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Useing default database get startup errors


Shaorin

Question

Posted

hi sorry for makeing so many thread's but they are for diffrent things.

 

i still use delevelop 21.

 

but i get these error's:

2016-08-18 14:20:55 >> Loaded 8 pet create spells from table and 473 from DBC
2016-08-18 14:20:55 Loading Creature Data...
2016-08-18 14:20:59 ERROR:Table `creature` have creature (GUID: 67037 Entry: 18759) with `MovementType`=0 (idle) have `spawndist`<>0, set to 0.
2016-08-18 14:20:59 ERROR:Table `creature` have creature (GUID: 67038 Entry: 18759) with `MovementType`=0 (idle) have `spawndist`<>0, set to 0.
2016-08-18 14:20:59 ERROR:Table `creature` have creature (GUID: 67039 Entry: 18759) with `MovementType`=0 (idle) have `spawndist`<>0, set to 0.
2016-08-18 14:20:59 ERROR:Table `creature` have creature (GUID: 82534 Entry: 16314) with `MovementType`=0 (idle) have `spawndist`<>0, set to 0.
2016-08-18 14:21:00 ERROR:Table `creature` have creature (GUID: 151209 Entry: 16314) with `creature_template`.`RegenerateStats` & REGEN_FLAG_HEALTH and low current health (328), `creature_template`.`MinLevelHealth`=340.
-----------------------
2016-08-18 14:21:29 Loading CreatureEventAI Scripts...
2016-08-18 14:21:29 ERROR CreatureEventAI: Event 1690505 Action 1. Cannot set instance data without difficulty event flags.
2016-08-18 14:21:29 ERROR CreatureEventAI: Creature 16905 are using percentage event(1690504) with param1 <= param2 (MaxPercent <= MinPercent). Event will never trigger! 
2016-08-18 14:21:29 ERROR CreatureEventAI: Creature 16905 has param3 and param4=0 (RepeatMin/RepeatMax) but can not be repeatable without timers. Removing EFLAG_REPEATABLE for event 1690504.
2016-08-18 14:21:29 ERROR CreatureEventAI: Event 1690504 Action 1 is incrementing phase by 0. Was this intended?
2016-08-18 14:21:29 ERROR CreatureEventAI: Event 1696401 Action 1 currently unused ACTION type. Did you forget to update database?
----------------
2016-08-18 14:21:30 [SD3]: Loading C++ scripts
2016-08-18 14:21:30 <SD3 ERROR>: Script registering but ScriptName npc_kolkar_invader is not assigned in database. Script will not be used.
2016-08-18 14:21:30 <SD3 ERROR>: Script registering but ScriptName npc_warlord_kromzar is not assigned in database. Script will not be used.

and yes i updated my database. but if i missed any please tell me, for it was not you get this file name ybut you need this. it kind of was like that but not where i was only what i needed.

2 answers to this question

Recommended Posts

Posted

Please are known about and can be ignored (unless you want to attempt to fix them).

The development branches are exactly that, one of the last steps before moving it to release is a database clean up.

Archived

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