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Question
STWoW
EDIT: I seem to stand corrected.
There was a guide here that I had recently come across. I am very grateful to its author for writing it, and I look forward to the day when a link to it is added to the "How to Compile" tutorial guide that I had followed, as it would have further enabled facilitation of this lengthy process, rather than having to waste your time reading this now-pointless thread. Though I'll certainly leave it up as an example of what happens if you don't quite know where to look for further non-active/human guidance at any particular step.
---------------------Actual original post below------------------
Hello all! Missed you bunches.
Just got the newest release of MangosZero. Super-exciting! Congratulations very much on the hard work.
So I get down and dirty with it, following compilation guides, and am now extracting resources using a few scattered past memories about how to go about doing it, using ExtractResources.sh (Which I had placed in the root WoW folder). I even created a new folder "maps" to house the maps, and the other three folders (Buildings, vmaps, and mmaps) are created automatically, but not maps, for some reason.
The maps and everything did seem to compile. The "Buildings" folder appears to be fully populated, though I have no idea what it's for.
The "maps" and "vmaps" folder is empty, though it did appear to compile all of the maps successfully. Maybe it's the "dir_bin" file in the Buildings folder. No idea.
Anyway, on to my super-rambling point, after it finished with the maps, and an innocent-looking quill-boar related misc error, I get a popup.
Yeah, but what program? I did a search for "ace.dll" on the forums and nothing came up. What could this possibly be?
Also, where are the maps actually stored, anyway? I'm kinda getting worried. Or do they only appear alongside the vmaps?
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