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mns

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  1. [Mangos-0.12] Edit : Still in [8075] & [8084] & [8096] & [8130] Last rev tested no this crash [7979] Revision: 2009-06-22 02:25:16 8058 122287a0292c7d877e755b19b7ccc3c296484ba6 Date 22:6:2009. Time 14:12 //===================================================== *** Hardware *** Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 6000+ Number Of Processors: 2 Physical Memory: 8353992 KB (Available: 1054880 KB) Commit Charge Limit: 20436356 KB *** Operation System *** Microsoft Windows Server 2003 Enterprise Edition Service Pack 2 (Version 5.2, Build 3790) //===================================================== Exception code: C00000FD STACK_OVERFLOW Fault address: 00000001406AA917 01:00000000006A9917 [b]E[/b]:\\8058_1155\\mangosd.exe Registers: RAX:000000000001BB48 RBX:0000000000004FD2 RCX:000000002711B250 RDX:0000000000000001 RSI:0000000004D869E0 RDI:0000000004D869D0 R8: 0000000000000000 R9: 0000000004D5D000 R10:0000000004D63000 R11:0000000000000000 R12:0000000000000000 R13:0000000000000000 R14:0000000000000000 R15:0000000004D78A40 CS:RIP:0033:00000001406AA917 SS:RSP:002[b]B[/b]:0000000004D78FE0 RBP:00000003 DS:002[b]B [/b]ES:002[b]B [/b]FS:0053 GS:002[b]B[/b] Flags:00010287 Call stack: Address Frame Function SourceFile 00000001406AA917 0000000004D78FE8 __chkstk+37 00000001404129A5 0000000004D79000 Spell::CheckCast+15 [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 2986 000000014040C9D2 0000000004D79090 Spell::Prepare+262 [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 1831 000000014007C200 0000000004D7B200 Unit::CastSpell+210 [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 950 000000014007BFE8 0000000004D7E2F0 Unit::CastSpell+188 [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 929 000000014009369[b]F [/b]0000000004D86920 Unit::HandleProcTriggerSpell+1F8F [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 6541 00000001400A4D6A 0000000004D86ED0 Unit::ProcDamageAndSpellFor+A1A [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 10344 000000014008DF9B 0000000004D86F40 Unit::ProcDamageAndSpell+3DB [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 4581 000000014007E120 0000000004D8B090 Unit::SpellNonMeleeDamageLog+520 [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 1429 00000001405D5516 0000000004D8E570 Spell::EffectSchoolDMG+1976 [b]d[/b]:\\8058_1155\\src\\game\\spelleffects.cpp line 550 0000000140412748 0000000004D8E5C0 Spell::HandleEffects+168 [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 2974 00000001404072A8 0000000004D93720 Spell::DoSpellHitOnUnit+888 [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 1060 0000000140406745 0000000004D96850 Spell::DoAllEffectOnTarget+145 [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 926 000000014040D997 0000000004D96930 Spell::handle_immediate+187 [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 2032 000000014040D72F 0000000004D96AE0 Spell::cast+65[b]F d[/b]:\\8058_1155\\src\\game\\spell.cpp line 2016 000000014040CB4B 0000000004D96B70 Spell::Prepare+3DB [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 1860 000000014007C200 0000000004D98CE0 Unit::CastSpell+210 [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 950 000000014007BFE8 0000000004D9BDD0 Unit::CastSpell+188 [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 929 000000014009369[b]F [/b]0000000004DA4400 Unit::HandleProcTriggerSpell+1F8F [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 6541 00000001400A4D6A 0000000004DA49B0 Unit::ProcDamageAndSpellFor+A1A [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 10344 000000014008DF9B 0000000004DA4A20 Unit::ProcDamageAndSpell+3DB [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 4581 000000014007E120 0000000004DA8B70 Unit::SpellNonMeleeDamageLog+520 [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 1429 00000001405D5516 0000000004DAC050 Spell::EffectSchoolDMG+1976 [b]d[/b]:\\8058_1155\\src\\game\\spelleffects.cpp line 550 0000000140412748 0000000004DAC0A0 Spell::HandleEffects+168 [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 2974 00000001404072A8 0000000004DB1200 Spell::DoSpellHitOnUnit+888 [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 1060 0000000140406745 0000000004DB4330 Spell::DoAllEffectOnTarget+145 [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 926 000000014040D997 0000000004DB4410 Spell::handle_immediate+187 [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 2032 000000014040D72F 0000000004DB45C0 Spell::cast+65[b]F d[/b]:\\8058_1155\\src\\game\\spell.cpp line 2016 000000014040CB4B 0000000004DB4650 Spell::Prepare+3DB [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 1860 000000014007C200 0000000004DB67C0 Unit::CastSpell+210 [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 950 000000014007BFE8 0000000004DB98B0 Unit::CastSpell+188 [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 929 000000014009369[b]F [/b]0000000004DC1EE0 Unit::HandleProcTriggerSpell+1F8F [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 6541 00000001400A4D6A 0000000004DC2490 Unit::ProcDamageAndSpellFor+A1A [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 10344 000000014008DF9B 0000000004DC2500 Unit::ProcDamageAndSpell+3DB [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 4581 000000014007E120 0000000004DC6650 Unit::SpellNonMeleeDamageLog+520 [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 1429 00000001405D5516 0000000004DC9B30 Spell::EffectSchoolDMG+1976 [b]d[/b]:\\8058_1155\\src\\game\\spelleffects.cpp line 550 0000000140412748 0000000004DC9B80 Spell::HandleEffects+168 [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 2974 00000001404072A8 0000000004DCECE0 Spell::DoSpellHitOnUnit+888 [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 1060 0000000140406745 0000000004DD1E10 Spell::DoAllEffectOnTarget+145 [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 926 000000014040D997 0000000004DD1EF0 Spell::handle_immediate+187 [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 2032 000000014040D72F 0000000004DD20A0 Spell::cast+65[b]F d[/b]:\\8058_1155\\src\\game\\spell.cpp line 2016 000000014040CB4B 0000000004DD2130 Spell::Prepare+3DB [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 1860 000000014007C200 0000000004DD42A0 Unit::CastSpell+210 [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 950 000000014007BFE8 0000000004DD7390 Unit::CastSpell+188 [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 929 000000014009369[b]F [/b]0000000004DDF9C0 Unit::HandleProcTriggerSpell+1F8F [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 6541 00000001400A4D6A 0000000004DDFF70 Unit::ProcDamageAndSpellFor+A1A [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 10344 000000014008DF9B 0000000004DDFFE0 Unit::ProcDamageAndSpell+3DB [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 4581 000000014007E120 0000000004DE4130 Unit::SpellNonMeleeDamageLog+520 [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 1429 00000001405D5516 0000000004DE7610 Spell::EffectSchoolDMG+1976 [b]d[/b]:\\8058_1155\\src\\game\\spelleffects.cpp line 550 0000000140412748 0000000004DE7660 Spell::HandleEffects+168 [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 2974 00000001404072A8 0000000004DEC7C0 Spell::DoSpellHitOnUnit+888 [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 1060 0000000140406745 0000000004DEF8F0 Spell::DoAllEffectOnTarget+145 [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 926 000000014040D997 0000000004DEF9D0 Spell::handle_immediate+187 [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 2032 000000014040D72F 0000000004DEFB80 Spell::cast+65[b]F d[/b]:\\8058_1155\\src\\game\\spell.cpp line 2016 000000014040CB4B 0000000004DEFC10 Spell::Prepare+3DB [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 1860 000000014007C200 0000000004DF1D80 Unit::CastSpell+210 [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 950 000000014007BFE8 0000000004DF4E70 Unit::CastSpell+188 [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 929 000000014009369[b]F [/b]0000000004DFD4A0 Unit::HandleProcTriggerSpell+1F8F [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 6541 00000001400A4D6A 0000000004DFDA50 Unit::ProcDamageAndSpellFor+A1A [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 10344 000000014008DF9B 0000000004DFDAC0 Unit::ProcDamageAndSpell+3DB [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 4581 000000014007E120 0000000004E01C10 Unit::SpellNonMeleeDamageLog+520 [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 1429 00000001405D5516 0000000004E050F0 Spell::EffectSchoolDMG+1976 [b]d[/b]:\\8058_1155\\src\\game\\spelleffects.cpp line 550 0000000140412748 0000000004E05140 Spell::HandleEffects+168 [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 2974 00000001404072A8 0000000004E0A2A0 Spell::DoSpellHitOnUnit+888 [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 1060 0000000140406745 0000000004E0D3D0 Spell::DoAllEffectOnTarget+145 [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 926 000000014040D997 0000000004E0D4B0 Spell::handle_immediate+187 [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 2032 000000014040D72F 0000000004E0D660 Spell::cast+65[b]F d[/b]:\\8058_1155\\src\\game\\spell.cpp line 2016 000000014040CB4B 0000000004E0D6F0 Spell::Prepare+3DB [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 1860 000000014007C200 0000000004E0F860 Unit::CastSpell+210 [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 950 000000014007BFE8 0000000004E12950 Unit::CastSpell+188 [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 929 000000014009369[b]F [/b]0000000004E1AF80 Unit::HandleProcTriggerSpell+1F8F [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 6541 00000001400A4D6A 0000000004E1B530 Unit::ProcDamageAndSpellFor+A1A [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 10344 000000014008DF9B 0000000004E1B5A0 Unit::ProcDamageAndSpell+3DB [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 4581 000000014007E120 0000000004E1F6F0 Unit::SpellNonMeleeDamageLog+520 [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 1429 00000001405D5516 0000000004E22BD0 Spell::EffectSchoolDMG+1976 [b]d[/b]:\\8058_1155\\src\\game\\spelleffects.cpp line 550 0000000140412748 0000000004E22C20 Spell::HandleEffects+168 [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 2974 00000001404072A8 0000000004E27D80 Spell::DoSpellHitOnUnit+888 [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 1060 0000000140406745 0000000004E2AEB0 Spell::DoAllEffectOnTarget+145 [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 926 000000014040D997 0000000004E2AF90 Spell::handle_immediate+187 [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 2032 000000014040D72F 0000000004E2B140 Spell::cast+65[b]F d[/b]:\\8058_1155\\src\\game\\spell.cpp line 2016 000000014040CB4B 0000000004E2B1D0 Spell::Prepare+3DB [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 1860 000000014007C200 0000000004E2D340 Unit::CastSpell+210 [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 950 000000014007BFE8 0000000004E30430 Unit::CastSpell+188 [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 929 000000014009369[b]F [/b]0000000004E38A60 Unit::HandleProcTriggerSpell+1F8F [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 6541 00000001400A4D6A 0000000004E39010 Unit::ProcDamageAndSpellFor+A1A [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 10344 000000014008DF9B 0000000004E39080 Unit::ProcDamageAndSpell+3DB [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 4581 000000014007E120 0000000004E3D1D0 Unit::SpellNonMeleeDamageLog+520 [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 1429 00000001405D5516 0000000004E406B0 Spell::EffectSchoolDMG+1976 [b]d[/b]:\\8058_1155\\src\\game\\spelleffects.cpp line 550 0000000140412748 0000000004E40700 Spell::HandleEffects+168 [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 2974 00000001404072A8 0000000004E45860 Spell::DoSpellHitOnUnit+888 [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 1060 0000000140406745 0000000004E48990 Spell::DoAllEffectOnTarget+145 [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 926 000000014040D997 0000000004E48A70 Spell::handle_immediate+187 [b]d[/b]:\\8058_1155\\src\\game\\spell.cpp line 2032 000000014040D72F 0000000004E48C20 Spell::cast+65[b]F d[/b]:\\8058_1155\\src\\game\\spell.cpp line 2016 000000014040E69D 0000000004E4DE30 Spell::update+35[b]D d[/b]:\\8058_1155\\src\\game\\spell.cpp line 2208 000000014041AB2B 0000000004E4DEE0 SpellEvent::Execute+4[b]B d[/b]:\\8058_1155\\src\\game\\spell.cpp line 4785 0000000140679DE8 0000000004E4E020 EventProcessor::Update+238 [b]d[/b]:\\8058_1155\\src\\framework\\utilities\\eventprocessor.cpp line 47 0000000140078531 0000000004E53120 Unit::Update+31 [b]d[/b]:\\8058_1155\\src\\game\\unit.cpp line 264 000000014037751[b]F [/b]0000000004E5D2E0 Creature::Update+56[b]F d[/b]:\\8058_1155\\src\\game\\creature.cpp line 412 0000000140103492 0000000004E5E3A0 MaNGOS::ObjectUpdater::Visit+162 [b]d[/b]:\\8058_1155\\src\\game\\gridnotifiersimpl.[b]h [/b]line 48 000000014010331[b]C [/b]0000000004E5F440 VisitorHelper<MaNGOS::ObjectUpdater,Creature>+2[b]C d[/b]:\\8058_1155\\src\\framework\\gamesystem\\typecontainervisitor.[b]h [/b]line 65 000000014010263[b]D [/b]0000000004E5F470 VisitorHelper<MaNGOS::ObjectUpdater,Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > >+1[b]D d[/b]:\\8058_1155\\src\\framework\\gamesystem\\typecontainervisitor.[b]h [/b]line 71 0000000140101FA0 0000000004E5F4A0 VisitorHelper<MaNGOS::ObjectUpdater,GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > >+30 [b]d[/b]:\\8058_1155\\src\\framework\\gamesystem\\typecontainervisitor.[b]h [/b]line 72 000000014010178[b]D [/b]0000000004E5F4D0 VisitorHelper<MaNGOS::ObjectUpdater,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >+1[b]D d[/b]:\\8058_1155\\src\\framework\\gamesystem\\typecontainervisitor.[b]h [/b]line 95 00000001400FE1BF 0000000004E5F560 Map::Visit<MaNGOS::SingleThreaded<ACE_RW_Thread_Mutex>::Lock,MaNGOS::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >+16[b]F d[/b]:\\8058_1155\\src\\game\\map.[b]h [/b]line 458 00000001400F4FBA 0000000004E5F6A0 Cell::Visit<MaNGOS::SingleThreaded<ACE_RW_Thread_Mutex>::Lock,MaNGOS::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >+8[b]A d[/b]:\\8058_1155\\src\\game\\cellimpl.[b]h [/b]line 48 00000001400DCA96 0000000004E5FAB0 Map::Update+5A6 [b]d[/b]:\\8058_1155\\src\\game\\map.cpp line 627 0000000140326D0F 0000000004E5FBD0 MapManager::Update+1EF [b]d[/b]:\\8058_1155\\src\\game\\mapmanager.cpp line 257 00000001402F317F 0000000004E5FE50 World::Update+7CF [b]d[/b]:\\8058_1155\\src\\game\\world.cpp line 1508 0000000140047D85 0000000004E5FE90 WorldRunnable::run+A5 [b]d[/b]:\\8058_1155\\src\\mangosd\\worldrunnable.cpp line 61 00000001403209E3 0000000004E5FED0 ACE_Based::Thread::ThreadTask+23 [b]d[/b]:\\8058_1155\\src\\shared\\threading.cpp line 161 00000000003F170B 0000000004E5FF10 ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5[b]B[/b] 0000000078622FDF 0000000004E5FF40 _endthreadex+47 0000000078623080 0000000004E5FF70 _endthreadex+E8 0000000077D6B71A 0000000004E5FFA0 BaseThreadStart+3[b]A[/b] Call stack: Address Frame Function SourceFile 0000000077EF0A3A 000000000012FB10 ZwWaitForSingleObject+[b]A[/b] 0000000077D704FF 000000000012FBB0 WaitForSingleObjectEx+DF 000000000039B64A 000000000012FBE0 ?__ace_assert@@YAXPEBDH0@[b]Z[/b]+38[b]A[/b] 000000000041E8E3 000000000012FC60 ?wait_task@ACE_Thread_Manager@@QEAAHPEAVACE_Task_Base@@@[b]Z[/b]+243 00000001403224C3 000000000012FCA0 WorldSocketMgr::Wait+63 [b]d[/b]:\\8058_1155\\src\\game\\worldsocketmgr.cpp line 313 0000000140042BC2 000000000012FF00 Master::Run+6B2 [b]d[/b]:\\8058_1155\\src\\mangosd\\master.cpp line 321 00000001400424E2 000000000012FF40 main+412 [b]d[/b]:\\8058_1155\\src\\mangosd\\main.cpp line 178 00000001400485AE 000000000012FF70 __tmainCRTStartup+11[b]A f[/b]:\\dd\\vctools\\crt_bld\\self_64_amd64\\crt\\src\\crtexe.[b]c [/b]line 582 0000000077D596AC 000000000012FFA0 BaseProcessStart+2[b]C[/b] Debug log before crash : 2009-07-08 20:15:43 WORLD: Recvd MSG_MOVE_SET_FACING (218, 0xDA) opcode 2009-07-08 20:15:43 WORLD: Recvd MSG_MOVE_SET_FACING (218, 0xDA) opcode 2009-07-08 20:15:43 WORLD: Recvd MSG_MOVE_SET_FACING (218, 0xDA) opcode 2009-07-08 20:15:43 Sending SMSG_SPELL_GO id=26364 2009-07-08 20:15:43 ProcDamageAndSpell: attacker flags are 0x4000, victim flags 0x0 2009-07-08 20:15:43 ProcDamageAndSpell: invoked due to spell id 26364 2009-07-08 20:15:43 Spell: Effect : 2 2009-07-08 20:15:43 deal dmg:13 to health:253 2009-07-08 20:15:43 SpellNonMeleeDamageLog: 20437 (TypeId: 3) attacked 20437 (TypeId: 3) for 13 dmg inflicted by 26364,absorb is 0,resist is 0 2009-07-08 20:15:43 ProcDamageAndSpell: attacker flags are 0x20000, victim flags 0x108000 2009-07-08 20:15:43 ProcDamageAndSpell: invoked due to spell id 26364 2009-07-08 20:15:43 ProcDamageAndSpell: casting spell (triggered by a victim's proc aura of spell 324) 2009-07-08 20:15:43 Spell: Effect : 2 2009-07-08 20:15:43 deal dmg:13 to health:240 2009-07-08 20:15:43 SpellNonMeleeDamageLog: 20437 (TypeId: 3) attacked 20437 (TypeId: 3) for 13 dmg inflicted by 26364,absorb is 0,resist is 0 2009-07-08 20:15:43 ProcDamageAndSpell: attacker flags are 0x20000, victim flags 0x108000 2009-07-08 20:15:43 ProcDamageAndSpell: invoked due to spell id 26364 (triggered) 2009-07-08 20:15:43 ProcDamageAndSpell: casting spell (triggered by a victim's proc aura of spell 324) 2009-07-08 20:15:43 Spell: Effect : 2 2009-07-08 20:15:43 deal dmg:13 to health:227 2009-07-08 20:15:43 SpellNonMeleeDamageLog: 20437 (TypeId: 3) attacked 20437 (TypeId: 3) for 13 dmg inflicted by 26364,absorb is 0,resist is 0 2009-07-08 20:15:43 ProcDamageAndSpell: attacker flags are 0x20000, victim flags 0x108000 2009-07-08 20:15:43 ProcDamageAndSpell: invoked due to spell id 26364 (triggered) 2009-07-08 20:15:43 ProcDamageAndSpell: casting spell (triggered by a victim's proc aura of spell 324) 2009-07-08 20:15:43 Spell: Effect : 2 2009-07-08 20:15:43 deal dmg:13 to health:214 2009-07-08 20:15:43 SpellNonMeleeDamageLog: 20437 (TypeId: 3) attacked 20437 (TypeId: 3) for 13 dmg inflicted by 26364,absorb is 0,resist is 0 2009-07-08 20:15:43 ProcDamageAndSpell: attacker flags are 0x20000, victim flags 0x108000 2009-07-08 20:15:43 ProcDamageAndSpell: invoked due to spell id 26364 (triggered) 2009-07-08 20:15:43 ProcDamageAndSpell: casting spell (triggered by a victim's proc aura of spell 324) 2009-07-08 20:15:43 Spell: Effect : 2 2009-07-08 20:15:43 deal dmg:13 to health:201 2009-07-08 20:15:43 SpellNonMeleeDamageLog: 20437 (TypeId: 3) attacked 20437 (TypeId: 3) for 13 dmg inflicted by 26364,absorb is 0,resist is 0 2009-07-08 20:15:43 ProcDamageAndSpell: attacker flags are 0x20000, victim flags 0x108000 2009-07-08 20:15:43 ProcDamageAndSpell: invoked due to spell id 26364 (triggered) 2009-07-08 20:15:43 ProcDamageAndSpell: casting spell (triggered by a victim's proc aura of spell 324) 2009-07-08 20:15:43 Spell: Effect : 2 2009-07-08 20:15:43 deal dmg:13 to health:188 2009-07-08 20:15:43 SpellNonMeleeDamageLog: 20437 (TypeId: 3) attacked 20437 (TypeId: 3) for 13 dmg inflicted by 26364,absorb is 0,resist is 0 2009-07-08 20:15:43 ProcDamageAndSpell: attacker flags are 0x20000, victim flags 0x108000 2009-07-08 20:15:43 ProcDamageAndSpell: invoked due to spell id 26364 (triggered) 2009-07-08 20:15:43 ProcDamageAndSpell: casting spell (triggered by a victim's proc aura of spell 324) 2009-07-08 20:15:43 Spell: Effect : 2 2009-07-08 20:15:43 deal dmg:13 to health:175 2009-07-08 20:15:43 SpellNonMeleeDamageLog: 20437 (TypeId: 3) attacked 20437 (TypeId: 3) for 13 dmg inflicted by 26364,absorb is 0,resist is 0 2009-07-08 20:15:43 ProcDamageAndSpell: attacker flags are 0x20000, victim flags 0x108000 2009-07-08 20:15:43 ProcDamageAndSpell: invoked due to spell id 26364 (triggered) 2009-07-08 20:15:43 ProcDamageAndSpell: casting spell (triggered by a victim's proc aura of spell 324)
  2. diff --git a/sql/updates/034_7850_01_mangos_command.sql b/sql/updates/034_7850_01_mangos_command.sql index 5dd0274..4356614 100644 --- a/sql/updates/034_7850_01_mangos_command.sql +++ b/sql/updates/034_7850_01_mangos_command.sql @@ -1,5 +1,3 @@ -ALTER TABLE db_version CHANGE COLUMN required_7839_02_mangos_command required_7850_01_mangos_command bit; - DELETE FROM `command` WHERE `name` IN ('character reputation','pinfo'); INSERT INTO `command` VALUES
  3. diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 704c599..1fbc98a 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -856,7 +856,7 @@ void Player::HandleDrowning() uint64 guid = GetGUID(); uint32 damage = GetMaxHealth() / 5 + urand(0, getLevel()-1); - EnvironmentalDamage(guid, DAMAGE_DROWNING,damage); + EnvironmentalDamage(DAMAGE_DROWNING,damage); m_breathTimer = 2000; } } @@ -918,7 +918,7 @@ void Player::HandleLava() // if is valid area and is not gamemaster then deal damage if ( ValidArea && !isGameMaster() ) - EnvironmentalDamage(guid, DAMAGE_LAVA, damage); + EnvironmentalDamage(DAMAGE_LAVA, damage); m_breathTimer = 1*IN_MILISECONDS; } Note : Only in 2.4.3 Tag
  4. Mangos : 7373 (2.4.3) SD2 : 811 http://paste2.org/p/157439 Edit : Fixed in [7396] special Thx VladimirMangos
  5. Prevent fall NPC to far depth when getHeight( ) function can`t process valid height diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index 0c6da8e..08ecfb8 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -1416,10 +1416,11 @@ bool Creature::FallGround() // use larger distance for vmap height search than in most other cases float tz = GetMap()->GetHeight(GetPositionX(), GetPositionY(), GetPositionZ(), true, MAX_FALL_DISTANCE); - if (tz < INVALID_HEIGHT) + if (tz <= INVALID_HEIGHT) { DEBUG_LOG("FallGround: creature %u at map %u (x: %f, y: %f, z: %f), not able to retrive a proper GetHeight (z: %f).", GetEntry(), GetMap()->GetId(), GetPositionX(), GetPositionX(), GetPositionZ(), tz); + return false; } // Abort too if the ground is very near
  6. hmmm Thx Solve My Problem I Use This Query : UPDATE `creature_template` SET `inhabittype` = '4' WHERE `entry` = '19514' ;
  7. Thx All These Cods Work Without Crash But Always Return False ! I Think Mangos Can`t Support CanFly() For Creature ! Example : Return False For This NPC http://www.wowhead.com/?npc=19514 Please Developers Answer CanFly() Support For Creature Or Not
  8. Thx This Compile Fine But Crash Server
  9. Spell.cpp(956) : error C2039: 'CanFly' : is not a member of 'Creature'
  10. hmm Thx Excuse Me : I Need Test Target Can Fly Or Not And My Target is NPC My Target isn`t Player This Cod Not Useful For Me
  11. Thx But This Error ! Spell.cpp(956) : error C3867: 'Player::CanFly': function call missing argument list; use '&Player::CanFly' to create a pointer to member
  12. How I Can`t Use unit->canFly() in This Code ! Please Help File : Spell.cpp 2 2 2 2 2 2 2 . . . . }
  13. I Confirm This Server Freeze For me And Can`t Kick Freeze :mellow: http://udbforums.org/index.php?topic=6527.msg32837#msg32837
  14. Rev a4a11a48f421f1d72c20269663bb68ea0c2ec700 diff --git a/src/mangosd/mangosd.conf.dist.in b/src/mangosd/mangosd.conf.dist.in index 4ef2cb9..8942d1f 100644 --- a/src/mangosd/mangosd.conf.dist.in +++ b/src/mangosd/mangosd.conf.dist.in @@ -883,10 +883,6 @@ Visibility.Distance.Grey.Object = 10 # Drop rates (items by quality and money) # Default: 1 # -# Rate.Drop.Money -# Drop rates -# Default: 1 -# # Rate.XP.Kill # Rate.XP.Quest # Rate.XP.Explore
  15. For Accretion in Servers This Help We to Better bug Report And ... Mangos Use world.log For this Config Alway And We Accustom ....
  16. http://github.com/mangos/mangos/commit/e4b3dbe474ef1a13f6d523b34348771f346447c5 diff --git a/src/mangosd/mangosd.conf.dist.in b/src/mangosd/mangosd.conf.dist.in index 4c69f2d..e73b16c 100644 --- a/src/mangosd/mangosd.conf.dist.in +++ b/src/mangosd/mangosd.conf.dist.in @@ -228,7 +228,8 @@ AddonChannel = 1 # # WorldLogFile # Packet logging file for the worldserver -# Default: "world.log" +# Default: "" - do not create WorldLog File +# "world.log" - create WorldLog File (recommended name) # # DBErrorLogFile # Log file of DB errors detected at server run
  17. I Think Better If First We Development ACE And Arena And .... Patchs And Debug To Very Stable Rev For 2.4.3 And Then jump to Next Client Support too UDB , SD2 And ACID Need Oportunity For Compietion Unperfect Developments Thx All Mangos Managements
  18. this Problem Was For Sql File Naming And Solve With New File Naming by Vladimir Sooth We Can Use Sha1 ID For Ourselves Git Handle Log Monitoring Very Fast And Plenary
  19. Date + Counter Example : 0810180 0810181 0810182 Anyway You Must Remember Last Update in Your Server It`s Reality Easy !
  20. You Must Remember Last Date+Conter Sql Update And Update New Sql ! What Problem ?!!!
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