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Wojta

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Posts posted by Wojta

  1. Why is it that I keep on getting this even if I've configured the configuration.php correctly?

    Internal Server Error:

    Can not execute query to mangos database ("mangos")!

    Check you configuration.php for correct values.

    I had same problem with character database, configuration was correct, so i just commented ( "/*" and "*/") this connection check and everything is fine

  2. If you apply full haste to periodic time, ticks will be too short, now its like in tooltip, isnt it?

    EDIT:

    SPELL: 42846, m_maxduration: 4880, periodic: 976, ticks: 5.000000 and in tooltip is "..every 0.98 for 4.88". I will try just apply haste to periodic time...

    EDIT2:

    with just haste apply on periodic time its...

    SPELL: 42846, m_maxduration: 4880, periodic: 975, ticks: 5.000000

    I will try it with blizzard, there should be bigger difference....

    EDIT3:

    Blizzard

    SPELL: 27085, m_maxduration: 7808, periodic: 976, ticks: 8.000000 - just with haste

    SPELL: 27085, m_maxduration: 7808, periodic: 975, ticks: 8.000000 - my calculation

    Penance

    (Tooltip says ".. every 0.98 for 1.95") but thats crazy..penance does not get 3 ticks, only two... what the..? Oh...maybe because penance does not get first instant shot, and...thats caused by my patch...i will fix it :)

    SPELL: 52988, m_maxduration: 1950, periodic: 975, ticks: 2.000000 - my calculation

    SPELL: 52988, m_maxduration: 1950, periodic: 975, ticks: 2.000000 - just apply haste

    hmm its almost same, but it looks like haste/ticks idea is correct...

    EDIT4:

    wait, priest on my server says that first tick of penance was never instant....

  3. Ok, my vehicle branch is up-to-date now, but I cant test it due to compile error on revision 9212, but everything should work fine because I using this patch in my master branch without problem :/

    Tomorrow I will look at this thread again If I will have some time and add some new stuffs into my branch.

  4. What? Did I say that I have custom patches? This is from clean mangos.

    EDIT: But, you remind me vehicle branch - i will update it now.

    EDIT2: wow, you must be really angry that i did not keep it up-to-date, as I look into some topics :) But i really dont read everything on mangos forum, one PM would be enough :)

    EDIT3: Its up-to-date now, but due to this mangos compile error, i cant test it.

  5. Hello,

    since 9212 i get this:

    ../../../src/game/TargetedMovementGenerator.cpp:286: error: specialization of ‘void FollowMovementGenerator<T>::_updateSpeed(T&) [with T = Player]’ after instantiation
    ../../../src/game/TargetedMovementGenerator.cpp:292: error: specialization of ‘void FollowMovementGenerator<T>::_updateSpeed(T&) [with T = Creature]’ after instantiation

    Comments on github are not working and nobody mentioned this, so I post it here.

  6. you are aware that there are DEFINITE errors in the vehicle branch?

    when you clone mangos and then pull the vehicle branch it LOOKS like it pulls clean but in actuality it writes a whole bad merge into pet.cpp complete with <<<<<<HEAD statements

    ¨

    Sorry, my bad, its fixed now.

  7. core 9034

    How GetMap() can be NULL ? During Teleport ?

    ../../../src/game/Object.h:501: Error: Assertion in GetMap failed: m_currMap
    Stack Trace:
    /home/git/core/bin/mangos-worldd(_ZN5Group22UpdatePlayerOutOfRangeEP6Player+0xaf) [0x57e6cf]
    /home/git/core/bin/mangos-worldd(_ZN6Player34SendUpdateToOutOfRangeGroupMembersEv+0x22) [0x652ce2]
    /home/git/core/bin/mangos-worldd(_ZN6Player6UpdateEj+0x574) [0x69b824]
    /home/git/core/bin/mangos-worldd(_ZN3Map6UpdateERKj+0x5c) [0x5e11ec]
    /home/git/core/bin/mangos-worldd(_ZN10MapManager6UpdateEj+0x87) [0x5f0107]
    /home/git/core/bin/mangos-worldd(_ZN5World6UpdateEj+0x616) [0x75d936]
    /home/git/core/bin/mangos-worldd(_ZN13WorldRunnable3runEv+0xd1) [0x4eb1b1]
    /home/git/core/bin/mangos-worldd(_ZN9ACE_Based6Thread10ThreadTaskEPv+0x1c) [0x80119c]
    /lib/libpthread.so.0 [0x7ff6bedc4fc7]
    /lib/libc.so.6(clone+0x6d) [0x7ff6be3945ad]
    [Thread 0x413d1950 (LWP 8733) exited]
    [New Thread 0x413d1950 (LWP 8734)]
    [New Thread 0x42394950 (LWP 8735)]
    [New Thread 0x42b95950 (LWP 8736)]
    [New Thread 0x43396950 (LWP 8793)]
    [New Thread 0x40a48950 (LWP 8794)]
    [New Thread 0x43b97950 (LWP 8795)]
    [New Thread 0x44398950 (LWP 8796)]
    [New Thread 0x44b99950 (LWP 8797)]
    [New Thread 0x4539a950 (LWP 8798)]
    [New Thread 0x45b9b950 (LWP 8799)]
    [New Thread 0x4639c950 (LWP 8800)]
    [New Thread 0x46b9d950 (LWP 8801)]
    
    Program received signal SIGABRT, Aborted.
    [switching to Thread 0x40a48950 (LWP 8794)]
    0x00007ff6be2f6ed5 in raise () from /lib/libc.so.6
    #0  0x00007ff6be2f6ed5 in raise () from /lib/libc.so.6
    #1  0x00007ff6be2f83f3 in abort () from /lib/libc.so.6
    #2  0x00007ff6be2efdc9 in __assert_fail () from /lib/libc.so.6
    #3  0x00000000004f538b in WorldObject::GetMap (this=<value optimized out>)
       at ../../../src/game/Object.h:501
    #4  0x0000000000652d60 in Player::GetViewPoint (this=0x7ff6573aeca0)
       at ../../../src/game/Player.cpp:18586
    #5  0x000000000057e6cf in Group::UpdatePlayerOutOfRange (
       this=<value optimized out>, pPlayer=0x7ff649f0f970)
       at ../../../src/game/Group.cpp:1041
    #6  0x0000000000652ce2 in Player::SendUpdateToOutOfRangeGroupMembers (
       this=0x7ff649f0f970) at ../../../src/game/Player.cpp:18950
    #7  0x000000000069b824 in Player::Update (this=0x7ff649f0f970, p_time=114)
       at ../../../src/game/Player.cpp:1382
    #8  0x00000000005e11ec in Map::Update (this=0x52120b0, t_diff=@0x40a47bec)
       at ../../../src/game/Map.cpp:595
    #9  0x00000000005f0107 in MapManager::Update (this=0xb86c590, 
       diff=<value optimized out>) at ../../../src/game/MapManager.cpp:265
    #10 0x000000000075d936 in World::Update (this=0x7ff6b80236a0, diff=114)
       at ../../../src/game/World.cpp:1690
    #11 0x00000000004eb1b1 in WorldRunnable::run (this=<value optimized out>)
       at ../../../src/mangosd/WorldRunnable.cpp:60
    #12 0x000000000080119c in ACE_Based::Thread::ThreadTask (param=0x2209)
       at ../../../src/shared/Threading.cpp:183
    #13 0x00007ff6bedc4fc7 in start_thread () from /lib/libpthread.so.0
    #14 0x00007ff6be3945ad in clone () from /lib/libc.so.6
    #15 0x0000000000000000 in ?? ()
    #0  0x00007ff6be2f6ed5 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0x00007ff6be2f83f3 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0x00007ff6be2efdc9 in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x00000000004f538b in WorldObject::GetMap (this=<value optimized out>)
       at ../../../src/game/Object.h:501
       st = {static SYMBUFSIZ = 4096, 
     buf_ = "/home/git/core/bin/mangos-worldd(_ZN5Group22UpdatePlayerOutOfRangeEP6Player+0xaf) [0x57e6cf]\\n/home/git/core/bin/mangos-worldd(_ZN6Player34SendUpdateToOutOfRangeGroupMembersEv+0x22) [0x652ce2]\\n/home/gi"..., buflen_ = 720, 
     static UNSUPPORTED = 0x7ff6c02e84a0 "<stack traces unsupported platform>", 
     static UNABLE_TO_GET_TRACE = 0x7ff6c02e84d0 "<unable to get trace>"}
       __FUNCTION__ = "GetMap"
       __PRETTY_FUNCTION__ = "Map* WorldObject::GetMap() const"
    #4  0x0000000000652d60 in Player::GetViewPoint (this=0x7ff6573aeca0)
       at ../../../src/game/Player.cpp:18586
       viewPoint = (const class WorldObject *) 0x7ff6573aeca0
       far_sight = 17388398644142538753
    #5  0x000000000057e6cf in Group::UpdatePlayerOutOfRange (
       this=<value optimized out>, pPlayer=0x7ff649f0f970)
       at ../../../src/game/Group.cpp:1041
       itr = (class GroupReference *) 0x7ff6573b1520
       player = (class Player *) 0x7ff6573aeca0
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, 
       _wpos = 10, 
       _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
             _M_start = 0x7ff63a2fb840 "\\aÅÛ\\003\\200", 
             _M_finish = 0x7ff63a2fb84a "%\\001ö\\177", 
             _M_end_of_storage = 0x7ff63a2fb84e ""}}, <No data fields>}}, 
     m_opcode = 126}
    #6  0x0000000000652ce2 in Player::SendUpdateToOutOfRangeGroupMembers (
       this=0x7ff649f0f970) at ../../../src/game/Player.cpp:18950
       group = (Group *) 0x2209
    #7  0x000000000069b824 in Player::Update (this=0x7ff649f0f970, p_time=114)
       at ../../../src/game/Player.cpp:1382
       now = 1261564121
       pet = <value optimized out>
    #8  0x00000000005e11ec in Map::Update (this=0x52120b0, t_diff=@0x40a47bec)
       at ../../../src/game/Map.cpp:595
       plr = (class Player *) 0x2209
       updater = {i_timeDiff = 1084521452}
       grid_object_update = {i_visitor = @0x72}
       world_object_update = {i_visitor = @0x40a47b90}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #9  0x00000000005f0107 in MapManager::Update (this=0xb86c590, 
       diff=<value optimized out>) at ../../../src/game/MapManager.cpp:265
    No locals.
    #10 0x000000000075d936 in World::Update (this=0x7ff6b80236a0, diff=114)
       at ../../../src/game/World.cpp:1690
       autobroadcaston = 0
    #11 0x00000000004eb1b1 in WorldRunnable::run (this=<value optimized out>)
       at ../../../src/mangosd/WorldRunnable.cpp:60
       diff = 114
       realCurrTime = 3138703624
       realPrevTime = <value optimized out>
       prevSleepTime = 0
    #12 0x000000000080119c in ACE_Based::Thread::ThreadTask (param=0x2209)
       at ../../../src/shared/Threading.cpp:183
       _task = (class ACE_Based::Runnable *) 0x7ff6b8e40e10
    #13 0x00007ff6bedc4fc7 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #14 0x00007ff6be3945ad in clone () from /lib/libc.so.6
    No symbol table info available.
    #15 0x0000000000000000 in ?? ()
    No symbol table info available.
     14 Thread 0x46b9d950 (LWP 8801)  0x00007ff6be394b78 in epoll_wait ()
      from /lib/libc.so.6
     13 Thread 0x4639c950 (LWP 8800)  0x00007ff6be394b78 in epoll_wait ()
      from /lib/libc.so.6
     12 Thread 0x45b9b950 (LWP 8799)  0x00007ff6be394b78 in epoll_wait ()
      from /lib/libc.so.6
     11 Thread 0x4539a950 (LWP 8798)  0x00007ff6bedcb7db in read ()
      from /lib/libpthread.so.0
     10 Thread 0x44b99950 (LWP 8797)  0x00007ff6be394b78 in epoll_wait ()
      from /lib/libc.so.6
     9 Thread 0x44398950 (LWP 8796)  0x00007ff6bedcc0e1 in nanosleep ()
      from /lib/libpthread.so.0
     8 Thread 0x43b97950 (LWP 8795)  0x00007ff6be362ff1 in nanosleep ()
      from /lib/libc.so.6
    * 7 Thread 0x40a48950 (LWP 8794)  0x00007ff6be2f6ed5 in raise ()
      from /lib/libc.so.6
     6 Thread 0x43396950 (LWP 8793)  0x00007ff6bedcc0e1 in nanosleep ()
      from /lib/libpthread.so.0
     5 Thread 0x42b95950 (LWP 8736)  0x00007ff6bedcc0e1 in nanosleep ()
      from /lib/libpthread.so.0
     4 Thread 0x42394950 (LWP 8735)  0x00007ff6bedcc0e1 in nanosleep ()
      from /lib/libpthread.so.0
     3 Thread 0x413d1950 (LWP 8734)  0x00007ff6bedcc0e1 in nanosleep ()
      from /lib/libpthread.so.0
     1 Thread 0x7ff6c07466f0 (LWP 8713)  0x00007ff6bedc5715 in pthread_join ()
      from /lib/libpthread.so.0
    

    Same error, happens if hunter enter (heroic) instance with http://www.wowhead.com/?spell=58983. wtf?

  8. I have a question for the people running Tasssadar's repo... is it me or os there something wrong with scriptdev2 repo there (tasssadar/valhalla-project-scriptdev2.git)

    3raZar3

    what wrong with it? maybe some compile errors because i expect my custom patches(for example completeAchievement() hack...) in mangos

  9. no

    see:

    if (obj &&

    yeah...but my experience is that whole if is checked, no only first argument, even if theres && operator...so

     if (obj && m_target->GetDistance(obj) <= 40.0f)

    check for obj, and then for "m_target->GetDistance(obj) <= 40.0f" in any case - and if obj is null->crash...?

  10. Im using this patch:

    http://github.com/Tasssadar/Valhalla-Project/commit/3d9c4a98d36a5b9eb14beef389ba01b9584f5701 and

    http://github.com/Tasssadar/Valhalla-Project/commit/586a09e9a3250fdfe76c32bf41e7e906be8d1542

    on server with 400 ppl, no serious problems found.

    EDIT:

            if (apply)
           {
               GameObject* obj = m_target->GetGameObject(48018);
               if (obj [b]&& m_target->GetDistance(obj) <= 40.0f[/b])
                   ((Player*)m_target)->TeleportTo(obj->GetMapId(),obj->GetPositionX(),obj->GetPositionY(),obj->GetPositionZ(),obj->GetOrientation());
           }

    This crash server when obj is NULL, isnt it?

  11. Hello Wojta,

    why have you merge your vehicle branch with your custom patchs (spell debugs) ?

    Because I using my master branch as main source for my server - and I using this vehicle patch (well, I will - mangos is extremly unstable now, so I have to wait)

    EDIT: Ah, my bad - wrong selected branch when push :) Now its fine

  12. I have remastered the regen system for vehicles. And now there are works a vehicles like Salvaged Chopper.

    Added new data for vahicle_* tables. Thanks to gen1us2k

    PS to Wojta. When you'll apply the patch add my "signed-off".

    Thanks. http://github.com/Tasssadar/Valhalla-Project/commit/d46ceee93a5deadf7ca3bb7f75a2192a573f9d8b

    Looks like I did not put your signed-off correctly into commit. I am so sorry, I never did this and it looks like just put it into commit is not correct :(

  13. ERROR: Attempted to get in ByteBuffer (pos: 44 size: 47) value with size: 4
    WorldSession::Update ByteBufferException occured while parsing a packet (opcode: 1179) from client 83.240.110.109, accountid=1254332. Skipped packet.

    bad news...I get this when I try to switch seat, even if there is no accessory in vehicle...

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