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Auntie Mangos

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Everything posted by Auntie Mangos

  1. Rev of MaNGOS: 10051 Bug report: http://getmangos.eu/community/showthread.php?13862-Charge What does it fix? from www.wowwiki.com/charge: patch gives Charge DIMINISHING_NONE group, also another version with DIMINISHING_CHARGE group. PATCH: http://pastebin.com/pZphMR7a pls test (with intercept it can be seen working properly)
  2. that has nothing todo with weaponenchants..
  3. Two сrash - one reason. Solution: http://getmangos.eu/community/showthread.php?12213-%5BCrash%5D%5B9236%5DCountTheRoll [9236]CountTheRoll&p=101812&viewfull=1#post101812"]Right here
  4. Howdy, I have been following the following guide to the letter, however I am running into a 'small' problem right now. http://getmangos.eu/community/topic/7318/guide-mangos-windows-setup/ I am trying to set up a 1.12 server, yet the extractor seems to expect a WoTLK or higher client. Have I compiled the wrong things? Screenshots follow; http://i44.tinypic.com/r076lg.jpg[/img] http://i39.tinypic.com/2zz3fow.jpg[/img] http://i42.tinypic.com/2mezqk6.jpg[/img] (does not detect any WoW at all?) Already tried a complete de-install of WoW and other Blizzard games (+reg clean just in case) and re-install with only the 1.12 client, still the same. Vmapextractor3.exe also crashes in the middle. I probably missed something rather obvious. Any help would be greatly appreciated!
  5. http://getmangos.eu/community/viewtopic.php?id=354 this patch fixes second wind
  6. http://getmangos.eu/community/viewtopic.php?id=15443
  7. Greetings, as requested by blueboy we have renamed the thread to Playerbot (archive), and closed it to preserve it. Feel free to open a new thread for your work. Perhaps someone familiar with Playerbot would be so kind and create a page on the Wiki for it?
  8. Hello All, After my previous http://getmangos.eu/community/topic/15854/configure-cant-find-openssl-while-its-clearly-there/ problem got to tense I decided to start all new. I reinstalled Arch Linux and got the sources from git once more. And I got it running!! But, the client tells me I need to update. Although its 3.3.5 12340 I have changed my realmlist.wtf file. Any pointers would be great! Thanks NecroShroom
  9. no error, no crash. check plz ^^;;
  10. PART 24 - ADD-ON: AUCTION HOUSE ** This patch modifies the core so it populates the auction houses with items. It makes the game feel a bit more like official. Items and prices are chosen randomly based on the parameters you define. If an auction expires, auctions are deleted quietly. If the auction sells, you can get the in-game mail for that item. ** Information (http://getmangos.eu/community/viewtopic.php?id=13676&p=1) ** AHBot Part 1 – Creating the Patch file ** This will download a Mangos repository including the AHBot modification made by many programmers but lately perfected by Xeros & Cyberium. I believe it's best to create a patch file out of this and use it on your own mangos folder as you don't know if the repository you've downloaded is the latest up to date version of Mangos. • Create a folder name C:\\AHBotTemp • Right click on the folder and choose "Git Bash" • Type the following commands: git clone git://github.com/cyberium/mangos.git new_ahbot cd new_ahbot git checkout new_ahbot git diff master > ../ahbot.patch • You've just created you're patch file located in C:\\AHBotTemp • Close your GIT window ** AHBot Part 2 – Auction House Patch – Require the software to be re-compile • Create the folders C:\\Mangos\\Addon\\AHBot and put your patch file there • Delete the folder C:\\AHBotTemp • Right click on C:\\Mangos and choose "Git Bash" • You will need to test the patch to make sure your not going to run into trouble by typing the following command: git apply --check Addon/AHBot/ahbot.patch • If the patch did not encountered any trouble, you can continue. • Type the following command: git apply Addon/AHBot/ahbot.patch • Close the GIT Bash window when its done ** The next step will required you to re-compile mangos. If you're thinking to add more addons witch need to re-compile mangos as well, perhaps it will save you time to take the appropriate action on each add-ons until your ready • Rebuild Mangos (See PART 8 - Compiling and PART 9 - Installing Mangos) ** Choose to replace the files in your C:\\Mangos if asked ** AHBot Part 3 – Tuning the AHBot.conf.dist.in ** The settings might differ as bit as I am writing this without seeing the configuration file • Tune up theses settings in your if needed C:\\Mangos\\src\\game\\AuctionHouseBot\\ahbot.conf.dist.in a) Basic Settings AuctionHouseBot.Seller.Enabled = 1 AuctionHouseBot.Buyer.Enabled = 1 AuctionHouseBot.Items.Vendor = 1 AuctionHouseBot.Items.Loot = 1 AuctionHouseBot.Items.Misc = 1 AuctionHouseBot.Bind.No = 1 AuctionHouseBot.Bind.Pickup = 1 AuctionHouseBot.Bind.Equip = 1 AuctionHouseBot.Bind.Use = 1 AuctionHouseBot.Bind.Quest = 1 AuctionHouseBot.ItemsPerCycle = 500 AuctionHouseBot.BuyPrice.Seller = 0 AuctionHouseBot.BuyPrice.Buyer = 0 b) The minimum (mintime) and maximum (maxtime) number of hours for an auction Mintime = 8 Maxtime = 24 c) The percentage of the auction items that should be trade goods and items of the mention quality. A value of 0 will disable. All 16 combined should give a total of 100 PercentGreyTradeGoods = 0 PercentGreyItems = 0 ercentWhiteTradeGoods = 27 PercentWhiteItems = 10 PercentGreenTradeGoods = 12 PercentGreenItems = 30 PercentBlueTradeGoods = 10 PercentBlueItems = 8 PercentPurpleTradeGoods = 1 PercentPurpleItems = 2 PercentOrangeTradeGoods = 0 PercentOrangeItems = 0 PercentYellowTradeGoods = 0 PercentYellowItems = 0 d) MinPrice and MaxPrice are the minimum and maximum price adjustment for the mention type of items. For example, let say a minimum of 150, which means 150%. So if an item vendors for 1g it would go to auction for a minimum of 1.5g MinPriceGrey = 100 MaxPriceGrey = 150 MinPriceWhite = 150 MaxPriceWhite = 250 MinPriceGreen = 800 MaxPriceGreen = 1400 MinPriceBlue = 1250 MaxPriceBlue = 1750 MinPricePurple = 2250 MaxPricePurple = 4550 MinPriceOrange = 3250 MaxPriceOrange = 5550 MinPriceYellow = 5250 MaxPriceYellow = 6550 e) MinBidPrice and MaxBidPrice are the starting and ending bid as a percent of the buyout price. For example, if this value is 50 and the buyout price is randomly chosen to be 1g, then the bid price will be 50s MinBidPriceGrey = 70 MaxBidPriceGrey = 100 MinBidPriceWhite = 70 MaxBidPriceWhite = 100 MinBidPriceGreen = 80 MaxBidPriceGreen = 100 MinBidPriceBlue = 75 MaxBidPriceBlue = 100 MinBidPricePurple = 80 MaxBidPricePurple = 100 MinBidPriceOrange = 80 MaxBidPriceOrange = 100 MinBidPriceYellow = 80 MaxBidPriceYellow = 100 f) MaxStack is maximum stack size to create for this quality type. A value of zero will disable the maximum stack size for this quality allowing the bot to create stacks (of random size) of items as big as the item type allows MaxStackGrey = 0 BuyerPriceGrey = 1 MaxStackWhite = 0 BuyerPriceWhite = 1 MaxStackGreen = 3 BuyerPriceGreen = 5 MaxStackBlue = 2 BuyerPriceBlue = 12 MaxStackPurple = 1 BuyerPricePurple = 15 MaxStackOrange = 1 BuyerPriceOrange = 20 MaxStackYellow = 1 BuyerPriceYellow = 22 g) BuyerBiddingInterval BuyerBiddingInterval = 1 BuyerBidsPerInterval = 1
  11. hello, it's just an adjustment to reflect the update by Arrai Here excuse my English I'm french
  12. It was also asked here: http://getmangos.eu/community/viewtopic.php?id=4961 Searching should have found this as well.
  13. See this thread.
  14. 5th October 2010 What a crazy start for a fresh board but we are finally in friendly waters. Har! Fixes Replies to topics do not show up. An database error prevented replies from being loaded. The issue has been fixed, and you should see new replies appearing now right after posting a reply. Enhancements The forum design looks nice. Yes, yes. And we are slowly bring back the shiny stuff. Everything should be smoothly coloured, and now have a mangos logo up there (in the page header). If not - refresh your browser cache. Feedback this way, please.
  15. http://getmangos.eu/community/showthread.php?8896-mtmaps-(OpenMP)&p=98491&viewfull=1#post98491 =)
  16. What bug does the patch fix? What features does the patch add? just a small correction of aura type For which repository revision was the patch created? 8220 Is there a thread in the bug report section or at lighthouse? If yes, please add a link to the thread. http://getmangos.eu/community/viewtopic.php?id=9071&highlight=tundra+stalker diff --git a/Unit2.cpp b/Unit.cpp index d5da2a9..844b013 100644 --- a/Unit2.cpp +++ b/Unit.cpp @@ -7854,7 +7854,7 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3 } else // Tundra Stalker { - if (pVictim->GetAura(SPELL_AURA_DUMMY, SPELLFAMILY_DEATHKNIGHT, UI64LIT(0x0400000000000000))) + if (pVictim->GetAura(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_DEATHKNIGHT, UI64LIT(0x0400000000000000))) DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f; break; } wowhead info on frost fever http://www.wowhead.com/?spell=55095 also the flags UI64LIT(0x0400000000000000) might have changed:confused: plz test and share comments
  17. It means there are no tables in your database. Can't do much without them Look here for db projects. UDB is most stable. http://getmangos.eu/community/viewtopic.php?id=84
  18. This is the bug report if needed: http://getmangos.eu/community/showpost.php?p=65600&postcount=10 now, I didn't test but I ask, are the 20 stars maximum counted as spell charges?
  19. I have a question: Is it possible to visualize the conflicts when applying a patch? Something like TortoiseSVN style, resolving conflicts manually, not just some bash lines: "error at line 124" whitespace trailing or something. I've read in this post http://getmangos.eu/community/viewtopic.php?id=4276 how to resolve conficts by making some modifications in the git config file, but that didn't help me. In short, after making how can i see what files were succesefuly patched, and if not resolve conflicts manualy in a graphic interface?
  20. I have played with Git a bit... and have read through the guides I guess the thing I'm just really having a hard time wrapping my head around is the hash build id's. Like what Dythzer mentioned here: http://getmangos.eu/community/showpost.php?p=46139&postcount=52 Maybe it's just too late at night and my head is just being a block of wood at the moment though.
  21. Hi I just want to update this! With Revision 6683 the bug still exists! (Bug Report: http://getmangos.eu/community/viewtopic.php?id=28984) Index: /win/VC80/shared.vcproj =================================================================== --- /win/VC80/shared.vcproj (Revision 6683) +++ /win/VC80/shared.vcproj (working copy) @@ -77,7 +77,7 @@ /> <Tool Name="VCLibrarianTool" - AdditionalDependencies=".\\g3dlite__$(PlatformName)_$(ConfigurationName)\\g3dlite.lib" + AdditionalDependencies=".\\g3dlite__$(PlatformName)_$(ConfigurationName)\\g3dlite.lib user32.lib" OutputFile=".\\shared__$(PlatformName)_$(ConfigurationName)\\shared.lib" SuppressStartupBanner="true" /> After patching this it works again! greetz
  22. Hey guys, I recently installed MaNGOS following this guide (http://getmangos.eu/community/showthread.php?13121-World-of-Warcraft-Server-for-Windows-Installation-Guide). I can get mangosd.exe to run but I'm getting an error which causes it to close: 2010-06-23 22:23:29 Using configuration file mangosd.conf. 2010-06-23 22:23:29 World Database: 127.0.0.1;3306;root;snappy4;mangos 2010-06-23 22:23:29 MySQL client library: 5.0.56 2010-06-23 22:23:29 MySQL server ver: 5.1.41-community 2010-06-23 22:23:29 Character Database: 127.0.0.1;3306;root;snappy4;characters 2010-06-23 22:23:29 MySQL client library: 5.0.56 2010-06-23 22:23:29 MySQL server ver: 5.1.41-community 2010-06-23 22:23:29 Login Database: 127.0.0.1;3306;root;snappy4;realmd 2010-06-23 22:23:29 MySQL client library: 5.0.56 2010-06-23 22:23:29 MySQL server ver: 5.1.41-community 2010-06-23 22:23:29 Realm running as realm ID 1 2010-06-23 22:23:29 Using World DB: UDB 0.12.0 (391) for MaNGOS 9999 with SD2 SQL for rev. 1702 2010-06-23 22:23:29 Using creature EventAI: ACID 3.0.3 - Full Release for Mangos (3.3.0a Client) 2010-06-23 22:23:29 Using DataDir ./ 2010-06-23 22:23:29 WORLD: VMap support included. LineOfSight:1, getHeight:1 2010-06-23 22:23:29 WORLD: VMap data directory is: ./vmaps 2010-06-23 22:23:29 WORLD: VMap config keys are: vmap.enableLOS, vmap.enableHeight, vmap.ignoreMapIds, vmap.ignoreSpellIds 2010-06-23 22:23:29 ERROR:Map file './maps/0004331.map' is non-compatible version (outdated?). Please, create new using ad.exe program. 2010-06-23 22:23:29 ERROR:Correct *.map files not found in path './maps' or *.vmap/*vmdir files in './vmaps'. Please place *.map/*.vmap/*.vmdir files in appropriate directories or correct the DataDir value in the mangosd.conf file. I'm running MaNGOS 0.16, which should be compatible with 3.3.3.11723. I'm using the maps and dbc files extracted from a WoW client which has version 3.3.3.11723. Any help?
  23. Mirror image patch for 9589+ http://filebeam.com/f378031a38fd9d7f553ae3dadd19a5a3 based off of the patch by przemratajczak Remember to apply the Mirror Image sql file the Mirror Images will not attack there own fraction when dueling I could not find a way to fix that bug they Do work in PvE and Alliance vs Horde PvP I could not get them to be renamed to the players name they are using spell 58838 Inherit Master's Threat List - to know who to attack this patch also has http://getmangos.eu/community/showthread.php?13025-[fix]-TemporarySummons by pasdVn
  24. http://getmangos.eu/community/showthread.php?4579-[HOWTO]-GDB-Debugging if you use windows crappy crashlog will generate automaticaly in /Crashs directory.
  25. What bug does the patch fix? What features does the patch add? Living bomb final Explosion For which repository revision was the patch created? 8778 Is there a thread in the bug report section or at lighthouse? If yes, please add a link to the thread. http://getmangos.eu/community/viewtopic.php?id=6492 Who has been writing this patch? Please include either forum user names or email addresses. Me Data in DBC are wrong now(at least in mine), so I have to hardcode IDs.... diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index 8af7235..d951819 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -2338,6 +2338,21 @@ void Aura::HandleAuraDummy(bool apply, bool Real) m_target->CastSpell(m_target, 47287, true, NULL, this); return; } + case 44457: // Living Bomb Rank 1 + { + m_target->CastSpell(m_target,44461, false); + return; + } + case 55359: // Living Bomb Rank 2 + { + m_target->CastSpell(m_target, 55361, false); + return; + } + case 55360: // Living Bomb Rank 3 + { + m_target->CastSpell(m_target, 55362, false); + return; + } } if (caster && m_removeMode == AURA_REMOVE_BY_DEATH)
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