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antz

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Everything posted by antz

  1. antz

    charbaseinfo

    NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'charbaseinfo' for MaNGOSZero The file contents is read and mapped into the struct charbaseinfoEntry in the MaNGOS core. The field types and usage is defined in charbaseinfofmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 2 strong> Field Name Field Type Notes Id INT(11) U_c1 INT(11) Description of the fields Id INT(11) U_c1 INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  2. NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'charactercreatecameras' for MaNGOSZero The file contents is read and mapped into the struct charactercreatecamerasEntry in the MaNGOS core. The field types and usage is defined in charactercreatecamerasfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 6 strong> Field Name Field Type Notes Id INT(11) Unique Id Flag1 INT(11) Flag2 INT(11) LocationX FLOAT LocationY FLOAT LocationZ FLOAT Description of the fields Id INT(11) Unique Id Flag1 INT(11) Flag2 INT(11) LocationX FLOAT LocationY FLOAT LocationZ FLOAT auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  3. antz

    Cfg_Configs

    NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'Cfg_Configs' for MaNGOSZero The configuration table contains definitions for realm types and their rules. The file contents is read and mapped into the struct cfgconfigsEntry in the MaNGOS core. The field types and usage is defined in cfgconfigsfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 4 strong> Field Name Field Type Notes Id INT(11) Unique Id RealmType INT(11) Type of the realm. PlayerKillingAllowed INT(11) Determines if this is a PvP realm. Roleplaying INT(11) Determines if this is a RP realm. Description of the fields Id INT(11) Unique ID RealmType INT(11) Type of the realm. PlayerKillingAllowed INT(11) Value Description 0 No 1 Yes Roleplaying INT(11) Value Description 0 No 1 Yes auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  4. antz

    Cfg_Categories

    NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'Cfg_Categories' for MaNGOSZero The configuration categegories table contains definitions for grouping realms in the realm selection dialogue. The file contents is read and mapped into the struct cfgcategoriesEntry in the MaNGOS core. The field types and usage is defined in cfgcategoriesfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 11 strong> Field Name Field Type Notes Tab INT(11) The tab on the realm selection dialog. Region INT(11) The region's ID. Name TEXT The name of the realm group. Name1 TEXT The Localised Korean version of the above. Name2 TEXT The Localised French version of the above. Name3 TEXT The Localised German version of the above. Name4 TEXT The Localised Chinese version of the above. Name5 TEXT The Localised Taiwanese version of the above. Name6 TEXT The Localised Spanish (Traditional) version of the above. Name7 TEXT The Localised Spanish (Latin America) version of the above. TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. Description of the fields Tab INT(11) The tab on the realm selection dialog. Region INT(11) The region's ID. Name TEXT The name of the realm group. Name1 TEXT The Localised Korean version of the above. Name2 TEXT The Localised French version of the above. Name3 TEXT The Localised German version of the above. Name4 TEXT The Localised Chinese version of the above. Name5 TEXT The Localised Taiwanese version of the above. Name6 TEXT The Localised Spanish (Traditional) version of the above. Name7 TEXT The Localised Spanish (Latin America) version of the above. TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  5. antz

    CameraShakes

    NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'CameraShakes' for MaNGOSZero The camera shakes table contains definitions for shaking the game camera when certain spells are cast. The file contents is read and mapped into the struct camerashakesEntry in the MaNGOS core. The field types and usage is defined in camerashakesfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 8 strong> Field Name Field Type Notes Id INT(11) Unique Id shakeType INT(11) It is assumed that this flag describes either different variants of camera shaking, or that it is a boolean flag telling if the camera should be shaken. direction INT(11) This flag seems to indicate the direction towards which a camera shake will point. amplitude FLOAT frequency FLOAT duration FLOAT phase FLOAT coefficient FLOAT Description of the fields Id INT(11) Unique ID shakeType INT(11) It is assumed that this flag describes either different variants of camera shaking, or that it is a boolean flag telling if the camera should be shaken. direction INT(11) This flag seems to indicate the direction towards which a camera shake will point. amplitude FLOAT frequency FLOAT duration FLOAT phase FLOAT coefficient FLOAT auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  6. NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'BankBagSlotPrices' for MaNGOSZero The bank bag slot prices table contains definitions for buyable bank slots for additional bags. The file contents is read and mapped into the struct bankbagslotpricesEntry in the MaNGOS core. The field types and usage is defined in bankbagslotpricesfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 2 strong> Field Name Field Type Notes Id INT(11) Unique Id Cost INT(11) Price of the bank bag slot in copper. Description of the fields Id INT(11) Unique ID Cost INT(11) Price of the bank bag slot in copper. auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  7. antz

    AuctionHouse

    NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'AuctionHouse' for MaNGOSZero The auction house table contains definitions for available auction houses for each faction including payments for placing auctions. The file contents is read and mapped into the struct auctionhouseEntry in the MaNGOS core. The field types and usage is defined in auctionhousefmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 13 strong> Field Name Field Type Notes AuctionHouseId INT(11) Unique Id FactionId INT(11) References the faction to which the Auction House belongs. AuctionFee INT(11) The Auction House's cut of the final earnings. DepositTax INT(11) The Deposit fee based on the sale price Name TEXT The name of auction house Name1 TEXT The Localised Korean version of the above. Name2 TEXT The Localised French version of the above. Name3 TEXT The Localised German version of the above. Name4 TEXT The Localised Chinese version of the above. Name5 TEXT The Localised Taiwanese version of the above. Name6 TEXT The Localised Spanish (Traditional) version of the above. Name7 TEXT The Localised Spanish (Latin America) version of the above. TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. Description of the fields AuctionHouseId INT(11) Unique ID FactionId INT(11) References the primary key of [Faction.dbc] AuctionFee INT(11) The Auction House's cut of the final earnings. DepositTax INT(11) The Deposit fee based on the sale price Name TEXT The name of auction house Name1 TEXT The name of auction house Name2 TEXT The name of auction house Name3 TEXT The name of auction house Name4 TEXT The name of auction house Name5 TEXT The name of auction house Name6 TEXT The name of auction house Name7 TEXT The name of auction house TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  8. NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'AttackAnimTypes' for MaNGOSZero The attack animation types table contains definitions for attack animation types. The file contents is read and mapped into the struct attackanimtypesEntry in the MaNGOS core. The field types and usage is defined in attackanimtypesfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 2 strong> Field Name Field Type Notes AttackAnimTypesId INT(11) Unique Id Name TEXT The name of the animation type. Description of the fields AttackAnimTypesId INT(11) Unique ID Name TEXT The name of the animation type. ID 1 1H_Main_Swing 2 1H_Main_Pierce 3 2HL_Pierce 4 2HL_Swing 5 2HT_Swing 7 OffH_Swing 8 OffH_Pierce auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  9. antz

    AttackAnimKits

    NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'AttackAnimKits' for MaNGOSZero The attack animation kits table contains definitions for attack animation groups. The file contents is read and mapped into the struct attackanimkitsEntry in the MaNGOS core. The field types and usage is defined in attackanimkitsfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 5 strong> Field Name Field Type Notes AttackAnimKitsId INT(11) Unique Id AnimationDataId INT(11) References an animation ID from `AnimationData.dbc#AnimationDataID`. AttackAnimTypeId INT(11) The ID of the attack animation type. Flags INT(11) See below. OffHandAttackFlag INT(11) TODO. seems to be a flag for OffHand attack animation. Description of the fields AttackAnimKitsId INT(11) Unique ID AnimationDataId INT(11) References an animation ID from [AnimationData.dbc#AnimationDataID]. AttackAnimTypeId INT(11) References the primary key of [AttackAnimTypes.dbc]. Flags INT(11) Determines what kind of weapon animation this is. Value Description 0 Main Hand 1 Offhand OffHandAttackFlag INT(11) TODO. seems to be a flag for OffHand attack animation. auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  10. antz

    AreaTrigger

    NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'AreaTrigger' for MaNGOSZero The area trigger table contains definitions for position which are supposed to trigger or monitor server side events. The file contents is read and mapped into the struct areatriggerEntry in the MaNGOS core. The field types and usage is defined in areatriggerfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 10 strong> Field Name Field Type Notes AreaTriggerId INT(11) Unique Id MapId INT(11) The map on which the area is located. LocationX FLOAT X coordinate for the trigger. LocationY FLOAT Y coordinate for the trigger. LocationZ FLOAT Z coordinate for the trigger. Radius FLOAT Box size of the area trigger. BoxLength FLOAT Length of the box if no radius is specified. BoxWidth FLOAT Width of the box if no radius is specified. BoxHeight FLOAT Height of the box if no radius is specified. BoxOrientation FLOAT Orientation of the box if no radius is specified. Description of the fields AreaTriggerId INT(11) Unique Id MapId INT(11) References the primary key of [Map.dbc]. LocationX FLOAT X coordinate for the trigger. LocationY FLOAT Y coordinate for the trigger. LocationZ FLOAT Z coordinate for the trigger. Radius FLOAT Box size of the area trigger. BoxLength FLOAT Length of the box if no radius is specified. BoxWidth FLOAT Width of the box if no radius is specified. BoxHeight FLOAT Height of the box if no radius is specified. BoxOrientation FLOAT Orientation of the box if no radius is specified. auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  11. antz

    AreaTable

    NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'AreaTable' for MaNGOSZero The area table contains definitions for distinct areas in a zone. The file contents is read and mapped into the struct areatableEntry in the MaNGOS core. The field types and usage is defined in areatablefmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 25 strong> Field Name Field Type Notes AreaTableId INT(11) Unique Id MapId INT(11) The map on which the area is located. ParentAreaTableId INT(11) Reference to the parent Area if set. AreaBit INT(11) See below. Flags INT(11) See below. SoundPreferencesId INT(11) Sound settings when moving while in this area. SoundPreferencesIdUnderWater INT(11) Sound settings when moving in water in this area. SoundAmbienceId INT(11) Background sounds which play while in this area ie. birds, falling leaves etc. ZoneMusicId INT(11) The background music that plays when in this area. ZoneIntroMusicTableId INT(11) The music played upon entering the area. ExplorationLevel INT(11) The Suggested character level for exploring this area. AreaName TEXT The Name of the Area AreaName1 TEXT The Localised Korean version of the above. AreaName2 TEXT The Localised French version of the above. AreaName3 TEXT The Localised German version of the above. AreaName4 TEXT The Localised Chinese version of the above. AreaName5 TEXT The Localised Taiwanese version of the above. AreaName6 TEXT The Localised Spanish (Traditional) version of the above. AreaName7 TEXT The Localised Spanish (Latin America) version of the above. TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. FactionGroupId INT(11) References the faction which owns the area. LiquidTypeId INT(11) References the type of liquid to be found is this area. MinElevation FLOAT Lowest possible Z coordinate for this area. AmbientLightingMultiplier INT(11) The Modifier for character lighting. LightId INT(11) References the type of lighting to be seen in this area. Description of the fields AreaTableId INT(11) References an area ID from [AreaTable.dbc#AreaTableId]. MapId INT(11) References the primary key of [Map.dbc]. ParentAreaTableId INT(11) References an area ID from [AreaTable.dbc#AreaTableId]. AreaBit INT(11) We have not investigated the purpose of these bit flags. The current assumption is that these bit flags provide meta information for a zone, e.g. hinting at an instanced or non-instanced zone, or a dungeon, or battleground, etc. Flags INT(11) `flags` seem to directly relate to the state of a zone, e.g. is it a city, or is it a winter area, or can I duel there. Thus we assume these are interaction related flags. Bit Masks Value Enum Name Notes 0000 0000 0000 0001 1 AREA_FLAG_SNOW Seems to indicate zones which have winter maps with snow on the ground. 0000 0000 0000 0010 2 AREA_FLAG_UNK 0000 0000 0000 0100 4 AREA_FLAG_DEVELOPMENT Indicates a map only available during development. 0000 0000 0000 1000 8 AREA_FLAG_UNK2 0000 0000 0001 0000 16 AREA_FLAG_UNK3 0000 0000 0010 0000 32 AREA_FLAG_CITY_SLAVE 0000 0000 0100 0000 64 AREA_FLAG_ALLOW_DUELS 0000 0000 1000 0000 128 AREA_FLAG_UNK4 0000 0001 0000 0000 256 AREA_FLAG_CITY 0000 0010 0000 0000 512 AREA_FLAG_TEST SoundPreferencesId INT(11) References the primary key of [SoundProviderPreferences.dbc]. SoundPreferencesIdUnderWater INT(11) References the primary key of [SoundProviderPreferences.dbc]. SoundAmbienceId INT(11) References the primary key of [SoundAmbience.dbc]. ZoneMusicId INT(11) References the primary key of [ZoneMusic.dbc]. ZoneIntroMusicTableId INT(11) References the primary key of [ZoneIntroMusicTable.dbc]. ExplorationLevel INT(11) The Suggested character level for exploring this area. AreaName TEXT The Name of the Area. AreaName1 TEXT The Name of the Area. AreaName2 TEXT The Name of the Area. AreaName3 TEXT The Name of the Area. AreaName4 TEXT The Name of the Area. AreaName5 TEXT The Name of the Area. AreaName6 TEXT The Name of the Area. AreaName7 TEXT The Name of the Area. TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. FactionGroupId INT(11) References the primary key of [FactionGroup.dbc]. LiquidTypeId INT(11) References the primary key of [LiquidType.dbc]. MinElevation FLOAT Lowest possible Z coordinate for this area. AmbientLightingMultiplier INT(11) The Modifier for character lighting. LightId INT(11) References the primary key of [Light.dbc]. auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  12. antz

    AreaPOI

    NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'AreaPOI' for MaNGOSZero The points of interest table contains definitions for positions on the overhead map, including descriptions, icons and names. The file contents is read and mapped into the struct areapoiEntry in the MaNGOS core. The field types and usage is defined in areapoifmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 29 strong> Field Name Field Type Notes AreaPoiId INT(11) Unique Id Importance INT(11) See Below. Icon INT(11) An index to the point of interest sprite image FactionId INT(11) References a faction template pointing to who owns the point of interest. LocationX FLOAT X coordinate of the point of interest LocationY FLOAT Y coordinate of the point of interest LocationZ FLOAT Z coordinate of the point of interest MapId INT(11) The map on which the area is located. Flags INT(11) See Below. AreaTableId INT(11) An area ID from `AreaTable.dbc#ID`. Name TEXT The name of the point of interest Name1 TEXT Localised Korean of the above Name2 TEXT Localised French of the above Name3 TEXT Localised German of the above Name4 TEXT Localised Chinese of the above Name5 TEXT Localised Taiwanese of the above Name6 TEXT Localised Spanish (Traditional) of the above Name7 TEXT Localised Spanish (Latin America) of the above TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. Description TEXT The description of the point of interest Description1 TEXT Localised Korean of the above Description2 TEXT Localised French of the above Description3 TEXT Localised German of the above Description4 TEXT Localised Chinese of the above Description5 TEXT Localised Taiwanese of the above Description6 TEXT Localised Spanish (Traditional) of the above Description7 TEXT Localised Spanish (Latin America) of the above TEXTCHECKSUM2 FLOAT A checksum value for the preceeding text fields. WorldStateId INT(11) References a world state for the point of interest. Description of the fields AreaPoiId INT(11) Unique ID Importance INT(11) Determines if a point of interest is to be highlighted. Bits Value Meaning 00000000 0 **TODO** 00000001 1 **TODO** 00000010 2 **TODO** 00000100 4 **TODO** Icon INT(11) The icons are not referenced anywhere but are in the file `Interface\Minimap\POIICONS` which is a 256*256 file with 16*16 pixel icons. FactionId INT(11) References the primary key of [FactionTemplate.dbc]. LocationX FLOAT X coordinate of the point of interest LocationY FLOAT Y coordinate of the point of interest LocationZ FLOAT Z coordinate of the point of interest MapId INT(11) References the primary key of [Map.dbc]. Flags INT(11) These flags determine where a point of interest will be shown. Bits Value Meaning 00000000 0 **TODO** 00000001 1 **TODO** 00000010 2 **TODO** 00000100 4 **TODO** 00001000 8 **TODO** 00010000 16 **TODO** 00100000 32 **TODO** 01000000 64 **TODO** 10000000 128 **TODO** AreaTableId INT(11) References an area ID from [AreaTable.dbc#AreaTableId]. Name TEXT The name of the point of interest Name1 TEXT The name of the point of interest Name2 TEXT The name of the point of interest Name3 TEXT The name of the point of interest Name4 TEXT The name of the point of interest Name5 TEXT The name of the point of interest Name6 TEXT The name of the point of interest Name7 TEXT The name of the point of interest TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. Description TEXT The description of the point of interest Description1 TEXT The description of the point of interest Description2 TEXT The description of the point of interest Description3 TEXT The description of the point of interest Description4 TEXT The description of the point of interest Description5 TEXT The description of the point of interest Description6 TEXT The description of the point of interest Description7 TEXT The description of the point of interest TEXTCHECKSUM2 FLOAT A checksum value for the preceeding text fields. WorldStateId INT(11) References the primary key of [WorldStateUI.dbc]. auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  13. antz

    AnimationData

    NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'AnimationData' for MaNGOSZero The animation data table contains definitions for the different animations models can have. The file contents is read and mapped into the struct animationdataEntry in the MaNGOS core. The field types and usage is defined in animationdatafmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 7 strong> Field Name Field Type Notes AnimationDataId INT(11) The ID of the animation to play. Name TEXT The Name of the animation. WeaponFlags INT(11) These flags describe if an animation should modify the weapon(s) state worn by a character. Bodyflags INT(11) See Below. Flags INT(11) See Below. FallbackAnimationDataId INT(11) The animation to return to after this animation is finished. PreviousAnimationDataId INT(11) The preceeding animation. Description of the fields AnimationDataId INT(11) The ID of the animation to play. Name TEXT The Name of the animation. WeaponFlags INT(11) These flags describe if an animation should modify the weapon(s) state worn by a character. Animations can ignore weapons and sheathe/unsheathe them. Value Meaning 0 Weapon not affected by animation. 4 Sheathe weapons automatically. 16 Sheathe weapons automatically. 32 Unsheathe weapons. Bodyflags INT(11) TODO: Need to document the BodyFlags Flags INT(11) TODO: Need to document the Flags FallbackAnimationDataId INT(11) References an animation ID from [AnimationData.dbc#AnimationDataID]. PreviousAnimationDataId INT(11) References an animation ID from [AnimationData.dbc#AnimationDataID]. auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  14. antz

    ZoneMusic

    NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'ZoneMusic' for MaNGOSFour The zone music table contains definitions for ambience sounds to be played during day and night time in various areas. The file contents is read and mapped into the struct zonemusicEntry in the MaNGOS core. The field types and usage is defined in zonemusicfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 8 strong> Field Name Field Type Notes Id INT(11) Unique Id SetName TEXT The name of the ambient sound. SilenceIntervalMinDay INT(11) The minimum amount of milliseconds to wait before replaying the ambience sound during day time. SilenceIntervalMinNight INT(11) The minimum amount of milliseconds to wait before replaying the ambience sound during night time. SilenceIntervalMaxDay INT(11) The maximum amount of milliseconds to wait before replaying the ambience sound during day time. SilenceIntervalMaxNight INT(11) The maximum amount of milliseconds to wait before replaying the ambience sound during night time. daySoundEntryId INT(11) The sound entry being played during day time. nightSoundEntryId INT(11) The sound entry being played during night time. Description of the fields Id INT(11) Unique ID SetName TEXT The name of the ambient sound. SilenceIntervalMinDay INT(11) The minimum amount of milliseconds to wait before replaying the ambience sound during day time. SilenceIntervalMinNight INT(11) The minimum amount of milliseconds to wait before replaying the ambience sound during night time. SilenceIntervalMaxDay INT(11) The maximum amount of milliseconds to wait before replaying the ambience sound during day time. SilenceIntervalMaxNight INT(11) The maximum amount of milliseconds to wait before replaying the ambience sound during night time. daySoundEntryId INT(11) References the primary key of [SoundEntries.dbc]. nightSoundEntryId INT(11) References the primary key of [SoundEntries.dbc]. auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  15. antz

    zonelightpoint

    NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'zonelightpoint' for MaNGOSFour The file contents is read and mapped into the struct zonelightpointEntry in the MaNGOS core. The field types and usage is defined in zonelightpointfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 5 strong> Field Name Field Type Notes col0 INT(11) col1 INT(11) col2 FLOAT col3 FLOAT col4 INT(11) Description of the fields col0 INT(11) col1 INT(11) col2 FLOAT col3 FLOAT col4 INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  16. antz

    zonelight

    NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'zonelight' for MaNGOSFour The file contents is read and mapped into the struct zonelightEntry in the MaNGOS core. The field types and usage is defined in zonelightfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 4 strong> Field Name Field Type Notes col0 INT(11) col1 TEXT col2 INT(11) col3 INT(11) Description of the fields col0 INT(11) col1 TEXT col2 INT(11) col3 INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  17. NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'ZoneIntroMusicTable' for MaNGOSFour This table contains definitions for ambience sounds to be played upon entering various areas. The file contents is read and mapped into the struct zoneintromusictableEntry in the MaNGOS core. The field types and usage is defined in zoneintromusictablefmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 5 strong> Field Name Field Type Notes Id INT(11) Unique Id Name TEXT soundEntryId INT(11) Priority TEXT MinDelayMinutes INT(11) Description of the fields Id INT(11) Unique Id Name TEXT soundEntryId INT(11) Priority TEXT MinDelayMinutes INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  18. NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'WowError_Strings' for MaNGOSFour This table contains definitions for error messages used in the World of Warcraft crash reporting utility. Note: This file is not referenced from any other DBC files and does not reference any other DBC files. The file contents is read and mapped into the struct wowerrorstringsEntry in the MaNGOS core. The field types and usage is defined in wowerrorstringsfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 3 strong> Field Name Field Type Notes Id INT(11) Unique Id errorName TEXT errorString TEXT Description of the fields Id INT(11) Unique Id errorName TEXT errorString TEXT auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
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    world_pvp_area

    NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'world_pvp_area' for MaNGOSFour The file contents is read and mapped into the struct worldpvpareaEntry in the MaNGOS core. The field types and usage is defined in worldpvpareafmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 7 strong> Field Name Field Type Notes col0 INT(11) col1 INT(11) col2 INT(11) col3 INT(11) col4 INT(11) col5 INT(11) col6 INT(11) Description of the fields col0 INT(11) col1 INT(11) col2 INT(11) col3 INT(11) col4 INT(11) col5 INT(11) col6 INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  20. NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'worldstatezonesounds' for MaNGOSFour The file contents is read and mapped into the struct worldstatezonesoundsEntry in the MaNGOS core. The field types and usage is defined in worldstatezonesoundsfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 9 strong> Field Name Field Type Notes col0 INT(11) col1 INT(11) col2 INT(11) col3 INT(11) col4 TEXT col5 INT(11) col6 TEXT col7 TEXT col8 INT(11) Description of the fields col0 INT(11) col1 INT(11) col2 INT(11) col3 INT(11) col4 TEXT col5 INT(11) col6 TEXT col7 TEXT col8 INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  21. antz

    WorldStateUI

    NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'WorldStateUI' for MaNGOSFour This table contains definitions for PvE and PvP events in the world. The file contents is read and mapped into the struct worldstateuiEntry in the MaNGOS core. The field types and usage is defined in worldstateuifmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 17 strong> Field Name Field Type Notes Id INT(11) Unique Id MapId INT(11) The map on which the area is located. AreaId INT(11) icon TEXT col4 INT(11) col5 TEXT col6 TEXT col7 TEXT col8 TEXT col9 INT(11) col10 INT(11) col11 TEXT col12 TEXT col13 TEXT col14 INT(11) col15 INT(11) col16 TEXT Description of the fields Id INT(11) Unique Id MapId INT(11) References the primary key of [Map.dbc]. AreaId INT(11) icon TEXT col4 INT(11) col5 TEXT col6 TEXT col7 TEXT col8 TEXT col9 INT(11) col10 INT(11) col11 TEXT col12 TEXT col13 TEXT col14 INT(11) col15 INT(11) col16 TEXT auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  22. antz

    WorldSafeLocs

    NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'WorldSafeLocs' for MaNGOSFour This table contains specifies coordinates where graveyards are located. The file contents is read and mapped into the struct worldsafelocsEntry in the MaNGOS core. The field types and usage is defined in worldsafelocsfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 7 strong> Field Name Field Type Notes Id INT(11) Unique Id MapId INT(11) The map on which the area is located. LocationX FLOAT The X coordinate. LocationY FLOAT The Y coordinate. LocationZ FLOAT The Z coordinate. col5 FLOAT AreaName TEXT Description of the fields Id INT(11) Unique Id MapId INT(11) References the primary key of [Map.dbc]. LocationX FLOAT The X coordinate. LocationY FLOAT The Y coordinate. LocationZ FLOAT The Z coordinate. col5 FLOAT AreaName TEXT auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  23. NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'worldmaptransforms' for MaNGOSFour The file contents is read and mapped into the struct worldmaptransformsEntry in the MaNGOS core. The field types and usage is defined in worldmaptransformsfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 15 strong> Field Name Field Type Notes Id INT(11) Unique Id MapId INT(11) The map on which the area is located. regionMinX FLOAT regionMinY FLOAT regionMaxX FLOAT regionMaxY FLOAT newMapId INT(11) regionOffsetX FLOAT regionOffsetY FLOAT newDungeonMapId INT(11) col10 FLOAT col11 INT(11) col12 TEXT col13 INT(11) col14 INT(11) Description of the fields Id INT(11) Unique Id MapId INT(11) References the primary key of [Map.dbc]. regionMinX FLOAT regionMinY FLOAT regionMaxX FLOAT regionMaxY FLOAT newMapId INT(11) regionOffsetX FLOAT regionOffsetY FLOAT newDungeonMapId INT(11) col10 FLOAT col11 INT(11) col12 TEXT col13 INT(11) col14 INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  24. antz

    WorldMapOverlay

    NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'WorldMapOverlay' for MaNGOSFour This table contains definitions for texture overlays used for a sections of an area on the world map. The file contents is read and mapped into the struct worldmapoverlayEntry in the MaNGOS core. The field types and usage is defined in worldmapoverlayfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 16 strong> Field Name Field Type Notes Id INT(11) Unique Id mapAreaId INT(11) AreaTableId1 INT(11) AreaTableId2 INT(11) AreaTableId3 INT(11) AreaTableId4 INT(11) textureName TEXT textureWidth INT(11) textureHeight INT(11) offsetX INT(11) offsetY INT(11) hitRectTop INT(11) hitRectLeft INT(11) hitRectBottom INT(11) hitRectRight INT(11) col15 INT(11) Description of the fields Id INT(11) Unique Id mapAreaId INT(11) AreaTableId1 INT(11) AreaTableId2 INT(11) AreaTableId3 INT(11) AreaTableId4 INT(11) textureName TEXT textureWidth INT(11) textureHeight INT(11) offsetX INT(11) offsetY INT(11) hitRectTop INT(11) hitRectLeft INT(11) hitRectBottom INT(11) hitRectRight INT(11) col15 INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  25. NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'WorldMapContinent' for MaNGOSFour This table contains definitions for texture overlays used for a continent on the world map. Note: Overlays are stored in Interface\WorldMap\MapName\MapNameHighlight.blp. The file contents is read and mapped into the struct worldmapcontinentEntry in the MaNGOS core. The field types and usage is defined in worldmapcontinentfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 14 strong> Field Name Field Type Notes Id INT(11) Unique Id MapId INT(11) The map on which the area is located. leftBoundary INT(11) rightBoundary INT(11) topBoundary INT(11) bottomBoundary INT(11) continentOffsetX FLOAT continentOffsetY FLOAT scale FLOAT taxiMinX FLOAT taxiMinY FLOAT taxiMaxX FLOAT taxiMaxY FLOAT col13 INT(11) Description of the fields Id INT(11) Unique Id MapId INT(11) References the primary key of [Map.dbc]. leftBoundary INT(11) rightBoundary INT(11) topBoundary INT(11) bottomBoundary INT(11) continentOffsetX FLOAT continentOffsetY FLOAT scale FLOAT taxiMinX FLOAT taxiMinY FLOAT taxiMaxX FLOAT taxiMaxY FLOAT col13 INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
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