waza123
Members-
Posts
418 -
Joined
-
Last visited
Never -
Donations
0.00 GBP
Content Type
Profiles
Bug Tracker
Wiki
Release Notes
Forums
Downloads
Blogs
Events
Everything posted by waza123
-
Core: 8296 SD2: 1294 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-08-04_20-17-41.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 Spell::DoCreateItem (this=0x34d38428, i=0, itemtype=43523) at ../../../src/game/Object.h:167 167 ASSERT( index < m_valuesCount || PrintIndexError( index , false) ); #0 Spell::DoCreateItem (this=0x34d38428, i=0, itemtype=43523) at ../../../src/game/Object.h:167 pItem = (class Item *) 0x240e47b8 num_to_add = 20 items_count = <value optimized out> additionalCreateChance = 0 additionalMaxNum = 0 '\\0' dest = {<std::_Vector_base<ItemPosCount,std::allocator<ItemPosCount> >> = { _M_impl = {<std::allocator<ItemPosCount>> = {<__gnu_cxx::new_allocator<ItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x182facd0, _M_finish = 0x182facd8, _M_end_of_storage = 0x182facd8}}, <No data fields>} no_space = 0 #1 0x083836fd in Spell::EffectCreateItem (this=0x34d38428, i=0) at ../../../src/game/SpellEffects.cpp:3011 No locals. #2 0x0835d332 in Spell::DoSpellHitOnUnit (this=0x34d38428, unit=0x441ebc00, effectMask=1) at ../../../src/game/Spell.cpp:1377 modOwner = <value optimized out> multiplier = 5.60519386e-45 effectNumber = 0 realCaster = (class Unit *) 0x441ebc00 #3 0x0835db34 in Spell::DoAllEffectOnTarget (this=0x34d38428, target=0x204a6eb8) at ../../../src/game/Spell.cpp:1180 damageInfo = {target = 0xa7cc, attacker = 0x11, SpellID = 3004165784, damage = 886277160, overkill = 42956, schoolMask = 3004165768, absorb = 3080424481, resist = 605009272, physicalLog = 40, unused = 132, blocked = 3004165864, HitInfo = 137751798, cleanDamage = 605009272} Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = { _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0xb30feeac, _M_prev = 0x0}}}, <No data fields>} mask = <value optimized out> unit = (class Unit *) 0x441ebc00 caster = (class Unit *) 0x441ebc00 missInfo = <value optimized out> procAttacker = 16384 procVictim = 32768 procEx = <value optimized out> #4 0x0836802d in Spell::handle_immediate (this=0x34d38428) at ../../../src/game/Spell.cpp:2665 No locals. #5 0x08367557 in Spell::cast (this=0x34d38428, skipCheck=false) at ../../../src/game/Spell.cpp:2639 castResult = <value optimized out> #6 0x08368c4b in SpellEvent::Execute (this=0x54fbc898, e_time=119909, p_time=138) at ../../../src/game/Spell.cpp:5940 No locals. #7 0x084d28a8 in EventProcessor::Update (this=0x441ebcf0, p_time=138) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x54fbc898 #8 0x083d57f0 in Unit::Update (this=0x441ebc00, p_time=138) at ../../../src/game/Unit.cpp:195 No locals. #9 0x0831c31e in Player::Update (this=0x441ebc00, p_time=138) at ../../../src/game/Player.cpp:1104 now = <value optimized out> pet = <value optimized out> #10 0x0824575f in Map::Update (this=0x34d21ac8, t_diff=@0xb30ff2a8) at ../../../src/game/Map.cpp:591 cell = {data = {Part = {grid_x = 56, grid_y = 8, cell_x = 63, cell_y = 3, nocreate = 1, reserved = 89}, All = 3004166712}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 138} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #11 0x0845e6bf in MapInstanced::Update (this=0x10bc2b10, t=@0xb30ff2a8) at ../../../src/game/MapInstanced.cpp:63 i = {_M_cur = 0x603f2ff8, _M_ht = 0x10bd2be0} #12 0x082540c1 in MapManager::Update (this=0x990cf10, diff=138) at ../../../src/game/MapManager.cpp:262 iter = {_M_cur = 0xec889a8, _M_ht = 0x990cf58} #13 0x083ea45e in World::Update (this=0xb6d0d9d0, diff=138) at ../../../src/game/World.cpp:1650 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #14 0x08128f5e in WorldRunnable::run (this=0xb4a54db0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 138 realCurrTime = 3865691270 realPrevTime = <value optimized out> prevSleepTime = 96 #15 0x084b6fdf in ACE_Based::Thread::ThreadTask (param=0xb4a54db0) at ../../../src/shared/Threading.cpp:159 No locals. #16 0xb7d5db37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #17 0xb7d0e21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #18 0xb78f51b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #19 0xb784c03e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 8296 SD2: 1294 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-08-04_16-50-19.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 Aura::HandleSpellSpecificBoosts (this=0x402f4270, apply=true) at ../../../src/game/SpellAuras.cpp:5985 5985 switch(GetSpellProto()->SpellFamilyName) #0 Aura::HandleSpellSpecificBoosts (this=0x402f4270, apply=true) at ../../../src/game/SpellAuras.cpp:5985 spellId1 = <value optimized out> spellId2 = <value optimized out> spellId3 = <value optimized out> #1 0x083d51e6 in Unit::AddAura (this=0x4377c6b0, Aur=0x402f4270) at ../../../src/game/Unit.cpp:3609 caster = <value optimized out> aurSpellInfo = (const SpellEntry *) 0xb0ea1fe8 aurName = SPELL_AURA_MOD_STEALTH spair = {first = 26888, second = 1 '\\001'} #2 0x08377335 in Spell::EffectApplyAura (this=0x3f6d8480, i=1) at ../../../src/game/SpellEffects.cpp:2597 caster = <value optimized out> Aur = (class Aura *) 0x402f4270 duration = 10000 limitduration = <value optimized out> added = <value optimized out> #3 0x0835d332 in Spell::DoSpellHitOnUnit (this=0x3f6d8480, unit=0x4377c6b0, effectMask=6) at ../../../src/game/Spell.cpp:1377 modOwner = <value optimized out> multiplier = 5.60519386e-45 effectNumber = 1 realCaster = (class Unit *) 0x4377c6b0 #4 0x0835db34 in Spell::DoAllEffectOnTarget (this=0x3f6d8480, target=0x8ece9b50) at ../../../src/game/Spell.cpp:1180 damageInfo = {target = 0x6908, attacker = 0x11, SpellID = 3005214200, damage = 1064141952, overkill = 26888, schoolMask = 3005214184, absorb = 3081010209, resist = 2994750592, physicalLog = 128, unused = 132, blocked = 3005214280, HitInfo = 137751798, cleanDamage = 2994750592} Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = { _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0xb31fee0c, _M_prev = 0x0}}}, <No data fields>} mask = <value optimized out> unit = (class Unit *) 0x4377c6b0 caster = (class Unit *) 0x4377c6b0 missInfo = <value optimized out> procAttacker = 16384 procVictim = 32768 procEx = <value optimized out> #5 0x0836802d in Spell::handle_immediate (this=0x3f6d8480) at ../../../src/game/Spell.cpp:2665 No locals. #6 0x08367557 in Spell::cast (this=0x3f6d8480, skipCheck=true) at ../../../src/game/Spell.cpp:2639 castResult = <value optimized out> #7 0x08367ac0 in Spell::CastTriggerSpells (this=0x3e3811b8) at ../../../src/game/Spell.cpp:3877 spell = (Spell *) 0x3f6d8480 #8 0x08367d62 in Spell::finish (this=0x3e3811b8, ok=true) at ../../../src/game/Spell.cpp:3001 No locals. #9 0x0836808e in Spell::handle_immediate (this=0x3e3811b8) at ../../../src/game/Spell.cpp:2677 No locals. #10 0x08367557 in Spell::cast (this=0x3e3811b8, skipCheck=false) at ../../../src/game/Spell.cpp:2639 castResult = <value optimized out> #11 0x08368c4b in SpellEvent::Execute (this=0x4ab4a920, e_time=2399947, p_time=115) at ../../../src/game/Spell.cpp:5940 No locals. #12 0x084d28a8 in EventProcessor::Update (this=0x4377c7a0, p_time=115) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x4ab4a920 #13 0x083d57f0 in Unit::Update (this=0x4377c6b0, p_time=115) at ../../../src/game/Unit.cpp:195 No locals. #14 0x0831c31e in Player::Update (this=0x4377c6b0, p_time=115) at ../../../src/game/Player.cpp:1104 now = <value optimized out> pet = <value optimized out> #15 0x0824575f in Map::Update (this=0xb49402c0, t_diff=@0xb31ff2a8) at ../../../src/game/Map.cpp:591 cell = {data = {Part = {grid_x = 56, grid_y = 9, cell_x = 63, cell_y = 7, nocreate = 1, reserved = 89}, All = 3005215352}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 1639270832} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #16 0x082540c1 in MapManager::Update (this=0x99335a0, diff=115) at ../../../src/game/MapManager.cpp:262 iter = {_M_cur = 0xb3410768, _M_ht = 0x99335e8} #17 0x083ea45e in World::Update (this=0xb6d0d9d0, diff=115) at ../../../src/game/World.cpp:1650 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #18 0x08128f5e in WorldRunnable::run (this=0xb342e368) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 115 realCurrTime = 3853231028 realPrevTime = <value optimized out> prevSleepTime = 87 #19 0x084b6fdf in ACE_Based::Thread::ThreadTask (param=0xb342e368) at ../../../src/shared/Threading.cpp:159 No locals. #20 0xb7decb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #21 0xb7d9d21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #22 0xb79841b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #23 0xb78db03e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 8296 SD2: 1294 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-08-04_12-43-56.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb780fc87 in raise () from /lib/libc.so.6 #0 0xb780fc87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb78114f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb7a26550 in __gnu_cxx::__verbose_terminate_handler () from /usr/lib/libstdc++.so.6 No symbol table info available. #3 0xb7a23df5 in ?? () from /usr/lib/libstdc++.so.6 No symbol table info available. #4 0xb7a23e32 in std::terminate () from /usr/lib/libstdc++.so.6 No symbol table info available. #5 0xb7a23f5a in __cxa_throw () from /usr/lib/libstdc++.so.6 No symbol table info available. #6 0xb7a2456e in operator new () from /usr/lib/libstdc++.so.6 No symbol table info available. #7 0x08134574 in std::vector<unsigned char, std::allocator<unsigned char> >::reserve (this=0xab2a2208, __n=1011417619) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/ext/new_allocator.h:91 __old_size = 0 __tmp = <value optimized out> #8 0x08461a6c in WorldSession::HandleMovementOpcodes (this=0xa6f19920, recv_data=@0x6805f1d0) at ../../../src/game/../shared/ByteBuffer.h:41 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>}}, m_opcode = 63564} opcode = <value optimized out> mover = (class Unit *) 0x1bab14b0 plMover = (class Player *) 0x0 movementInfo = {flags = 268435456, unk1 = 0, time = 12741326, x = 1415.32996, y = 1554.79004, z = 343.156006, o = 0.661551952, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = 28 '\\034', s_pitch = 0, fallTime = 0, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0} check_passed = <value optimized out> #9 0x083f122b in WorldSession::Update (this=0xa6f19920) at ../../../src/game/WorldSession.cpp:211 packet = (WorldPacket *) 0x6805f1d0 currTime = <value optimized out> #10 0x083e94d3 in World::UpdateSessions (this=0x863e840, diff=122) at ../../../src/game/World.cpp:2076 next = {_M_cur = 0x156fed38, _M_ht = 0x863e8b0} #11 0x083ea3ba in World::Update (this=0x863e840, diff=122) at ../../../src/game/World.cpp:1611 autobroadcaston = 1 #12 0x08128f5e in WorldRunnable::run (this=0xb3d343a8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 122 realCurrTime = 3838476097 realPrevTime = <value optimized out> prevSleepTime = 92 #13 0x084b6fdf in ACE_Based::Thread::ThreadTask (param=0xb3d343a8) at ../../../src/shared/Threading.cpp:159 No locals. #14 0xb7dc7b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #15 0xb7d7821f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #16 0xb795f1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #17 0xb78b603e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 8296 SD2: 1294 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-08-04_10-09-17.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 Guild::_CanStoreItem_InSpecificSlot (this=0x91b8b18, tab=<value optimized out>, slot=93 ']', dest=@0xb32ff220, count=@0xb32ff120, swap=false, pSrcItem=0x196714b8) at ../../../src/game/Object.h:167 167 ASSERT( index < m_valuesCount || PrintIndexError( index , false) ); #0 Guild::_CanStoreItem_InSpecificSlot (this=0x91b8b18, tab=<value optimized out>, slot=93 ']', dest=@0xb32ff220, count=@0xb32ff120, swap=false, pSrcItem=0x196714b8) at ../../../src/game/Object.h:167 pItem2 = (class Item *) 0x3ceb7e00 need_space = <value optimized out> newPosition = {slot = 4 '\\004', count = 3322521833} #1 0x0844c8cb in Guild::CanStoreItem (this=0x91b8b18, tab=5 '\\005', slot=93 ']', dest=@0xb32ff220, count=9, pItem=0x196714b8, swap=<value optimized out>) at ../../../src/game/Guild.cpp:1912 res = <value optimized out> res = <value optimized out> #2 0x08458851 in WorldSession::HandleGuildBankSwapItems (this=0x70dd29c8, recv_data=@0x68a253c0) at ../../../src/game/GuildHandler.cpp:1469 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} msg = <value optimized out> BankTab = 5 '\\005' BankTabSlot = <value optimized out> AutoStore = 0 '\\0' PlayerSlot = 11 '\\v' PlayerBag = <value optimized out> SplitedAmount = <value optimized out> BankTabDst = 156 '\\234' BankTabSlotDst = 150 '\\226' ToChar = 0 '\\0' GuildId = 640 pGuild = (Guild *) 0x91b8b18 pl = (class Player *) 0x711ef258 pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x196714b8 #3 0x083f122b in WorldSession::Update (this=0x70dd29c8) at ../../../src/game/WorldSession.cpp:211 packet = (WorldPacket *) 0x68a253c0 currTime = <value optimized out> #4 0x083e94d3 in World::UpdateSessions (this=0xb6d0da70, diff=106) at ../../../src/game/World.cpp:2076 next = {_M_cur = 0x77ec4a70, _M_ht = 0xb6d0dae0} #5 0x083ea3ba in World::Update (this=0xb6d0da70, diff=106) at ../../../src/game/World.cpp:1611 autobroadcaston = 1 #6 0x08128f5e in WorldRunnable::run (this=0xb4ae3690) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 106 realCurrTime = 3829198109 realPrevTime = <value optimized out> prevSleepTime = 84 #7 0x084b6fdf in ACE_Based::Thread::ThreadTask (param=0xb4ae3690) at ../../../src/shared/Threading.cpp:159 No locals. #8 0xb7e23b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #9 0xb7dd421f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #10 0xb79bb1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #11 0xb791203e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 8296 SD2: 1294 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-08-03_22-19-36.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 Spell::DoCreateItem (this=0x79ace1d8, i=0, itemtype=4404) at ../../../src/game/Object.h:167 167 ASSERT( index < m_valuesCount || PrintIndexError( index , false) ); #0 Spell::DoCreateItem (this=0x79ace1d8, i=0, itemtype=4404) at ../../../src/game/Object.h:167 pItem = (class Item *) 0x7c08c910 num_to_add = 5 items_count = <value optimized out> additionalCreateChance = 0 additionalMaxNum = 0 '\\0' dest = {<std::_Vector_base<ItemPosCount,std::allocator<ItemPosCount> >> = { _M_impl = {<std::allocator<ItemPosCount>> = {<__gnu_cxx::new_allocator<ItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x7d77c1f8, _M_finish = 0x7d77c200, _M_end_of_storage = 0x7d77c200}}, <No data fields>} no_space = 0 #1 0x083836fd in Spell::EffectCreateItem (this=0x79ace1d8, i=0) at ../../../src/game/SpellEffects.cpp:3011 No locals. #2 0x0835d332 in Spell::DoSpellHitOnUnit (this=0x79ace1d8, unit=0x861727e0, effectMask=1) at ../../../src/game/Spell.cpp:1377 modOwner = <value optimized out> multiplier = 5.60519386e-45 effectNumber = 0 realCaster = (class Unit *) 0x861727e0 #3 0x0835db34 in Spell::DoAllEffectOnTarget (this=0x79ace1d8, target=0x86e47a48) at ../../../src/game/Spell.cpp:1180 damageInfo = {target = 0xf85, attacker = 0x11, SpellID = 3006263000, damage = 2041373144, overkill = 3973, schoolMask = 3006262984, absorb = 3080813601, resist = 2041174448, physicalLog = 216, unused = 225, blocked = 3006263080, HitInfo = 137751798, cleanDamage = 2041174448} Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = { _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0xb32feeec, _M_prev = 0x0}}}, <No data fields>} mask = <value optimized out> unit = (class Unit *) 0x861727e0 caster = (class Unit *) 0x861727e0 missInfo = <value optimized out> procAttacker = 16384 procVictim = 32768 procEx = <value optimized out> #4 0x0836802d in Spell::handle_immediate (this=0x79ace1d8) at ../../../src/game/Spell.cpp:2665 No locals. #5 0x08367557 in Spell::cast (this=0x79ace1d8, skipCheck=false) at ../../../src/game/Spell.cpp:2639 castResult = <value optimized out> #6 0x08368c4b in SpellEvent::Execute (this=0x79ad07f8, e_time=822090, p_time=171) at ../../../src/game/Spell.cpp:5940 No locals. #7 0x084d28a8 in EventProcessor::Update (this=0x861728d0, p_time=171) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x79ad07f8 #8 0x083d57f0 in Unit::Update (this=0x861727e0, p_time=171) at ../../../src/game/Unit.cpp:195 No locals. #9 0x0831c31e in Player::Update (this=0x861727e0, p_time=171) at ../../../src/game/Player.cpp:1104 now = <value optimized out> pet = <value optimized out> #10 0x0824575f in Map::Update (this=0xb3300018, t_diff=@0xb32ff2a8) at ../../../src/game/Map.cpp:591 cell = {data = {Part = {grid_x = 56, grid_y = 9, cell_x = 63, cell_y = 11, nocreate = 1, reserved = 89}, All = 3006263928}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 171} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #11 0x082540c1 in MapManager::Update (this=0x99102a8, diff=77) at ../../../src/game/MapManager.cpp:262 iter = {_M_cur = 0xb4aea530, _M_ht = 0x99102f0} #12 0x083ea45e in World::Update (this=0xb6d0d9d0, diff=77) at ../../../src/game/World.cpp:1650 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #13 0x08128f5e in WorldRunnable::run (this=0xb4bf2390) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 77 realCurrTime = 3786626662 realPrevTime = <value optimized out> prevSleepTime = 71 #14 0x084b6fdf in ACE_Based::Thread::ThreadTask (param=0xb4bf2390) at ../../../src/shared/Threading.cpp:159 No locals. #15 0xb7dbcb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #16 0xb7d6d21f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #17 0xb79541b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #18 0xb78ab03e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 8296 SD2: 1294 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-08-03_21-49-39.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 Spell::DoCreateItem (this=0x45ea8048, i=0, itemtype=15992) at ../../../src/game/Object.h:167 167 ASSERT( index < m_valuesCount || PrintIndexError( index , false) ); #0 Spell::DoCreateItem (this=0x45ea8048, i=0, itemtype=15992) at ../../../src/game/Object.h:167 pItem = (class Item *) 0x2524d9a0 num_to_add = 1 items_count = <value optimized out> additionalCreateChance = 0 additionalMaxNum = 0 '\\0' dest = {<std::_Vector_base<ItemPosCount,std::allocator<ItemPosCount> >> = { _M_impl = {<std::allocator<ItemPosCount>> = {<__gnu_cxx::new_allocator<ItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x24ddddc0, _M_finish = 0x24ddddc8, _M_end_of_storage = 0x24ddddc8}}, <No data fields>} no_space = 0 #1 0x083836fd in Spell::EffectCreateItem (this=0x45ea8048, i=0) at ../../../src/game/SpellEffects.cpp:3011 No locals. #2 0x0835d332 in Spell::DoSpellHitOnUnit (this=0x45ea8048, unit=0x61ca1bd0, effectMask=1) at ../../../src/game/Spell.cpp:1377 modOwner = <value optimized out> multiplier = 5.60519386e-45 effectNumber = 0 realCaster = (class Unit *) 0x61ca1bd0 #3 0x0835db34 in Spell::DoAllEffectOnTarget (this=0x45ea8048, target=0x1e5fdff8) at ../../../src/game/Spell.cpp:1180 damageInfo = {target = 0x4d4c, attacker = 0x11, SpellID = 3005214424, damage = 1172996168, overkill = 19788, schoolMask = 3005214408, absorb = 3080825889, resist = 284308336, physicalLog = 72, unused = 128, blocked = 3005214504, HitInfo = 137751798, cleanDamage = 284308336} Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = { _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0xb31feeec, _M_prev = 0x0}}}, <No data fields>} mask = <value optimized out> unit = (class Unit *) 0x61ca1bd0 caster = (class Unit *) 0x61ca1bd0 missInfo = <value optimized out> procAttacker = 16384 procVictim = 32768 procEx = <value optimized out> #4 0x0836802d in Spell::handle_immediate (this=0x45ea8048) at ../../../src/game/Spell.cpp:2665 No locals. #5 0x08367557 in Spell::cast (this=0x45ea8048, skipCheck=false) at ../../../src/game/Spell.cpp:2639 castResult = <value optimized out> #6 0x08368c4b in SpellEvent::Execute (this=0x7c81fae0, e_time=6996670, p_time=102) at ../../../src/game/Spell.cpp:5940 No locals. #7 0x084d28a8 in EventProcessor::Update (this=0x61ca1cc0, p_time=102) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x7c81fae0 #8 0x083d57f0 in Unit::Update (this=0x61ca1bd0, p_time=102) at ../../../src/game/Unit.cpp:195 No locals. #9 0x0831c31e in Player::Update (this=0x61ca1bd0, p_time=102) at ../../../src/game/Player.cpp:1104 now = <value optimized out> pet = <value optimized out> #10 0x0824575f in Map::Update (this=0xb4b81fd0, t_diff=@0xb31ff2a8) at ../../../src/game/Map.cpp:591 cell = {data = {Part = {grid_x = 56, grid_y = 9, cell_x = 63, cell_y = 7, nocreate = 1, reserved = 89}, All = 3005215352}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 612986784} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #11 0x082540c1 in MapManager::Update (this=0x996ed10, diff=102) at ../../../src/game/MapManager.cpp:262 iter = {_M_cur = 0xb4b10620, _M_ht = 0x996ed58} #12 0x083ea45e in World::Update (this=0xb6d0e188, diff=102) at ../../../src/game/World.cpp:1650 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #13 0x08128f5e in WorldRunnable::run (this=0xb4b2d6b0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 102 realCurrTime = 3784814175 realPrevTime = <value optimized out> prevSleepTime = 72 #14 0x084b6fdf in ACE_Based::Thread::ThreadTask (param=0xb4b2d6b0) at ../../../src/shared/Threading.cpp:159 No locals. #15 0xb7dbfb37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #16 0xb7d7021f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #17 0xb79571b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #18 0xb78ae03e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 8296 SD2: 1294 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-08-03_18-22-19.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 Spell::DoCreateItem (this=0x5ee99630, i=0, itemtype=36894) at ../../../src/game/Object.h:167 167 ASSERT( index < m_valuesCount || PrintIndexError( index , false) ); #0 Spell::DoCreateItem (this=0x5ee99630, i=0, itemtype=36894) at ../../../src/game/Object.h:167 pItem = (class Item *) 0x8e418250 num_to_add = 1 items_count = <value optimized out> additionalCreateChance = 0 additionalMaxNum = 0 '\\0' dest = {<std::_Vector_base<ItemPosCount,std::allocator<ItemPosCount> >> = { _M_impl = {<std::allocator<ItemPosCount>> = {<__gnu_cxx::new_allocator<ItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x951cbfd8, _M_finish = 0x951cbfe0, _M_end_of_storage = 0x951cbfe0}}, <No data fields>} no_space = 0 #1 0x08381e05 in Spell::EffectScriptEffect (this=0x5ee99630, effIndex=0) at ../../../src/game/SpellEffects.cpp:5416 itemtype = <value optimized out> rank = <value optimized out> itypes = {{5512, 19004, 19005}, {5511, 19006, 19007}, {5509, 19008, 19009}, {5510, 19010, 19011}, {9421, 19012, 19013}, {22103, 22104, 22105}, {36889, 36890, 36891}, { 36892, 36893, 36894}} #2 0x0835d332 in Spell::DoSpellHitOnUnit (this=0x5ee99630, unit=0xefc1f88, effectMask=1) at ../../../src/game/Spell.cpp:1377 modOwner = <value optimized out> multiplier = 5.60519386e-45 effectNumber = 0 realCaster = (class Unit *) 0xefc1f88 #3 0x0835db34 in Spell::DoAllEffectOnTarget (this=0x5ee99630, target=0x7d5e7410) at ../../../src/game/Spell.cpp:1180 damageInfo = {target = 0xbb06, attacker = 0x11, SpellID = 3007733400, damage = 1592366640, overkill = 47878, schoolMask = 3007733384, absorb = 3080657953, resist = 2872336256, physicalLog = 48, unused = 150, blocked = 3007733480, HitInfo = 137751798, cleanDamage = 2872336256} Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = { _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0xb3465eac, _M_prev = 0x0}}}, <No data fields>} mask = <value optimized out> unit = (class Unit *) 0xefc1f88 caster = (class Unit *) 0xefc1f88 missInfo = <value optimized out> procAttacker = 16384 procVictim = 32768 procEx = <value optimized out> #4 0x0836802d in Spell::handle_immediate (this=0x5ee99630) at ../../../src/game/Spell.cpp:2665 No locals. #5 0x08367557 in Spell::cast (this=0x5ee99630, skipCheck=false) at ../../../src/game/Spell.cpp:2639 castResult = <value optimized out> #6 0x08368c4b in SpellEvent::Execute (this=0x63cbb358, e_time=4955511, p_time=106) at ../../../src/game/Spell.cpp:5940 No locals. #7 0x084d28a8 in EventProcessor::Update (this=0xefc2078, p_time=106) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x63cbb358 #8 0x083d57f0 in Unit::Update (this=0xefc1f88, p_time=106) at ../../../src/game/Unit.cpp:195 No locals. #9 0x0831c31e in Player::Update (this=0xefc1f88, p_time=106) at ../../../src/game/Player.cpp:1104 now = <value optimized out> pet = <value optimized out> #10 0x0824575f in Map::Update (this=0x5dbe55c8, t_diff=@0xb34662a8) at ../../../src/game/Map.cpp:591 cell = {data = {Part = {grid_x = 56, grid_y = 8, cell_x = 38, cell_y = 17, nocreate = 1, reserved = 89}, All = 3007734328}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 106} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #11 0x0845e6bf in MapInstanced::Update (this=0x9a27aeb0, t=@0xb34662a8) at ../../../src/game/MapInstanced.cpp:63 i = {_M_cur = 0x6fabaf60, _M_ht = 0x9a28af80} #12 0x082540c1 in MapManager::Update (this=0x98d0b60, diff=106) at ../../../src/game/MapManager.cpp:262 iter = {_M_cur = 0xa6867ac8, _M_ht = 0x98d0ba8} #13 0x083ea45e in World::Update (this=0xb6d088f0, diff=106) at ../../../src/game/World.cpp:1650 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #14 0x08128f5e in WorldRunnable::run (this=0xcf09a58) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 106 realCurrTime = 3772376941 realPrevTime = <value optimized out> prevSleepTime = 77 #15 0x084b6fdf in ACE_Based::Thread::ThreadTask (param=0xcf09a58) at ../../../src/shared/Threading.cpp:159 No locals. #16 0xb7d96b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #17 0xb7d4721f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #18 0xb792e1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #19 0xb788503e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 8296 SD2: 1294 UDB: 382 ACID: 31 Patches: Cumulative patches by KAPATEJIb crash_log_2009-08-03_16-52-46.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb77edc87 in raise () from /lib/libc.so.6 #0 0xb77edc87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb77ef4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb77e730c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x0844c752 in Guild::_CanStoreItem_InTab (this=0xa275e1e8, tab=<value optimized out>, dest=@0xb3d0b220, count=@0xb3d0b120, merge=true, pSrcItem=0x4b722cb0, skip_slot=255 'ÿ') at ../../../src/game/Object.h:167 need_space = <value optimized out> newPosition = {slot = 4 '\\004', count = 1153808090} pItem2 = (class Item *) 0x27237288 j = 1 #4 0x0844c910 in Guild::CanStoreItem (this=0xa275e1e8, tab=0 '\\0', slot=255 'ÿ', dest=@0xb3d0b220, count=1, pItem=0x4b722cb0, swap=false) at ../../../src/game/Guild.cpp:1925 res = <value optimized out> res = <value optimized out> #5 0x08458851 in WorldSession::HandleGuildBankSwapItems (this=0x4b83c648, recv_data=@0x7d0be668) at ../../../src/game/GuildHandler.cpp:1469 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} msg = <value optimized out> BankTab = 0 '\\0' BankTabSlot = <value optimized out> AutoStore = 0 '\\0' PlayerSlot = 30 '\\036' PlayerBag = <value optimized out> SplitedAmount = <value optimized out> BankTabDst = 188 '¼' BankTabSlotDst = 142 '\\216' ToChar = 0 '\\0' GuildId = 718 pGuild = (Guild *) 0xa275e1e8 pl = (class Player *) 0x4b14a040 pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x4b722cb0 #6 0x083f122b in WorldSession::Update (this=0x4b83c648) at ../../../src/game/WorldSession.cpp:211 packet = (WorldPacket *) 0x7d0be668 currTime = <value optimized out> #7 0x083e94d3 in World::UpdateSessions (this=0x863e868, diff=127) at ../../../src/game/World.cpp:2076 next = {_M_cur = 0x614ec608, _M_ht = 0x863e8d8} #8 0x083ea3ba in World::Update (this=0x863e868, diff=127) at ../../../src/game/World.cpp:1611 autobroadcaston = 1 #9 0x08128f5e in WorldRunnable::run (this=0xd4db8f0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 127 realCurrTime = 3766999197 realPrevTime = <value optimized out> prevSleepTime = 96 #10 0x084b6fdf in ACE_Based::Thread::ThreadTask (param=0xd4db8f0) at ../../../src/shared/Threading.cpp:159 No locals. #11 0xb7da5b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #12 0xb7d5621f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #13 0xb793d1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #14 0xb789403e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 8296 SD2: 1294 UDB: 382 ACID: 31 Patchs: Comulative patches by KAPATEJIb crash_log_2009-08-03_12-59-03.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 Spell::DoCreateItem (this=0x43cdd820, i=0, itemtype=22574) at ../../../src/game/Object.h:167 167 ASSERT( index < m_valuesCount || PrintIndexError( index , false) ); #0 Spell::DoCreateItem (this=0x43cdd820, i=0, itemtype=22574) at ../../../src/game/Object.h:167 pItem = (class Item *) 0x4390e420 num_to_add = 10 items_count = <value optimized out> additionalCreateChance = 0 additionalMaxNum = 0 '\\0' dest = {<std::_Vector_base<ItemPosCount,std::allocator<ItemPosCount> >> = { _M_impl = {<std::allocator<ItemPosCount>> = {<__gnu_cxx::new_allocator<ItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x43906c40, _M_finish = 0x43906c50, _M_end_of_storage = 0x43906c50}}, <No data fields>} no_space = 0 #1 0x083836fd in Spell::EffectCreateItem (this=0x43cdd820, i=0) at ../../../src/game/SpellEffects.cpp:3011 No locals. #2 0x0835d332 in Spell::DoSpellHitOnUnit (this=0x43cdd820, unit=0x44886940, effectMask=1) at ../../../src/game/Spell.cpp:1377 modOwner = <value optimized out> multiplier = 5.60519386e-45 effectNumber = 0 realCaster = (class Unit *) 0x44886940 #3 0x0835db34 in Spell::DoAllEffectOnTarget (this=0x43cdd820, target=0x44a093f8) at ../../../src/game/Spell.cpp:1180 damageInfo = {target = 0x8ba7, attacker = 0x11, SpellID = 3012554456, damage = 1137563680, overkill = 35751, schoolMask = 3012554440, absorb = 3080920097, resist = 1133575096, physicalLog = 32, unused = 216, blocked = 3012554536, HitInfo = 137751798, cleanDamage = 1133575096} Aur = {<std::_List_base<Aura*,std::allocator<Aura*> >> = { _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0xb38feeec, _M_prev = 0x0}}}, <No data fields>} mask = <value optimized out> unit = (class Unit *) 0x44886940 caster = (class Unit *) 0x44886940 missInfo = <value optimized out> procAttacker = 16384 procVictim = 32768 procEx = <value optimized out> #4 0x0836802d in Spell::handle_immediate (this=0x43cdd820) at ../../../src/game/Spell.cpp:2665 No locals. #5 0x08367557 in Spell::cast (this=0x43cdd820, skipCheck=false) at ../../../src/game/Spell.cpp:2639 castResult = <value optimized out> #6 0x08368c4b in SpellEvent::Execute (this=0x5814bff0, e_time=112500, p_time=169) at ../../../src/game/Spell.cpp:5940 No locals. #7 0x084d28a8 in EventProcessor::Update (this=0x44886a30, p_time=169) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x5814bff0 #8 0x083d57f0 in Unit::Update (this=0x44886940, p_time=169) at ../../../src/game/Unit.cpp:195 No locals. #9 0x0831c31e in Player::Update (this=0x44886940, p_time=169) at ../../../src/game/Player.cpp:1104 now = <value optimized out> pet = <value optimized out> #10 0x0824575f in Map::Update (this=0xb6d71bf0, t_diff=@0xb38ff2a8) at ../../../src/game/Map.cpp:591 cell = {data = {Part = {grid_x = 56, grid_y = 9, cell_x = 63, cell_y = 35, nocreate = 1, reserved = 89}, All = 3012555384}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 1420022480} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #11 0x082540c1 in MapManager::Update (this=0x9e9e358, diff=72) at ../../../src/game/MapManager.cpp:262 iter = {_M_cur = 0xb391a6f8, _M_ht = 0x9e9e3a0} #12 0x083ea45e in World::Update (this=0x8637f08, diff=72) at ../../../src/game/World.cpp:1650 next = {_M_cur = 0x0, _M_ht = 0x0} autobroadcaston = 1 #13 0x08128f5e in WorldRunnable::run (this=0xb3939b10) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 72 realCurrTime = 3752976912 realPrevTime = <value optimized out> prevSleepTime = 67 #14 0x084b6fdf in ACE_Based::Thread::ThreadTask (param=0xb3939b10) at ../../../src/shared/Threading.cpp:159 No locals. #15 0xb7dd6b37 in ACE_OS_Thread_Adapter::invoke () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #16 0xb7d8721f in ace_thread_adapter () from /home/wow/mangos_git_compiled/lib/libACE-5.6.6.so No symbol table info available. #17 0xb796e1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #18 0xb78c503e in clone () from /lib/libc.so.6 No symbol table info available.
-
empty......
-
Core: 8193 SD2: 1223 UDB: 381 ACID: 31 Patch: Anti-cheat by CWN crash_log_2009-07-18_04-34-57.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 FreezeDetectorRunnable::run (this=0xb35a5ca8) at ../../../src/mangosd/Master.cpp:110 110 *((uint32 volatile*)NULL) = 0; // bang crash #0 FreezeDetectorRunnable::run (this=0xb35a5ca8) at ../../../src/mangosd/Master.cpp:110 curtime = <value optimized out> #1 0x0846149f in ACE_Based::Thread::ThreadTask (param=0xb35a5ca8) at ../../../src/shared/Threading.cpp:159 No locals. #2 0xb7e00b37 in ACE_OS_Thread_Adapter::invoke (this=0xb35a5cc8) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8461490 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb35a5ca8 status = (ACE_THR_FUNC_RETURN) 0x0 #3 0xb7db121f in ace_thread_adapter (args=0xb35a5cc8) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #4 0xb79c11b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #5 0xb791803e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 8193 SD2: 1223 UDB: 381 ACID: 31 Patch: Anti-cheat by CWN crash_log_2009-07-17_23-07-55.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb781ec87 in raise () from /lib/libc.so.6 #0 0xb781ec87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb78204f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb7a35550 in __gnu_cxx::__verbose_terminate_handler () from /usr/lib/libstdc++.so.6 No symbol table info available. #3 0xb7a32df5 in ?? () from /usr/lib/libstdc++.so.6 No symbol table info available. #4 0xb7a32e32 in std::terminate () from /usr/lib/libstdc++.so.6 No symbol table info available. #5 0xb7a32f5a in __cxa_throw () from /usr/lib/libstdc++.so.6 No symbol table info available. #6 0xb7a3356e in operator new () from /usr/lib/libstdc++.so.6 No symbol table info available. #7 0x0812a6c1 in std::vector<unsigned char, std::allocator<unsigned char> >::reserve (this=0xaaea2208, __n=2939212317) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/ext/new_allocator.h:91 __old_size = 0 __tmp = (unsigned char *) 0xaaea2248 "x\\"ꪻë;\\bàª3\\006På¤'x\\"êª}¡Ú·*«3\\006\\200«3\\006\\204«3\\006ÈÕ\\205a@\\217V)Ü\\231ж¸\\"êª\\203h;\\bàª3\\006]" #8 0x08423b07 in WorldSession::HandleMovementOpcodes (this=0x633aae0, recv_data=@0x27a4e550) at ../../../src/game/../shared/ByteBuffer.h:41 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>}}, m_opcode = 22604} opcode = <value optimized out> mover = (class Unit *) 0x11c9e7a8 plMover = (class Player *) 0x0 movementInfo = {flags = 1, unk1 = 0, time = 41084149, x = 1502.89197, y = -4460.2915, z = 25.4128857, o = 0.792398036, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = 24 '\\030', s_pitch = 0, fallTime = 0, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0} check_passed = 80 #9 0x083bebbb in WorldSession::Update (this=0x633aae0) at ../../../src/game/WorldSession.cpp:206 packet = (WorldPacket *) 0x27a4e550 currTime = <value optimized out> #10 0x083b6883 in World::UpdateSessions (this=0xb6d09978, diff=93) at ../../../src/game/World.cpp:2733 next = {_M_cur = 0x57ba9d8, _M_ht = 0xb6d099dc} #11 0x083b6f8e in World::Update (this=0xb6d09978, diff=93) at ../../../src/game/World.cpp:1574 No locals. #12 0x0811fb6e in WorldRunnable::run (this=0x862b1a8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 93 realCurrTime = 2320700713 realPrevTime = <value optimized out> prevSleepTime = 50 #13 0x0846149f in ACE_Based::Thread::ThreadTask (param=0x862b1a8) at ../../../src/shared/Threading.cpp:159 No locals. #14 0xb7dadb37 in ACE_OS_Thread_Adapter::invoke (this=0x863df98) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8461490 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0x862b1a8 status = (ACE_THR_FUNC_RETURN) 0x0 #15 0xb7d5e21f in ace_thread_adapter (args=0x863df98) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #16 0xb796e1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #17 0xb78c503e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 8177 SD2: 1205 UDB: 381 ACID: 31 Patch: Anti-cheat by CWN crash_log_2009-07-16_14-10-16.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7858c87 in raise () from /lib/libc.so.6 #0 0xb7858c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb785a4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb785230c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08421bd5 in MapInstanced::GetInstance (this=0x95120868, obj=0x2cc64af0) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x0824eb29 in WorldObject::GetMap (this=0x2cc64af0) at ../../../src/game/Object.cpp:1543 No locals. #5 0x083bdeb0 in WorldSession::LogoutPlayer (this=0x2b3f5710, Save=true) at ../../../src/game/WorldSession.cpp:388 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 19, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x59ecf50 "*\\202\\\\?À:©,ss", _M_finish = 0x59ecf63 "C[J¤@ ", _M_end_of_storage = 0x59ecf66 "¤@ "}}, <No data fields>}}, m_opcode = 146} guild = <value optimized out> data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 2866627048, _wpos = 33, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xaadd4168 "fÏ\\236\\005\\222", _M_finish = 0x822c3a5 "\\203Ä\\020\\203Ã\\030\\211]\\f\\211u\\b\\215eø[^]éÄÿÿÿ\\220\\220\\220\\220U\\211å]Ã", '\\220' <repeats 11 times>, "U\\211åVS\\213u\\b\\213]\\f\\203ì\\bSVèÛÿÿÿ\\203Ä\\020\\203Ã\\030\\211]\\f\\211u\\b\\215eø[^]é\\224ÿÿÿ\\220\\220\\220\\220U\\211åWVS\\203ì\\f\\213]\\b\\213}\\f\\213u\\020\\205ö\\017\\204~", _M_end_of_storage = 0x66e2 <Address 0x66e2 out of bounds>}}, <No data fields>}}, m_opcode = 6268} #6 0x083be194 in ~WorldSession (this=0x2b3f5710) at ../../../src/game/WorldSession.cpp:61 No locals. #7 0x083b6289 in World::AddSession_ (this=0xb6d0a9c0, s=0x4c3afc0) at ../../../src/game/World.cpp:221 decrease_session = true Sessions = <value optimized out> pLimit = <value optimized out> packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 2866627144, _wpos = 3085498444, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x1 <Address 0x1 out of bounds>, _M_finish = 0xb6d0adb8 "", _M_end_of_storage = 0xaadd4258 "xBݪ}AÞ·¸*жd´Ð¶¸BݪÀ¯Ã\\004\\001"}}, <No data fields>}}, m_opcode = 47600} __FUNCTION__ = "AddSession_" __PRETTY_FUNCTION__ = "void World::AddSession_(WorldSession*)" #8 0x083b6778 in World::UpdateSessions (this=0xb6d0a9c0, diff=140) at ../../../src/game/World.cpp:2720 sess = (WorldSession *) 0x4c3afc0 #9 0x083b6f8e in World::Update (this=0xb6d0a9c0, diff=140) at ../../../src/game/World.cpp:1574 No locals. #10 0x0811fb6e in WorldRunnable::run (this=0x85fc708) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 140 realCurrTime = 2202030819 realPrevTime = <value optimized out> prevSleepTime = 64 #11 0x0846149f in ACE_Based::Thread::ThreadTask (param=0x85fc708) at ../../../src/shared/Threading.cpp:159 No locals. #12 0xb7de7b37 in ACE_OS_Thread_Adapter::invoke (this=0x867bf70) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8461490 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0x85fc708 status = (ACE_THR_FUNC_RETURN) 0x0 #13 0xb7d9821f in ace_thread_adapter (args=0x867bf70) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #14 0xb79a81b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb78ff03e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 8177 SD2: 1205 UDB: 381 ACID: 31 Patch: Anti-cheat by CWN crash_log_2009-07-15_13-02-10.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x0859b67c in std::string::_Rep::_S_empty_rep_storage () #0 0x0859b67c in std::string::_Rep::_S_empty_rep_storage () No symbol table info available. #1 0x0840e4fe in Guild::_StoreItem (this=0x2dc96a58, tab=0 '\\0', slot=0 '\\0', pItem=0x2a981b68, count=1, clone=false) at ../../../src/game/Guild.cpp:1779 pItem2 = (class Item *) 0x3635bce8 #2 0x0840e87d in Guild::StoreItem (this=0x2dc96a58, tabId=0 '\\0', dest=@0xab4a2208, pItem=0x2a981b68) at ../../../src/game/Guild.cpp:1735 slot = 160 '*' count = <value optimized out> lastItem = <value optimized out> #3 0x0841bb99 in WorldSession::HandleGuildBankSwapItems (this=0x722cde0, recv_data=@0x59d8ff0) at ../../../src/game/GuildHandler.cpp:1541 pNewItem = <value optimized out> dest = {<std::_Vector_base<ItemPosCount,std::allocator<ItemPosCount> >> = { _M_impl = {<std::allocator<ItemPosCount>> = {<__gnu_cxx::new_allocator<ItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0xb7db017d, _M_finish = 0x722ce84, _M_end_of_storage = 0x444c06a8}}, <No data fields>} remRight = <value optimized out> BankTab = 0 '\\0' BankTabSlot = <value optimized out> AutoStore = 0 '\\0' PlayerSlot = 9 '\\t' PlayerBag = <value optimized out> SplitedAmount = <value optimized out> BankTabDst = 44 ',' BankTabSlotDst = 146 '\\222' ToChar = 0 '\\0' GuildId = 665 pGuild = (Guild *) 0x2dc96a58 pl = (class Player *) 0x2917ba28 pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x2a981b68 #4 0x083bebbb in WorldSession::Update (this=0x722cde0) at ../../../src/game/WorldSession.cpp:206 packet = (WorldPacket *) 0x59d8ff0 currTime = <value optimized out> #5 0x083b6883 in World::UpdateSessions (this=0xb6d201b8, diff=158) at ../../../src/game/World.cpp:2733 next = {_M_cur = 0x2868f908, _M_ht = 0xb6d2021c} #6 0x083b6f8e in World::Update (this=0xb6d201b8, diff=158) at ../../../src/game/World.cpp:1574 No locals. #7 0x0811fb6e in WorldRunnable::run (this=0x8be1530) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 158 realCurrTime = 2111556230 realPrevTime = <value optimized out> prevSleepTime = 70 #8 0x0846149f in ACE_Based::Thread::ThreadTask (param=0x8be1530) at ../../../src/shared/Threading.cpp:159 No locals. #9 0xb7db3b37 in ACE_OS_Thread_Adapter::invoke (this=0x8be5130) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x3635bba0 func = (ACE_THR_FUNC_INTERNAL) 0x8461490 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0x8be1530 status = (ACE_THR_FUNC_RETURN) 0x3635bba0 #10 0xb7d6421f in ace_thread_adapter (args=0x8be5130) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x3635bba0 #11 0xb79741b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #12 0xb78cb03e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 8177 SD2: 1205 UDB: 381 ACID: 31 Patch: Anti-cheat by CWN crash_log_2009-07-14_02-51-30.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x0840dacc in Guild::_CanStoreItem_InTab (this=0x92084d0, tab=<value optimized out>, dest=@0xb32ff220, count=@0xb32ff120, merge=true, pSrcItem=0x1fea6240, skip_slot=255 'ÿ') at ../../../src/game/Object.h:140 140 uint32 GetEntry() const { return GetUInt32Value(OBJECT_FIELD_ENTRY); } #0 0x0840dacc in Guild::_CanStoreItem_InTab (this=0x92084d0, tab=<value optimized out>, dest=@0xb32ff220, count=@0xb32ff120, merge=true, pSrcItem=0x1fea6240, skip_slot=255 'ÿ') at ../../../src/game/Object.h:140 pItem2 = (class Item *) 0x6a611450 j = 14 #1 0x0840e310 in Guild::CanStoreItem (this=0x92084d0, tab=4 '\\004', slot=255 'ÿ', dest=@0xb32ff220, count=1, pItem=0x1fea6240, swap=false) at ../../../src/game/Guild.cpp:1925 res = <value optimized out> res = <value optimized out> #2 0x0841aee1 in WorldSession::HandleGuildBankSwapItems (this=0xf61a418, recv_data=@0x81ad7918) at ../../../src/game/GuildHandler.cpp:1469 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} msg = <value optimized out> BankTab = 4 '\\004' BankTabSlot = <value optimized out> AutoStore = 0 '\\0' PlayerSlot = 8 '\\b' PlayerBag = <value optimized out> SplitedAmount = <value optimized out> BankTabDst = 0 '\\0' BankTabSlotDst = 0 '\\0' ToChar = 0 '\\0' GuildId = 649 pGuild = (Guild *) 0x92084d0 pl = (class Player *) 0x2115ea08 pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x1fea6240 #3 0x083bebbb in WorldSession::Update (this=0xf61a418) at ../../../src/game/WorldSession.cpp:206 packet = (WorldPacket *) 0x81ad7918 currTime = <value optimized out> #4 0x083b6883 in World::UpdateSessions (this=0xb650d118, diff=103) at ../../../src/game/World.cpp:2733 next = {_M_cur = 0x1fc89b90, _M_ht = 0xb650d17c} #5 0x083b6f8e in World::Update (this=0xb650d118, diff=103) at ../../../src/game/World.cpp:1574 No locals. #6 0x0811fb6e in WorldRunnable::run (this=0xb331f748) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 103 realCurrTime = 1988534575 realPrevTime = <value optimized out> prevSleepTime = 97 #7 0x0846149f in ACE_Based::Thread::ThreadTask (param=0xb331f748) at ../../../src/shared/Threading.cpp:159 No locals. #8 0xb7decb37 in ACE_OS_Thread_Adapter::invoke (this=0xb3309728) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x39f1c614 func = (ACE_THR_FUNC_INTERNAL) 0x8461490 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb331f748 status = (ACE_THR_FUNC_RETURN) 0x39f1c614 #9 0xb7d9d21f in ace_thread_adapter (args=0xb3309728) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x39f1c614 #10 0xb79ad1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #11 0xb790403e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 8151 SD2: 1205 UDB: 381 ACID: 31 Patch: Anti-cheat by CWN crash_log_2009-07-12_15-41-40.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb77cec87 in raise () from /lib/libc.so.6 #0 0xb77cec87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb77d04f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb77c830c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x084203f5 in MapInstanced::GetInstance (this=0x16639950, obj=0xa2810ae0) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x0824e919 in WorldObject::GetMap (this=0xa2810ae0) at ../../../src/game/Object.cpp:1543 No locals. #5 0x082476ab in ObjectAccessor::_buildChangeObjectForPlayer (obj=0xa2810ae0, update_players=@0xb30ff248) at ../../../src/game/ObjectAccessor.cpp:235 cell = {data = {Part = {grid_x = 43, grid_y = 32, cell_x = 2, cell_y = 2, nocreate = 1, reserved = 31}, All = 66201643}} notifier = {i_updateDatas = @0xb30ff248, i_object = @0xa2810ae0} #6 0x08247c66 in ObjectAccessor::Update (this=0x88c0810, diff=155) at ../../../src/game/ObjectAccessor.cpp:401 obj = (class Object *) 0xa2810ae0 update_players = {_M_ht = { _M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> > >> = {<No data fields>}, <No data fields>}, _M_hash = {<No data fields>}, _M_equals = {<std::binary_function<Player*,Player*,bool>> = {<No data fields>}, <No data fields>}, _M_get_key = {<std::unary_function<std::Pair<Player* const, UpdateData>,Player* const>> = {<No data fields>}, <No data fields>}, _M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >> = { _M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0xa2b5dc58, _M_finish = 0xa2b5df5c, _M_end_of_storage = 0xa2b5df5c}}, <No data fields>}, _M_num_elements = 50}} packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 3004166824, _wpos = 2188294384, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xb30ff278 "¸ò\\017³ø§#\\b\\020\\b\\214\\b\\233", _M_finish = 0x841fcb7 "\\203Ä\\020\\213Eì\\205ÀuÏ\\215eô[^_]Ã\\215´&", _M_end_of_storage = 0xb30ff264 "d"}}, <No data fields>}}, m_opcode = 62120} #7 0x0823a7f8 in MapManager::Update (this=0x98e3058, diff=78) at ../../../src/game/MapManager.cpp:259 iter = {_M_cur = 0x0, _M_ht = 0x98e30a0} #8 0x083b582b in World::Update (this=0xb6d0d9d0, diff=78) at ../../../src/game/World.cpp:1613 next = {_M_cur = 0x0, _M_ht = 0x0} #9 0x0811fb1e in WorldRunnable::run (this=0xb33bbe78) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 78 realCurrTime = 1861941609 realPrevTime = <value optimized out> prevSleepTime = 70 #10 0x0845fcbf in ACE_Based::Thread::ThreadTask (param=0xb33bbe78) at ../../../src/shared/Threading.cpp:159 No locals. #11 0xb7d5db37 in ACE_OS_Thread_Adapter::invoke (this=0xb4ac1138) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x845fcb0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb33bbe78 status = (ACE_THR_FUNC_RETURN) 0x0 #12 0xb7d0e21f in ace_thread_adapter (args=0xb4ac1138) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #13 0xb791e1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #14 0xb787503e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 8151 SD2: 1205 UDB: 381 ACID: 31 Patch: Anti-cheat by CWN crash_log_2009-07-12_14-42-38.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb77c6c87 in raise () from /lib/libc.so.6 #0 0xb77c6c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb77c84f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb77c030c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x084203f5 in MapInstanced::GetInstance (this=0x9fbd66a8, obj=0x24d6f520) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x0824e919 in WorldObject::GetMap (this=0x24d6f520) at ../../../src/game/Object.cpp:1543 No locals. #5 0x082acad7 in Player::SendMessageToSet (this=0x24d6f520, data=0xab4a216c, self=true) at ../../../src/game/Player.cpp:5674 _map = <value optimized out> #6 0x0833aa89 in Spell::SendInterrupted (this=0x5f1abd0, result=) at ../../../src/game/Spell.cpp:3223 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 9, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x2c786118 "\\0033ÊS»\\034", _M_finish = 0x2c786121 "ÛQ\\031Ç\\006\\020ñ\\030", _M_end_of_storage = 0x2c786125 "\\006\\020ñ\\030"}}, <No data fields>}}, m_opcode = 307} #7 0x08340b4b in Spell::cancel (this=0x5f1abd0) at ../../../src/game/Spell.cpp:2244 No locals. #8 0x0837d176 in Unit::InterruptSpell (this=0x24d6f520, spellType=1, withDelayed=false) at ../../../src/game/Unit.cpp:3146 __PRETTY_FUNCTION__ = "void Unit::InterruptSpell(uint32, bool)" #9 0x0837d281 in Unit::InterruptNonMeleeSpells (this=0x24d6f520, withDelayed=false, spell_id=7355) at ../../../src/game/Unit.cpp:3184 No locals. #10 0x0843185d in WorldSession::HandleCancelCastOpcode (this=0x306aa7b8, recvPacket=@0x1dd86fb0) at ../../../src/game/SpellHandler.cpp:374 mover = (class Unit *) 0x24d6f520 #11 0x083bd3eb in WorldSession::Update (this=0x306aa7b8) at ../../../src/game/WorldSession.cpp:206 packet = (WorldPacket *) 0x1dd86fb0 currTime = <value optimized out> #12 0x083b5073 in World::UpdateSessions (this=0x85e6220, diff=78) at ../../../src/game/World.cpp:2733 next = {_M_cur = 0x2d561c38, _M_ht = 0x85e6284} #13 0x083b577e in World::Update (this=0x85e6220, diff=78) at ../../../src/game/World.cpp:1574 No locals. #14 0x0811fb1e in WorldRunnable::run (this=0xb412d6c0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 78 realCurrTime = 1858383846 realPrevTime = <value optimized out> prevSleepTime = 47 #15 0x0845fcbf in ACE_Based::Thread::ThreadTask (param=0xb412d6c0) at ../../../src/shared/Threading.cpp:159 No locals. #16 0xb7d55b37 in ACE_OS_Thread_Adapter::invoke (this=0xb41267f0) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x845fcb0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb412d6c0 status = (ACE_THR_FUNC_RETURN) 0x0 #17 0xb7d0621f in ace_thread_adapter (args=0xb41267f0) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #18 0xb79161b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #19 0xb786d03e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 8151 SD2: 1205 UDB: 381 ACID: 31 Patch: Anti-cheat by CWN crash_log_2009-07-11_11-32-25.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb781cc87 in raise () from /lib/libc.so.6 #0 0xb781cc87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb781e4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb781630c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x084203f5 in MapInstanced::GetInstance (this=0x98d93a98, obj=0x3e9ed8e8) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x0824e919 in WorldObject::GetMap (this=0x3e9ed8e8) at ../../../src/game/Object.cpp:1543 No locals. #5 0x082476ab in ObjectAccessor::_buildChangeObjectForPlayer (obj=0x3e9ed8e8, update_players=@0xb3156248) at ../../../src/game/ObjectAccessor.cpp:235 cell = {data = {Part = {grid_x = 34, grid_y = 35, cell_x = 1, cell_y = 0, nocreate = 1, reserved = 31}, All = 66066658}} notifier = {i_updateDatas = @0xb3156248, i_object = @0x3e9ed8e8} #6 0x08247c66 in ObjectAccessor::Update (this=0xae6bb88, diff=166) at ../../../src/game/ObjectAccessor.cpp:401 obj = (class Object *) 0x3e9ed8e8 update_players = {_M_ht = { _M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> > >> = {<No data fields>}, <No data fields>}, _M_hash = {<No data fields>}, _M_equals = {<std::binary_function<Player*,Player*,bool>> = {<No data fields>}, <No data fields>}, _M_get_key = {<std::unary_function<std::Pair<Player* const, UpdateData>,Player* const>> = {<No data fields>}, <No data fields>}, _M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >> = { _M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0x26e938e0, _M_finish = 0x26e93be4, _M_end_of_storage = 0x26e93be4}}, <No data fields>}, _M_num_elements = 17}} packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 3004523176, _wpos = 1322977056, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xb3156278 "¸b\\025³ø§#\\b\\210»æ\\n¦", _M_finish = 0x841fc36 "\\213\\237´*", _M_end_of_storage = 0x4edb0720 "ÈÅP\\b,\\aÛN"}}, <No data fields>}}, m_opcode = 25256} #7 0x0823a7f8 in MapManager::Update (this=0x9812ec8, diff=79) at ../../../src/game/MapManager.cpp:259 iter = {_M_cur = 0x0, _M_ht = 0x9812f10} #8 0x083b582b in World::Update (this=0xb6d0da48, diff=79) at ../../../src/game/World.cpp:1613 next = {_M_cur = 0x0, _M_ht = 0x0} #9 0x0811fb1e in WorldRunnable::run (this=0xb4a90198) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 79 realCurrTime = 1760568453 realPrevTime = <value optimized out> prevSleepTime = 72 #10 0x0845fcbf in ACE_Based::Thread::ThreadTask (param=0xb4a90198) at ../../../src/shared/Threading.cpp:159 No locals. #11 0xb7dabb37 in ACE_OS_Thread_Adapter::invoke (this=0xb2822fb8) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x845fcb0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb4a90198 status = (ACE_THR_FUNC_RETURN) 0x0 #12 0xb7d5c21f in ace_thread_adapter (args=0xb2822fb8) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #13 0xb796c1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #14 0xb78c303e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 8151 SD2: 1205 UDB: 381 ACID: 31 Patch: Anti-cheat by CWN crash_log_2009-07-10_22-20-33.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7845c87 in raise () from /lib/libc.so.6 #0 0xb7845c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb78474f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb783f30c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x0840c96a in Guild::_CanStoreItem_InSpecificSlot (this=0xa71c300, tab=<value optimized out>, slot=<value optimized out>, dest=@0xb33ff220, count=@0xb33ff120, swap=false, pSrcItem=0x35ca88a8) at ../../../src/game/Object.h:164 pItem2 = (class Item *) 0x85ae1a0 need_space = <value optimized out> newPosition = {slot = 59 ';', count = 3319229074} #4 0x0840caeb in Guild::CanStoreItem (this=0xa71c300, tab=5 '\\005', slot=0 '\\0', dest=@0xb33ff220, count=2, pItem=0x35ca88a8, swap=<value optimized out>) at ../../../src/game/Guild.cpp:1912 res = <value optimized out> res = <value optimized out> #5 0x08419701 in WorldSession::HandleGuildBankSwapItems (this=0x8ab2028, recv_data=@0x43bc2db0) at ../../../src/game/GuildHandler.cpp:1469 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} msg = <value optimized out> BankTab = 5 '\\005' BankTabSlot = <value optimized out> AutoStore = 0 '\\0' PlayerSlot = 37 '%' PlayerBag = <value optimized out> SplitedAmount = <value optimized out> BankTabDst = 60 '<' BankTabSlotDst = 148 '\\224' ToChar = 0 '\\0' GuildId = 494 pGuild = (Guild *) 0xa71c300 pl = (class Player *) 0x2fae5198 pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x35ca88a8 #6 0x083bd3eb in WorldSession::Update (this=0x8ab2028) at ../../../src/game/WorldSession.cpp:206 packet = (WorldPacket *) 0x43bc2db0 currTime = <value optimized out> #7 0x083b5073 in World::UpdateSessions (this=0xb6d0da70, diff=119) at ../../../src/game/World.cpp:2733 next = {_M_cur = 0x618062e0, _M_ht = 0xb6d0dad4} #8 0x083b577e in World::Update (this=0xb6d0da70, diff=119) at ../../../src/game/World.cpp:1574 No locals. #9 0x0811fb1e in WorldRunnable::run (this=0xb3875da8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 119 realCurrTime = 1713060021 realPrevTime = <value optimized out> prevSleepTime = 62 #10 0x0845fcbf in ACE_Based::Thread::ThreadTask (param=0xb3875da8) at ../../../src/shared/Threading.cpp:159 No locals. #11 0xb7dd4b37 in ACE_OS_Thread_Adapter::invoke (this=0xb3877910) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x845fcb0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb3875da8 status = (ACE_THR_FUNC_RETURN) 0x0 #12 0xb7d8521f in ace_thread_adapter (args=0xb3877910) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #13 0xb79951b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #14 0xb78ec03e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 8151 SD2: 1205 UDB: 381 ACID: 31 Patch: Anti-cheat by CWN crash_log_2009-07-10_11-29-57.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb781cc87 in raise () from /lib/libc.so.6 #0 0xb781cc87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb781e4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb781630c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x084203f5 in MapInstanced::GetInstance (this=0xfa17518, obj=0x3e0e9418) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x0824e919 in WorldObject::GetMap (this=0x3e0e9418) at ../../../src/game/Object.cpp:1543 No locals. #5 0x082acad7 in Player::SendMessageToSet (this=0x3e0e9418, data=0xab7a216c, self=true) at ../../../src/game/Player.cpp:5674 _map = <value optimized out> #6 0x0833aa89 in Spell::SendInterrupted (this=0x3b0d16f8, result=) at ../../../src/game/Spell.cpp:3223 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 10, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x264590a0 "\\aÔ@\\001", _M_finish = 0x264590aa "", _M_end_of_storage = 0x264590ad ""}}, <No data fields>}}, m_opcode = 307} #7 0x08340b4b in Spell::cancel (this=0x3b0d16f8) at ../../../src/game/Spell.cpp:2244 No locals. #8 0x0837d176 in Unit::InterruptSpell (this=0x3e0e9418, spellType=1, withDelayed=false) at ../../../src/game/Unit.cpp:3146 __PRETTY_FUNCTION__ = "void Unit::InterruptSpell(uint32, bool)" #9 0x0837d281 in Unit::InterruptNonMeleeSpells (this=0x3e0e9418, withDelayed=false, spell_id=7355) at ../../../src/game/Unit.cpp:3184 No locals. #10 0x0843185d in WorldSession::HandleCancelCastOpcode (this=0x2506ef90, recvPacket=@0x17f3b7b0) at ../../../src/game/SpellHandler.cpp:374 mover = (class Unit *) 0x3e0e9418 #11 0x083bd3eb in WorldSession::Update (this=0x2506ef90) at ../../../src/game/WorldSession.cpp:206 packet = (WorldPacket *) 0x17f3b7b0 currTime = <value optimized out> #12 0x083b5073 in World::UpdateSessions (this=0xb6d0d9d0, diff=86) at ../../../src/game/World.cpp:2733 next = {_M_cur = 0x40d0eba0, _M_ht = 0xb6d0da34} #13 0x083b577e in World::Update (this=0xb6d0d9d0, diff=86) at ../../../src/game/World.cpp:1574 No locals. #14 0x0811fb1e in WorldRunnable::run (this=0xb3648488) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 86 realCurrTime = 1674020370 realPrevTime = <value optimized out> prevSleepTime = 61 #15 0x0845fcbf in ACE_Based::Thread::ThreadTask (param=0xb3648488) at ../../../src/shared/Threading.cpp:159 No locals. #16 0xb7dabb37 in ACE_OS_Thread_Adapter::invoke (this=0xb2f51bf8) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x845fcb0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb3648488 status = (ACE_THR_FUNC_RETURN) 0x0 #17 0xb7d5c21f in ace_thread_adapter (args=0xb2f51bf8) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #18 0xb796c1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #19 0xb78c303e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 8151 SD2: 1205 UDB: 381 ACID: 31 Patch: Anti-cheat by CWN crash_log_2009-07-09_22-09-36.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 FreezeDetectorRunnable::run (this=0x866d690) at ../../../src/mangosd/Master.cpp:110 110 *((uint32 volatile*)NULL) = 0; // bang crash #0 FreezeDetectorRunnable::run (this=0x866d690) at ../../../src/mangosd/Master.cpp:110 curtime = <value optimized out> #1 0x0845fcbf in ACE_Based::Thread::ThreadTask (param=0x866d690) at ../../../src/shared/Threading.cpp:159 No locals. #2 0xb7d4db37 in ACE_OS_Thread_Adapter::invoke (this=0x866d6b0) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x845fcb0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0x866d690 status = (ACE_THR_FUNC_RETURN) 0x0 #3 0xb7cfe21f in ace_thread_adapter (args=0x866d6b0) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #4 0xb790e1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #5 0xb786503e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 8151 SD2: 1205 UDB: 381 ACID: 31 Patch: Anti-cheat by CWN crash_log_2009-07-09_18-16-25.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7867c87 in raise () from /lib/libc.so.6 #0 0xb7867c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb78694f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb786130c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x084203f5 in MapInstanced::GetInstance (this=0x82e7d8e0, obj=0x8c83f0f0) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x0824e919 in WorldObject::GetMap (this=0x8c83f0f0) at ../../../src/game/Object.cpp:1543 No locals. #5 0x082476ab in ObjectAccessor::_buildChangeObjectForPlayer (obj=0x8c83f0f0, update_players=@0xb31ff248) at ../../../src/game/ObjectAccessor.cpp:235 cell = {data = {Part = {grid_x = 39, grid_y = 37, cell_x = 2, cell_y = 1, nocreate = 1, reserved = 31}, All = 66136423}} notifier = {i_updateDatas = @0xb31ff248, i_object = @0x8c83f0f0} #6 0x08247c66 in ObjectAccessor::Update (this=0x86d28b8, diff=126) at ../../../src/game/ObjectAccessor.cpp:401 obj = (class Object *) 0x8c83f0f0 update_players = {_M_ht = { _M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> > >> = {<No data fields>}, <No data fields>}, _M_hash = {<No data fields>}, _M_equals = {<std::binary_function<Player*,Player*,bool>> = {<No data fields>}, <No data fields>}, _M_get_key = {<std::unary_function<std::Pair<Player* const, UpdateData>,Player* const>> = {<No data fields>}, <No data fields>}, _M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >> = { _M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0x301a8e90, _M_finish = 0x301a9194, _M_end_of_storage = 0x301a9194}}, <No data fields>}, _M_num_elements = 97}} packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 3005215400, _wpos = 1718465776, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xb31ff278 "¸ò\\037³ø§#\\b¸(m\\b~", _M_finish = 0x841fcb7 "\\203Ä\\020\\213Eì\\205ÀuÏ\\215eô[^_]Ã\\215´&", _M_end_of_storage = 0xb31ff264 "d"}}, <No data fields>}}, m_opcode = 62120} #7 0x0823a7f8 in MapManager::Update (this=0xaa17d28, diff=56) at ../../../src/game/MapManager.cpp:259 iter = {_M_cur = 0x0, _M_ht = 0xaa17d70} #8 0x083b582b in World::Update (this=0xb6d0d9f0, diff=56) at ../../../src/game/World.cpp:1613 next = {_M_cur = 0x0, _M_ht = 0x0} #9 0x0811fb1e in WorldRunnable::run (this=0xce2f028) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 56 realCurrTime = 1612001122 realPrevTime = <value optimized out> prevSleepTime = 47 #10 0x0845fcbf in ACE_Based::Thread::ThreadTask (param=0xce2f028) at ../../../src/shared/Threading.cpp:159 No locals. #11 0xb7df6b37 in ACE_OS_Thread_Adapter::invoke (this=0xa70a658) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x845fcb0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xce2f028 status = (ACE_THR_FUNC_RETURN) 0x0 #12 0xb7da721f in ace_thread_adapter (args=0xa70a658) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #13 0xb79b71b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #14 0xb790e03e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 8108 SD2: 1195 UDB: 381 ACID: 30 Patch: Anti-cheat by CWN crash_log_2009-07-08_17-12-14.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7837c87 in raise () from /lib/libc.so.6 #0 0xb7837c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb78394f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb783130c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x084201d5 in MapInstanced::GetInstance (this=0x8e4ecbe8, obj=0x18b183d0) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x0824e929 in WorldObject::GetMap (this=0x18b183d0) at ../../../src/game/Object.cpp:1543 No locals. #5 0x082ac747 in Player::SendMessageToSet (this=0x18b183d0, data=0xab0a2200, self=false) at ../../../src/game/Player.cpp:5667 _map = <value optimized out> #6 0x084221ca in WorldSession::HandleMovementOpcodes (this=0x10fe2c08, recv_data=@0x6b446b38) at ../../../src/game/MovementHandler.cpp:616 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 33, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x1c4822c0 "\\003Aö\\001", _M_finish = 0x1c4822e1 "", _M_end_of_storage = 0x1c4822e7 " joini"}}, <No data fields>}}, m_opcode = 181} opcode = <value optimized out> mover = (class Unit *) 0x18b183d0 plMover = (class Player *) 0x18b183d0 movementInfo = {flags = 1, unk1 = 0, time = 31906855, x = 6226.16211, y = 329.767761, z = 5.41701794, o = 4.85927534, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = -64 'À', s_pitch = 0, fallTime = 825, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0} check_passed = 195 #7 0x083bd1ab in WorldSession::Update (this=0x10fe2c08) at ../../../src/game/WorldSession.cpp:206 packet = (WorldPacket *) 0x6b446b38 currTime = <value optimized out> #8 0x083b4e33 in World::UpdateSessions (this=0xb6d0da48, diff=85) at ../../../src/game/World.cpp:2712 next = {_M_cur = 0x1b53a6a0, _M_ht = 0xb6d0daac} #9 0x083b553e in World::Update (this=0xb6d0da48, diff=85) at ../../../src/game/World.cpp:1553 No locals. #10 0x0811fa2e in WorldRunnable::run (this=0x85edbf8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 85 realCurrTime = 1521774561 realPrevTime = <value optimized out> prevSleepTime = 81 #11 0x0845fa6f in ACE_Based::Thread::ThreadTask (param=0x85edbf8) at ../../../src/shared/Threading.cpp:159 No locals. #12 0xb7dc3b37 in ACE_OS_Thread_Adapter::invoke (this=0x85dd300) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x845fa60 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0x85edbf8 status = (ACE_THR_FUNC_RETURN) 0x0 #13 0xb7d7421f in ace_thread_adapter (args=0x85dd300) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #14 0xb79871b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb78de03e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 8108 SD2: 1195 UDB: 381 ACID: 30 Patch: Anti-cheat by CWN crash_log_2009-07-08_15-02-09.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb77a8c87 in raise () from /lib/libc.so.6 #0 0xb77a8c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb77aa4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb77a230c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x084201d5 in MapInstanced::GetInstance (this=0x1d56eb08, obj=0x38086400) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x0824e929 in WorldObject::GetMap (this=0x38086400) at ../../../src/game/Object.cpp:1543 No locals. #5 0x082476bb in ObjectAccessor::_buildChangeObjectForPlayer (obj=0x38086400, update_players=@0xb2e0b248) at ../../../src/game/ObjectAccessor.cpp:235 cell = {data = {Part = {grid_x = 34, grid_y = 34, cell_x = 1, cell_y = 3, nocreate = 1, reserved = 31}, All = 66263202}} notifier = {i_updateDatas = @0xb2e0b248, i_object = @0x38086400} #6 0x08247c76 in ObjectAccessor::Update (this=0x896a990, diff=124) at ../../../src/game/ObjectAccessor.cpp:401 obj = (class Object *) 0x38086400 update_players = {_M_ht = { _M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> > >> = {<No data fields>}, <No data fields>}, _M_hash = {<No data fields>}, _M_equals = {<std::binary_function<Player*,Player*,bool>> = {<No data fields>}, <No data fields>}, _M_get_key = {<std::unary_function<std::Pair<Player* const, UpdateData>,Player* const>> = {<No data fields>}, <No data fields>}, _M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >> = { _M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0x5660f3a0, _M_finish = 0x5660f6a4, _M_end_of_storage = 0x5660f6a4}}, <No data fields>}, _M_num_elements = 23}} packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 3001070248, _wpos = 2716101008, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xb2e0b278 "¸²à²\\b¨#\\b\\220©\\226\\", _M_finish = 0x841fa16 "\\213\\237´*", _M_end_of_storage = 0xa1e46990 "(¸P\\bÀaï¡"}}, <No data fields>}}, m_opcode = 45736} #7 0x0823a808 in MapManager::Update (this=0xa692a10, diff=124) at ../../../src/game/MapManager.cpp:259 iter = {_M_cur = 0x0, _M_ht = 0xa692a58} #8 0x083b55eb in World::Update (this=0xb6d0daa8, diff=124) at ../../../src/game/World.cpp:1592 next = {_M_cur = 0x0, _M_ht = 0xb6d0daf8} #9 0x0811fa2e in WorldRunnable::run (this=0xb49088e8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 124 realCurrTime = 1513949493 realPrevTime = <value optimized out> prevSleepTime = 95 #10 0x0845fa6f in ACE_Based::Thread::ThreadTask (param=0xb49088e8) at ../../../src/shared/Threading.cpp:159 No locals. #11 0xb7d34b37 in ACE_OS_Thread_Adapter::invoke (this=0xb4701318) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x845fa60 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb49088e8 status = (ACE_THR_FUNC_RETURN) 0x0 #12 0xb7ce521f in ace_thread_adapter (args=0xb4701318) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #13 0xb78f81b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #14 0xb784f03e in clone () from /lib/libc.so.6 No symbol table info available.
Contact Us
To contact us
click here
You can also email us at [email protected]
Privacy Policy | Terms & Conditions
You can also email us at [email protected]
Privacy Policy | Terms & Conditions
Copyright © getMaNGOS. All rights Reserved.
This website is in no way associated with or endorsed by Blizzard Entertainment®
This website is in no way associated with or endorsed by Blizzard Entertainment®