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[Crash][9236]CountTheRoll


Auntie Mangos

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mns, what intrest in outdated revisoon infO???

Also use hash for 0.12 revision description... 0.12 not have clear revision in master branch way...

[9327] backported in http://github.com/mangos/mangos/commit/01186e1335e28f185d03294cb8026b7847ba3cd7

in new revision possible new crash not related this topic

my test posit [9327] fixed problem

Vladimir, I use alway backported rev and patch form mangos-0.12 for mangos-0.12 , i used master rev number for ease reporting

sorry if my report not useful or i can`t realization intent truly :(

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Yes I now got this crash with rev 9348

Revision: * * 9348 *
Date 12:2:2010. Time 11:30 
//=====================================================
*** Hardware ***
Processor: Intel(R) Xeon(R) CPU           X3220  @ 2.40GHz
Number Of Processors: 4
Physical Memory: 8386128 KB (Available: 4489188 KB)
Commit Charge Limit: 16824540 KB

*** Operation System ***
Windows Vista or Windows Server 2008 Server 4.0 Service Pack 2 (Version 6.0, Build 6002)

//=====================================================
Exception code: C0000005 ACCESS_VIOLATION
Fault address:  000000014007FB61 01:000000000007EB61 D:\\Servidores WoW\\MaNGOS 3.3.2\\mangosd.exe

Registers:
RAX:F3EB000000008D42
RBX:000000000BEA2510
RCX:000007FF3BD64000
RDX:0000000000000000
RSI:000007FFEBB3CB30
RDI:00000001402DD480
R8: 0000000000000000
R9: 0000000000000022
R10:FE624E212AC18000
R11:0000000000000000
R12:0000000000000000
R13:0000000000000000
R14:0000000000000000
R15:000000000D8EF0D0
CS:RIP:0033:000000014007FB61
SS:RSP:002B:000000000D8EF670  RBP:00000000
DS:002B  ES:002B  FS:0053  GS:002B
Flags:00010286

Call stack:
Address   Frame     Function      SourceFile
000000014007FB61  000000000D8EF680  Unit::IsNonMeleeSpellCasted+91  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\game\\unit.cpp line 3440
00000001405F1A1C  000000000D8EF780  WorldSession::HandleCancelCastOpcode+CC  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\game\\spellhandler.cpp line 385
00000001402A4C2D  000000000D8EFB10  WorldSession::Update+13D  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\game\\worldsession.cpp line 187
00000001402BA16C  000000000D8EFC50  World::UpdateSessions+14C  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\game\\world.cpp line 2069
00000001402B846D  000000000D8EFE00  World::Update+2FD  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\game\\world.cpp line 1626
000000014003E845  000000000D8EFE40  WorldRunnable::run+A5  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\mangosd\\worldrunnable.cpp line 61
00000001402DD4A3  000000000D8EFEB0  ACE_Based::Thread::ThreadTask+23  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\shared\\threading.cpp line 186
000007FEFB51170B  000000000D8EFEF0  ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B
0000000074802FDF  000000000D8EFF20  _endthreadex+47
0000000074803080  000000000D8EFF50  _endthreadex+E8
00000000771DBE3D  000000000D8EFF80  BaseThreadInitThunk+D
00000000773E6A51  000000000D8EFFD0  RtlUserThreadStart+21

Call stack:
Address   Frame     Function      SourceFile
0000000077406D5A  000000000082FA70  NtWaitForSingleObject+A
00000000771EC0B0  000000000082FB30  WaitForSingleObjectEx+A0
000007FEFB4BB64A  000000000082FB60  ?__ace_assert@@YAXPEBDH0@Z+38A
000007FEFB53E8E3  000000000082FBE0  ?wait_task@ACE_Thread_Manager@@QEAAHPEAVACE_Task_Base@@@Z+243
00000001402DEF83  000000000082FC20  WorldSocketMgr::Wait+63  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\game\\worldsocketmgr.cpp line 313
00000001400390A6  000000000082FEE0  Master::Run+776  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\mangosd\\master.cpp line 322
00000001400388FD  000000000082FF20  main+42D  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\mangosd\\main.cpp line 180
000000014003F21A  000000000082FF50  __tmainCRTStartup+11A  f:\\dd\\vctools\\crt_bld\\self_64_amd64\\crt\\src\\crtexe.c line 582
00000000771DBE3D  000000000082FF80  BaseThreadInitThunk+D
00000000773E6A51  000000000082FFD0  RtlUserThreadStart+21

Call stack:
Address   Frame     Function      SourceFile
000000007740705A  0000000003BAFCB0  ZwDelayExecution+A
00000000771EC1B8  0000000003BAFD30  SleepEx+88
00000001402DD709  0000000003BAFD80  ACE_Based::Thread::Sleep+39  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\shared\\threading.cpp line 232
000000014058E425  0000000003BAFE40  SqlDelayThread::run+35  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\shared\\database\\sqldelaythread.cpp line 39
00000001402DD4A3  0000000003BAFEB0  ACE_Based::Thread::ThreadTask+23  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\shared\\threading.cpp line 186
000007FEFB51170B  0000000003BAFEF0  ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B
0000000074802FDF  0000000003BAFF20  _endthreadex+47
0000000074803080  0000000003BAFF50  _endthreadex+E8
00000000771DBE3D  0000000003BAFF80  BaseThreadInitThunk+D
00000000773E6A51  0000000003BAFFD0  RtlUserThreadStart+21

Call stack:
Address   Frame     Function      SourceFile
000000007740705A  00000000043AFCB0  ZwDelayExecution+A
00000000771EC1B8  00000000043AFD30  SleepEx+88
00000001402DD709  00000000043AFD80  ACE_Based::Thread::Sleep+39  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\shared\\threading.cpp line 232
000000014058E425  00000000043AFE40  SqlDelayThread::run+35  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\shared\\database\\sqldelaythread.cpp line 39
00000001402DD4A3  00000000043AFEB0  ACE_Based::Thread::ThreadTask+23  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\shared\\threading.cpp line 186
000007FEFB51170B  00000000043AFEF0  ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B
0000000074802FDF  00000000043AFF20  _endthreadex+47
0000000074803080  00000000043AFF50  _endthreadex+E8
00000000771DBE3D  00000000043AFF80  BaseThreadInitThunk+D
00000000773E6A51  00000000043AFFD0  RtlUserThreadStart+21

Call stack:
Address   Frame     Function      SourceFile
000000007740705A  0000000004BAFCB0  ZwDelayExecution+A
00000000771EC1B8  0000000004BAFD30  SleepEx+88
00000001402DD709  0000000004BAFD80  ACE_Based::Thread::Sleep+39  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\shared\\threading.cpp line 232
000000014058E425  0000000004BAFE40  SqlDelayThread::run+35  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\shared\\database\\sqldelaythread.cpp line 39
00000001402DD4A3  0000000004BAFEB0  ACE_Based::Thread::ThreadTask+23  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\shared\\threading.cpp line 186
000007FEFB51170B  0000000004BAFEF0  ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B
0000000074802FDF  0000000004BAFF20  _endthreadex+47
0000000074803080  0000000004BAFF50  _endthreadex+E8
00000000771DBE3D  0000000004BAFF80  BaseThreadInitThunk+D
00000000773E6A51  0000000004BAFFD0  RtlUserThreadStart+21

Call stack:
Address   Frame     Function      SourceFile
00000000774079BA  000000000D8ECFE0  NtGetContextThread+A
00000000771C2E3A  000000000D8ED010  GetThreadContext+A
000000014003D0E9  000000000D8ED550  WheatyExceptionReport::PrintTracesForAllThreads+C9  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\shared\\wheatyexceptionreport.cpp line 370
000000014003D4B6  000000000D8EE5C0  WheatyExceptionReport::GenerateExceptionReport+396  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\shared\\wheatyexceptionreport.cpp line 468
000000014003C74A  000000000D8EE870  WheatyExceptionReport::WheatyUnhandledExceptionFilter+18A  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\shared\\wheatyexceptionreport.cpp line 109
000000007727C9CF  000000000D8EE950  UnhandledExceptionFilter+15F
0000000077438120  000000000D8EE980  RtlCharToInteger+E0
00000000773F95A4  000000000D8EE9F0  __C_specific_handler+8C
00000000773F5B4D  000000000D8EEA20  RtlIntegerToChar+53D
00000000773F9947  000000000D8EF0C0  __C_specific_handler+42F
0000000077406C78  000000000D8EF660  KiUserExceptionDispatcher+2E
000000014007FB61  000000000D8EF680  Unit::IsNonMeleeSpellCasted+91  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\game\\unit.cpp line 3440
00000001405F1A1C  000000000D8EF780  WorldSession::HandleCancelCastOpcode+CC  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\game\\spellhandler.cpp line 385
00000001402A4C2D  000000000D8EFB10  WorldSession::Update+13D  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\game\\worldsession.cpp line 187
00000001402BA16C  000000000D8EFC50  World::UpdateSessions+14C  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\game\\world.cpp line 2069
00000001402B846D  000000000D8EFE00  World::Update+2FD  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\game\\world.cpp line 1626
000000014003E845  000000000D8EFE40  WorldRunnable::run+A5  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\mangosd\\worldrunnable.cpp line 61
00000001402DD4A3  000000000D8EFEB0  ACE_Based::Thread::ThreadTask+23  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\shared\\threading.cpp line 186
000007FEFB51170B  000000000D8EFEF0  ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B
0000000074802FDF  000000000D8EFF20  _endthreadex+47
0000000074803080  000000000D8EFF50  _endthreadex+E8
00000000771DBE3D  000000000D8EFF80  BaseThreadInitThunk+D
00000000773E6A51  000000000D8EFFD0  RtlUserThreadStart+21

Call stack:
Address   Frame     Function      SourceFile
0000000077406F3A  000000000E0EF790  ZwRequestWaitReplyPort+A
000000007740A4E9  000000000E0EF7C0  CsrClientCallServer+89
000000007722236C  000000000E0EF920  CloseConsoleHandle+2AC
0000000077246A64  000000000E0EF9F0  ReadConsoleA+64
00000000771F9C74  000000000E0EFA80  GetProcAddress+C3D4
00000000748507AE  000000000E0EFB20  _wsopen_s+266
0000000074850E15  000000000E0EFB80  _read+10D
000000007480EB03  000000000E0EFBC0  _filbuf+8F
000000007480DF8C  000000000E0EFC30  fgets+198
0000000140013D0A  000000000E0EFE40  CliRunnable::run+BA  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\mangosd\\clirunnable.cpp line 321
00000001402DD4A3  000000000E0EFEB0  ACE_Based::Thread::ThreadTask+23  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\shared\\threading.cpp line 186
000007FEFB51170B  000000000E0EFEF0  ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B
0000000074802FDF  000000000E0EFF20  _endthreadex+47
0000000074803080  000000000E0EFF50  _endthreadex+E8
00000000771DBE3D  000000000E0EFF80  BaseThreadInitThunk+D
00000000773E6A51  000000000E0EFFD0  RtlUserThreadStart+21

Call stack:
Address   Frame     Function      SourceFile
000000007740705A  000000000E8D7990  ZwDelayExecution+A
00000000771EC1B8  000000000E8D7A10  SleepEx+88
00000001402DD709  000000000E8D7A60  ACE_Based::Thread::Sleep+39  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\shared\\threading.cpp line 232
000000014003995E  000000000E8EFE40  RARunnable::run+25E  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\mangosd\\master.cpp line 185
00000001402DD4A3  000000000E8EFEB0  ACE_Based::Thread::ThreadTask+23  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\shared\\threading.cpp line 186
000007FEFB51170B  000000000E8EFEF0  ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B
0000000074802FDF  000000000E8EFF20  _endthreadex+47
0000000074803080  000000000E8EFF50  _endthreadex+E8
00000000771DBE3D  000000000E8EFF80  BaseThreadInitThunk+D
00000000773E6A51  000000000E8EFFD0  RtlUserThreadStart+21

Call stack:
Address   Frame     Function      SourceFile
000000007740705A  000000000F0EFD30  ZwDelayExecution+A
00000000771EC1B8  000000000F0EFDB0  SleepEx+88
00000001402DD709  000000000F0EFE00  ACE_Based::Thread::Sleep+39  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\shared\\threading.cpp line 232
00000001400394E1  000000000F0EFE40  FreezeDetectorRunnable::run+91  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\mangosd\\master.cpp line 83
00000001402DD4A3  000000000F0EFEB0  ACE_Based::Thread::ThreadTask+23  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\shared\\threading.cpp line 186
000007FEFB51170B  000000000F0EFEF0  ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B
0000000074802FDF  000000000F0EFF20  _endthreadex+47
0000000074803080  000000000F0EFF50  _endthreadex+E8
00000000771DBE3D  000000000F0EFF80  BaseThreadInitThunk+D
00000000773E6A51  000000000F0EFFD0  RtlUserThreadStart+21

Call stack:
Address   Frame     Function      SourceFile
0000000077406D5A  000000000F8EF880  NtWaitForSingleObject+A
000007FEFCE03756  000000000F8EF900  0001:0000000000002756 C:\\Windows\\system32\\MSWSOCK.dll
000007FEFCE0F375  000000000F8EFAA0  WSPStartup+6AE5
000007FEFF1A668C  000000000F8EFAE0  select+15C
000007FEFF1A660D  000000000F8EFBE0  select+DD
000007FEFB4C8252  000000000F8EFC60  ?wait_for_multiple_events@?$ACE_Select_Reactor_T@V?$ACE_Reactor_Token_T@VACE_Token@@@@@@MEAAHAEAVACE_Select_Reactor_Handle_Set@@PEAVACE_Time_Value@@@Z+132
000007FEFB540DC0  000000000F8EFCD0  ?handle_events@ACE_TP_Reactor@@UEAAHPEAVACE_Time_Value@@@Z+A0
000007FEFB51E55D  000000000F8EFD00  ?run_reactor_event_loop@ACE_Reactor@@QEAAHAEAVACE_Time_Value@@P6AHPEAV1@@Z@Z+4D
00000001402DE867  000000000F8EFE40  ReactorRunnable::svc+77  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\game\\worldsocketmgr.cpp line 167
000007FEFB53A171  000000000F8EFE70  ?svc_run@ACE_Task_Base@@SAKPEAX@Z+41
000007FEFB53A72B  000000000F8EFEB0  ?invoke_i@ACE_Thread_Adapter@@EEAAKXZ+4B
000007FEFB53A851  000000000F8EFEF0  ?invoke@ACE_Thread_Adapter@@UEAAKXZ+71
0000000074802FDF  000000000F8EFF20  _endthreadex+47
0000000074803080  000000000F8EFF50  _endthreadex+E8
00000000771DBE3D  000000000F8EFF80  BaseThreadInitThunk+D
00000000773E6A51  000000000F8EFFD0  RtlUserThreadStart+21

Call stack:
Address   Frame     Function      SourceFile
0000000077406D5A  00000000100EF880  NtWaitForSingleObject+A
000007FEFCE03756  00000000100EF900  0001:0000000000002756 C:\\Windows\\system32\\MSWSOCK.dll
000007FEFCE0F375  00000000100EFAA0  WSPStartup+6AE5
000007FEFF1A668C  00000000100EFAE0  select+15C
000007FEFF1A660D  00000000100EFBE0  select+DD
000007FEFB4C8252  00000000100EFC60  ?wait_for_multiple_events@?$ACE_Select_Reactor_T@V?$ACE_Reactor_Token_T@VACE_Token@@@@@@MEAAHAEAVACE_Select_Reactor_Handle_Set@@PEAVACE_Time_Value@@@Z+132
000007FEFB540DC0  00000000100EFCD0  ?handle_events@ACE_TP_Reactor@@UEAAHPEAVACE_Time_Value@@@Z+A0
000007FEFB51E55D  00000000100EFD00  ?run_reactor_event_loop@ACE_Reactor@@QEAAHAEAVACE_Time_Value@@P6AHPEAV1@@Z@Z+4D
00000001402DE867  00000000100EFE40  ReactorRunnable::svc+77  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\game\\worldsocketmgr.cpp line 167
000007FEFB53A171  00000000100EFE70  ?svc_run@ACE_Task_Base@@SAKPEAX@Z+41
000007FEFB53A72B  00000000100EFEB0  ?invoke_i@ACE_Thread_Adapter@@EEAAKXZ+4B
000007FEFB53A851  00000000100EFEF0  ?invoke@ACE_Thread_Adapter@@UEAAKXZ+71
0000000074802FDF  00000000100EFF20  _endthreadex+47
0000000074803080  00000000100EFF50  _endthreadex+E8
00000000771DBE3D  00000000100EFF80  BaseThreadInitThunk+D
00000000773E6A51  00000000100EFFD0  RtlUserThreadStart+21
========================
Local Variables And Parameters

Call stack:
Address   Frame     Function      SourceFile
000000014007FB61  000000000D8EF680  Unit::IsNonMeleeSpellCasted+91  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\game\\unit.cpp line 3440
   Local  <user defined> 'this' = 1402DD400
   Parameter  bool 'withDelayed' = 0
   Parameter  bool 'skipChanneled' = 0
   Parameter  bool 'skipAutorepeat' = 66

00000001405F1A1C  000000000D8EF780  WorldSession::HandleCancelCastOpcode+CC  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\game\\spellhandler.cpp line 385
   Local  <user defined> 'this' = 0
   Parameter  <user defined> 'recvPacket' = 7FF806A4120
   Local  unsigned int 'spellId' = 11E
   Local  <user defined> 'mover' = BA00000120

00000001402A4C2D  000000000D8EFB10  WorldSession::Update+13D  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\game\\worldsession.cpp line 187
   Local  <user defined> 'opHandle' = 7FF91A29980
   Local  <user defined> 'this' = 9313910
   Parameter  unsigned int '__formal' = 9314180
   Local  <user defined> 'packet' = 7FFAE574E00
   Local  int 'currTime' = 100000000

00000001402BA16C  000000000D8EFC50  World::UpdateSessions+14C  d:\\servidores\\wow\\trabajo actual\\new 10-02\\src\\game\\world.cpp line 2069

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I have no idea how to fix it but im thinking about to revert to the rev 9327 in this rev the user mms said the counttheroll crash was really fixed.

Btw is just a shot in the dark the real problem to do this is i did many upgrades on DB to handle the lasted rev and if a use the backup probably will have a big roll back to the testers i think so nobody likes that =/

I looked to those "querys" updates on mangos characters and i think it maybe... will not have a problem with that if a revert to the rev 9327 and make the characters with this rev becouse the changes look like dual talent stuff and it still not being used already.

Im just having this terrible idea becouse the counttheroll crash taked a long time to get fix and im still not sleeping well after that x)

More ideas? Just tell!

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I'm on 9337 Linux, and i haven not had this crash and i have no manual patch applied. I have gotten to 23 hour uptime with 250+ testers.

I'm about to update to the latest rev, already have on one of our realms and it has not had the crash error yet. o.O

Im going to revert to 9337 now, i got crashes on the lasted rev 400+ testers and crashes 1hr~2hr offen.

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