Jump to content
  • Defias Smuggler(s) throw cubes!


    madmax
    • Status: Completed
      Main Category: Database
      Sub-Category: Creature
      Version: 2.0.11 Milestone: 20 Priority: Normal
      Implemented Version: 0.20

    Defias Smuggler(s) throw cubes!

    Defias Smuggler(s) throw cubes!

    Entry: 95
    GUID: 90354
    Location Westfall

    [QUOTE]The defias smugglers in Westfall, their daggers show as cubes when they throw them at you.[/QUOTE]
    Source: [url]http://www.covenant-wow.com/forums/index.php?topic=203.msg549#msg549[/url]

    [IMG]https://www.getmangos.eu/attachment.php?attachmentid=141&d=1412210924[/IMG]


    User Feedback

    Recommended Comments

    I tried this on a few of them, and once aggro'd they just stood in place and turned to face my toon, nothing else. Gonna check Rel19, see if the issue was there too.

    EDIT: Cannot aggro any of them in Rel19, lol
    In Rel20, the aggro range seems to be very short (my toon set to just a few levels higher). Gonna see if I can find out what this should be.

    EDIT: comparing the Smuggler's entry in the [B]creature_ai_scripts[/B] table with an NPC that is working (Frostmane Headhunter) and both are the same, except for the time between throws.
    Frostmane Headhunter (throwing works as it should)
    ENTRY: 1123
    GUID: 3190

    (gotta split, so will look at this some more as and when, unless fixed in the meantime)

    Link to comment
    Share on other sites

    Weird, in my version of Rel20 the smugglers just will not throw, let alone throw cubes! They just stand still in one place, turning to face my toon as I move him around.

    I created a new smuggler object in creature_template table, then added entries for it in the creature_ai_scripts and the creature tables. Spawned one and this time it just ran and engage my toon in melee, so obviously totally ignoring the script, which means I am not fully understanding how the creatures are linked with the scripts, except for when using creature_movement (due to my research on Rexxar).

    I managed to give my smuggler a spear, lol. My last experimentation, I copied the Headhunter Troll entry in the creature table, and used that for my smuggler, even though I could not see any fundamental difference between the entries, but hey ho, you never know.
    Spawned the smuggler and there she was holding a spear, lol. I had forgotten to change the model, obviously.

    Anyway, this research is fun :D I always get a buzz from a finished product, but that is short lived. The best part of anything like this, is the fight through the project; problem solving, researching, analyzing, experimentation.

    searchy, searchy, searchy, learny, learny, learny :D

    [B]EDIT:[/B] D'oh! The scripts are checked continuously, and the system links the creature to its own scripts by its entry # (located in creature (id) and creature_template (Entry) tables ). The latter I knew, the former I did not. D'oh again.
    Gonna go for another total and fresh install of the core and database!

    Link to comment
    Share on other sites



    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy Terms of Use