Was right about Life Tap!
can't find my old bug report, apologies;
why do you have it auto-hiding the reports by date? Extra clickies for nothing,lol..anyway, sorry bout that;
Now to topic, it does indeed bug when you equip bonus spell damage gear. Naked, all good. Rank 6 takes 420 health, gives 420 mana. Talented and naked, less health as should be, same mana. All good.
You start equipping spell damage bonus, things go awry. The more you stack it, the more health Life Tap leeches out of you. For the exact same mana...issue is thus obviously more noticeable the more SP you got on you. With BIS gear on every slot, it's...baaad :)
The above, fact. 101%
(now as to the previous post..you CAN bug it retroactively, if you unspec talents, wear spll dmg gear, and spec improved life tap afterwards. That's why i said before even the talents don't work correctly. If you tried this with a naked/GM robe toon and you saw it fine...it's not..)
(fact n2.. Plagueheart set t8 bonus, the only thing in vanilla that made changes to life tap [will remind you life tap did[I] not [/I]scale], works fine. It --does-- reduce the amount of health taken off of you correctly..but the reduction it correctly calculates is based upon the wrong initial leeching..see issue as described above)
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