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Posted

congratulations silverice, it is definitely worthy of Master status! good work!

and if you include hacks eternal, the eye flies quite nicely... it just doesnt seem to like to update the questracker, which is hardly a big deal.

Posted
congratulations silverice, it is definitely worthy of Master status! good work!

and if you include hacks eternal, the eye flies quite nicely... it just doesnt seem to like to update the questracker, which is hardly a big deal.

can u helpme apply those hacks...

I have the eye of archerus custom patch by silver ice..

whats more i need?

Posted

I will see if i can make you a patch tomorrow when i am in the repo, we use a lot of different modifications in Project DarkiCE.. just need to figure out where our latest code changes are... its almost 2am here so i am crashing out 4 the nite.

Posted
HM nice.... my mangos is now full of errors ..I can´t compile it..and every error is vision,camera or smoething like this

mangos [10073] compiles fine for me (win32 release)

  • 2 weeks later...
Posted

forgive me if this is incorrect, i'm running rev. 10117 and people are noticing they cant see each other in instances. Any chance this camera system is the cause now it's implemented into the core? only running ahbot + vehicle patch, latest UDB + SD2.

Posted

I already PM Vladimir about this issue and seems odd that nobody else had picked it up.

I have tried a clean core with no patches at all including scriptdev2. The problem is when you are teleported/move to a area you sometimes don't see other players or they don't see you.

So far i have seen it happen in bgs and raids but i seen it almost every time in arenas when teleported out.

I know its the camera patch as i reverted back when it was added to the core (rev10052) and the problem was still there, though when i reverted a commit before (rev10051) the problem was gone.

Posted

Numnut, it's player-player visiblity problems only or whole world is invisible?

I can't catch this bug - like i can't even assume where is the root

p.s. there was a some problem with camera list iteration - it fixed here

but i'm not sure that it will solve your problem

Posted
Numnut, it's player-player visiblity problems only or whole world is invisible?

I can't catch this bug - like i can't even assume where is the root

p.s. there was a some problem with camera list iteration - it fixed here

but i'm not sure that it will solve your problem

Ok looks like it was accepted to the master so i will update and see if im getting the same issue.

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