Of course antz. Every NPC which goes around like the defias "trator?" in westfall. For example the dragon in netherlands (I hope this is the correct english word). Damn I dont know the English words. The dragon had no waypoints in Release 20. I added waypoints I gave him this flag but he still only moves if a player comes close. So may be we have here a misunderstanding. Okay I think now I undestand. This flag takes care that a NPC is able to go across several grids. Is this right?
Again my problem is that a script should always work not only if a player comes close. Especially if we have NPCs which patrols like the dragon in the netherlands or the dinosaur in un'goro etc. Because if it only works if a player comes close this would mean such a NPC would be always at the same place unless at least one time a player comes close then it starts then it is okay but it should start with server launch. Sometimes you had to search for a NPC a very long time. So in my opinion all scripts should start at server start. All NSCs which patrols and all gameobjects like Zeppelin / subways / ships. But may be I am wrong may be this was in retail like this but I doubt it. Because this would be strange in my eyes.