waza123
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Core: 9465 YTDB: 536 Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0xb76458c0 in malloc_consolidate () from /lib/libc.so.6 #0 0xb76458c0 in malloc_consolidate () from /lib/libc.so.6 No symbol table info available. #1 0xb76479da in _int_malloc () from /lib/libc.so.6 No symbol table info available. #2 0xb76497cd in malloc () from /lib/libc.so.6 No symbol table info available. #3 0xb7824307 in operator new () from /usr/lib/libstdc++.so.6 No symbol table info available. #4 0x08260ea7 in std::vector<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*, std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >::reserve (this=0xa23ff06c, __n=193) at /usr/lib/gcc/i486-slackware-linux/4.2.4/../../../../include/c++/4.2.4/ext/new_allocator.h:91 __tmp = <value optimized out> #5 0x082495ff in Map::SendObjectUpdates (this=0x6448fd88) at /usr/lib/gcc/i486-slackware-linux/4.2.4/../../../../include/c++/4.2.4/ext/hashtable.h:580 update_players = {_M_ht = { _M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> > >> = {<No data fields>}, <No data fields>}, _M_hash = {<No data fields>}, _M_equals = {<> = {<No data fields>}, <No data fields>}, _M_get_key = {<> = {<No data fields>}, <No data fields>}, _M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >> = { _M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>}, _M_num_elements = 0}} packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 2722099708, _wpos = 1682505096, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xa23ff078 "", _M_finish = 0x825f0b6 "\\213C\\004\\203д\\020\\213\\020\\205рuч\\215eЬ[^]ц\\220\\220\\220\\220\\220\\220\\220U\\211Е]ц", '\\220' <repeats 11 times>, "U\\211Е]ц", '\\220' <repeats 11 times>, "U\\211Е1ю]ц\\220\\220\\220\\220\\220\\220\\220\\220\\220U\\211Е1ю]ц\\220\\220\\220\\220\\220\\220\\220\\220\\220U\\211ЕVS\\213u\\b\\213]\\f\\203Л\\bSVХкЪЪЪ\\203д\\020\\205юt\\024\\215eЬ[^]ц\\215І", _M_end_of_storage = 0x644cf050 "╗\\212P\\b\\t"}}, <No data fields>}}, m_opcode = 110} #6 0x0825d7fc in Map::Update (this=0x6448fd88, t_diff=@0xa23ff2a8) at ../../../src/game/Map.cpp:698 cell = {data = {Part = {grid_x = 7, grid_y = 0, cell_x = 0, cell_y = 0, nocreate = 0, reserved = 0}, All = 7}} cell_id = 1119092736 y = 2722099792 x = 1114024619 obj = <value optimized out> updater = {i_timeDiff = 110} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #7 0x0825e215 in InstanceMap::Update (this=0x6448fd88, t_diff=@0xa23ff2a8) at ../../../src/game/Map.cpp:2520 No locals. #8 0x0845a39f in MapInstanced::Update (this=0x6447dc28, t=@0xa23ff2a8) at ../../../src/game/MapInstanced.cpp:63 i = {_M_cur = 0x66c014f8, _M_ht = 0x6448dd70} #9 0x0826b221 in MapManager::Update (this=0xa5c981f8, diff=24) at ../../../src/game/MapManager.cpp:265 iter = {_M_cur = 0x649dcd08, _M_ht = 0xa5c98240} #10 0x083f847e in World::Update (this=0xb6c0f1b0, diff=24) at ../../../src/game/World.cpp:1411 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #11 0x08129a2e in WorldRunnable::run (this=0xa2be7f38) at ../../../src/mangosd/WorldRunnable.cpp:60 diff = 24 realCurrTime = 271108256 realPrevTime = <value optimized out> prevSleepTime = 12 #12 0x084b35e2 in ACE_Based::Thread::ThreadTask (param=0xa2be7f38) at ../../../src/shared/Threading.cpp:187 No locals. #13 0xb7e632f7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #14 0xb7e1342f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #15 0xb775e369 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #16 0xb76b0cfe in clone () from /lib/libc.so.6 No symbol table info available.
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What about players, who already have armor with durability 0 and with meta socket ? Ok, bug is fixed, new players can't use it, but old players still can use it, because they have armor with 0 dur + patched.
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Core: 8754 SD2: 1487 DB: YTDB 515 ACID: 31 Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x08452bcb in WorldSession::HandleSetActiveMoverOpcode (this=0x3f5fe170, recv_data=@0xab40fa28) at ../../../src/game/MovementHandler.cpp:781 781 if(_player->m_mover->GetGUID() != guid) #0 0x08452bcb in WorldSession::HandleSetActiveMoverOpcode (this=0x3f5fe170, recv_data=@0xab40fa28) at ../../../src/game/MovementHandler.cpp:781 No locals. #1 0x083e65d0 in WorldSession::Update (this=0x3f5fe170) at ../../../src/game/WorldSession.cpp:238 packet = (WorldPacket *) 0xab40fa28 currTime = <value optimized out> #2 0x083dded3 in World::UpdateSessions (this=0xb6d0d970, diff=84) at ../../../src/game/World.cpp:2082 next = {_M_cur = 0x521ce738, _M_ht = 0xb6d0d9e0} sess = (WorldSession *) 0xb6d0dd4c #3 0x083dee3a in World::Update (this=0xb6d0d970, diff=84) at ../../../src/game/World.cpp:1621 autobroadcaston = 1 #4 0x08124b4e in WorldRunnable::run (this=0xb484d640) at ../../../src/mangosd/WorldRunnable.cpp:64 diff = 84 realCurrTime = 2868732722 realPrevTime = <value optimized out> prevSleepTime = 41 #5 0x0849e7b2 in ACE_Based::Thread::ThreadTask (param=0xb484d640) at ../../../src/shared/Threading.cpp:183 No locals. #6 0xb7eba1a7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #7 0xb7e6a3df in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #8 0xb77be369 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #9 0xb7710cfe in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8754 SD2: 1487 DB: YTDB 515 ACID: 31 Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x02010100 in ?? () #0 0x02010100 in ?? () No symbol table info available. #1 0x082650ea in WorldObject::SendObjectDeSpawnAnim (this=0x33f9a450, guid=11764648265646324034) at ../../../src/game/Object.cpp:1609 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 8, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x2d31cf00 "B╧C\\r DmDё\\020", _M_finish = 0x2d31cf08 "\\020", _M_end_of_storage = 0x2d31cf08 "\\020"}}, <No data fields>}}, m_opcode = 533} #2 0x081b1b8f in GameObject::Delete (this=0x33f9a450) at ../../../src/game/GameObject.cpp:471 poolid = <value optimized out> #3 0x083c951c in Unit::_UpdateSpells (this=0x47172648, time=149) at ../../../src/game/Unit.cpp:3095 i = {_M_node = 0x471727e0} #4 0x083c9619 in Unit::Update (this=0x47172648, p_time=149) at ../../../src/game/Unit.cpp:196 No locals. #5 0x0831336e in Player::Update (this=0x47172648, p_time=149) at ../../../src/game/Player.cpp:1084 now = <value optimized out> pet = <value optimized out> #6 0x0824174f in Map::Update (this=0x3fe00018, t_diff=@0xafac12a8) at ../../../src/game/Map.cpp:595 cell = {data = {Part = {grid_x = 52, grid_y = 63, cell_x = 36, cell_y = 30, nocreate = 1, reserved = 91}, All = 3078246388}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 149} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #7 0x082427b5 in InstanceMap::Update (this=0x3fe00018, t_diff=@0xafac12a8) at ../../../src/game/Map.cpp:2454 No locals. #8 0x0845018f in MapInstanced::Update (this=0xfd64138, t=@0xafac12a8) at ../../../src/game/MapInstanced.cpp:63 i = {_M_cur = 0x6af0faa0, _M_ht = 0xfd74294} #9 0x08253981 in MapManager::Update (this=0xad56928, diff=63) at ../../../src/game/MapManager.cpp:267 iter = {_M_cur = 0xf755e90, _M_ht = 0xad56970} #10 0x083deede in World::Update (this=0xb6d0da98, diff=63) at ../../../src/game/World.cpp:1660 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #11 0x08124b4e in WorldRunnable::run (this=0xef2f170) at ../../../src/mangosd/WorldRunnable.cpp:64 diff = 63 realCurrTime = 2859735823 realPrevTime = <value optimized out> prevSleepTime = 52 #12 0x0849e7b2 in ACE_Based::Thread::ThreadTask (param=0xef2f170) at ../../../src/shared/Threading.cpp:183 No locals. #13 0xb7edb1a7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #14 0xb7e8b3df in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #15 0xb77df369 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #16 0xb7731cfe in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8740 SD2: 1481 DB: YTDB 515 ACID: 31 Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x00001295 in ?? () #0 0x00001295 in ?? () No symbol table info available. #1 0x0826435a in WorldObject::SendObjectDeSpawnAnim (this=0x9918b178, guid=55834574861) at ../../../src/game/Object.cpp:1600 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 8, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x8b07fd90 "\\r", _M_finish = 0x8b07fd98 "\\020", _M_end_of_storage = 0x8b07fd98 "\\020"}}, <No data fields>}}, m_opcode = 533} #2 0x081b29af in GameObject::Delete (this=0x9918b178) at ../../../src/game/GameObject.cpp:471 poolid = <value optimized out> #3 0x083c5d2c in Unit::_UpdateSpells (this=0xa139f020, time=122) at ../../../src/game/Unit.cpp:3097 i = {_M_node = 0xa139f1b8} #4 0x083ca329 in Unit::Update (this=0xa139f020, p_time=122) at ../../../src/game/Unit.cpp:196 No locals. #5 0x08311ace in Player::Update (this=0xa139f020, p_time=122) at ../../../src/game/Player.cpp:1083 now = <value optimized out> pet = <value optimized out> #6 0x08240a4f in Map::Update (this=0xad57fc8, t_diff=@0xb31e92a8) at ../../../src/game/Map.cpp:595 cell = {data = {Part = {grid_x = 1, grid_y = 0, cell_x = 0, cell_y = 0, nocreate = 0, reserved = 0}, All = 1}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 122} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #7 0x08252c81 in MapManager::Update (this=0xad57c50, diff=122) at ../../../src/game/MapManager.cpp:267 iter = {_M_cur = 0xad56ad0, _M_ht = 0xad57c98} #8 0x083ddaee in World::Update (this=0xb650d0d8, diff=122) at ../../../src/game/World.cpp:1660 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #9 0x0812488e in WorldRunnable::run (this=0xacc9218) at ../../../src/mangosd/WorldRunnable.cpp:64 diff = 122 realCurrTime = 2437689849 realPrevTime = <value optimized out> prevSleepTime = 87 #10 0x0849d2f2 in ACE_Based::Thread::ThreadTask (param=0xacc9218) at ../../../src/shared/Threading.cpp:183 No locals. #11 0xb7f022f7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #12 0xb7eb242f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #13 0xb7805369 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #14 0xb7757cfe in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8734 SD2: 1480 DB: YTDB 515 ACID: 31 Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7676c66 in raise () from /lib/libc.so.6 #0 0xb7676c66 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb7678571 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb766fe60 in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08265a0d in WorldObject::GetBaseMap (this=0x15858150) at ../../../src/game/Object.cpp:1614 st = {static SYMBUFSIZ = 4096, buf_ = "./bin/mangos-worldd(_ZNK11WorldObject9GetZoneIdEv+0x1b) [0x826601b]\\n./bin/mangos-worldd(_ZN12WorldSession12LogoutPlayerEb+0xd4) [0x83f4404]\\n./bin/mangos-worldd(_ZN12WorldSession6UpdateEj+0x30e) [0x83f"..., buflen_ = 733, static UNSUPPORTED = 0xb7f179c0 "<stack traces unsupported platform>", static UNABLE_TO_GET_TRACE = 0xb7f179e4 "<unable to get trace>"} __FUNCTION__ = "GetBaseMap" __PRETTY_FUNCTION__ = "const Map* WorldObject::GetBaseMap() const" #4 0x0826601b in WorldObject::GetZoneId (this=0x15858150) at ../../../src/game/Object.cpp:1126 No locals. #5 0x083f4404 in WorldSession::LogoutPlayer (this=0x153135a0, Save=true) at ../../../src/game/WorldSession.cpp:355 lguid = <value optimized out> guild = <value optimized out> data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 1083160961, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xb77d0211 "\\201цЦм", _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>}}, m_opcode = 0} #6 0x083f527e in WorldSession::Update (this=0x153135a0) at ../../../src/game/WorldSession.cpp:275 packet = (WorldPacket *) 0xb6d0da60 currTime = 21265 #7 0x083ed153 in World::UpdateSessions (this=0xb6d0d9f0, diff=99) at ../../../src/game/World.cpp:2074 next = {_M_cur = 0x9f7918c8, _M_ht = 0xb6d0da60} sess = (WorldSession *) 0xb6d0ddac #8 0x083ee0ba in World::Update (this=0xb6d0d9f0, diff=99) at ../../../src/game/World.cpp:1613 autobroadcaston = 1 #9 0x0812a2ce in WorldRunnable::run (this=0xb4acf818) at ../../../src/mangosd/WorldRunnable.cpp:64 diff = 99 realCurrTime = 2356163615 realPrevTime = <value optimized out> prevSleepTime = 59 #10 0x084b5eb2 in ACE_Based::Thread::ThreadTask (param=0xb4acf818) at ../../../src/shared/Threading.cpp:183 No locals. #11 0xb7eba2f7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #12 0xb7e6a42f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #13 0xb77ce369 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #14 0xb7720cfe in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8734 SD2: 1480 UDB: YTDB 515 ACID: 31 Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb769fc66 in raise () from /lib/libc.so.6 #0 0xb769fc66 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb76a1571 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb7698e60 in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08265a0d in WorldObject::GetBaseMap (this=0x7400c320) at ../../../src/game/Object.cpp:1614 st = {static SYMBUFSIZ = 4096, buf_ = "./bin/mangos-worldd(_ZNK11WorldObject9GetZoneIdEv+0x1b) [0x826601b]\\n./bin/mangos-worldd(_ZN12WorldSession12LogoutPlayerEb+0xd4) [0x83f4404]\\n./bin/mangos-worldd(_ZN12WorldSession6UpdateEj+0x30e) [0x83f"..., buflen_ = 733, static UNSUPPORTED = 0xb7f409c0 "<stack traces unsupported platform>", static UNABLE_TO_GET_TRACE = 0xb7f409e4 "<unable to get trace>"} __FUNCTION__ = "GetBaseMap" __PRETTY_FUNCTION__ = "const Map* WorldObject::GetBaseMap() const" #4 0x0826601b in WorldObject::GetZoneId (this=0x7400c320) at ../../../src/game/Object.cpp:1126 No locals. #5 0x083f4404 in WorldSession::LogoutPlayer (this=0x15abb488, Save=true) at ../../../src/game/WorldSession.cpp:355 lguid = <value optimized out> guild = <value optimized out> data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 1054558580, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xb77f9211 "\\201цЦм", _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>}}, m_opcode = 0} #6 0x083f527e in WorldSession::Update (this=0x15abb488) at ../../../src/game/WorldSession.cpp:275 packet = (WorldPacket *) 0xb6d0daf0 currTime = 4158 #7 0x083ed153 in World::UpdateSessions (this=0xb6d0da80, diff=98) at ../../../src/game/World.cpp:2074 next = {_M_cur = 0x8542c428, _M_ht = 0xb6d0daf0} sess = (WorldSession *) 0xb6d0de3c #8 0x083ee0ba in World::Update (this=0xb6d0da80, diff=98) at ../../../src/game/World.cpp:1613 autobroadcaston = 1 #9 0x0812a2ce in WorldRunnable::run (this=0xb4aa9498) at ../../../src/mangosd/WorldRunnable.cpp:64 diff = 98 realCurrTime = 2335139596 realPrevTime = <value optimized out> prevSleepTime = 28 #10 0x084b5eb2 in ACE_Based::Thread::ThreadTask (param=0xb4aa9498) at ../../../src/shared/Threading.cpp:183 No locals. #11 0xb7ee32f7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #12 0xb7e9342f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #13 0xb77f7369 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #14 0xb7749cfe in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8710 SD2: 1480 UDB: YTDB 515 ACID: 31 Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x083b1001 in ThreatContainer::getReferenceByTarget (this=0x96484f4, pVictim=0x56d26f28) at ../../../src/game/ThreatManager.cpp:227 227 uint64 guid = pVictim->GetGUID(); #0 0x083b1001 in ThreatContainer::getReferenceByTarget (this=0x96484f4, pVictim=0x56d26f28) at ../../../src/game/ThreatManager.cpp:227 result = <value optimized out> guid = <value optimized out> #1 0x083b1134 in ThreatContainer::addThreat (this=0x96484f4, pVictim=0x56d26f28, pThreat=0) at ../../../src/game/ThreatManager.cpp:245 ref = <value optimized out> #2 0x083b11e7 in ThreatManager::addThreat (this=0x96484e8, pVictim=0x56d26f28, pThreat=0, crit=<value optimized out>, schoolMask=SPELL_SCHOOL_MASK_NONE, pThreatSpell=0x0) at ../../../src/game/ThreatManager.cpp:396 threat = 0 ref = <value optimized out> __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, bool, SpellSchoolMask, const SpellEntry*)" #3 0x083b30b4 in Unit::AddThreatToRedirectionTargets (this=0x9647658, pVictim=0x56ff9bd0, threat=0, crit=false, schoolMask=SPELL_SCHOOL_MASK_NONE, threatSpell=0x0) at ../../../src/game/Unit.cpp:11148 remainThreatPct = 1 map = <value optimized out> #4 0x083b8d1d in Unit::AddThreat (this=0x9647658, pVictim=0x56ff9bd0, threat=0, crit=false, schoolMask=SPELL_SCHOOL_MASK_NONE, threatSpell=0x0) at ../../../src/game/Unit.cpp:10930 remainThreatPct = 263.411804 #5 0xb7949695 in ScriptedAI::AttackStart (this=0x96426e8, pWho=0x56ff9bd0) at ../../../../src/bindings/ScriptDev2/include/sc_creature.cpp:62 No locals. #6 0xb794a1fb in ScriptedAI::MoveInLineOfSight (this=0x96426e8, pWho=0x56ff9bd0) at ../../../../src/bindings/ScriptDev2/include/sc_creature.cpp:44 No locals. #7 0x0824db98 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature> (v=@0xa569effc, c=@0xaf336f0c) at ../../../src/game/GridNotifiersImpl.h:77 No locals. #8 0x0824dbe5 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xa569effc, c=@0xaf336f0c) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #9 0x0823f190 in Map::PlayerRelocationNotify (this=0xaf322a00, player=0x56ff9bd0, cell=@0xa569f0ac, cellpair=@0xa569f094) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 relocationNotifier = {i_player = @0x56ff9bd0} #10 0x08240dce in Map::PlayerRelocation (this=0xaf322a00, player=0x56ff9bd0, x=5833.89111, y=494.119354, z=657.757812, orientation=4.40055418) at ../../../src/game/Map.cpp:888 old_cell = {data = {Part = {grid_x = 42, grid_y = 32, cell_x = 7, cell_y = 7, nocreate = 0, reserved = 0}, All = 1865770}} new_cell = {data = {Part = {grid_x = 42, grid_y = 32, cell_x = 7, cell_y = 7, nocreate = 0, reserved = 0}, All = 1865770}} newGrid = <value optimized out> __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)" #11 0x08316d5c in Player::SetPosition (this=0x56ff9bd0, x=5833.89111, y=494.119354, z=657.757812, orientation=4.40055418, teleport=false) at ../../../src/game/Player.cpp:5676 m = (class Map *) 0xaf322a00 old_x = 5832.08447 old_y = 500.469452 old_z = 263.411804 old_r = -79.6875 #12 0x08462635 in WorldSession::HandleMovementOpcodes (this=0x8e03a38, recv_data=@0xa5ef9258) at ../../../src/game/MovementHandler.cpp:322 opcode = <value optimized out> mover = (class Unit *) 0x56ff9bd0 plMover = (class Player *) 0x56ff9bd0 guid = 55501 movementInfo = {guid = 55501, flags = 33, unk1 = 0, time = 2126280278, x = 5833.89111, y = 494.119354, z = 657.757812, o = 4.40055418, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = -56 'х', s_pitch = 0, fallTime = 322, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0} data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 33, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x560b3e88 "\\003мь!", _M_finish = 0x560b3ea9 "", _M_end_of_storage = 0x560b3ea9 ""}}, <No data fields>}}, m_opcode = 238} #13 0x083f5b00 in WorldSession::Update (this=0x8e03a38) at ../../../src/game/WorldSession.cpp:241 packet = (WorldPacket *) 0xa5ef9258 currTime = <value optimized out> #14 0x083ecee3 in World::UpdateSessions (this=0x8634df0, diff=97) at ../../../src/game/World.cpp:2076 next = {_M_cur = 0xaa6b7880, _M_ht = 0x8634e60} sess = (WorldSession *) 0x86351ac #15 0x083ede4a in World::Update (this=0x8634df0, diff=97) at ../../../src/game/World.cpp:1613 autobroadcaston = 1 #16 0x0812a2ee in WorldRunnable::run (this=0x8ccce40) at ../../../src/mangosd/WorldRunnable.cpp:64 diff = 97 realCurrTime = 2126280278 realPrevTime = <value optimized out> prevSleepTime = 97 #17 0x084b58a2 in ACE_Based::Thread::ThreadTask (param=0x8ccce40) at ../../../src/shared/Threading.cpp:183 No locals. #18 0xb7e952f7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #19 0xb7e4542f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #20 0xb77a9369 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #21 0xb76fbcfe in clone () from /lib/libc.so.6 No symbol table info available. Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0xb77f14b0 in main_arena () from /lib/libc.so.6 #0 0xb77f14b0 in main_arena () from /lib/libc.so.6 No symbol table info available. #1 0x0823479c in Map::SendObjectUpdates (this=0x68acaad0) at ../../../src/game/Map.cpp:3468 obj = (class Object *) 0x25329908 update_players = {_M_ht = { _M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> > >> = {<No data fields>}, <No data fields>}, _M_hash = {<No data fields>}, _M_equals = {<> = {<No data fields>}, <No data fields>}, _M_get_key = {<> = {<No data fields>}, <No data fields>}, _M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >> = { _M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0x24f3fc00, _M_finish = 0x24f3ff04, _M_end_of_storage = 0x24f3ff04}}, <No data fields>}, _M_num_elements = 3}} packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 2776240636, _wpos = 1756146384, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xa57a1068 "\\003", _M_finish = 0x824c1f6 "\\213C\\004\\203д\\020\\213\\020\\205рuч\\215eЬ[^]ц\\220\\220\\220\\220\\220\\220\\220U\\211Е]ц", '\\220' <repeats 11 times>, "U\\211Е]ц", '\\220' <repeats 11 times>, "U\\211Е1ю]ц\\220\\220\\220\\220\\220\\220\\220\\220\\220U\\211Е1ю]ц\\220\\220\\220\\220\\220\\220\\220\\220\\220U\\211ЕWVS\\203Л\\f\\213E\\b\\211EП\\213}\\f\\213]\\020\\213u\\024VSWPХ©ЪЪЪ\\203д\\020\\205юt\\b\\215eТ[^_]ц\\211]\\020\\211u\\024\\211}\\f\\213EП\\203ю\\030\\211E\\b\\215eТ[^_]И╒ЪЪЪ\\220\\220U\\211ЕWVS\\203Л\\f\\213E\\b\\211EП\\213}\\f\\213]\\020\\213u\\024VSWPХ?"..., _M_end_of_storage = 0x687dda08 "ХєP\\b\\t"}}, <No data fields>}}, m_opcode = 186} #2 0x0824a41d in Map::Update (this=0x68acaad0, t_diff=@0xa57a12a8) at ../../../src/game/Map.cpp:708 cell = {data = {Part = {grid_x = 7, grid_y = 0, cell_x = 0, cell_y = 0, nocreate = 0, reserved = 0}, All = 7}} cell_id = 2776240720 y = 191572284 x = 191572280 obj = <value optimized out> updater = {i_timeDiff = 186} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #3 0x0824ae25 in InstanceMap::Update (this=0x68acaad0, t_diff=@0xa57a12a8) at ../../../src/game/Map.cpp:2461 No locals. #4 0x0845f22f in MapInstanced::Update (this=0x12e4e600, t=@0xa57a12a8) at ../../../src/game/MapInstanced.cpp:63 i = {_M_cur = 0x7a171580, _M_ht = 0x12e5e758} #5 0x08258fd1 in MapManager::Update (this=0xb2751358, diff=88) at ../../../src/game/MapManager.cpp:267 iter = {_M_cur = 0x9e74090, _M_ht = 0xb27513a0} #6 0x083edeee in World::Update (this=0xb6d0da80, diff=88) at ../../../src/game/World.cpp:1652 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #7 0x0812a2ee in WorldRunnable::run (this=0xa927cae0) at ../../../src/mangosd/WorldRunnable.cpp:64 diff = 88 realCurrTime = 2156843628 realPrevTime = <value optimized out> prevSleepTime = 86 #8 0x084b58a2 in ACE_Based::Thread::ThreadTask (param=0xa927cae0) at ../../../src/shared/Threading.cpp:183 No locals. #9 0xb7f162f7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #10 0xb7ec642f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #11 0xb782a369 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #12 0xb777ccfe in clone () from /lib/libc.so.6 No symbol table info available.
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This is very frequently crash, every 5min
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Core: 8710 SD2: 1480 UDB: YTDB 515 ACID: 31 Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7645c66 in raise () from /lib/libc.so.6 #0 0xb7645c66 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb7647571 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb763ee60 in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08267333 in Object::SetUInt64Value (this=0x822ae3d0, index=<value optimized out>, value=@0xa569efc8) at ../../../src/game/Object.cpp:829 st = {static SYMBUFSIZ = 4096, buf_ = "./bin/mangos-worldd(_ZN4Unit13_UpdateSpellsEj+0x14c) [0x83db68c]\\n./bin/mangos-worldd(_ZN4Unit6UpdateEj+0x39) [0x83db7b9]\\n./bin/mangos-worldd(_ZN6Player6UpdateEj+0x3e) [0x831ebfe]\\n./bin/mangos-worldd(_"..., buflen_ = 761, static UNSUPPORTED = 0xb7ee69c0 "<stack traces unsupported platform>", static UNABLE_TO_GET_TRACE = 0xb7ee69e4 "<unable to get trace>"} __FUNCTION__ = "SetUInt64Value" __PRETTY_FUNCTION__ = "void Object::SetUInt64Value(uint16, const uint64&)" #4 0x083db68c in Unit::_UpdateSpells (this=0xde72fc0, time=126) at ../../../src/game/GameObject.h:591 i = {_M_node = 0xde73158} #5 0x083db7b9 in Unit::Update (this=0xde72fc0, p_time=126) at ../../../src/game/Unit.cpp:197 No locals. #6 0x0831ebfe in Player::Update (this=0xde72fc0, p_time=126) at ../../../src/game/Player.cpp:1074 now = <value optimized out> pet = <value optimized out> #7 0x08249dbf in Map::Update (this=0x8cb1dc0, t_diff=@0xa56a12a8) at ../../../src/game/Map.cpp:601 cell = {data = {Part = {grid_x = 24, grid_y = 61, cell_x = 19, cell_y = 0, nocreate = 1, reserved = 76}, All = 2566995800}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 126} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #8 0x08258fd1 in MapManager::Update (this=0xb26699f8, diff=126) at ../../../src/game/MapManager.cpp:267 iter = {_M_cur = 0x8f9ef98, _M_ht = 0xb2669a40} #9 0x083edede in World::Update (this=0x86395f0, diff=126) at ../../../src/game/World.cpp:1652 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #10 0x0812a2ee in WorldRunnable::run (this=0x8cd3578) at ../../../src/mangosd/WorldRunnable.cpp:64 diff = 126 realCurrTime = 2094915374 realPrevTime = <value optimized out> prevSleepTime = 89 #11 0x084b5892 in ACE_Based::Thread::ThreadTask (param=0x8cd3578) at ../../../src/shared/Threading.cpp:183 No locals. #12 0xb7e892f7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #13 0xb7e3942f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #14 0xb779d369 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb76efcfe in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8710 SD2: 1480 UDB: YTDB 515 ACID: 31 Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x0826725d in Object::SetUInt64Value (this=0x8d213050, index=6, value=@0xaf6fcfc8) at ../../../src/game/Object.cpp:830 830 if(*((uint64*)&(m_uint32Values[ index ])) != value) #0 0x0826725d in Object::SetUInt64Value (this=0x8d213050, index=6, value=@0xaf6fcfc8) at ../../../src/game/Object.cpp:830 __FUNCTION__ = "SetUInt64Value" __PRETTY_FUNCTION__ = "void Object::SetUInt64Value(uint16, const uint64&)" #1 0x083db68c in Unit::_UpdateSpells (this=0xa8442ad0, time=126) at ../../../src/game/GameObject.h:591 i = {_M_node = 0xa8442c68} #2 0x083db7b9 in Unit::Update (this=0xa8442ad0, p_time=126) at ../../../src/game/Unit.cpp:197 No locals. #3 0x0831ebfe in Player::Update (this=0xa8442ad0, p_time=126) at ../../../src/game/Player.cpp:1074 now = <value optimized out> pet = <value optimized out> #4 0x08249dbf in Map::Update (this=0xada6da0, t_diff=@0xaf6ff2a8) at ../../../src/game/Map.cpp:601 cell = {data = {Part = {grid_x = 40, grid_y = 59, cell_x = 40, cell_y = 53, nocreate = 1, reserved = 77}, All = 2614529768}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 126} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #5 0x08258fd1 in MapManager::Update (this=0xada6a28, diff=126) at ../../../src/game/MapManager.cpp:267 iter = {_M_cur = 0xada58a8, _M_ht = 0xada6a70} #6 0x083edede in World::Update (this=0xb650d100, diff=126) at ../../../src/game/World.cpp:1652 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #7 0x0812a2ee in WorldRunnable::run (this=0xaf991f80) at ../../../src/mangosd/WorldRunnable.cpp:64 diff = 126 realCurrTime = 2094410903 realPrevTime = <value optimized out> prevSleepTime = 91 #8 0x084b5892 in ACE_Based::Thread::ThreadTask (param=0xaf991f80) at ../../../src/shared/Threading.cpp:183 No locals. #9 0xb7f0a2f7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #10 0xb7eba42f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #11 0xb781e369 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #12 0xb7770cfe in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8682 SD2: 1476 UDB: YTDB 514 ACID: 31 Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0xb6d00380 in ?? () #0 0xb6d00380 in ?? () No symbol table info available. #1 0x08233b06 in Map::SendObjectUpdates (this=0x1345d430) at ../../../src/game/Map.cpp:3438 obj = (class Object *) 0x72313c10 update_players = {_M_ht = { _M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> > >> = {<No data fields>}, <No data fields>}, _M_hash = {<No data fields>}, _M_equals = {<> = {<No data fields>}, <No data fields>}, _M_get_key = {<> = {<No data fields>}, <No data fields>}, _M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >> = { _M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0x6a914ca8, _M_finish = 0x6a914fac, _M_end_of_storage = 0x6a914fac}}, <No data fields>}, _M_num_elements = 0}} packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 2775192060, _wpos = 323343408, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xa56a1068 "", _M_finish = 0x84474c6 "\\213C\\004\\203д\\020\\213\\020\\205рuч\\215eЬ[^]ц\\220\\220\\220\\220\\220\\220\\220U\\211ЕVS\\213u\\b\\213E\\f\\213@\\004\\213\\020\\205рt.\\213X\\004\\205шt'\\205юt#\\220\\203Х\\004t\\035\\211ц\\213@\\020\\203Л\\b\\213\\020\\213\\016QPЪR4\\213C\\004\\203д\\020\\213\\b\\205иuч\\215eЬ[^]ц\\220\\220\\220\\220\\220\\220\\220U\\211Е]ц\\220\\215v", _M_end_of_storage = 0x9db37928 "\\b*Q\\b!"}}, <No data fields>}}, m_opcode = 130} #2 0x0824516d in Map::Update (this=0x1345d430, t_diff=@0xa56a12a8) at ../../../src/game/Map.cpp:707 cell = {data = {Part = {grid_x = 52, grid_y = 63, cell_x = 23, cell_y = 30, nocreate = 1, reserved = 91}, All = 3078193140}} cell_id = 1114024619 y = 2775192144 x = 2196405532 obj = <value optimized out> updater = {i_timeDiff = 130} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #3 0x08245b75 in InstanceMap::Update (this=0x1345d430, t_diff=@0xa56a12a8) at ../../../src/game/Map.cpp:2437 No locals. #4 0x0846101f in MapInstanced::Update (this=0xa7180f78, t=@0xa56a12a8) at ../../../src/game/MapInstanced.cpp:63 i = {_M_cur = 0x13279928, _M_ht = 0xa71910c8} #5 0x082586a1 in MapManager::Update (this=0xae859dd0, diff=130) at ../../../src/game/MapManager.cpp:267 iter = {_M_cur = 0xa717bc00, _M_ht = 0xae859e18} #6 0x083efc6e in World::Update (this=0xb6d0da38, diff=130) at ../../../src/game/World.cpp:1652 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #7 0x0812a52e in WorldRunnable::run (this=0x8d5bd50) at ../../../src/mangosd/WorldRunnable.cpp:64 diff = 130 realCurrTime = 1932016597 realPrevTime = <value optimized out> prevSleepTime = 93 #8 0x084b7182 in ACE_Based::Thread::ThreadTask (param=0x8d5bd50) at ../../../src/shared/Threading.cpp:183 No locals. #9 0xb7ebe2f7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #10 0xb7e6e42f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #11 0xb77d2369 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #12 0xb7724cfe in clone () from /lib/libc.so.6 No symbol table info available.
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[Crash] [8661] Crash while a map is loading: Map Container
waza123 replied to a topic in OldBug reports
This patches fixed crash. diff --git a/src/game/PoolHandler.h b/src/game/PoolHandler.h index 652d8e2..17528f0 100644 --- a/src/game/PoolHandler.h +++ b/src/game/PoolHandler.h @@ -46,7 +46,7 @@ class PoolGroup bool isEmpty() { return ExplicitlyChanced.empty() && EqualChanced.empty(); } void AddEntry(PoolObject& poolitem, uint32 maxentries); bool CheckPool(void); - uint32 RollOne(void); + int32 RollOne(void); bool IsSpawnedObject(uint32 guid); void DespawnObject(uint32 guid=0); void Despawn1Object(uint32 guid); diff --git a/src/game/PoolHandler.cpp b/src/game/PoolHandler.cpp index e038add..e3f5045 100644 --- a/src/game/PoolHandler.cpp +++ b/src/game/PoolHandler.cpp @@ -52,7 +52,7 @@ bool PoolGroup<T>::CheckPool(void) if (EqualChanced.size() == 0) { float chance = 0; - for (uint32 i=0; i<ExplicitlyChanced.size(); ++i) + for (uint32 i=0; i < ExplicitlyChanced.size(); ++i) chance += ExplicitlyChanced[i].chance; if (chance != 100 && chance != 0) return false; @@ -67,7 +67,7 @@ bool PoolGroup<T>::IsSpawnedObject(uint32 guid) for (uint32 i=0; i<ExplicitlyChanced.size(); ++i) if (ExplicitlyChanced[i].guid == guid) return ExplicitlyChanced[i].spawned; - for (uint32 i=0; i<EqualChanced.size(); ++i) + for (uint32 i=0; i < EqualChanced.size(); ++i) if (EqualChanced[i].guid == guid) return EqualChanced[i].spawned; return false; @@ -76,7 +76,7 @@ bool PoolGroup<T>::IsSpawnedObject(uint32 guid) // Method that return a guid of a rolled creature or gameobject // Note: Copy from loot system because it's very similar and only few things change template <class T> -uint32 PoolGroup<T>::RollOne(void) +int32 PoolGroup<T>::RollOne(void) { if (!ExplicitlyChanced.empty()) // First explicitly chanced entries are checked { @@ -86,13 +86,13 @@ uint32 PoolGroup<T>::RollOne(void) { roll -= ExplicitlyChanced[i].chance; if (roll < 0) - return ExplicitlyChanced[i].guid; + return i; } } if (!EqualChanced.empty()) return EqualChanced[irand(0, EqualChanced.size()-1)].guid; - return 0; // None found + return -1; // None found } // Main method to despawn a creature or gameobject in a pool @@ -119,6 +119,21 @@ void PoolGroup<T>::DespawnObject(uint32 guid) } } } + for (size_t i = 0; i < ExplicitlyChanced.size(); ++i) + { + if (ExplicitlyChanced[i].spawned) + { + if (!guid || ExplicitlyChanced[i].guid == guid) + { + if (guid) + m_LastDespawnedNode = ExplicitlyChanced[i].guid; + else + Despawn1Object(ExplicitlyChanced[i].guid); + + ExplicitlyChanced[i].spawned = false; + } + } + } } // Method that is actualy doing the removal job on one creature @@ -182,17 +197,22 @@ void PoolGroup<Pool>::RemoveOneRelation(uint16 child_pool_id) template <class T> void PoolGroup<T>::SpawnObject(uint32 limit, bool cache) { - if (limit == 1) // This is the only case where explicit chance is used + if (limit == 1 && ExplicitlyChanced.size()) // This is the only case where explicit chance is used { - uint32 roll = RollOne(); - if (!cache || (cache && m_LastDespawnedNode != roll)) + int32 roll = RollOne(); // it`s index + //sLog.outString(">> RollOne is %i",roll); + if (roll == -1) // wtf? database? + return; + + if (!cache || (cache && m_LastDespawnedNode != ExplicitlyChanced[roll].guid)) { if (cache) Despawn1Object(m_LastDespawnedNode); - Spawn1Object(roll); + ExplicitlyChanced[roll].spawned = Spawn1Object(ExplicitlyChanced[roll].guid); } else - ReSpawn1Object(roll); + ExplicitlyChanced[roll].spawned = ReSpawn1Object(ExplicitlyChanced[roll].guid); + m_LastDespawnedNode = 0; } else if (limit < EqualChanced.size() && m_SpawnedPoolAmount < limit) @@ -439,6 +459,11 @@ void PoolHandler::LoadFromDB() continue; } PoolTemplateData *pPoolTemplate = &mPoolTemplate[pool_id]; + if (chance && pPoolTemplate->MaxLimit > 1) // code doestn`t support this + { + sLog.outErrorDb("`pool_creature` can`t has explicit chance with MaxLimit > 1 in pool id (%i)", pool_id); + continue; + } ++count; PoolObject plObject = PoolObject(guid, chance); @@ -508,7 +533,11 @@ void PoolHandler::LoadFromDB() continue; } PoolTemplateData *pPoolTemplate = &mPoolTemplate[pool_id]; - + if (chance && pPoolTemplate->MaxLimit > 1) + { + sLog.outErrorDb("`pool_gameobject` can`t has explicit chance with MaxLimit > 1 in pool id (%i)",pool_id); + continue; + } ++count; PoolObject plObject = PoolObject(guid, chance); -
[Crash] [8661] Crash while a map is loading: Map Container
waza123 replied to a topic in OldBug reports
confirm. !! Related here Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7642c66 in raise () from /lib/libc.so.6 #0 0xb7642c66 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb7644571 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb763be60 in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x081721e9 in Creature::AddToWorld (this=0x18565f50) at ../../../src/game/../framework/GameSystem/TypeContainer.h:78 No locals. #4 0x082559ba in Map::Add<Creature> (this=0xaf75b880, obj=0x18565f50) at ../../../src/game/Map.cpp:482 p = {x_coord = 328, y_coord = 289} cell = {data = {Part = {grid_x = 41, grid_y = 36, cell_x = 0, cell_y = 1, nocreate = 0, reserved = 0}, All = 264489}} grid = <value optimized out> __PRETTY_FUNCTION__ = "void Map::Add(T*) [with T = Creature]" #5 0x08331691 in PoolGroup<Creature>::Spawn1Object (this=0xade2c678, guid=86403) at ../../../src/game/PoolHandler.cpp:256 pCreature = (class Creature *) 0x18565f50 #6 0x0833512c in PoolGroup<Creature>::SpawnObject (this=0xade2c678, limit=1, cache=true) at ../../../src/game/PoolHandler.cpp:192 roll = 86403 #7 0x081793e8 in Creature::Update (this=0xe2db248, diff=174) at ../../../src/game/Creature.cpp:387 poolid = 6 #8 0x0824b7c6 in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0xa4fa1268, c=@0xe2c07f4) at ../../../src/game/GridNotifiersImpl.h:47 No locals. #9 0x0824d665 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xa4fa1268, c=@0xe2c07f4) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #10 0x082473c1 in Map::Update (this=0xaf75b880, t_diff=@0xa4fa12a8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 41, grid_y = 36, cell_x = 0, cell_y = 1, nocreate = 1, reserved = 16}, All = 553912617}} cell_id = <value optimized out> y = 289 x = 328 plr = <value optimized out> area = {right_offset = 2, left_offset = 1, upper_offset = 1, lower_offset = 1} updater = {i_timeDiff = 174} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #11 0x082584a1 in MapManager::Update (this=0xaf75b508, diff=87) at ../../../src/game/MapManager.cpp:268 iter = {_M_cur = 0xaf75a388, _M_ht = 0xaf75b550} #12 0x083ee1ee in World::Update (this=0xb6d0da80, diff=87) at ../../../src/game/World.cpp:1652 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #13 0x0812a1ce in WorldRunnable::run (this=0x8636030) at ../../../src/mangosd/WorldRunnable.cpp:64 diff = 87 realCurrTime = 1764153697 realPrevTime = <value optimized out> prevSleepTime = 71 #14 0x084b5732 in ACE_Based::Thread::ThreadTask (param=0x8636030) at ../../../src/shared/Threading.cpp:183 No locals. #15 0xb7e861a7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #16 0xb7e363df in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #17 0xb779a369 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #18 0xb76eccfe in clone () from /lib/libc.so.6 No symbol table info available. -
Core: 8664 SD2: 1476 UDB: YTDB 514 ACID: 31 Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7635c66 in raise () from /lib/libc.so.6 #0 0xb7635c66 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb7637571 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb762ee60 in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x081721b9 in Creature::AddToWorld (this=0x15371388) at ../../../src/game/../framework/GameSystem/TypeContainer.h:78 No locals. #4 0x0825597a in Map::Add<Creature> (this=0xad5fd78, obj=0x15371388) at ../../../src/game/Map.cpp:482 p = {x_coord = 326, y_coord = 304} cell = {data = {Part = {grid_x = 40, grid_y = 38, cell_x = 6, cell_y = 0, nocreate = 0, reserved = 0}, All = 27048}} grid = <value optimized out> __PRETTY_FUNCTION__ = "void Map::Add(T*) [with T = Creature]" #5 0x083318b1 in PoolGroup<Creature>::Spawn1Object (this=0xc503930, guid=86448) at ../../../src/game/PoolHandler.cpp:252 pCreature = (class Creature *) 0x15371388 #6 0x08335333 in PoolGroup<Creature>::SpawnObject (this=0xc503930, limit=1, cache=true) at ../../../src/game/PoolHandler.cpp:192 roll = 86448 #7 0x081793b8 in Creature::Update (this=0x8f08b050, diff=116) at ../../../src/game/Creature.cpp:387 poolid = 6 #8 0x0824b786 in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0xb2eff268, c=@0x14a5e514) at ../../../src/game/GridNotifiersImpl.h:47 No locals. #9 0x0824d625 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb2eff268, c=@0x14a5e514) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #10 0x08247381 in Map::Update (this=0xad5fd78, t_diff=@0xb2eff2a8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 40, grid_y = 38, cell_x = 6, cell_y = 0, nocreate = 1, reserved = 16}, All = 553675176}} cell_id = <value optimized out> y = 304 x = 326 plr = <value optimized out> area = {right_offset = 2, left_offset = 1, upper_offset = 2, lower_offset = 1} updater = {i_timeDiff = 116} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #11 0x08258461 in MapManager::Update (this=0xad5fa00, diff=116) at ../../../src/game/MapManager.cpp:268 iter = {_M_cur = 0xad5e880, _M_ht = 0xad5fa48} #12 0x083ee09e in World::Update (this=0xb6408870, diff=116) at ../../../src/game/World.cpp:1652 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #13 0x0812a18e in WorldRunnable::run (this=0xb48653b0) at ../../../src/mangosd/WorldRunnable.cpp:64 diff = 116 realCurrTime = 1754081594 realPrevTime = <value optimized out> prevSleepTime = 65 #14 0x084b55b2 in ACE_Based::Thread::ThreadTask (param=0xb48653b0) at ../../../src/shared/Threading.cpp:183 No locals. #15 0xb7e792f7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #16 0xb7e2942f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #17 0xb778d369 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #18 0xb76dfcfe in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8664 SD2: 1476 UDB: YTDB 514 ACID: 31 mangos-worldd: ../../../src/game/../framework/GameSystem/TypeContainer.h:78: static bool TypeUnorderedMapContainer<OBJECT_TYPES, KEY_TYPE>::insert(ContainerUnorderedMap<SPECIFIC_TYPE, KEY_TYPE>&, KEY_TYPE, SPECIFIC_TYPE*) [with SPECIFIC_TYPE = Creature, OBJECT_TYPES = TypeList<Creature, TypeList<Pet, TypeList<Vehicle, TypeList<GameObject, TypeList<DynamicObject, TypeNull> > > > >, KEY_TYPE = long long unsigned int]: Assertion `i->second == obj && "Object with certain key already in but objects are different!"' failed. Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7617c66 in raise () from /lib/libc.so.6 #0 0xb7617c66 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb7619571 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb7837340 in __gnu_cxx::__verbose_terminate_handler () from /usr/lib/libstdc++.so.6 No symbol table info available. #3 0xb7834be5 in ?? () from /usr/lib/libstdc++.so.6 No symbol table info available. #4 0xb7834c22 in std::terminate () from /usr/lib/libstdc++.so.6 No symbol table info available. #5 0xb7834d4a in __cxa_throw () from /usr/lib/libstdc++.so.6 No symbol table info available. #6 0x08128a03 in MaNGOS::ObjectLifeTime<Log>::OnDeadReference () at ../../../src/shared/../framework/Policies/ObjectLifeTime.h:47 No locals. #7 0x08128b0a in MaNGOS::Singleton<Log, MaNGOS::SingleThreaded<Log>, MaNGOS::OperatorNew<Log>, MaNGOS::ObjectLifeTime<Log> >::Instance () at ../../../src/shared/../framework/Policies/SingletonImp.h:46 No locals. #8 0x084aacb3 in DatabaseMysql::DirectExecute (this=0x85fcd00, sql=0xb6c0a700 "SET NAMES `utf8`") at ../../../../src/shared/Database/DatabaseMysql.cpp:319 _s = <value optimized out> #9 0x084ae620 in SqlDelayThread::run (this=0x8627f60) at ../../../../src/shared/Database/SqlDelayThread.cpp:41 s = (SqlOperation *) 0xb6c0a6f0 #10 0x084b55b2 in ACE_Based::Thread::ThreadTask (param=0x8627f60) at ../../../src/shared/Threading.cpp:183 No locals. #11 0xb7e5b2f7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #12 0xb7e0b42f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #13 0xb776f369 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #14 0xb76c1cfe in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8660 SD2: 1476 UDB: 382 ACID: 31 Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb76f8c66 in raise () from /lib/libc.so.6 #0 0xb76f8c66 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb76fa571 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb76f1e60 in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x0823df6e in InstanceMap::Add (this=0xa23a45d0, player=0xa239ec40) at ../../../src/game/Map.cpp:2384 groupBind = (InstanceGroupBind *) 0xacec9c8 pGroup = <value optimized out> mapSave = (InstanceSave *) 0x1 playerBind = <value optimized out> __PRETTY_FUNCTION__ = "virtual bool InstanceMap::Add(Player*)" #4 0x08452307 in WorldSession::HandlePlayerLogin (this=0x10eff708, holder=0xab04e3d0) at ../../../src/game/CharacterHandler.cpp:693 rEntry = <value optimized out> cEntry = <value optimized out> playerGuid = <value optimized out> pCurrChar = (class Player *) 0xa239ec40 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 8, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xa2101678 "", _M_finish = 0xa2101680 "e", _M_end_of_storage = 0xa210172a "ST\\001\\v"}}, <No data fields>}}, m_opcode = 1109} resultGuild = <value optimized out> IP_str = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xa239dad8 "\\001"}} #5 0x084580de in MaNGOS::_IQueryCallback<MaNGOS::_Callback<CharacterHandler, QueryResult*, SqlQueryHolder*, void, void> >::Execute (this=0x6e8f) at ../../../src/game/../framework/Utilities/Callback.h:72 No locals. #6 0x08470210 in SqlResultQueue::Update (this=0xd695d70) at ../../../../src/shared/Database/SqlOperations.cpp:77 callback = (class MaNGOS::IQueryCallback *) 0xa239a290 #7 0x083c9a69 in World::Update (this=0xb6d0dac8, diff=107) at ../../../src/game/World.cpp:1643 next = {_M_cur = 0x0, _M_ht = 0x0} #8 0x08120d6e in WorldRunnable::run (this=0x8d6ffa0) at ../../../src/mangosd/WorldRunnable.cpp:64 diff = 107 realCurrTime = 1735375106 realPrevTime = <value optimized out> prevSleepTime = 89 #9 0x084768c2 in ACE_Based::Thread::ThreadTask (param=0x8d6ffa0) at ../../../src/shared/Threading.cpp:183 No locals. #10 0xb7f2c2f7 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #11 0xb7edc42f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #12 0xb7850369 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #13 0xb77a2cfe in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8582 SD2: 1436 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-10-08_20-21-52.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x083b5341 in ThreatContainer::getReferenceByTarget (this=0xac352d38, pVictim=0x2188faa0) at ../../../src/game/ThreatManager.cpp:218 218 uint64 guid = pVictim->GetGUID(); #0 0x083b5341 in ThreatContainer::getReferenceByTarget (this=0xac352d38, pVictim=0x2188faa0) at ../../../src/game/ThreatManager.cpp:218 result = <value optimized out> guid = <value optimized out> #1 0x083b5804 in ThreatContainer::addThreat (this=0xac352d38, pVictim=0x2188faa0, pThreat=0) at ../../../src/game/ThreatManager.cpp:236 ref = <value optimized out> #2 0x083b5630 in ThreatManager::addThreat (this=0xac352d2c, pVictim=0x2188faa0, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0) at ../../../src/game/ThreatManager.cpp:387 threat = 0 ref = <value optimized out> __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)" #3 0x083b7313 in Unit::AddThreatToRedirectionTargets (this=0xac351f00, pVictim=0x9d37c060, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10900 remainThreatPct = 1 map = <value optimized out> #4 0x083bf073 in Unit::AddThreat (this=0xac351f00, pVictim=0x9d37c060, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10682 remainThreatPct = 293 #5 0x084343c3 in CreatureEventAI::AttackStart (this=0xac352ff0, who=0x9d37c060) at ../../../src/game/CreatureEventAI.cpp:959 No locals. #6 0x0843a5f8 in CreatureEventAI::MoveInLineOfSight (this=0xac352ff0, who=0x9d37c060) at ../../../src/game/CreatureEventAI.cpp:1016 attackRadius = 338.158417 #7 0x0824c5f8 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature> (v=@0xb30fcf98, c=@0xec0affc) at ../../../src/game/GridNotifiersImpl.h:77 No locals. #8 0x0824c645 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb30fcf98, c=@0xec0affc) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #9 0x0823d0c6 in Map::PlayerRelocationNotify (this=0x8eff980, player=0x9d37c060, cell=@0xb30fd04c, cellpair=@0xb30fd034) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 relocationNotifier = {i_player = @0x9d37c060} #10 0x0823d90e in Map::PlayerRelocation (this=0x8eff980, player=0x9d37c060, x=2517.646, y=5514.95947, z=34.0125313, orientation=4.29604769) at ../../../src/game/Map.cpp:852 old_cell = {data = {Part = {grid_x = 36, grid_y = 42, cell_x = 5, cell_y = 2, nocreate = 0, reserved = 0}, All = 547492}} new_cell = {data = {Part = {grid_x = 36, grid_y = 42, cell_x = 5, cell_y = 2, nocreate = 0, reserved = 0}, All = 547492}} newGrid = <value optimized out> __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)" #11 0x0831772c in Player::SetPosition (this=0x9d37c060, x=2517.646, y=5514.95947, z=34.0125313, orientation=4.29604769, teleport=false) at ../../../src/game/Player.cpp:5777 m = (class Map *) 0x8eff980 old_x = 2520.17358 old_y = 5520.61572 old_z = 293 old_r = 338.158417 #12 0x08463aa8 in WorldSession::HandleMovementOpcodes (this=0xf440fc8, recv_data=@0x1760e240) at ../../../src/game/MovementHandler.cpp:629 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 38, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x162d2ee0 "\\a\\023ä\\001", _M_finish = 0x162d2f06 "ÿ\\0010", _M_end_of_storage = 0x162d2f0b ""}}, <No data fields>}}, m_opcode = 183} opcode = <value optimized out> mover = (class Unit *) 0x9d37c060 plMover = (class Player *) 0x9d37c060 movementInfo = {flags = 50331648, unk1 = 0, time = 16337465, x = 2517.646, y = 5514.95947, z = 34.0125313, o = 4.29604769, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = 0 '\\0', s_pitch = -0.491423279, fallTime = 295, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0} check_passed = <value optimized out> #13 0x083f8640 in WorldSession::Update (this=0xf440fc8) at ../../../src/game/WorldSession.cpp:243 packet = (WorldPacket *) 0x1760e240 currTime = <value optimized out> #14 0x083f0293 in World::UpdateSessions (this=0xb650d048, diff=88) at ../../../src/game/World.cpp:2097 next = {_M_cur = 0x927e9448, _M_ht = 0xb650d0b8} sess = (WorldSession *) 0xb650d3f0 #15 0x083f11fa in World::Update (this=0xb650d048, diff=88) at ../../../src/game/World.cpp:1634 autobroadcaston = 1 #16 0x081296fe in WorldRunnable::run (this=0x926e538) at ../../../src/mangosd/WorldRunnable.cpp:64 diff = 88 realCurrTime = 891999639 realPrevTime = <value optimized out> prevSleepTime = 59 #17 0x084b8a32 in ACE_Based::Thread::ThreadTask (param=0x926e538) at ../../../src/shared/Threading.cpp:183 No locals. #18 0xb7e8fb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #19 0xb7e4021f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #20 0xb77a1369 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #21 0xb76f3cfe in clone () from /lib/libc.so.6 No symbol table info available. This is the last crashdump from me. I disabled my script.
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Core: 8582 SD2: 1436 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-10-08_17-33-02.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x083b92ae in Unit::CastCustomSpell (this=0xbdab4128, Victim=0xbd7ac4c8, spellInfo=0xb15089f8, bp0=0xab19ee6c, bp1=0x0, bp2=0x0, triggered=true, castItem=0x0, triggeredByAura=0x7981e008, originalCaster=0) at ../../../src/game/Unit.cpp:1002 1002 originalCaster = triggeredByAura->GetCasterGUID(); #0 0x083b92ae in Unit::CastCustomSpell (this=0xbdab4128, Victim=0xbd7ac4c8, spellInfo=0xb15089f8, bp0=0xab19ee6c, bp1=0x0, bp2=0x0, triggered=true, castItem=0x0, triggeredByAura=0x7981e008, originalCaster=0) at ../../../src/game/Unit.cpp:1002 spell = <value optimized out> targets = {m_srcX = -0.0836233497, m_srcY = -5.46636521e-13, m_srcZ = -5.46636087e-13, m_destX = -5.46637822e-13, m_destY = 5.69657465e-34, m_destZ = -5.46636087e-13, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xbdab42b8 ""}}, m_targetMask = 2870598992, m_unitTarget = 0xab19dd58, m_GOTarget = 0x85539d4, m_itemTarget = 0x472, m_unitTargetGUID = 597686241127167040, m_GOTargetGUID = 2038554632, m_CorpseTargetGUID = 0, m_itemTargetGUID = 13653441586470186604, m_itemTargetEntry = 3182117160} #1 0x083ddb77 in Unit::CalcAbsorbResist (this=0xbd7ac4c8, pVictim=0xbdab4128, schoolMask=SPELL_SCHOOL_MASK_NORMAL, damagetype=DIRECT_DAMAGE, damage=1286, absorb=0xab1a0f90, resist=0xab1a0f94) at ../../../src/game/Unit.cpp:1951 spellProto = <value optimized out> currentAbsorb = <value optimized out> RemainingDamage = 33 unitflag = 524296 reflectSpell = 33619 reflectDamage = 563 reflectTriggeredBy = (class Aura *) 0x7981e008 preventDeathSpell = (const SpellEntry *) 0x0 preventDeathAmount = 0 existExpired = true #2 0x083de1eb in Unit::CalculateMeleeDamage (this=0xbd7ac4c8, pVictim=0xbdab4128, damage=1534, damageInfo=0xab1a0f80, attackType=BASE_ATTACK) at ../../../src/game/Unit.cpp:1466 reducePercent = 275 baseLowEnd = -1.3750061e-05 maxLowEnd = -7.83179388e-09 highEnd = 280 baseHighEnd = -5.72205317e-06 lowEnd = 1 #3 0x083df403 in Unit::AttackerStateUpdate (this=0xbd7ac4c8, pVictim=0xbdab4128, attType=BASE_ATTACK, extra=false) at ../../../src/game/Unit.cpp:2135 extraAttacks = 0 damageInfo = {attacker = 0xbd7ac4c8, target = 0xbdab4128, damageSchoolMask = 1, damage = 1286, absorb = 0, resist = 0, blocked_amount = 0, HitInfo = 2, TargetState = 1, attackType = BASE_ATTACK, procAttacker = 4, procVictim = 1048584, procEx = 1, cleanDamage = 248, hitOutCome = MELEE_HIT_NORMAL} #4 0x0832673b in Player::Update (this=0xbd7ac4c8, p_time=363) at ../../../src/game/Player.cpp:1267 owner = <value optimized out> u = <value optimized out> pVictim = (class Unit *) 0xbdab4128 now = 1255012307 pet = <value optimized out> #5 0x08244b9f in Map::Update (this=0x8ee39008, t_diff=@0xab1a22a8) at ../../../src/game/Map.cpp:591 cell = {data = {Part = {grid_x = 56, grid_y = 8, cell_x = 34, cell_y = 6, nocreate = 1, reserved = 85}, All = 2870616632}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 363} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #6 0x0846090f in MapInstanced::Update (this=0xf2a8280, t=@0xab1a22a8) at ../../../src/game/MapInstanced.cpp:63 i = {_M_cur = 0x9df78138, _M_ht = 0xf2b8350} #7 0x08256901 in MapManager::Update (this=0xb342c5d0, diff=363) at ../../../src/game/MapManager.cpp:262 iter = {_M_cur = 0xf1cd0c8, _M_ht = 0xb342c618} #8 0x083f129e in World::Update (this=0x8638c10, diff=363) at ../../../src/game/World.cpp:1673 next = {_M_cur = 0x0, _M_ht = 0x8638c6c} autobroadcaston = 1 #9 0x081296fe in WorldRunnable::run (this=0x8bd4500) at ../../../src/mangosd/WorldRunnable.cpp:64 diff = 363 realCurrTime = 881857212 realPrevTime = <value optimized out> prevSleepTime = 0 #10 0x084b8a32 in ACE_Based::Thread::ThreadTask (param=0x8bd4500) at ../../../src/shared/Threading.cpp:183 No locals. #11 0xb7e6cb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #12 0xb7e1d21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #13 0xb777e369 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #14 0xb76d0cfe in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8582 SD2: 1436 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-10-06_20-20-02.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb76d4c66 in raise () from /lib/libc.so.6 #0 0xb76d4c66 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb76d6571 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb76cde60 in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08230f56 in Map::AddObjectToRemoveList (this=0x1900018, obj=0x298e18c8) at ../../../src/game/Map.cpp:2096 __PRETTY_FUNCTION__ = "void Map::AddObjectToRemoveList(WorldObject*)" #4 0x0826f08e in WorldObject::AddObjectToRemoveList (this=0x6) at ../../../src/game/Object.cpp:1607 No locals. #5 0x08315f36 in Player::RemovePet (this=0x3c605aa8, pet=0x298e18c8, mode=PET_SAVE_NOT_IN_SLOT, returnreagent=true) at ../../../src/game/Player.cpp:16820 dest = {<std::_Vector_base<ItemPosCount,std::allocator<ItemPosCount> >> = { _M_impl = {<std::allocator<ItemPosCount>> = {<__gnu_cxx::new_allocator<ItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x3c605aa8, _M_finish = 0x3c605aa8, _M_end_of_storage = 0x7f}}, <No data fields>} i = <value optimized out> spellId = <value optimized out> spellInfo = <value optimized out> #6 0x08325ada in Player::Update (this=0x3c605aa8, p_time=159) at ../../../src/game/Player.cpp:1451 owner = <value optimized out> u = <value optimized out> pVictim = <value optimized out> now = 1254849532 pet = (class Pet *) 0x298e18c8 #7 0x08244b9f in Map::Update (this=0xb4900018, t_diff=@0xb30042a8) at ../../../src/game/Map.cpp:591 cell = {data = {Part = {grid_x = 56, grid_y = 9, cell_x = 4, cell_y = 0, nocreate = 1, reserved = 89}, All = 3003138680}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 159} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #8 0x08256901 in MapManager::Update (this=0xa64dad0, diff=64) at ../../../src/game/MapManager.cpp:262 iter = {_M_cur = 0xb4836448, _M_ht = 0xa64db18} #9 0x083f129e in World::Update (this=0xb6d0d100, diff=64) at ../../../src/game/World.cpp:1673 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #10 0x081296fe in WorldRunnable::run (this=0xb4bd0d70) at ../../../src/mangosd/WorldRunnable.cpp:64 diff = 64 realCurrTime = 719081568 realPrevTime = <value optimized out> prevSleepTime = 54 #11 0x084b8a32 in ACE_Based::Thread::ThreadTask (param=0xb4bd0d70) at ../../../src/shared/Threading.cpp:183 No locals. #12 0xb7f1ab37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #13 0xb7ecb21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #14 0xb782c369 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb777ecfe in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8582 SD2: 1436 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-10-05_23-09-06.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb76e5c66 in raise () from /lib/libc.so.6 #0 0xb76e5c66 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb76e7571 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb76dee60 in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08230f56 in Map::AddObjectToRemoveList (this=0x24596998, obj=0x22032430) at ../../../src/game/Map.cpp:2096 __PRETTY_FUNCTION__ = "void Map::AddObjectToRemoveList(WorldObject*)" #4 0x0826f08e in WorldObject::AddObjectToRemoveList (this=0x6) at ../../../src/game/Object.cpp:1607 No locals. #5 0x08315f36 in Player::RemovePet (this=0x7ef9c858, pet=0x22032430, mode=PET_SAVE_NOT_IN_SLOT, returnreagent=true) at ../../../src/game/Player.cpp:16820 dest = {<std::_Vector_base<ItemPosCount,std::allocator<ItemPosCount> >> = { _M_impl = {<std::allocator<ItemPosCount>> = {<__gnu_cxx::new_allocator<ItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x7ef9c858, _M_finish = 0x7ef9c858, _M_end_of_storage = 0x7f}}, <No data fields>} i = <value optimized out> spellId = <value optimized out> spellInfo = <value optimized out> #6 0x08325ada in Player::Update (this=0x7ef9c858, p_time=193) at ../../../src/game/Player.cpp:1451 owner = <value optimized out> u = <value optimized out> pVictim = <value optimized out> now = 1254773285 pet = (class Pet *) 0x22032430 #7 0x08244b9f in Map::Update (this=0xace434f0, t_diff=@0xaafa22a8) at ../../../src/game/Map.cpp:591 cell = {data = {Part = {grid_x = 56, grid_y = 9, cell_x = 34, cell_y = 62, nocreate = 0, reserved = 85}, All = 2868519544}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 193} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #8 0x08256901 in MapManager::Update (this=0xb2d22638, diff=98) at ../../../src/game/MapManager.cpp:262 iter = {_M_cur = 0xb3c014d8, _M_ht = 0xb2d22680} #9 0x083f129e in World::Update (this=0x864e260, diff=98) at ../../../src/game/World.cpp:1673 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #10 0x081296fe in WorldRunnable::run (this=0xb4e59338) at ../../../src/mangosd/WorldRunnable.cpp:64 diff = 98 realCurrTime = 642835417 realPrevTime = <value optimized out> prevSleepTime = 84 #11 0x084b8a32 in ACE_Based::Thread::ThreadTask (param=0xb4e59338) at ../../../src/shared/Threading.cpp:183 No locals. #12 0xb7f2bb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #13 0xb7edc21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #14 0xb783d369 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb778fcfe in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8582 SD2: 1436 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-10-05_18-23-12.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb763dc66 in raise () from /lib/libc.so.6 #0 0xb763dc66 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb763f571 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb7636e60 in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x083b53fe in ThreatContainer::getReferenceByTarget (this=0x2beddaf8, pVictim=0x2a29e320) at ../../../src/game/Object.h:172 result = <value optimized out> guid = <value optimized out> #4 0x083b5804 in ThreatContainer::addThreat (this=0x2beddaf8, pVictim=0x2a29e320, pThreat=-0) at ../../../src/game/ThreatManager.cpp:236 ref = <value optimized out> #5 0x083b5630 in ThreatManager::addThreat (this=0x2beddaec, pVictim=0x2a29e320, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0) at ../../../src/game/ThreatManager.cpp:387 threat = -0 ref = <value optimized out> __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)" #6 0x083b7313 in Unit::AddThreatToRedirectionTargets (this=0x2bedccc0, pVictim=0x2a1f8248, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10900 remainThreatPct = 1 map = <value optimized out> #7 0x083bf073 in Unit::AddThreat (this=0x2bedccc0, pVictim=0x2a1f8248, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10682 remainThreatPct = 263.277771 #8 0xb7936d7f in ScriptedAI::MoveInLineOfSight (this=0x29d46960, pWho=0x2a1f8248) at ../../../../src/bindings/ScriptDev2/include/sc_creature.cpp:49 No locals. #9 0x0824c5f8 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature> (v=@0xb30fcf98, c=@0x2bed6cec) at ../../../src/game/GridNotifiersImpl.h:77 No locals. #10 0x0824c645 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb30fcf98, c=@0x2bed6cec) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #11 0x0823d03f in Map::PlayerRelocationNotify (this=0x2bbd88d0, player=0x2a1f8248, cell=@0xb30fd04c, cellpair=@0xb30fd034) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 relocationNotifier = {i_player = @0x2a1f8248} #12 0x0823d90e in Map::PlayerRelocation (this=0x2bbd88d0, player=0x2a1f8248, x=3248.53296, y=518.518433, z=58.7000694, orientation=1.54415381) at ../../../src/game/Map.cpp:852 old_cell = {data = {Part = {grid_x = 38, grid_y = 32, cell_x = 0, cell_y = 7, nocreate = 0, reserved = 0}, All = 1837094}} new_cell = {data = {Part = {grid_x = 38, grid_y = 32, cell_x = 0, cell_y = 7, nocreate = 0, reserved = 0}, All = 1837094}} newGrid = <value optimized out> __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)" #13 0x0831772c in Player::SetPosition (this=0x2a1f8248, x=3248.53296, y=518.518433, z=58.7000694, orientation=1.54415381, teleport=false) at ../../../src/game/Player.cpp:5777 m = (class Map *) 0x2bbd88d0 old_x = 3248.42578 old_y = 514.494873 old_z = 263.277771 old_r = 263.277771 #14 0x08463aa8 in WorldSession::HandleMovementOpcodes (this=0x2a1e4480, recv_data=@0x38b8d308) at ../../../src/game/MovementHandler.cpp:629 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 34, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x29ef7328 "\\a\\225=\\001\\001", _M_finish = 0x29ef734a "", _M_end_of_storage = 0x29ef734f ""}}, <No data fields>}}, m_opcode = 238} opcode = <value optimized out> mover = (class Unit *) 0x2a1f8248 plMover = (class Player *) 0x2a1f8248 movementInfo = {flags = 1, unk1 = 0, time = 119664627, x = 3248.53296, y = 518.518433, z = 58.7000694, o = 1.54415381, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = -47 'Ñ', s_pitch = 0, fallTime = 821, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0} check_passed = <value optimized out> #15 0x083f8640 in WorldSession::Update (this=0x2a1e4480) at ../../../src/game/WorldSession.cpp:243 packet = (WorldPacket *) 0x38b8d308 currTime = <value optimized out> #16 0x083f0293 in World::UpdateSessions (this=0xb6d0e110, diff=113) at ../../../src/game/World.cpp:2097 next = {_M_cur = 0x3c2cc618, _M_ht = 0xb6d0e180} sess = (WorldSession *) 0xb6d0e4b8 #17 0x083f11fa in World::Update (this=0xb6d0e110, diff=113) at ../../../src/game/World.cpp:1634 autobroadcaston = 1 #18 0x081296fe in WorldRunnable::run (this=0xa7705f0) at ../../../src/mangosd/WorldRunnable.cpp:64 diff = 113 realCurrTime = 625678307 realPrevTime = <value optimized out> prevSleepTime = 66 #19 0x084b8a32 in ACE_Based::Thread::ThreadTask (param=0xa7705f0) at ../../../src/shared/Threading.cpp:183 No locals. #20 0xb7e83b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #21 0xb7e3421f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #22 0xb7795369 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #23 0xb76e7cfe in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8506 SD2: 1399 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-10-03_20-47-54.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x083b36b5 in HostilReference::targetObjectBuildLink (this=0x1715c48) at ../../../src/game/../framework/Utilities/LinkedList.h:72 72 iNext->iPrev = pElem; #0 0x083b36b5 in HostilReference::targetObjectBuildLink (this=0x1715c48) at ../../../src/game/../framework/Utilities/LinkedList.h:72 No locals. #1 0x083b430f in HostilReference (this=0x1715c48, pUnit=0x35056a10, pThreatManager=0x1715c48, pThreat=0) at ../../../src/game/../framework/Utilities/LinkedReference/Reference.h:54 No locals. #2 0x083b44bf in ThreatManager::addThreat (this=0x775adbbc, pVictim=0x35056a10, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0) at ../../../src/game/ThreatManager.cpp:395 threat = 0 ref = <value optimized out> __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)" #3 0x083b6163 in Unit::AddThreatToRedirectionTargets (this=0x775acd90, pVictim=0x19158a8, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10809 remainThreatPct = 1 map = <value optimized out> #4 0x083bc6d3 in Unit::AddThreat (this=0x775acd90, pVictim=0x19158a8, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10591 remainThreatPct = 117 #5 0x08436ce3 in CreatureEventAI::AttackStart (this=0x775ac588, who=0x19158a8) at ../../../src/game/CreatureEventAI.cpp:959 No locals. #6 0x0843cec8 in CreatureEventAI::MoveInLineOfSight (this=0x775ac588, who=0x19158a8) at ../../../src/game/CreatureEventAI.cpp:1016 attackRadius = 214.419312 #7 0x0824d2c8 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature> (v=@0xaab9fe98, c=@0x77fe917c) at ../../../src/game/GridNotifiersImpl.h:78 No locals. #8 0x0824d315 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xaab9fe98, c=@0x77fe917c) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #9 0x0823bf46 in Map::PlayerRelocationNotify (this=0xb2d213f0, player=0x19158a8, cell=@0xaab9ff4c, cellpair=@0xaab9ff34) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 relocationNotifier = {i_player = @0x19158a8} #10 0x0823d40e in Map::PlayerRelocation (this=0xb2d213f0, player=0x19158a8, x=-9207.86621, y=-2733.34814, z=88.8078384, orientation=5.22515249) at ../../../src/game/Map.cpp:852 old_cell = {data = {Part = {grid_x = 14, grid_y = 26, cell_x = 5, cell_y = 6, nocreate = 0, reserved = 0}, All = 1595022}} new_cell = {data = {Part = {grid_x = 14, grid_y = 26, cell_x = 5, cell_y = 6, nocreate = 0, reserved = 0}, All = 1595022}} newGrid = <value optimized out> __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)" #11 0x083bb23a in Unit::SetVisibility (this=0x1715c48, x=VISIBILITY_ON) at ../../../src/game/Unit.cpp:10236 No locals. #12 0x08341670 in Aura::HandleModStealth (this=0x254a4d0, apply=false, Real=true) at ../../../src/game/SpellAuras.cpp:4123 pvp = <value optimized out> #13 0x0833e89b in Aura::ApplyModifier (this=0x254a4d0, apply=<value optimized out>, Real=<value optimized out>) at ../../../src/game/SpellAuras.cpp:922 aura = 24206408 #14 0x083cef76 in Unit::RemoveAura (this=0x19158a8, i=@0xaaba10a8, mode=AURA_REMOVE_BY_DEFAULT) at ../../../src/game/Unit.cpp:4115 caster = <value optimized out> Aur = (class Aura *) 0x254a4d0 AurSpellInfo = (const SpellEntry *) 0xb057f5f8 statue = (class Totem *) 0x0 caster_channeled = false #15 0x083d161c in Unit::RemoveAura (this=0x19158a8, spellId=1787, effindex=1, except=0x0) at ../../../src/game/Unit.cpp:3816 iter = {_M_node = 0x15806640} spair = {first = 1787, second = 1 '\\001'} #16 0x083d1690 in Unit::RemoveAurasDueToSpell (this=0x19158a8, spellId=1787, except=0x0) at ../../../src/game/Unit.cpp:3968 i = 1 #17 0x083d395f in Unit::RemoveSpellsCausingAura (this=0x19158a8, auraType=SPELL_AURA_MOD_STEALTH) at ../../../src/game/Unit.cpp:363 No locals. #18 0x0836952d in Spell::Prepare (this=0xba5d90d8, targets=0xaaba21dc, triggeredByAura=0x0) at ../../../src/game/Spell.cpp:2479 result = SPELL_CAST_OK #19 0x084808ca in WorldSession::HandleCastSpellOpcode (this=0x6a989b8, recvPacket=@0x145de620) at ../../../src/game/SpellHandler.cpp:361 actualSpellInfo = <value optimized out> mover = (class Unit *) 0x19158a8 spellInfo = (const SpellEntry *) 0xb1ca21b8 targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = -9207.86621, m_destY = -2733.34814, m_destZ = 88.8078384, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x86026bc ""}}, m_targetMask = 0, m_unitTarget = 0x19158a8, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 122526, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} #20 0x083f6b00 in WorldSession::Update (this=0x6a989b8) at ../../../src/game/WorldSession.cpp:244 packet = (WorldPacket *) 0x145de620 currTime = <value optimized out> #21 0x083ee6f3 in World::UpdateSessions (this=0xb6d0d9c8, diff=143) at ../../../src/game/World.cpp:2100 next = {_M_cur = 0x632b4120, _M_ht = 0xb6d0da38} sess = (WorldSession *) 0xb6d0dd70 #22 0x083ef65a in World::Update (this=0xb6d0d9c8, diff=143) at ../../../src/game/World.cpp:1637 autobroadcaston = 1 #23 0x081296ae in WorldRunnable::run (this=0xae40d7d8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 143 realCurrTime = 461551624 realPrevTime = <value optimized out> prevSleepTime = 87 #24 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xae40d7d8) at ../../../src/shared/Threading.cpp:183 No locals. #25 0xb7e66b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #26 0xb7e1721f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #27 0xb778b1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #28 0xb76e203e in clone () from /lib/libc.so.6 No symbol table info available.
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