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Auntie Mangos

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Everything posted by Auntie Mangos

  1. @All Looks like the error from compiliation is from the core, see these ref below for help if this is your issue. Ref: http://getmangos.eu/community/showpost.php?p=87599&postcount=13 Dont know if that will fix the issue for you, what I did was edit the src/game/DBCStores.cpp and add this line to it after the last #include statement. #define MAKE_PAIR32(l, h) uint32( uint16(l) | ( uint32(h) << 16 ) ) This seems to make the server compile ok and i have AHBot running normally on my server... @X-Savior I suck at Git as well, hopefully i created this Tag correctly, heck if i could do it command line so i cheated and use a GUI tool. This is from my last merge commit from master before the tree was updated so it should contain the so called "final" code for ahbot. Ref: http://github.com/Naicisum/mangos/tree/ahbot-mangos-v0.14
  2. Boyz, you can check MemoryManager patch: http://getmangos.eu/community/showthread.php?p=87171. And test performance of your servers under Windows once again. I know some projects written in C#/.NET, they run only on Windows and they can easily handle 2k+ online
  3. actually this patch works but the part for disable low spell rank in spellbook is not blizzlike and hardcode. I don't see how to do it ... Vladimir patch is blizzlike but spells aren't remove in spell book : http://getmangos.eu/community/showpost.php?p=54907&postcount=38 in my changes, this bug is fixed but it's in fact quick hack : http://getmangos.eu/community/showpost.php?p=54963&postcount=41 If you use all Vladimir work's && my "void Player::learnSkillRewardedSpells(uint32 skill_id, uint32 skill_value )" Professions works
  4. Need help with mangosweb enhanced plz : http://getmangos.eu/community/topic/18016/change-paypal-to-another-payment-system-on-mangosweb-enhanced/
  5. Making this post 'cos it seems to get lost under the 'windows crash dumps' thread. Mangos 11767 winXP x86 Sd2 2257 Ytdb 605 ( tried with UDB 401 aswell, no change) acid 3.0.8 Also tried full rebuild of maps, dbc, vmaps. crash: Revision: * * 11767 * Date 5:8:2011. Time 23:59 //===================================================== *** Hardware *** Processor: AMD Athlon(tm) 64 Processor 4000+ Number Of Processors: 1 Physical Memory: 2096624 KB (Available: 891148 KB) Commit Charge Limit: 4194303 KB *** Operation System *** Microsoft Windows XP Professional Service Pack 3 (Version 5.1, Build 2600) //===================================================== Exception code: C0000005 ACCESS_VIOLATION Fault address: 00488036 01:00087036 C:\\Documents and Settings\\Triggy\\Desktop\\Win32_Release\\mangosd.exe Registers: EAX:0000000C EBX:777443B8 ECX:3FFFFFF7 EDX:00000000 ESI:00000064 EDI:009D1B50 CS:EIP:001B:00488036 SS:ESP:0023:095F8C84 EBP:095F9D1C DS:0023 ES:0023 FS:003B GS:0000 Flags:00010202 Call stack: Address Frame Function SourceFile 00488036 00000000 MotionMaster::DirectClean+186 004EABA6 00000000 Map::CreatureRespawnRelocation+B6 004EA542 00000000 Map::CreatureRelocation+132 004CE92B 00000000 Creature::RemoveCorpse+19B 004D3B29 00000000 Creature::ForcedDespawn+B9 008AE985 00000000 CreatureEventAI::ProcessAction+1735 008AD101 00000000 CreatureEventAI::ProcessEvent+D01 008AF985 00000000 CreatureEventAI::UpdateAI+1B5 004CFCE4 00000000 Creature::Update+754 00515ACA 00000000 Pet::Update+4DA 004038FF 00000000 WorldObject::UpdateHelper::Update+2F 005022C2 00000000 MaNGOS::ObjectUpdater::Visit+142 00502172 00000000 VisitorHelper<MaNGOS::ObjectUpdater,Creature>+12 00501C40 00000000 VisitorHelper<MaNGOS::ObjectUpdater,Creature,TypeList<Corpse,TypeList<Camera,TypeNull> > >+10 00501373 00000000 VisitorHelper<MaNGOS::ObjectUpdater,Player,TypeList<Creature,TypeList<Corpse,TypeList<Camera,TypeNull> > > >+23 00500B90 00000000 VisitorHelper<MaNGOS::ObjectUpdater,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<Camera,TypeNull> > > > >+10 004FA1ED 00000000 Map::Visit<MaNGOS::ObjectUpdater,TypeMapContainer<TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<Camera,TypeNull> > > > > >+DD 004E948F 00000000 Map::Update+78F 004EDC93 00000000 DungeonMap::Update+13 0070CE01 00000000 MapManager::Update+181 00678FB2 00000000 World::Update+6D2 004660F3 00000000 WorldRunnable::run+73 009D1B69 00000000 ACE_Based::Thread::ThreadTask+19 00292E34 00000000 __WSAFDIsSet+FFFFFFFFFFFCB20C 78543433 00000000 _endthreadex+44 785434C7 00000000 _endthreadex+D8 7C80B729 00000000 GetModuleFileNameA+1BA Call stack: Address Frame Function SourceFile 7C90E514 00000000 KiFastSystemCallRet+0 7C802542 00000000 WaitForSingleObject+12 00249FB4 00000000 __WSAFDIsSet+FFFFFFFFFFF8238C 002B862A 00000000 __WSAFDIsSet+FFFFFFFFFFFF0A02 002B47FF 00000000 __WSAFDIsSet+FFFFFFFFFFFECBD7 006BA8AA 00000000 WorldSocketMgr::Wait+4A 76530B84 00000000 0000:00000000 76530B84 00000000 0000:00000000 6C696146 00000000 Was able to capture a printscreen of the console before it closed though, hope that can help: edit: Latest motionmaster.cpp changes: 11754: https://github.com/mangos/mangos/commit/bc2ef4b99c0fd600a9379e2b5234a53625df46f2 11756: https://github.com/mangos/mangos/commit/873cab6f9dda454ef8c8546b9d4b46b445bb1c31 More users input can be found here: http://getmangos.eu/community/post/136673/#p136673
  6. not directly in regard to this thread, but perhaps you guys who spent your time to read and answer (and think) might be interested in reading: http://getmangos.eu/community/viewtopic.php?id=219
  7. Acid 35 is the same as 3.0.4 which is the final release and has been for a while now, so you have the full update. I don't use acid from that link. I get mine as a whole package with mangos. SD2 is from here - https://scriptdev2.svn.sourceforge.net/svnroot/scriptdev2 All of this info and these links are explained in the setup guides in this part of the forum:- http://getmangos.eu/community/viewtopic.php?id=7318
  8. similar solution was accepted http://getmangos.eu/community/showthread.php?11548-[patch-8967]-Rend-and-Tear&highlight=MECHANIC_BLEED "that" - I meaned "lack of commiting" makes maul weaker. with line from your patch maul is working propperly
  9. Playerbot git pull git://github.com/playerbot/mangos.git master Description This patch adds new commands to add / remove other characters on the same account as bots. Bots have AI and can actively trade, duel, fight, heal, etc. Since your bots are real characters, you need to log into them from time to time to update their abilities, repair them items, etc. Author originally was collinsp, but the mangos community has really contributed to the patch. Come join us and request contributer access on github. Forum topic http://getmangos.eu/community/viewtopic.php?id=2661
  10. It is another version control system. There is a sub-forum just about GIT on getmangos.eu: http://getmangos.eu/community/viewforum.php?id=27 I suggest you read some tutorials and guides about it. Don't think you can do everything perfect right now. Start easy with the basics and play around with the Core.
  11. you will need this http://getmangos.eu/community/viewtopic.php?id=27404 for the aq opening event to work correctly (even though the event itself ist nyi in that patch... afaik only the isle is implemented)
  12. http://ru-mangos.ru/showthread.php?t=2829&highlight=70847 http://getmangos.eu/community/topic/12768/fixwarrior-t10-dps-set-bonuses/ http://ru-mangos.ru/showthread.php?t=4348&highlight=70847
  13. have you installed scriptdev2+ytdb+acid with your Mangos, i have the full package and DK quests work fine, and you can set in mangos database what area DK are started(spawn) look this topic: http://getmangos.eu/community/viewtopic.php?id=14053
  14. Look here: http://getmangos.eu/community/viewtopic.php?id=10822
  15. do you have a link for the latest resource then, cause to be honest i have been reading and reading and reading forums looking for a solution on my Map file '/opt/mangos/Data/maps/0004331.map' is non-compatible version (outdated?). Please, create new using ad.exe program. Correct *.map files not found in path '/opt/mangos/Data/maps' or *.vmap/*vmdir files in '/opt/mangos/Data/vmaps'. Please place *.map/*.vmap/*.vmdir files in appropriate directories or correct the DataDir value in the mangosd.conf file. error thing Dont know what am i doing wrong. For example, this is what i did: i did the installation guide from http://getmangos.eu/community/viewtopic.php?id=4011. i downloaded the DB files from http://unifieddb.svn.sourceforge.net/svnroot/unifieddb/trunk/Full_DB/ using first the Clean install, and the running the upgrade to core 7069 i update DB's using the https://unifieddb.svn.sourceforge.net/svnroot/unifieddb/trunk/Updates/0.11.0_additions/ i ran all those, then i used the ad.exe from the files above to extract the maps from my client 3.0.9.9551 copied the maps and dbc files into my /opt/Data directory and still have the same error.
  16. First post updated. Added Seal of Command hidden CD suggested by Sephiroth1983 from this topic.
  17. http://getmangos.eu/community/viewtopic.p...c=14709&hl=
  18. Hi i thought about it a dozen times but i never found a real answer to this question. Why, or better for what do we need this platform SDK. In some Guides it is described to install it at other guides it's not. I just want to know. Thanks, Darkknight900
  19. I have tested the patch, SA works without much problem, but I have reverted the vehicle's patch of Wotja ( http://getmangos.eu/community/showthread.php?11759-dev-Vehicles ) to apply the vehicles patch of the ru-mangos.ru forums. Could the SA patch be compatible with Wotja's patch without modifications? Greetings and great work Rage Hunter & company in ru-mangos! it's a shame that I do not speak Russian
  20. as for the crit I suggest the following fix: lifebloom&p=102354&viewfull=1#post102354"]http://getmangos.eu/community/showthread.php?2763-[bug]lifebloom&p=102354&viewfull=1#post102354
  21. http://getmangos.eu/community/topic/18015/one-fixing-auto-shot-as-used-in-macros-to-not-restart-auto-shot/
  22. What bug does the patch fix? What features does the patch add? Merges the /dnd and /afk auto reply message variables into one as you can't be afk and dnd at the same time. Also cleaned up related code. This patch is the follow-up patch of http://getmangos.eu/community/topic/15375/fix-recieving-whispers-while-being-dnd/ For which repository revision was the patch created? 11799 Is there a thread in the bug report section or at lighthouse? If yes, please add a link to the thread. no Who has been writing this patch? Please include either forum user names or email addresses. me https://gist.github.com/1225696
  23. I can't rename thread http://getmangos.eu/community/viewtopic.php?id=15262 But see thread rename for http://getmangos.eu/community/viewtopic.php?id=15421 :rolleyes:
  24. hey willemavjc, maybe post this new question in Installation, Configuration & Upgrades I hate to have to throw you around, but this new issue is not related to topic of this thread (as far as I can tell) and unfortunately this seems more like a OSX issue and not a MaNGOS bug and I am not familiar with how OSX does things at the filesystem hierarchy level. Hopefully a OSX user will see it there and have more insight than myself Also provide a little more info about how you are compiling please. not sure how much of this info is needed or not, but probably best to cover all our bases configure/compile options location of your mangos source does the destination already exist
  25. and unfortunately it does not work. Trying to compile mangos with that group.cpp throws off a ton of errors. Does anyone else know a way to get this to work? When grouped for a dungeon or a raid, i would like my horde players to be able to heal alliance players, rez them, and vice versa for alliance -> horde. EDIT This one appears better, and is up to date http://getmangos.eu/community/showthread.php?7910-PATCH-Horde-amp-Alliance-grouping-trade I just cannot figure out how to apply it. I've got qgit, and i put the patch into a .patch file, loaded it, but qgit says "Patch Type Detection Failed"
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