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[fix][dev]Fingers of Frost, Aura 262


Auntie Mangos

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for me it works on rev 8800 without conflicts...if you are using linux, there are maybe some wrong line endings...sorry, I dont know what to do with that, but i will try...

EDIT: Try this: http://pastebin.ca/1665458

the same errors=(

git apply ../../patch/frost.patch

../../patch/frost.patch:44: trailing whitespace.

break;

../../patch/frost.patch:52: trailing whitespace.

case 60503: // Taste for blood

../../patch/frost.patch:188: trailing whitespace.

m_caster->CastSpell(m_caster, 65156, true);

warning: 3 lines add whitespace errors.

p.s. yep, i'm using linux

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Hello, after some testing found two minor bugs

MaNGOS Rev. 8801

Patch Version: 5a

- Talents "Juggernaut" & "Warbringer" works, but if you try any maps changing(portals, ".tele" command ecc) seems this two talents doesnt work anymore; infact you cant use Charge in combat and with "Warbringer" you cant use for example Charge or Intervene in berserker stance.

With a relog, all works fine again.

- As i remember "Sudden Death" and "Taste for Blood" can stack, or not?.

Thx for your patch Wojta(and all contributors) ;)

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Hello, after some testing found two minor bugs

MaNGOS Rev. 8801

Patch Version: 5a

- Talents "Juggernaut" & "Warbringer" works, but if you try any maps changing(portals, ".tele" command ecc) seems this two talents doesnt work anymore; infact you cant use Charge in combat and with "Warbringer" you cant use for example Charge or Intervene in berserker stance.

With a relog, all works fine again.

- As i remember "Sudden Death" and "Taste for Blood" can stack, or not?.

Thx for your patch Wojta(and all contributors) ;)

Thanks for testing :)

1) Oh no....client flushes auras when it loads new map? why? Look like another hack needed.... :( any ideas?

2) They cant stack, they overwrites. I think it is not wrong, because I didnt edit this :)

the same errors=(

p.s. yep, i'm using linux

Wrong line endings. I´m coding in VS C++, anybody knows some software which removes this?

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V5b!

http://pastebin.ca/1666611

- Removed hack for Juggernaut/Warbringer!

Now it should work fine, and without hack - I watched to that all the time, but now i finally read the comment! :) Please, test, I cant do it by myself, because on my computer mangos always crashes(too old?), usually I am testing on my friends computer, but he isnt here now :(

PS: You can try this to remove "wrong" line endings

dos2unix -b patchname.diff

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Hello,

MaNGOS Rev. 8807

Patch Version: 5b

"Warbringer" & "Juggernaut" doesnt work anymore :confused:

:( well, it wasnt soo good :D you can try reset talents and then learn Juggernaut/Warbringer - they should work, at least until relog. Sorry, I cant fix it now, I can only guess because I cant test it :(

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This patch bugs Vanish http://www.wowhead.com/?spell=26889, when you use vanish in combat doesn't enter you in stealth only does vanish efect.

Before this patch vanish works ok, after this patch vanish fail.

Please find a solution.

Aw, I have the same bug but I'm not sure if this patch causes this. Will try soon without it=\\

At least I'm not alone:rolleyes:

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Ok, i will look at it... please tell me what do you see when you use vanish("Cant be used in combat", "out of range" etc)...

EDIT:

   //check caster for combat
    if(m_caster->isInCombat() && IsNonCombatSpell(m_spellInfo) && !m_caster->isIgnoreUnitState(m_spellInfo))
       return SPELL_FAILED_AFFECTING_COMBAT;

Looks like vanish is considered like non combat spell...

Maybe this part isnt needed at all, but I have to test...

Simple hot-fix is ...

   //check caster for combat
    if(m_caster->isInCombat() && IsNonCombatSpell(m_spellInfo) && m_spellInfo->Id != 18461 && !m_caster->isIgnoreUnitState(m_spellInfo))
       return SPELL_FAILED_AFFECTING_COMBAT;

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