee6f3 in World::UpdateSessions (this=0xb5b067a0, diff=128) at ../../../src/game/World.cpp:2100
       next = {_M_cur = 0x3bb8b90, _M_ht = 0xb5b06810}
       sess = (WorldSession *) 0xb5b06b48
    #9  0x083ef65a in World::Update (this=0xb5b067a0, diff=128) at ../../../src/game/World.cpp:1637
       autobroadcaston = 1
    #10 0x081296ae in WorldRunnable::run (this=0xb4821bf8) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 128
       realCurrTime = 4071182970
       realPrevTime = <value optimized out>
       prevSleepTime = 87
    #11 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb4821bf8) at ../../../src/shared/Threading.cpp:183
    No locals.
    #12 0xb7f0db37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #13 0xb7ebe21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #14 0xb78321b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #15 0xb778903e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  17. Core: 8506

    SD2: 1399

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-24_17-58-15.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb7693c87 in raise () from /lib/libc.so.6
    #0  0xb7693c87 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb76954f8 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb78aa550 in __gnu_cxx::__verbose_terminate_handler () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #3  0xb78a7df5 in ?? () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #4  0xb78a7e32 in std::terminate () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #5  0xb78a7f5a in __cxa_throw () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #6  0xb78a856e in operator new () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #7  0x081352da in std::vector<unsigned char, std::allocator<unsigned char> >::_M_fill_insert (this=0xb30271f8, __position={_M_current = 0x415f3538 ""}, __n=807415840, 
       __x=@0xb302721e) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/ext/new_allocator.h:91
       __old_size = 0
       __len = 0
       __new_start = <value optimized out>
       __new_finish = <value optimized out>
    #8  0x08466f17 in WorldSession::HandleMovementOpcodes (this=0x48c96d8, recv_data=@0x94f380c0)
       at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_vector.h:653
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x415f3538 "", 
             _M_finish = 0x415f3538 "", _M_end_of_storage = 0x415f3556 "asin"}}, <No data fields>}}, m_opcode = 218}
       opcode = <value optimized out>
       mover = (class Unit *) 0x2d4f0770
       plMover = (class Player *) 0x0
       movementInfo = {flags = 268435456, unk1 = 0, time = 2350416, x = 1177.78003, y = -4464.24023, z = 21.3539009, o = 2.44585228, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, 
     t_o = 0, t_time = 0, t_seat = 18 '\\022', s_pitch = 0, fallTime = 0, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
       check_passed = <value optimized out>
    #9  0x083f6b00 in WorldSession::Update (this=0x48c96d8) at ../../../src/game/WorldSession.cpp:244
       packet = (WorldPacket *) 0x94f380c0
       currTime = <value optimized out>
    #10 0x083ee6f3 in World::UpdateSessions (this=0xb6d0d918, diff=120) at ../../../src/game/World.cpp:2100
       next = {_M_cur = 0xa9a775b0, _M_ht = 0xb6d0d988}
       sess = (WorldSession *) 0xb6d0dcc0
    #11 0x083ef65a in World::Update (this=0xb6d0d918, diff=120) at ../../../src/game/World.cpp:1637
       autobroadcaston = 1
    #12 0x081296ae in WorldRunnable::run (this=0xb4c52818) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 120
       realCurrTime = 3968740423
       realPrevTime = <value optimized out>
       prevSleepTime = 70
    #13 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb4c52818) at ../../../src/shared/Threading.cpp:183
    No locals.
    #14 0xb7ebeb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #15 0xb7e6f21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #16 0xb77e31b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #17 0xb773a03e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  18. Core: 8506

    SD2: 1399

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-23_15-08-16.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb76b5c87 in raise () from /lib/libc.so.6
    #0  0xb76b5c87 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb76b74f8 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb76af30c in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x083b424e in ThreatContainer::getReferenceByTarget (this=0x9871298, pVictim=0x2704c4c0) at ../../../src/game/Object.h:172
       result = <value optimized out>
       guid = <value optimized out>
    #4  0x083b4654 in ThreatContainer::addThreat (this=0x9871298, pVictim=0x2704c4c0, pThreat=0) at ../../../src/game/ThreatManager.cpp:236
       ref = <value optimized out>
    #5  0x083b4480 in ThreatManager::addThreat (this=0x987128c, pVictim=0x2704c4c0, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0)
       at ../../../src/game/ThreatManager.cpp:387
       threat = 0
       ref = <value optimized out>
       __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)"
    #6  0x083b6163 in Unit::AddThreatToRedirectionTargets (this=0x9870460, pVictim=0x2b4790f0, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0)
       at ../../../src/game/Unit.cpp:10809
       remainThreatPct = 1
       map = <value optimized out>
    #7  0x083bc6d3 in Unit::AddThreat (this=0x9870460, pVictim=0x2b4790f0, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10591
       remainThreatPct = 127
    #8  0x0847e9f3 in ReactorAI::AttackStart (this=0x9871510, p=0x2b4790f0) at ../../../src/game/ReactorAI.cpp:52
    No locals.
    #9  0x0835b97b in Spell::DoSpellHitOnUnit (this=0x270273d8, unit=0x9870460, effectMask=1) at ../../../src/game/Spell.cpp:1200
       realCaster = (class Unit *) 0x2b4790f0
    #10 0x0835ff7b in Spell::DoAllEffectOnTarget (this=0x270273d8, target=0x8c180298) at ../../../src/game/Spell.cpp:1032
       damageInfo = {target = 0xacc, attacker = 0x11, SpellID = 2871656152, damage = 654472152, overkill = 2764, schoolMask = 184, absorb = 6562, resist = 565339137, 
     physicalLog = 156, unused = 15, blocked = 2871656184, HitInfo = 32, cleanDamage = 565339352}
       Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = {
       _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = {
           _M_next = 0xb77b3c5c, _M_prev = 0x0}}}, <No data fields>}
       mask = <value optimized out>
       unit = (class Unit *) 0x9870460
       caster = (class Unit *) 0x2b4790f0
       missInfo = <value optimized out>
       procAttacker = 256
       procVictim = 512
       procEx = <value optimized out>
    #11 0x083699b7 in Spell::handle_delayed (this=0x270273d8, t_offset=1314) at ../../../src/game/Spell.cpp:2765
       next_time = <value optimized out>
    #12 0x083700a3 in SpellEvent::Execute (this=0x274eb148, e_time=1956187, p_time=114) at ../../../src/game/Spell.cpp:6093
       n_offset = <value optimized out>
    #13 0x084d7308 in EventProcessor::Update (this=0x2b4791d0, p_time=114) at ../../../src/framework/Utilities/EventProcessor.cpp:47
       Event = (BasicEvent *) 0x274eb148
    #14 0x083d9580 in Unit::Update (this=0x2b4790f0, p_time=114) at ../../../src/game/Unit.cpp:195
    No locals.
    #15 0x0831f96e in Player::Update (this=0x2b4790f0, p_time=114) at ../../../src/game/Player.cpp:1101
       now = <value optimized out>
       pet = <value optimized out>
    #16 0x0824824f in Map::Update (this=0x8d6cab0, t_diff=@0xab2a2298) at ../../../src/game/Map.cpp:591
       cell = {data = {Part = {grid_x = 40, grid_y = 9, cell_x = 34, cell_y = 10, nocreate = 1, reserved = 85}, All = 2871665256}}
       cell_id = <value optimized out>
       y = <value optimized out>
       x = <value optimized out>
       obj = <value optimized out>
       updater = {i_timeDiff = 694389116}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #17 0x08256bc1 in MapManager::Update (this=0xad2cb3d0, diff=114) at ../../../src/game/MapManager.cpp:262
       iter = {_M_cur = 0x8ce8fb8, _M_ht = 0xad2cb418}
    #18 0x083ef6fe in World::Update (this=0x8640128, diff=114) at ../../../src/game/World.cpp:1676
       next = {_M_cur = 0x0, _M_ht = 0x0}
       autobroadcaston = 1
    #19 0x081296ae in WorldRunnable::run (this=0x8da36c0) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 114
       realCurrTime = 3872144717
       realPrevTime = <value optimized out>
       prevSleepTime = 92
    #20 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0x8da36c0) at ../../../src/shared/Threading.cpp:183
    No locals.
    #21 0xb7ee0b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #22 0xb7e9121f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #23 0xb78051b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #24 0xb775c03e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  19. Core: 8506

    SD2: 1399

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-22_20-09-51.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  0x08346244 in Aura::HandleAddModifier (this=0x9f60c008, apply=<value optimized out>, Real=true) at ../../../src/game/SpellAuras.cpp:1457
    1457        else if(m_spellProto->SpellFamilyName == SPELLFAMILY_PALADIN && (m_spellmod->mask == UI64LIT(0x4000000)))
    #0  0x08346244 in Aura::HandleAddModifier (this=0x9f60c008, apply=<value optimized out>, Real=true) at ../../../src/game/SpellAuras.cpp:1457
       totem = <value optimized out>
       i = 4
    #1  0x0833e89b in Aura::ApplyModifier (this=0x9f60c008, apply=<value optimized out>, Real=<value optimized out>) at ../../../src/game/SpellAuras.cpp:922
       aura = 2585931784
    #2  0x083cef76 in Unit::RemoveAura (this=0xcf6d00, i=@0xb3024f84, mode=AURA_REMOVE_BY_DEFAULT) at ../../../src/game/Unit.cpp:4115
       caster = <value optimized out>
       Aur = (class Aura *) 0x9f60c008
       AurSpellInfo = (const SpellEntry *) 0xb1e37aa8
       statue = (class Totem *) 0x0
       caster_channeled = false
    #3  0x083d94f2 in Unit::_UpdateSpells (this=0xcf6d00, time=17048) at ../../../src/game/Unit.cpp:3058
       i = {_M_node = 0x9f262008}
    #4  0x083d9589 in Unit::Update (this=0xcf6d00, p_time=17048) at ../../../src/game/Unit.cpp:196
    No locals.
    #5  0x0831f96e in Player::Update (this=0xcf6d00, p_time=17048) at ../../../src/game/Player.cpp:1101
       now = <value optimized out>
       pet = <value optimized out>
    #6  0x0824824f in Map::Update (this=0xb4ae74e8, t_diff=@0xb3027298) at ../../../src/game/Map.cpp:591
       cell = {data = {Part = {grid_x = 40, grid_y = 9, cell_x = 39, cell_y = 0, nocreate = 1, reserved = 89}, All = 3003282024}}
       cell_id = <value optimized out>
       y = <value optimized out>
       x = <value optimized out>
       obj = <value optimized out>
       updater = {i_timeDiff = 17048}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #7  0x08256bc1 in MapManager::Update (this=0x97dad58, diff=17048) at ../../../src/game/MapManager.cpp:262
       iter = {_M_cur = 0xb470b0d0, _M_ht = 0x97dada0}
    #8  0x083ef6fe in World::Update (this=0x863c298, diff=17048) at ../../../src/game/World.cpp:1676
       next = {_M_cur = 0x0, _M_ht = 0x863c2f4}
       autobroadcaston = 1
    #9  0x081296ae in WorldRunnable::run (this=0xb4515d78) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 17048
       realCurrTime = 3803829790
       realPrevTime = <value optimized out>
       prevSleepTime = 0
    #10 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb4515d78) at ../../../src/shared/Threading.cpp:183
    No locals.
    #11 0xb7eb3b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #12 0xb7e6421f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #13 0xb77d81b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #14 0xb772f03e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  20. Core: 8506

    SD2: 1399

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-21_16-35-46.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  Guild::_CanStoreItem_InSpecificSlot (this=0x9deb4398, tab=<value optimized out>, slot=44 ',', dest=@0xb2e8c1c0, count=@0xb2e8b120, swap=false, pSrcItem=0x2de3cb08)
       at ../../../src/game/Object.h:166
    166                ASSERT( index < m_valuesCount || PrintIndexError( index , false) );
    #0  Guild::_CanStoreItem_InSpecificSlot (this=0x9deb4398, tab=<value optimized out>, slot=44 ',', dest=@0xb2e8c1c0, count=@0xb2e8b120, swap=false, pSrcItem=0x2de3cb08)
       at ../../../src/game/Object.h:166
       pItem2 = (class Item *) 0x3f800000
       need_space = <value optimized out>
       newPosition = {Slot = 202 'Ê', Count = 3001598448}
    #1  0x08453c14 in Guild::CanStoreItem (this=0x9deb4398, tab=0 '\\0', slot=44 ',', dest=@0xb2e8c1c0, count=1, pItem=0x2de3cb08, swap=<value optimized out>)
       at ../../../src/game/Guild.cpp:1926
       res = <value optimized out>
       res = <value optimized out>
    #2  0x08455420 in Guild::MoveFromCharToBank (this=0x9deb4398, pl=0x2d72aa40, PlayerBag=20 '\\024', PlayerSlot=2 '\\002', BankTab=0 '\\0', BankTabSlot=44 ',', SplitedAmount=0)
       at ../../../src/game/Guild.cpp:2327
       dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
       _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
         _M_end_of_storage = 0x0}}, <No data fields>}
       msg = <value optimized out>
       pItemBank = (class Item *) 0x0
       pItemChar = (class Item *) 0x2de3cb08
    #3  0x0845b46c in WorldSession::HandleGuildBankSwapItems (this=0x54f55798, recv_data=@0x5825c590) at ../../../src/game/GuildHandler.cpp:1145
       BankTab = <value optimized out>
       BankTabSlot = <value optimized out>
       PlayerSlot = 2 '\\002'
       PlayerBag = 20 '\\024'
       BankTabDst = 194 ' '
       BankTabSlotDst = 232 'è'
       ToChar = 0 '\\0'
       SplitedAmount = 0
       GuildId = <value optimized out>
       pGuild = (Guild *) 0x9deb4398
       pl = (class Player *) 0x2d72aa40
    #4  0x083f6b00 in WorldSession::Update (this=0x54f55798) at ../../../src/game/WorldSession.cpp:244
       packet = (WorldPacket *) 0x5825c590
       currTime = <value optimized out>
    #5  0x083ee6f3 in World::UpdateSessions (this=0xb650d0d0, diff=119) at ../../../src/game/World.cpp:2100
       next = {_M_cur = 0x41489008, _M_ht = 0xb650d140}
       sess = (WorldSession *) 0xb650d478
    #6  0x083ef65a in World::Update (this=0xb650d0d0, diff=119) at ../../../src/game/World.cpp:1637
       autobroadcaston = 1
    #7  0x081296ae in WorldRunnable::run (this=0xb4a30af0) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 119
       realCurrTime = 3704598854
       realPrevTime = <value optimized out>
       prevSleepTime = 63
    #8  0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb4a30af0) at ../../../src/shared/Threading.cpp:183
    No locals.
    #9  0xb7e8bb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #10 0xb7e3c21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #11 0xb77b01b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #12 0xb770703e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  21. Core: 8506

    SD2: 1399

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-20_20-10-05.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb76efc87 in raise () from /lib/libc.so.6
    #0  0xb76efc87 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb76f14f8 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb76e930c in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x083b424e in ThreatContainer::getReferenceByTarget (this=0xe413c80, pVictim=0x4d686a8) at ../../../src/game/Object.h:172
       result = <value optimized out>
       guid = <value optimized out>
    #4  0x083b4654 in ThreatContainer::addThreat (this=0xe413c80, pVictim=0x4d686a8, pThreat=0) at ../../../src/game/ThreatManager.cpp:236
       ref = <value optimized out>
    #5  0x083b4480 in ThreatManager::addThreat (this=0xe413c74, pVictim=0x4d686a8, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0)
       at ../../../src/game/ThreatManager.cpp:387
       threat = 0
       ref = <value optimized out>
       __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)"
    #6  0x083b6163 in Unit::AddThreatToRedirectionTargets (this=0xe412e48, pVictim=0x5f61080, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0)
       at ../../../src/game/Unit.cpp:10809
       remainThreatPct = 1
       map = <value optimized out>
    #7  0x083bc6d3 in Unit::AddThreat (this=0xe412e48, pVictim=0x5f61080, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10591
       remainThreatPct = 224
    #8  0xb79d8e03 in ScriptedAI::AttackStart (this=0xe437420, pWho=0x5f61080) at ../../../../src/bindings/ScriptDev2/include/sc_creature.cpp:62
    No locals.
    #9  0xb79d996b in ScriptedAI::MoveInLineOfSight (this=0xe437420, pWho=0x5f61080) at ../../../../src/bindings/ScriptDev2/include/sc_creature.cpp:44
    No locals.
    #10 0x0824d2c8 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature> (v=@0xb31fcf88, c=@0xe4239ac) at ../../../src/game/GridNotifiersImpl.h:78
    No locals.
    #11 0x0824d315 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb31fcf88, c=@0xe4239ac)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
    No locals.
    #12 0x0823bf46 in Map::PlayerRelocationNotify (this=0xcc56cc0, player=0x5f61080, cell=@0xb31fd03c, cellpair=@0xb31fd024)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
       relocationNotifier = {i_player = @0x5f61080}
    #13 0x0823d40e in Map::PlayerRelocation (this=0xcc56cc0, player=0x5f61080, x=-2077.8064, y=5107.40137, z=6.7763958, orientation=4.86056757) at ../../../src/game/Map.cpp:852
       old_cell = {data = {Part = {grid_x = 28, grid_y = 41, cell_x = 0, cell_y = 4, nocreate = 0, reserved = 0}, All = 1051228}}
       new_cell = {data = {Part = {grid_x = 28, grid_y = 41, cell_x = 0, cell_y = 4, nocreate = 0, reserved = 0}, All = 1051228}}
       newGrid = <value optimized out>
       __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)"
    #14 0x0831781c in Player::SetPosition (this=0x5f61080, x=-2077.8064, y=5107.40137, z=6.7763958, orientation=4.86056757, teleport=false) at ../../../src/game/Player.cpp:5774
       m = (class Map *) 0xcc56cc0
       old_x = -2077.70215
       old_y = 5106.70264
       old_z = 224
       old_r = 332.272095
    #15 0x08466498 in WorldSession::HandleMovementOpcodes (this=0x43be8b88, recv_data=@0x78f64a58) at ../../../src/game/MovementHandler.cpp:629
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 33, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x433d2b8 "\\003÷¸\\006", 
             _M_finish = 0x433d2d9 "", _M_end_of_storage = 0x433d2df ""}}, <No data fields>}}, m_opcode = 184}
       opcode = <value optimized out>
       mover = (class Unit *) 0x5f61080
       plMover = (class Player *) 0x5f61080
       movementInfo = {flags = 6, unk1 = 0, time = 35876476, x = -2077.8064, y = 5107.40137, z = 6.7763958, o = 4.86056757, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, 
     t_time = 0, t_seat = 16 '\\020', s_pitch = 0, fallTime = 525, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
       check_passed = <value optimized out>
    #16 0x083f6b00 in WorldSession::Update (this=0x43be8b88) at ../../../src/game/WorldSession.cpp:244
       packet = (WorldPacket *) 0x78f64a58
       currTime = <value optimized out>
    #17 0x083ee6f3 in World::UpdateSessions (this=0xb6d0d928, diff=66) at ../../../src/game/World.cpp:2100
       next = {_M_cur = 0x28234208, _M_ht = 0xb6d0d998}
       sess = (WorldSession *) 0xb6d0dcd0
    #18 0x083ef65a in World::Update (this=0xb6d0d928, diff=66) at ../../../src/game/World.cpp:1637
       autobroadcaston = 1
    #19 0x081296ae in WorldRunnable::run (this=0x878f2d8) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 66
       realCurrTime = 3631048849
       realPrevTime = <value optimized out>
       prevSleepTime = 54
    #20 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0x878f2d8) at ../../../src/shared/Threading.cpp:183
    No locals.
    #21 0xb7f1ab37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #22 0xb7ecb21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #23 0xb783f1b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #24 0xb779603e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  22. Core: 8506

    SD2: 1399

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-19_19-03-33.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb767ac87 in raise () from /lib/libc.so.6
    #0  0xb767ac87 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb767c4f8 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb7891550 in __gnu_cxx::__verbose_terminate_handler () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #3  0xb788edf5 in ?? () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #4  0xb788ee32 in std::terminate () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #5  0xb788ef5a in __cxa_throw () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #6  0xb788f56e in operator new () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #7  0x08134d64 in std::vector<unsigned char, std::allocator<unsigned char> >::reserve (this=0xaaba21f8, __n=3237688614)
       at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/ext/new_allocator.h:91
       __old_size = 0
       __tmp = <value optimized out>
    #8  0x0846637d in WorldSession::HandleMovementOpcodes (this=0x607a04d0, recv_data=@0x226b2410) at ../../../src/game/../shared/ByteBuffer.h:62
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
             _M_end_of_storage = 0x0}}, <No data fields>}}, m_opcode = 55372}
       opcode = <value optimized out>
       mover = (class Unit *) 0x2422a188
       plMover = (class Player *) 0x0
       movementInfo = {flags = 268435497, unk1 = 0, time = 12534478, x = 1026.52686, y = 1392.75305, z = 340.811707, o = 4.73300314, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, 
     t_o = 0, t_time = 0, t_seat = 64 '@', s_pitch = 0, fallTime = 305, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
       check_passed = 30
    #9  0x083f6b00 in WorldSession::Update (this=0x607a04d0) at ../../../src/game/WorldSession.cpp:244
       packet = (WorldPacket *) 0x226b2410
       currTime = <value optimized out>
    #10 0x083ee6f3 in World::UpdateSessions (this=0xb6d0d930, diff=125) at ../../../src/game/World.cpp:2100
       next = {_M_cur = 0x36fbfb38, _M_ht = 0xb6d0d9a0}
       sess = (WorldSession *) 0xb6d0dcd8
    #11 0x083ef65a in World::Update (this=0xb6d0d930, diff=125) at ../../../src/game/World.cpp:1637
       autobroadcaston = 1
    #12 0x081296ae in WorldRunnable::run (this=0xb026c3a8) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 125
       realCurrTime = 3540659270
       realPrevTime = <value optimized out>
       prevSleepTime = 56
    #13 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb026c3a8) at ../../../src/shared/Threading.cpp:183
    No locals.
    #14 0xb7ea5b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #15 0xb7e5621f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #16 0xb77ca1b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #17 0xb772103e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  23. Core: 8506

    SD2: 1399

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-19_12-22-59.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb76f6c87 in raise () from /lib/libc.so.6
    #0  0xb76f6c87 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb76f84f8 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb790d550 in __gnu_cxx::__verbose_terminate_handler () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #3  0xb790adf5 in ?? () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #4  0xb790ae32 in std::terminate () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #5  0xb790af5a in __cxa_throw () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #6  0xb790b56e in operator new () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #7  0x08134d64 in std::vector<unsigned char, std::allocator<unsigned char> >::reserve (this=0xaed5f1f8, __n=3087032006)
       at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/ext/new_allocator.h:91
       __old_size = 0
       __tmp = <value optimized out>
    #8  0x0846637d in WorldSession::HandleMovementOpcodes (this=0x77df7e50, recv_data=@0x273a6478) at ../../../src/game/../shared/ByteBuffer.h:62
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
             _M_end_of_storage = 0x0}}, <No data fields>}}, m_opcode = 38988}
       opcode = <value optimized out>
       mover = (class Unit *) 0x4689fcf0
       plMover = (class Player *) 0x0
       movementInfo = {flags = 0, unk1 = 0, time = 77115693, x = 2842.96411, y = 6655.17188, z = 36.4126587, o = 2.48919821, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, 
     t_time = 0, t_seat = -16 'ð', s_pitch = 0, fallTime = 0, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
       check_passed = 30
    #9  0x083f6b00 in WorldSession::Update (this=0x77df7e50) at ../../../src/game/WorldSession.cpp:244
       packet = (WorldPacket *) 0x273a6478
       currTime = <value optimized out>
    #10 0x083ee6f3 in World::UpdateSessions (this=0x86399d8, diff=128) at ../../../src/game/World.cpp:2100
       next = {_M_cur = 0x24e96190, _M_ht = 0x8639a48}
       sess = (WorldSession *) 0x8639d80
    #11 0x083ef65a in World::Update (this=0x86399d8, diff=128) at ../../../src/game/World.cpp:1637
       autobroadcaston = 1
    #12 0x081296ae in WorldRunnable::run (this=0xb3793f68) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 128
       realCurrTime = 3516634914
       realPrevTime = <value optimized out>
       prevSleepTime = 89
    #13 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb3793f68) at ../../../src/shared/Threading.cpp:183
    No locals.
    #14 0xb7f21b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #15 0xb7ed221f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #16 0xb78461b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #17 0xb779d03e in clone () from /lib/libc.so.6
    No symbol table info available.
    

  24. Core: 8476

    SD2: 1392

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-15_16-44-39.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 11, Segmentation fault.
    #0  std::_Rb_tree<unsigned int, std::Pair<unsigned int const, RedirectThreatEntry*>, std::_Select1st<std::Pair<unsigned int const, RedirectThreatEntry*> >, std::less<unsigned int>, std::allocator<std::Pair<unsigned int const, RedirectThreatEntry*> > >::find (this=0x0, __k=@0xb2ff9998)
       at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_tree.h:475
    475          { return static_cast<_Link_type>(this->_M_impl._M_header._M_parent); }
    #0  std::_Rb_tree<unsigned int, std::Pair<unsigned int const, RedirectThreatEntry*>, std::_Select1st<std::Pair<unsigned int const, RedirectThreatEntry*> >, std::less<unsigned int>, std::allocator<std::Pair<unsigned int const, RedirectThreatEntry*> > >::find (this=0x0, __k=@0xb2ff9998)
       at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_tree.h:475
       __x = <value optimized out>
       __y = (class std::_Rb_tree_node<std::Pair<const unsigned int, RedirectThreatEntry*> > *) 0x6d8711b0
    #1  0x083b4878 in Unit::GetRedirectThreatEntry (this=0x6d8711b0, map=0x0, spellId=59665)
       at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_map.h:542
    No locals.
    #2  0x083b48bd in Unit::GetRedirectThreatEntry (this=0x6d8711b0, spellId=59665) at ../../../src/game/Unit.cpp:10703
    No locals.
    #3  0x083894d8 in Spell::EffectScriptEffect (this=0x62007088, effIndex=0) at ../../../src/game/SpellEffects.cpp:5304
       entry = <value optimized out>
       itypes = {{5512, 19004, 19005}, {5511, 19006, 19007}, {5509, 19008, 19009}, {5510, 19010, 19011}, {9421, 19012, 19013}, {22103, 22104, 22105}, {36889, 36890, 36891}, {
       36892, 36893, 36894}}
    #4  0x0835c5ca in Spell::DoSpellHitOnUnit (this=0x62007088, unit=0x6d8711b0, effectMask=1) at ../../../src/game/Spell.cpp:1239
       modOwner = (class Player *) 0xb2ff9980
       multiplier = -2.97710159e-08
       effectNumber = 0
       realCaster = (class Unit *) 0x4671ef00
    #5  0x0836038b in Spell::DoAllEffectOnTarget (this=0x62007088, target=0x4944da50) at ../../../src/game/Spell.cpp:1032
       damageInfo = {target = 0xc625, attacker = 0x11, SpellID = 3003108136, damage = 1644195976, overkill = 50725, schoolMask = 0, absorb = 1837568668, resist = 3003108192, 
     physicalLog = 204, unused = 160, blocked = 1065353216, HitInfo = 3079802868, cleanDamage = 3003108160}
       Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = {
       _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = {
           _M_next = 0x8396d08, _M_prev = 0x0}}}, <No data fields>}
       mask = <value optimized out>
       unit = (class Unit *) 0x6d8711b0
       caster = (class Unit *) 0x4671ef00
       missInfo = <value optimized out>
       procAttacker = 16384
       procVictim = 

  25. Core: 8476

    SD2: 1392

    UDB: 382

    ACID: 31

    Patches: Cumulative patches by KAPATEJIb

    crash_log_2009-09-13_19-05-13.log

    Using host libthread_db library "/lib/libthread_db.so.1".
    Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
    Program terminated with signal 6, Aborted.
    #0  0xb7610c87 in raise () from /lib/libc.so.6
    #0  0xb7610c87 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0xb76124f8 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0xb760a30c in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x08134a0e in Object::GetUInt32Value (this=0x401fee50, index=3) at ../../../src/game/Object.h:167
       st = {static SYMBUFSIZ = 4096, 
     buf_ = "./bin/mangos-worldd(_ZNK5Guild19_CanStoreItem_InTabEhRSt6vectorI17GuildItemPosCountSaIS1_EERjbP4Itemh+0x79) [0x844b159]\\n./bin/mangos-worldd(_ZNK5Guild12CanStoreItemEhhRSt6vectorI17GuildItemPosCountSaI"..., buflen_ = 1007, static UNSUPPORTED = 0xb7e97320 "<stack traces unsupported platform>", 
     static UNABLE_TO_GET_TRACE = 0xb7e97344 "<unable to get trace>"}
    #4  0x0844b159 in Guild::_CanStoreItem_InTab (this=0x20d4adc8, tab=<value optimized out>, dest=@0xb3c0b1c0, count=@0xb3c0a120, merge=true, pSrcItem=0x66852f40, 
       skip_slot=255 'ÿ') at ../../../src/game/Object.h:143
       pItem2 = (class Item *) 0x401fee50
       j = 0
    #5  0x0845295c in Guild::CanStoreItem (this=0x20d4adc8, tab=0 '\\0', slot=255 'ÿ', dest=@0xb3c0b1c0, count=1, pItem=0x66852f40, swap=false) at ../../../src/game/Guild.cpp:1936
       res = <value optimized out>
       res = <value optimized out>
    #6  0x08454120 in Guild::MoveFromCharToBank (this=0x20d4adc8, pl=0x8983ccb8, PlayerBag=255 'ÿ', PlayerSlot=35 '#', BankTab=0 '\\0', BankTabSlot=255 'ÿ', SplitedAmount=0)
       at ../../../src/game/Guild.cpp:2325
       dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = {
       _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, 
         _M_end_of_storage = 0x0}}, <No data fields>}
       msg = <value optimized out>
       pItemBank = (class Item *) 0x0
       pItemChar = (class Item *) 0x66852f40
    #7  0x0845a16c in WorldSession::HandleGuildBankSwapItems (this=0x1a828768, recv_data=@0x1747b7d0) at ../../../src/game/GuildHandler.cpp:1145
       BankTab = <value optimized out>
       BankTabSlot = <value optimized out>
       PlayerSlot = 35 '#'
       PlayerBag = 255 'ÿ'
       BankTabDst = 178 '²'
       BankTabSlotDst = 192 'À'
       ToChar = 0 '\\0'
       SplitedAmount = 0
       GuildId = <value optimized out>
       pGuild = (Guild *) 0x20d4adc8
       pl = (class Player *) 0x8983ccb8
    #8  0x083f5810 in WorldSession::Update (this=0x1a828768) at ../../../src/game/WorldSession.cpp:244
       packet = (WorldPacket *) 0x1747b7d0
       currTime = <value optimized out>
    #9  0x083ed463 in World::UpdateSessions (this=0x864df78, diff=99) at ../../../src/game/World.cpp:2100
       next = {_M_cur = 0xb33e0990, _M_ht = 0x864dfe8}
       sess = (WorldSession *) 0x864e320
    #10 0x083ee3ca in World::Update (this=0x864df78, diff=99) at ../../../src/game/World.cpp:1637
       autobroadcaston = 1
    #11 0x0812949e in WorldRunnable::run (this=0xb33df1e8) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 99
       realCurrTime = 3022363365
       realPrevTime = <value optimized out>
       prevSleepTime = 60
    #12 0x084ba262 in ACE_Based::Thread::ThreadTask (param=0xb33df1e8) at ../../../src/shared/Threading.cpp:182
    No locals.
    #13 0xb7e3ab37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #14 0xb7deb21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so
    No symbol table info available.
    #15 0xb77601b3 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #16 0xb76b703e in clone () from /lib/libc.so.6
    No symbol table info available.
    

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy Terms of Use