waza123
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Core: 8506 SD2: 1399 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-10-03_11-08-50.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb76edc87 in raise () from /lib/libc.so.6 #0 0xb76edc87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb76ef4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb76e730c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x083b424e in ThreatContainer::getReferenceByTarget (this=0x536a7468, pVictim=0x67d54330) at ../../../src/game/Object.h:172 result = <value optimized out> guid = <value optimized out> #4 0x083b4654 in ThreatContainer::addThreat (this=0x536a7468, pVictim=0x67d54330, pThreat=0) at ../../../src/game/ThreatManager.cpp:236 ref = <value optimized out> #5 0x083b4480 in ThreatManager::addThreat (this=0x536a745c, pVictim=0x67d54330, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0) at ../../../src/game/ThreatManager.cpp:387 threat = 0 ref = <value optimized out> __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)" #6 0x083b6163 in Unit::AddThreatToRedirectionTargets (this=0x536a6630, pVictim=0x8c97dfe8, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10809 remainThreatPct = 1 map = <value optimized out> #7 0x083bc6d3 in Unit::AddThreat (this=0x536a6630, pVictim=0x8c97dfe8, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10591 remainThreatPct = 259 #8 0x0835b997 in Spell::DoSpellHitOnUnit (this=0x590cfeb0, unit=0x536a6630, effectMask=1) at ../../../src/game/Spell.cpp:1202 realCaster = (class Unit *) 0x8c97dfe8 #9 0x0835ff7b in Spell::DoAllEffectOnTarget (this=0x590cfeb0, target=0x523b3470) at ../../../src/game/Spell.cpp:1032 damageInfo = {target = 0xeb93, attacker = 0x11, SpellID = 2924960664, damage = 1494023856, overkill = 60307, schoolMask = 0, absorb = 1359808552, resist = 2924960720, physicalLog = 4, unused = false, blocked = 1599976016, HitInfo = 3079856116, cleanDamage = 2924960688} Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = { _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0x8397cc8, _M_prev = 0x0}}}, <No data fields>} mask = <value optimized out> unit = (class Unit *) 0x536a6630 caster = (class Unit *) 0x8c97dfe8 missInfo = <value optimized out> procAttacker = 65536 procVictim = 131072 procEx = <value optimized out> #10 0x08369b3d in Spell::handle_immediate (this=0x590cfeb0) at ../../../src/game/Spell.cpp:2734 No locals. #11 0x0836f8bf in Spell::cast (this=0x590cfeb0, skipCheck=true) at ../../../src/game/Spell.cpp:2708 castResult = <value optimized out> #12 0x083c0636 in Unit::CastSpell (this=0x8c97dfe8, Victim=0x536a6630, spellInfo=0xb21f63d8, triggered=<value optimized out>, castItem=0x8c993888, triggeredByAura=0x8c9aa210, originalCaster=0) at ../../../src/game/Unit.cpp:974 spell = (Spell *) 0x590cfeb0 targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 218.253891, m_destY = -0.524433494, m_destZ = -2.83169484, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x86026bc ""}}, m_targetMask = 2, m_unitTarget = 0x536a6630, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 17379391376218804193, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} #13 0x083c0d1e in Unit::CastSpell (this=0x8c97dfe8, Victim=0x536a6630, spellId=60307, triggered=<value optimized out>, castItem=0x8c993888, triggeredByAura=0x8c9aa210, originalCaster=120538257162240) at ../../../src/game/Unit.cpp:952 spellInfo = (const SpellEntry *) 0xb21f63d8 #14 0x083d2752 in Unit::HandleProcTriggerSpell (this=0x8c97dfe8, pVictim=0x536a6630, damage=816, triggeredByAura=0x8c9aa210, procSpell=0x0, procFlags=4, procEx=2, cooldown=0) at ../../../src/game/Unit.cpp:7574 tick = <value optimized out> auraSpellInfo = (const SpellEntry *) 0xb21f60e8 triggerAmount = 0 trigger_spell_id = 60307 target = (Unit *) 0x536a6630 basepoints = {0, 0, 0} castItem = (class Item *) 0x8c993888 triggerEntry = <value optimized out> #15 0x083ce6db in Unit::ProcDamageAndSpellFor (this=0x8c97dfe8, isVictim=false, pTarget=0x536a6630, procFlag=4, procExtra=2, attType=BASE_ATTACK, procSpell=0x0, damage=816) at ../../../src/game/Unit.cpp:11991 triggeredByAura = (class Aura *) 0x8c9aa210 spellProcEvent = <value optimized out> spellInfo = <value optimized out> cooldown = 0 removedSpells = {<std::_List_base<unsigned int,std::allocator<unsigned int> >> = { _M_impl = {<std::allocator<std::_List_node<unsigned int> >> = {<__gnu_cxx::new_allocator<std::_List_node<unsigned int> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0xae579e5c, _M_prev = 0xae579e5c}}}, <No data fields>} procTriggered = {<std::_List_base<ProcTriggeredData,std::allocator<ProcTriggeredData> >> = { _M_impl = {<std::allocator<std::_List_node<ProcTriggeredData> >> = {<__gnu_cxx::new_allocator<std::_List_node<ProcTriggeredData> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x565b8c88, _M_prev = 0x4cc5d4d8}}}, <No data fields>} #16 0x083cee84 in Unit::ProcDamageAndSpell (this=0x8c97dfe8, pVictim=0x536a6630, procAttacker=4, procVictim=1048584, procExtra=2, amount=816, attType=BASE_ATTACK, procSpell=0x0) at ../../../src/game/Unit.cpp:4511 No locals. #17 0x083dd881 in Unit::AttackerStateUpdate (this=0x8c97dfe8, pVictim=0x536a6630, attType=BASE_ATTACK, extra=false) at ../../../src/game/Unit.cpp:2137 extraAttacks = 0 damageInfo = {attacker = 0x8c97dfe8, target = 0x536a6630, damageSchoolMask = 1, damage = 816, absorb = 0, resist = 0, blocked_amount = 0, HitInfo = 514, TargetState = 1, attackType = BASE_ATTACK, procAttacker = 4, procVictim = 1048584, procEx = 2, cleanDamage = 157, hitOutCome = MELEE_HIT_CRIT} #18 0x08320c73 in Player::Update (this=0x8c97dfe8, p_time=124) at ../../../src/game/Player.cpp:1267 owner = <value optimized out> u = <value optimized out> pVictim = (class Unit *) 0x536a6630 now = 1254557274 pet = <value optimized out> #19 0x0824824f in Map::Update (this=0x55b278a0, t_diff=@0xae57c298) at ../../../src/game/Map.cpp:591 cell = {data = {Part = {grid_x = 16, grid_y = 0, cell_x = 0, cell_y = 20, nocreate = 0, reserved = 91}, All = 3058696208}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 124} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #20 0x082492b5 in InstanceMap::Update (this=0x55b278a0, t_diff=@0xae57c298) at ../../../src/game/Map.cpp:2422 No locals. #21 0x0846329f in MapInstanced::Update (this=0x9bd807c8, t=@0xae57c298) at ../../../src/game/MapInstanced.cpp:63 i = {_M_cur = 0x7744f9a8, _M_ht = 0x9bd90898} #22 0x08256bc1 in MapManager::Update (this=0x8b634e0, diff=124) at ../../../src/game/MapManager.cpp:262 iter = {_M_cur = 0xa1ecc880, _M_ht = 0x8b63528} #23 0x083ef6fe in World::Update (this=0xb650d058, diff=124) at ../../../src/game/World.cpp:1676 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #24 0x081296ae in WorldRunnable::run (this=0xb450cc70) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 124 realCurrTime = 426823706 realPrevTime = <value optimized out> prevSleepTime = 88 #25 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb450cc70) at ../../../src/shared/Threading.cpp:183 No locals. #26 0xb7f18b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #27 0xb7ec921f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #28 0xb783d1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #29 0xb779403e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8506 SD2: 1399 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-10-02_21-46-39.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x083b36b5 in HostilReference::targetObjectBuildLink (this=0x61f8368) at ../../../src/game/../framework/Utilities/LinkedList.h:72 72 iNext->iPrev = pElem; #0 0x083b36b5 in HostilReference::targetObjectBuildLink (this=0x61f8368) at ../../../src/game/../framework/Utilities/LinkedList.h:72 No locals. #1 0x083b430f in HostilReference (this=0x61f8368, pUnit=0x2e972c8, pThreatManager=0x61f8368, pThreat=0) at ../../../src/game/../framework/Utilities/LinkedReference/Reference.h:54 No locals. #2 0x083b44bf in ThreatManager::addThreat (this=0xacc789dc, pVictim=0x2e972c8, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0) at ../../../src/game/ThreatManager.cpp:395 threat = 0 ref = <value optimized out> __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)" #3 0x083b6163 in Unit::AddThreatToRedirectionTargets (this=0xacc77bb0, pVictim=0x64418c8, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10809 remainThreatPct = 1 map = <value optimized out> #4 0x083bc6d3 in Unit::AddThreat (this=0xacc77bb0, pVictim=0x64418c8, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10591 remainThreatPct = 274 #5 0x08436ce3 in CreatureEventAI::AttackStart (this=0xacc77418, who=0x64418c8) at ../../../src/game/CreatureEventAI.cpp:959 No locals. #6 0x0835b97b in Spell::DoSpellHitOnUnit (this=0x1e8b140, unit=0xacc77bb0, effectMask=1) at ../../../src/game/Spell.cpp:1200 realCaster = (class Unit *) 0x64418c8 #7 0x0835ff7b in Spell::DoAllEffectOnTarget (this=0x1e8b140, target=0x1fc0a0f8) at ../../../src/game/Spell.cpp:1032 damageInfo = {target = 0x607885f0, attacker = 0x64418c8, SpellID = 48646, damage = 0, overkill = 0, schoolMask = 1, absorb = 0, resist = 0, physicalLog = false, unused = false, blocked = 0, HitInfo = 0, cleanDamage = 0} Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = { _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0x8397cc8, _M_prev = 0x0}}}, <No data fields>} mask = <value optimized out> unit = (class Unit *) 0xacc77bb0 caster = (class Unit *) 0x64418c8 missInfo = <value optimized out> procAttacker = 65536 procVictim = 131072 procEx = <value optimized out> #8 0x08369b3d in Spell::handle_immediate (this=0x1e8b140) at ../../../src/game/Spell.cpp:2734 No locals. #9 0x0836f8bf in Spell::cast (this=0x1e8b140, skipCheck=true) at ../../../src/game/Spell.cpp:2708 castResult = <value optimized out> #10 0x083c0636 in Unit::CastSpell (this=0x64418c8, Victim=0x64418c8, spellInfo=0xb1a88938, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=120426) at ../../../src/game/Unit.cpp:974 spell = (Spell *) 0x1e8b140 targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 1320.93787, m_destY = -4365.8833, m_destZ = 27.5754337, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x86026bc ""}}, m_targetMask = 2, m_unitTarget = 0x64418c8, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 120426, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} #11 0x08391458 in Spell::EffectTriggerSpell (this=0x33a81d0, effIndex=1) at ../../../src/game/SpellEffects.cpp:2344 spellInfo = <value optimized out> itr = {_M_cur = 0x3f800000, _M_ht = 0x40884e42} spellId = <value optimized out> triggered_spell_id = <value optimized out> spellInfo = (const SpellEntry *) 0xb1a88938 caster = (class Unit *) 0x64418c8 #12 0x0835b7fa in Spell::DoSpellHitOnUnit (this=0x33a81d0, unit=0x64418c8, effectMask=3) at ../../../src/game/Spell.cpp:1246 modOwner = (class Player *) 0x61f8368 multiplier = -3.46030617e-08 effectNumber = 1 realCaster = (class Unit *) 0x64418c8 #13 0x0835ff7b in Spell::DoAllEffectOnTarget (this=0x33a81d0, target=0x37fa2b8) at ../../../src/game/Spell.cpp:1032 damageInfo = {target = 0xbe0a, attacker = 0x11, SpellID = 3004477144, damage = 54165968, overkill = 48650, schoolMask = 276, absorb = 19506, resist = 697393921, physicalLog = 144, unused = 99, blocked = 3004481336, HitInfo = 32, cleanDamage = 1618511344} Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = { _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0xb77f4c5c, _M_prev = 0x0}}}, <No data fields>} mask = <value optimized out> unit = (class Unit *) 0x64418c8 caster = (class Unit *) 0x64418c8 missInfo = <value optimized out> procAttacker = 16384 procVictim = 32768 procEx = <value optimized out> #14 0x083699b7 in Spell::handle_delayed (this=0x33a81d0, t_offset=404) at ../../../src/game/Spell.cpp:2765 next_time = <value optimized out> #15 0x083700a3 in SpellEvent::Execute (this=0x359c990, e_time=1277038, p_time=159) at ../../../src/game/Spell.cpp:6093 n_offset = <value optimized out> #16 0x084d7308 in EventProcessor::Update (this=0x64419a8, p_time=159) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x359c990 #17 0x083d9580 in Unit::Update (this=0x64418c8, p_time=159) at ../../../src/game/Unit.cpp:195 No locals. #18 0x0831f96e in Player::Update (this=0x64418c8, p_time=159) at ../../../src/game/Player.cpp:1101 now = <value optimized out> pet = <value optimized out> #19 0x0824824f in Map::Update (this=0xb464b000, t_diff=@0xb314d298) at ../../../src/game/Map.cpp:591 cell = {data = {Part = {grid_x = 40, grid_y = 9, cell_x = 13, cell_y = 5, nocreate = 1, reserved = 89}, All = 3004486248}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 159} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #20 0x08256bc1 in MapManager::Update (this=0x98dd6e0, diff=71) at ../../../src/game/MapManager.cpp:262 iter = {_M_cur = 0xb480ee68, _M_ht = 0x98dd728} #21 0x083ef6fe in World::Update (this=0xb6d0d920, diff=71) at ../../../src/game/World.cpp:1676 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #22 0x081296ae in WorldRunnable::run (this=0xb4814c20) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 71 realCurrTime = 378674278 realPrevTime = <value optimized out> prevSleepTime = 56 #23 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb4814c20) at ../../../src/shared/Threading.cpp:183 No locals. #24 0xb7f21b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #25 0xb7ed221f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #26 0xb78461b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #27 0xb779d03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8506 SD2: 1399 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-10-02_15-14-30.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x083b4191 in ThreatContainer::getReferenceByTarget (this=0x903a530, pVictim=0x1fe33188) at ../../../src/game/ThreatManager.cpp:218 218 uint64 guid = pVictim->GetGUID(); #0 0x083b4191 in ThreatContainer::getReferenceByTarget (this=0x903a530, pVictim=0x1fe33188) at ../../../src/game/ThreatManager.cpp:218 result = <value optimized out> guid = <value optimized out> #1 0x083b4654 in ThreatContainer::addThreat (this=0x903a530, pVictim=0x1fe33188, pThreat=0) at ../../../src/game/ThreatManager.cpp:236 ref = <value optimized out> #2 0x083b4480 in ThreatManager::addThreat (this=0x903a524, pVictim=0x1fe33188, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0) at ../../../src/game/ThreatManager.cpp:387 threat = 0 ref = <value optimized out> __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)" #3 0x083b6163 in Unit::AddThreatToRedirectionTargets (this=0x90396f8, pVictim=0xef48d0, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10809 remainThreatPct = 1 map = <value optimized out> #4 0x083bc6d3 in Unit::AddThreat (this=0x90396f8, pVictim=0xef48d0, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10591 remainThreatPct = 293 #5 0x0847e9f3 in ReactorAI::AttackStart (this=0x90348e0, p=0xef48d0) at ../../../src/game/ReactorAI.cpp:52 No locals. #6 0x0835b97b in Spell::DoSpellHitOnUnit (this=0xb84d7708, unit=0x90396f8, effectMask=1) at ../../../src/game/Spell.cpp:1200 realCaster = (class Unit *) 0xef48d0 #7 0x0835ff7b in Spell::DoAllEffectOnTarget (this=0xb84d7708, target=0x797588f0) at ../../../src/game/Spell.cpp:1032 damageInfo = {target = 0x4b, attacker = 0x11, SpellID = 2864316120, damage = 3092084488, overkill = 75, schoolMask = 3078525216, absorb = 63531, resist = 579546114, physicalLog = 136, unused = 44, blocked = 2864320312, HitInfo = 32, cleanDamage = 1206413512} Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = { _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0xb77d1c5c, _M_prev = 0x0}}}, <No data fields>} mask = <value optimized out> unit = (class Unit *) 0x90396f8 caster = (class Unit *) 0xef48d0 missInfo = <value optimized out> procAttacker = 64 procVictim = 128 procEx = <value optimized out> #8 0x083699b7 in Spell::handle_delayed (this=0xb84d7708, t_offset=564) at ../../../src/game/Spell.cpp:2765 next_time = <value optimized out> #9 0x083700a3 in SpellEvent::Execute (this=0x30bcff98, e_time=3303647, p_time=163) at ../../../src/game/Spell.cpp:6093 n_offset = <value optimized out> #10 0x084d7308 in EventProcessor::Update (this=0xef49b0, p_time=163) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x30bcff98 #11 0x083d9580 in Unit::Update (this=0xef48d0, p_time=163) at ../../../src/game/Unit.cpp:195 No locals. #12 0x0831f96e in Player::Update (this=0xef48d0, p_time=163) at ../../../src/game/Player.cpp:1101 now = <value optimized out> pet = <value optimized out> #13 0x0824824f in Map::Update (this=0x8825850, t_diff=@0xaaba2298) at ../../../src/game/Map.cpp:591 cell = {data = {Part = {grid_x = 40, grid_y = 9, cell_x = 34, cell_y = 46, nocreate = 0, reserved = 85}, All = 2864325224}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 22584532} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #14 0x08256bc1 in MapManager::Update (this=0xb3b32498, diff=90) at ../../../src/game/MapManager.cpp:262 iter = {_M_cur = 0x87d6b50, _M_ht = 0xb3b324e0} #15 0x083ef6fe in World::Update (this=0xb650d068, diff=90) at ../../../src/game/World.cpp:1676 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #16 0x081296ae in WorldRunnable::run (this=0x885b7c0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 90 realCurrTime = 355146697 realPrevTime = <value optimized out> prevSleepTime = 36 #17 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0x885b7c0) at ../../../src/shared/Threading.cpp:183 No locals. #18 0xb7efeb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #19 0xb7eaf21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #20 0xb78231b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #21 0xb777a03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8506 SD2: 1399 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-10-01_18-17-14.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7699c87 in raise () from /lib/libc.so.6 #0 0xb7699c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb769b4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb769330c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08134c1e in Object::GetUInt32Value (this=0xb1b237f8, index=3) at ../../../src/game/Object.h:166 st = {static SYMBUFSIZ = 4096, buf_ = "./bin/mangos-worldd(_ZNK5Guild19_CanStoreItem_InTabEhRSt6vectorI17GuildItemPosCountSaIS1_EERjbP4Itemh+0x79) [0x844c449]\\n./bin/mangos-worldd(_ZNK5Guild12CanStoreItemEhhRSt6vectorI17GuildItemPosCountSaI"..., buflen_ = 1007, static UNSUPPORTED = 0xb7f21320 "<stack traces unsupported platform>", static UNABLE_TO_GET_TRACE = 0xb7f21344 "<unable to get trace>"} #4 0x0844c449 in Guild::_CanStoreItem_InTab (this=0xb470ae70, tab=<value optimized out>, dest=@0xaaba21c0, count=@0xaaba1120, merge=true, pSrcItem=0x69ccf50, skip_slot=255 'ÿ') at ../../../src/game/Object.h:142 pItem2 = (class Item *) 0xb1b237f8 j = 0 #5 0x08453c5c in Guild::CanStoreItem (this=0xb470ae70, tab=4 '\\004', slot=255 'ÿ', dest=@0xaaba21c0, count=2, pItem=0x69ccf50, swap=false) at ../../../src/game/Guild.cpp:1939 res = <value optimized out> res = <value optimized out> #6 0x08455420 in Guild::MoveFromCharToBank (this=0xb470ae70, pl=0x2418f1b0, PlayerBag=21 '\\025', PlayerSlot=0 '\\0', BankTab=4 '\\004', BankTabSlot=255 'ÿ', SplitedAmount=0) at ../../../src/game/Guild.cpp:2327 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} msg = <value optimized out> pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x69ccf50 #7 0x0845b46c in WorldSession::HandleGuildBankSwapItems (this=0x497b608, recv_data=@0x75d8c180) at ../../../src/game/GuildHandler.cpp:1145 BankTab = <value optimized out> BankTabSlot = <value optimized out> PlayerSlot = 0 '\\0' PlayerBag = 21 '\\025' BankTabDst = 34 '"' BankTabSlotDst = 186 'º' ToChar = 0 '\\0' SplitedAmount = 0 GuildId = <value optimized out> pGuild = (Guild *) 0xb470ae70 pl = (class Player *) 0x2418f1b0 #8 0x083f6b00 in WorldSession::Update (this=0x497b608) at ../../../src/game/WorldSession.cpp:244 packet = (WorldPacket *) 0x75d8c180 currTime = <value optimized out> #9 0x083ee6f3 in World::UpdateSessions (this=0xb6d0d988, diff=142) at ../../../src/game/World.cpp:2100 next = {_M_cur = 0x72e6a00, _M_ht = 0xb6d0d9f8} sess = (WorldSession *) 0xb6d0dd30 #10 0x083ef65a in World::Update (this=0xb6d0d988, diff=142) at ../../../src/game/World.cpp:1637 autobroadcaston = 1 #11 0x081296ae in WorldRunnable::run (this=0xb31719f0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 142 realCurrTime = 279709951 realPrevTime = <value optimized out> prevSleepTime = 92 #12 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb31719f0) at ../../../src/shared/Threading.cpp:183 No locals. #13 0xb7ec4b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #14 0xb7e7521f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #15 0xb77e91b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #16 0xb774003e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8506 SD2: 1399 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-09-30_20-25-10.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7639c87 in raise () from /lib/libc.so.6 #0 0xb7639c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb763b4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb763330c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x083b424e in ThreatContainer::getReferenceByTarget (this=0x2035cf68, pVictim=0x599042d8) at ../../../src/game/Object.h:172 result = <value optimized out> guid = <value optimized out> #4 0x083b4654 in ThreatContainer::addThreat (this=0x2035cf68, pVictim=0x599042d8, pThreat=0) at ../../../src/game/ThreatManager.cpp:236 ref = <value optimized out> #5 0x083b4480 in ThreatManager::addThreat (this=0x2035cf5c, pVictim=0x599042d8, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0) at ../../../src/game/ThreatManager.cpp:387 threat = 0 ref = <value optimized out> __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)" #6 0x083b6163 in Unit::AddThreatToRedirectionTargets (this=0x2035c130, pVictim=0x541f5e30, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10809 remainThreatPct = 1 map = <value optimized out> #7 0x083bc6d3 in Unit::AddThreat (this=0x2035c130, pVictim=0x541f5e30, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10591 remainThreatPct = 250.185944 #8 0x08484e63 in AggressorAI::MoveInLineOfSight (this=0x1b686918, u=0x541f5e30) at ../../../src/game/AggressorAI.cpp:62 attackRadius = 250.185944 #9 0x0824d2c8 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature> (v=@0xb0328f88, c=@0x2288e074) at ../../../src/game/GridNotifiersImpl.h:78 No locals. #10 0x0824d315 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb0328f88, c=@0x2288e074) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #11 0x0823bf46 in Map::PlayerRelocationNotify (this=0x22894548, player=0x541f5e30, cell=@0xb032903c, cellpair=@0xb0329024) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 relocationNotifier = {i_player = @0x541f5e30} #12 0x0823d40e in Map::PlayerRelocation (this=0x22894548, player=0x541f5e30, x=277.725616, y=-354.270111, z=88.6758804, orientation=5.75469494) at ../../../src/game/Map.cpp:852 old_cell = {data = {Part = {grid_x = 32, grid_y = 31, cell_x = 4, cell_y = 2, nocreate = 0, reserved = 0}, All = 542688}} new_cell = {data = {Part = {grid_x = 32, grid_y = 31, cell_x = 4, cell_y = 2, nocreate = 0, reserved = 0}, All = 542688}} newGrid = <value optimized out> __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)" #13 0x0831781c in Player::SetPosition (this=0x541f5e30, x=277.725616, y=-354.270111, z=88.6758804, orientation=5.75469494, teleport=false) at ../../../src/game/Player.cpp:5774 m = (class Map *) 0x22894548 old_x = 277.397614 old_y = -354.306885 old_z = 250.185944 old_r = 250.185944 #14 0x08466498 in WorldSession::HandleMovementOpcodes (this=0x52a03de8, recv_data=@0x21365a98) at ../../../src/game/MovementHandler.cpp:629 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 34, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xaade2b88 "\\a\\215\\225\\001\\005", _M_finish = 0xaade2baa "\\200\\001", _M_end_of_storage = 0xaade2baf "m0"}}, <No data fields>}}, m_opcode = 218} opcode = <value optimized out> mover = (class Unit *) 0x541f5e30 plMover = (class Player *) 0x541f5e30 movementInfo = {flags = 5, unk1 = 0, time = 39399825, x = 277.725616, y = -354.270111, z = 88.6758804, o = 5.75469494, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = -16 'ð', s_pitch = 0, fallTime = 1258, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0} check_passed = <value optimized out> #15 0x083f6b00 in WorldSession::Update (this=0x52a03de8) at ../../../src/game/WorldSession.cpp:244 packet = (WorldPacket *) 0x21365a98 currTime = <value optimized out> #16 0x083ee6f3 in World::UpdateSessions (this=0xb6d0d910, diff=78) at ../../../src/game/World.cpp:2100 next = {_M_cur = 0x51a63eb0, _M_ht = 0xb6d0d980} sess = (WorldSession *) 0xb6d0dcb8 #17 0x083ef65a in World::Update (this=0xb6d0d910, diff=78) at ../../../src/game/World.cpp:1637 autobroadcaston = 1 #18 0x081296ae in WorldRunnable::run (this=0x870a6a0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 78 realCurrTime = 201005086 realPrevTime = <value optimized out> prevSleepTime = 65 #19 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0x870a6a0) at ../../../src/shared/Threading.cpp:183 No locals. #20 0xb7e64b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #21 0xb7e1521f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #22 0xb77891b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #23 0xb76e003e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8506 SD2: 1399 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-09-30_18-21-20.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x083b4191 in ThreatContainer::getReferenceByTarget (this=0x3a02e828, pVictim=0x46593e40) at ../../../src/game/ThreatManager.cpp:218 218 uint64 guid = pVictim->GetGUID(); #0 0x083b4191 in ThreatContainer::getReferenceByTarget (this=0x3a02e828, pVictim=0x46593e40) at ../../../src/game/ThreatManager.cpp:218 result = <value optimized out> guid = <value optimized out> #1 0x083b4654 in ThreatContainer::addThreat (this=0x3a02e828, pVictim=0x46593e40, pThreat=0) at ../../../src/game/ThreatManager.cpp:236 ref = <value optimized out> #2 0x083b4480 in ThreatManager::addThreat (this=0x3a02e81c, pVictim=0x46593e40, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0) at ../../../src/game/ThreatManager.cpp:387 threat = 0 ref = <value optimized out> __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)" #3 0x083b6163 in Unit::AddThreatToRedirectionTargets (this=0x3a02d9f0, pVictim=0x45b15dc0, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10809 remainThreatPct = 1 map = <value optimized out> #4 0x083bc6d3 in Unit::AddThreat (this=0x3a02d9f0, pVictim=0x45b15dc0, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10591 remainThreatPct = 263 #5 0x084850f7 in AggressorAI::AttackStart (this=0x5575c198, u=0x45b15dc0) at ../../../src/game/AggressorAI.cpp:158 No locals. #6 0x08484eee in AggressorAI::MoveInLineOfSight (this=0x5575c198, u=0x45b15dc0) at ../../../src/game/AggressorAI.cpp:58 attackRadius = 250.624283 #7 0x0824d2c8 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature> (v=@0xaaa9ff88, c=@0x3414d234) at ../../../src/game/GridNotifiersImpl.h:78 No locals. #8 0x0824d315 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xaaa9ff88, c=@0x3414d234) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #9 0x0823bf46 in Map::PlayerRelocationNotify (this=0x27da1390, player=0x45b15dc0, cell=@0xaaaa003c, cellpair=@0xaaaa0024) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 relocationNotifier = {i_player = @0x45b15dc0} #10 0x0823d40e in Map::PlayerRelocation (this=0x27da1390, player=0x45b15dc0, x=483.222046, y=-321.866882, z=104.052551, orientation=3.72898316) at ../../../src/game/Map.cpp:852 old_cell = {data = {Part = {grid_x = 32, grid_y = 31, cell_x = 7, cell_y = 3, nocreate = 0, reserved = 0}, All = 817120}} new_cell = {data = {Part = {grid_x = 32, grid_y = 31, cell_x = 7, cell_y = 3, nocreate = 0, reserved = 0}, All = 817120}} newGrid = <value optimized out> __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)" #11 0x0831781c in Player::SetPosition (this=0x45b15dc0, x=483.222046, y=-321.866882, z=104.052551, orientation=3.72898316, teleport=false) at ../../../src/game/Player.cpp:5774 m = (class Map *) 0x27da1390 old_x = 484.658936 old_y = -321.857971 old_z = 263 old_r = 250.624283 #12 0x08466498 in WorldSession::HandleMovementOpcodes (this=0x33bf3490, recv_data=@0x482fdd68) at ../../../src/game/MovementHandler.cpp:629 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 34, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x4d642290 "\\a\\215\\225\\001\\001", _M_finish = 0x4d6422b2 "¨\\003", _M_end_of_storage = 0x4d6422b7 "G0"}}, <No data fields>}}, m_opcode = 218} opcode = <value optimized out> mover = (class Unit *) 0x45b15dc0 plMover = (class Player *) 0x45b15dc0 movementInfo = {flags = 1, unk1 = 0, time = 31953535, x = 483.222046, y = -321.866882, z = 104.052551, o = 3.72898316, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = 80 'P', s_pitch = 0, fallTime = 1193, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0} check_passed = <value optimized out> #13 0x083f6b00 in WorldSession::Update (this=0x33bf3490) at ../../../src/game/WorldSession.cpp:244 packet = (WorldPacket *) 0x482fdd68 currTime = <value optimized out> #14 0x083ee6f3 in World::UpdateSessions (this=0xb6c0d960, diff=71) at ../../../src/game/World.cpp:2100 next = {_M_cur = 0x3099da30, _M_ht = 0xb6c0d9d0} sess = (WorldSession *) 0xb6c0dd08 #15 0x083ef65a in World::Update (this=0xb6c0d960, diff=71) at ../../../src/game/World.cpp:1637 autobroadcaston = 1 #16 0x081296ae in WorldRunnable::run (this=0x8749fd0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 71 realCurrTime = 193559842 realPrevTime = <value optimized out> prevSleepTime = 64 #17 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0x8749fd0) at ../../../src/shared/Threading.cpp:183 No locals. #18 0xb7e42b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #19 0xb7df321f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #20 0xb77671b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #21 0xb76be03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8506 SD2: 1399 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-09-30_02-33-25.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb76abc87 in raise () from /lib/libc.so.6 #0 0xb76abc87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb76ad4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb76a530c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x083b424e in ThreatContainer::getReferenceByTarget (this=0x89f9550, pVictim=0x3cd48f08) at ../../../src/game/Object.h:172 result = <value optimized out> guid = <value optimized out> #4 0x083b4654 in ThreatContainer::addThreat (this=0x89f9550, pVictim=0x3cd48f08, pThreat=0) at ../../../src/game/ThreatManager.cpp:236 ref = <value optimized out> #5 0x083b4480 in ThreatManager::addThreat (this=0x89f9544, pVictim=0x3cd48f08, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0) at ../../../src/game/ThreatManager.cpp:387 threat = 0 ref = <value optimized out> __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)" #6 0x083b6163 in Unit::AddThreatToRedirectionTargets (this=0x89f8718, pVictim=0x34b7b828, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10809 remainThreatPct = 1 map = <value optimized out> #7 0x083bc6d3 in Unit::AddThreat (this=0x89f8718, pVictim=0x34b7b828, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10591 remainThreatPct = 274 #8 0x08436ce3 in CreatureEventAI::AttackStart (this=0x8aec340, who=0x34b7b828) at ../../../src/game/CreatureEventAI.cpp:959 No locals. #9 0x0835b97b in Spell::DoSpellHitOnUnit (this=0x132b3220, unit=0x89f8718, effectMask=1) at ../../../src/game/Spell.cpp:1200 realCaster = (class Unit *) 0x34b7b828 #10 0x0835ff7b in Spell::DoAllEffectOnTarget (this=0x132b3220, target=0x19144160) at ../../../src/game/Spell.cpp:1032 damageInfo = {target = 0xca0b, attacker = 0x11, SpellID = 2864316120, damage = 321597984, overkill = 51723, schoolMask = 357, absorb = 2864316080, resist = 0, physicalLog = 244, unused = 255, blocked = 0, HitInfo = 32, cleanDamage = 223} Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = { _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0xb77a9c5c, _M_prev = 0x0}}}, <No data fields>} mask = <value optimized out> unit = (class Unit *) 0x89f8718 caster = (class Unit *) 0x34b7b828 missInfo = <value optimized out> procAttacker = 16 procVictim = 32 procEx = <value optimized out> #11 0x083699b7 in Spell::handle_delayed (this=0x132b3220, t_offset=305) at ../../../src/game/Spell.cpp:2765 next_time = <value optimized out> #12 0x083700a3 in SpellEvent::Execute (this=0x138164e0, e_time=14704424, p_time=100) at ../../../src/game/Spell.cpp:6093 n_offset = <value optimized out> #13 0x084d7308 in EventProcessor::Update (this=0x34b7b908, p_time=100) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x138164e0 #14 0x083d9580 in Unit::Update (this=0x34b7b828, p_time=100) at ../../../src/game/Unit.cpp:195 No locals. #15 0x0831f96e in Player::Update (this=0x34b7b828, p_time=100) at ../../../src/game/Player.cpp:1101 now = <value optimized out> pet = <value optimized out> #16 0x0824824f in Map::Update (this=0x8711948, t_diff=@0xaaba2298) at ../../../src/game/Map.cpp:591 cell = {data = {Part = {grid_x = 40, grid_y = 9, cell_x = 34, cell_y = 46, nocreate = 0, reserved = 85}, All = 2864325224}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 100} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #17 0x08256bc1 in MapManager::Update (this=0xb39275b8, diff=100) at ../../../src/game/MapManager.cpp:262 iter = {_M_cur = 0x86b8798, _M_ht = 0xb3927600} #18 0x083ef6fe in World::Update (this=0xb6d0d918, diff=100) at ../../../src/game/World.cpp:1676 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #19 0x081296ae in WorldRunnable::run (this=0x8738960) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 100 realCurrTime = 136695119 realPrevTime = <value optimized out> prevSleepTime = 95 #20 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0x8738960) at ../../../src/shared/Threading.cpp:183 No locals. #21 0xb7ed6b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #22 0xb7e8721f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #23 0xb77fb1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #24 0xb775203e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8506 SD2: 1399 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-09-29_19-25-04.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7660c87 in raise () from /lib/libc.so.6 #0 0xb7660c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb76624f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb765a30c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x083b424e in ThreatContainer::getReferenceByTarget (this=0xbd104a00, pVictim=0xb937b620) at ../../../src/game/Object.h:172 result = <value optimized out> guid = <value optimized out> #4 0x083b4654 in ThreatContainer::addThreat (this=0xbd104a00, pVictim=0xb937b620, pThreat=0) at ../../../src/game/ThreatManager.cpp:236 ref = <value optimized out> #5 0x083b4480 in ThreatManager::addThreat (this=0xbd1049f4, pVictim=0xb937b620, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0) at ../../../src/game/ThreatManager.cpp:387 threat = 0 ref = <value optimized out> __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)" #6 0x083b6163 in Unit::AddThreatToRedirectionTargets (this=0xbd103bc8, pVictim=0xbb7d4b98, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10809 remainThreatPct = 1 map = <value optimized out> #7 0x083bc6d3 in Unit::AddThreat (this=0xbd103bc8, pVictim=0xbb7d4b98, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10591 remainThreatPct = 287 #8 0x08436ce3 in CreatureEventAI::AttackStart (this=0xbd1033d8, who=0xbb7d4b98) at ../../../src/game/CreatureEventAI.cpp:959 No locals. #9 0x0843cec8 in CreatureEventAI::MoveInLineOfSight (this=0xbd1033d8, who=0xbb7d4b98) at ../../../src/game/CreatureEventAI.cpp:1016 attackRadius = 257.180389 #10 0x0824d2c8 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature> (v=@0xb3024f88, c=@0x33aa6a4) at ../../../src/game/GridNotifiersImpl.h:78 No locals. #11 0x0824d315 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb3024f88, c=@0x33aa6a4) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #12 0x0823bebf in Map::PlayerRelocationNotify (this=0xb89cebd0, player=0xbb7d4b98, cell=@0xb302503c, cellpair=@0xb3025024) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 relocationNotifier = {i_player = @0xbb7d4b98} #13 0x0823d40e in Map::PlayerRelocation (this=0xb89cebd0, player=0xbb7d4b98, x=2063.32153, y=108.060654, z=54.6159897, orientation=5.43658209) at ../../../src/game/Map.cpp:852 old_cell = {data = {Part = {grid_x = 35, grid_y = 32, cell_x = 6, cell_y = 1, nocreate = 0, reserved = 0}, All = 288803}} new_cell = {data = {Part = {grid_x = 35, grid_y = 32, cell_x = 6, cell_y = 1, nocreate = 0, reserved = 0}, All = 288803}} newGrid = <value optimized out> __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)" #14 0x0831781c in Player::SetPosition (this=0xbb7d4b98, x=2063.32153, y=108.060654, z=54.6159897, orientation=5.43658209, teleport=false) at ../../../src/game/Player.cpp:5774 m = (class Map *) 0xb89cebd0 old_x = 2061.55103 old_y = 110.062523 old_z = 287 old_r = 257.180389 #15 0x08466498 in WorldSession::HandleMovementOpcodes (this=0xb84c6168, recv_data=@0x3a9eb948) at ../../../src/game/MovementHandler.cpp:629 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 34, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x14c73a8 "\\a9Î\\001", _M_finish = 0x14c73ca "\\227\\005", _M_end_of_storage = 0x14c73cf ""}}, <No data fields>}}, m_opcode = 183} opcode = <value optimized out> mover = (class Unit *) 0xbb7d4b98 plMover = (class Player *) 0xbb7d4b98 movementInfo = {flags = 0, unk1 = 0, time = 12993995, x = 2063.32153, y = 108.060654, z = 54.6159897, o = 5.43658209, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = -16 'ð', s_pitch = 0, fallTime = 828, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0} check_passed = <value optimized out> #16 0x083f6b00 in WorldSession::Update (this=0xb84c6168) at ../../../src/game/WorldSession.cpp:244 packet = (WorldPacket *) 0x3a9eb948 currTime = <value optimized out> #17 0x083ee6f3 in World::UpdateSessions (this=0xb6d0da18, diff=117) at ../../../src/game/World.cpp:2100 next = {_M_cur = 0x3737dc0, _M_ht = 0xb6d0da88} sess = (WorldSession *) 0xb6d0ddc0 #18 0x083ef65a in World::Update (this=0xb6d0da18, diff=117) at ../../../src/game/World.cpp:1637 autobroadcaston = 1 #19 0x081296ae in WorldRunnable::run (this=0xb6d1ffb8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 117 realCurrTime = 110976981 realPrevTime = <value optimized out> prevSleepTime = 61 #20 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb6d1ffb8) at ../../../src/shared/Threading.cpp:183 No locals. #21 0xb7e8bb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #22 0xb7e3c21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #23 0xb77b01b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #24 0xb770703e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8506 SD2: 1399 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-09-27_23-10-12.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x083b84be in Unit::CastCustomSpell (this=0xbe8e9c00, Victim=0x2765030, spellInfo=0xb11d99f8, bp0=0xae576e6c, bp1=0x0, bp2=0x0, triggered=true, castItem=0x0, triggeredByAura=0x8b611008, originalCaster=0) at ../../../src/game/Unit.cpp:1002 1002 originalCaster = triggeredByAura->GetCasterGUID(); #0 0x083b84be in Unit::CastCustomSpell (this=0xbe8e9c00, Victim=0x2765030, spellInfo=0xb11d99f8, bp0=0xae576e6c, bp1=0x0, bp2=0x0, triggered=true, castItem=0x0, triggeredByAura=0x8b611008, originalCaster=0) at ../../../src/game/Unit.cpp:1002 spell = <value optimized out> targets = {m_srcX = -0.278545856, m_srcY = -4.89682739e-11, m_srcZ = -4.89682461e-11, m_destX = -4.89683571e-11, m_destY = 5.69009474e-34, m_destZ = -4.89682461e-11, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xbe8e9d90 ""}}, m_targetMask = 2924961120, m_unitTarget = 0xae575d68, m_GOTarget = 0x0, m_itemTarget = 0x4007ef20, m_unitTargetGUID = 13820543405499479768, m_GOTargetGUID = 2338394120, m_CorpseTargetGUID = 0, m_itemTargetGUID = 177417405341331052, m_itemTargetEntry = 3197017088} #1 0x083dbf47 in Unit::CalcAbsorbResist (this=0x2765030, pVictim=0xbe8e9c00, schoolMask=SPELL_SCHOOL_MASK_NORMAL, damagetype=DIRECT_DAMAGE, damage=348, absorb=0xae578f90, resist=0xae578f94) at ../../../src/game/Unit.cpp:1949 spellProto = <value optimized out> currentAbsorb = 138 RemainingDamage = 210 unitflag = 524296 reflectSpell = 33619 reflectDamage = 62 reflectTriggeredBy = (class Aura *) 0x8b611008 preventDeathSpell = (const SpellEntry *) 0x0 preventDeathAmount = 0 existExpired = true #2 0x083dc5eb in Unit::CalculateMeleeDamage (this=0x2765030, pVictim=0xbe8e9c00, damage=394, damageInfo=0xae578f80, attackType=BASE_ATTACK) at ../../../src/game/Unit.cpp:1466 reducePercent = 263 baseLowEnd = -6.19889033e-06 maxLowEnd = -4.89839003e-11 highEnd = 251 baseHighEnd = 8.49226196e-33 lowEnd = 1 #3 0x083dd843 in Unit::AttackerStateUpdate (this=0x2765030, pVictim=0xbe8e9c00, attType=BASE_ATTACK, extra=false) at ../../../src/game/Unit.cpp:2133 extraAttacks = 0 damageInfo = {attacker = 0x2765030, target = 0xbe8e9c00, damageSchoolMask = 1, damage = 348, absorb = 0, resist = 0, blocked_amount = 0, HitInfo = 2, TargetState = 1, attackType = BASE_ATTACK, procAttacker = 4, procVictim = 1048584, procEx = 1, cleanDamage = 46, hitOutCome = MELEE_HIT_NORMAL} #4 0x08484fcb in AggressorAI::UpdateAI (this=0x18a81c30) at ../../../src/game/AggressorAI.cpp:134 No locals. #5 0x081774c5 in Creature::Update (this=0x2765030, diff=158) at ../../../src/game/Creature.cpp:434 No locals. #6 0x0824f97f in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0xae57c1f0, c=@0xe46c24) at ../../../src/game/GridNotifiersImpl.h:48 No locals. #7 0x0824fa15 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xae57c1f0, c=@0xe46c24) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #8 0x08247ea1 in Map::Update (this=0xbfb25e98, t_diff=@0xae57c298) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 32, grid_y = 31, cell_x = 7, cell_y = 3, nocreate = 1, reserved = 16}, All = 554465248}} cell_id = <value optimized out> y = 251 x = 263 plr = <value optimized out> updater = {i_timeDiff = 158} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #9 0x082492b5 in InstanceMap::Update (this=0xbfb25e98, t_diff=@0xae57c298) at ../../../src/game/Map.cpp:2422 No locals. #10 0x0846329f in MapInstanced::Update (this=0x9fb45428, t=@0xae57c298) at ../../../src/game/MapInstanced.cpp:63 i = {_M_cur = 0x236e33d8, _M_ht = 0x9fb554f8} #11 0x08256bc1 in MapManager::Update (this=0x9accfa0, diff=78) at ../../../src/game/MapManager.cpp:262 iter = {_M_cur = 0x9fde2a40, _M_ht = 0x9accfe8} #12 0x083ef6fe in World::Update (this=0xb6d0d9e8, diff=78) at ../../../src/game/World.cpp:1676 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #13 0x081296ae in WorldRunnable::run (this=0xb4949c38) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 78 realCurrTime = 4246656028 realPrevTime = <value optimized out> prevSleepTime = 72 #14 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb4949c38) at ../../../src/shared/Threading.cpp:183 No locals. #15 0xb7f2eb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #16 0xb7edf21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #17 0xb78531b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #18 0xb77aa03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8506 SD2: 1399 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-09-27_00-32-40.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x08134b99 in Object::GetUInt32Value (this=0x100, index=3) at ../../../src/game/Object.h:166 166 ASSERT( index < m_valuesCount || PrintIndexError( index , false) ); #0 0x08134b99 in Object::GetUInt32Value (this=0x100, index=3) at ../../../src/game/Object.h:166 No locals. #1 0x0844c449 in Guild::_CanStoreItem_InTab (this=0xb4837650, tab=<value optimized out>, dest=@0xaaba21c0, count=@0xaaba1120, merge=true, pSrcItem=0x1744e208, skip_slot=255 'ÿ') at ../../../src/game/Object.h:142 pItem2 = (class Item *) 0x100 j = 2 #2 0x08453c5c in Guild::CanStoreItem (this=0xb4837650, tab=3 '\\003', slot=255 'ÿ', dest=@0xaaba21c0, count=15, pItem=0x1744e208, swap=false) at ../../../src/game/Guild.cpp:1939 res = <value optimized out> res = <value optimized out> #3 0x08455420 in Guild::MoveFromCharToBank (this=0xb4837650, pl=0x17442180, PlayerBag=19 '\\023', PlayerSlot=12 '\\f', BankTab=3 '\\003', BankTabSlot=255 'ÿ', SplitedAmount=0) at ../../../src/game/Guild.cpp:2327 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} msg = <value optimized out> pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x1744e208 #4 0x0845b46c in WorldSession::HandleGuildBankSwapItems (this=0xac277208, recv_data=@0x12a80e78) at ../../../src/game/GuildHandler.cpp:1145 BankTab = <value optimized out> BankTabSlot = <value optimized out> PlayerSlot = 12 '\\f' PlayerBag = 19 '\\023' BankTabDst = 34 '"' BankTabSlotDst = 186 'º' ToChar = 0 '\\0' SplitedAmount = 0 GuildId = <value optimized out> pGuild = (Guild *) 0xb4837650 pl = (class Player *) 0x17442180 #5 0x083f6b00 in WorldSession::Update (this=0xac277208) at ../../../src/game/WorldSession.cpp:244 packet = (WorldPacket *) 0x12a80e78 currTime = <value optimized out> #6 0x083ee6f3 in World::UpdateSessions (this=0xb6d0d8e8, diff=88) at ../../../src/game/World.cpp:2100 next = {_M_cur = 0x16c31a80, _M_ht = 0xb6d0d958} sess = (WorldSession *) 0xb6d0dc90 #7 0x083ef65a in World::Update (this=0xb6d0d8e8, diff=88) at ../../../src/game/World.cpp:1637 autobroadcaston = 1 #8 0x081296ae in WorldRunnable::run (this=0xb2f77e98) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 88 realCurrTime = 4165234359 realPrevTime = <value optimized out> prevSleepTime = 85 #9 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb2f77e98) at ../../../src/shared/Threading.cpp:183 No locals. #10 0xb7f23b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #11 0xb7ed421f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #12 0xb78481b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #13 0xb779f03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8506 SD2: 1399 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-09-26_23-12-51.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 Guild::_CanStoreItem_InSpecificSlot (this=0x9a7f5790, tab=<value optimized out>, slot=2 '\\002', dest=@0xb31ff1c0, count=@0xb31fe120, swap=false, pSrcItem=0x9110e608) at ../../../src/game/Object.h:166 166 ASSERT( index < m_valuesCount || PrintIndexError( index , false) ); #0 Guild::_CanStoreItem_InSpecificSlot (this=0x9a7f5790, tab=<value optimized out>, slot=2 '\\002', dest=@0xb31ff1c0, count=@0xb31fe120, swap=false, pSrcItem=0x9110e608) at ../../../src/game/Object.h:166 pItem2 = (class Item *) 0x100 need_space = <value optimized out> newPosition = {Slot = 213 'Õ', Count = 3005215216} #1 0x08453c14 in Guild::CanStoreItem (this=0x9a7f5790, tab=3 '\\003', slot=2 '\\002', dest=@0xb31ff1c0, count=1, pItem=0x9110e608, swap=<value optimized out>) at ../../../src/game/Guild.cpp:1926 res = <value optimized out> res = <value optimized out> #2 0x08455420 in Guild::MoveFromCharToBank (this=0x9a7f5790, pl=0x913ec9f0, PlayerBag=255 'ÿ', PlayerSlot=33 '!', BankTab=3 '\\003', BankTabSlot=2 '\\002', SplitedAmount=0) at ../../../src/game/Guild.cpp:2327 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} msg = <value optimized out> pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x9110e608 #3 0x0845b46c in WorldSession::HandleGuildBankSwapItems (this=0xceb0488, recv_data=@0x5732ab28) at ../../../src/game/GuildHandler.cpp:1145 BankTab = <value optimized out> BankTabSlot = <value optimized out> PlayerSlot = 33 '!' PlayerBag = 255 'ÿ' BankTabDst = 242 'ò' BankTabSlotDst = 31 '\\037' ToChar = 0 '\\0' SplitedAmount = 0 GuildId = <value optimized out> pGuild = (Guild *) 0x9a7f5790 pl = (class Player *) 0x913ec9f0 #4 0x083f6b00 in WorldSession::Update (this=0xceb0488) at ../../../src/game/WorldSession.cpp:244 packet = (WorldPacket *) 0x5732ab28 currTime = <value optimized out> #5 0x083ee6f3 in World::UpdateSessions (this=0xb6d0da60, diff=117) at ../../../src/game/World.cpp:2100 next = {_M_cur = 0x5422cb98, _M_ht = 0xb6d0dad0} sess = (WorldSession *) 0xb6d0de08 #6 0x083ef65a in World::Update (this=0xb6d0da60, diff=117) at ../../../src/game/World.cpp:1637 autobroadcaston = 1 #7 0x081296ae in WorldRunnable::run (this=0x8779260) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 117 realCurrTime = 4160420998 realPrevTime = <value optimized out> prevSleepTime = 65 #8 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0x8779260) at ../../../src/shared/Threading.cpp:183 No locals. #9 0xb7edeb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #10 0xb7e8f21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #11 0xb78031b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #12 0xb775a03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8506 SD2: 1399 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-09-26_19-38-21.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb76c0c87 in raise () from /lib/libc.so.6 #0 0xb76c0c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb76c24f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb76ba30c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x083b424e in ThreatContainer::getReferenceByTarget (this=0x92dd83c0, pVictim=0x71778f00) at ../../../src/game/Object.h:172 result = <value optimized out> guid = <value optimized out> #4 0x083b4654 in ThreatContainer::addThreat (this=0x92dd83c0, pVictim=0x71778f00, pThreat=0) at ../../../src/game/ThreatManager.cpp:236 ref = <value optimized out> #5 0x083b4480 in ThreatManager::addThreat (this=0x92dd83b4, pVictim=0x71778f00, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0) at ../../../src/game/ThreatManager.cpp:387 threat = 0 ref = <value optimized out> __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)" #6 0x083b6163 in Unit::AddThreatToRedirectionTargets (this=0x92dd7588, pVictim=0x6bc5b940, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10809 remainThreatPct = 1 map = <value optimized out> #7 0x083bc6d3 in Unit::AddThreat (this=0x92dd7588, pVictim=0x6bc5b940, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10591 remainThreatPct = 261.718536 #8 0x08484e63 in AggressorAI::MoveInLineOfSight (this=0xa0204100, u=0x6bc5b940) at ../../../src/game/AggressorAI.cpp:62 attackRadius = 261.709564 #9 0x0824f2d0 in VisitorHelper<MaNGOS::CreatureRelocationNotifier, Player> (v=@0xab3cee58, c=@0x92b0b5a0) at ../../../src/game/GridNotifiersImpl.h:78 No locals. #10 0x0824f2f5 in VisitorHelper<MaNGOS::CreatureRelocationNotifier, Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > (v=@0xab3cee58, c=@0x92b0b5a0) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #11 0x0823a5ac in Map::CreatureRelocationNotify (this=0x4cf60dc0, creature=0x92dd7588, cell=@0xab3cfec0, cellpair=@0xab3cfeb8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 relocationNotifier = {i_creature = @0x92dd7588} #12 0x082444d6 in Map::CreatureRelocation (this=0x4cf60dc0, creature=0x92dd7588, x=3254.06934, y=414.568848, z=62.1094971, ang=3.10776019) at ../../../src/game/Map.cpp:884 old_cell = {data = {Part = {grid_x = 38, grid_y = 32, cell_x = 0, cell_y = 6, nocreate = 0, reserved = 0}, All = 1574950}} new_cell = {data = {Part = {grid_x = 38, grid_y = 32, cell_x = 0, cell_y = 6, nocreate = 0, reserved = 0}, All = 1574950}} __PRETTY_FUNCTION__ = "void Map::CreatureRelocation(Creature*, float, float, float, float)" #13 0x08332c72 in DestinationHolder<Traveller<Creature> >::UpdateTraveller (this=0x7c3f17f0, traveller=@0xab3d0f58, diff=113, force_update=false, micro_movement=false) at ../../../src/game/Traveller.h:85 ori = 261.709564 x = 3254.06934 y = 414.568848 z = 62.1094971 #14 0x083aa543 in TargetedMovementGenerator<Creature>::Update (this=0x7c3f17d0, owner=@0x92dd7588, time_diff=@0xab3d0fc4) at ../../../src/game/TargetedMovementGenerator.cpp:164 traveller = {i_traveller = @0x92dd7588} #15 0x0825b177 in MovementGeneratorMedium<Creature, TargetedMovementGenerator<Creature> >::Update (this=0x7c3f17d0, u=@0x92dd7588, time_diff=@0xab3d0fc4) at ../../../src/game/MovementGenerator.h:72 No locals. #16 0x0825848a in MotionMaster::UpdateMotion (this=0x92dd8348, diff=113) at ../../../src/game/MotionMaster.cpp:83 __PRETTY_FUNCTION__ = "void MotionMaster::UpdateMotion(uint32)" #17 0x083d977c in Unit::Update (this=0x92dd7588, p_time=113) at ../../../src/game/Unit.cpp:242 base_att = <value optimized out> #18 0x0817748d in Creature::Update (this=0x92dd7588, diff=113) at ../../../src/game/Creature.cpp:423 No locals. #19 0x0824f97f in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0xab3d41f0, c=@0x92b0b554) at ../../../src/game/GridNotifiersImpl.h:48 No locals. #20 0x0824fa15 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xab3d41f0, c=@0x92b0b554) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #21 0x08247ea1 in Map::Update (this=0x4cf60dc0, t_diff=@0xab3d4298) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 38, grid_y = 32, cell_x = 0, cell_y = 6, nocreate = 1, reserved = 16}, All = 555223078}} cell_id = <value optimized out> y = 262 x = 304 plr = <value optimized out> updater = {i_timeDiff = 113} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #22 0x082492b5 in InstanceMap::Update (this=0x4cf60dc0, t_diff=@0xab3d4298) at ../../../src/game/Map.cpp:2422 No locals. #23 0x0846329f in MapInstanced::Update (this=0x19157b40, t=@0xab3d4298) at ../../../src/game/MapInstanced.cpp:63 i = {_M_cur = 0x7dd1c1f0, _M_ht = 0x19167c10} #24 0x08256bc1 in MapManager::Update (this=0xb322f1b8, diff=113) at ../../../src/game/MapManager.cpp:262 iter = {_M_cur = 0x142e0f80, _M_ht = 0xb322f200} #25 0x083ef6fe in World::Update (this=0x864ffd8, diff=113) at ../../../src/game/World.cpp:1676 next = {_M_cur = 0x0, _M_ht = 0x8650034} autobroadcaston = 1 #26 0x081296ae in WorldRunnable::run (this=0x9022840) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 113 realCurrTime = 4147567760 realPrevTime = <value optimized out> prevSleepTime = 64 #27 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0x9022840) at ../../../src/shared/Threading.cpp:183 No locals. #28 0xb7eebb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #29 0xb7e9c21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #30 0xb78101b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #31 0xb776703e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8506 SD2: 1399 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-09-26_17-53-57.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb761cc87 in raise () from /lib/libc.so.6 #0 0xb761cc87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb761e4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb7833550 in __gnu_cxx::__verbose_terminate_handler () from /usr/lib/libstdc++.so.6 No symbol table info available. #3 0xb7830df5 in ?? () from /usr/lib/libstdc++.so.6 No symbol table info available. #4 0xb7830e32 in std::terminate () from /usr/lib/libstdc++.so.6 No symbol table info available. #5 0xb7830f5a in __cxa_throw () from /usr/lib/libstdc++.so.6 No symbol table info available. #6 0xb783156e in operator new () from /usr/lib/libstdc++.so.6 No symbol table info available. #7 0x081352da in std::vector<unsigned char, std::allocator<unsigned char> >::_M_fill_insert (this=0xb354d1f8, __position={_M_current = 0x379af008 ""}, __n=540292400, __x=@0xb354d21e) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/ext/new_allocator.h:91 __old_size = 0 __len = 0 __new_start = <value optimized out> __new_finish = <value optimized out> #8 0x08466f17 in WorldSession::HandleMovementOpcodes (this=0xad53c8a8, recv_data=@0x1a911068) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_vector.h:653 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x379af008 "", _M_finish = 0x379af008 "", _M_end_of_storage = 0x479ff026 ""}}, <No data fields>}}, m_opcode = 201} opcode = <value optimized out> mover = (class Unit *) 0x1ebc7c78 plMover = (class Player *) 0x0 movementInfo = {flags = 0, unk1 = 0, time = 15803250, x = 1415.32996, y = 1554.79004, z = 343.156006, o = 3.14320755, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = -16 'ð', s_pitch = 0, fallTime = 0, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0} check_passed = <value optimized out> #9 0x083f6b00 in WorldSession::Update (this=0xad53c8a8) at ../../../src/game/WorldSession.cpp:244 packet = (WorldPacket *) 0x1a911068 currTime = <value optimized out> #10 0x083ee6f3 in World::UpdateSessions (this=0xb6c0e108, diff=68) at ../../../src/game/World.cpp:2100 next = {_M_cur = 0x1b94b488, _M_ht = 0xb6c0e178} sess = (WorldSession *) 0xb6c0e4b0 #11 0x083ef65a in World::Update (this=0xb6c0e108, diff=68) at ../../../src/game/World.cpp:1637 autobroadcaston = 1 #12 0x081296ae in WorldRunnable::run (this=0xb2ca2390) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 68 realCurrTime = 4141297658 realPrevTime = <value optimized out> prevSleepTime = 61 #13 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb2ca2390) at ../../../src/shared/Threading.cpp:183 No locals. #14 0xb7e47b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #15 0xb7df821f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #16 0xb776c1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #17 0xb76c303e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8506 SD2: 1399 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-09-26_16-14-55.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7650c87 in raise () from /lib/libc.so.6 #0 0xb7650c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb76524f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb764a30c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x081258de in Object::GetUInt64Value (this=0x1a607668, index=<value optimized out>) at ../../../src/game/Object.h:172 st = {static SYMBUFSIZ = 4096, buf_ = "./bin/mangos-worldd(_ZN16SpellCastTargets13setUnitTargetEP4Unit+0x31) [0x8359d81]\\n./bin/mangos-worldd(_ZN4Unit9CastSpellEPS_PK10SpellEntrybP4ItemP4Auray+0x92) [0x83c0622]\\n./bin/mangos-worldd(_ZN4Unit9"..., buflen_ = 1363, static UNSUPPORTED = 0xb7ed8320 "<stack traces unsupported platform>", static UNABLE_TO_GET_TRACE = 0xb7ed8344 "<unable to get trace>"} #4 0x08359d81 in SpellCastTargets::setUnitTarget (this=0xaaacebac, target=0x6) at ../../../src/game/Object.h:137 No locals. #5 0x083c0622 in Unit::CastSpell (this=0x45575670, Victim=0x1a607668, spellInfo=0xb200fe18, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x39bdd198, originalCaster=0) at ../../../src/game/Unit.cpp:972 spell = (Spell *) 0x39bcdc98 targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = -nan(0x7fffff), m_destY = -nan(0x7fffff), m_destZ = 1.40129846e-42, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x86026bc ""}}, m_targetMask = 0, m_unitTarget = 0x1a607668, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 0, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} #6 0x083c0d1e in Unit::CastSpell (this=0x45575670, Victim=0x1a607668, spellId=59628, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x39bdd198, originalCaster=74113955659776) at ../../../src/game/Unit.cpp:952 spellInfo = (const SpellEntry *) 0xb200fe18 #7 0x083d4c1f in Unit::HandleDummyAuraProc (this=0x45575670, pVictim=0x53ff62e0, damage=566, triggeredByAura=0x39bdd198, procSpell=0x0, procFlag=4, procEx=2, cooldown=0) at ../../../src/game/Unit.cpp:6756 maxmana = <value optimized out> dummySpell = (const SpellEntry *) 0xb1ef9bc8 triggerAmount = 0 castItem = (class Item *) 0x0 triggered_spell_id = 59628 target = (Unit *) 0x1a607668 basepoints0 = 0 #8 0x083ce839 in Unit::ProcDamageAndSpellFor (this=0x45575670, isVictim=false, pTarget=0x53ff62e0, procFlag=4, procExtra=2, attType=BASE_ATTACK, procSpell=0x0, damage=566) at ../../../src/game/Unit.cpp:11952 damageInfo = {target = 0x8b300010, attacker = 0xe, SpellID = 3079213044, damage = 1152316983, overkill = 2863476572, schoolMask = 2863472264, absorb = 320, resist = 224, physicalLog = 192, unused = 236, blocked = 29, HitInfo = 1409245920, cleanDamage = 1163351664} triggeredByAura = (class Aura *) 0x39bdd198 spellProcEvent = <value optimized out> spellInfo = <value optimized out> cooldown = 0 removedSpells = {<std::_List_base<unsigned int,std::allocator<unsigned int> >> = { _M_impl = {<std::allocator<std::_List_node<unsigned int> >> = {<__gnu_cxx::new_allocator<std::_List_node<unsigned int> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0xaaad1e7c, _M_prev = 0xaaad1e7c}}}, <No data fields>} procTriggered = {<std::_List_base<ProcTriggeredData,std::allocator<ProcTriggeredData> >> = { _M_impl = {<std::allocator<std::_List_node<ProcTriggeredData> >> = {<__gnu_cxx::new_allocator<std::_List_node<ProcTriggeredData> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x4577bf40, _M_prev = 0x4577bf40}}}, <No data fields>} #9 0x083cee84 in Unit::ProcDamageAndSpell (this=0x45575670, pVictim=0x53ff62e0, procAttacker=4, procVictim=1048584, procExtra=2, amount=566, attType=BASE_ATTACK, procSpell=0x0) at ../../../src/game/Unit.cpp:4511 No locals. #10 0x083dd881 in Unit::AttackerStateUpdate (this=0x45575670, pVictim=0x53ff62e0, attType=BASE_ATTACK, extra=false) at ../../../src/game/Unit.cpp:2137 extraAttacks = 0 damageInfo = {attacker = 0x45575670, target = 0x53ff62e0, damageSchoolMask = 1, damage = 566, absorb = 0, resist = 0, blocked_amount = 0, HitInfo = 514, TargetState = 1, attackType = BASE_ATTACK, procAttacker = 4, procVictim = 1048584, procEx = 2, cleanDamage = 301, hitOutCome = MELEE_HIT_CRIT} #11 0x08320c73 in Player::Update (this=0x45575670, p_time=147) at ../../../src/game/Player.cpp:1267 owner = <value optimized out> u = <value optimized out> pVictim = (class Unit *) 0x53ff62e0 now = 1253970834 pet = <value optimized out> #12 0x0824824f in Map::Update (this=0x3c76dd08, t_diff=@0xaaad4298) at ../../../src/game/Map.cpp:591 cell = {data = {Part = {grid_x = 40, grid_y = 8, cell_x = 20, cell_y = 43, nocreate = 0, reserved = 85}, All = 2863481384}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 147} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #13 0x0846329f in MapInstanced::Update (this=0x9907e070, t=@0xaaad4298) at ../../../src/game/MapInstanced.cpp:63 i = {_M_cur = 0x4e034c20, _M_ht = 0x9908e140} #14 0x08256bc1 in MapManager::Update (this=0xb34554b8, diff=147) at ../../../src/game/MapManager.cpp:262 iter = {_M_cur = 0x9fc74a58, _M_ht = 0xb3455500} #15 0x083ef6fe in World::Update (this=0xb650d080, diff=147) at ../../../src/game/World.cpp:1676 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #16 0x081296ae in WorldRunnable::run (this=0xb46207b8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 147 realCurrTime = 4135351095 realPrevTime = <value optimized out> prevSleepTime = 89 #17 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb46207b8) at ../../../src/shared/Threading.cpp:183 No locals. #18 0xb7e7bb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #19 0xb7e2c21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #20 0xb77a01b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #21 0xb76f703e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8506 SD2: 1399 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-09-26_13-23-01.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x08134b99 in Object::GetUInt32Value (this=0x1a2f00, index=3) at ../../../src/game/Object.h:166 166 ASSERT( index < m_valuesCount || PrintIndexError( index , false) ); #0 0x08134b99 in Object::GetUInt32Value (this=0x1a2f00, index=3) at ../../../src/game/Object.h:166 No locals. #1 0x0844c449 in Guild::_CanStoreItem_InTab (this=0xb2f5ac78, tab=<value optimized out>, dest=@0xab3a21c0, count=@0xab3a1120, merge=true, pSrcItem=0x41c272f0, skip_slot=255 'ÿ') at ../../../src/game/Object.h:142 pItem2 = (class Item *) 0x1a2f00 j = 42 #2 0x08453c5c in Guild::CanStoreItem (this=0xb2f5ac78, tab=3 '\\003', slot=255 'ÿ', dest=@0xab3a21c0, count=7, pItem=0x41c272f0, swap=false) at ../../../src/game/Guild.cpp:1939 res = <value optimized out> res = <value optimized out> #3 0x08455420 in Guild::MoveFromCharToBank (this=0xb2f5ac78, pl=0x43bfb488, PlayerBag=19 '\\023', PlayerSlot=3 '\\003', BankTab=3 '\\003', BankTabSlot=255 'ÿ', SplitedAmount=0) at ../../../src/game/Guild.cpp:2327 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} msg = <value optimized out> pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x41c272f0 #4 0x0845b46c in WorldSession::HandleGuildBankSwapItems (this=0x4c723950, recv_data=@0x2bca7368) at ../../../src/game/GuildHandler.cpp:1145 BankTab = <value optimized out> BankTabSlot = <value optimized out> PlayerSlot = 3 '\\003' PlayerBag = 19 '\\023' BankTabDst = 34 '"' BankTabSlotDst = 58 ':' ToChar = 0 '\\0' SplitedAmount = 0 GuildId = <value optimized out> pGuild = (Guild *) 0xb2f5ac78 pl = (class Player *) 0x43bfb488 #5 0x083f6b00 in WorldSession::Update (this=0x4c723950) at ../../../src/game/WorldSession.cpp:244 packet = (WorldPacket *) 0x2bca7368 currTime = <value optimized out> #6 0x083ee6f3 in World::UpdateSessions (this=0x864ef78, diff=93) at ../../../src/game/World.cpp:2100 next = {_M_cur = 0x4e1bf3e8, _M_ht = 0x864efe8} sess = (WorldSession *) 0x864f320 #7 0x083ef65a in World::Update (this=0x864ef78, diff=93) at ../../../src/game/World.cpp:1637 autobroadcaston = 1 #8 0x081296ae in WorldRunnable::run (this=0xb49009b8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 93 realCurrTime = 4125021928 realPrevTime = <value optimized out> prevSleepTime = 57 #9 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb49009b8) at ../../../src/shared/Threading.cpp:183 No locals. #10 0xb7efeb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #11 0xb7eaf21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #12 0xb78231b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #13 0xb777a03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8506 SD2: 1399 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-09-25_22-25-39.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb76e2c87 in raise () from /lib/libc.so.6 #0 0xb76e2c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb76e44f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb76dc30c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08453ad4 in Guild::_CanStoreItem_InSpecificSlot (this=0x25626800, tab=<value optimized out>, slot=<value optimized out>, dest=@0xaa6a21c0, count=@0xaa6a1120, swap=false, pSrcItem=0x1ac5be0) at ../../../src/game/Object.h:166 pItem2 = <value optimized out> need_space = <value optimized out> newPosition = {Slot = 140 '\\214', Count = 2859082224} #4 0x08453c14 in Guild::CanStoreItem (this=0x25626800, tab=1 '\\001', slot=0 '\\0', dest=@0xaa6a21c0, count=1, pItem=0x1ac5be0, swap=<value optimized out>) at ../../../src/game/Guild.cpp:1926 res = <value optimized out> res = <value optimized out> #5 0x08455420 in Guild::MoveFromCharToBank (this=0x25626800, pl=0x6901e10, PlayerBag=255 'ÿ', PlayerSlot=26 '\\032', BankTab=1 '\\001', BankTabSlot=0 '\\0', SplitedAmount=0) at ../../../src/game/Guild.cpp:2327 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} msg = <value optimized out> pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x1ac5be0 #6 0x0845b46c in WorldSession::HandleGuildBankSwapItems (this=0x3e54f20, recv_data=@0x376d5ea0) at ../../../src/game/GuildHandler.cpp:1145 BankTab = <value optimized out> BankTabSlot = <value optimized out> PlayerSlot = 26 '\\032' PlayerBag = 255 'ÿ' BankTabDst = 34 '"' BankTabSlotDst = 106 'j' ToChar = 0 '\\0' SplitedAmount = 0 GuildId = <value optimized out> pGuild = (Guild *) 0x25626800 pl = (class Player *) 0x6901e10 #7 0x083f6b00 in WorldSession::Update (this=0x3e54f20) at ../../../src/game/WorldSession.cpp:244 packet = (WorldPacket *) 0x376d5ea0 currTime = <value optimized out> #8 0x083ee6f3 in World::UpdateSessions (this=0xb5b067a0, diff=128) at ../../../src/game/World.cpp:2100 next = {_M_cur = 0x3bb8b90, _M_ht = 0xb5b06810} sess = (WorldSession *) 0xb5b06b48 #9 0x083ef65a in World::Update (this=0xb5b067a0, diff=128) at ../../../src/game/World.cpp:1637 autobroadcaston = 1 #10 0x081296ae in WorldRunnable::run (this=0xb4821bf8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 128 realCurrTime = 4071182970 realPrevTime = <value optimized out> prevSleepTime = 87 #11 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb4821bf8) at ../../../src/shared/Threading.cpp:183 No locals. #12 0xb7f0db37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #13 0xb7ebe21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #14 0xb78321b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb778903e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8506 SD2: 1399 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-09-24_17-58-15.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7693c87 in raise () from /lib/libc.so.6 #0 0xb7693c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb76954f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb78aa550 in __gnu_cxx::__verbose_terminate_handler () from /usr/lib/libstdc++.so.6 No symbol table info available. #3 0xb78a7df5 in ?? () from /usr/lib/libstdc++.so.6 No symbol table info available. #4 0xb78a7e32 in std::terminate () from /usr/lib/libstdc++.so.6 No symbol table info available. #5 0xb78a7f5a in __cxa_throw () from /usr/lib/libstdc++.so.6 No symbol table info available. #6 0xb78a856e in operator new () from /usr/lib/libstdc++.so.6 No symbol table info available. #7 0x081352da in std::vector<unsigned char, std::allocator<unsigned char> >::_M_fill_insert (this=0xb30271f8, __position={_M_current = 0x415f3538 ""}, __n=807415840, __x=@0xb302721e) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/ext/new_allocator.h:91 __old_size = 0 __len = 0 __new_start = <value optimized out> __new_finish = <value optimized out> #8 0x08466f17 in WorldSession::HandleMovementOpcodes (this=0x48c96d8, recv_data=@0x94f380c0) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_vector.h:653 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x415f3538 "", _M_finish = 0x415f3538 "", _M_end_of_storage = 0x415f3556 "asin"}}, <No data fields>}}, m_opcode = 218} opcode = <value optimized out> mover = (class Unit *) 0x2d4f0770 plMover = (class Player *) 0x0 movementInfo = {flags = 268435456, unk1 = 0, time = 2350416, x = 1177.78003, y = -4464.24023, z = 21.3539009, o = 2.44585228, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = 18 '\\022', s_pitch = 0, fallTime = 0, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0} check_passed = <value optimized out> #9 0x083f6b00 in WorldSession::Update (this=0x48c96d8) at ../../../src/game/WorldSession.cpp:244 packet = (WorldPacket *) 0x94f380c0 currTime = <value optimized out> #10 0x083ee6f3 in World::UpdateSessions (this=0xb6d0d918, diff=120) at ../../../src/game/World.cpp:2100 next = {_M_cur = 0xa9a775b0, _M_ht = 0xb6d0d988} sess = (WorldSession *) 0xb6d0dcc0 #11 0x083ef65a in World::Update (this=0xb6d0d918, diff=120) at ../../../src/game/World.cpp:1637 autobroadcaston = 1 #12 0x081296ae in WorldRunnable::run (this=0xb4c52818) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 120 realCurrTime = 3968740423 realPrevTime = <value optimized out> prevSleepTime = 70 #13 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb4c52818) at ../../../src/shared/Threading.cpp:183 No locals. #14 0xb7ebeb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #15 0xb7e6f21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #16 0xb77e31b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #17 0xb773a03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8506 SD2: 1399 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-09-23_15-08-16.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb76b5c87 in raise () from /lib/libc.so.6 #0 0xb76b5c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb76b74f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb76af30c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x083b424e in ThreatContainer::getReferenceByTarget (this=0x9871298, pVictim=0x2704c4c0) at ../../../src/game/Object.h:172 result = <value optimized out> guid = <value optimized out> #4 0x083b4654 in ThreatContainer::addThreat (this=0x9871298, pVictim=0x2704c4c0, pThreat=0) at ../../../src/game/ThreatManager.cpp:236 ref = <value optimized out> #5 0x083b4480 in ThreatManager::addThreat (this=0x987128c, pVictim=0x2704c4c0, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0) at ../../../src/game/ThreatManager.cpp:387 threat = 0 ref = <value optimized out> __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)" #6 0x083b6163 in Unit::AddThreatToRedirectionTargets (this=0x9870460, pVictim=0x2b4790f0, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10809 remainThreatPct = 1 map = <value optimized out> #7 0x083bc6d3 in Unit::AddThreat (this=0x9870460, pVictim=0x2b4790f0, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10591 remainThreatPct = 127 #8 0x0847e9f3 in ReactorAI::AttackStart (this=0x9871510, p=0x2b4790f0) at ../../../src/game/ReactorAI.cpp:52 No locals. #9 0x0835b97b in Spell::DoSpellHitOnUnit (this=0x270273d8, unit=0x9870460, effectMask=1) at ../../../src/game/Spell.cpp:1200 realCaster = (class Unit *) 0x2b4790f0 #10 0x0835ff7b in Spell::DoAllEffectOnTarget (this=0x270273d8, target=0x8c180298) at ../../../src/game/Spell.cpp:1032 damageInfo = {target = 0xacc, attacker = 0x11, SpellID = 2871656152, damage = 654472152, overkill = 2764, schoolMask = 184, absorb = 6562, resist = 565339137, physicalLog = 156, unused = 15, blocked = 2871656184, HitInfo = 32, cleanDamage = 565339352} Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = { _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0xb77b3c5c, _M_prev = 0x0}}}, <No data fields>} mask = <value optimized out> unit = (class Unit *) 0x9870460 caster = (class Unit *) 0x2b4790f0 missInfo = <value optimized out> procAttacker = 256 procVictim = 512 procEx = <value optimized out> #11 0x083699b7 in Spell::handle_delayed (this=0x270273d8, t_offset=1314) at ../../../src/game/Spell.cpp:2765 next_time = <value optimized out> #12 0x083700a3 in SpellEvent::Execute (this=0x274eb148, e_time=1956187, p_time=114) at ../../../src/game/Spell.cpp:6093 n_offset = <value optimized out> #13 0x084d7308 in EventProcessor::Update (this=0x2b4791d0, p_time=114) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x274eb148 #14 0x083d9580 in Unit::Update (this=0x2b4790f0, p_time=114) at ../../../src/game/Unit.cpp:195 No locals. #15 0x0831f96e in Player::Update (this=0x2b4790f0, p_time=114) at ../../../src/game/Player.cpp:1101 now = <value optimized out> pet = <value optimized out> #16 0x0824824f in Map::Update (this=0x8d6cab0, t_diff=@0xab2a2298) at ../../../src/game/Map.cpp:591 cell = {data = {Part = {grid_x = 40, grid_y = 9, cell_x = 34, cell_y = 10, nocreate = 1, reserved = 85}, All = 2871665256}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 694389116} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #17 0x08256bc1 in MapManager::Update (this=0xad2cb3d0, diff=114) at ../../../src/game/MapManager.cpp:262 iter = {_M_cur = 0x8ce8fb8, _M_ht = 0xad2cb418} #18 0x083ef6fe in World::Update (this=0x8640128, diff=114) at ../../../src/game/World.cpp:1676 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #19 0x081296ae in WorldRunnable::run (this=0x8da36c0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 114 realCurrTime = 3872144717 realPrevTime = <value optimized out> prevSleepTime = 92 #20 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0x8da36c0) at ../../../src/shared/Threading.cpp:183 No locals. #21 0xb7ee0b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #22 0xb7e9121f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #23 0xb78051b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #24 0xb775c03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8506 SD2: 1399 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-09-22_20-09-51.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x08346244 in Aura::HandleAddModifier (this=0x9f60c008, apply=<value optimized out>, Real=true) at ../../../src/game/SpellAuras.cpp:1457 1457 else if(m_spellProto->SpellFamilyName == SPELLFAMILY_PALADIN && (m_spellmod->mask == UI64LIT(0x4000000))) #0 0x08346244 in Aura::HandleAddModifier (this=0x9f60c008, apply=<value optimized out>, Real=true) at ../../../src/game/SpellAuras.cpp:1457 totem = <value optimized out> i = 4 #1 0x0833e89b in Aura::ApplyModifier (this=0x9f60c008, apply=<value optimized out>, Real=<value optimized out>) at ../../../src/game/SpellAuras.cpp:922 aura = 2585931784 #2 0x083cef76 in Unit::RemoveAura (this=0xcf6d00, i=@0xb3024f84, mode=AURA_REMOVE_BY_DEFAULT) at ../../../src/game/Unit.cpp:4115 caster = <value optimized out> Aur = (class Aura *) 0x9f60c008 AurSpellInfo = (const SpellEntry *) 0xb1e37aa8 statue = (class Totem *) 0x0 caster_channeled = false #3 0x083d94f2 in Unit::_UpdateSpells (this=0xcf6d00, time=17048) at ../../../src/game/Unit.cpp:3058 i = {_M_node = 0x9f262008} #4 0x083d9589 in Unit::Update (this=0xcf6d00, p_time=17048) at ../../../src/game/Unit.cpp:196 No locals. #5 0x0831f96e in Player::Update (this=0xcf6d00, p_time=17048) at ../../../src/game/Player.cpp:1101 now = <value optimized out> pet = <value optimized out> #6 0x0824824f in Map::Update (this=0xb4ae74e8, t_diff=@0xb3027298) at ../../../src/game/Map.cpp:591 cell = {data = {Part = {grid_x = 40, grid_y = 9, cell_x = 39, cell_y = 0, nocreate = 1, reserved = 89}, All = 3003282024}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 17048} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #7 0x08256bc1 in MapManager::Update (this=0x97dad58, diff=17048) at ../../../src/game/MapManager.cpp:262 iter = {_M_cur = 0xb470b0d0, _M_ht = 0x97dada0} #8 0x083ef6fe in World::Update (this=0x863c298, diff=17048) at ../../../src/game/World.cpp:1676 next = {_M_cur = 0x0, _M_ht = 0x863c2f4} autobroadcaston = 1 #9 0x081296ae in WorldRunnable::run (this=0xb4515d78) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 17048 realCurrTime = 3803829790 realPrevTime = <value optimized out> prevSleepTime = 0 #10 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb4515d78) at ../../../src/shared/Threading.cpp:183 No locals. #11 0xb7eb3b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #12 0xb7e6421f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #13 0xb77d81b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #14 0xb772f03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8506 SD2: 1399 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-09-21_16-35-46.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 Guild::_CanStoreItem_InSpecificSlot (this=0x9deb4398, tab=<value optimized out>, slot=44 ',', dest=@0xb2e8c1c0, count=@0xb2e8b120, swap=false, pSrcItem=0x2de3cb08) at ../../../src/game/Object.h:166 166 ASSERT( index < m_valuesCount || PrintIndexError( index , false) ); #0 Guild::_CanStoreItem_InSpecificSlot (this=0x9deb4398, tab=<value optimized out>, slot=44 ',', dest=@0xb2e8c1c0, count=@0xb2e8b120, swap=false, pSrcItem=0x2de3cb08) at ../../../src/game/Object.h:166 pItem2 = (class Item *) 0x3f800000 need_space = <value optimized out> newPosition = {Slot = 202 'Ê', Count = 3001598448} #1 0x08453c14 in Guild::CanStoreItem (this=0x9deb4398, tab=0 '\\0', slot=44 ',', dest=@0xb2e8c1c0, count=1, pItem=0x2de3cb08, swap=<value optimized out>) at ../../../src/game/Guild.cpp:1926 res = <value optimized out> res = <value optimized out> #2 0x08455420 in Guild::MoveFromCharToBank (this=0x9deb4398, pl=0x2d72aa40, PlayerBag=20 '\\024', PlayerSlot=2 '\\002', BankTab=0 '\\0', BankTabSlot=44 ',', SplitedAmount=0) at ../../../src/game/Guild.cpp:2327 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} msg = <value optimized out> pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x2de3cb08 #3 0x0845b46c in WorldSession::HandleGuildBankSwapItems (this=0x54f55798, recv_data=@0x5825c590) at ../../../src/game/GuildHandler.cpp:1145 BankTab = <value optimized out> BankTabSlot = <value optimized out> PlayerSlot = 2 '\\002' PlayerBag = 20 '\\024' BankTabDst = 194 ' ' BankTabSlotDst = 232 'è' ToChar = 0 '\\0' SplitedAmount = 0 GuildId = <value optimized out> pGuild = (Guild *) 0x9deb4398 pl = (class Player *) 0x2d72aa40 #4 0x083f6b00 in WorldSession::Update (this=0x54f55798) at ../../../src/game/WorldSession.cpp:244 packet = (WorldPacket *) 0x5825c590 currTime = <value optimized out> #5 0x083ee6f3 in World::UpdateSessions (this=0xb650d0d0, diff=119) at ../../../src/game/World.cpp:2100 next = {_M_cur = 0x41489008, _M_ht = 0xb650d140} sess = (WorldSession *) 0xb650d478 #6 0x083ef65a in World::Update (this=0xb650d0d0, diff=119) at ../../../src/game/World.cpp:1637 autobroadcaston = 1 #7 0x081296ae in WorldRunnable::run (this=0xb4a30af0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 119 realCurrTime = 3704598854 realPrevTime = <value optimized out> prevSleepTime = 63 #8 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb4a30af0) at ../../../src/shared/Threading.cpp:183 No locals. #9 0xb7e8bb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #10 0xb7e3c21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #11 0xb77b01b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #12 0xb770703e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8506 SD2: 1399 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-09-20_20-10-05.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb76efc87 in raise () from /lib/libc.so.6 #0 0xb76efc87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb76f14f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb76e930c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x083b424e in ThreatContainer::getReferenceByTarget (this=0xe413c80, pVictim=0x4d686a8) at ../../../src/game/Object.h:172 result = <value optimized out> guid = <value optimized out> #4 0x083b4654 in ThreatContainer::addThreat (this=0xe413c80, pVictim=0x4d686a8, pThreat=0) at ../../../src/game/ThreatManager.cpp:236 ref = <value optimized out> #5 0x083b4480 in ThreatManager::addThreat (this=0xe413c74, pVictim=0x4d686a8, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0) at ../../../src/game/ThreatManager.cpp:387 threat = 0 ref = <value optimized out> __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)" #6 0x083b6163 in Unit::AddThreatToRedirectionTargets (this=0xe412e48, pVictim=0x5f61080, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10809 remainThreatPct = 1 map = <value optimized out> #7 0x083bc6d3 in Unit::AddThreat (this=0xe412e48, pVictim=0x5f61080, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10591 remainThreatPct = 224 #8 0xb79d8e03 in ScriptedAI::AttackStart (this=0xe437420, pWho=0x5f61080) at ../../../../src/bindings/ScriptDev2/include/sc_creature.cpp:62 No locals. #9 0xb79d996b in ScriptedAI::MoveInLineOfSight (this=0xe437420, pWho=0x5f61080) at ../../../../src/bindings/ScriptDev2/include/sc_creature.cpp:44 No locals. #10 0x0824d2c8 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature> (v=@0xb31fcf88, c=@0xe4239ac) at ../../../src/game/GridNotifiersImpl.h:78 No locals. #11 0x0824d315 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb31fcf88, c=@0xe4239ac) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #12 0x0823bf46 in Map::PlayerRelocationNotify (this=0xcc56cc0, player=0x5f61080, cell=@0xb31fd03c, cellpair=@0xb31fd024) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 relocationNotifier = {i_player = @0x5f61080} #13 0x0823d40e in Map::PlayerRelocation (this=0xcc56cc0, player=0x5f61080, x=-2077.8064, y=5107.40137, z=6.7763958, orientation=4.86056757) at ../../../src/game/Map.cpp:852 old_cell = {data = {Part = {grid_x = 28, grid_y = 41, cell_x = 0, cell_y = 4, nocreate = 0, reserved = 0}, All = 1051228}} new_cell = {data = {Part = {grid_x = 28, grid_y = 41, cell_x = 0, cell_y = 4, nocreate = 0, reserved = 0}, All = 1051228}} newGrid = <value optimized out> __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)" #14 0x0831781c in Player::SetPosition (this=0x5f61080, x=-2077.8064, y=5107.40137, z=6.7763958, orientation=4.86056757, teleport=false) at ../../../src/game/Player.cpp:5774 m = (class Map *) 0xcc56cc0 old_x = -2077.70215 old_y = 5106.70264 old_z = 224 old_r = 332.272095 #15 0x08466498 in WorldSession::HandleMovementOpcodes (this=0x43be8b88, recv_data=@0x78f64a58) at ../../../src/game/MovementHandler.cpp:629 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 33, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x433d2b8 "\\003÷¸\\006", _M_finish = 0x433d2d9 "", _M_end_of_storage = 0x433d2df ""}}, <No data fields>}}, m_opcode = 184} opcode = <value optimized out> mover = (class Unit *) 0x5f61080 plMover = (class Player *) 0x5f61080 movementInfo = {flags = 6, unk1 = 0, time = 35876476, x = -2077.8064, y = 5107.40137, z = 6.7763958, o = 4.86056757, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = 16 '\\020', s_pitch = 0, fallTime = 525, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0} check_passed = <value optimized out> #16 0x083f6b00 in WorldSession::Update (this=0x43be8b88) at ../../../src/game/WorldSession.cpp:244 packet = (WorldPacket *) 0x78f64a58 currTime = <value optimized out> #17 0x083ee6f3 in World::UpdateSessions (this=0xb6d0d928, diff=66) at ../../../src/game/World.cpp:2100 next = {_M_cur = 0x28234208, _M_ht = 0xb6d0d998} sess = (WorldSession *) 0xb6d0dcd0 #18 0x083ef65a in World::Update (this=0xb6d0d928, diff=66) at ../../../src/game/World.cpp:1637 autobroadcaston = 1 #19 0x081296ae in WorldRunnable::run (this=0x878f2d8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 66 realCurrTime = 3631048849 realPrevTime = <value optimized out> prevSleepTime = 54 #20 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0x878f2d8) at ../../../src/shared/Threading.cpp:183 No locals. #21 0xb7f1ab37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #22 0xb7ecb21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #23 0xb783f1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #24 0xb779603e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8506 SD2: 1399 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-09-19_19-03-33.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb767ac87 in raise () from /lib/libc.so.6 #0 0xb767ac87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb767c4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb7891550 in __gnu_cxx::__verbose_terminate_handler () from /usr/lib/libstdc++.so.6 No symbol table info available. #3 0xb788edf5 in ?? () from /usr/lib/libstdc++.so.6 No symbol table info available. #4 0xb788ee32 in std::terminate () from /usr/lib/libstdc++.so.6 No symbol table info available. #5 0xb788ef5a in __cxa_throw () from /usr/lib/libstdc++.so.6 No symbol table info available. #6 0xb788f56e in operator new () from /usr/lib/libstdc++.so.6 No symbol table info available. #7 0x08134d64 in std::vector<unsigned char, std::allocator<unsigned char> >::reserve (this=0xaaba21f8, __n=3237688614) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/ext/new_allocator.h:91 __old_size = 0 __tmp = <value optimized out> #8 0x0846637d in WorldSession::HandleMovementOpcodes (this=0x607a04d0, recv_data=@0x226b2410) at ../../../src/game/../shared/ByteBuffer.h:62 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>}}, m_opcode = 55372} opcode = <value optimized out> mover = (class Unit *) 0x2422a188 plMover = (class Player *) 0x0 movementInfo = {flags = 268435497, unk1 = 0, time = 12534478, x = 1026.52686, y = 1392.75305, z = 340.811707, o = 4.73300314, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = 64 '@', s_pitch = 0, fallTime = 305, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0} check_passed = 30 #9 0x083f6b00 in WorldSession::Update (this=0x607a04d0) at ../../../src/game/WorldSession.cpp:244 packet = (WorldPacket *) 0x226b2410 currTime = <value optimized out> #10 0x083ee6f3 in World::UpdateSessions (this=0xb6d0d930, diff=125) at ../../../src/game/World.cpp:2100 next = {_M_cur = 0x36fbfb38, _M_ht = 0xb6d0d9a0} sess = (WorldSession *) 0xb6d0dcd8 #11 0x083ef65a in World::Update (this=0xb6d0d930, diff=125) at ../../../src/game/World.cpp:1637 autobroadcaston = 1 #12 0x081296ae in WorldRunnable::run (this=0xb026c3a8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 125 realCurrTime = 3540659270 realPrevTime = <value optimized out> prevSleepTime = 56 #13 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb026c3a8) at ../../../src/shared/Threading.cpp:183 No locals. #14 0xb7ea5b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #15 0xb7e5621f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #16 0xb77ca1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #17 0xb772103e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8506 SD2: 1399 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-09-19_12-22-59.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb76f6c87 in raise () from /lib/libc.so.6 #0 0xb76f6c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb76f84f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb790d550 in __gnu_cxx::__verbose_terminate_handler () from /usr/lib/libstdc++.so.6 No symbol table info available. #3 0xb790adf5 in ?? () from /usr/lib/libstdc++.so.6 No symbol table info available. #4 0xb790ae32 in std::terminate () from /usr/lib/libstdc++.so.6 No symbol table info available. #5 0xb790af5a in __cxa_throw () from /usr/lib/libstdc++.so.6 No symbol table info available. #6 0xb790b56e in operator new () from /usr/lib/libstdc++.so.6 No symbol table info available. #7 0x08134d64 in std::vector<unsigned char, std::allocator<unsigned char> >::reserve (this=0xaed5f1f8, __n=3087032006) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/ext/new_allocator.h:91 __old_size = 0 __tmp = <value optimized out> #8 0x0846637d in WorldSession::HandleMovementOpcodes (this=0x77df7e50, recv_data=@0x273a6478) at ../../../src/game/../shared/ByteBuffer.h:62 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>}}, m_opcode = 38988} opcode = <value optimized out> mover = (class Unit *) 0x4689fcf0 plMover = (class Player *) 0x0 movementInfo = {flags = 0, unk1 = 0, time = 77115693, x = 2842.96411, y = 6655.17188, z = 36.4126587, o = 2.48919821, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = -16 'ð', s_pitch = 0, fallTime = 0, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0} check_passed = 30 #9 0x083f6b00 in WorldSession::Update (this=0x77df7e50) at ../../../src/game/WorldSession.cpp:244 packet = (WorldPacket *) 0x273a6478 currTime = <value optimized out> #10 0x083ee6f3 in World::UpdateSessions (this=0x86399d8, diff=128) at ../../../src/game/World.cpp:2100 next = {_M_cur = 0x24e96190, _M_ht = 0x8639a48} sess = (WorldSession *) 0x8639d80 #11 0x083ef65a in World::Update (this=0x86399d8, diff=128) at ../../../src/game/World.cpp:1637 autobroadcaston = 1 #12 0x081296ae in WorldRunnable::run (this=0xb3793f68) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 128 realCurrTime = 3516634914 realPrevTime = <value optimized out> prevSleepTime = 89 #13 0x084bb352 in ACE_Based::Thread::ThreadTask (param=0xb3793f68) at ../../../src/shared/Threading.cpp:183 No locals. #14 0xb7f21b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #15 0xb7ed221f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #16 0xb78461b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #17 0xb779d03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8476 SD2: 1392 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-09-15_16-44-39.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 std::_Rb_tree<unsigned int, std::Pair<unsigned int const, RedirectThreatEntry*>, std::_Select1st<std::Pair<unsigned int const, RedirectThreatEntry*> >, std::less<unsigned int>, std::allocator<std::Pair<unsigned int const, RedirectThreatEntry*> > >::find (this=0x0, __k=@0xb2ff9998) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_tree.h:475 475 { return static_cast<_Link_type>(this->_M_impl._M_header._M_parent); } #0 std::_Rb_tree<unsigned int, std::Pair<unsigned int const, RedirectThreatEntry*>, std::_Select1st<std::Pair<unsigned int const, RedirectThreatEntry*> >, std::less<unsigned int>, std::allocator<std::Pair<unsigned int const, RedirectThreatEntry*> > >::find (this=0x0, __k=@0xb2ff9998) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_tree.h:475 __x = <value optimized out> __y = (class std::_Rb_tree_node<std::Pair<const unsigned int, RedirectThreatEntry*> > *) 0x6d8711b0 #1 0x083b4878 in Unit::GetRedirectThreatEntry (this=0x6d8711b0, map=0x0, spellId=59665) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_map.h:542 No locals. #2 0x083b48bd in Unit::GetRedirectThreatEntry (this=0x6d8711b0, spellId=59665) at ../../../src/game/Unit.cpp:10703 No locals. #3 0x083894d8 in Spell::EffectScriptEffect (this=0x62007088, effIndex=0) at ../../../src/game/SpellEffects.cpp:5304 entry = <value optimized out> itypes = {{5512, 19004, 19005}, {5511, 19006, 19007}, {5509, 19008, 19009}, {5510, 19010, 19011}, {9421, 19012, 19013}, {22103, 22104, 22105}, {36889, 36890, 36891}, { 36892, 36893, 36894}} #4 0x0835c5ca in Spell::DoSpellHitOnUnit (this=0x62007088, unit=0x6d8711b0, effectMask=1) at ../../../src/game/Spell.cpp:1239 modOwner = (class Player *) 0xb2ff9980 multiplier = -2.97710159e-08 effectNumber = 0 realCaster = (class Unit *) 0x4671ef00 #5 0x0836038b in Spell::DoAllEffectOnTarget (this=0x62007088, target=0x4944da50) at ../../../src/game/Spell.cpp:1032 damageInfo = {target = 0xc625, attacker = 0x11, SpellID = 3003108136, damage = 1644195976, overkill = 50725, schoolMask = 0, absorb = 1837568668, resist = 3003108192, physicalLog = 204, unused = 160, blocked = 1065353216, HitInfo = 3079802868, cleanDamage = 3003108160} Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = { _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0x8396d08, _M_prev = 0x0}}}, <No data fields>} mask = <value optimized out> unit = (class Unit *) 0x6d8711b0 caster = (class Unit *) 0x4671ef00 missInfo = <value optimized out> procAttacker = 16384 procVictim =
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Core: 8476 SD2: 1392 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-09-13_19-05-13.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7610c87 in raise () from /lib/libc.so.6 #0 0xb7610c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb76124f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb760a30c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08134a0e in Object::GetUInt32Value (this=0x401fee50, index=3) at ../../../src/game/Object.h:167 st = {static SYMBUFSIZ = 4096, buf_ = "./bin/mangos-worldd(_ZNK5Guild19_CanStoreItem_InTabEhRSt6vectorI17GuildItemPosCountSaIS1_EERjbP4Itemh+0x79) [0x844b159]\\n./bin/mangos-worldd(_ZNK5Guild12CanStoreItemEhhRSt6vectorI17GuildItemPosCountSaI"..., buflen_ = 1007, static UNSUPPORTED = 0xb7e97320 "<stack traces unsupported platform>", static UNABLE_TO_GET_TRACE = 0xb7e97344 "<unable to get trace>"} #4 0x0844b159 in Guild::_CanStoreItem_InTab (this=0x20d4adc8, tab=<value optimized out>, dest=@0xb3c0b1c0, count=@0xb3c0a120, merge=true, pSrcItem=0x66852f40, skip_slot=255 'ÿ') at ../../../src/game/Object.h:143 pItem2 = (class Item *) 0x401fee50 j = 0 #5 0x0845295c in Guild::CanStoreItem (this=0x20d4adc8, tab=0 '\\0', slot=255 'ÿ', dest=@0xb3c0b1c0, count=1, pItem=0x66852f40, swap=false) at ../../../src/game/Guild.cpp:1936 res = <value optimized out> res = <value optimized out> #6 0x08454120 in Guild::MoveFromCharToBank (this=0x20d4adc8, pl=0x8983ccb8, PlayerBag=255 'ÿ', PlayerSlot=35 '#', BankTab=0 '\\0', BankTabSlot=255 'ÿ', SplitedAmount=0) at ../../../src/game/Guild.cpp:2325 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} msg = <value optimized out> pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x66852f40 #7 0x0845a16c in WorldSession::HandleGuildBankSwapItems (this=0x1a828768, recv_data=@0x1747b7d0) at ../../../src/game/GuildHandler.cpp:1145 BankTab = <value optimized out> BankTabSlot = <value optimized out> PlayerSlot = 35 '#' PlayerBag = 255 'ÿ' BankTabDst = 178 '²' BankTabSlotDst = 192 'À' ToChar = 0 '\\0' SplitedAmount = 0 GuildId = <value optimized out> pGuild = (Guild *) 0x20d4adc8 pl = (class Player *) 0x8983ccb8 #8 0x083f5810 in WorldSession::Update (this=0x1a828768) at ../../../src/game/WorldSession.cpp:244 packet = (WorldPacket *) 0x1747b7d0 currTime = <value optimized out> #9 0x083ed463 in World::UpdateSessions (this=0x864df78, diff=99) at ../../../src/game/World.cpp:2100 next = {_M_cur = 0xb33e0990, _M_ht = 0x864dfe8} sess = (WorldSession *) 0x864e320 #10 0x083ee3ca in World::Update (this=0x864df78, diff=99) at ../../../src/game/World.cpp:1637 autobroadcaston = 1 #11 0x0812949e in WorldRunnable::run (this=0xb33df1e8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 99 realCurrTime = 3022363365 realPrevTime = <value optimized out> prevSleepTime = 60 #12 0x084ba262 in ACE_Based::Thread::ThreadTask (param=0xb33df1e8) at ../../../src/shared/Threading.cpp:182 No locals. #13 0xb7e3ab37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #14 0xb7deb21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #15 0xb77601b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #16 0xb76b703e in clone () from /lib/libc.so.6 No symbol table info available.
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