waza123
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Core: 7894 SD2: 1106 UDB: 380 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-05-27_19-24-10.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x08217943 in Map::UnloadGrid (this=0xa0b6b528, x=@0xab2a2198, y=@0xab2a2194, pForce=true) at ../../../src/game/../framework/GameSystem/NGrid.h:39 39 void setUnloadReferenceLock( bool on ) { i_unloadReferenceLock = on; } #0 0x08217943 in Map::UnloadGrid (this=0xa0b6b528, x=@0xab2a2198, y=@0xab2a2194, pForce=true) at ../../../src/game/../framework/GameSystem/NGrid.h:39 unloader = {i_grid = @0x9997fde8} grid = (NGridType *) 0x9997fde8 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #1 0x08217a9e in Map::UnloadAll (this=0xa0b6b528, pForce=true) at ../../../src/game/Map.cpp:1041 grid = (NGridType &) @0x0: <error reading variable> #2 0x08224c4a in ~Map (this=0xa0b6b528) at ../../../src/game/Map.cpp:48 No locals. #3 0x08225197 in ~InstanceMap (this=0xa0b6b528) at ../../../src/game/Map.cpp:2214 No locals. #4 0x0841287a in MapInstanced::DestroyInstance (this=0xa3d158d0, itr=@0xab2a2264) at ../../../src/game/MapInstanced.cpp:259 No locals. #5 0x08412d8a in MapInstanced::Update (this=0xa3d158d0, t=@0xab2a22a8) at ../../../src/game/MapInstanced.cpp:47 i = {_M_cur = 0x91df52a8, _M_ht = 0xa3d25980} #6 0x08235031 in MapManager::Update (this=0xb4938528, diff=115) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xa41bd788, _M_ht = 0xb4938570} #7 0x083a86cb in World::Update (this=0x85c3470, diff=115) at ../../../src/game/World.cpp:1587 next = {_M_cur = 0x0, _M_ht = 0x0} #8 0x0811d9be in WorldRunnable::run (this=0xb422a418) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 115 realCurrTime = 2195874698 realPrevTime = <value optimized out> prevSleepTime = 94 #9 0x08450d2f in ACE_Based::Thread::ThreadTask (param=0xb422a418) at ../../../src/shared/Threading.cpp:159 No locals. #10 0xb7d5db37 in ACE_OS_Thread_Adapter::invoke (this=0xb423dd58) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8450d20 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb422a418 status = (ACE_THR_FUNC_RETURN) 0x0 #11 0xb7d0e21f in ace_thread_adapter (args=0xb423dd58) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #12 0xb79361b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #13 0xb788d03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7894 SD2: 1106 UDB: 380 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-05-27_19-12-02.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x08217943 in Map::UnloadGrid (this=0x707973f0, x=@0xb33ff198, y=@0xb33ff194, pForce=true) at ../../../src/game/../framework/GameSystem/NGrid.h:39 39 void setUnloadReferenceLock( bool on ) { i_unloadReferenceLock = on; } #0 0x08217943 in Map::UnloadGrid (this=0x707973f0, x=@0xb33ff198, y=@0xb33ff194, pForce=true) at ../../../src/game/../framework/GameSystem/NGrid.h:39 unloader = {i_grid = @0x1134ebf8} grid = (NGridType *) 0x1134ebf8 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #1 0x08217a9e in Map::UnloadAll (this=0x707973f0, pForce=true) at ../../../src/game/Map.cpp:1041 grid = (NGridType &) @0x0: <error reading variable> #2 0x08224c4a in ~Map (this=0x707973f0) at ../../../src/game/Map.cpp:48 No locals. #3 0x08225197 in ~InstanceMap (this=0x707973f0) at ../../../src/game/Map.cpp:2214 No locals. #4 0x0841287a in MapInstanced::DestroyInstance (this=0xa7e9ffe8, itr=@0xb33ff264) at ../../../src/game/MapInstanced.cpp:259 No locals. #5 0x08412d8a in MapInstanced::Update (this=0xa7e9ffe8, t=@0xb33ff2a8) at ../../../src/game/MapInstanced.cpp:47 i = {_M_cur = 0x696c7fe8, _M_ht = 0xa7eb0098} #6 0x08235031 in MapManager::Update (this=0x8ecd7f0, diff=118) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xa8880678, _M_ht = 0x8ecd838} #7 0x083a86cb in World::Update (this=0xb6e0d9f0, diff=118) at ../../../src/game/World.cpp:1587 next = {_M_cur = 0x0, _M_ht = 0xb6e0da40} #8 0x0811d9be in WorldRunnable::run (this=0xb4da56b8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 118 realCurrTime = 2195136310 realPrevTime = <value optimized out> prevSleepTime = 93 #9 0x08450d2f in ACE_Based::Thread::ThreadTask (param=0xb4da56b8) at ../../../src/shared/Threading.cpp:159 No locals. #10 0xb7df2b37 in ACE_OS_Thread_Adapter::invoke (this=0xb4db9050) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8450d20 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb4da56b8 status = (ACE_THR_FUNC_RETURN) 0x0 #11 0xb7da321f in ace_thread_adapter (args=0xb4db9050) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #12 0xb79cb1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #13 0xb792203e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7894 SD2: 1106 UDB: 380 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-05-27_17-57-51.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x08217943 in Map::UnloadGrid (this=0x1354dd00, x=@0xb3247198, y=@0xb3247194, pForce=true) at ../../../src/game/../framework/GameSystem/NGrid.h:39 39 void setUnloadReferenceLock( bool on ) { i_unloadReferenceLock = on; } #0 0x08217943 in Map::UnloadGrid (this=0x1354dd00, x=@0xb3247198, y=@0xb3247194, pForce=true) at ../../../src/game/../framework/GameSystem/NGrid.h:39 unloader = {i_grid = @0x17e1de30} grid = (NGridType *) 0x17e1de30 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #1 0x08217a9e in Map::UnloadAll (this=0x1354dd00, pForce=true) at ../../../src/game/Map.cpp:1041 grid = (NGridType &) @0x0: <error reading variable> #2 0x08224c4a in ~Map (this=0x1354dd00) at ../../../src/game/Map.cpp:48 No locals. #3 0x08225197 in ~InstanceMap (this=0x1354dd00) at ../../../src/game/Map.cpp:2214 No locals. #4 0x0841287a in MapInstanced::DestroyInstance (this=0xab498f20, itr=@0xb3247264) at ../../../src/game/MapInstanced.cpp:259 No locals. #5 0x08412d8a in MapInstanced::Update (this=0xab498f20, t=@0xb32472a8) at ../../../src/game/MapInstanced.cpp:47 i = {_M_cur = 0x15472000, _M_ht = 0xab4a8fd0} #6 0x08235031 in MapManager::Update (this=0x8dd8e88, diff=111) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xac0cd8e0, _M_ht = 0x8dd8ed0} #7 0x083a86cb in World::Update (this=0xb6d1ffa8, diff=111) at ../../../src/game/World.cpp:1587 next = {_M_cur = 0x0, _M_ht = 0x0} #8 0x0811d9be in WorldRunnable::run (this=0xb473a0c8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 111 realCurrTime = 2190680699 realPrevTime = <value optimized out> prevSleepTime = 75 #9 0x08450d2f in ACE_Based::Thread::ThreadTask (param=0xb473a0c8) at ../../../src/shared/Threading.cpp:159 No locals. #10 0xb7d5bb37 in ACE_OS_Thread_Adapter::invoke (this=0xb51a8bf8) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8450d20 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb473a0c8 status = (ACE_THR_FUNC_RETURN) 0x0 #11 0xb7d0c21f in ace_thread_adapter (args=0xb51a8bf8) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #12 0xb79341b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #13 0xb788b03e in clone () from /lib/libc.so.6 No symbol table info available.
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.: Script :: Auto restart mangos-worldd on crash & generate crash report into crash_log_(DATE_TIME).log http://rapidshare.de/files/47316133/auto_restarter.sh.html Enjoy !
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Core: 7894 SD2: 1106 UDB: 380 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-05-27_13-38-06.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7862c87 in raise () from /lib/libc.so.6 #0 0xb7862c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb78644f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb785c30c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08413655 in MapInstanced::GetInstance (this=0x1084df68, obj=0x76b6d828) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x08248729 in WorldObject::GetMap (this=0x76b6d828) at ../../../src/game/Object.cpp:1555 No locals. #5 0x0823f7b6 in ObjectAccessor::GetCreatureOrPetOrVehicle (u=@0x76b6d828, guid=17370384290278531821) at ../../../src/game/ObjectAccessor.cpp:58 No locals. #6 0x08326230 in Spell (this=0xab273fb0, Caster=0x76b6d828, info=0xb0f5169c, triggered=true, originalCasterGUID=17370384290278531821, triggeringContainer=0x0) at ../../../src/game/Spell.cpp:363 No locals. #7 0x083790d1 in Unit::CastSpell (this=0x76b6d828, Victim=0x22edc958, spellInfo=0xb0f5169c, triggered=false, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278531821) at ../../../src/game/Unit.cpp:903 spell = (Spell *) 0xab273fb0 targets = {m_srcX = 3.9236357e-44, m_srcY = -9.87504052e-08, m_srcZ = 5.02434121e-31, m_destX = -9.87475346e-08, m_destY = 4.861728e-34, m_destZ = 5.02434121e-31, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xb3d40ef4 "\\030«*\\205È\\020Ô³ó\\005\\032\\b(ضvXÉí\\"\\234\\026õ°\\001"}}, m_targetMask = 0, m_unitTarget = 0x852aab18, m_GOTarget = 0x212, m_itemTarget = 0x852aab18, m_unitTargetGUID = 583855799945924328, m_GOTargetGUID = 2516889148798446360, m_CorpseTargetGUID = 1092616192, m_itemTargetGUID = 31580894527488, m_itemTargetEntry = 586008920} #8 0x081a05f3 in GameObject::Update (this=0x852aab18) at ../../../src/game/GameObject.cpp:344 caster = (class Unit *) 0x76b6d828 owner = (class Unit *) 0x76b6d828 ok = (class Unit *) 0x22edc958 IsBattleGroundTrap = false radius = 1.38899994 cell = {data = {Part = {grid_x = 27, grid_y = 44, cell_x = 7, cell_y = 3, nocreate = 0, reserved = 31}, All = 65239835}} NeedDespawn = false goInfo = (const GameObjectInfo *) 0xb4f98898 #9 0x083f8e16 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xb3d41268, m=@0x7725f134) at ../../../src/game/GridNotifiers.cpp:213 No locals. #10 0x08229c45 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xb3d41268, c=@0x7725f134) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #11 0x0821ef5e in Map::Update (this=0xd230c98, t_diff=@0xb3d412a8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 4, grid_y = 42, cell_x = 15, cell_y = 0, nocreate = 1, reserved = 140}, All = 294713988}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 171} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #12 0x08235031 in MapManager::Update (this=0xab2b0d0, diff=85) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xd160868, _M_ht = 0xab2b118} #13 0x083a86cb in World::Update (this=0xb6d1ff98, diff=85) at ../../../src/game/World.cpp:1587 next = {_M_cur = 0x0, _M_ht = 0x0} #14 0x0811d9be in WorldRunnable::run (this=0xceaf588) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 85 realCurrTime = 2175094558 realPrevTime = <value optimized out> prevSleepTime = 81 #15 0x08450d2f in ACE_Based::Thread::ThreadTask (param=0xceaf588) at ../../../src/shared/Threading.cpp:159 No locals. #16 0xb7dd9b37 in ACE_OS_Thread_Adapter::invoke (this=0xd20e2b0) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8450d20 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xceaf588 status = (ACE_THR_FUNC_RETURN) 0x0 #17 0xb7d8a21f in ace_thread_adapter (args=0xd20e2b0) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #18 0xb79b21b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #19 0xb790903e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7894 SD2: 1106 UDB: 380 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-05-27_02-20-23.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x08217943 in Map::UnloadGrid (this=0x9f09a88, x=@0xab2a2198, y=@0xab2a2194, pForce=true) at ../../../src/game/../framework/GameSystem/NGrid.h:39 39 void setUnloadReferenceLock( bool on ) { i_unloadReferenceLock = on; } #0 0x08217943 in Map::UnloadGrid (this=0x9f09a88, x=@0xab2a2198, y=@0xab2a2194, pForce=true) at ../../../src/game/../framework/GameSystem/NGrid.h:39 unloader = {i_grid = @0xb31578c0} grid = (NGridType *) 0xb31578c0 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #1 0x08217a9e in Map::UnloadAll (this=0x9f09a88, pForce=true) at ../../../src/game/Map.cpp:1041 grid = (NGridType &) @0x0: <error reading variable> #2 0x08224c4a in ~Map (this=0x9f09a88) at ../../../src/game/Map.cpp:48 No locals. #3 0x08225197 in ~InstanceMap (this=0x9f09a88) at ../../../src/game/Map.cpp:2214 No locals. #4 0x0841287a in MapInstanced::DestroyInstance (this=0x9ef79c0, itr=@0xab2a2264) at ../../../src/game/MapInstanced.cpp:259 No locals. #5 0x08412d8a in MapInstanced::Update (this=0x9ef79c0, t=@0xab2a22a8) at ../../../src/game/MapInstanced.cpp:47 i = {_M_cur = 0x9e1c028, _M_ht = 0x9f07a70} #6 0x08235031 in MapManager::Update (this=0xabd46138, diff=99) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0x9e22a00, _M_ht = 0xabd46180} #7 0x083a86cb in World::Update (this=0x85bcab0, diff=99) at ../../../src/game/World.cpp:1587 next = {_M_cur = 0x0, _M_ht = 0x0} #8 0x0811d9be in WorldRunnable::run (this=0x9223fe8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 99 realCurrTime = 2134461401 realPrevTime = <value optimized out> prevSleepTime = 99 #9 0x08450d2f in ACE_Based::Thread::ThreadTask (param=0x9223fe8) at ../../../src/shared/Threading.cpp:159 No locals. #10 0xb7d3eb37 in ACE_OS_Thread_Adapter::invoke (this=0x8f03c38) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8450d20 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0x9223fe8 status = (ACE_THR_FUNC_RETURN) 0x0 #11 0xb7cef21f in ace_thread_adapter (args=0x8f03c38) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #12 0xb79171b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #13 0xb786e03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7894 SD2: 1106 UDB: 380 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-05-27_02-12-36.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x08217943 in Map::UnloadGrid (this=0xf193540, x=@0xb3cb7198, y=@0xb3cb7194, pForce=true) at ../../../src/game/../framework/GameSystem/NGrid.h:39 39 void setUnloadReferenceLock( bool on ) { i_unloadReferenceLock = on; } #0 0x08217943 in Map::UnloadGrid (this=0xf193540, x=@0xb3cb7198, y=@0xb3cb7194, pForce=true) at ../../../src/game/../framework/GameSystem/NGrid.h:39 unloader = {i_grid = @0xdf20b28} grid = (NGridType *) 0xdf20b28 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #1 0x08217a9e in Map::UnloadAll (this=0xf193540, pForce=true) at ../../../src/game/Map.cpp:1041 grid = (NGridType &) @0x0: <error reading variable> #2 0x08224c4a in ~Map (this=0xf193540) at ../../../src/game/Map.cpp:48 No locals. #3 0x08225197 in ~InstanceMap (this=0xf193540) at ../../../src/game/Map.cpp:2214 No locals. #4 0x0841287a in MapInstanced::DestroyInstance (this=0xab83f068, itr=@0xb3cb7264) at ../../../src/game/MapInstanced.cpp:259 No locals. #5 0x08412d8a in MapInstanced::Update (this=0xab83f068, t=@0xb3cb72a8) at ../../../src/game/MapInstanced.cpp:47 i = {_M_cur = 0x128f3318, _M_ht = 0xab84f118} #6 0x08235031 in MapManager::Update (this=0xab2f388, diff=100) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xab909598, _M_ht = 0xab2f3d0} #7 0x083a86cb in World::Update (this=0xb6d0d9d0, diff=100) at ../../../src/game/World.cpp:1587 next = {_M_cur = 0x0, _M_ht = 0x0} #8 0x0811d9be in WorldRunnable::run (this=0xb6dd6df8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 100 realCurrTime = 2133985769 realPrevTime = <value optimized out> prevSleepTime = 99 #9 0x08450d2f in ACE_Based::Thread::ThreadTask (param=0xb6dd6df8) at ../../../src/shared/Threading.cpp:159 No locals. #10 0xb7d49b37 in ACE_OS_Thread_Adapter::invoke (this=0xb6dea670) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8450d20 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb6dd6df8 status = (ACE_THR_FUNC_RETURN) 0x0 #11 0xb7cfa21f in ace_thread_adapter (args=0xb6dea670) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #12 0xb79221b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #13 0xb787903e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7809 SD2: 1065 UDB: 378 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-05-20_04-32-01.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 FreezeDetectorRunnable::run (this=0x8e9e9a0) at ../../../src/mangosd/Master.cpp:109 109 *((uint32 volatile*)NULL) = 0; // bang crash #0 FreezeDetectorRunnable::run (this=0x8e9e9a0) at ../../../src/mangosd/Master.cpp:109 curtime = <value optimized out> #1 0xb7a12a85 in ZThread::ThreadImpl::Dispatch (parent=0x85b25f8, impl=0x8e9e9e0, task=@0xaedff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #2 0xb7a12f88 in run (this=0xbfd21c2c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #3 0xb7a189b2 in _dispatch (arg=0xb78b90bc) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #4 0xb78f31b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #5 0xb784a03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7809 SD2: 1065 UDB: 378 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-05-20_00-47-00.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 Unit::InterruptSpell (this=0x71dcbb90, spellType=1, withDelayed=true) at ../../../src/game/Unit.cpp:3145 3145 if (m_currentSpells[spellType]->getState() != SPELL_STATE_FINISHED) #0 Unit::InterruptSpell (this=0x71dcbb90, spellType=1, withDelayed=true) at ../../../src/game/Unit.cpp:3145 __PRETTY_FUNCTION__ = "void Unit::InterruptSpell(uint32, bool)" #1 0x08371791 in Unit::InterruptNonMeleeSpells (this=0x71dcbb90, withDelayed=78, spell_id=0) at ../../../src/game/Unit.cpp:3184 No locals. #2 0x0838cb70 in Unit::CleanupsBeforeDelete (this=0x71dcbb90) at ../../../src/game/Unit.cpp:10277 No locals. #3 0x0821bba9 in Map::RemoveAllObjectsInRemoveList (this=0xad3607f8) at ../../../src/game/Map.cpp:2082 corpse = <value optimized out> obj = (class WorldObject *) 0x71dcbb90 #4 0x0841427c in MapInstanced::RemoveAllObjectsInRemoveList (this=0xa80c3f88) at ../../../src/game/MapInstanced.cpp:72 i = {_M_cur = 0x86b65578, _M_ht = 0xa80d4024} #5 0x08225235 in Map::UnloadGrid (this=0xa80c3f88, x=@0xafbff138, y=@0xafbff134, pForce=true) at ../../../src/game/Map.cpp:993 unloader = {i_grid = @0x7c7fc648} grid = (NGridType *) 0x7c7fc648 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #6 0x08225620 in Map::UnloadAll (this=0xa80c3f88, pForce=true) at ../../../src/game/Map.cpp:1038 grid = (NGridType &) @0x1: <error reading variable> #7 0x08413f33 in MapInstanced::DestroyInstance (this=0xa80c3f88, itr=@0xafbff1b4) at ../../../src/game/MapInstanced.cpp:256 No locals. #8 0x084143da in MapInstanced::Update (this=0xa80c3f88, t=@0xafbff1f8) at ../../../src/game/MapInstanced.cpp:47 i = {_M_cur = 0x86b65578, _M_ht = 0xa80d4024} #9 0x08236321 in MapManager::Update (this=0xb4d7db40, diff=95) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0x78424898, _M_ht = 0xb4d7db88} #10 0x083a83cb in World::Update (this=0xb650d438, diff=95) at ../../../src/game/World.cpp:1585 next = {_M_cur = 0x0, _M_ht = 0xb650d488} #11 0x0811d8ce in WorldRunnable::run (this=0x8e3b3f8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 95 realCurrTime = 1524029948 realPrevTime = <value optimized out> prevSleepTime = 94 #12 0xb7aa5a85 in ZThread::ThreadImpl::Dispatch (parent=0x85b25f8, impl=0x8eb7a60, task=@0xafbff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #13 0xb7aa5f88 in run (this=0xbfeb25bc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #14 0xb7aab9b2 in _dispatch (arg=0x1) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #15 0xb79861b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #16 0xb78dd03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7809 SD2: 1065 UDB: 378 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-05-19_18-44-52.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb784bc87 in raise () from /lib/libc.so.6 #0 0xb784bc87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb784d4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb784530c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08414cb5 in MapInstanced::GetInstance (this=0xb4d92f58, obj=0xa25f50a8) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x08249679 in WorldObject::GetMap (this=0xa25f50a8) at ../../../src/game/Object.cpp:1443 No locals. #5 0x082406c6 in ObjectAccessor::GetCreatureOrPetOrVehicle (u=@0xa25f50a8, guid=17370384290278529006) at ../../../src/game/ObjectAccessor.cpp:58 No locals. #6 0x0832d565 in Spell (this=0x1b558d08, Caster=0xa25f50a8, info=0xb0b9669c, triggered=true, originalCasterGUID=17370384290278529006, triggeringContainer=0x0) at ../../../src/game/Spell.cpp:363 No locals. #7 0x0837abd1 in Unit::CastSpell (this=0xa25f50a8, Victim=0xa12cdff8, spellInfo=0xb0b9669c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278529006) at ../../../src/game/Unit.cpp:903 spell = (Spell *) 0x1b558d08 targets = {m_srcX = 2.24207754e-44, m_srcY = -9.39505806e-10, m_srcZ = 1.10917825e-32, m_destX = -9.39460953e-10, m_destY = 4.86405695e-34, m_destZ = 1.10917825e-32, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xb0811e44 "и(\\237\\030 \\201°Óí\\031\\b¨P_¢øß,¡\\234f¹°\\001"}}, m_targetMask = 2217923976, m_unitTarget = 0x9f28b8d0, m_GOTarget = 0x0, m_itemTarget = 0xa12cf6d0, m_unitTargetGUID = 583817926868540984, m_GOTargetGUID = 11613903797996796112, m_CorpseTargetGUID = 1092616192, m_itemTargetGUID = 31580894527488, m_itemTargetEntry = 2704072696} #8 0x0819edd3 in GameObject::Update (this=0x9f28b8d0) at ../../../src/game/GameObject.cpp:344 caster = (class Unit *) 0xa25f50a8 owner = (class Unit *) 0xa25f50a8 ok = (class Unit *) 0xa12cdff8 IsBattleGroundTrap = false radius = 1.38899994 cell = {data = {Part = {grid_x = 16, grid_y = 32, cell_x = 2, cell_y = 4, nocreate = 0, reserved = 31}, All = 65284112}} NeedDespawn = false goInfo = (const GameObjectInfo *) 0xb45dd898 #9 0x083fa976 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xb08121b8, m=@0xadca6724) at ../../../src/game/GridNotifiers.cpp:213 No locals. #10 0x0822ac75 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xb08121b8, c=@0xadca6724) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #11 0x0822292e in Map::Update (this=0xa665e08, t_diff=@0xb08121f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 8, grid_y = 7, cell_x = 12, cell_y = 13, nocreate = 1, reserved = 1444}, All = 3030237640}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 155} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #12 0x08236321 in MapManager::Update (this=0xa6472d0, diff=81) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xa5eed30, _M_ht = 0xa647318} #13 0x083a83cb in World::Update (this=0xb650d438, diff=81) at ../../../src/game/World.cpp:1585 next = {_M_cur = 0x0, _M_ht = 0xb650d488} #14 0x0811d8ce in WorldRunnable::run (this=0xb52e27d0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 81 realCurrTime = 1502311549 realPrevTime = <value optimized out> prevSleepTime = 77 #15 0xb7abaa85 in ZThread::ThreadImpl::Dispatch (parent=0x85b25f8, impl=0xb4c1c118, task=@0xb0812374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #16 0xb7abaf88 in run (this=0xbf8c77cc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #17 0xb7ac09b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #18 0xb799b1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #19 0xb78f203e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7809 SD2: 1065 UDB: 378 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-05-19_18-21-27.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x5ed63934) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 77 __cur = static_cast<_Node*>(__cur->_M_next); #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x5ed63934) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 __cur = (class std::_List_node<Aura*> *) 0x0 #1 0x08375a4c in ~Unit (this=0x5ed631b0) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348 No locals. #2 0x0815bc4d in ~Creature (this=0x5ed631b0) at ../../../src/game/Creature.cpp:137 No locals. #3 0x082534ad in ObjectGridUnloader::Visit<Creature> (this=0xafbff008, m=@0x21e720bc) at ../../../src/game/ObjectGridLoader.cpp:285 obj = (class Creature *) 0x5ed631b0 #4 0x08254235 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xafbff008, c=@0x21e720bc) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #5 0x0822529d in Map::UnloadGrid (this=0x8fd5768, x=@0xafbff1ac, y=@0xafbff1a8, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72 unloader = {i_grid = @0x21e718a8} grid = (NGridType *) 0x21e718a8 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #6 0x083fab0b in RemovalState::Update (this=0xb08e9830, m=@0x8fd5768, grid=@0x21e718a8, info=@0x21e718ac, x=@0xafbff1ac, y=@0xafbff1a8, t_diff=@0xafbff1f8) at ../../../src/game/GridStates.cpp:65 No locals. #7 0x08222c5b in Map::Update (this=0x8fd5768, t_diff=@0xafbff1f8) at ../../../src/game/Map.cpp:663 grid = <value optimized out> updater = {i_timeDiff = 127} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #8 0x08236321 in MapManager::Update (this=0x8e2fea8, diff=127) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xa981e08, _M_ht = 0x8e2fef0} #9 0x083a83cb in World::Update (this=0xb660d458, diff=127) at ../../../src/game/World.cpp:1585 next = {_M_cur = 0x0, _M_ht = 0xb660d4a8} #10 0x0811d8ce in WorldRunnable::run (this=0xb2d1a200) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 127 realCurrTime = 1500885050 realPrevTime = <value optimized out> prevSleepTime = 75 #11 0xb7ae2a85 in ZThread::ThreadImpl::Dispatch (parent=0x85b25f8, impl=0xb2d8b5a0, task=@0xafbff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #12 0xb7ae2f88 in run (this=0xbfcef3fc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #13 0xb7ae89b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #14 0xb79c31b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb791a03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7809 SD2: 1065 UDB: 378 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-05-17_18-33-34.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb77f6c87 in raise () from /lib/libc.so.6 #0 0xb77f6c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb77f84f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb77f030c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08414cb5 in MapInstanced::GetInstance (this=0xad337250, obj=0x8e505608) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x08249679 in WorldObject::GetMap (this=0x8e505608) at ../../../src/game/Object.cpp:1443 No locals. #5 0x082a2af5 in Player::SendMessageToSet (this=0x8e505608, data=0xb0811e6c, self=true) at ../../../src/game/Player.cpp:5552 No locals. #6 0x0831f183 in Aura::SendAuraUpdate (this=0xacb04370, remove=true) at ../../../src/game/SpellAuras.cpp:1166 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 8, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x79b24de0 "\\003ØÏ\\f", _M_finish = 0x79b24de8 "", _M_end_of_storage = 0x79b24ea8 ""}}, <No data fields>}}, m_opcode = 1174} #7 0x0831f56d in Aura::_RemoveAura (this=0xacb04370) at ../../../src/game/SpellAuras.cpp:1065 removeState = <value optimized out> caster = (class Unit *) 0x8ba98978 #8 0x083776a5 in Unit::RemoveAura (this=0x8e505608, i=@0xb0811f68, mode=<value optimized out>) at ../../../src/game/Unit.cpp:3945 caster = <value optimized out> Aur = (class Aura *) 0xacb04370 AurSpellInfo = (const SpellEntry *) 0xb2237f18 statue = (class Totem *) 0x0 caster_channeled = false #9 0x08377ddc in Unit::RemoveAura (this=0x8e505608, spellId=52988, effindex=0, except=0x0) at ../../../src/game/Unit.cpp:3711 iter = {_M_node = 0xa11c2da0} spair = {first = 52988, second = 0 '\\0'} #10 0x08377e3c in Unit::RemoveAurasDueToSpell (this=0x8e505608, spellId=52988, except=0x0) at ../../../src/game/Unit.cpp:3847 i = <value optimized out> #11 0x08335d21 in Spell::cancel (this=0xa5013820) at ../../../src/game/Spell.cpp:2289 unit = (class Unit *) 0x6 #12 0x08336434 in Spell::update (this=0xa5013820, difftime=179) at ../../../src/game/Spell.cpp:2645 No locals. #13 0x0833684b in SpellEvent::Execute (this=0x8bf26f60, e_time=1532913, p_time=179) at ../../../src/game/Spell.cpp:5476 No locals. #14 0x0846da58 in EventProcessor::Update (this=0x8ba98a60, p_time=179) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x8bf26f60 #15 0x0837eacc in Unit::Update (this=0x8ba98978, p_time=179) at ../../../src/game/Unit.cpp:190 No locals. #16 0x082e9237 in Player::Update (this=0x8ba98978, p_time=179) at ../../../src/game/Player.cpp:1109 now = <value optimized out> pet = <value optimized out> #17 0x082403a6 in ObjectAccessor::UpdatePlayers (this=0x864ba88, diff=179) at ../../../src/game/ObjectAccessor.cpp:408 iter = {_M_cur = 0x8b82ff70, _M_ht = 0x859a894} #18 0x0823625c in MapManager::Update (this=0x97a8960, diff=93) at ../../../src/game/MapManager.cpp:248 No locals. #19 0x083a83cb in World::Update (this=0xb650d438, diff=93) at ../../../src/game/World.cpp:1585 next = {_M_cur = 0x0, _M_ht = 0xb650d488} #20 0x0811d8ce in WorldRunnable::run (this=0xa9e3730) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 93 realCurrTime = 1328829162 realPrevTime = <value optimized out> prevSleepTime = 73 #21 0xb7a65a85 in ZThread::ThreadImpl::Dispatch (parent=0x85b25f8, impl=0xabcbc80, task=@0xb0812374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #22 0xb7a65f88 in run (this=0xbfc74b7c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #23 0xb7a6b9b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #24 0xb79461b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #25 0xb789d03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7809 SD2: 1065 UDB: 378 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-05-17_18-01-45.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x80000000 in ?? () #0 0x80000000 in ?? () No symbol table info available. #1 0x082d202d in Player::UpdateVisibilityOf (this=0x7b45fe70, target=0x6e84ae90) at ../../../src/game/Player.cpp:17789 No locals. #2 0x0822ad0f in VisitorHelper<MaNGOS::CreatureRelocationNotifier, Player> (v=@0xafe11f78, c=@0x9f0526c8) at ../../../src/game/GridNotifiersImpl.h:70 No locals. #3 0x0822ad75 in VisitorHelper<MaNGOS::CreatureRelocationNotifier, Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > (v=@0xafe11f78, c=@0x9f0526c8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #4 0x08220a1d in Map::CreatureRelocationNotify (this=0xac4c83d8, creature=0x6e84ae90, cell=@0xafe11fd0, cellpair=@0xafe11fc8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 relocationNotifier = {i_creature = @0x6e84ae90} #5 0x08221776 in Map::CreatureRelocation (this=0xac4c83d8, creature=0x6e84ae90, x=1513.81421, y=1467.85864, z=352.006714, ang=0.54910624) at ../../../src/game/Map.cpp:827 old_cell = {data = {Part = {grid_x = 34, grid_y = 34, cell_x = 6, cell_y = 6, nocreate = 0, reserved = 0}, All = 420002}} new_cell = {data = {Part = {grid_x = 34, grid_y = 34, cell_x = 6, cell_y = 6, nocreate = 0, reserved = 0}, All = 420002}} __PRETTY_FUNCTION__ = "void Map::CreatureRelocation(Creature*, float, float, float, float)" #6 0x08417245 in WorldSession::HandleMovementOpcodes (this=0x86b46170, recv_data=@0x787e46d8) at ../../../src/game/MovementHandler.cpp:667 map = (class Map *) 0x76369138 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 54, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x1725fdb0 "°0_v\\210®\\204n", _M_finish = 0x1725fde6 "Ò\\027@", _M_end_of_storage = 0x1725fde6 "Ò\\027@"}}, <No data fields>}}, m_opcode = 238} opcode = <value optimized out> mover = (class Unit *) 0x6e84ae90 plMover = (class Player *) 0x0 movementInfo = {flags = 4096, unk1 = 0, time = 10799661, x = 1513.81421, y = 1467.85864, z = 352.006714, o = 0.54910624, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = -8 'ø', s_pitch = 0, fallTime = 0, j_unk = 0, j_sinAngle = 0.852991343, j_cosAngle = 0.521925092, j_xyspeed = 0, u_unk1 = 0} check_passed = <value optimized out> #7 0x083b1d47 in WorldSession::Update (this=0x86b46170) at ../../../src/game/WorldSession.cpp:204 packet = (WorldPacket *) 0x787e46d8 currTime = <value optimized out> #8 0x083a7c19 in World::UpdateSessions (this=0xb6d21060, diff=128) at ../../../src/game/World.cpp:2736 next = {_M_cur = 0x9ae16ed8, _M_ht = 0xb6d210c4} #9 0x083a831e in World::Update (this=0xb6d21060, diff=128) at ../../../src/game/World.cpp:1546 No locals. #10 0x0811d8ce in WorldRunnable::run (this=0xb4ab02f0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 128 realCurrTime = 1326916057 realPrevTime = <value optimized out> prevSleepTime = 93 #11 0xb7a35a85 in ZThread::ThreadImpl::Dispatch (parent=0xb6d13150, impl=0xb49c4ba8, task=@0xafe12374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #12 0xb7a35f88 in run (this=0xbfd4244c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #13 0xb7a3b9b2 in _dispatch (arg=0xa7877868) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #14 0xb79161b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb786d03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7809 SD2: 1065 UDB: 378 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-05-17_16-00-14.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0xc4f7d58d in ?? () #0 0xc4f7d58d in ?? () No symbol table info available. #1 0x082d202d in Player::UpdateVisibilityOf (this=0x94229ba0, target=0x23217208) at ../../../src/game/Player.cpp:17789 No locals. #2 0x0822ad0f in VisitorHelper<MaNGOS::CreatureRelocationNotifier, Player> (v=@0xb0811f78, c=@0x1ea39f98) at ../../../src/game/GridNotifiersImpl.h:70 No locals. #3 0x0822ad75 in VisitorHelper<MaNGOS::CreatureRelocationNotifier, Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > (v=@0xb0811f78, c=@0x1ea39f98) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #4 0x08220a1d in Map::CreatureRelocationNotify (this=0xb4d78958, creature=0x23217208, cell=@0xb0811fd0, cellpair=@0xb0811fc8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 relocationNotifier = {i_creature = @0x23217208} #5 0x08221776 in Map::CreatureRelocation (this=0xb4d78958, creature=0x23217208, x=2110.38184, y=5497.14258, z=0.253387451, ang=3.07177186) at ../../../src/game/Map.cpp:827 old_cell = {data = {Part = {grid_x = 35, grid_y = 42, cell_x = 7, cell_y = 2, nocreate = 0, reserved = 0}, All = 162467}} new_cell = {data = {Part = {grid_x = 35, grid_y = 42, cell_x = 7, cell_y = 2, nocreate = 0, reserved = 0}, All = 162467}} __PRETTY_FUNCTION__ = "void Map::CreatureRelocation(Creature*, float, float, float, float)" #6 0x08417245 in WorldSession::HandleMovementOpcodes (this=0x9b2c1dc0, recv_data=@0x20201b98) at ../../../src/game/MovementHandler.cpp:667 map = (class Map *) 0x123c31f8 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 54, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x9b87df40 "@eÞ\\033(OB ", _M_finish = 0x9b87df76 "<d@", _M_end_of_storage = 0x9b87df76 "<d@"}}, <No data fields>}}, m_opcode = 238} opcode = <value optimized out> mover = (class Unit *) 0x23217208 plMover = (class Player *) 0x0 movementInfo = {flags = 4096, unk1 = 0, time = 18800578, x = 2110.38184, y = 5497.14258, z = 0.253387451, o = 3.07177186, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = -8 'ø', s_pitch = 0, fallTime = 0, j_unk = 0, j_sinAngle = -0.997563541, j_cosAngle = 0.0697640777, j_xyspeed = 0, u_unk1 = 0} check_passed = <value optimized out> #7 0x083b1d47 in WorldSession::Update (this=0x9b2c1dc0) at ../../../src/game/WorldSession.cpp:204 packet = (WorldPacket *) 0x20201b98 currTime = <value optimized out> #8 0x083a7c19 in World::UpdateSessions (this=0xb5d067f0, diff=124) at ../../../src/game/World.cpp:2736 next = {_M_cur = 0x9ea53df0, _M_ht = 0xb5d06854} #9 0x083a831e in World::Update (this=0xb5d067f0, diff=124) at ../../../src/game/World.cpp:1546 No locals. #10 0x0811d8ce in WorldRunnable::run (this=0x907d798) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 124 realCurrTime = 1319614481 realPrevTime = <value optimized out> prevSleepTime = 91 #11 0xb7aa6a85 in ZThread::ThreadImpl::Dispatch (parent=0x85b25f8, impl=0x8fccfd0, task=@0xb0812374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #12 0xb7aa6f88 in run (this=0xbfeb35bc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #13 0xb7aac9b2 in _dispatch (arg=0x21ce4028) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #14 0xb79871b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb78de03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7809 SD2: 1065 UDB: 378 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-05-15_23-54-10.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7844c87 in raise () from /lib/libc.so.6 #0 0xb7844c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb78464f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb783e30c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08414cb5 in MapInstanced::GetInstance (this=0xe58aa40, obj=0x9718ee60) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x08249679 in WorldObject::GetMap (this=0x9718ee60) at ../../../src/game/Object.cpp:1443 No locals. #5 0x082406c6 in ObjectAccessor::GetCreatureOrPetOrVehicle (u=@0x9718ee60, guid=17370384290278529975) at ../../../src/game/ObjectAccessor.cpp:58 No locals. #6 0x0832d565 in Spell (this=0x17b194d0, Caster=0x9718ee60, info=0xb0b9669c, triggered=true, originalCasterGUID=17370384290278529975, triggeringContainer=0x0) at ../../../src/game/Spell.cpp:363 No locals. #7 0x0837abd1 in Unit::CastSpell (this=0x9718ee60, Victim=0x8c52bc08, spellInfo=0xb0b9669c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278529975) at ../../../src/game/Unit.cpp:903 spell = (Spell *) 0x17b194d0 targets = {m_srcX = 2.24207754e-44, m_srcY = -9.39505806e-10, m_srcZ = 3.09911739e-33, m_destX = -9.39460953e-10, m_destY = 4.86405695e-34, m_destZ = 3.09911739e-33, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xb0811e44 "¸k[\\027\\030 \\201°Óí\\031\\b`î\\030\\227\\b¼R\\214\\234f¹°\\001"}}, m_targetMask = 3819073959, m_unitTarget = 0x175b6bb8, m_GOTarget = 0x0, m_itemTarget = 0x8c52d2e0, m_unitTargetGUID = 583817926868540984, m_GOTargetGUID = 10111350856337812408, m_CorpseTargetGUID = 1092616192, m_itemTargetGUID = 31580894527488, m_itemTargetEntry = 2354232328} #8 0x0819edd3 in GameObject::Update (this=0x175b6bb8) at ../../../src/game/GameObject.cpp:344 caster = (class Unit *) 0x9718ee60 owner = (class Unit *) 0x9718ee60 ok = (class Unit *) 0x8c52bc08 IsBattleGroundTrap = false radius = 1.38899994 cell = {data = {Part = {grid_x = 16, grid_y = 32, cell_x = 2, cell_y = 4, nocreate = 0, reserved = 31}, All = 65284112}} NeedDespawn = false goInfo = (const GameObjectInfo *) 0xb49dd898 #9 0x083fa976 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xb08121b8, m=@0xcda7644) at ../../../src/game/GridNotifiers.cpp:213 No locals. #10 0x0822ac75 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xb08121b8, c=@0xcda7644) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #11 0x0822292e in Map::Update (this=0x980bb78, t_diff=@0xb08121f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 40, grid_y = 39, cell_x = 0, cell_y = 14, nocreate = 0, reserved = 101}, All = 212732392}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 114} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #12 0x08236321 in MapManager::Update (this=0x97e66e8, diff=114) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0x974ebb8, _M_ht = 0x97e6730} #13 0x083a83cb in World::Update (this=0xb650d438, diff=114) at ../../../src/game/World.cpp:1585 next = {_M_cur = 0x0, _M_ht = 0xb650d488} #14 0x0811d8ce in WorldRunnable::run (this=0xb4dffcc8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 114 realCurrTime = 1175268547 realPrevTime = <value optimized out> prevSleepTime = 97 #15 0xb7ab3a85 in ZThread::ThreadImpl::Dispatch (parent=0x85b25f8, impl=0xb4e99140, task=@0xb0812374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #16 0xb7ab3f88 in run (this=0xbfec0dcc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #17 0xb7ab99b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #18 0xb79941b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #19 0xb78eb03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7809 SD2: 1065 UDB: 378 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-05-15_22-33-41.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb77adc87 in raise () from /lib/libc.so.6 #0 0xb77adc87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb77af4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb77a730c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08414cb5 in MapInstanced::GetInstance (this=0xb2f298d0, obj=0xfe40a30) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x08249679 in WorldObject::GetMap (this=0xfe40a30) at ../../../src/game/Object.cpp:1443 No locals. #5 0x082406c6 in ObjectAccessor::GetCreatureOrPetOrVehicle (u=@0xfe40a30, guid=17370384290278533073) at ../../../src/game/ObjectAccessor.cpp:58 No locals. #6 0x0832d565 in Spell (this=0x83684e80, Caster=0xfe40a30, info=0xb0eee69c, triggered=true, originalCasterGUID=17370384290278533073, triggeringContainer=0x0) at ../../../src/game/Spell.cpp:363 No locals. #7 0x0837abd1 in Unit::CastSpell (this=0xfe40a30, Victim=0x7a58fbb8, spellInfo=0xb0eee69c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278533073) at ../../../src/game/Unit.cpp:903 spell = (Spell *) 0x83684e80 targets = {m_srcX = 2.24207754e-44, m_srcY = -3.02202165e-13, m_srcZ = -4.55402471e-08, m_destX = -3.02191215e-13, m_destY = 4.86405695e-34, m_destZ = -4.55402471e-08, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xaaaa1e44 "\\020ju\\217\\030 ªªÓí\\031\\b0\\nä\\017¸ûXz\\234æî°\\001"}}, m_targetMask = 2393662943, m_unitTarget = 0x8f756a10, m_GOTarget = 0x0, m_itemTarget = 0x7a591290, m_unitTargetGUID = 583817926770564664, m_GOTargetGUID = 8816073040677136912, m_CorpseTargetGUID = 1092616192, m_itemTargetGUID = 31580894527488, m_itemTargetEntry = 2052651960} #8 0x0819edd3 in GameObject::Update (this=0x8f756a10) at ../../../src/game/GameObject.cpp:344 caster = (class Unit *) 0xfe40a30 owner = (class Unit *) 0xfe40a30 ok = (class Unit *) 0x7a58fbb8 IsBattleGroundTrap = false radius = 1.38899994 cell = {data = {Part = {grid_x = 16, grid_y = 32, cell_x = 2, cell_y = 4, nocreate = 0, reserved = 31}, All = 65284112}} NeedDespawn = false goInfo = (const GameObjectInfo *) 0xb49dd898 #9 0x083fa976 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xaaaa21b8, m=@0xad3ad25c) at ../../../src/game/GridNotifiers.cpp:213 No locals. #10 0x0822ac75 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xaaaa21b8, c=@0xad3ad25c) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #11 0x0822292e in Map::Update (this=0xb3439808, t_diff=@0xaaaa21f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 16, grid_y = 25, cell_x = 12, cell_y = 10, nocreate = 0, reserved = 1270}, All = 2664089168}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 163} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #12 0x08236321 in MapManager::Update (this=0xb3413698, diff=71) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xb3345f48, _M_ht = 0xb34136e0} #13 0x083a83cb in World::Update (this=0x85c0620, diff=71) at ../../../src/game/World.cpp:1585 next = {_M_cur = 0x0, _M_ht = 0x85c0670} #14 0x0811d8ce in WorldRunnable::run (this=0x8efdca0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 71 realCurrTime = 1170427598 realPrevTime = <value optimized out> prevSleepTime = 65 #15 0xb7a1ca85 in ZThread::ThreadImpl::Dispatch (parent=0x85b25f8, impl=0x9239a28, task=@0xaaaa2374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #16 0xb7a1cf88 in run (this=0xbfb29a2c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #17 0xb7a229b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #18 0xb78fd1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #19 0xb785403e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7809 SD2: 1065 UDB: 378 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-05-15_18-38-15.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7802c87 in raise () from /lib/libc.so.6 #0 0xb7802c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb78044f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb77fc30c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08414cb5 in MapInstanced::GetInstance (this=0xda58480, obj=0x12dc0f20) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x08249679 in WorldObject::GetMap (this=0x12dc0f20) at ../../../src/game/Object.cpp:1443 No locals. #5 0x082406c6 in ObjectAccessor::GetCreatureOrPetOrVehicle (u=@0x12dc0f20, guid=17370384290278528736) at ../../../src/game/ObjectAccessor.cpp:58 No locals. #6 0x0832d565 in Spell (this=0x9786d9b8, Caster=0x12dc0f20, info=0xb0a9669c, triggered=true, originalCasterGUID=17370384290278528736, triggeringContainer=0x0) at ../../../src/game/Spell.cpp:363 No locals. #7 0x0837abd1 in Unit::CastSpell (this=0x12dc0f20, Victim=0x889b55e0, spellInfo=0xb0a9669c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278528736) at ../../../src/game/Unit.cpp:903 spell = (Spell *) 0x9786d9b8 targets = {m_srcX = 2.24207754e-44, m_srcY = -2.84562347e-08, m_srcZ = 2.91637357e-33, m_destX = -2.84555171e-08, m_destY = 4.86405695e-34, m_destZ = 2.91637357e-33, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xb2f46e44 "È\\203\\034\\211\\030pô²Óí\\031\\b \\017Ü\\022àU\\233\\210\\234f©°\\001"}}, m_targetMask = 442505824, m_unitTarget = 0x891c83c8, m_GOTarget = 0x0, m_itemTarget = 0x889b6cb8, m_unitTargetGUID = 583817926909652536, m_GOTargetGUID = 9843555833409733576, m_CorpseTargetGUID = 1092616192, m_itemTargetGUID = 31580894527488, m_itemTargetEntry = 2291881440} #8 0x0819edd3 in GameObject::Update (this=0x891c83c8) at ../../../src/game/GameObject.cpp:344 caster = (class Unit *) 0x12dc0f20 owner = (class Unit *) 0x12dc0f20 ok = (class Unit *) 0x889b55e0 IsBattleGroundTrap = false radius = 1.38899994 cell = {data = {Part = {grid_x = 16, grid_y = 32, cell_x = 2, cell_y = 4, nocreate = 0, reserved = 31}, All = 65284112}} NeedDespawn = false goInfo = (const GameObjectInfo *) 0xb48dd898 #9 0x083fa976 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xb2f471b8, m=@0xb53f63a4) at ../../../src/game/GridNotifiers.cpp:213 No locals. #10 0x0822ac75 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xb2f471b8, c=@0xb53f63a4) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #11 0x0822292e in Map::Update (this=0x9724868, t_diff=@0xb2f471f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 56, grid_y = 0, cell_x = 8, cell_y = 15, nocreate = 1, reserved = 1288}, All = 2703196216}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 179} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #12 0x08236321 in MapManager::Update (this=0x9708b18, diff=90) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0x9664790, _M_ht = 0x9708b60} #13 0x083a83cb in World::Update (this=0xb6d21470, diff=90) at ../../../src/game/World.cpp:1585 next = {_M_cur = 0x0, _M_ht = 0xb6d214c0} #14 0x0811d8ce in WorldRunnable::run (this=0xb52b0ec0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 90 realCurrTime = 1156317511 realPrevTime = <value optimized out> prevSleepTime = 87 #15 0xb7a71a85 in ZThread::ThreadImpl::Dispatch (parent=0xb6d13560, impl=0xb5336668, task=@0xb2f47374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #16 0xb7a71f88 in run (this=0xbf98088c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #17 0xb7a779b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #18 0xb79521b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #19 0xb78a903e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7809 SD2: 1065 UDB: 378 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-05-15_18-21-48.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb77a8c87 in raise () from /lib/libc.so.6 #0 0xb77a8c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb77aa4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb77a230c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08414cb5 in MapInstanced::GetInstance (this=0xaa8706d0, obj=0x5e9ddce0) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x08249679 in WorldObject::GetMap (this=0x5e9ddce0) at ../../../src/game/Object.cpp:1443 No locals. #5 0x082406c6 in ObjectAccessor::GetCreatureOrPetOrVehicle (u=@0x5e9ddce0, guid=17370384290278550769) at ../../../src/game/ObjectAccessor.cpp:58 No locals. #6 0x0832d565 in Spell (this=0x125ecad0, Caster=0x5e9ddce0, info=0xb0b9669c, triggered=true, originalCasterGUID=17370384290278550769, triggeringContainer=0x0) at ../../../src/game/Spell.cpp:363 No locals. #7 0x0837abd1 in Unit::CastSpell (this=0x5e9ddce0, Victim=0x4a3c13e0, spellInfo=0xb0b9669c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278550769) at ../../../src/game/Unit.cpp:903 spell = (Spell *) 0x125ecad0 targets = {m_srcX = 2.24207754e-44, m_srcY = -9.39505806e-10, m_srcZ = 1.13691992e-32, m_destX = -9.39460953e-10, m_destY = 4.86405695e-34, m_destZ = 1.13691992e-32, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xb0811e44 "\\210òÛ\\203\\030 \\201°Óí\\031\\bàÜ\\235^à\\023<J\\234f¹°\\001"}}, m_targetMask = 1063241867, m_unitTarget = 0x83dbf288, m_GOTarget = 0x0, m_itemTarget = 0x4a3c2ab8, m_unitTargetGUID = 583817926868540984, m_GOTargetGUID = 5349172312415138440, m_CorpseTargetGUID = 1092616192, m_itemTargetGUID = 31580894527488, m_itemTargetEntry = 1245451232} #8 0x0819edd3 in GameObject::Update (this=0x83dbf288) at ../../../src/game/GameObject.cpp:344 caster = (class Unit *) 0x5e9ddce0 owner = (class Unit *) 0x5e9ddce0 ok = (class Unit *) 0x4a3c13e0 IsBattleGroundTrap = false radius = 1.38899994 cell = {data = {Part = {grid_x = 16, grid_y = 32, cell_x = 2, cell_y = 4, nocreate = 0, reserved = 31}, All = 65284112}} NeedDespawn = false goInfo = (const GameObjectInfo *) 0xb4903898 #9 0x083fa976 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xb08121b8, m=@0x571021f4) at ../../../src/game/GridNotifiers.cpp:213 No locals. #10 0x0822ac75 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xb08121b8, c=@0x571021f4) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #11 0x0822292e in Map::Update (this=0xa6c2108, t_diff=@0xb08121f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 32, grid_y = 28, cell_x = 3, cell_y = 15, nocreate = 1, reserved = 148}, All = 312424224}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 168} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #12 0x08236321 in MapManager::Update (this=0xa6a4400, diff=79) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xa693428, _M_ht = 0xa6a4448} #13 0x083a83cb in World::Update (this=0x85c0640, diff=79) at ../../../src/game/World.cpp:1585 next = {_M_cur = 0x0, _M_ht = 0x85c0690} #14 0x0811d8ce in WorldRunnable::run (this=0xb4c0fd88) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 79 realCurrTime = 1155309515 realPrevTime = <value optimized out> prevSleepTime = 72 #15 0xb7a17a85 in ZThread::ThreadImpl::Dispatch (parent=0x85b25f8, impl=0xb4be6f48, task=@0xb0812374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #16 0xb7a17f88 in run (this=0xbfc2632c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #17 0xb7a1d9b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #18 0xb78f81b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #19 0xb784f03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7809 SD2: 1065 UDB: 378 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-05-14_17-57-10.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb784ec87 in raise () from /lib/libc.so.6 #0 0xb784ec87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb78504f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb784830c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08414cb5 in MapInstanced::GetInstance (this=0xa0a178b8, obj=0x944b3a98) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x08249679 in WorldObject::GetMap (this=0x944b3a98) at ../../../src/game/Object.cpp:1443 No locals. #5 0x082406c6 in ObjectAccessor::GetCreatureOrPetOrVehicle (u=@0x944b3a98, guid=17370384290278528859) at ../../../src/game/ObjectAccessor.cpp:58 No locals. #6 0x0832d565 in Spell (this=0x9771b350, Caster=0x944b3a98, info=0xb0f7869c, triggered=true, originalCasterGUID=17370384290278528859, triggeringContainer=0x0) at ../../../src/game/Spell.cpp:363 No locals. #7 0x0837abd1 in Unit::CastSpell (this=0x944b3a98, Victim=0xa294ade0, spellInfo=0xb0f7869c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278528859) at ../../../src/game/Unit.cpp:903 spell = (Spell *) 0x9771b350 targets = {m_srcX = 3.08285662e-44, m_srcY = -4.84141509e-08, m_srcZ = 1.74230245e-32, m_destX = -4.84127156e-08, m_destY = 4.86405695e-34, m_destZ = 1.74230245e-32, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xb34fee44 ""}}, m_targetMask = 3388718042, m_unitTarget = 0x8adee800, m_GOTarget = 0x0, m_itemTarget = 0xa294c4b8, m_unitTargetGUID = 583817926915649080, m_GOTargetGUID = 11715179710611646464, m_CorpseTargetGUID = 1092616192, m_itemTargetGUID = 31580894527488, m_itemTargetEntry = 2727652832} #8 0x0819edd3 in GameObject::Update (this=0x8adee800) at ../../../src/game/GameObject.cpp:344 caster = (class Unit *) 0x944b3a98 owner = (class Unit *) 0x944b3a98 ok = (class Unit *) 0xa294ade0 IsBattleGroundTrap = false radius = 1.38899994 cell = {data = {Part = {grid_x = 22, grid_y = 29, cell_x = 4, cell_y = 4, nocreate = 0, reserved = 31}, All = 65292118}} NeedDespawn = false goInfo = (const GameObjectInfo *) 0xb4fbf898 #9 0x083fa976 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xb34ff1b8, m=@0xaea9d154) at ../../../src/game/GridNotifiers.cpp:213 No locals. #10 0x0822ac75 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xb34ff1b8, c=@0xaea9d154) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #11 0x0822292e in Map::Update (this=0xab4ee58, t_diff=@0xb34ff1f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 48, grid_y = 25, cell_x = 13, cell_y = 11, nocreate = 1, reserved = 132}, All = 278648432}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 168} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #12 0x08236321 in MapManager::Update (this=0xab36a78, diff=168) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xaaf2fc0, _M_ht = 0xab36ac0} #13 0x083a83cb in World::Update (this=0x85c0620, diff=168) at ../../../src/game/World.cpp:1585 next = {_M_cur = 0x0, _M_ht = 0x85c0670} #14 0x0811d8ce in WorldRunnable::run (this=0xb651c530) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 168 realCurrTime = 1067450283 realPrevTime = <value optimized out> prevSleepTime = 78 #15 0xb7abda85 in ZThread::ThreadImpl::Dispatch (parent=0x85b25f8, impl=0xb3da7980, task=@0xb34ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #16 0xb7abdf88 in run (this=0xbf9ca0dc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #17 0xb7ac39b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #18 0xb799e1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #19 0xb78f503e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7809 SD2: 1065 UDB: 378 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-05-14_17-37-34.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb77fcc87 in raise () from /lib/libc.so.6 #0 0xb77fcc87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb77fe4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb77f630c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08414cb5 in MapInstanced::GetInstance (this=0x131fbbb0, obj=0x8b2d0ba0) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x08249679 in WorldObject::GetMap (this=0x8b2d0ba0) at ../../../src/game/Object.cpp:1443 No locals. #5 0x082406c6 in ObjectAccessor::GetCreatureOrPetOrVehicle (u=@0x8b2d0ba0, guid=17370384290278549063) at ../../../src/game/ObjectAccessor.cpp:58 No locals. #6 0x0832d565 in Spell (this=0x14580500, Caster=0x8b2d0ba0, info=0xb103d69c, triggered=true, originalCasterGUID=17370384290278549063, triggeringContainer=0x0) at ../../../src/game/Spell.cpp:363 No locals. #7 0x0837abd1 in Unit::CastSpell (this=0x8b2d0ba0, Victim=0x7c83f5b8, spellInfo=0xb103d69c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278549063) at ../../../src/game/Unit.cpp:903 spell = (Spell *) 0x14580500 targets = {m_srcX = 3.08285662e-44, m_srcY = -5.6821106e-13, m_srcZ = 1.04506297e-33, m_destX = -5.68189159e-13, m_destY = 4.86405695e-34, m_destZ = 1.04506297e-33, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xab1fee44 "\\200|½\\026\\030ð\\037«Óí\\031\\b*\\v-\\213¸õ\\203|\\234Ö\\003±\\001"}}, m_targetMask = 42551810, m_unitTarget = 0x16bd7c80, m_GOTarget = 0x0, m_itemTarget = 0x7c840c90, m_unitTargetGUID = 583817926778285624, m_GOTargetGUID = 8972285053656464512, m_CorpseTargetGUID = 1092616192, m_itemTargetGUID = 31580894527488, m_itemTargetEntry = 2089022904} #8 0x0819edd3 in GameObject::Update (this=0x16bd7c80) at ../../../src/game/GameObject.cpp:344 caster = (class Unit *) 0x8b2d0ba0 owner = (class Unit *) 0x8b2d0ba0 ok = (class Unit *) 0x7c83f5b8 IsBattleGroundTrap = false radius = 1.38899994 cell = {data = {Part = {grid_x = 22, grid_y = 29, cell_x = 4, cell_y = 4, nocreate = 0, reserved = 31}, All = 65292118}} NeedDespawn = false goInfo = (const GameObjectInfo *) 0xb4add898 #9 0x083fa976 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xab1ff1b8, m=@0x4f39186c) at ../../../src/game/GridNotifiers.cpp:213 No locals. #10 0x0822ac75 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xab1ff1b8, c=@0x4f39186c) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #11 0x0822292e in Map::Update (this=0x8ada410, t_diff=@0xab1ff1f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 0, grid_y = 20, cell_x = 11, cell_y = 1, nocreate = 0, reserved = 913}, All = 1914811648}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 150} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #12 0x08236321 in MapManager::Update (this=0x8ad4b58, diff=67) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0x8a2ea60, _M_ht = 0x8ad4ba0} #13 0x083a83cb in World::Update (this=0x85c06b8, diff=67) at ../../../src/game/World.cpp:1585 next = {_M_cur = 0x0, _M_ht = 0x85c0708} #14 0x0811d8ce in WorldRunnable::run (this=0xb3d08708) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 67 realCurrTime = 1066255813 realPrevTime = <value optimized out> prevSleepTime = 59 #15 0xb7a6ba85 in ZThread::ThreadImpl::Dispatch (parent=0x85b25f8, impl=0xb3d5c350, task=@0xab1ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #16 0xb7a6bf88 in run (this=0xbfc7a37c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #17 0xb7a719b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #18 0xb794c1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #19 0xb78a303e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7809 SD2: 1065 UDB: 378 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-05-12_21-15-26.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 Guild::_CanStoreItem_InSpecificSlot (this=0xc0dc1a8, tab=<value optimized out>, slot=2 '\\002', dest=@0xaabff130, count=@0xaabff030, swap=false, pSrcItem=0x9ff89f50) at ../../../src/game/Object.h:167 167 ASSERT( index < m_valuesCount || PrintIndexError( index , false) ); #0 Guild::_CanStoreItem_InSpecificSlot (this=0xc0dc1a8, tab=<value optimized out>, slot=2 '\\002', dest=@0xaabff130, count=@0xaabff030, swap=false, pSrcItem=0x9ff89f50) at ../../../src/game/Object.h:167 pItem2 = (class Item *) 0x26 need_space = <value optimized out> newPosition = {slot = 11 '\\v', count = 2864705528} #1 0x084020fb in Guild::CanStoreItem (this=0xc0dc1a8, tab=4 '\\004', slot=2 '\\002', dest=@0xaabff130, count=3, pItem=0x9ff89f50, swap=<value optimized out>) at ../../../src/game/Guild.cpp:1915 res = <value optimized out> res = <value optimized out> #2 0x0840e975 in WorldSession::HandleGuildBankDepositItem (this=0x1091c870, recv_data=@0x9f347190) at ../../../src/game/GuildHandler.cpp:1469 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} msg = <value optimized out> BankTab = 4 '\\004' BankTabSlot = <value optimized out> AutoStore = 0 '\\0' PlayerSlot = 8 '\\b' PlayerBag = <value optimized out> SplitedAmount = <value optimized out> BankTabDst = 217 'Ù' BankTabSlotDst = 148 '\\224' ToChar = 0 '\\0' GuildId = 486 pGuild = (Guild *) 0xc0dc1a8 pl = (class Player *) 0x9d8fd470 pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x9ff89f50 #3 0x083b1d47 in WorldSession::Update (this=0x1091c870) at ../../../src/game/WorldSession.cpp:204 packet = (WorldPacket *) 0x9f347190 currTime = <value optimized out> #4 0x083a7c19 in World::UpdateSessions (this=0xb650d458, diff=117) at ../../../src/game/World.cpp:2736 next = {_M_cur = 0x6ff4de60, _M_ht = 0xb650d4bc} #5 0x083a831e in World::Update (this=0xb650d458, diff=117) at ../../../src/game/World.cpp:1546 No locals. #6 0x0811d8ce in WorldRunnable::run (this=0x86181f0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 117 realCurrTime = 906533393 realPrevTime = <value optimized out> prevSleepTime = 91 #7 0xb7a69a85 in ZThread::ThreadImpl::Dispatch (parent=0x85b25f8, impl=0x8717fe0, task=@0xaabff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #8 0xb7a69f88 in run (this=0xbfe78d7c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #9 0xb7a6f9b2 in _dispatch (arg=0x9373aed0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #10 0xb794a1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #11 0xb78a103e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7809 SD2: 1065 UDB: 378 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-05-12_18-01-05.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x7d340b24) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 77 __cur = static_cast<_Node*>(__cur->_M_next); #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x7d340b24) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 __cur = (class std::_List_node<Aura*> *) 0x0 #1 0x08375a4c in ~Unit (this=0x7d3404a0) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348 No locals. #2 0x0815bc4d in ~Creature (this=0x7d3404a0) at ../../../src/game/Creature.cpp:137 No locals. #3 0x082534ad in ObjectGridUnloader::Visit<Creature> (this=0xb0c9b008, m=@0x8f4f5c34) at ../../../src/game/ObjectGridLoader.cpp:285 obj = (class Creature *) 0x7d3404a0 #4 0x08254235 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb0c9b008, c=@0x8f4f5c34) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #5 0x0822529d in Map::UnloadGrid (this=0xb3dc6d10, x=@0xb0c9b1ac, y=@0xb0c9b1a8, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72 unloader = {i_grid = @0x8f4f4ac0} grid = (NGridType *) 0x8f4f4ac0 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #6 0x083fab0b in RemovalState::Update (this=0xb3d48858, m=@0xb3dc6d10, grid=@0x8f4f4ac0, info=@0x8f4f4ac4, x=@0xb0c9b1ac, y=@0xb0c9b1a8, t_diff=@0xb0c9b1f8) at ../../../src/game/GridStates.cpp:65 No locals. #7 0x08222c5b in Map::Update (this=0xb3dc6d10, t_diff=@0xb0c9b1f8) at ../../../src/game/Map.cpp:663 grid = <value optimized out> updater = {i_timeDiff = 134} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #8 0x08236321 in MapManager::Update (this=0xabe3c98, diff=134) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xb3dbd488, _M_ht = 0xabe3ce0} #9 0x083a83cb in World::Update (this=0x85c06b8, diff=134) at ../../../src/game/World.cpp:1585 next = {_M_cur = 0x0, _M_ht = 0x85c0708} #10 0x0811d8ce in WorldRunnable::run (this=0xb3db1ca0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 134 realCurrTime = 894863347 realPrevTime = <value optimized out> prevSleepTime = 92 #11 0xb7a4da85 in ZThread::ThreadImpl::Dispatch (parent=0x85b25f8, impl=0xb3d49550, task=@0xb0c9b374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #12 0xb7a4df88 in run (this=0xbfa5a16c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #13 0xb7a539b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #14 0xb792e1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb788503e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7809 SD2: 1065 UDB: 378 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-05-10_13-43-16.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 Guild::_CanStoreItem_InTab (this=0x96c0618, tab=<value optimized out>, dest=@0xb3047130, count=@0xb3047030, merge=true, pSrcItem=0x15d12ce0, skip_slot=255 'ÿ') at ../../../src/game/Object.h:167 167 ASSERT( index < m_valuesCount || PrintIndexError( index , false) ); #0 Guild::_CanStoreItem_InTab (this=0x96c0618, tab=<value optimized out>, dest=@0xb3047130, count=@0xb3047030, merge=true, pSrcItem=0x15d12ce0, skip_slot=255 'ÿ') at ../../../src/game/Object.h:167 pItem2 = (class Item *) 0x2ae7700 j = 2 #1 0x08402140 in Guild::CanStoreItem (this=0x96c0618, tab=0 '\\0', slot=255 'ÿ', dest=@0xb3047130, count=1, pItem=0x15d12ce0, swap=false) at ../../../src/game/Guild.cpp:1928 res = <value optimized out> res = <value optimized out> #2 0x0840e975 in WorldSession::HandleGuildBankDepositItem (this=0x9598cca0, recv_data=@0x6e659638) at ../../../src/game/GuildHandler.cpp:1469 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} msg = <value optimized out> BankTab = 0 '\\0' BankTabSlot = <value optimized out> AutoStore = 0 '\\0' PlayerSlot = 33 '!' PlayerBag = <value optimized out> SplitedAmount = <value optimized out> BankTabDst = 137 '\\211' BankTabSlotDst = 143 '\\217' ToChar = 0 '\\0' GuildId = 80 pGuild = (Guild *) 0x96c0618 pl = (class Player *) 0x6b4c6de0 pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x15d12ce0 #3 0x083b1d47 in WorldSession::Update (this=0x9598cca0) at ../../../src/game/WorldSession.cpp:204 packet = (WorldPacket *) 0x6e659638 currTime = <value optimized out> #4 0x083a7c19 in World::UpdateSessions (this=0xb650d438, diff=69) at ../../../src/game/World.cpp:2736 next = {_M_cur = 0x1d5c1250, _M_ht = 0xb650d49c} #5 0x083a831e in World::Update (this=0xb650d438, diff=69) at ../../../src/game/World.cpp:1546 No locals. #6 0x0811d8ce in WorldRunnable::run (this=0xb4d8d890) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 69 realCurrTime = 706599414 realPrevTime = <value optimized out> prevSleepTime = 43 #7 0xb7a14a85 in ZThread::ThreadImpl::Dispatch (parent=0x85b25f8, impl=0xb4e88de0, task=@0xb3047374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #8 0xb7a14f88 in run (this=0xbfc23b2c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #9 0xb7a1a9b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #10 0xb78f51b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #11 0xb784c03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7809 SD2: 1065 UDB: 378 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-05-10_04-31-39.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 FreezeDetectorRunnable::run (this=0x8c29110) at ../../../src/mangosd/Master.cpp:109 109 *((uint32 volatile*)NULL) = 0; // bang crash #0 FreezeDetectorRunnable::run (this=0x8c29110) at ../../../src/mangosd/Master.cpp:109 curtime = <value optimized out> #1 0xb7aa6a85 in ZThread::ThreadImpl::Dispatch (parent=0x85b25f8, impl=0x8c29150, task=@0xa9fff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #2 0xb7aa6f88 in run (this=0xbfbb52bc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #3 0xb7aac9b2 in _dispatch (arg=0xb794d0bc) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #4 0xb79871b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #5 0xb78de03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7744 SD2: 1044 UDB: 378 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-05-05_00-24-57.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7869c87 in raise () from /lib/libc.so.6 #0 0xb7869c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb786b4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb786330c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08413e95 in MapInstanced::GetInstance (this=0x9084960, obj=0x3aee3718) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x082481c9 in WorldObject::GetMap (this=0x3aee3718) at ../../../src/game/Object.cpp:1434 No locals. #5 0x0823f206 in ObjectAccessor::GetCreatureOrPetOrVehicle (u=@0x3aee3718, guid=17370384290278550014) at ../../../src/game/ObjectAccessor.cpp:58 No locals. #6 0x0832cd25 in Spell (this=0xd832c38, Caster=0x3aee3718, info=0xb10aa69c, triggered=true, originalCasterGUID=17370384290278550014, triggeringContainer=0x0) at ../../../src/game/Spell.cpp:363 No locals. #7 0x08377c71 in Unit::CastSpell (this=0x3aee3718, Victim=0x7346e600, spellInfo=0xb10aa69c, triggered=false, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278550014) at ../../../src/game/Unit.cpp:886 spell = (Spell *) 0xd832c38 targets = {m_srcX = 4.90454463e-44, m_srcY = -5.11367641e-13, m_srcZ = 1.05560274e-33, m_destX = -5.1134574e-13, m_destY = 4.86199984e-34, m_destZ = 1.05560274e-33, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xab0fee44 "H¥0\\220\\030ð\\017«Óã\\031\\b\\0307î:"}}, m_targetMask = 3974722731, m_unitTarget = 0x9030a548, m_GOTarget = 0x1, m_itemTarget = 0x7346fcd8, m_unitTargetGUID = 583806931660959288, m_GOTargetGUID = 8306579452824954184, m_CorpseTargetGUID = 1092616192, m_itemTargetGUID = 31580894527488, m_itemTargetEntry = 1934026240} #8 0x0819e3d3 in GameObject::Update (this=0x9030a548) at ../../../src/game/GameObject.cpp:344 caster = (class Unit *) 0x3aee3718 owner = (class Unit *) 0x3aee3718 ok = (class Unit *) 0x7346e600 IsBattleGroundTrap = false radius = 1.38899994 cell = {data = {Part = {grid_x = 35, grid_y = 23, cell_x = 5, cell_y = 0, nocreate = 0, reserved = 31}, All = 65033699}} NeedDespawn = false goInfo = (const GameObjectInfo *) 0xb4bdd898 #9 0x083f9a16 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xab0ff1b8, m=@0x172dbaa4) at ../../../src/game/GridNotifiers.cpp:213 No locals. #10 0x082297d5 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xab0ff1b8, c=@0x172dbaa4) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #11 0x082217ae in Map::Update (this=0x8af6460, t_diff=@0xab0ff1f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 56, grid_y = 32, cell_x = 8, cell_y = 10, nocreate = 1, reserved = 583}, All = 1224378424}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 183} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #12 0x08234e81 in MapManager::Update (this=0xb34479f0, diff=89) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0x8ae28f0, _M_ht = 0xb3447a38} #13 0x083a74ab in World::Update (this=0x85be6b8, diff=89) at ../../../src/game/World.cpp:1582 next = {_M_cur = 0x0, _M_ht = 0x85be708} #14 0x0811d24e in WorldRunnable::run (this=0x8ae1420) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 89 realCurrTime = 226699613 realPrevTime = <value optimized out> prevSleepTime = 88 #15 0xb7ad8a85 in ZThread::ThreadImpl::Dispatch (parent=0x85b05f8, impl=0x8af4fe8, task=@0xab0ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #16 0xb7ad8f88 in run (this=0xbfbe62ec) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #17 0xb7ade9b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #18 0xb79b91b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #19 0xb791003e in clone () from /lib/libc.so.6 No symbol table info available.
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