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Loading Maps Into RAM


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Posted

I have a question, if you're running two servers, like one for testing something and then lets say a dev server.

If you run both servers using the same vmaps, maps, etc. Will they both load twice into RAM, or only once so that you can run two servers without overusing RAM?

Posted
Shared memory seems to be a good way to do this but I think loading maps for each core instance doesn't use much memory.

Actually, I'd bet they really do. Or is it really possible to waste 3GB of memory on .. 200 players?

Memory page sharing would work with shared libraries (thanks to correct alignment), KSM might be the solution here. I'm not sure how agressively the daemon looks for pages (had no chance to benchmark it), but it's worth a try at least.

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