Killing a pet with a DoT brings down the server
I looked through the bug reports but did not see this. This has been around for a while. Using a DoT on a pet (voidwalker, animal, whatever) is very likely to crash the server. This has been happening in R19 as well.
[code]
DealDamageEnd returned 18 damage
AttackerStateUpdate: (NPC) 2 attacked 18039 (TypeId: 3) for 18 dmg, absorbed 0, blocked 0, resisted 0.
PeriodicTick: Player Tamilee (Guid: 16) attacked Pet (Petnumber: 341 Guid: 12) for 40 dmg inflicted by 992
DealDamageStart
deal dmg:40 to health:12
DealDamage Player Tamilee (Guid: 16) Killed Pet (Petnumber: 341 Guid: 12)
PLAYER: RewardHonor
DealDamageAttackStop
creature 12 stopped attacking player 16
player 16 stopped attacking creature 12
SET JUST_DIED
Aura 3 now is remove mode 4
Aura 3 now is remove mode 4
Aura 79 now is remove mode 5
Aura 133 now is remove mode 5
Aura 132 now is remove mode 5
DealDamageEnd returned 40 damage
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0xb20f3b70 (LWP 2938)]
0x0d000105 in ?? ()
(gdb) backtrace
#0 0x0d000105 in ?? ()
#1 0x088bdc88 in SpellAuraHolder::Update (this=0xd979490, diff=100)
at /home/---/zero/src/server/src/game/SpellAuras.cpp:5445
#2 0x0878efcf in SpellAuraHolder::UpdateHolder (this=0xd979490, diff=100)
at /home/---/zero/src/server/src/game/SpellAuras.h:154
#3 0x0877ae41 in Unit::_UpdateSpells (this=0xc33d1b0, time=100)
at /home/---/zero/src/server/src/game/Unit.cpp:2983
#4 0x08771cf2 in Unit::Update (this=0xc33d1b0, update_diff=100, p_time=100)
at /home/---/zero/src/server/src/game/Unit.cpp:333
#5 0x08639ad6 in Creature::Update (this=0xc33d1b0, update_diff=100, diff=100)
at /home/---/zero/src/server/src/game/Creature.cpp:582
#6 0x086e9f4a in Pet::Update (this=0xc33d1b0, update_diff=100, diff=100)
at /home/---/zero/src/server/src/game/Pet.cpp:600
#7 0x0882982a in WorldObject::UpdateHelper::Update (this=0xb20f1fc4,
time_diff=100) at /home/---/zero/src/server/src/game/Object.h:473
#8 0x08849470 in MaNGOS::ObjectUpdater::Visit (this=0xb20f31a0, m=...)
at /home/---/zero/src/server/src/game/GridNotifiersImpl.h:54
#9 0x08856a60 in VisitorHelper<:objectupdater creature> (v=..., c=...)
at /home/---/zero/src/server/src/framework/GameSystem/TypeContainerVisitor.h:72
#10 0x088565c6 in VisitorHelper<:objectupdater creature typelist typenull> > > (v=..., c=...)
at /home/---/zero/src/server/src/framework/GameSystem/TypeContainerVisitor
.h:85
#11 0x08855f7c in VisitorHelper<:objectupdater player typelist typenull> > > > (v=..., c=...)
at /home/---/zero/src/server/src/framework/GameSystem/TypeContainerVisitor.h:86
#12 0x088551d5 in VisitorHelper<:objectupdater typelist typenull> > > > > (v=..., c=...)
at /home/---/zero/src/server/src/framework/GameSystem/TypeContainerVisitor.h:98
#13 0x08853f34 in TypeContainerVisitor<:objectupdater typemapcontainer typelist typenull> > > > > >::Visit (this=0xb20f3198, c=...)
at /home/---/zero/src/server/src/framework/GameSystem/TypeContainerVisitor.h:127
#14 0x08852093 in Grid
at /home/---/zero/src/server/src/framework/GameSystem/Grid.h:111
#15 0x0884f77a in NGrid > > >, TypeList
visitor=...)
at /home/---/zero/src/server/src/framework/GameSystem/NGrid.h:360
#16 0x0884b6c8 in Map::Visit<:objectupdater typemapcontainer typelist typenull> > > > > >
(this=0xb9acf98, cell=..., visitor=...)
at /home/---/zero/src/server/src/game/Map.h:446
#17 0x088429f0 in Map::Update (this=0xb9acf98, t_diff=@0xb20f323c: 100)
at /home/---/zero/src/server/src/game/Map.cpp:521
#18 0x08857f52 in MapManager::Update (this=0xb2fede8, diff=43)
at /home/---/zero/src/server/src/game/MapManager.cpp:184
#19 0x088e8401 in World::Update (this=0x8ce92b0, diff=43)
at /home/---/zero/src/server/src/game/World.cpp:1498
#20 0x0855402f in WorldRunnable::run (this=0xa4f2008)
at /home/---/zero/src/server/src/mangosd/WorldRunnable.cpp:66
#21 0x0897dca5 in ACE_Based::Thread::ThreadTask (param=0xa4f2008)
at /home/---/zero/src/server/src/shared/Threading.cpp:197
#22 0xb7f50171 in ACE_OS_Thread_Adapter::invoke() ()
from /usr/lib/libACE-6.0.3.so
#23 0xb7f121cf in ace_thread_adapter () from /usr/lib/libACE-6.0.3.so
#24 0xb77d6c39 in start_thread ()
from /lib/i386-linux-gnu/i686/cmov/libpthread.so.0
#25 0xb7743a6e in clone () from /lib/i386-linux-gnu/i686/cmov/libc.so.6
[/code]
This should be very high priority since it effectively breaks most casters. Heck, even a hunter's poison sting can cause this.
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