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  • Defias Smuggler(s) throw cubes!

    • Status: Completed
      Main Category: Database
      Sub-Category: Creature
      Version: 2.0.11 Milestone: 20 Priority: Normal
      Implemented Version: 0.20

    Defias Smuggler(s) throw cubes!

    Defias Smuggler(s) throw cubes!

    Entry: 95
    GUID: 90354
    Location Westfall

    [QUOTE]The defias smugglers in Westfall, their daggers show as cubes when they throw them at you.[/QUOTE]
    Source: [url]http://www.covenant-wow.com/forums/index.php?topic=203.msg549#msg549[/url]


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    I tried this on a few of them, and once aggro'd they just stood in place and turned to face my toon, nothing else. Gonna check Rel19, see if the issue was there too.

    EDIT: Cannot aggro any of them in Rel19, lol
    In Rel20, the aggro range seems to be very short (my toon set to just a few levels higher). Gonna see if I can find out what this should be.

    EDIT: comparing the Smuggler's entry in the [B]creature_ai_scripts[/B] table with an NPC that is working (Frostmane Headhunter) and both are the same, except for the time between throws.
    Frostmane Headhunter (throwing works as it should)
    ENTRY: 1123
    GUID: 3190

    (gotta split, so will look at this some more as and when, unless fixed in the meantime)

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    Weird, in my version of Rel20 the smugglers just will not throw, let alone throw cubes! They just stand still in one place, turning to face my toon as I move him around.

    I created a new smuggler object in creature_template table, then added entries for it in the creature_ai_scripts and the creature tables. Spawned one and this time it just ran and engage my toon in melee, so obviously totally ignoring the script, which means I am not fully understanding how the creatures are linked with the scripts, except for when using creature_movement (due to my research on Rexxar).

    I managed to give my smuggler a spear, lol. My last experimentation, I copied the Headhunter Troll entry in the creature table, and used that for my smuggler, even though I could not see any fundamental difference between the entries, but hey ho, you never know.
    Spawned the smuggler and there she was holding a spear, lol. I had forgotten to change the model, obviously.

    Anyway, this research is fun :D I always get a buzz from a finished product, but that is short lived. The best part of anything like this, is the fight through the project; problem solving, researching, analyzing, experimentation.

    searchy, searchy, searchy, learny, learny, learny :D

    [B]EDIT:[/B] D'oh! The scripts are checked continuously, and the system links the creature to its own scripts by its entry # (located in creature (id) and creature_template (Entry) tables ). The latter I knew, the former I did not. D'oh again.
    Gonna go for another total and fresh install of the core and database!

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