waza123
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Core: 8376 SD2: 1344 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-08-20_18-43-17.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7811c87 in raise () from /lib/libc.so.6 #0 0xb7811c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb78134f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb780b30c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x0844d372 in Guild::_CanStoreItem_InTab (this=0xb2c3e000, tab=<value optimized out>, dest=@0xaaca2210, count=@0xaaca2110, merge=true, pSrcItem=0x9159be8, skip_slot=255 'ÿ') at ../../../src/game/Object.h:167 need_space = <value optimized out> newPosition = {slot = 4 '\\004', count = 2865373416} pItem2 = (class Item *) 0x3a4a3218 j = 49 #4 0x0844e040 in Guild::CanStoreItem (this=0xb2c3e000, tab=0 '\\0', slot=255 'ÿ', dest=@0xaaca2210, count=4, pItem=0x9159be8, swap=false) at ../../../src/game/Guild.cpp:1891 res = <value optimized out> res = <value optimized out> #5 0x08459f91 in WorldSession::HandleGuildBankSwapItems (this=0x77c18970, recv_data=@0x53feeea0) at ../../../src/game/GuildHandler.cpp:1469 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} msg = <value optimized out> BankTab = 0 '\\0' BankTabSlot = <value optimized out> AutoStore = 0 '\\0' PlayerSlot = 0 '\\0' PlayerBag = <value optimized out> SplitedAmount = <value optimized out> BankTabDst = 252 'ü' BankTabSlotDst = 144 '\\220' ToChar = 0 '\\0' GuildId = 777 pGuild = (Guild *) 0xb2c3e000 pl = (class Player *) 0x9119ff8 pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x9159be8 #6 0x083f2c5b in WorldSession::Update (this=0x77c18970) at ../../../src/game/WorldSession.cpp:211 packet = (WorldPacket *) 0x53feeea0 currTime = <value optimized out> #7 0x083eaef3 in World::UpdateSessions (this=0xb6d0db00, diff=92) at ../../../src/game/World.cpp:2092 next = {_M_cur = 0x83456348, _M_ht = 0xb6d0db70} #8 0x083ebdea in World::Update (this=0xb6d0db00, diff=92) at ../../../src/game/World.cpp:1627 autobroadcaston = 1 #9 0x0812934e in WorldRunnable::run (this=0xb29118b8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 92 realCurrTime = 947454378 realPrevTime = <value optimized out> prevSleepTime = 39 #10 0x084b88e2 in ACE_Based::Thread::ThreadTask (param=0xb29118b8) at ../../../src/shared/Threading.cpp:182 No locals. #11 0xb7de2b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #12 0xb7d9321f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #13 0xb79611b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #14 0xb78b803e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8376 SD2: 1344 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-08-20_16-03-44.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 Unit::IsFriendlyTo (this=0x0, unit=0x9eaba70) at ../../../src/game/Unit.cpp:7756 7756 if(getVictim()==unit || unit->getVictim()==this) #0 Unit::IsFriendlyTo (this=0x0, unit=0x9eaba70) at ../../../src/game/Unit.cpp:7756 tester = <value optimized out> target = <value optimized out> tester_faction = <value optimized out> target_faction = <value optimized out> #1 0x0834a075 in Aura::_AddAura (this=0x9ea1210) at ../../../src/game/SpellAuras.cpp:957 castItem = <value optimized out> secondaura = false slot = 2 '\\002' caster = (class Unit *) 0x0 #2 0x083d6467 in Unit::AddAura (this=0x9eaba70, Aur=0x9ea1210) at ../../../src/game/Unit.cpp:3582 caster = <value optimized out> aurSpellInfo = (const SpellEntry *) 0xb0521de8 aurName = SPELL_AURA_PERIODIC_TRIGGER_SPELL spair = {first = 2893, second = 0 '\\0'} #3 0x082e6d3b in Player::_LoadAuras (this=0x9eaba70, result=0xabc34a20, timediff=365) at ../../../src/game/Player.cpp:15206 aura = (class Aura *) 0x9ea1210 i = 0 spellid = 2893 remaincharges = 0 a_caster = <value optimized out> spellproto = (const SpellEntry *) 0xb0521de8 fields = <value optimized out> effindex = 0 stackcount = 1 damage = 0 remaintime = 10595 #4 0x083243f8 in Player::LoadFromDB (this=0x9eaba70, guid=99838, holder=0x8f651a0) at ../../../src/game/Player.cpp:14828 at = <value optimized out> arena_team_id = <value optimized out> result = (QueryResult *) 0xabc30640 fields = (Field *) 0xac8dd55c dbAccountId = <value optimized out> transGUID = 0 arena_currency = <value optimized out> now = <value optimized out> time_diff = 365 soberFactor = 31.5238972 old_safe_flags = <value optimized out> extraflags = 4 taxi_nodes = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x860183c ""}} savedHealth = 33060 savedPower = {170, 450, 0, 100, 0, 0, 0} __PRETTY_FUNCTION__ = "bool Player::LoadFromDB(uint32, SqlQueryHolder*)" #5 0x084890c6 in WorldSession::HandlePlayerLogin (this=0xae34acd8, holder=0x8f651a0) at ../../../src/game/CharacterHandler.cpp:571 playerGuid = 99838 pCurrChar = (class Player *) 0x9eaba70 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 32, _wpos = 2864529944, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xb7951c5c "double free or corruption (fasttop)", _M_finish = 0xb6d00010 "", _M_end_of_storage = 0xac842528 ""}}, <No data fields>}}, m_opcode = 37032} resultGuild = <value optimized out> IP_str = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x5a25 <Address 0x5a25 out of bounds>}} #6 0x0848f6ae in MaNGOS::_IQueryCallback<MaNGOS::_Callback<CharacterHandler, QueryResult*, SqlQueryHolder*, void, void> >::Execute (this=0x0) at ../../../src/game/../framework/Utilities/Callback.h:72 No locals. #7 0x084b1e30 in SqlResultQueue::Update (this=0x8621210) at ../../../../src/shared/Database/SqlOperations.cpp:77 callback = (class MaNGOS::IQueryCallback *) 0x99b1fe0 #8 0x083ebec4 in World::Update (this=0xb6d0dad0, diff=131) at ../../../src/game/World.cpp:1674 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #9 0x0812934e in WorldRunnable::run (this=0xb2b51290) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 131 realCurrTime = 937927269 realPrevTime = <value optimized out> prevSleepTime = 65 #10 0x084b88e2 in ACE_Based::Thread::ThreadTask (param=0xb2b51290) at ../../../src/shared/Threading.cpp:182 No locals. #11 0xb7e24b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #12 0xb7dd521f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #13 0xb79a31b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #14 0xb78fa03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8376 SD2: 1344 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-08-20_16-01-41.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 Unit::IsFriendlyTo (this=0x0, unit=0xab08a468) at ../../../src/game/Unit.cpp:7756 7756 if(getVictim()==unit || unit->getVictim()==this) #0 Unit::IsFriendlyTo (this=0x0, unit=0xab08a468) at ../../../src/game/Unit.cpp:7756 tester = <value optimized out> target = <value optimized out> tester_faction = <value optimized out> target_faction = <value optimized out> #1 0x0834a075 in Aura::_AddAura (this=0xaba78900) at ../../../src/game/SpellAuras.cpp:957 castItem = <value optimized out> secondaura = false slot = 2 '\\002' caster = (class Unit *) 0x0 #2 0x083d6467 in Unit::AddAura (this=0xab08a468, Aur=0xaba78900) at ../../../src/game/Unit.cpp:3582 caster = <value optimized out> aurSpellInfo = (const SpellEntry *) 0xb0521de8 aurName = SPELL_AURA_PERIODIC_TRIGGER_SPELL spair = {first = 2893, second = 0 '\\0'} #3 0x082e6d3b in Player::_LoadAuras (this=0xab08a468, result=0xd88d278, timediff=241) at ../../../src/game/Player.cpp:15206 aura = (class Aura *) 0xaba78900 i = 0 spellid = 2893 remaincharges = 0 a_caster = <value optimized out> spellproto = (const SpellEntry *) 0xb0521de8 fields = <value optimized out> effindex = 0 stackcount = 1 damage = 0 remaintime = 10719 #4 0x083243f8 in Player::LoadFromDB (this=0xab08a468, guid=99838, holder=0xabadcd80) at ../../../src/game/Player.cpp:14828 at = <value optimized out> arena_team_id = <value optimized out> result = (QueryResult *) 0xd5d2cd0 fields = (Field *) 0xd893ee4 dbAccountId = <value optimized out> transGUID = 0 arena_currency = <value optimized out> now = <value optimized out> time_diff = 241 soberFactor = 31.5238972 old_safe_flags = <value optimized out> extraflags = 4 taxi_nodes = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x860183c ""}} savedHealth = 33060 savedPower = {170, 450, 0, 100, 0, 0, 0} __PRETTY_FUNCTION__ = "bool Player::LoadFromDB(uint32, SqlQueryHolder*)" #5 0x084890c6 in WorldSession::HandlePlayerLogin (this=0xb48a9d48, holder=0xabadcd80) at ../../../src/game/CharacterHandler.cpp:571 playerGuid = 99838 pCurrChar = (class Player *) 0xab08a468 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 137076597, _wpos = 3031773080, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x61 <Address 0x61 out of bounds>, _M_finish = 0xb2f8c1f8 "X ø²<T+\\bÐ!µ´", _M_end_of_storage = 0xb7a60c21 "\\203Ä\\004[]Ã\\220\\220\\220\\220\\220\\220\\220\\220\\220U\\211åS\\203ì\\004\\213E\\bèH¼øÿ\\201õÓ\\002"}}, <No data fields>}}, m_opcode = 39024} resultGuild = <value optimized out> IP_str = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x5793 <Address 0x5793 out of bounds>}} #6 0x0848f6ae in MaNGOS::_IQueryCallback<MaNGOS::_Callback<CharacterHandler, QueryResult*, SqlQueryHolder*, void, void> >::Execute (this=0x0) at ../../../src/game/../framework/Utilities/Callback.h:72 No locals. #7 0x084b1e30 in SqlResultQueue::Update (this=0xa61fdf8) at ../../../../src/shared/Database/SqlOperations.cpp:77 callback = (class MaNGOS::IQueryCallback *) 0xac58a100 #8 0x083ebec4 in World::Update (this=0xb6d0db00, diff=97) at ../../../src/game/World.cpp:1674 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #9 0x0812934e in WorldRunnable::run (this=0xb48a8738) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 97 realCurrTime = 937803625 realPrevTime = <value optimized out> prevSleepTime = 97 #10 0x084b88e2 in ACE_Based::Thread::ThreadTask (param=0xb48a8738) at ../../../src/shared/Threading.cpp:182 No locals. #11 0xb7e1eb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #12 0xb7dcf21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #13 0xb799d1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #14 0xb78f403e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8376 SD2: 1344 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-08-20_15-59-14.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x083b017c in ThreatContainer::getReferenceByTarget (this=0x4b40cde4, pVictim=0xb4530030) at ../../../src/game/ThreatManager.cpp:215 215 uint64 guid = pVictim->GetGUID(); #0 0x083b017c in ThreatContainer::getReferenceByTarget (this=0x4b40cde4, pVictim=0xb4530030) at ../../../src/game/ThreatManager.cpp:215 result = <value optimized out> guid = <value optimized out> #1 0x083b08b4 in ThreatContainer::addThreat (this=0x4b40cde4, pVictim=0xb4530030, pThreat=0) at ../../../src/game/ThreatManager.cpp:233 ref = <value optimized out> #2 0x083b06e0 in ThreatManager::addThreat (this=0x4b40cdd8, pVictim=0xb4530030, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0) at ../../../src/game/ThreatManager.cpp:384 threat = 0 ref = <value optimized out> __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)" #3 0x083b2403 in Unit::AddThreatToRedirectionTargets (this=0x4b40bfa8, pVictim=0x62c40a08, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10619 remainThreatPct = 1 map = <value optimized out> #4 0x083b7dd3 in Unit::AddThreat (this=0x4b40bfa8, pVictim=0x62c40a08, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10401 remainThreatPct = 142 #5 0x08480a74 in AggressorAI::AttackStart (this=0x867aa268, u=0x62c40a08) at ../../../src/game/AggressorAI.cpp:158 No locals. #6 0x08172eeb in AssistDelayEvent::Execute (this=0x3aabd460) at ../../../src/game/Creature.cpp:100 victim = (class Unit *) 0x62c40a08 #7 0x084d4238 in EventProcessor::Update (this=0x4b416368, p_time=134) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x3aabd460 #8 0x083d6a90 in Unit::Update (this=0x4b416278, p_time=134) at ../../../src/game/Unit.cpp:194 No locals. #9 0x0817228a in Creature::Update (this=0x4b416278, diff=134) at ../../../src/game/Creature.cpp:423 No locals. #10 0x0824c45f in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0xb314d250, c=@0x4bc9b47c) at ../../../src/game/GridNotifiersImpl.h:46 No locals. #11 0x0824c4f5 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb314d250, c=@0x4bc9b47c) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #12 0x08240611 in Map::Update (this=0xb4630a68, t_diff=@0xb314d298) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 17, grid_y = 29, cell_x = 6, cell_y = 4, nocreate = 1, reserved = 16}, All = 554723153}} cell_id = <value optimized out> y = 236 x = 142 plr = <value optimized out> updater = {i_timeDiff = 134} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #13 0x08254581 in MapManager::Update (this=0x9823278, diff=134) at ../../../src/game/MapManager.cpp:262 iter = {_M_cur = 0xb492ca78, _M_ht = 0x98232c0} #14 0x083ebe8e in World::Update (this=0xb6d0dad0, diff=134) at ../../../src/game/World.cpp:1666 next = {_M_cur = 0x0, _M_ht = 0xb6d0db2c} autobroadcaston = 1 #15 0x0812934e in WorldRunnable::run (this=0xb48990f0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 134 realCurrTime = 937608261 realPrevTime = <value optimized out> prevSleepTime = 93 #16 0x084b88e2 in ACE_Based::Thread::ThreadTask (param=0xb48990f0) at ../../../src/shared/Threading.cpp:182 No locals. #17 0xb7d79b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #18 0xb7d2a21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #19 0xb78f81b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #20 0xb784f03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8376 SD2: 1344 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-08-20_11-17-43.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 Guild::_CanStoreItem_InSpecificSlot (this=0x9a2c240, tab=<value optimized out>, slot=52 '4', dest=@0xb348c210, count=@0xb348c110, swap=false, pSrcItem=0x1dd98248) at ../../../src/game/Object.h:167 167 ASSERT( index < m_valuesCount || PrintIndexError( index , false) ); #0 Guild::_CanStoreItem_InSpecificSlot (this=0x9a2c240, tab=<value optimized out>, slot=52 '4', dest=@0xb348c210, count=@0xb348c110, swap=false, pSrcItem=0x1dd98248) at ../../../src/game/Object.h:167 pItem2 = (class Item *) 0x4b290003 need_space = <value optimized out> newPosition = {slot = 4 '\\004', count = 3324344578} #1 0x0844dffb in Guild::CanStoreItem (this=0x9a2c240, tab=0 '\\0', slot=52 '4', dest=@0xb348c210, count=1, pItem=0x1dd98248, swap=<value optimized out>) at ../../../src/game/Guild.cpp:1878 res = <value optimized out> res = <value optimized out> #2 0x08459f91 in WorldSession::HandleGuildBankSwapItems (this=0x20c41038, recv_data=@0x219f71a8) at ../../../src/game/GuildHandler.cpp:1469 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} msg = <value optimized out> BankTab = 0 '\\0' BankTabSlot = <value optimized out> AutoStore = 0 '\\0' PlayerSlot = 37 '%' PlayerBag = <value optimized out> SplitedAmount = <value optimized out> BankTabDst = 252 'ü' BankTabSlotDst = 137 '\\211' ToChar = 0 '\\0' GuildId = 773 pGuild = (Guild *) 0x9a2c240 pl = (class Player *) 0x19f0a368 pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x1dd98248 #3 0x083f2c5b in WorldSession::Update (this=0x20c41038) at ../../../src/game/WorldSession.cpp:211 packet = (WorldPacket *) 0x219f71a8 currTime = <value optimized out> #4 0x083eaef3 in World::UpdateSessions (this=0xb6d0dad0, diff=87) at ../../../src/game/World.cpp:2092 next = {_M_cur = 0x236f4fe0, _M_ht = 0xb6d0db40} #5 0x083ebdea in World::Update (this=0xb6d0dad0, diff=87) at ../../../src/game/World.cpp:1627 autobroadcaston = 1 #6 0x0812934e in WorldRunnable::run (this=0xb2b54108) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 87 realCurrTime = 920726053 realPrevTime = <value optimized out> prevSleepTime = 66 #7 0x084b88e2 in ACE_Based::Thread::ThreadTask (param=0xb2b54108) at ../../../src/shared/Threading.cpp:182 No locals. #8 0xb7d72b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #9 0xb7d2321f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #10 0xb78f11b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #11 0xb784803e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8376 SD2: 1344 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-08-19_20-43-11.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb77b1c87 in raise () from /lib/libc.so.6 #0 0xb77b1c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb77b34f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb79c8550 in __gnu_cxx::__verbose_terminate_handler () from /usr/lib/libstdc++.so.6 No symbol table info available. #3 0xb79c5df5 in ?? () from /usr/lib/libstdc++.so.6 No symbol table info available. #4 0xb79c5e32 in std::terminate () from /usr/lib/libstdc++.so.6 No symbol table info available. #5 0xb79c5f5a in __cxa_throw () from /usr/lib/libstdc++.so.6 No symbol table info available. #6 0xb79c656e in operator new () from /usr/lib/libstdc++.so.6 No symbol table info available. #7 0x083faa47 in std::_Rb_tree<WorldSocket*, WorldSocket*, std::_Identity<WorldSocket*>, std::less<WorldSocket*>, std::allocator<WorldSocket*> >::_M_insert (this=0xb3371608, __x=0x0, __p=0x2905f278, __v=@0xa84a22d4) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/ext/new_allocator.h:91 __z = <value optimized out> #8 0x083fab23 in std::_Rb_tree<WorldSocket*, WorldSocket*, std::_Identity<WorldSocket*>, std::less<WorldSocket*>, std::allocator<WorldSocket*> >::_M_insert_unique ( this=0xb3371608, __v=@0xa84a22d4) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_tree.h:990 __x = <value optimized out> __comp = true #9 0x083fb7c5 in ReactorRunnable::svc (this=0xb33715b0) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_set.h:307 interval = {static zero = {static zero = <same as static member of an already seen type>, static max_time = { static zero = <same as static member of an already seen type>, static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 2147483647, tv_usec = 999999}}, tv_ = {tv_sec = 0, tv_usec = 0}}, static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 0, tv_usec = 0}} #10 0xb7dc9403 in ACE_Task_Base::svc_run () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #11 0xb7dc9ea6 in ACE_Thread_Adapter::invoke_i () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #12 0xb7dca07c in ACE_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #13 0xb7d3321f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #14 0xb79011b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb785803e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8376 SD2: 1344 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-08-18_19-07-07.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7794c87 in raise () from /lib/libc.so.6 #0 0xb7794c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb77964f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb778e30c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x083b0201 in ThreatContainer::getReferenceByTarget (this=0xac68e6e4, pVictim=0x66b02f0) at ../../../src/game/Object.h:173 result = <value optimized out> guid = <value optimized out> #4 0x083b08b4 in ThreatContainer::addThreat (this=0xac68e6e4, pVictim=0x66b02f0, pThreat=0) at ../../../src/game/ThreatManager.cpp:233 ref = <value optimized out> #5 0x083b06e0 in ThreatManager::addThreat (this=0xac68e6d8, pVictim=0x66b02f0, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0) at ../../../src/game/ThreatManager.cpp:384 threat = 0 ref = <value optimized out> __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)" #6 0x083b2403 in Unit::AddThreatToRedirectionTargets (this=0xac68d8a8, pVictim=0x3e8bd80, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10619 remainThreatPct = 1 map = <value optimized out> #7 0x083b7dd3 in Unit::AddThreat (this=0xac68d8a8, pVictim=0x3e8bd80, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10401 remainThreatPct = 119 #8 0x0847a9f0 in ReactorAI::AttackStart (this=0xac68e998, p=0x3e8bd80) at ../../../src/game/ReactorAI.cpp:52 No locals. #9 0x08359a94 in Spell::DoSpellHitOnUnit (this=0x2dbccc20, unit=0xac68d8a8, effectMask=1) at ../../../src/game/Spell.cpp:1341 realCaster = (class Unit *) 0x3e8bd80 #10 0x083611b3 in Spell::DoAllEffectOnTarget (this=0x2dbccc20, target=0x29f997d8) at ../../../src/game/Spell.cpp:1180 damageInfo = {target = 0xacc, attacker = 0x11, SpellID = 3004165880, damage = 767347744, overkill = 2764, schoolMask = 290, absorb = 124, resist = 767347744, physicalLog = false, unused = false, blocked = 3004165960, HitInfo = 137791749, cleanDamage = 767347744} Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = { _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0xb7892c5c, _M_prev = 0x0}}}, <No data fields>} mask = <value optimized out> unit = (class Unit *) 0xac68d8a8 caster = (class Unit *) 0x3e8bd80 missInfo = <value optimized out> procAttacker = 256 procVictim = 512 procEx = <value optimized out> #11 0x08368ea7 in Spell::handle_delayed (this=0x2dbccc20, t_offset=925) at ../../../src/game/Spell.cpp:2757 next_time = <value optimized out> #12 0x08369203 in SpellEvent::Execute (this=0x2d4e4e00, e_time=2978202, p_time=124) at ../../../src/game/Spell.cpp:6059 n_offset = <value optimized out> #13 0x084d4238 in EventProcessor::Update (this=0x3e8be70, p_time=124) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x2d4e4e00 #14 0x083d6a90 in Unit::Update (this=0x3e8bd80, p_time=124) at ../../../src/game/Unit.cpp:194 No locals. #15 0x083263ce in Player::Update (this=0x3e8bd80, p_time=124) at ../../../src/game/Player.cpp:1099 now = <value optimized out> pet = <value optimized out> #16 0x082409bf in Map::Update (this=0xcb1fd28, t_diff=@0xb30ff298) at ../../../src/game/Map.cpp:591 cell = {data = {Part = {grid_x = 40, grid_y = 9, cell_x = 63, cell_y = 3, nocreate = 1, reserved = 89}, All = 3004166760}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 608633520} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #17 0x08254581 in MapManager::Update (this=0x9913b08, diff=124) at ../../../src/game/MapManager.cpp:262 iter = {_M_cur = 0xcf9ee88, _M_ht = 0x9913b50} #18 0x083ebe8e in World::Update (this=0xb6d0f218, diff=124) at ../../../src/game/World.cpp:1666 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #19 0x0812934e in WorldRunnable::run (this=0xcb578d8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 124 realCurrTime = 776072736 realPrevTime = <value optimized out> prevSleepTime = 90 #20 0x084b88e2 in ACE_Based::Thread::ThreadTask (param=0xcb578d8) at ../../../src/shared/Threading.cpp:182 No locals. #21 0xb7d65b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #22 0xb7d1621f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #23 0xb78e41b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #24 0xb783b03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8376 SD2: 1344 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-08-18_09-44-15.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb778bc87 in raise () from /lib/libc.so.6 #0 0xb778bc87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb778d4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb778530c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x083b0201 in ThreatContainer::getReferenceByTarget (this=0x15ec0694, pVictim=0x23b70488) at ../../../src/game/Object.h:173 result = <value optimized out> guid = <value optimized out> #4 0x083b08b4 in ThreatContainer::addThreat (this=0x15ec0694, pVictim=0x23b70488, pThreat=0) at ../../../src/game/ThreatManager.cpp:233 ref = <value optimized out> #5 0x083b06e0 in ThreatManager::addThreat (this=0x15ec0688, pVictim=0x23b70488, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0) at ../../../src/game/ThreatManager.cpp:384 threat = 0 ref = <value optimized out> __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)" #6 0x083b2403 in Unit::AddThreatToRedirectionTargets (this=0x15ebf858, pVictim=0x83661b40, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10619 remainThreatPct = 1 map = <value optimized out> #7 0x083b7dd3 in Unit::AddThreat (this=0x15ebf858, pVictim=0x83661b40, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10401 remainThreatPct = 55 #8 0x08480a74 in AggressorAI::AttackStart (this=0x15ec0910, u=0x83661b40) at ../../../src/game/AggressorAI.cpp:158 No locals. #9 0x08359a94 in Spell::DoSpellHitOnUnit (this=0x24952910, unit=0x15ebf858, effectMask=7) at ../../../src/game/Spell.cpp:1341 realCaster = (class Unit *) 0x83661b40 #10 0x083611b3 in Spell::DoAllEffectOnTarget (this=0x24952910, target=0x24a97d00) at ../../../src/game/Spell.cpp:1180 damageInfo = {target = 0xbe1a, attacker = 0x11, SpellID = 2921840312, damage = 613755152, overkill = 48666, schoolMask = 2921840296, absorb = 3080317985, resist = 528049504, physicalLog = 16, unused = 41, blocked = 2921840392, HitInfo = 137764534, cleanDamage = 528049504} Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = { _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0xae27becc, _M_prev = 0x0}}}, <No data fields>} mask = <value optimized out> unit = (class Unit *) 0x15ebf858 caster = (class Unit *) 0x83661b40 missInfo = <value optimized out> procAttacker = 16 procVictim = 32 procEx = <value optimized out> #11 0x0836902d in Spell::handle_immediate (this=0x24952910) at ../../../src/game/Spell.cpp:2726 No locals. #12 0x08367f57 in Spell::cast (this=0x24952910, skipCheck=false) at ../../../src/game/Spell.cpp:2700 castResult = <value optimized out> #13 0x0836912b in SpellEvent::Execute (this=0x211f3610, e_time=4606855, p_time=107) at ../../../src/game/Spell.cpp:6010 No locals. #14 0x084d4238 in EventProcessor::Update (this=0x83661c30, p_time=107) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x211f3610 #15 0x083d6a90 in Unit::Update (this=0x83661b40, p_time=107) at ../../../src/game/Unit.cpp:194 No locals. #16 0x083263ce in Player::Update (this=0x83661b40, p_time=107) at ../../../src/game/Player.cpp:1099 now = <value optimized out> pet = <value optimized out> #17 0x082409bf in Map::Update (this=0xb4333e68, t_diff=@0xae27c298) at ../../../src/game/Map.cpp:591 cell = {data = {Part = {grid_x = 40, grid_y = 9, cell_x = 60, cell_y = 9, nocreate = 0, reserved = 87}, All = 2921841256}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 562027816} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #18 0x08254581 in MapManager::Update (this=0x9a553e8, diff=107) at ../../../src/game/MapManager.cpp:262 iter = {_M_cur = 0xb47ab1e8, _M_ht = 0x9a55430} #19 0x083ebe8e in World::Update (this=0xb6d0db00, diff=107) at ../../../src/game/World.cpp:1666 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #20 0x0812934e in WorldRunnable::run (this=0xb47d7fe0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 107 realCurrTime = 742331205 realPrevTime = <value optimized out> prevSleepTime = 98 #21 0x084b88e2 in ACE_Based::Thread::ThreadTask (param=0xb47d7fe0) at ../../../src/shared/Threading.cpp:182 No locals. #22 0xb7d5cb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #23 0xb7d0d21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #24 0xb78db1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #25 0xb783203e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8376 SD2: 1344 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-08-17_22-02-11.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7836c87 in raise () from /lib/libc.so.6 #0 0xb7836c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb78384f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb783030c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x0844d372 in Guild::_CanStoreItem_InTab (this=0x92936b8, tab=<value optimized out>, dest=@0xb354d210, count=@0xb354d110, merge=true, pSrcItem=0x308baa00, skip_slot=255 'ÿ') at ../../../src/game/Object.h:167 need_space = <value optimized out> newPosition = {slot = 4 '\\004', count = 3321913785} pItem2 = (class Item *) 0x29019db0 j = 1 #4 0x0844e040 in Guild::CanStoreItem (this=0x92936b8, tab=1 '\\001', slot=255 'ÿ', dest=@0xb354d210, count=1, pItem=0x308baa00, swap=false) at ../../../src/game/Guild.cpp:1891 res = <value optimized out> res = <value optimized out> #5 0x08459f91 in WorldSession::HandleGuildBankSwapItems (this=0x176ba28, recv_data=@0x679c08b8) at ../../../src/game/GuildHandler.cpp:1469 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} msg = <value optimized out> BankTab = 1 '\\001' BankTabSlot = <value optimized out> AutoStore = 0 '\\0' PlayerSlot = 25 '\\031' PlayerBag = <value optimized out> SplitedAmount = <value optimized out> BankTabDst = 76 'L' BankTabSlotDst = 147 '\\223' ToChar = 0 '\\0' GuildId = 759 pGuild = (Guild *) 0x92936b8 pl = (class Player *) 0x2b246878 pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x308baa00 #6 0x083f2c5b in WorldSession::Update (this=0x176ba28) at ../../../src/game/WorldSession.cpp:211 packet = (WorldPacket *) 0x679c08b8 currTime = <value optimized out> #7 0x083eaef3 in World::UpdateSessions (this=0xb6d0e1c8, diff=74) at ../../../src/game/World.cpp:2092 next = {_M_cur = 0x2e1b5338, _M_ht = 0xb6d0e238} #8 0x083ebdea in World::Update (this=0xb6d0e1c8, diff=74) at ../../../src/game/World.cpp:1627 autobroadcaston = 1 #9 0x0812934e in WorldRunnable::run (this=0xb4a833b8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 74 realCurrTime = 700175080 realPrevTime = <value optimized out> prevSleepTime = 63 #10 0x084b88e2 in ACE_Based::Thread::ThreadTask (param=0xb4a833b8) at ../../../src/shared/Threading.cpp:182 No locals. #11 0xb7e07b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #12 0xb7db821f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #13 0xb79861b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #14 0xb78dd03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8296 SD2: 1294 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-08-16_21-13-59.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0xb77d5d9a in malloc_consolidate () from /lib/libc.so.6 #0 0xb77d5d9a in malloc_consolidate () from /lib/libc.so.6 No symbol table info available. #1 0xb77d82c7 in _int_malloc () from /lib/libc.so.6 No symbol table info available. #2 0xb77d9b7e in malloc () from /lib/libc.so.6 No symbol table info available. #3 0xb79ae517 in operator new () from /usr/lib/libstdc++.so.6 No symbol table info available. #4 0x08232313 in Map::EnsureGridCreated (this=0xb47c0308, p=@0xae27bb18) at ../../../src/game/Map.cpp:352 gx = <value optimized out> gy = <value optimized out> #5 0x0823273c in Map::GetAreaFlag (this=0xb47c0308, x=-9121.55957, y=355.914001, z=93.2789993) at ../../../src/game/Map.cpp:1610 gmap = <value optimized out> areaflag = <value optimized out> #6 0x08267e1d in WorldObject::GetZoneAndAreaId (this=0xa3f02770, zoneid=@0xae27be48, areaid=@0xae27be44) at ../../../src/game/Map.h:348 No locals. #7 0x08360279 in Spell::CheckCast (this=0xa41fb060, strict=true) at ../../../src/game/Spell.cpp:4128 mapEntry = <value optimized out> zone = <value optimized out> area = <value optimized out> locRes = <value optimized out> #8 0x08367961 in Spell::Prepare (this=0xa41fb060, targets=0xae27bebc, triggeredByAura=0x0) at ../../../src/game/Spell.cpp:2395 result = <value optimized out> #9 0x083b795d in Unit::CastSpell (this=0xa3f02770, Victim=0xa3f02770, spellInfo=0xb03a89c8, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=0) at ../../../src/game/Unit.cpp:958 spell = (Spell *) 0xa41fb060 targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = -9121.55957, m_destY = 355.914001, m_destZ = 93.2789993, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x85fe67c ""}}, m_targetMask = 2, m_unitTarget = 0xa3f02770, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 10156, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} #10 0x082f9bb3 in Player::addSpell (this=0xa3f02770, spell_id=201, active=true, learning=false, dependent=false, disabled=false) at ../../../src/game/Player.cpp:3155 pSkill = <value optimized out> spellInfo = (const SpellEntry *) 0xb03a89c8 state = <value optimized out> dependent_set = <value optimized out> superceded_old = false talentCost = 0 lower = {_M_node = 0xb4942688} upper = {_M_node = 0xb4947df0} spell_begin = <value optimized out> #11 0x082fa104 in Player::_LoadSpells (this=0xa3f02770, result=0xb29222c0) at ../../../src/game/Player.cpp:15672 fields = <value optimized out> #12 0x08321ca2 in Player::LoadFromDB (this=0xa3f02770, guid=10156, holder=0xa599c370) at ../../../src/game/Player.cpp:14813 at = <value optimized out> arena_team_id = <value optimized out> result = (QueryResult *) 0xb29cc8d0 fields = (Field *) 0xb2a027dc dbAccountId = <value optimized out> transGUID = 0 arena_currency = <value optimized out> bgid = <value optimized out> bgteam = 469 now = <value optimized out> time_diff = 394 soberFactor = 49.1029243 old_safe_flags = <value optimized out> extraflags = 4 taxi_nodes = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x85fe67c ""}} savedHealth = 966 savedPower = {7991, 0, 0, 100, 0, 0, 0} __PRETTY_FUNCTION__ = "bool Player::LoadFromDB(uint32, SqlQueryHolder*)" #13 0x084887a6 in WorldSession::HandlePlayerLogin (this=0xb36ca370, holder=0xa599c370) at ../../../src/game/CharacterHandler.cpp:570 playerGuid = 10156 pCurrChar = (class Player *) 0xa3f02770 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 137074405, _wpos = 3026423680, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x41 <Address 0x41 out of bounds>, _M_finish = 0xae27c208 "h '®¬K+\\b¸\\201c´", _M_end_of_storage = 0xb79acc21 "\\203Ä\\004[]Ã\\220\\220\\220\\220\\220\\220\\220\\220\\220U\\211åS\\203ì\\004\\213E\\bèH¼øÿ\\201õÓ\\002"}}, <No data fields>}}, m_opcode = 45520} resultGuild = <value optimized out> IP_str = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x223a <Address 0x223a out of bounds>}} #14 0x0848e0ce in MaNGOS::_IQueryCallback<MaNGOS::_Callback<CharacterHandler, QueryResult*, SqlQueryHolder*, void, void> >::Execute (this=0x1) at ../../../src/game/../framework/Utilities/Callback.h:72 No locals. #15 0x084b0720 in SqlResultQueue::Update (this=0xafd005c8) at ../../../../src/shared/Database/SqlOperations.cpp:77 callback = (class MaNGOS::IQueryCallback *) 0xa41f97f0 #16 0x083ea4a4 in World::Update (this=0xb650d120, diff=65) at ../../../src/game/World.cpp:1658 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #17 0x08128f5e in WorldRunnable::run (this=0xb47d1a98) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 65 realCurrTime = 610938340 realPrevTime = <value optimized out> prevSleepTime = 65 #18 0x084b6fef in ACE_Based::Thread::ThreadTask (param=0xb47d1a98) at ../../../src/shared/Threading.cpp:159 No locals. #19 0xb7d51b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #20 0xb7d0221f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #21 0xb78e91b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #22 0xb784003e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8296 SD2: 1294 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-08-16_21-10-45.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x083ae2b5 in HostilReference::targetObjectBuildLink (this=0x22677c38) at ../../../src/game/../framework/Utilities/LinkedList.h:72 72 iNext->iPrev = pElem; #0 0x083ae2b5 in HostilReference::targetObjectBuildLink (this=0x22677c38) at ../../../src/game/../framework/Utilities/LinkedList.h:72 No locals. #1 0x083aeea9 in HostilReference (this=0x22677c38, pUnit=0x29e6a460, pThreatManager=0x22677c38, pThreat=0) at ../../../src/game/../framework/Utilities/LinkedReference/Reference.h:54 No locals. #2 0x083af04f in ThreatManager::addThreat (this=0xa9419468, pVictim=0x29e6a460, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0) at ../../../src/game/ThreatManager.cpp:392 threat = 0 ref = <value optimized out> __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)" #3 0x083b0cd3 in Unit::AddThreatToRedirectionTargets (this=0xa9418640, pVictim=0x2fdcfd98, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10625 remainThreatPct = 1 map = <value optimized out> #4 0x083b5993 in Unit::AddThreat (this=0xa9418640, pVictim=0x2fdcfd98, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10407 remainThreatPct = 273 #5 0x084791e0 in ReactorAI::AttackStart (this=0xa9419760, p=0x2fdcfd98) at ../../../src/game/ReactorAI.cpp:52 No locals. #6 0x0835d483 in Spell::DoSpellHitOnUnit (this=0x38cf87f0, unit=0xa9418640, effectMask=1) at ../../../src/game/Spell.cpp:1331 realCaster = (class Unit *) 0x2fdcfd98 #7 0x0835db34 in Spell::DoAllEffectOnTarget (this=0x38cf87f0, target=0x5b2c5b20) at ../../../src/game/Spell.cpp:1180 damageInfo = {target = 0xacc, attacker = 0x11, SpellID = 3004485384, damage = 953124848, overkill = 2764, schoolMask = 3004485400, absorb = 164, resist = 953124848, physicalLog = false, unused = false, blocked = 3004485464, HitInfo = 137791349, cleanDamage = 953124848} Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = { _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0xb793cc5c, _M_prev = 0x0}}}, <No data fields>} mask = <value optimized out> unit = (class Unit *) 0xa9418640 caster = (class Unit *) 0x2fdcfd98 missInfo = <value optimized out> procAttacker = 256 procVictim = 512 procEx = <value optimized out> #8 0x08367ea7 in Spell::handle_delayed (this=0x38cf87f0, t_offset=1255) at ../../../src/game/Spell.cpp:2696 next_time = <value optimized out> #9 0x08368d23 in SpellEvent::Execute (this=0x391863e8, e_time=4164206, p_time=164) at ../../../src/game/Spell.cpp:5989 n_offset = <value optimized out> #10 0x084d28b8 in EventProcessor::Update (this=0x2fdcfe88, p_time=164) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x391863e8 #11 0x083d57b0 in Unit::Update (this=0x2fdcfd98, p_time=164) at ../../../src/game/Unit.cpp:195 No locals. #12 0x0831c31e in Player::Update (this=0x2fdcfd98, p_time=164) at ../../../src/game/Player.cpp:1104 now = <value optimized out> pet = <value optimized out> #13 0x0824575f in Map::Update (this=0xb4654988, t_diff=@0xb314d2a8) at ../../../src/game/Map.cpp:591 cell = {data = {Part = {grid_x = 56, grid_y = 9, cell_x = 13, cell_y = 5, nocreate = 1, reserved = 89}, All = 3004486264}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 164} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #14 0x082540c1 in MapManager::Update (this=0x989ce90, diff=78) at ../../../src/game/MapManager.cpp:262 iter = {_M_cur = 0xb4916868, _M_ht = 0x989ced8} #15 0x083ea46e in World::Update (this=0xb6d0da48, diff=78) at ../../../src/game/World.cpp:1650 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #16 0x08128f5e in WorldRunnable::run (this=0xb4947b48) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 78 realCurrTime = 610686892 realPrevTime = <value optimized out> prevSleepTime = 72 #17 0x084b6fef in ACE_Based::Thread::ThreadTask (param=0xb4947b48) at ../../../src/shared/Threading.cpp:159 No locals. #18 0xb7df6b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #19 0xb7da721f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #20 0xb798e1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #21 0xb78e503e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8296 SD2: 1294 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-08-16_13-05-21.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0xb7815d9a in malloc_consolidate () from /lib/libc.so.6 #0 0xb7815d9a in malloc_consolidate () from /lib/libc.so.6 No symbol table info available. #1 0xb78182c7 in _int_malloc () from /lib/libc.so.6 No symbol table info available. #2 0xb7819b7e in malloc () from /lib/libc.so.6 No symbol table info available. #3 0xb79ee517 in operator new () from /usr/lib/libstdc++.so.6 No symbol table info available. #4 0x083f27f6 in std::Deque<WorldPacket*, std::allocator<WorldPacket*> >::_M_push_back_aux (this=0x63dfb4a0, __t=@0xabe7b074) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/ext/new_allocator.h:91 __t_copy = (WorldPacket *) 0x50e2f680 #5 0x083ee8d1 in WorldSession::QueuePacket (this=0x63dfb3e0, new_packet=0x50e2f680) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_deque.h:1062 No locals. #6 0x083f63a6 in WorldSocket::ProcessIncoming (this=0x248bec08, new_pct=0x50e2f680) at ../../../src/game/WorldSocket.cpp:728 j = 613149704 p = 7 aptr = {<ACE_Auto_Basic_Ptr<WorldPacket>> = {p_ = 0x0}, <No data fields>} #7 0x083f65a0 in WorldSocket::handle_input_payload (this=0x248bec08) at ../../../src/game/WorldSocket.cpp:524 ret = <value optimized out> #8 0x083f67b5 in WorldSocket::handle_input_missing_data (this=0x248bec08) at ../../../src/game/WorldSocket.cpp:617 to_data = <value optimized out> buf = "çÕr^\\207â\\000°\\000\\000\\000\\000ibT\\000\\f\\016\\232Å\\036p^ÄD\\n\\226Àï\\036\\212@m\\004\\000\\000Ø\\223þÀ0í4¿´\\0345¿ÍÌ\\034A`JòDJ \\201Å\\235§#B\\021¤\\205@ \\000\\000\\000h3>â\\026[A\\000ÉØ\\207DF\\203¶Dø4\\236C\\002¹þ=\\000\\000\\000\\000gf\\006A\\000\\000\\000\\000\\235\\215h#\\001", '\\0' <repeats 15 times>, "\\200Êc\\000§¬}ENÖ7E=gKAT§\\221>\\a\\000\\000\\000\\000\\000`@å×7ò\\0313}P\\001", '\\0' <repeats 15 times>, "pÊc\\000,Ï}E\\214\\0008Eæ\\234JAÁpg@\\000\\000\\000\\000\\000\\000`@Ã\\200"... db = <incomplete type> message_block = <incomplete type> recv_size = 4096 n = 7 #9 0x083f69b9 in WorldSocket::handle_input (this=0x248bec08) at ../../../src/game/WorldSocket.cpp:300 No locals. #10 0xb7d5addd in ACE_Dev_Poll_Reactor::Dispatch_io_event () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #11 0xb7d5af33 in ACE_Dev_Poll_Reactor::Dispatch () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #12 0xb7d5aff6 in ACE_Dev_Poll_Reactor::handle_events_i () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #13 0xb7d5b75d in ACE_Dev_Poll_Reactor::handle_events () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #14 0xb7d59103 in ACE_Dev_Poll_Reactor::handle_events () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #15 0xb7db35c8 in ACE_Reactor::run_reactor_event_loop () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #16 0x083f9cf3 in ReactorRunnable::svc (this=0xb4756708) at ../../../src/game/WorldSocketMgr.cpp:167 interval = {static zero = {static zero = <same as static member of an already seen type>, static max_time = { static zero = <same as static member of an already seen type>, static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 2147483647, tv_usec = 999999}}, tv_ = {tv_sec = 0, tv_usec = 0}}, static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 0, tv_usec = 2700}} #17 0xb7dd8403 in ACE_Task_Base::svc_run () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #18 0xb7dd8ea6 in ACE_Thread_Adapter::invoke_i () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #19 0xb7dd907c in ACE_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #20 0xb7d4221f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #21 0xb79291b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #22 0xb788003e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8296 SD2: 1294 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-08-13_18-55-19.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 MotionMaster::GetCurrentMovementGeneratorType (this=0x8136c308) at ../../../src/game/MotionMaster.cpp:456 456 return top()->GetMovementGeneratorType(); #0 MotionMaster::GetCurrentMovementGeneratorType (this=0x8136c308) at ../../../src/game/MotionMaster.cpp:456 No locals. #1 0x081698af in Creature::IsInEvadeMode (this=0x0) at ../../../src/game/Creature.cpp:2087 No locals. #2 0x083cfd28 in Unit::Attack (this=0xd6d4fe8, victim=0x8136b540, meleeAttack=true) at ../../../src/game/Unit.cpp:7910 No locals. #3 0x0847f230 in AggressorAI::AttackStart (this=0x1aa82728, u=0x8136b540) at ../../../src/game/AggressorAI.cpp:154 No locals. #4 0xb7bb3844 in boss_arlokkAI::JustSummoned (this=0xd6e9e68, pSummoned=0xd6d4fe8) at ../../../../src/bindings/ScriptDev2/scripts/zone/zulgurub/boss_arlokk.cpp:142 No locals. #5 0x0826b404 in WorldObject::SummonCreature (this=0x80526aa8, id=15101, x=-11532.7998, y=-1649.67334, z=41.4799995, ang=0, spwtype=TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, despwtime=15000) at ../../../src/game/Object.cpp:1621 pCreature = <value optimized out> team = 0 #6 0xb7bb3a6b in boss_arlokkAI::UpdateAI (this=0xd6e9e68, uiDiff=115) at ../../../../src/bindings/ScriptDev2/scripts/zone/zulgurub/boss_arlokk.cpp:135 No locals. #7 0x08171de2 in Creature::Update (this=0x80526aa8, diff=115) at ../../../src/game/Creature.cpp:434 No locals. #8 0x0824c81f in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0xb30ff200, c=@0xa61526ac) at ../../../src/game/GridNotifiersImpl.h:46 No locals. #9 0x0824c8b5 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb30ff200, c=@0xa61526ac) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #10 0x082453b1 in Map::Update (this=0xa6daa208, t_diff=@0xb30ff2a8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 10, grid_y = 28, cell_x = 2, cell_y = 7, nocreate = 1, reserved = 16}, All = 555493130}} cell_id = <value optimized out> y = 231 x = 82 plr = <value optimized out> updater = {i_timeDiff = 115} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #11 0x082467c5 in InstanceMap::Update (this=0xa6daa208, t_diff=@0xb30ff2a8) at ../../../src/game/Map.cpp:2422 No locals. #12 0x0845e6cf in MapInstanced::Update (this=0xcbc88e0, t=@0xb30ff2a8) at ../../../src/game/MapInstanced.cpp:63 i = {_M_cur = 0xa864d8b8, _M_ht = 0xcbd89b0} #13 0x082540c1 in MapManager::Update (this=0x9970818, diff=115) at ../../../src/game/MapManager.cpp:262 iter = {_M_cur = 0xcfd4790, _M_ht = 0x9970860} #14 0x083ea46e in World::Update (this=0xb650d118, diff=115) at ../../../src/game/World.cpp:1650 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #15 0x08128f5e in WorldRunnable::run (this=0xcfe5d10) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 115 realCurrTime = 343406323 realPrevTime = <value optimized out> prevSleepTime = 95 #16 0x084b6fef in ACE_Based::Thread::ThreadTask (param=0xcfe5d10) at ../../../src/shared/Threading.cpp:159 No locals. #17 0xb7d59b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #18 0xb7d0a21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #19 0xb78f11b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #20 0xb784803e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8296 SD2: 1294 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-08-13_18-34-01.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0xb7972e34 in std::_Rb_tree_insert_and_rebalance () from /usr/lib/libstdc++.so.6 #0 0xb7972e34 in std::_Rb_tree_insert_and_rebalance () from /usr/lib/libstdc++.so.6 No symbol table info available. #1 0x083d9e38 in std::_Rb_tree<Unit*, Unit*, std::_Identity<Unit*>, std::less<Unit*>, std::allocator<Unit*> >::_M_insert (this=0xbdaf9d10, __x=0x0, __p=0x7101fda6, __v=@0xb30fef44) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_tree.h:840 __z = (class std::_Rb_tree_node<Unit*> *) 0x23c89800 #2 0x083d9ef3 in std::_Rb_tree<Unit*, Unit*, std::_Identity<Unit*>, std::less<Unit*>, std::allocator<Unit*> >::_M_insert_unique (this=0xbdaf9d10, __v=@0xb30fef44) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_tree.h:990 __x = <value optimized out> __comp = false #3 0x083cfee2 in Unit::Attack (this=0xbdc307b8, victim=0xbdaf9b90, meleeAttack=true) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_set.h:307 No locals. #4 0x0847f230 in AggressorAI::AttackStart (this=0x5160ca8, u=0xbdaf9b90) at ../../../src/game/AggressorAI.cpp:154 No locals. #5 0xb7bcd844 in boss_arlokkAI::JustSummoned (this=0x516d8b90, pSummoned=0xbdc307b8) at ../../../../src/bindings/ScriptDev2/scripts/zone/zulgurub/boss_arlokk.cpp:142 No locals. #6 0x0826b404 in WorldObject::SummonCreature (this=0xbdf39560, id=15101, x=-11532.7998, y=-1649.67334, z=41.4799995, ang=0, spwtype=TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, despwtime=15000) at ../../../src/game/Object.cpp:1621 pCreature = <value optimized out> team = 0 #7 0xb7bcda6b in boss_arlokkAI::UpdateAI (this=0x516d8b90, uiDiff=108) at ../../../../src/bindings/ScriptDev2/scripts/zone/zulgurub/boss_arlokk.cpp:135 No locals. #8 0x08171de2 in Creature::Update (this=0xbdf39560, diff=108) at ../../../src/game/Creature.cpp:434 No locals. #9 0x0824c81f in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0xb30ff200, c=@0xbc9ac4cc) at ../../../src/game/GridNotifiersImpl.h:46 No locals. #10 0x0824c8b5 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb30ff200, c=@0xbc9ac4cc) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #11 0x082453b1 in Map::Update (this=0xf39448, t_diff=@0xb30ff2a8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 10, grid_y = 28, cell_x = 2, cell_y = 7, nocreate = 1, reserved = 16}, All = 555493130}} cell_id = <value optimized out> y = 231 x = 82 plr = <value optimized out> updater = {i_timeDiff = 108} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #12 0x082467c5 in InstanceMap::Update (this=0xf39448, t_diff=@0xb30ff2a8) at ../../../src/game/Map.cpp:2422 No locals. #13 0x0845e6cf in MapInstanced::Update (this=0xcbb4808, t=@0xb30ff2a8) at ../../../src/game/MapInstanced.cpp:63 i = {_M_cur = 0xe784e8, _M_ht = 0xcbc48d8} #14 0x082540c1 in MapManager::Update (this=0x9965ec0, diff=108) at ../../../src/game/MapManager.cpp:262 iter = {_M_cur = 0xd007348, _M_ht = 0x9965f08} #15 0x083ea46e in World::Update (this=0xb6d0da58, diff=108) at ../../../src/game/World.cpp:1650 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #16 0x08128f5e in WorldRunnable::run (this=0xd008bf8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 108 realCurrTime = 342094986 realPrevTime = <value optimized out> prevSleepTime = 62 #17 0x084b6fef in ACE_Based::Thread::ThreadTask (param=0xd008bf8) at ../../../src/shared/Threading.cpp:159 No locals. #18 0xb7d73b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #19 0xb7d2421f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #20 0xb790b1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #21 0xb786203e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8296 SD2: 1294 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-08-12_14-38-13.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7785c87 in raise () from /lib/libc.so.6 #0 0xb7785c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb77874f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb777f30c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x0835e52d in SpellCastTargets::setUnitTarget (this=0xaafa1c1c, target=0xa36853a8) at ../../../src/game/Object.h:173 No locals. #4 0x083b7949 in Unit::CastSpell (this=0x93597fe0, Victim=0xa36853a8, spellInfo=0xb24eae5c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x7312ca00, originalCaster=0) at ../../../src/game/Unit.cpp:956 spell = (Spell *) 0x1675c178 targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 0, m_destY = 0, m_destZ = 1.4281053e-40, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x85fe67c ""}}, m_targetMask = 0, m_unitTarget = 0xa36853a8, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 0, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} #5 0x083d0e7f in Unit::HandleDummyAuraProc (this=0x93597fe0, pVictim=0xacbc0710, damage=541, triggeredByAura=0x7312ca00, procSpell=0x0, procFlag=4, procEx=1, cooldown=0) at ../../../src/game/Unit.cpp:6596 maxmana = <value optimized out> dummySpell = (const SpellEntry *) 0xb23d63b8 triggerAmount = 0 castItem = (class Item *) 0x0 triggered_spell_id = 59628 target = (Unit *) 0xa36853a8 basepoints0 = 0 #6 0x083cb085 in Unit::ProcDamageAndSpellFor (this=0x93597fe0, isVictim=false, pTarget=0xacbc0710, procFlag=4, procExtra=1, attType=BASE_ATTACK, procSpell=0x0, damage=541) at ../../../src/game/Unit.cpp:11782 damageInfo = {target = 0xb789b120, attacker = 0xc3d0648, SpellID = 2868518568, damage = 3078385904, overkill = 3079254304, schoolMask = 205325896, absorb = 2868518628, resist = 2472116192, physicalLog = 184, unused = 30, blocked = 205325888, HitInfo = 1926991528, cleanDamage = 2472116192} spellProcEvent = <value optimized out> spellInfo = <value optimized out> cooldown = <value optimized out> removedSpells = {<std::_List_base<unsigned int,std::allocator<unsigned int> >> = { _M_impl = {<std::allocator<std::_List_node<unsigned int> >> = {<__gnu_cxx::new_allocator<std::_List_node<unsigned int> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0xaafa1ea0, _M_prev = 0xaafa1ea0}}}, <No data fields>} procTriggered = {<std::_List_base<ProcTriggeredData,std::allocator<ProcTriggeredData> >> = { _M_impl = {<std::allocator<std::_List_node<ProcTriggeredData> >> = {<__gnu_cxx::new_allocator<std::_List_node<ProcTriggeredData> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x16d37a70, _M_prev = 0x16d37a70}}}, <No data fields>} #7 0x083cb604 in Unit::ProcDamageAndSpell (this=0x93597fe0, pVictim=0xacbc0710, procAttacker=4, procVictim=1048584, procExtra=1, amount=541, attType=BASE_ATTACK, procSpell=0x0) at ../../../src/game/Unit.cpp:4455 No locals. #8 0x083d8262 in Unit::AttackerStateUpdate (this=0x93597fe0, pVictim=0xacbc0710, attType=BASE_ATTACK, extra=false) at ../../../src/game/Unit.cpp:2124 extraAttacks = 0 damageInfo = {attacker = 0x93597fe0, target = 0xacbc0710, damageSchoolMask = 1, damage = 541, absorb = 0, resist = 0, blocked_amount = 0, HitInfo = 2, TargetState = 1, attackType = BASE_ATTACK, procAttacker = 4, procVictim = 1048584, procEx = 1, cleanDamage = 186, hitOutCome = MELEE_HIT_NORMAL} #9 0x0831d638 in Player::Update (this=0x93597fe0, p_time=124) at ../../../src/game/Player.cpp:1270 owner = <value optimized out> u = <value optimized out> pVictim = (class Unit *) 0xacbc0710 now = 1250077057 pet = <value optimized out> #10 0x0824575f in Map::Update (this=0x72db8ea8, t_diff=@0xaafa22a8) at ../../../src/game/Map.cpp:591 cell = {data = {Part = {grid_x = 56, grid_y = 8, cell_x = 34, cell_y = 62, nocreate = 0, reserved = 85}, All = 2868519480}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 124} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #11 0x0845e6cf in MapInstanced::Update (this=0x9a95cb58, t=@0xaafa22a8) at ../../../src/game/MapInstanced.cpp:63 i = {_M_cur = 0x739fa920, _M_ht = 0x9a96cc28} #12 0x082540c1 in MapManager::Update (this=0xb3226cc8, diff=124) at ../../../src/game/MapManager.cpp:262 iter = {_M_cur = 0x9e66dad8, _M_ht = 0xb3226d10} #13 0x083ea46e in World::Update (this=0x8637de8, diff=124) at ../../../src/game/World.cpp:1650 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #14 0x08128f5e in WorldRunnable::run (this=0x8c97c70) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 124 realCurrTime = 241574622 realPrevTime = <value optimized out> prevSleepTime = 93 #15 0x084b6fef in ACE_Based::Thread::ThreadTask (param=0x8c97c70) at ../../../src/shared/Threading.cpp:159 No locals. #16 0xb7d3db37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #17 0xb7cee21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #18 0xb78d51b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #19 0xb782c03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8296 SD2: 1294 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-08-11_12-01-49.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0xb7880d9a in malloc_consolidate () from /lib/libc.so.6 #0 0xb7880d9a in malloc_consolidate () from /lib/libc.so.6 No symbol table info available. #1 0xb78832c7 in _int_malloc () from /lib/libc.so.6 No symbol table info available. #2 0xb7884b7e in malloc () from /lib/libc.so.6 No symbol table info available. #3 0xb7a59517 in operator new () from /usr/lib/libstdc++.so.6 No symbol table info available. #4 0x083f27e6 in std::Deque<WorldPacket*, std::allocator<WorldPacket*> >::_M_push_back_aux (this=0xb9037d38, __t=@0xa88a1074) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/ext/new_allocator.h:91 __t_copy = (WorldPacket *) 0x453eee08 #5 0x083ee8c1 in WorldSession::QueuePacket (this=0xb9037c78, new_packet=0x453eee08) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_deque.h:1062 No locals. #6 0x083f6396 in WorldSocket::ProcessIncoming (this=0xb9e2f408, new_pct=0x453eee08) at ../../../src/game/WorldSocket.cpp:728 j = 3118658568 p = 36 aptr = {<ACE_Auto_Basic_Ptr<WorldPacket>> = {p_ = 0x0}, <No data fields>} #7 0x083f6590 in WorldSocket::handle_input_payload (this=0xb9e2f408) at ../../../src/game/WorldSocket.cpp:524 ret = <value optimized out> #8 0x083f67a5 in WorldSocket::handle_input_missing_data (this=0xb9e2f408) at ../../../src/game/WorldSocket.cpp:617 to_data = <value optimized out> buf = "b{Uõ#¢\\002\\000\\000\\000\\000\\000*`\\221\\000>Ý*F©bpD°±¥DÏ\\223½?\\200\\000\\000\\000\\033\\004\\000\\000\\026Æ~¾,ów¿\\000\\000\\220@?\\000\\225DmxºD©ë\\227CÎ,\\201@\\016\\004\\000\\000\\000\\000\\000 8\\v\\000~(\\nE5\\000*E\\034ê\\025A\\n^´@ÇHè\\002À\\037\\237ѯ?\\030%AÀ¢\\031\\026A\\227\\226 @©ÿ¯\\bÿ\\236\\000\\000\\000ence\\\\; 0/1:sitem:0\\000O½?@\\003\\000\\000\\000\\000à@d Turgid the Vile slain\\\\; 0/1:smonster:0:sWe"... db = <incomplete type> message_block = <incomplete type> recv_size = 4096 n = 36 #9 0x083f69a9 in WorldSocket::handle_input (this=0xb9e2f408) at ../../../src/game/WorldSocket.cpp:300 No locals. #10 0xb7dc5ddd in ACE_Dev_Poll_Reactor::Dispatch_io_event () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #11 0xb7dc5f33 in ACE_Dev_Poll_Reactor::Dispatch () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #12 0xb7dc5ff6 in ACE_Dev_Poll_Reactor::handle_events_i () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #13 0xb7dc675d in ACE_Dev_Poll_Reactor::handle_events () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #14 0xb7dc4103 in ACE_Dev_Poll_Reactor::handle_events () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #15 0xb7e1e5c8 in ACE_Reactor::run_reactor_event_loop () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #16 0x083f9ce3 in ReactorRunnable::svc (this=0xb3e07220) at ../../../src/game/WorldSocketMgr.cpp:167 interval = {static zero = {static zero = <same as static member of an already seen type>, static max_time = { static zero = <same as static member of an already seen type>, static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 2147483647, tv_usec = 999999}}, tv_ = {tv_sec = 0, tv_usec = 0}}, static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 0, tv_usec = 9375}} #17 0xb7e43403 in ACE_Task_Base::svc_run () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #18 0xb7e43ea6 in ACE_Thread_Adapter::invoke_i () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #19 0xb7e4407c in ACE_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #20 0xb7dad21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #21 0xb79941b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #22 0xb78eb03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8296 SD2: 1294 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-08-09_23-03-58.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7799c87 in raise () from /lib/libc.so.6 #0 0xb7799c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb779b4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb779330c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x0844c752 in Guild::_CanStoreItem_InTab (this=0x337fa1c0, tab=<value optimized out>, dest=@0xb30ff220, count=@0xb30ff120, merge=true, pSrcItem=0x2307c5c0, skip_slot=255 'ÿ') at ../../../src/game/Object.h:167 need_space = <value optimized out> newPosition = {slot = 4 '\\004', count = 1158388552} pItem2 = (class Item *) 0x2780f808 j = 0 #4 0x0844c910 in Guild::CanStoreItem (this=0x337fa1c0, tab=2 '\\002', slot=255 'ÿ', dest=@0xb30ff220, count=10, pItem=0x2307c5c0, swap=false) at ../../../src/game/Guild.cpp:1925 res = <value optimized out> res = <value optimized out> #5 0x08458851 in WorldSession::HandleGuildBankSwapItems (this=0xab13bf10, recv_data=@0x4868ae20) at ../../../src/game/GuildHandler.cpp:1469 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} msg = <value optimized out> BankTab = 2 '\\002' BankTabSlot = <value optimized out> AutoStore = 0 '\\0' PlayerSlot = 10 '\\n' PlayerBag = <value optimized out> SplitedAmount = <value optimized out> BankTabDst = 124 '|' BankTabSlotDst = 137 '\\211' ToChar = 0 '\\0' GuildId = 736 pGuild = (Guild *) 0x337fa1c0 pl = (class Player *) 0x21c4a830 pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x2307c5c0 #6 0x083f122b in WorldSession::Update (this=0xab13bf10) at ../../../src/game/WorldSession.cpp:211 packet = (WorldPacket *) 0x4868ae20 currTime = <value optimized out> #7 0x083e94d3 in World::UpdateSessions (this=0xb6d0da48, diff=90) at ../../../src/game/World.cpp:2076 next = {_M_cur = 0x7cd19ca0, _M_ht = 0xb6d0dab8} #8 0x083ea3ba in World::Update (this=0xb6d0da48, diff=90) at ../../../src/game/World.cpp:1611 autobroadcaston = 1 #9 0x08128f5e in WorldRunnable::run (this=0xcbd3888) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 90 realCurrTime = 12686668 realPrevTime = <value optimized out> prevSleepTime = 68 #10 0x084b6fdf in ACE_Based::Thread::ThreadTask (param=0xcbd3888) at ../../../src/shared/Threading.cpp:159 No locals. #11 0xb7d51b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #12 0xb7d0221f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #13 0xb78e91b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #14 0xb784003e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8296 SD2: 1294 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-08-09_16-21-45.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb77f8c87 in raise () from /lib/libc.so.6 #0 0xb77f8c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb77fa4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb77f230c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x083aeb31 in ThreatContainer::getReferenceByTarget (this=0x8427a964, pVictim=0x54f69e10) at ../../../src/game/Object.h:173 result = <value optimized out> guid = <value optimized out> #4 0x083af1e4 in ThreatContainer::addThreat (this=0x8427a964, pVictim=0x54f69e10, pThreat=0) at ../../../src/game/ThreatManager.cpp:233 ref = <value optimized out> #5 0x083af010 in ThreatManager::addThreat (this=0x8427a958, pVictim=0x54f69e10, pThreat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0) at ../../../src/game/ThreatManager.cpp:384 threat = 0 ref = <value optimized out> __PRETTY_FUNCTION__ = "void ThreatManager::addThreat(Unit*, float, SpellSchoolMask, const SpellEntry*)" #6 0x083b0cd3 in Unit::AddThreatToRedirectionTargets (this=0x84279b30, pVictim=0x38904388, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10621 remainThreatPct = 1 map = <value optimized out> #7 0x083b5993 in Unit::AddThreat (this=0x84279b30, pVictim=0x38904388, threat=0, schoolMask=SPELL_SCHOOL_MASK_NORMAL, threatSpell=0x0) at ../../../src/game/Unit.cpp:10403 remainThreatPct = 273 #8 0x0847f254 in AggressorAI::AttackStart (this=0x842792a0, u=0x38904388) at ../../../src/game/AggressorAI.cpp:159 No locals. #9 0x0824a5f6 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature> (v=@0xb2f8bfa8, c=@0x15d103cc) at ../../../src/game/GridNotifiersImpl.h:76 No locals. #10 0x0824a645 in VisitorHelper<MaNGOS::PlayerRelocationNotifier, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb2f8bfa8, c=@0x15d103cc) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #11 0x082391db in Map::PlayerRelocationNotify (this=0xb4400018, player=0x38904388, cell=@0xb2f8c05c, cellpair=@0xb2f8c044) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 relocationNotifier = {i_player = @0x38904388} #12 0x0823a83e in Map::PlayerRelocation (this=0xb4400018, player=0x38904388, x=1140.46057, y=-3208.12817, z=93.1559448, orientation=1.22749257) at ../../../src/game/Map.cpp:852 old_cell = {data = {Part = {grid_x = 34, grid_y = 25, cell_x = 1, cell_y = 7, nocreate = 0, reserved = 0}, All = 1840738}} new_cell = {data = {Part = {grid_x = 34, grid_y = 25, cell_x = 1, cell_y = 7, nocreate = 0, reserved = 0}, All = 1840738}} newGrid = <value optimized out> __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)" #13 0x0831e6ca in Player::SetPosition (this=0x38904388, x=1140.46057, y=-3208.12817, z=93.1559448, orientation=1.22749257, teleport=false) at ../../../src/game/Player.cpp:5792 m = (class Map *) 0xb4400018 old_x = 1138.10962 old_y = -3214.70508 old_z = 273 old_r = 207.3797 #14 0x08461b87 in WorldSession::HandleMovementOpcodes (this=0x64fa0a28, recv_data=@0x6eea32e8) at ../../../src/game/MovementHandler.cpp:620 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 50, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x3a8a6ea8 "\\a\\037l\\001\\001\\020", _M_finish = 0x3a8a6eda "", _M_end_of_storage = 0x3a8a6edf "\\006"}}, <No data fields>}}, m_opcode = 238} opcode = <value optimized out> mover = (class Unit *) 0x38904388 plMover = (class Player *) 0x38904388 movementInfo = {flags = 4097, unk1 = 0, time = 18795170, x = 1140.46057, y = -3208.12817, z = 93.1559448, o = 1.22749257, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = -104 '\\230', s_pitch = 0, fallTime = 83, j_unk = 0, j_sinAngle = 0.336599886, j_cosAngle = 0.941647768, j_xyspeed = 14, u_unk1 = 0} check_passed = <value optimized out> #15 0x083f122b in WorldSession::Update (this=0x64fa0a28) at ../../../src/game/WorldSession.cpp:211 packet = (WorldPacket *) 0x6eea32e8 currTime = <value optimized out> #16 0x083e94d3 in World::UpdateSessions (this=0xb6d0d9d0, diff=94) at ../../../src/game/World.cpp:2076 next = {_M_cur = 0x59ade960, _M_ht = 0xb6d0da40} #17 0x083ea3ba in World::Update (this=0xb6d0d9d0, diff=94) at ../../../src/game/World.cpp:1611 autobroadcaston = 1 #18 0x08128f5e in WorldRunnable::run (this=0xb4420ca0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 94 realCurrTime = 4283528112 realPrevTime = <value optimized out> prevSleepTime = 65 #19 0x084b6fdf in ACE_Based::Thread::ThreadTask (param=0xb4420ca0) at ../../../src/shared/Threading.cpp:159 No locals. #20 0xb7db0b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #21 0xb7d6121f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #22 0xb79481b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #23 0xb789f03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8296 SD2: 1294 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-08-09_12-43-53.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb786cc87 in raise () from /lib/libc.so.6 #0 0xb786cc87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb786e4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb786630c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x0844c752 in Guild::_CanStoreItem_InTab (this=0x91e1de0, tab=<value optimized out>, dest=@0xb304d220, count=@0xb304d120, merge=true, pSrcItem=0x41ca5160, skip_slot=255 'ÿ') at ../../../src/game/Object.h:167 need_space = <value optimized out> newPosition = {slot = 4 '\\004', count = 1152666096} pItem2 = (class Item *) 0x27343a60 j = 0 #4 0x0844c910 in Guild::CanStoreItem (this=0x91e1de0, tab=1 '\\001', slot=255 'ÿ', dest=@0xb304d220, count=10, pItem=0x41ca5160, swap=false) at ../../../src/game/Guild.cpp:1925 res = <value optimized out> res = <value optimized out> #5 0x08458851 in WorldSession::HandleGuildBankSwapItems (this=0x5791a410, recv_data=@0x2179d028) at ../../../src/game/GuildHandler.cpp:1469 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} msg = <value optimized out> BankTab = 1 '\\001' BankTabSlot = <value optimized out> AutoStore = 0 '\\0' PlayerSlot = 31 '\\037' PlayerBag = <value optimized out> SplitedAmount = <value optimized out> BankTabDst = 172 '¬' BankTabSlotDst = 150 '\\226' ToChar = 0 '\\0' GuildId = 690 pGuild = (Guild *) 0x91e1de0 pl = (class Player *) 0x20b709b8 pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x41ca5160 #6 0x083f122b in WorldSession::Update (this=0x5791a410) at ../../../src/game/WorldSession.cpp:211 packet = (WorldPacket *) 0x2179d028 currTime = <value optimized out> #7 0x083e94d3 in World::UpdateSessions (this=0xb6d0d9d0, diff=117) at ../../../src/game/World.cpp:2076 next = {_M_cur = 0x5e704e28, _M_ht = 0xb6d0da40} #8 0x083ea3ba in World::Update (this=0xb6d0d9d0, diff=117) at ../../../src/game/World.cpp:1611 autobroadcaston = 1 #9 0x08128f5e in WorldRunnable::run (this=0xb49531c8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 117 realCurrTime = 4270458418 realPrevTime = <value optimized out> prevSleepTime = 88 #10 0x084b6fdf in ACE_Based::Thread::ThreadTask (param=0xb49531c8) at ../../../src/shared/Threading.cpp:159 No locals. #11 0xb7e24b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #12 0xb7dd521f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #13 0xb79bc1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #14 0xb791303e in clone () from /lib/libc.so.6 No symbol table info available.
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Fixed. Sorry im just trying to help make mangos better. Please don't cry!
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Core: 8296 SD2: 1294 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-08-09_00-43-36.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 Spell::DoCreateItem (this=0x4e4d1cb8, i=0, itemtype=8176) at ../../../src/game/Object.h:167 167 ASSERT( index < m_valuesCount || PrintIndexError( index , false) ); #0 Spell::DoCreateItem (this=0x4e4d1cb8, i=0, itemtype=8176) at ../../../src/game/Object.h:167 pItem = (class Item *) 0x4e4e6c90 num_to_add = 1 items_count = <value optimized out> additionalCreateChance = 0 additionalMaxNum = 0 '\\0' dest = {<std::_Vector_base<ItemPosCount,std::allocator<ItemPosCount> >> = { _M_impl = {<std::allocator<ItemPosCount>> = {<__gnu_cxx::new_allocator<ItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x4e4713a8, _M_finish = 0x4e4713b0, _M_end_of_storage = 0x4e4713b0}}, <No data fields>} no_space = 0 #1 0x083836fd in Spell::EffectCreateItem (this=0x4e4d1cb8, i=0) at ../../../src/game/SpellEffects.cpp:3011 No locals. #2 0x0835d332 in Spell::DoSpellHitOnUnit (this=0x4e4d1cb8, unit=0x1e4e1478, effectMask=1) at ../../../src/game/Spell.cpp:1377 modOwner = <value optimized out> multiplier = 5.60519386e-45 effectNumber = 0 realCaster = (class Unit *) 0x1e4e1478 #3 0x0835db34 in Spell::DoAllEffectOnTarget (this=0x4e4d1cb8, target=0xa59654f8) at ../../../src/game/Spell.cpp:1180 damageInfo = {target = 0x290b, attacker = 0x11, SpellID = 3008360152, damage = 1313676472, overkill = 10507, schoolMask = 3008360136, absorb = 3081235489, resist = 1313763832, physicalLog = 184, unused = 28, blocked = 3008360232, HitInfo = 137751798, cleanDamage = 1313763832} Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = { _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0xb34feeec, _M_prev = 0x0}}}, <No data fields>} mask = <value optimized out> unit = (class Unit *) 0x1e4e1478 caster = (class Unit *) 0x1e4e1478 missInfo = <value optimized out> procAttacker = 16384 procVictim = 32768 procEx = <value optimized out> #4 0x0836802d in Spell::handle_immediate (this=0x4e4d1cb8) at ../../../src/game/Spell.cpp:2665 No locals. #5 0x08367557 in Spell::cast (this=0x4e4d1cb8, skipCheck=false) at ../../../src/game/Spell.cpp:2639 castResult = <value optimized out> #6 0x08368c4b in SpellEvent::Execute (this=0x6a74d770, e_time=4056446, p_time=185) at ../../../src/game/Spell.cpp:5940 No locals. #7 0x084d28a8 in EventProcessor::Update (this=0x1e4e1568, p_time=185) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x6a74d770 #8 0x083d57f0 in Unit::Update (this=0x1e4e1478, p_time=185) at ../../../src/game/Unit.cpp:195 No locals. #9 0x0831c31e in Player::Update (this=0x1e4e1478, p_time=185) at ../../../src/game/Player.cpp:1104 now = <value optimized out> pet = <value optimized out> #10 0x0824575f in Map::Update (this=0xce587b0, t_diff=@0xb34ff2a8) at ../../../src/game/Map.cpp:591 cell = {data = {Part = {grid_x = 56, grid_y = 9, cell_x = 63, cell_y = 19, nocreate = 1, reserved = 89}, All = 3008361080}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 2772650800} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #11 0x082540c1 in MapManager::Update (this=0x996f970, diff=88) at ../../../src/game/MapManager.cpp:262 iter = {_M_cur = 0xccb0c60, _M_ht = 0x996f9b8} #12 0x083ea45e in World::Update (this=0xb6d0d9d0, diff=88) at ../../../src/game/World.cpp:1650 next = {_M_cur = 0x0, _M_ht = 0xb6d0da2c} autobroadcaston = 1 #13 0x08128f5e in WorldRunnable::run (this=0xb4ad7100) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 88 realCurrTime = 4227250116 realPrevTime = <value optimized out> prevSleepTime = 85 #14 0x084b6fdf in ACE_Based::Thread::ThreadTask (param=0xb4ad7100) at ../../../src/shared/Threading.cpp:159 No locals. #15 0xb7e23b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #16 0xb7dd421f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #17 0xb79bb1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #18 0xb791203e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8296 SD2: 1294 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-08-08_21-58-01.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 Spell::DoCreateItem (this=0x1209f148, i=0, itemtype=41510) at ../../../src/game/Object.h:167 167 ASSERT( index < m_valuesCount || PrintIndexError( index , false) ); #0 Spell::DoCreateItem (this=0x1209f148, i=0, itemtype=41510) at ../../../src/game/Object.h:167 pItem = (class Item *) 0x2c48e3d0 num_to_add = 1 items_count = <value optimized out> additionalCreateChance = 0 additionalMaxNum = 0 '\\0' dest = {<std::_Vector_base<ItemPosCount,std::allocator<ItemPosCount> >> = { _M_impl = {<std::allocator<ItemPosCount>> = {<__gnu_cxx::new_allocator<ItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x41b01340, _M_finish = 0x41b01348, _M_end_of_storage = 0x41b01348}}, <No data fields>} no_space = 0 #1 0x083836fd in Spell::EffectCreateItem (this=0x1209f148, i=0) at ../../../src/game/SpellEffects.cpp:3011 No locals. #2 0x0835d332 in Spell::DoSpellHitOnUnit (this=0x1209f148, unit=0x41bed870, effectMask=1) at ../../../src/game/Spell.cpp:1377 modOwner = <value optimized out> multiplier = 5.60519386e-45 effectNumber = 0 realCaster = (class Unit *) 0x41bed870 #3 0x0835db34 in Spell::DoAllEffectOnTarget (this=0x1209f148, target=0x31e94c10) at ../../../src/game/Spell.cpp:1180 damageInfo = {target = 0xda5b, attacker = 0x11, SpellID = 2870615768, damage = 302641480, overkill = 55899, schoolMask = 2870615752, absorb = 3080535073, resist = 1615250088, physicalLog = 72, unused = 241, blocked = 2870615848, HitInfo = 137751798, cleanDamage = 1615250088} Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = { _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0xab1a1eec, _M_prev = 0x0}}}, <No data fields>} mask = <value optimized out> unit = (class Unit *) 0x41bed870 caster = (class Unit *) 0x41bed870 missInfo = <value optimized out> procAttacker = 16384 procVictim = 32768 procEx = <value optimized out> #4 0x0836802d in Spell::handle_immediate (this=0x1209f148) at ../../../src/game/Spell.cpp:2665 No locals. #5 0x08367557 in Spell::cast (this=0x1209f148, skipCheck=false) at ../../../src/game/Spell.cpp:2639 castResult = <value optimized out> #6 0x08368c4b in SpellEvent::Execute (this=0xd6c9bc8, e_time=1205812, p_time=106) at ../../../src/game/Spell.cpp:5940 No locals. #7 0x084d28a8 in EventProcessor::Update (this=0x41bed960, p_time=106) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0xd6c9bc8 #8 0x083d57f0 in Unit::Update (this=0x41bed870, p_time=106) at ../../../src/game/Unit.cpp:195 No locals. #9 0x0831c31e in Player::Update (this=0x41bed870, p_time=106) at ../../../src/game/Player.cpp:1104 now = <value optimized out> pet = <value optimized out> #10 0x0824575f in Map::Update (this=0xb2e42278, t_diff=@0xab1a22a8) at ../../../src/game/Map.cpp:591 cell = {data = {Part = {grid_x = 56, grid_y = 9, cell_x = 34, cell_y = 6, nocreate = 1, reserved = 85}, All = 2870616696}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 451120096} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #11 0x082540c1 in MapManager::Update (this=0xb4458398, diff=106) at ../../../src/game/MapManager.cpp:262 iter = {_M_cur = 0xb43385a8, _M_ht = 0xb44583e0} #12 0x083ea45e in World::Update (this=0x86493d8, diff=106) at ../../../src/game/World.cpp:1650 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #13 0x08128f5e in WorldRunnable::run (this=0xb2e54780) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 106 realCurrTime = 4217298737 realPrevTime = <value optimized out> prevSleepTime = 72 #14 0x084b6fdf in ACE_Based::Thread::ThreadTask (param=0xb2e54780) at ../../../src/shared/Threading.cpp:159 No locals. #15 0xb7d78b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #16 0xb7d2921f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #17 0xb79101b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #18 0xb786703e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8296 SD2: 1294 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-08-08_17-21-38.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 Spell::DoCreateItem (this=0x618bae70, i=0, itemtype=2840) at ../../../src/game/Object.h:167 167 ASSERT( index < m_valuesCount || PrintIndexError( index , false) ); #0 Spell::DoCreateItem (this=0x618bae70, i=0, itemtype=2840) at ../../../src/game/Object.h:167 pItem = (class Item *) 0x6185d788 num_to_add = 1 items_count = <value optimized out> additionalCreateChance = 0 additionalMaxNum = 0 '\\0' dest = {<std::_Vector_base<ItemPosCount,std::allocator<ItemPosCount> >> = { _M_impl = {<std::allocator<ItemPosCount>> = {<__gnu_cxx::new_allocator<ItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x79fb5890, _M_finish = 0x79fb5898, _M_end_of_storage = 0x79fb5898}}, <No data fields>} no_space = 0 #1 0x083836fd in Spell::EffectCreateItem (this=0x618bae70, i=0) at ../../../src/game/SpellEffects.cpp:3011 No locals. #2 0x0835d332 in Spell::DoSpellHitOnUnit (this=0x618bae70, unit=0x723fb5d0, effectMask=1) at ../../../src/game/Spell.cpp:1377 modOwner = <value optimized out> multiplier = 5.60519386e-45 effectNumber = 0 realCaster = (class Unit *) 0x723fb5d0 #3 0x0835db34 in Spell::DoAllEffectOnTarget (this=0x618bae70, target=0x90b9f760) at ../../../src/game/Spell.cpp:1180 damageInfo = {target = 0xa61, attacker = 0x11, SpellID = 2954473176, damage = 1636544112, overkill = 2657, schoolMask = 2954473160, absorb = 3080338465, resist = 1632126024, physicalLog = 112, unused = 174, blocked = 2954473256, HitInfo = 137751798, cleanDamage = 1632126024} Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = { _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0xb019aeec, _M_prev = 0x0}}}, <No data fields>} mask = <value optimized out> unit = (class Unit *) 0x723fb5d0 caster = (class Unit *) 0x723fb5d0 missInfo = <value optimized out> procAttacker = 16384 procVictim = 32768 procEx = <value optimized out> #4 0x0836802d in Spell::handle_immediate (this=0x618bae70) at ../../../src/game/Spell.cpp:2665 No locals. #5 0x08367557 in Spell::cast (this=0x618bae70, skipCheck=false) at ../../../src/game/Spell.cpp:2639 castResult = <value optimized out> #6 0x08368c4b in SpellEvent::Execute (this=0x628e96c0, e_time=454013, p_time=120) at ../../../src/game/Spell.cpp:5940 No locals. #7 0x084d28a8 in EventProcessor::Update (this=0x723fb6c0, p_time=120) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x628e96c0 #8 0x083d57f0 in Unit::Update (this=0x723fb5d0, p_time=120) at ../../../src/game/Unit.cpp:195 No locals. #9 0x0831c31e in Player::Update (this=0x723fb5d0, p_time=120) at ../../../src/game/Player.cpp:1104 now = <value optimized out> pet = <value optimized out> #10 0x0824575f in Map::Update (this=0xb2ea7a88, t_diff=@0xb019b2a8) at ../../../src/game/Map.cpp:591 cell = {data = {Part = {grid_x = 56, grid_y = 9, cell_x = 27, cell_y = 6, nocreate = 0, reserved = 88}, All = 2954474104}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 120} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #11 0x082540c1 in MapManager::Update (this=0x9969098, diff=120) at ../../../src/game/MapManager.cpp:262 iter = {_M_cur = 0xb2e31ca0, _M_ht = 0x99690e0} #12 0x083ea45e in World::Update (this=0xb65088d8, diff=120) at ../../../src/game/World.cpp:1650 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #13 0x08128f5e in WorldRunnable::run (this=0xb2e32820) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 120 realCurrTime = 4200735784 realPrevTime = <value optimized out> prevSleepTime = 94 #14 0x084b6fdf in ACE_Based::Thread::ThreadTask (param=0xb2e32820) at ../../../src/shared/Threading.cpp:159 No locals. #15 0xb7d48b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #16 0xb7cf921f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #17 0xb78e01b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #18 0xb783703e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8296 SD2: 1294 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-08-08_16-06-34.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 Spell::DoCreateItem (this=0x22f0ae58, i=0, itemtype=20961) at ../../../src/game/Object.h:167 167 ASSERT( index < m_valuesCount || PrintIndexError( index , false) ); #0 Spell::DoCreateItem (this=0x22f0ae58, i=0, itemtype=20961) at ../../../src/game/Object.h:167 pItem = (class Item *) 0x243f2b58 num_to_add = 1 items_count = <value optimized out> additionalCreateChance = 0 additionalMaxNum = 0 '\\0' dest = {<std::_Vector_base<ItemPosCount,std::allocator<ItemPosCount> >> = { _M_impl = {<std::allocator<ItemPosCount>> = {<__gnu_cxx::new_allocator<ItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x1a211808, _M_finish = 0x1a211810, _M_end_of_storage = 0x1a211810}}, <No data fields>} no_space = 0 #1 0x083836fd in Spell::EffectCreateItem (this=0x22f0ae58, i=0) at ../../../src/game/SpellEffects.cpp:3011 No locals. #2 0x0835d332 in Spell::DoSpellHitOnUnit (this=0x22f0ae58, unit=0x4ab325f8, effectMask=1) at ../../../src/game/Spell.cpp:1377 modOwner = <value optimized out> multiplier = 5.60519386e-45 effectNumber = 0 realCaster = (class Unit *) 0x4ab325f8 #3 0x0835db34 in Spell::DoAllEffectOnTarget (this=0x22f0ae58, target=0x1909dc78) at ../../../src/game/Spell.cpp:1180 damageInfo = {target = 0x6415, attacker = 0x11, SpellID = 3005214424, damage = 586198616, overkill = 25621, schoolMask = 3005214408, absorb = 3081014305, resist = 562055336, physicalLog = 88, unused = 174, blocked = 3005214504, HitInfo = 137751798, cleanDamage = 562055336} Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = { _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0xb31feeec, _M_prev = 0x0}}}, <No data fields>} mask = <value optimized out> unit = (class Unit *) 0x4ab325f8 caster = (class Unit *) 0x4ab325f8 missInfo = <value optimized out> procAttacker = 16384 procVictim = 32768 procEx = <value optimized out> #4 0x0836802d in Spell::handle_immediate (this=0x22f0ae58) at ../../../src/game/Spell.cpp:2665 No locals. #5 0x08367557 in Spell::cast (this=0x22f0ae58, skipCheck=false) at ../../../src/game/Spell.cpp:2639 castResult = <value optimized out> #6 0x08368c4b in SpellEvent::Execute (this=0x21b9e138, e_time=939349, p_time=121) at ../../../src/game/Spell.cpp:5940 No locals. #7 0x084d28a8 in EventProcessor::Update (this=0x4ab326e8, p_time=121) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x21b9e138 #8 0x083d57f0 in Unit::Update (this=0x4ab325f8, p_time=121) at ../../../src/game/Unit.cpp:195 No locals. #9 0x0831c31e in Player::Update (this=0x4ab325f8, p_time=121) at ../../../src/game/Player.cpp:1104 now = <value optimized out> pet = <value optimized out> #10 0x0824575f in Map::Update (this=0xb3440998, t_diff=@0xb31ff2a8) at ../../../src/game/Map.cpp:591 cell = {data = {Part = {grid_x = 56, grid_y = 9, cell_x = 63, cell_y = 7, nocreate = 1, reserved = 89}, All = 3005215352}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 121} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #11 0x082540c1 in MapManager::Update (this=0x990d218, diff=121) at ../../../src/game/MapManager.cpp:262 iter = {_M_cur = 0xb4914098, _M_ht = 0x990d260} #12 0x083ea45e in World::Update (this=0xb6d0da58, diff=121) at ../../../src/game/World.cpp:1650 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #13 0x08128f5e in WorldRunnable::run (this=0xb4916098) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 121 realCurrTime = 4196217696 realPrevTime = <value optimized out> prevSleepTime = 94 #14 0x084b6fdf in ACE_Based::Thread::ThreadTask (param=0xb4916098) at ../../../src/shared/Threading.cpp:159 No locals. #15 0xb7dedb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #16 0xb7d9e21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #17 0xb79851b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #18 0xb78dc03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8296 SD2: 1294 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-08-08_13-21-13.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 Spell::DoCreateItem (this=0x24bcfa08, i=0, itemtype=40029) at ../../../src/game/Object.h:167 167 ASSERT( index < m_valuesCount || PrintIndexError( index , false) ); #0 Spell::DoCreateItem (this=0x24bcfa08, i=0, itemtype=40029) at ../../../src/game/Object.h:167 pItem = (class Item *) 0x4f370bf0 num_to_add = 1 items_count = <value optimized out> additionalCreateChance = 0 additionalMaxNum = 0 '\\0' dest = {<std::_Vector_base<ItemPosCount,std::allocator<ItemPosCount> >> = { _M_impl = {<std::allocator<ItemPosCount>> = {<__gnu_cxx::new_allocator<ItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x44bfad28, _M_finish = 0x44bfad30, _M_end_of_storage = 0x44bfad30}}, <No data fields>} no_space = 0 #1 0x083836fd in Spell::EffectCreateItem (this=0x24bcfa08, i=0) at ../../../src/game/SpellEffects.cpp:3011 No locals. #2 0x0835d332 in Spell::DoSpellHitOnUnit (this=0x24bcfa08, unit=0x88a88518, effectMask=1) at ../../../src/game/Spell.cpp:1377 modOwner = <value optimized out> multiplier = 5.60519386e-45 effectNumber = 0 realCaster = (class Unit *) 0x88a88518 #3 0x0835db34 in Spell::DoAllEffectOnTarget (this=0x24bcfa08, target=0x4a0eb268) at ../../../src/game/Spell.cpp:1180 damageInfo = {target = 0xd2d1, attacker = 0x11, SpellID = 3004485336, damage = 616364552, overkill = 53969, schoolMask = 3004485320, absorb = 3080936481, resist = 2084152672, physicalLog = 8, unused = 250, blocked = 3004485416, HitInfo = 137751798, cleanDamage = 2084152672} Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = { _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0xb314ceec, _M_prev = 0x0}}}, <No data fields>} mask = <value optimized out> unit = (class Unit *) 0x88a88518 caster = (class Unit *) 0x88a88518 missInfo = <value optimized out> procAttacker = 16384 procVictim = 32768 procEx = <value optimized out> #4 0x0836802d in Spell::handle_immediate (this=0x24bcfa08) at ../../../src/game/Spell.cpp:2665 No locals. #5 0x08367557 in Spell::cast (this=0x24bcfa08, skipCheck=false) at ../../../src/game/Spell.cpp:2639 castResult = <value optimized out> #6 0x08368c4b in SpellEvent::Execute (this=0x2246be20, e_time=738801, p_time=107) at ../../../src/game/Spell.cpp:5940 No locals. #7 0x084d28a8 in EventProcessor::Update (this=0x88a88608, p_time=107) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x2246be20 #8 0x083d57f0 in Unit::Update (this=0x88a88518, p_time=107) at ../../../src/game/Unit.cpp:195 No locals. #9 0x0831c31e in Player::Update (this=0x88a88518, p_time=107) at ../../../src/game/Player.cpp:1104 now = <value optimized out> pet = <value optimized out> #10 0x0824575f in Map::Update (this=0x990a5b8, t_diff=@0xb314d2a8) at ../../../src/game/Map.cpp:591 cell = {data = {Part = {grid_x = 56, grid_y = 9, cell_x = 13, cell_y = 5, nocreate = 1, reserved = 89}, All = 3004486264}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 107} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #11 0x082540c1 in MapManager::Update (this=0x98f6ac8, diff=107) at ../../../src/game/MapManager.cpp:262 iter = {_M_cur = 0xaa41838, _M_ht = 0x98f6b10} #12 0x083ea45e in World::Update (this=0xb6d09940, diff=107) at ../../../src/game/World.cpp:1650 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #13 0x08128f5e in WorldRunnable::run (this=0xb49439f0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 107 realCurrTime = 4186294841 realPrevTime = <value optimized out> prevSleepTime = 75 #14 0x084b6fdf in ACE_Based::Thread::ThreadTask (param=0xb49439f0) at ../../../src/shared/Threading.cpp:159 No locals. #15 0xb7ddab37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #16 0xb7d8b21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #17 0xb79721b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #18 0xb78c903e in clone () from /lib/libc.so.6 No symbol table info available.
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