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waza123

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Everything posted by waza123

  1. Core: 7462 SD2: 902 UDB: 369 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-03-17_17-01-44.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7816c87 in raise () from /lib/libc.so.6 #0 0xb7816c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb78184f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb781030c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x083ce645 in MapInstanced::GetInstance (this=0x90c2310, obj=0x16c57350) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x08212899 in WorldObject::GetMap (this=0x16c57350) at ../../../src/game/Object.cpp:1418 No locals. #5 0x082f2d78 in Spell::SetTargetMap (this=0x6d117240, i=0, cur=30, TagUnitMap=@0xab0fed18) at ../../../src/game/Spell.cpp:1676 cell = {data = {Part = {grid_x = 43, grid_y = 32, cell_x = 5, cell_y = 4, nocreate = 1, reserved = 31}, All = 66345003}} notifier = {i_data = 0xab0fed18, i_spell = @0x6d117240, i_push_type = @0xab0febec, i_radius = 10, i_TargetType = SPELL_TARGETS_FRIENDLY, i_originalCaster = 0x0} world_object_notifier = {i_visitor = @0xab0feb04} p = {x_coord = 349, y_coord = 260} grid_object_notifier = {i_visitor = @0xab0feb04} cell_lock = {i_cell = @0xab0febf0, i_cellPair = @0xab0feb80} radius = 10 EffectChainTarget = 0 unMaxTargets = 0 #6 0x082fa908 in Spell::FillTargetMap (this=0x6d117240) at ../../../src/game/Spell.cpp:474 tmpUnitMap = {<std::_List_base<Unit*,std::allocator<Unit*> >> = { _M_impl = {<std::allocator<std::_List_node<Unit*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0xab0fed18, _M_prev = 0xab0fed18}}}, <No data fields>} i = 0 #7 0x082fc0a4 in Spell::cast (this=0x6d117240, skipCheck=true) at ../../../src/game/Spell.cpp:2386 castResult = <value optimized out> #8 0x0833ffdd in Unit::CastSpell (this=0x16c57350, Victim=0x95a720f0, spellInfo=0xb0f4569c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278541852) at ../../../src/game/Unit.cpp:895 spell = (Spell *) 0x6d117240 targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 1985.104, m_destY = -4792.5542, m_destZ = 55.8195648, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x855f43c ""}}, m_targetMask = 2, m_unitTarget = 0x95a720f0, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 56535, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} #9 0x0816a151 in GameObject::Update (this=0x9c32d868) at ../../../src/game/GameObject.cpp:361 caster = (class Unit *) 0x16c57350 owner = (class Unit *) 0x16c57350 ok = (class Unit *) 0x95a720f0 IsBattleGroundTrap = false radius = 348.548187 cell = {data = {Part = {grid_x = 35, grid_y = 23, cell_x = 5, cell_y = 0, nocreate = 0, reserved = 31}, All = 65033699}} NeedDespawn = false goInfo = (const GameObjectInfo *) 0xb49ec0d0 #10 0x083b4136 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xab0ff1b8, m=@0x6a73361c) at ../../../src/game/GridNotifiers.cpp:213 No locals. #11 0x081f4125 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xab0ff1b8, c=@0x6a73361c) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #12 0x081ec59e in Map::Update (this=0x8abce28, t_diff=@0xab0ff1f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 32, grid_y = 25, cell_x = 5, cell_y = 1, nocreate = 1, reserved = 917}, All = 1924224608}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 128} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #13 0x081ff4c1 in MapManager::Update (this=0x8749b08, diff=128) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0x8a37658, _M_ht = 0x8749b50} #14 0x0836c86d in World::Update (this=0x85985f8, diff=128) at ../../../src/game/World.cpp:1575 next = {_M_cur = 0x0, _M_ht = 0x8598648} #15 0x08117afe in WorldRunnable::run (this=0x8a98f70) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 128 realCurrTime = 351490808 realPrevTime = <value optimized out> prevSleepTime = 62 #16 0xb7a85a85 in ZThread::ThreadImpl::Dispatch (parent=0x858a5f8, impl=0x8aaad98, task=@0xab0ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #17 0xb7a85f88 in run (this=0xbf97e15c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #18 0xb7a8b9b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #19 0xb79661b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #20 0xb78bd03e in clone () from /lib/libc.so.6 No symbol table info available.
  2. Core: 7462 SD2: 902 UDB: 369 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-03-16_19-38-30.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb788cc87 in raise () from /lib/libc.so.6 #0 0xb788cc87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb788e4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb788630c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x083ce645 in MapInstanced::GetInstance (this=0x9daaf7d0, obj=0x53623f10) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x08212899 in WorldObject::GetMap (this=0x53623f10) at ../../../src/game/Object.cpp:1418 No locals. #5 0x082f2d78 in Spell::SetTargetMap (this=0x5b8c8d38, i=0, cur=30, TagUnitMap=@0xb09fed18) at ../../../src/game/Spell.cpp:1676 cell = {data = {Part = {grid_x = 43, grid_y = 32, cell_x = 5, cell_y = 3, nocreate = 1, reserved = 31}, All = 66279467}} notifier = {i_data = 0xb09fed18, i_spell = @0x5b8c8d38, i_push_type = @0xb09febec, i_radius = 10, i_TargetType = SPELL_TARGETS_FRIENDLY, i_originalCaster = 0x0} world_object_notifier = {i_visitor = @0xb09feb04} p = {x_coord = 349, y_coord = 259} grid_object_notifier = {i_visitor = @0xb09feb04} cell_lock = {i_cell = @0xb09febf0, i_cellPair = @0xb09feb80} radius = 10 EffectChainTarget = 0 unMaxTargets = 0 #6 0x082fa908 in Spell::FillTargetMap (this=0x5b8c8d38) at ../../../src/game/Spell.cpp:474 tmpUnitMap = {<std::_List_base<Unit*,std::allocator<Unit*> >> = { _M_impl = {<std::allocator<std::_List_node<Unit*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0xb09fed18, _M_prev = 0xb09fed18}}}, <No data fields>} i = 0 #7 0x082fc0a4 in Spell::cast (this=0x5b8c8d38, skipCheck=true) at ../../../src/game/Spell.cpp:2386 castResult = <value optimized out> #8 0x0833ffdd in Unit::CastSpell (this=0x53623f10, Victim=0x21b3ecd0, spellInfo=0xb0d8369c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278543272) at ../../../src/game/Unit.cpp:895 spell = (Spell *) 0x5b8c8d38 targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 1976.8396, m_destY = -4790.16064, m_destZ = 55.7947998, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x855f43c ""}}, m_targetMask = 2, m_unitTarget = 0x21b3ecd0, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 14366, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} #9 0x0816a151 in GameObject::Update (this=0x860c1e68) at ../../../src/game/GameObject.cpp:361 caster = (class Unit *) 0x53623f10 owner = (class Unit *) 0x53623f10 ok = (class Unit *) 0x21b3ecd0 IsBattleGroundTrap = false radius = 348.729279 cell = {data = {Part = {grid_x = 35, grid_y = 23, cell_x = 5, cell_y = 0, nocreate = 0, reserved = 31}, All = 65033699}} NeedDespawn = false goInfo = (const GameObjectInfo *) 0xb47ec0d0 #10 0x083b4136 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xb09ff1b8, m=@0x9721c76c) at ../../../src/game/GridNotifiers.cpp:213 No locals. #11 0x081f4125 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xb09ff1b8, c=@0x9721c76c) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #12 0x081ec59e in Map::Update (this=0xb4ddbc90, t_diff=@0xb09ff1f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 40, grid_y = 27, cell_x = 5, cell_y = 4, nocreate = 0, reserved = 1337}, All = 2804176616}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 139} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #13 0x081ff4c1 in MapManager::Update (this=0xb52946b8, diff=139) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xb4b15ee8, _M_ht = 0xb5294700} #14 0x0836c86d in World::Update (this=0x8598698, diff=139) at ../../../src/game/World.cpp:1575 next = {_M_cur = 0x0, _M_ht = 0x85986e8} #15 0x08117afe in WorldRunnable::run (this=0xb4b37e28) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 139 realCurrTime = 274496806 realPrevTime = <value optimized out> prevSleepTime = 55 #16 0xb7afba85 in ZThread::ThreadImpl::Dispatch (parent=0x858a5f8, impl=0xb5295620, task=@0xb09ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #17 0xb7afbf88 in run (this=0xbf8f68cc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #18 0xb7b019b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #19 0xb79dc1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #20 0xb793303e in clone () from /lib/libc.so.6 No symbol table info available.
  3. Core: 7462 SD2: 902 UDB: 369 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-03-15_23-31-24.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb787fc87 in raise () from /lib/libc.so.6 #0 0xb787fc87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb78814f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb787930c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x083c89b5 in MapInstanced::GetInstance (this=0x79b9d170, obj=0x6a246b00) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x081feed9 in WorldObject::GetMap (this=0x6a246b00) at ../../../src/game/Object.cpp:1413 No locals. #5 0x081f89cb in ObjectAccessor::_buildChangeObjectForPlayer (obj=0x6a246b00, update_players=@0xb0912198) at ../../../src/game/ObjectAccessor.cpp:314 cell = {data = {Part = {grid_x = 41, grid_y = 28, cell_x = 4, cell_y = 5, nocreate = 1, reserved = 31}, All = 66406185}} notifier = {i_updateDatas = @0xb0912198, i_object = @0x6a246b00} #6 0x081f8f86 in ObjectAccessor::Update (this=0x892b118, diff=103) at ../../../src/game/ObjectAccessor.cpp:479 obj = (class Object *) 0x6a246b00 update_players = {_M_ht = { _M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> > >> = {<No data fields>}, <No data fields>}, _M_hash = {<No data fields>}, _M_equals = {<std::binary_function<Player*,Player*,bool>> = {<No data fields>}, <No data fields>}, _M_get_key = {<std::unary_function<std::Pair<Player* const, UpdateData>,Player* const>> = {<No data fields>}, <No data fields>}, _M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >> = { _M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0x15c71750, _M_finish = 0x15c71a54, _M_end_of_storage = 0x15c71a54}}, <No data fields>}, _M_num_elements = 2}} packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 2962301432, _wpos = 469355496, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xb09121c8 "\\b\\"\\221°k½\\036\\b\\030±\\222\\bg", _M_finish = 0x83c8087 "\\203Ä\\020\\213Eì\\205ÀuÏ\\215eô[^_]Ã\\215´&", _M_end_of_storage = 0xb09121b4 "d"}}, <No data fields>}}, m_opcode = 8696} #7 0x081ebd6b in MapManager::Update (this=0x8e428e8, diff=103) at ../../../src/game/MapManager.cpp:256 iter = {_M_cur = 0x0, _M_ht = 0x8e42930} #8 0x08358d5d in World::Update (this=0xb660d458, diff=103) at ../../../src/game/World.cpp:1575 next = {_M_cur = 0x0, _M_ht = 0xb660d4a8} #9 0x081167ae in WorldRunnable::run (this=0x8e48f60) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 103 realCurrTime = 202070467 realPrevTime = <value optimized out> prevSleepTime = 90 #10 0xb7aeea85 in ZThread::ThreadImpl::Dispatch (parent=0x85835f8, impl=0x8e44bc8, task=@0xb0912374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #11 0xb7aeef88 in run (this=0xbfce4cbc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #12 0xb7af49b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #13 0xb79cf1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #14 0xb792603e in clone () from /lib/libc.so.6 No symbol table info available.
  4. Core: 7374 SD2: 901 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-03-15_12-58-13.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 Loot::clear (this=0x18170c84) at ../../../src/game/LootMgr.h:245 245 delete itr->second; #0 Loot::clear (this=0x18170c84) at ../../../src/game/LootMgr.h:245 No locals. #1 0x081489c2 in ~Loot (this=0x18170c84) at ../../../src/game/LootMgr.h:229 No locals. #2 0x081551aa in ~GameObject (this=0x18170c38) at ../../../src/game/GameObject.cpp:77 No locals. #3 0x08209b21 in ObjectGridUnloader::Visit<GameObject> (this=0xaaffeff8, m=@0x12238aa4) at ../../../src/game/ObjectGridLoader.cpp:267 obj = (class GameObject *) 0x18170c38 #4 0x08209d15 in VisitorHelper<ObjectGridUnloader, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xaaffeff8, c=@0x12238aa4) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #5 0x081cfeed in Map::UnloadGrid (this=0xb3500018, x=@0xaafff1ac, y=@0xaafff1a8, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72 unloader = {i_grid = @0x12238050} grid = (NGridType *) 0x12238050 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #6 0x083ae68b in RemovalState::Update (this=0xb503e6e8, m=@0xb3500018, grid=@0x12238050, info=@0x12238054, x=@0xaafff1ac, y=@0xaafff1a8, t_diff=@0xaafff1f8) at ../../../src/game/GridStates.cpp:66 No locals. #7 0x081daf5b in Map::Update (this=0xb3500018, t_diff=@0xaafff1f8) at ../../../src/game/Map.cpp:685 grid = <value optimized out> updater = {i_timeDiff = 118} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #8 0x081ebde1 in MapManager::Update (this=0xb3107be8, diff=118) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xb2d629e0, _M_ht = 0xb3107c30} #9 0x08358d5d in World::Update (this=0x8591688, diff=118) at ../../../src/game/World.cpp:1575 next = {_M_cur = 0x0, _M_ht = 0x85916d8} #10 0x081167ae in WorldRunnable::run (this=0xb2d6e1c8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 118 realCurrTime = 164084658 realPrevTime = <value optimized out> prevSleepTime = 78 #11 0xb7a2ea85 in ZThread::ThreadImpl::Dispatch (parent=0x85835f8, impl=0xb5060a90, task=@0xaafff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #12 0xb7a2ef88 in run (this=0xbf8247fc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #13 0xb7a349b2 in _dispatch (arg=0x18170c84) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #14 0xb790f1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb786603e in clone () from /lib/libc.so.6 No symbol table info available.
  5. Core: 7374 SD2: 901 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-03-15_11-35-08.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7855c87 in raise () from /lib/libc.so.6 #0 0xb7855c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb78574f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb7a6c550 in __gnu_cxx::__verbose_terminate_handler () from /usr/lib/libstdc++.so.6 No symbol table info available. #3 0xb7a69df5 in ?? () from /usr/lib/libstdc++.so.6 No symbol table info available. #4 0xb7a69e32 in std::terminate () from /usr/lib/libstdc++.so.6 No symbol table info available. #5 0xb7a69f5a in __cxa_throw () from /usr/lib/libstdc++.so.6 No symbol table info available. #6 0xb79fffa5 in std::__throw_bad_alloc () from /usr/lib/libstdc++.so.6 No symbol table info available. #7 0xb7c181da in std::vector<Add*, std::allocator<Add*> >::operator= ( this=0x66e1fe30, __x=@0x7aa124b0) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/ext/new_allocator.h:89 __tmp = <value optimized out> #8 0xb7c18ccc in boss_priestess_guestAI (this=0x66e1fe20, c=0x77ee4d10) at ../../../../src/bindings/ScriptDev2/scripts/zone/magisters_terrace/boss_priestess_delrissa.cpp:414 No locals. #9 0xb7c17bda in GetAI_ellris_duskhallow (_Creature=0x77ee4d10) at ../../../../src/bindings/ScriptDev2/scripts/zone/magisters_terrace/boss_priestess_delrissa.cpp:563 No locals. #10 0xb7b560bd in GetAI (_Creature=0x77ee4d10) at ../../../../src/bindings/ScriptDev2/ScriptMgr.cpp:2147 tmpscript = <value optimized out> #11 0x083a5a01 in FactorySelector::selectAI (creature=0x77ee4d10) at ../../../src/game/CreatureAISelector.cpp:37 scriptedAI = <value optimized out> ai_registry = <value optimized out> ai_factory = <value optimized out> ainame = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x101 <Address 0x101 out of bounds>}} __PRETTY_FUNCTION__ = "CreatureAI* FactorySelector::selectAI(Creature*)" #12 0x0813f31d in Creature::AIM_Initialize (this=0x77ee4d10) at ../../../src/game/Creature.cpp:523 oldAI = (class CreatureAI *) 0x0 #13 0x082020bf in WorldObject::SummonCreature (this=0xa1aaba0, id=24558, x=123.769997, y=17.6007004, z=-19.9214993, ang=4.98000002, spwtype=TEMPSUMMON_DEAD_DESPAWN, despwtime=0) at ../../../src/game/Object.cpp:1460 pCreature = (class TemporarySummon *) 0x77ee4d10 team = 0 #14 0xb7c17803 in GetAI_boss_priestess_delrissa (_Creature=0xa1aaba0) at ../../../../src/bindings/ScriptDev2/scripts/zone/magisters_terrace/boss_priestess_delrissa.cpp:165 No locals. #15 0xb7b560bd in GetAI (_Creature=0xa1aaba0) at ../../../../src/bindings/ScriptDev2/ScriptMgr.cpp:2147 tmpscript = <value optimized out> #16 0x083a5a01 in FactorySelector::selectAI (creature=0xa1aaba0) at ../../../src/game/CreatureAISelector.cpp:37 scriptedAI = <value optimized out> ai_registry = <value optimized out> ai_factory = <value optimized out> ainame = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xb5200010 ""}} __PRETTY_FUNCTION__ = "CreatureAI* FactorySelector::selectAI(Creature*)" #17 0x0813f31d in Creature::AIM_Initialize (this=0xa1aaba0) at ../../../src/game/Creature.cpp:523 oldAI = (class CreatureAI *) 0x7aa124a0 #18 0x082c7a81 in Aura::HandleModCharm (this=0x983bbd70, apply=false, Real=true) at ../../../src/game/SpellAuras.cpp:3249 cainfo = <value optimized out> cinfo = (const CreatureInfo *) 0xab0fef60 caster = (class Unit *) 0x12dede08 #19 0x082c0441 in Aura::ApplyModifier (this=0x983bbd70, apply=<value optimized out>, Real=<value optimized out>) at ../../../src/game/SpellAuras.cpp:887 aura = SPELL_AURA_MOD_CHARM #20 0x08329285 in Unit::RemoveAura (this=0xa1aaba0, i=@0xab0ff038, mode=<value optimized out>) at ../../../src/game/Unit.cpp:3871 Aur = (class Aura *) 0x983bbd70 AurSpellInfo = (const SpellEntry *) 0xb274b4d0 caster = <value optimized out> statue = (class Totem *) 0x0 caster_channeled = false __PRETTY_FUNCTION__ = "void Unit::RemoveAura(std::_Rb_tree_iterator<std::Pair<const std::Pair<unsigned int, unsigned char>, Aura*> >&, AuraRemoveMode)" #21 0x08329a5c in Unit::RemoveAura (this=0xa1aaba0, spellId=53103, effindex=0, except=0x0) at ../../../src/game/Unit.cpp:3628 iter = {_M_node = 0x80356a80} spair = {first = 53103, second = 0 '\\0'} #22 0x08329abc in Unit::RemoveAurasDueToSpell (this=0xa1aaba0, spellId=53103, except=0x0) at ../../../src/game/Unit.cpp:3759 i = <value optimized out> #23 0x08329d18 in Unit::RemoveSpellsCausingAura (this=0xa1aaba0, auraType=SPELL_AURA_MOD_CHARM) at ../../../src/game/Unit.cpp:356 No locals. #24 0x08258054 in Player::Uncharm (this=0x12dede08) at ../../../src/game/Player.cpp:16659 charm = (class Unit *) 0x0 #25 0x083cf612 in WorldSession::HandlePetAction (this=0x83852698, recv_data=@0xf0f09d8) at ../../../src/game/PetHandler.cpp:146 powner = <value optimized out> unit_target = <value optimized out> spellInfo = <value optimized out> spell = <value optimized out> result = <value optimized out> pet = (class Unit *) 0xa1aaba0 charmInfo = <value optimized out> #26 0x0835fc87 in WorldSession::Update (this=0x83852698) at ../../../src/game/WorldSession.cpp:207 packet = (WorldPacket *) 0xf0f09d8 currTime = <value optimized out> #27 0x08358b89 in World::UpdateSessions (this=0x8591670, diff=116) at ../../../src/game/World.cpp:2664 next = {_M_cur = 0x76559820, _M_ht = 0x85916d4} #28 0x08358cde in World::Update (this=0x8591670, diff=116) at ../../../src/game/World.cpp:1536 No locals. #29 0x081167ae in WorldRunnable::run (this=0x8b9f288) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 116 realCurrTime = 159095928 realPrevTime = <value optimized out> prevSleepTime = 96 #30 0xb7ac4a85 in ZThread::ThreadImpl::Dispatch (parent=0x85835f8, impl=0x8b4a660, task=@0xab0ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #31 0xb7ac4f88 in run (this=0xbf8bc89c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #32 0xb7aca9b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #33 0xb79a51b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #34 0xb78fc03e in clone () from /lib/libc.so.6 No symbol table info available.
  6. Core: 7374 SD2: 901 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-03-14_19-54-34.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 std::_Rb_tree<std::Pair<unsigned int, unsigned char>, std::Pair<std::Pair<unsigned int, unsigned char> const, Aura*>, std::_Select1st<std::Pair<std::Pair<unsigned int, unsigned char> const, Aura*> >, std::less<std::Pair<unsigned int, unsigned char> >, std::allocator<std::Pair<std::Pair<unsigned int, unsigned char> const, Aura*> > >::find (this=0x91dee304, __k=@0xab0fec84) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_pair.h:104 104 || (!(__y.first < __x.first) && __x.second < __y.second); } #0 std::_Rb_tree<std::Pair<unsigned int, unsigned char>, std::Pair<std::Pair<unsigned int, unsigned char> const, Aura*>, std::_Select1st<std::Pair<std::Pair<unsigned int, unsigned char> const, Aura*> >, std::less<std::Pair<unsigned int, unsigned char> >, std::allocator<std::Pair<std::Pair<unsigned int, unsigned char> const, Aura*> > >::find (this=0x91dee304, __k=@0xab0fec84) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_pair.h:104 __x = ( class std::_Rb_tree_node<std::Pair<const std::Pair<unsigned int, unsigned char>, Aura*> > *) 0x30373633 __y = ( class std::_Rb_tree_node<std::Pair<const std::Pair<unsigned int, unsigned char>, Aura*> > *) 0x91dee308 #1 0x08324b0b in Unit::DelayAura (this=0x91dee168, spellId=48467, effindex=1, delaytime=2500) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_multimap.h:479 iter = <value optimized out> #2 0x083a63f9 in DynamicObject::Delay (this=0x607ea900, delaytime=2500) at ../../../src/game/DynamicObject.cpp:146 No locals. #3 0x082ddbb3 in Spell::DelayedChannel (this=0x11d9e390) at ../../../src/game/Spell.cpp:5278 dynObj = (class DynamicObject *) 0x91dee304 j = 1 delaytime = 2500 delayReduce = 0 #4 0x08342609 in Unit::DealDamage (this=0x6ec06ca8, pVictim=0x6801e1c8, damage=227, cleanDamage=0xab0fee44, damagetype=DIRECT_DAMAGE, damageSchoolMask=SPELL_SCHOOL_MASK_NORMAL, spellProto=0x0, durabilityLoss=true) at ../../../src/game/Unit.cpp:815 channelInterruptFlags = 808924723 spell = (Spell *) 0x91dee304 health = <value optimized out> duel_hasEnded = false __PRETTY_FUNCTION__ = "uint32 Unit::DealDamage(Unit*, uint32, const CleanDamage*, DamageEffectType, SpellSchoolMask, const SpellEntry*, bool)" #5 0x0834414f in Unit::DealMeleeDamage (this=0x6ec06ca8, damageInfo=0xab0feed0, durabilityLoss=<value optimized out>) at ../../../src/game/Unit.cpp:1458 pVictim = (Unit *) 0x6801e1c8 cleanDamage = {damage = 517, attackType = BASE_ATTACK, hitOutCome = MELEE_HIT_NORMAL} #6 0x08344e8f in Unit::AttackerStateUpdate (this=0x6ec06ca8, pVictim=0x6801e1c8, attType=BASE_ATTACK, extra=false) at ../../../src/game/Unit.cpp:1985 extraAttacks = 0 damageInfo = {attacker = 0x6ec06ca8, target = 0x6801e1c8, damageSchoolMask = 1, damage = 227, absorb = 0, resist = 0, blocked_amount = 0, HitInfo = 2, TargetState = 1, attackType = BASE_ATTACK, procAttacker = 4, procVictim = 1048584, procEx = 1, cleanDamage = 517, hitOutCome = MELEE_HIT_NORMAL} #7 0xb7b8a90f in ScriptedAI::DoMeleeAttackIfReady (this=0x6fb79e78) at ../../../../src/bindings/ScriptDev2/include/sc_creature.cpp:135 No locals. #8 0xb7c7a779 in boss_nerubenkanAI::UpdateAI (this=0x6fb79e78, diff=114) at ../../../../src/bindings/ScriptDev2/scripts/zone/stratholme/boss_nerubenkan.cpp:126 No locals. #9 0x081441e2 in Creature::Update (this=0x6ec06ca8, diff=114) at ../../../src/game/Creature.cpp:419 No locals. #10 0x081e076f in VisitorHelper<MaNGOS::ObjectUpdater, Creature> ( v=@0xab0ff158, c=@0x6fc8045c) at ../../../src/game/GridNotifiersImpl.h:46 No locals. #11 0x081e0805 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xab0ff158, c=@0x6fc8045c) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #12 0x081dac2e in Map::Update (this=0x144025a8, t_diff=@0xab0ff1f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 34, grid_y = 0, cell_x = 0, cell_y = 0, nocreate = 0, reserved = 0}, All = 34}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 114} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #13 0x081dbf95 in InstanceMap::Update (this=0x144025a8, t_diff=@0xab0ff1f8) at ../../../src/game/Map.cpp:1835 No locals. #14 0x083c807f in MapInstanced::Update (this=0x128b6558, t=@0xab0ff1f8) at ../../../src/game/MapInstanced.cpp:52 i = {_M_cur = 0x113a8ae0, _M_ht = 0x128c65f4} #15 0x081ebde1 in MapManager::Update (this=0x8b7d428, diff=114) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xb80f140, _M_ht = 0x8b7d470} #16 0x08358d5d in World::Update (this=0x8591670, diff=114) at ../../../src/game/World.cpp:1575 next = {_M_cur = 0x0, _M_ht = 0x85916c0} #17 0x081167ae in WorldRunnable::run (this=0x8b693a0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 114 realCurrTime = 102664571 realPrevTime = <value optimized out> prevSleepTime = 67 #18 0xb7af3a85 in ZThread::ThreadImpl::Dispatch (parent=0x85835f8, impl=0x8b7ea20, task=@0xab0ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #19 0xb7af3f88 in run (this=0xbfce94cc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #20 0xb7af99b2 in _dispatch (arg=0x30373633) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #21 0xb79d41b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #22 0xb792b03e in clone () from /lib/libc.so.6 No symbol table info available.
  7. Core: 7374 SD2: 901 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-03-14_17-12-43.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 Loot::clear (this=0x66c97424) at ../../../src/game/LootMgr.h:241 241 delete itr->second; #0 Loot::clear (this=0x66c97424) at ../../../src/game/LootMgr.h:241 No locals. #1 0x081489c2 in ~Loot (this=0x66c97424) at ../../../src/game/LootMgr.h:229 No locals. #2 0x081551aa in ~GameObject (this=0x66c973d8) at ../../../src/game/GameObject.cpp:77 No locals. #3 0x08209b21 in ObjectGridUnloader::Visit<GameObject> (this=0xab0feff8, m=@0x64f3484c) at ../../../src/game/ObjectGridLoader.cpp:267 obj = (class GameObject *) 0x66c973d8 #4 0x08209d15 in VisitorHelper<ObjectGridUnloader, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xab0feff8, c=@0x64f3484c) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #5 0x081cfeed in Map::UnloadGrid (this=0xb3317bc0, x=@0xab0ff1ac, y=@0xab0ff1a8, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72 unloader = {i_grid = @0x64f33a10} grid = (NGridType *) 0x64f33a10 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #6 0x083ae68b in RemovalState::Update (this=0xb0c3e9c8, m=@0xb3317bc0, grid=@0x64f33a10, info=@0x64f33a14, x=@0xab0ff1ac, y=@0xab0ff1a8, t_diff=@0xab0ff1f8) at ../../../src/game/GridStates.cpp:66 No locals. #7 0x081daf5b in Map::Update (this=0xb3317bc0, t_diff=@0xab0ff1f8) at ../../../src/game/Map.cpp:685 grid = <value optimized out> updater = {i_timeDiff = 125} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #8 0x081ebde1 in MapManager::Update (this=0xb321bab8, diff=125) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xb3d04858, _M_ht = 0xb321bb00} #9 0x08358d5d in World::Update (this=0x8591658, diff=125) at ../../../src/game/World.cpp:1575 next = {_M_cur = 0x0, _M_ht = 0x85916a8} #10 0x081167ae in WorldRunnable::run (this=0xb3d0f188) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 125 realCurrTime = 92955929 realPrevTime = <value optimized out> prevSleepTime = 64 #11 0xb7ab5a85 in ZThread::ThreadImpl::Dispatch (parent=0x85835f8, impl=0xb321d5a8, task=@0xab0ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #12 0xb7ab5f88 in run (this=0xbfaab28c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #13 0xb7abb9b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #14 0xb79961b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb78ed03e in clone () from /lib/libc.so.6 No symbol table info available.
  8. Core: 7374 SD2: 901 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-03-12_18-22-48.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x1da08200) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 77 __cur = static_cast<_Node*>(__cur->_M_next); #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x1da08200) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 __cur = (class std::_List_node<Aura*> *) 0x0 #1 0x0832575c in ~Unit (this=0x1da07b50) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348 No locals. #2 0x0814164d in ~Creature (this=0x1da07b50) at ../../../src/game/Creature.cpp:139 No locals. #3 0x08208f5d in ObjectGridUnloader::Visit<Creature> (this=0xaaefeff8, m=@0x9aa2934) at ../../../src/game/ObjectGridLoader.cpp:286 obj = (class Creature *) 0x1da07b50 #4 0x08209ce5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xaaefeff8, c=@0x9aa2934) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #5 0x081cfeed in Map::UnloadGrid (this=0xac280d50, x=@0xaaeff1ac, y=@0xaaeff1a8, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72 unloader = {i_grid = @0x9aa2378} grid = (NGridType *) 0x9aa2378 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #6 0x083ae68b in RemovalState::Update (this=0x8a49430, m=@0xac280d50, grid=@0x9aa2378, info=@0x9aa237c, x=@0xaaeff1ac, y=@0xaaeff1a8, t_diff=@0xaaeff1f8) at ../../../src/game/GridStates.cpp:66 No locals. #7 0x081daf5b in Map::Update (this=0xac280d50, t_diff=@0xaaeff1f8) at ../../../src/game/Map.cpp:685 grid = <value optimized out> updater = {i_timeDiff = 156} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #8 0x081ebde1 in MapManager::Update (this=0x8a490b8, diff=67) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xad094ed8, _M_ht = 0x8a49100} #9 0x08358d5d in World::Update (this=0x85915f8, diff=67) at ../../../src/game/World.cpp:1575 next = {_M_cur = 0x0, _M_ht = 0x8591648} #10 0x081167ae in WorldRunnable::run (this=0x8a49610) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 67 realCurrTime = 4219302511 realPrevTime = <value optimized out> prevSleepTime = 63 #11 0xb7a6ca85 in ZThread::ThreadImpl::Dispatch (parent=0x85835f8, impl=0x8a4c318, task=@0xaaeff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #12 0xb7a6cf88 in run (this=0xbf86476c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #13 0xb7a729b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #14 0xb794d1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb78a403e in clone () from /lib/libc.so.6 No symbol table info available.
  9. Core: 7374 SD2: 901 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-03-11_22-34-33.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x8f7d8930) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 77 __cur = static_cast<_Node*>(__cur->_M_next); #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x8f7d8930) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 __cur = (class std::_List_node<Aura*> *) 0x0 #1 0x0832575c in ~Unit (this=0x8f7d8280) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348 No locals. #2 0x0814164d in ~Creature (this=0x8f7d8280) at ../../../src/game/Creature.cpp:139 No locals. #3 0x08208f5d in ObjectGridUnloader::Visit<Creature> (this=0xaaffeff8, m=@0x4a1f696c) at ../../../src/game/ObjectGridLoader.cpp:286 obj = (class Creature *) 0x8f7d8280 #4 0x08209ce5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xaaffeff8, c=@0x4a1f696c) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #5 0x081cfeed in Map::UnloadGrid (this=0x8cbf6b8, x=@0xaafff1ac, y=@0xaafff1a8, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72 unloader = {i_grid = @0x4a1f6540} grid = (NGridType *) 0x4a1f6540 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #6 0x083ae68b in RemovalState::Update (this=0xb3f52c10, m=@0x8cbf6b8, grid=@0x4a1f6540, info=@0x4a1f6544, x=@0xaafff1ac, y=@0xaafff1a8, t_diff=@0xaafff1f8) at ../../../src/game/GridStates.cpp:66 No locals. #7 0x081daf5b in Map::Update (this=0x8cbf6b8, t_diff=@0xaafff1f8) at ../../../src/game/Map.cpp:685 grid = <value optimized out> updater = {i_timeDiff = 102} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #8 0x081ebde1 in MapManager::Update (this=0xb3f52888, diff=102) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0x91c0008, _M_ht = 0xb3f528d0} #9 0x08358d5d in World::Update (this=0x85916b8, diff=102) at ../../../src/game/World.cpp:1575 next = {_M_cur = 0x0, _M_ht = 0x8591708} #10 0x081167ae in WorldRunnable::run (this=0xb3f58f78) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 102 realCurrTime = 4148008639 realPrevTime = <value optimized out> prevSleepTime = 69 #11 0xb7a19a85 in ZThread::ThreadImpl::Dispatch (parent=0x85835f8, impl=0xb3f53e78, task=@0xaafff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #12 0xb7a19f88 in run (this=0xbfa0f11c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #13 0xb7a1f9b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #14 0xb78fa1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb785103e in clone () from /lib/libc.so.6 No symbol table info available.
  10. Core: 7374 SD2: 901 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-03-10_20-54-46.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7859c87 in raise () from /lib/libc.so.6 #0 0xb7859c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb785b4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb785330c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x083c89b5 in MapInstanced::GetInstance (this=0xad715ad0, obj=0x14bee520) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x081feed9 in WorldObject::GetMap (this=0x14bee520) at ../../../src/game/Object.cpp:1413 No locals. #5 0x082d98fb in Spell::SetTargetMap (this=0x8daedae8, i=0, cur=30, TagUnitMap=@0xafffed2c) at ../../../src/game/Spell.cpp:1659 cell = {data = {Part = {grid_x = 34, grid_y = 35, cell_x = 3, cell_y = 1, nocreate = 1, reserved = 31}, All = 66140386}} notifier = {i_data = 0xafffed2c, i_spell = @0x8daedae8, i_push_type = @0xafffebfc, i_radius = 10, i_TargetType = SPELL_TARGETS_FRIENDLY, i_originalCaster = 0x0} world_object_notifier = {i_visitor = @0xafffeb10} p = {x_coord = 275, y_coord = 281} grid_object_notifier = {i_visitor = @0xafffeb10} cell_lock = {i_cell = @0xafffec00, i_cellPair = @0xafffeb8c} radius = 10 EffectChainTarget = 0 unMaxTargets = 0 #6 0x082e8ac5 in Spell::FillTargetMap (this=0x8daedae8) at ../../../src/game/Spell.cpp:457 tmpUnitMap = {<std::_List_base<Unit*,std::allocator<Unit*> >> = { _M_impl = {<std::allocator<std::_List_node<Unit*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0xafffed2c, _M_prev = 0xafffed2c}}}, <No data fields>} i = 0 #7 0x082e6e63 in Spell::cast (this=0x8daedae8, skipCheck=true) at ../../../src/game/Spell.cpp:2340 castResult = <value optimized out> #8 0x0832befd in Unit::CastSpell (this=0x14bee520, Victim=0x97a52460, spellInfo=0xb0d8369c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278529346) at ../../../src/game/Unit.cpp:894 spell = (Spell *) 0x8daedae8 targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = -8384.96191, m_destY = 277.597015, m_destZ = 120.88578, m_strTarget = { static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x855841c ""}}, m_targetMask = 2, m_unitTarget = 0x97a52460, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 42564, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} #9 0x08157151 in GameObject::Update (this=0x8de5b398) at ../../../src/game/GameObject.cpp:363 caster = (class Unit *) 0x14bee520 owner = (class Unit *) 0x14bee520 ok = (class Unit *) 0x97a52460 IsBattleGroundTrap = false radius = 275.336487 cell = {data = {Part = {grid_x = 16, grid_y = 32, cell_x = 2, cell_y = 4, nocreate = 0, reserved = 31}, All = 65284112}} NeedDespawn = false goInfo = (const GameObjectInfo *) 0xb43ed0d0 #10 0x083ae4f6 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xaffff1b8, m=@0xa63aa94) at ../../../src/game/GridNotifiers.cpp:214 No locals. #11 0x081e0835 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xaffff1b8, c=@0xa63aa94) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #12 0x081dac2e in Map::Update (this=0xa566d80, t_diff=@0xaffff1f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 0, grid_y = 0, cell_x = 11, cell_y = 5, nocreate = 1, reserved = 136}, All = 286633984}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 136} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #13 0x081ebde1 in MapManager::Update (this=0xa536ca0, diff=136) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0x968e470, _M_ht = 0xa536ce8} #14 0x08358d5d in World::Update (this=0x8591618, diff=136) at ../../../src/game/World.cpp:1575 next = {_M_cur = 0x0, _M_ht = 0x8591668} #15 0x081167ae in WorldRunnable::run (this=0xa46ff78) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 136 realCurrTime = 4055635162 realPrevTime = <value optimized out> prevSleepTime = 94 #16 0xb7ac8a85 in ZThread::ThreadImpl::Dispatch (parent=0x85835f8, impl=0xa539df8, task=@0xaffff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #17 0xb7ac8f88 in run (this=0xbfac09cc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #18 0xb7ace9b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #19 0xb79a91b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #20 0xb790003e in clone () from /lib/libc.so.6 No symbol table info available.
  11. Core: 7374 SD2: 901 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-03-10_20-08-57.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb788dc87 in raise () from /lib/libc.so.6 #0 0xb788dc87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb788f4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb788730c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x083c89b5 in MapInstanced::GetInstance (this=0x169dac48, obj=0x9205b7d0) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x081feed9 in WorldObject::GetMap (this=0x9205b7d0) at ../../../src/game/Object.cpp:1413 No locals. #5 0x082d98fb in Spell::SetTargetMap (this=0x72a69360, i=0, cur=30, TagUnitMap=@0xb0d49d2c) at ../../../src/game/Spell.cpp:1659 cell = {data = {Part = {grid_x = 39, grid_y = 37, cell_x = 4, cell_y = 4, nocreate = 1, reserved = 31}, All = 66341223}} notifier = {i_data = 0xb0d49d2c, i_spell = @0x72a69360, i_push_type = @0xb0d49bfc, i_radius = 10, i_TargetType = SPELL_TARGETS_FRIENDLY, i_originalCaster = 0x0} world_object_notifier = {i_visitor = @0xb0d49b10} p = {x_coord = 316, y_coord = 300} grid_object_notifier = {i_visitor = @0xb0d49b10} cell_lock = {i_cell = @0xb0d49c00, i_cellPair = @0xb0d49b8c} radius = 10 EffectChainTarget = 0 unMaxTargets = 0 #6 0x082e8ac5 in Spell::FillTargetMap (this=0x72a69360) at ../../../src/game/Spell.cpp:457 tmpUnitMap = {<std::_List_base<Unit*,std::allocator<Unit*> >> = { _M_impl = {<std::allocator<std::_List_node<Unit*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0xb0d49d2c, _M_prev = 0xb0d49d2c}}}, <No data fields>} i = 0 #7 0x082e6e63 in Spell::cast (this=0x72a69360, skipCheck=true) at ../../../src/game/Spell.cpp:2340 castResult = <value optimized out> #8 0x0832befd in Unit::CastSpell (this=0x9205b7d0, Victim=0x9502e988, spellInfo=0xb10ce69c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278531387) at ../../../src/game/Unit.cpp:894 spell = (Spell *) 0x72a69360 targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = -8828.86719, m_destY = 632.761963, m_destZ = 94.2428207, m_strTarget = { static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x855841c ""}}, m_targetMask = 2, m_unitTarget = 0x9502e988, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 4194, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} #9 0x08157151 in GameObject::Update (this=0xa3fa6ca8) at ../../../src/game/GameObject.cpp:363 caster = (class Unit *) 0x9205b7d0 owner = (class Unit *) 0x9205b7d0 ok = (class Unit *) 0x9502e988 IsBattleGroundTrap = false radius = 316.46051 cell = {data = {Part = {grid_x = 15, grid_y = 33, cell_x = 3, cell_y = 1, nocreate = 0, reserved = 31}, All = 65091663}} NeedDespawn = false goInfo = (const GameObjectInfo *) 0xb51250d0 #10 0x083ae4f6 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xb0d4a1b8, m=@0xadbf07c) at ../../../src/game/GridNotifiers.cpp:214 No locals. #11 0x081e0835 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xb0d4a1b8, c=@0xadbf07c) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #12 0x081dac2e in Map::Update (this=0xb3447c60, t_diff=@0xb0d4a1f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 24, grid_y = 47, cell_x = 14, cell_y = 14, nocreate = 0, reserved = 857}, All = 1798237144}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 107} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #13 0x081ebde1 in MapManager::Update (this=0xb3e52980, diff=107) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xb3426008, _M_ht = 0xb3e529c8} #14 0x08358d5d in World::Update (this=0x8591670, diff=107) at ../../../src/game/World.cpp:1575 next = {_M_cur = 0x0, _M_ht = 0x85916c0} #15 0x081167ae in WorldRunnable::run (this=0xb3e5a710) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 107 realCurrTime = 4052879038 realPrevTime = <value optimized out> prevSleepTime = 67 #16 0xb7afca85 in ZThread::ThreadImpl::Dispatch (parent=0x85835f8, impl=0xb3e54328, task=@0xb0d4a374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #17 0xb7afcf88 in run (this=0xbfbf22fc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #18 0xb7b029b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #19 0xb79dd1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #20 0xb793403e in clone () from /lib/libc.so.6 No symbol table info available.
  12. Core: 7374 SD2: 901 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-03-10_17-43-31.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x68115730) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 77 __cur = static_cast<_Node*>(__cur->_M_next); #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x68115730) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 __cur = (class std::_List_node<Aura*> *) 0x0 #1 0x0832575c in ~Unit (this=0x68114ff8) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348 No locals. #2 0x0814164d in ~Creature (this=0x68114ff8) at ../../../src/game/Creature.cpp:139 No locals. #3 0x08208f5d in ObjectGridUnloader::Visit<Creature> (this=0xb0711ff8, m=@0x5bae620c) at ../../../src/game/ObjectGridLoader.cpp:286 obj = (class Creature *) 0x68114ff8 #4 0x08209ce5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb0711ff8, c=@0x5bae620c) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #5 0x081cfeed in Map::UnloadGrid (this=0xb4f589e0, x=@0xb07121ac, y=@0xb07121a8, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72 unloader = {i_grid = @0x5bae3b80} grid = (NGridType *) 0x5bae3b80 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #6 0x083ae68b in RemovalState::Update (this=0xb54b7e10, m=@0xb4f589e0, grid=@0x5bae3b80, info=@0x5bae3b84, x=@0xb07121ac, y=@0xb07121a8, t_diff=@0xb07121f8) at ../../../src/game/GridStates.cpp:66 No locals. #7 0x081daf5b in Map::Update (this=0xb4f589e0, t_diff=@0xb07121f8) at ../../../src/game/Map.cpp:685 grid = <value optimized out> updater = {i_timeDiff = 160} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #8 0x081ebde1 in MapManager::Update (this=0xb4e2fb10, diff=76) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xb4e7bde0, _M_ht = 0xb4e2fb58} #9 0x08358d5d in World::Update (this=0xb6d21050, diff=76) at ../../../src/game/World.cpp:1575 next = {_M_cur = 0x0, _M_ht = 0xb6d210a0} #10 0x081167ae in WorldRunnable::run (this=0xb54d48f0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 76 realCurrTime = 4044146827 realPrevTime = <value optimized out> prevSleepTime = 68 #11 0xb7ad9a85 in ZThread::ThreadImpl::Dispatch (parent=0xb6d13140, impl=0xb4e321d0, task=@0xb0712374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #12 0xb7ad9f88 in run (this=0xbf8cf7dc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #13 0xb7adf9b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #14 0xb79ba1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb791103e in clone () from /lib/libc.so.6 No symbol table info available.
  13. Core: 7374 SD2: 901 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-03-09_03-20-28.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x80ff4bf0) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 77 __cur = static_cast<_Node*>(__cur->_M_next); #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x80ff4bf0) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 __cur = (class std::_List_node<Aura*> *) 0x0 #1 0x0832575c in ~Unit (this=0x80ff4540) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348 No locals. #2 0x0814164d in ~Creature (this=0x80ff4540) at ../../../src/game/Creature.cpp:139 No locals. #3 0x08208f5d in ObjectGridUnloader::Visit<Creature> (this=0xafe11ff8, m=@0x96cbd8fc) at ../../../src/game/ObjectGridLoader.cpp:286 obj = (class Creature *) 0x80ff4540 #4 0x08209ce5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xafe11ff8, c=@0x96cbd8fc) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #5 0x081cfebe in Map::UnloadGrid (this=0xb2ea2358, x=@0xafe121ac, y=@0xafe121a8, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72 unloader = {i_grid = @0x96cbb978} grid = (NGridType *) 0x96cbb978 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #6 0x083ae68b in RemovalState::Update (this=0xa13f680, m=@0xb2ea2358, grid=@0x96cbb978, info=@0x96cbb97c, x=@0xafe121ac, y=@0xafe121a8, t_diff=@0xafe121f8) at ../../../src/game/GridStates.cpp:66 No locals. #7 0x081daf5b in Map::Update (this=0xb2ea2358, t_diff=@0xafe121f8) at ../../../src/game/Map.cpp:685 grid = <value optimized out> updater = {i_timeDiff = 102} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #8 0x081ebde1 in MapManager::Update (this=0xb4df1c00, diff=102) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xb303bc10, _M_ht = 0xb4df1c48} #9 0x08358d5d in World::Update (this=0xb6d21060, diff=102) at ../../../src/game/World.cpp:1575 next = {_M_cur = 0x0, _M_ht = 0xb6d210b0} #10 0x081167ae in WorldRunnable::run (this=0xa6a03c8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 102 realCurrTime = 3905972695 realPrevTime = <value optimized out> prevSleepTime = 99 #11 0xb7a40a85 in ZThread::ThreadImpl::Dispatch (parent=0xb6d13150, impl=0xa142ce8, task=@0xafe12374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #12 0xb7a40f88 in run (this=0xbfa3693c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #13 0xb7a469b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #14 0xb79211b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb787803e in clone () from /lib/libc.so.6 No symbol table info available.
  14. Core: 7374 SD2: 901 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-03-08_20-14-09.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 IsSingleTargetSpell (spellInfo=0x1) at ../../../src/game/SpellMgr.cpp:486 486 if ( spellInfo->AttributesEx5 & SPELL_ATTR_EX5_SINGLE_TARGET_SPELL ) #0 IsSingleTargetSpell (spellInfo=0x1) at ../../../src/game/SpellMgr.cpp:486 No locals. #1 0x083291f3 in Unit::RemoveAura (this=0x90bcc6c8, i=@0xaafff07c, mode=AURA_REMOVE_BY_DEFAULT) at ../../../src/game/Unit.cpp:3825 Aur = (class Aura *) 0x90bcc87c AurSpellInfo = (const SpellEntry *) 0x1 caster = <value optimized out> statue = <value optimized out> caster_channeled = <value optimized out> __PRETTY_FUNCTION__ = "void Unit::RemoveAura(std::_Rb_tree_iterator<std::Pair<const std::Pair<unsigned int, unsigned char>, Aura*> >&, AuraRemoveMode)" #2 0x08329553 in Unit::RemoveAllAuras (this=0x90bcc6c8) at ../../../src/game/Unit.cpp:3893 iter = {_M_node = 0x90bcc868} #3 0x0833ed42 in Unit::CleanupsBeforeDelete (this=0x90bcc6c8) at ../../../src/game/Unit.cpp:10080 No locals. #4 0x0835f0bd in WorldSession::LogoutPlayer (this=0x8b7f1f0, Save=true) at ../../../src/game/WorldSession.cpp:387 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 2868900152, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x8591688 "", _M_finish = 0x7d <Address 0x7d out of bounds>, _M_end_of_storage = 0xaafff128 "Xñÿªj\\0166\\b"}}, <No data fields>}}, m_opcode = 10091} guild = (Guild *) 0x0 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 140056200, _wpos = 146323712, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xaafff128 "Xñÿªj\\0166\\b", _M_finish = 0xb7a307e1 "\\203Ä\\020\\205Àu\\b\\215eô[^_]Ã\\203ì\\fj\\004èN¿ÿÿ\\211Ç\\203Ä\\f\\215EóP\\215\\203øQÿÿPWèx¼ÿÿ\\203Ä\\f\\213³*ÿÿÿV\\213\\213DÿÿÿQWè\\201Àÿÿ\\211Æ\\203ì\\fWèV¿ÿÿ\\203ì\\fVè] ÿÿ\\220\\215t&", _M_end_of_storage = 0x8b8b900 ""}}, <No data fields>}}, m_opcode = 0} #5 0x0835fcf3 in WorldSession::Update (this=0x8b7f1f0) at ../../../src/game/WorldSession.cpp:230 packet = (WorldPacket *) 0x7d currTime = 1 #6 0x08358b89 in World::UpdateSessions (this=0x8591688, diff=125) at ../../../src/game/World.cpp:2664 next = {_M_cur = 0x943c4090, _M_ht = 0x85916ec} #7 0x08358cde in World::Update (this=0x8591688, diff=125) at ../../../src/game/World.cpp:1536 No locals. #8 0x081167ae in WorldRunnable::run (this=0x8a3dd98) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 125 realCurrTime = 3880392085 realPrevTime = <value optimized out> prevSleepTime = 95 #9 0xb7a48a85 in ZThread::ThreadImpl::Dispatch (parent=0x85835f8, impl=0x8a4efc8, task=@0xaafff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #10 0xb7a48f88 in run (this=0xbfb3ea4c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #11 0xb7a4e9b2 in _dispatch (arg=0xaafff07c) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #12 0xb79291b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #13 0xb788003e in clone () from /lib/libc.so.6 No symbol table info available.
  15. Core: 7374 SD2: 901 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-03-08_19-05-34.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x081d244a in Map::GetHeight (this=0xb4d74258, x=-9066.66602, y=439.836792, z=94.6223068, pUseVmaps=false) at ../../../src/game/Map.cpp:1118 1118 a = h5 - h1 - h3; #0 0x081d244a in Map::GetHeight (this=0xb4d74258, x=-9066.66602, y=439.836792, z=94.6223068, pUseVmaps=false) at ../../../src/game/Map.cpp:1118 h1 = 91.0930099 h3 = 90.8442993 lx_int = 128 a = 0.439208984 c = 91.0930099 _mapheight = 90.8442993 ly_int = 22 b = 0 gmap = (._191 *) 0xa4ecb8b0 gx = <value optimized out> gy = <value optimized out> lx = 0 ly = 91.0930099 mapHeight = 0.439208984 vmapHeight = 0 #1 0x08257dc6 in Player::UpdateUnderwaterState (this=0x91adb9e0, m=0xb4d74258, x=-9066.66602, y=439.836792, z=94.6223068) at ../../../src/game/Player.cpp:19357 water_z = 59.4569359 terrain_z = 0 flag1 = <value optimized out> #2 0x082a72cf in Player::SetPosition (this=0x91adb9e0, x=-9066.66602, y=439.836792, z=94.6223068, orientation=3.72730207, teleport=false) at ../../../src/game/Player.cpp:5418 m = (class Map *) 0xb4d74258 old_x = -9060.83301 old_y = 443.706329 old_z = 90.8442993 old_r = 91.0930099 #3 0x083cae61 in WorldSession::HandleMovementOpcodes (this=0x9f226b30, recv_data=@0x5f255c30) at ../../../src/game/MovementHandler.cpp:490 mover = (class Unit *) 0x91adb9e0 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 49, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x99c5f2e0 "\\003\\226+\\001\\020", _M_finish = 0x99c5f311 "", _M_end_of_storage = 0x99c5f311 ""}}, <No data fields>}}, m_opcode = 238} opcode = <value optimized out> movementInfo = {flags = 4097, unk1 = 0, time = 35844402, x = -9066.66602, y = 439.836792, z = 94.6223068, o = 3.72730207, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = 56 '8', s_pitch = 0, fallTime = 500, j_unk = -7.95554733, j_sinAngle = -0.833320141, j_cosAngle = -0.552790701, j_xyspeed = 14, u_unk1 = 0} check_passed = <value optimized out> timedelta = 500 CurrentMStime = <value optimized out> CurrentMStimeDelta = <value optimized out> sync_time = 18 curDest = <value optimized out> #4 0x0835fc87 in WorldSession::Update (this=0x9f226b30) at ../../../src/game/WorldSession.cpp:207 packet = (WorldPacket *) 0x5f255c30 currTime = <value optimized out> #5 0x08358b89 in World::UpdateSessions (this=0xb5d06830, diff=119) at ../../../src/game/World.cpp:2664 next = {_M_cur = 0x7f825a40, _M_ht = 0xb5d06894} #6 0x08358cde in World::Update (this=0xb5d06830, diff=119) at ../../../src/game/World.cpp:1536 No locals. #7 0x081167ae in WorldRunnable::run (this=0xb4d26958) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 119 realCurrTime = 3876266706 realPrevTime = <value optimized out> prevSleepTime = 94 #8 0xb7ac6a85 in ZThread::ThreadImpl::Dispatch (parent=0x85835f8, impl=0xb4d211f0, task=@0xb0812374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #9 0xb7ac6f88 in run (this=0xbfdbeccc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #10 0xb7acc9b2 in _dispatch (arg=0x4016) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #11 0xb79a71b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #12 0xb78fe03e in clone () from /lib/libc.so.6 No symbol table info available.
  16. Core: 7374 SD2: 901 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-03-08_00-13-47.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x19cfcec0) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 77 __cur = static_cast<_Node*>(__cur->_M_next); #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x19cfcec0) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 __cur = (class std::_List_node<Aura*> *) 0x0 #1 0x0832575c in ~Unit (this=0x19cfc810) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348 No locals. #2 0x0814164d in ~Creature (this=0x19cfc810) at ../../../src/game/Creature.cpp:139 No locals. #3 0x08208f5d in ObjectGridUnloader::Visit<Creature> (this=0xb0811ff8, m=@0x1063b124) at ../../../src/game/ObjectGridLoader.cpp:286 obj = (class Creature *) 0x19cfc810 #4 0x08209ce5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb0811ff8, c=@0x1063b124) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #5 0x081cfeed in Map::UnloadGrid (this=0xa999640, x=@0xb08121ac, y=@0xb08121a8, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72 unloader = {i_grid = @0x10639718} grid = (NGridType *) 0x10639718 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #6 0x083ae68b in RemovalState::Update (this=0xb6510310, m=@0xa999640, grid=@0x10639718, info=@0x1063971c, x=@0xb08121ac, y=@0xb08121a8, t_diff=@0xb08121f8) at ../../../src/game/GridStates.cpp:66 No locals. #7 0x081daf5b in Map::Update (this=0xa999640, t_diff=@0xb08121f8) at ../../../src/game/Map.cpp:685 grid = <value optimized out> updater = {i_timeDiff = 108} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #8 0x081ebde1 in MapManager::Update (this=0xa5f5248, diff=108) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0x8ec4858, _M_ht = 0xa5f5290} #9 0x08358d5d in World::Update (this=0xb65068a8, diff=108) at ../../../src/game/World.cpp:1575 next = {_M_cur = 0x0, _M_ht = 0xb65068f8} #10 0x081167ae in WorldRunnable::run (this=0xa702d08) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 108 realCurrTime = 3808366266 realPrevTime = <value optimized out> prevSleepTime = 80 #11 0xb7a6ca85 in ZThread::ThreadImpl::Dispatch (parent=0x85835f8, impl=0xa6f5358, task=@0xb0812374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #12 0xb7a6cf88 in run (this=0xbfe6256c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #13 0xb7a729b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #14 0xb794d1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb78a403e in clone () from /lib/libc.so.6 No symbol table info available.
  17. Core: 7374 SD2: 901 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-03-07_19-27-07.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x9c207b98) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 77 __cur = static_cast<_Node*>(__cur->_M_next); #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x9c207b98) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 __cur = (class std::_List_node<Aura*> *) 0x0 #1 0x0832575c in ~Unit (this=0x9c2074e8) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348 No locals. #2 0x0814164d in ~Creature (this=0x9c2074e8) at ../../../src/game/Creature.cpp:139 No locals. #3 0x08208f5d in ObjectGridUnloader::Visit<Creature> (this=0xafe11ff8, m=@0x9fa97534) at ../../../src/game/ObjectGridLoader.cpp:286 obj = (class Creature *) 0x9c2074e8 #4 0x08209ce5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xafe11ff8, c=@0x9fa97534) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #5 0x081cfeed in Map::UnloadGrid (this=0xa577f78, x=@0xafe121ac, y=@0xafe121a8, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72 unloader = {i_grid = @0x9fa96d20} grid = (NGridType *) 0x9fa96d20 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #6 0x083ae68b in RemovalState::Update (this=0xa567570, m=@0xa577f78, grid=@0x9fa96d20, info=@0x9fa96d24, x=@0xafe121ac, y=@0xafe121a8, t_diff=@0xafe121f8) at ../../../src/game/GridStates.cpp:66 No locals. #7 0x081daf5b in Map::Update (this=0xa577f78, t_diff=@0xafe121f8) at ../../../src/game/Map.cpp:685 grid = <value optimized out> updater = {i_timeDiff = 119} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #8 0x081ebde1 in MapManager::Update (this=0xb4d7e208, diff=119) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xa725718, _M_ht = 0xb4d7e250} #9 0x08358d5d in World::Update (this=0xb650d438, diff=119) at ../../../src/game/World.cpp:1575 next = {_M_cur = 0x0, _M_ht = 0xb650d488} #10 0x081167ae in WorldRunnable::run (this=0xa732620) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 119 realCurrTime = 3791171390 realPrevTime = <value optimized out> prevSleepTime = 81 #11 0xb7a48a85 in ZThread::ThreadImpl::Dispatch (parent=0x85835f8, impl=0xa71b3c8, task=@0xafe12374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #12 0xb7a48f88 in run (this=0xbfe3e54c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #13 0xb7a4e9b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #14 0xb79291b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb788003e in clone () from /lib/libc.so.6 No symbol table info available.
  18. Core: 7374 SD2: 901 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-03-07_18-06-01.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0xb786d253 in strlen () from /lib/libc.so.6 #0 0xb786d253 in strlen () from /lib/libc.so.6 No symbol table info available. #1 0xb7a17fb6 in std::string::compare () from /usr/lib/libstdc++.so.6 No symbol table info available. #2 0x08163822 in Group::GetInvited (this=0x9e284d78, name=@0xaaeff140) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/basic_string.h:2156 No locals. #3 0x0816f387 in WorldSession::HandleGroupUninviteNameOpcode ( this=0xa39bd428, recv_data=@0x92af0310) at ../../../src/game/GroupHandler.cpp:318 guid = <value optimized out> membername = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x9a556ef4 "Zevs"}} res = PARTY_RESULT_PARTY_FULL grp = (Group *) 0x9e284d78 #4 0x0835fc87 in WorldSession::Update (this=0xa39bd428) at ../../../src/game/WorldSession.cpp:207 packet = (WorldPacket *) 0x92af0310 currTime = <value optimized out> #5 0x08358b89 in World::UpdateSessions (this=0x8591610, diff=111) at ../../../src/game/World.cpp:2664 next = {_M_cur = 0x978ffe50, _M_ht = 0x8591674} #6 0x08358cde in World::Update (this=0x8591610, diff=111) at ../../../src/game/World.cpp:1536 No locals. #7 0x081167ae in WorldRunnable::run (this=0x8736178) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 111 realCurrTime = 3786297174 realPrevTime = <value optimized out> prevSleepTime = 50 #8 0xb7a97a85 in ZThread::ThreadImpl::Dispatch (parent=0x85835f8, impl=0x8b5c7f0, task=@0xaaeff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #9 0xb7a97f88 in run (this=0xbfb8fa9c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #10 0xb7a9d9b2 in _dispatch (arg=0x8d114468) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #11 0xb79781b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #12 0xb78cf03e in clone () from /lib/libc.so.6 No symbol table info available.
  19. Core: 7374 SD2: 901 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-03-07_12-34-27.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 IsSingleTargetSpell (spellInfo=0x1) at ../../../src/game/SpellMgr.cpp:486 486 if ( spellInfo->AttributesEx5 & SPELL_ATTR_EX5_SINGLE_TARGET_SPELL ) #0 IsSingleTargetSpell (spellInfo=0x1) at ../../../src/game/SpellMgr.cpp:486 No locals. #1 0x083291f3 in Unit::RemoveAura (this=0x1312ae10, i=@0xb34ff00c, mode=AURA_REMOVE_BY_DEFAULT) at ../../../src/game/Unit.cpp:3825 Aur = (class Aura *) 0x1312afc4 AurSpellInfo = (const SpellEntry *) 0x1 caster = <value optimized out> statue = <value optimized out> caster_channeled = <value optimized out> __PRETTY_FUNCTION__ = "void Unit::RemoveAura(std::_Rb_tree_iterator<std::Pair<const std::Pair<unsigned int, unsigned char>, Aura*> >&, AuraRemoveMode)" #2 0x08329553 in Unit::RemoveAllAuras (this=0x1312ae10) at ../../../src/game/Unit.cpp:3893 iter = {_M_node = 0x1312afb0} #3 0x0833ed42 in Unit::CleanupsBeforeDelete (this=0x1312ae10) at ../../../src/game/Unit.cpp:10080 No locals. #4 0x0835f0bd in WorldSession::LogoutPlayer (this=0x14d7a800, Save=true) at ../../../src/game/WorldSession.cpp:387 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 18, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x8ba786d0 " \\033\\031V¸>\\227Qx", _M_finish = 0x8ba786e2 "", _M_end_of_storage = 0x8ba786e6 "\\020ñ "}}, <No data fields>}}, m_opcode = 146} guild = (Guild *) 0xa9a6af0 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 12513640, _wpos = 34, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x97300010 "", _M_finish = 0x4019f685 <Address 0x4019f685 out of bounds>, _M_end_of_storage = 0x442ec2f8 <Address 0x442ec2f8 out of bounds>}}, <No data fields>}}, m_opcode = 3332} #5 0x083f1715 in WorldSession::HandleLogoutRequestOpcode (this=0x14d7a800) at ../../../src/game/MiscHandler.cpp:296 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 216694472, _wpos = 3008360792, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xb7a0f7e1 "\\203Ä\\020\\205Àu\\b\\215eô[^_]Ã\\203ì\\fj\\004èN¿ÿÿ\\211Ç\\203Ä\\f\\215EóP\\215\\203øQÿÿPWèx¼ÿÿ\\203Ä\\f\\213³*ÿÿÿV\\213\\213DÿÿÿQWè\\201Àÿÿ\\211Æ\\203ì\\fWèV¿ÿÿ\\203ì\\fVè] ÿÿ\\220\\215t&", _M_finish = 0xcea7ec8 "", _M_end_of_storage = 0x4a <Address 0x4a out of bounds>}}, <No data fields>}}, m_opcode = 61784} #6 0x0835fc87 in WorldSession::Update (this=0x14d7a800) at ../../../src/game/WorldSession.cpp:207 packet = (WorldPacket *) 0x9717db10 currTime = <value optimized out> #7 0x08358b89 in World::UpdateSessions (this=0x85916b8, diff=74) at ../../../src/game/World.cpp:2664 next = {_M_cur = 0xa8663748, _M_ht = 0x859171c} #8 0x08358cde in World::Update (this=0x85916b8, diff=74) at ../../../src/game/World.cpp:1536 No locals. #9 0x081167ae in WorldRunnable::run (this=0xb3500618) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 74 realCurrTime = 3766405001 realPrevTime = <value optimized out> prevSleepTime = 41 #10 0xb7a27a85 in ZThread::ThreadImpl::Dispatch (parent=0x85835f8, impl=0xb353d888, task=@0xb34ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #11 0xb7a27f88 in run (this=0xbff1de2c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #12 0xb7a2d9b2 in _dispatch (arg=0xb34ff00c) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #13 0xb79081b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #14 0xb785f03e in clone () from /lib/libc.so.6 No symbol table info available.
  20. Core: 7374 SD2: 901 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-03-06_23-24-11.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 Spell::cancel (this=0x5a1c26e0) at ../../../src/game/Spell.cpp:2198 2198 if( ihit->missCondition == SPELL_MISS_NONE ) #0 Spell::cancel (this=0x5a1c26e0) at ../../../src/game/Spell.cpp:2198 unit = (class Unit *) 0x0 #1 0x08322f46 in Unit::InterruptSpell (this=0x70fd51d0, spellType=3, withDelayed=false) at ../../../src/game/Unit.cpp:3068 __PRETTY_FUNCTION__ = "void Unit::InterruptSpell(uint32, bool)" #2 0x08322fe8 in Unit::CastStop (this=0x70fd51d0, except_spellid=0) at ../../../src/game/Unit.cpp:859 i = 3 #3 0x082c7916 in Aura::HandleModCharm (this=0x1052f048, apply=true, Real=true) at ../../../src/game/SpellAuras.cpp:3168 caster = (class Unit *) 0x1dd3e6c8 #4 0x082c0441 in Aura::ApplyModifier (this=0x1052f048, apply=<value optimized out>, Real=<value optimized out>) at ../../../src/game/SpellAuras.cpp:887 aura = SPELL_AURA_NONE #5 0x0832a695 in Unit::AddAura (this=0x70fd51d0, Aur=0x1052f048) at ../../../src/game/Unit.cpp:3469 caster = <value optimized out> aurSpellInfo = (const SpellEntry *) 0xb234b4d0 spair = {first = 53103, second = 0 '\\0'} #6 0x082eeea3 in Spell::EffectApplyAura (this=0x15675dd8, i=0) at ../../../src/game/SpellEffects.cpp:2201 caster = <value optimized out> Aur = (class Aura *) 0x1052f048 duration = 180000 added = <value optimized out> #7 0x082ddf05 in Spell::DoSpellHitOnUnit (this=0x15675dd8, unit=0x70fd51d0, effectMask=1) at ../../../src/game/Spell.cpp:1141 modOwner = <value optimized out> multiplier = -8.71515303e+29 effectNumber = 0 #8 0x082e10e9 in Spell::DoAllEffectOnTarget (this=0x15675dd8, target=0x178ccdb8) at ../../../src/game/Spell.cpp:955 mask = <value optimized out> unit = (class Unit *) 0x70fd51d0 caster = (class Unit *) 0x1dd3e6c8 missInfo = <value optimized out> procAttacker = 65536 procVictim = 131072 procEx = <value optimized out> #9 0x082e7bfd in Spell::handle_immediate (this=0x15675dd8) at ../../../src/game/Spell.cpp:2393 No locals. #10 0x082e71cd in Spell::cast (this=0x15675dd8, skipCheck=true) at ../../../src/game/Spell.cpp:2367 castResult = <value optimized out> #11 0x0832befd in Unit::CastSpell (this=0x1dd3e6c8, Victim=0x70fd51d0, spellInfo=0xb234b4d0, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x5aafff28, originalCaster=0) at ../../../src/game/Unit.cpp:894 spell = (Spell *) 0x15675dd8 targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 0.0190999992, m_destY = 0.947799981, m_destZ = -0.954299986, m_strTarget = { static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x855841c ""}}, m_targetMask = 2, m_unitTarget = 0x70fd51d0, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 17379391276377577036, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} #12 0x082c88f6 in Aura::TriggerSpell (this=0x5aafff28) at ../../../src/game/SpellAuras.cpp:1993 caster = (class Unit *) 0x1dd3e6c8 target = (class Unit *) 0x70fd51d0 trigger_spell_id = 53103 triggeredSpellInfo = (const SpellEntry *) 0xb234b4d0 auraId = 32791 #13 0x082cb00d in Aura::PeriodicTick (this=0x5aafff28) at ../../../src/game/SpellAuras.cpp:6149 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 137183129, _wpos = 500426440, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xb234b1e4 "nÏ", _M_finish = 0x1a0d7ba8 "\\005k", _M_end_of_storage = 0x0}}, <No data fields>}}, m_opcode = 7832} gain = <value optimized out> #14 0x082cc55f in Aura::Update (this=0x5aafff28, diff=167) at ../../../src/game/SpellAuras.cpp:632 powertype = 167 caster = (class Unit *) 0x5 #15 0x0832b0b5 in Unit::_UpdateSpells (this=0x70fd51d0, time=167) at ../../../src/game/Unit.cpp:2899 i = <value optimized out> #16 0x08330575 in Unit::Update (this=0x70fd51d0, p_time=167) at ../../../src/game/Unit.cpp:191 No locals. #17 0x081441aa in Creature::Update (this=0x70fd51d0, diff=167) at ../../../src/game/Creature.cpp:408 No locals. #18 0x081e076f in VisitorHelper<MaNGOS::ObjectUpdater, Creature> ( v=@0xb0912158, c=@0x8842969c) at ../../../src/game/GridNotifiersImpl.h:46 No locals. #19 0x081e0805 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb0912158, c=@0x8842969c) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #20 0x081dac2e in Map::Update (this=0x5a2a47b8, t_diff=@0xb09121f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 34, grid_y = 0, cell_x = 0, cell_y = 0, nocreate = 0, reserved = 0}, All = 34}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 167} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #21 0x081dbf95 in InstanceMap::Update (this=0x5a2a47b8, t_diff=@0xb09121f8) at ../../../src/game/Map.cpp:1835 No locals. #22 0x083c807f in MapInstanced::Update (this=0x8e600018, t=@0xb09121f8) at ../../../src/game/MapInstanced.cpp:52 i = {_M_cur = 0x72dd9248, _M_ht = 0x8e6100b4} #23 0x081ebde1 in MapManager::Update (this=0xb4c5cd40, diff=85) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0x9dfea208, _M_ht = 0xb4c5cd88} #24 0x08358d5d in World::Update (this=0xb5e06808, diff=85) at ../../../src/game/World.cpp:1575 next = {_M_cur = 0x0, _M_ht = 0xb5e06858} #25 0x081167ae in WorldRunnable::run (this=0xb4d291d8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 85 realCurrTime = 3718989799 realPrevTime = <value optimized out> prevSleepTime = 78 #26 0xb7afca85 in ZThread::ThreadImpl::Dispatch (parent=0x8583600, impl=0xb4ccea08, task=@0xb0912374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #27 0xb7afcf88 in run (this=0xbf8f27fc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #28 0xb7b029b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #29 0xb79dd1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #30 0xb793403e in clone () from /lib/libc.so.6 No symbol table info available.
  21. Core: 7374 SD2: 901 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-03-06_16-02-43.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x85b5ba08) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 77 __cur = static_cast<_Node*>(__cur->_M_next); #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x85b5ba08) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 __cur = (class std::_List_node<Aura*> *) 0x0 #1 0x0832575c in ~Unit (this=0x85b5b358) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348 No locals. #2 0x0814164d in ~Creature (this=0x85b5b358) at ../../../src/game/Creature.cpp:139 No locals. #3 0x08208f5d in ObjectGridUnloader::Visit<Creature> (this=0xaabfeff8, m=@0x9306b0dc) at ../../../src/game/ObjectGridLoader.cpp:286 obj = (class Creature *) 0x85b5b358 #4 0x08209ce5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > ( v=@0xaabfeff8, c=@0x9306b0dc) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #5 0x081cfeed in Map::UnloadGrid (this=0xb0380058, x=@0xaabff1ac, y=@0xaabff1a8, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72 unloader = {i_grid = @0x93068d70} grid = (NGridType *) 0x93068d70 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #6 0x083ae68b in RemovalState::Update (this=0x85e10e8, m=@0xb0380058, grid=@0x93068d70, info=@0x93068d74, x=@0xaabff1ac, y=@0xaabff1a8, t_diff=@0xaabff1f8) at ../../../src/game/GridStates.cpp:66 No locals. #7 0x081daf5b in Map::Update (this=0xb0380058, t_diff=@0xaabff1f8) at ../../../src/game/Map.cpp:685 grid = <value optimized out> updater = {i_timeDiff = 135} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #8 0x081ebde1 in MapManager::Update (this=0xb30208d0, diff=71) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xad226030, _M_ht = 0xb3020918} #9 0x08358d5d in World::Update (this=0xb650d438, diff=71) at ../../../src/game/World.cpp:1575 next = {_M_cur = 0x0, _M_ht = 0xb650d488} #10 0x081167ae in WorldRunnable::run (this=0x86373d8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 71 realCurrTime = 3692497757 realPrevTime = <value optimized out> prevSleepTime = 67 #11 0xb7a25a85 in ZThread::ThreadImpl::Dispatch (parent=0x8583600, impl=0x85e3058, task=@0xaabff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #12 0xb7a25f88 in run (this=0xbfe1b52c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #13 0xb7a2b9b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #14 0xb79061b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb785d03e in clone () from /lib/libc.so.6 No symbol table info available.
  22. Core: 7374 SD2: 901 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-03-05_16-18-29.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x606016d0) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 77 __cur = static_cast<_Node*>(__cur->_M_next); #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x606016d0) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 __cur = (class std::_List_node<Aura*> *) 0x0 #1 0x0832575c in ~Unit (this=0x60601020) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348 No locals. #2 0x0814164d in ~Creature (this=0x60601020) at ../../../src/game/Creature.cpp:139 No locals. #3 0x08208f5d in ObjectGridUnloader::Visit<Creature> (this=0xab0feff8, m=@0x8aba640c) at ../../../src/game/ObjectGridLoader.cpp:286 obj = (class Creature *) 0x60601020 #4 0x08209ce5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > ( v=@0xab0feff8, c=@0x8aba640c) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #5 0x081cfebe in Map::UnloadGrid (this=0xb370e5a8, x=@0xab0ff1ac, y=@0xab0ff1a8, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72 unloader = {i_grid = @0x8aba5748} grid = (NGridType *) 0x8aba5748 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #6 0x083ae68b in RemovalState::Update (this=0x8a55548, m=@0xb370e5a8, grid=@0x8aba5748, info=@0x8aba574c, x=@0xab0ff1ac, y=@0xab0ff1a8, t_diff=@0xab0ff1f8) at ../../../src/game/GridStates.cpp:66 No locals. #7 0x081daf5b in Map::Update (this=0xb370e5a8, t_diff=@0xab0ff1f8) at ../../../src/game/Map.cpp:685 grid = <value optimized out> updater = {i_timeDiff = 127} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #8 0x081ebde1 in MapManager::Update (this=0xb350c828, diff=127) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xb433dcd0, _M_ht = 0xb350c870} #9 0x08358d5d in World::Update (this=0x8591678, diff=127) at ../../../src/game/World.cpp:1575 next = {_M_cur = 0x0, _M_ht = 0x85916c8} #10 0x081167ae in WorldRunnable::run (this=0x8a47938) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 127 realCurrTime = 3607051629 realPrevTime = <value optimized out> prevSleepTime = 98 #11 0xb7affa85 in ZThread::ThreadImpl::Dispatch (parent=0x8583600, impl=0x8a57500, task=@0xab0ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #12 0xb7afff88 in run (this=0xbfdf54fc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #13 0xb7b059b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #14 0xb79e01b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb793703e in clone () from /lib/libc.so.6 No symbol table info available.
  23. Core: 7374 SD2: 901 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-03-04_13-22-53.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x637b4c40) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 77 __cur = static_cast<_Node*>(__cur->_M_next); #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x637b4c40) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 __cur = (class std::_List_node<Aura*> *) 0x0 #1 0x0832575c in ~Unit (this=0x637b4590) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348 No locals. #2 0x0814164d in ~Creature (this=0x637b4590) at ../../../src/game/Creature.cpp:139 No locals. #3 0x08208f5d in ObjectGridUnloader::Visit<Creature> (this=0xb0811ff8, m=@0x698b774c) at ../../../src/game/ObjectGridLoader.cpp:286 obj = (class Creature *) 0x637b4590 #4 0x08209ce5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb0811ff8, c=@0x698b774c) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #5 0x081cfebe in Map::UnloadGrid (this=0xb4d6e2f8, x=@0xb08121ac, y=@0xb08121a8, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72 unloader = {i_grid = @0x698b6a88} grid = (NGridType *) 0x698b6a88 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #6 0x083ae68b in RemovalState::Update (this=0xb4d30500, m=@0xb4d6e2f8, grid=@0x698b6a88, info=@0x698b6a8c, x=@0xb08121ac, y=@0xb08121a8, t_diff=@0xb08121f8) at ../../../src/game/GridStates.cpp:66 No locals. #7 0x081daf5b in Map::Update (this=0xb4d6e2f8, t_diff=@0xb08121f8) at ../../../src/game/Map.cpp:685 grid = <value optimized out> updater = {i_timeDiff = 184} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #8 0x081ebde1 in MapManager::Update (this=0xa55f658, diff=91) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xb4d225d8, _M_ht = 0xa55f6a0} #9 0x08358d5d in World::Update (this=0xb5d06828, diff=91) at ../../../src/game/World.cpp:1575 next = {_M_cur = 0x0, _M_ht = 0xb5d06878} #10 0x081167ae in WorldRunnable::run (this=0xb4df1f80) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 91 realCurrTime = 3510117241 realPrevTime = <value optimized out> prevSleepTime = 90 #11 0xb7a6ba85 in ZThread::ThreadImpl::Dispatch (parent=0x8583600, impl=0xb4d324a0, task=@0xb0812374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #12 0xb7a6bf88 in run (this=0xbf96306c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #13 0xb7a719b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #14 0xb794c1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb78a303e in clone () from /lib/libc.so.6 No symbol table info available.
  24. Core: 7359 SD2: 900 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-03-02_17-52-42.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7837c87 in raise () from /lib/libc.so.6 #0 0xb7837c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb78394f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb783130c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x083c7e95 in MapInstanced::GetInstance (this=0xb2e2bb48, obj=0x9cd6c1a8) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x081ff0c9 in WorldObject::GetMap (this=0x9cd6c1a8) at ../../../src/game/Object.cpp:1413 No locals. #5 0x082dc115 in Spell::SetTargetMap (this=0xd76d6f8, i=0, cur=30, TagUnitMap=@0xaad94d2c) at ../../../src/game/Spell.cpp:1659 cell = {data = {Part = {grid_x = 34, grid_y = 34, cell_x = 1, cell_y = 6, nocreate = 1, reserved = 31}, All = 66459810}} notifier = {i_data = 0xaad94d2c, i_spell = @0xd76d6f8, i_push_type = @0xaad94bfc, i_radius = 10, i_TargetType = SPELL_TARGETS_FRIENDLY, i_originalCaster = 0x0} world_object_notifier = {i_visitor = @0xaad94b18} p = {x_coord = 273, y_coord = 278} grid_object_notifier = {i_visitor = @0xaad94b18} cell_lock = {i_cell = @0xaad94c00, i_cellPair = @0xaad94b94} radius = 10 EffectChainTarget = 0 unMaxTargets = 0 #6 0x082e7d25 in Spell::FillTargetMap (this=0xd76d6f8) at ../../../src/game/Spell.cpp:457 tmpUnitMap = {<std::_List_base<Unit*,std::allocator<Unit*> >> = { _M_impl = {<std::allocator<std::_List_node<Unit*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0xaad94d2c, _M_prev = 0xaad94d2c}}}, <No data fields>} i = 0 #7 0x082e6163 in Spell::cast (this=0xd76d6f8, skipCheck=true) at ../../../src/game/Spell.cpp:2340 castResult = <value optimized out> #8 0x0832b7bd in Unit::CastSpell (this=0x9cd6c1a8, Victim=0x6196fd00, spellInfo=0xb0f7869c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278551166) at ../../../src/game/Unit.cpp:894 spell = (Spell *) 0xd76d6f8 targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = -8401.9834, m_destY = 275.451538, m_destZ = 120.885948, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x85563fc ""}}, m_targetMask = 2, m_unitTarget = 0x6196fd00, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 26178, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} #9 0x08157361 in GameObject::Update (this=0x4ac325a8) at ../../../src/game/GameObject.cpp:363 caster = (class Unit *) 0x9cd6c1a8 owner = (class Unit *) 0x9cd6c1a8 ok = (class Unit *) 0x6196fd00 IsBattleGroundTrap = false radius = 272.853119 cell = {data = {Part = {grid_x = 16, grid_y = 32, cell_x = 2, cell_y = 4, nocreate = 0, reserved = 31}, All = 65284112}} NeedDespawn = false goInfo = (const GameObjectInfo *) 0xb49ed0d0 #10 0x083ad9d6 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xaad951b8, m=@0x7d59b044) at ../../../src/game/GridNotifiers.cpp:214 No locals. #11 0x081e0a25 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xaad951b8, c=@0x7d59b044) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #12 0x081dae1e in Map::Update (this=0x8af93f0, t_diff=@0xaad951f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 16, grid_y = 52, cell_x = 15, cell_y = 3, nocreate = 1, reserved = 1440}, All = 3021208848}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 127} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #13 0x081ebfd1 in MapManager::Update (this=0xb3438748, diff=127) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0x8aa0030, _M_ht = 0xb3438790} #14 0x08357d1d in World::Update (this=0x858f620, diff=127) at ../../../src/game/World.cpp:1540 next = {_M_cur = 0x0, _M_ht = 0x858f670} #15 0x0811683e in WorldRunnable::run (this=0x8a58258) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 127 realCurrTime = 3353493126 realPrevTime = <value optimized out> prevSleepTime = 91 #16 0xb7aa6a85 in ZThread::ThreadImpl::Dispatch (parent=0x8581600, impl=0x8a56560, task=@0xaad95374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #17 0xb7aa6f88 in run (this=0xbfb9eaac) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #18 0xb7aac9b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #19 0xb79871b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #20 0xb78de03e in clone () from /lib/libc.so.6 No symbol table info available.
  25. Core: 7359 SD2: 900 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-02-28_20-57-00.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7891c87 in raise () from /lib/libc.so.6 #0 0xb7891c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb78934f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb78c7c4b in __libc_message () from /lib/libc.so.6 No symbol table info available. #3 0xb78cfc23 in _int_free () from /lib/libc.so.6 No symbol table info available. #4 0xb78d30f0 in free () from /lib/libc.so.6 No symbol table info available. #5 0xb7aa4c21 in operator delete () from /usr/lib/libstdc++.so.6 No symbol table info available. #6 0xb7aa4c7d in operator delete[] () from /usr/lib/libstdc++.so.6 No symbol table info available. #7 0x08201f07 in ~Object (this=0x9f84cb00) at ../../../src/game/Object.cpp:98 No locals. #8 0x0817a5f2 in ~Item (this=0x926a53d8) at ../../../src/game/Item.h:198 No locals. #9 0x0827565d in ~Player (this=0xad6dfcc0) at ../../../src/game/Player.cpp:471 No locals. #10 0x0835e118 in WorldSession::LogoutPlayer (this=0x7787b790, Save=true) at ../../../src/game/WorldSession.cpp:390 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 2869948712, _wpos = 137765169, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x7e6ee398 "(ñ`\\236èCR\\217", _M_finish = 0x83 <Address 0x83 out of bounds>, _M_end_of_storage = 0xab0ff128 "Xñ\\017«×ìÞ·"}}, <No data fields>}}, m_opcode = 10235} guild = (Guild *) 0x0 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 2121196440, _wpos = 3081576436, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xab0ff0f8 "(ñ\\017«1!6\\b\\230ãn~\\203", _M_finish = 0xb7aa4c7d "\\203Ä\\004[]Ã", '\\220' <repeats 13 times>, "U\\211åSèî»øÿ\\201Ã[Ó\\002", _M_end_of_storage = 0x7e6ee398 "(ñ`\\236èCR\\217"}}, <No data fields>}}, m_opcode = 0} #11 0x0835ecb3 in WorldSession::Update (this=0x7787b790) at ../../../src/game/WorldSession.cpp:230 packet = (WorldPacket *) 0x83 currTime = 22566 #12 0x08357b49 in World::UpdateSessions (this=0x858f690, diff=131) at ../../../src/game/World.cpp:2629 next = {_M_cur = 0x609d77e0, _M_ht = 0x858f6f4} #13 0x08357c9e in World::Update (this=0x858f690, diff=131) at ../../../src/game/World.cpp:1501 No locals. #14 0x0811683e in WorldRunnable::run (this=0x8ba3b50) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 131 realCurrTime = 3191752550 realPrevTime = <value optimized out> prevSleepTime = 92 #15 0xb7b00a85 in ZThread::ThreadImpl::Dispatch (parent=0x8581600, impl=0x8b51f98, task=@0xab0ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #16 0xb7b00f88 in run (this=0xbfcf83fc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #17 0xb7b069b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #18 0xb79e11b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #19 0xb793803e in clone () from /lib/libc.so.6 No symbol table info available.
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