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waza123

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Everything posted by waza123

  1. Core: 7600 SD2: 975 UDB: 370 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-04-09_22-37-17.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb77f7c87 in raise () from /lib/libc.so.6 #0 0xb77f7c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb77f94f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb77f130c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x083fc445 in MapInstanced::GetInstance (this=0xa86399a0, obj=0x9f0c50a8) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x0823e269 in WorldObject::GetMap (this=0x9f0c50a8) at ../../../src/game/Object.cpp:1435 No locals. #5 0x0831e9a1 in Spell::SetTargetMap (this=0x9382efb0, i=0, cur=30, TagUnitMap=@0xb0811d3c) at ../../../src/game/Spell.cpp:1793 cell = {data = {Part = {grid_x = 39, grid_y = 37, cell_x = 4, cell_y = 4, nocreate = 1, reserved = 31}, All = 66341223}} notifier = {i_data = 0xb0811d3c, i_spell = @0x9382efb0, i_push_type = @0xb0811c0c, i_radius = 10, i_TargetType = SPELL_TARGETS_FRIENDLY, i_originalCaster = 0x0} world_object_notifier = {i_visitor = @0xb0811ae8} p = {x_coord = 316, y_coord = 300} grid_object_notifier = {i_visitor = @0xb0811ae8} cell_lock = {i_cell = @0xb0811c10, i_cellPair = @0xb0811b80} radius = 10 EffectChainTarget = 0 unMaxTargets = 0 #6 0x08327c38 in Spell::FillTargetMap (this=0x9382efb0) at ../../../src/game/Spell.cpp:499 tmpUnitMap = {<std::_List_base<Unit*,std::allocator<Unit*> >> = { _M_impl = {<std::allocator<std::_List_node<Unit*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0xb0811d3c, _M_prev = 0xb0811d3c}}}, <No data fields>} i = 0 #7 0x08329631 in Spell::cast (this=0x9382efb0, skipCheck=true) at ../../../src/game/Spell.cpp:2501 castResult = <value optimized out> #8 0x0836e20d in Unit::CastSpell (this=0x9f0c50a8, Victim=0x697a2ba0, spellInfo=0xb0b9669c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278566762) at ../../../src/game/Unit.cpp:895 spell = (Spell *) 0x9382efb0 targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = -1949.3302, m_destY = 5176.34766, m_destZ = -40.2090187, m_strTarget = { static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x856643c ""}}, m_targetMask = 2, m_unitTarget = 0x697a2ba0, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 52612, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} #9 0x081957b1 in GameObject::Update (this=0x421fb640) at ../../../src/game/GameObject.cpp:344 caster = (class Unit *) 0x9f0c50a8 owner = (class Unit *) 0x9f0c50a8 ok = (class Unit *) 0x697a2ba0 IsBattleGroundTrap = false radius = 315.983215 cell = {data = {Part = {grid_x = 28, grid_y = 41, cell_x = 2, cell_y = 5, nocreate = 0, reserved = 31}, All = 65350236}} NeedDespawn = false goInfo = (const GameObjectInfo *) 0xb49dd898 #10 0x083e2056 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xb08121b8, m=@0x6206feec) at ../../../src/game/GridNotifiers.cpp:213 No locals. #11 0x0821f845 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xb08121b8, c=@0x6206feec) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #12 0x082166ae in Map::Update (this=0xb4e6b3c8, t_diff=@0xb08121f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 32, grid_y = 26, cell_x = 9, cell_y = 0, nocreate = 1, reserved = 1294}, All = 2714801824}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 125} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #13 0x0822ac01 in MapManager::Update (this=0x8e1d1a8, diff=125) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xb2f0afb8, _M_ht = 0x8e1d1f0} #14 0x0839a84b in World::Update (this=0xb650d458, diff=125) at ../../../src/game/World.cpp:1570 next = {_M_cur = 0x0, _M_ht = 0xb650d4a8} #15 0x0811884e in WorldRunnable::run (this=0xb4edc5f8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 125 realCurrTime = 2355221831 realPrevTime = <value optimized out> prevSleepTime = 64 #16 0xb7a66a85 in ZThread::ThreadImpl::Dispatch (parent=0x8591c08, impl=0xb4e597c8, task=@0xb0812374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #17 0xb7a66f88 in run (this=0xbfa73a4c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #18 0xb7a6c9b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #19 0xb79471b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #20 0xb789e03e in clone () from /lib/libc.so.6 No symbol table info available.
  2. Core: 7600 SD2: 975 UDB: 370 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-04-08_13-07-18.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7782c87 in raise () from /lib/libc.so.6 #0 0xb7782c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb77844f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb777c30c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x083e977d in Guild::_CanStoreItem_InTab (this=0xb4b9d330, tab=<value optimized out>, dest=@0xb0812130, count=@0xb0812050, merge=true, pSrcItem=0x7a8f2f08, skip_slot=255 'ÿ') at ../../../src/game/Object.h:167 need_space = <value optimized out> newPosition = {slot = 11 '\\v', count = 2961252376} pItem2 = (class Item *) 0x98dd7df8 j = 13 #4 0x083e9ef0 in Guild::CanStoreItem (this=0xb4b9d330, tab=0 '\\0', slot=255 'ÿ', dest=@0xb0812130, count=1, pItem=0x7a8f2f08, swap=false) at ../../../src/game/Guild.cpp:1928 res = <value optimized out> res = <value optimized out> #5 0x083f6593 in WorldSession::HandleGuildBankDepositItem (this=0x7d8c79b8, recv_data=@0x1aba4478) at ../../../src/game/GuildHandler.cpp:1469 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} msg = <value optimized out> BankTab = 0 '\\0' BankTabSlot = <value optimized out> AutoStore = 0 '\\0' PlayerSlot = 33 '!' PlayerBag = 255 'ÿ' SplitedAmount = 0 '\\0' BankTabDst = 32 ' ' BankTabSlotDst = 129 '\\201' ToChar = 0 '\\0' GuildId = 322 pGuild = (Guild *) 0xb4b9d330 pl = (class Player *) 0x94d05048 pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x7a8f2f08 #6 0x083a31e7 in WorldSession::Update (this=0x7d8c79b8) at ../../../src/game/WorldSession.cpp:204 packet = (WorldPacket *) 0x1aba4478 currTime = <value optimized out> #7 0x0839a099 in World::UpdateSessions (this=0xb650d438, diff=126) at ../../../src/game/World.cpp:2722 next = {_M_cur = 0x8a035ec0, _M_ht = 0xb650d49c} #8 0x0839a79e in World::Update (this=0xb650d438, diff=126) at ../../../src/game/World.cpp:1531 No locals. #9 0x0811884e in WorldRunnable::run (this=0xb2df4b08) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 126 realCurrTime = 2234623030 realPrevTime = <value optimized out> prevSleepTime = 93 #10 0xb79f1a85 in ZThread::ThreadImpl::Dispatch (parent=0x8591c08, impl=0xb4cc7bf0, task=@0xb0812374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #11 0xb79f1f88 in run (this=0xbfa001dc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #12 0xb79f79b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #13 0xb78d21b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #14 0xb782903e in clone () from /lib/libc.so.6 No symbol table info available.
  3. Core: 7600 SD2: 975 UDB: 370 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-04-06_10-22-16.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 ReceiveEmote_mob_eventai (pPlayer=0x1a0a08c8, pCreature=0xa3229fb0, uiEmote=86) at ../../../../src/bindings/ScriptDev2/scripts/creature/mob_event_ai.cpp:1450 1450 if ((*itr).Event.event_type == EVENT_T_RECEIVE_EMOTE) #0 ReceiveEmote_mob_eventai (pPlayer=0x1a0a08c8, pCreature=0xa3229fb0, uiEmote=86) at ../../../../src/bindings/ScriptDev2/scripts/creature/mob_event_ai.cpp:1450 pTmpCreature = (Mob_EventAI *) 0x9aa52ad0 #1 0xb7b36e80 in ReceiveEmote (player=0x1a0a08c8, _Creature=0xa3229fb0, emote=86) at ../../../../src/bindings/ScriptDev2/ScriptMgr.cpp:2392 tmpscript = <value optimized out> #2 0x0841f349 in WorldSession::HandleTextEmoteOpcode (this=0x926392b0, recv_data=@0xfc3b2c8) at ../../../src/game/ChatHandler.cpp:591 timeStr = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x237cdee0 "àÓW\\024\\004"}} em = <value optimized out> emote_anim = <value optimized out> unit = (class Unit *) 0xa3229fb0 cell = {data = {Part = {grid_x = 36, grid_y = 42, cell_x = 1, cell_y = 0, nocreate = 1, reserved = 31}, All = 66067108}} emote_builder = {i_player = @0x1a0a08c8, i_text_emote = 86, i_emote_num = 4294967295, i_target = 0xa3229fb0} emote_do = {i_builder = @0xaffeb110, i_data_cache = {<std::_Vector_base<WorldPacket*,std::allocator<WorldPacket*> >> = { _M_impl = {<std::allocator<WorldPacket*>> = {<__gnu_cxx::new_allocator<WorldPacket*>> = {<No data fields>}, <No data fields>}, _M_start = 0x7ab7ef58, _M_finish = 0x7ab7ef5c, _M_end_of_storage = 0x7ab7ef5c}}, <No data fields>}} #3 0x083a31e7 in WorldSession::Update (this=0x926392b0) at ../../../src/game/WorldSession.cpp:204 packet = (WorldPacket *) 0xfc3b2c8 currTime = <value optimized out> #4 0x0839a099 in World::UpdateSessions (this=0xb5d06830, diff=124) at ../../../src/game/World.cpp:2722 next = {_M_cur = 0x0, _M_ht = 0xb5d06894} #5 0x0839a79e in World::Update (this=0xb5d06830, diff=124) at ../../../src/game/World.cpp:1531 No locals. #6 0x0811884e in WorldRunnable::run (this=0x8fb0548) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 124 realCurrTime = 2051922441 realPrevTime = <value optimized out> prevSleepTime = 94 #7 0xb7a9fa85 in ZThread::ThreadImpl::Dispatch (parent=0x8591c08, impl=0x8e90488, task=@0xaffeb374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #8 0xb7a9ff88 in run (this=0xbfeae68c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #9 0xb7aa59b2 in _dispatch (arg=0x56) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #10 0xb79801b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #11 0xb78d703e in clone () from /lib/libc.so.6 No symbol table info available.
  4. Core: 7600 SD2: 975 UDB: 370 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-04-04_22-30-56.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb77b2c87 in raise () from /lib/libc.so.6 #0 0xb77b2c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb77b44f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb77ac30c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x083fc445 in MapInstanced::GetInstance (this=0x8e48b478, obj=0x7b5b44f8) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x0823e269 in WorldObject::GetMap (this=0x7b5b44f8) at ../../../src/game/Object.cpp:1435 No locals. #5 0x0823771b in ObjectAccessor::_buildChangeObjectForPlayer (obj=0x7b5b44f8, update_players=@0xaafff198) at ../../../src/game/ObjectAccessor.cpp:311 cell = {data = {Part = {grid_x = 31, grid_y = 32, cell_x = 4, cell_y = 3, nocreate = 1, reserved = 31}, All = 66275359}} notifier = {i_updateDatas = @0xaafff198, i_object = @0x7b5b44f8} #6 0x08237cd6 in ObjectAccessor::Update (this=0xb4eccf40, diff=141) at ../../../src/game/ObjectAccessor.cpp:476 obj = (class Object *) 0x7b5b44f8 update_players = {_M_ht = { _M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> > >> = {<No data fields>}, <No data fields>}, _M_hash = {<No data fields>}, _M_equals = {<std::binary_function<Player*,Player*,bool>> = {<No data fields>}, <No data fields>}, _M_get_key = {<std::unary_function<std::Pair<Player* const, UpdateData>,Player* const>> = {<No data fields>}, <No data fields>}, _M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >> = { _M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0x3be2bf10, _M_finish = 0x3be2c214, _M_end_of_storage = 0x3be2c214}}, <No data fields>}, _M_num_elements = 32}} packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 2868900344, _wpos = 153477624, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xaafff1c8 "\\bòÿª\\213«\\"\\b@Ïì´\\215", _M_finish = 0x83fba96 "\\213\\237*", _M_end_of_storage = 0x925e1f8 "hËM\\b\\004â%\\t"}}, <No data fields>}}, m_opcode = 61944} #7 0x0822ab8b in MapManager::Update (this=0xb3665280, diff=67) at ../../../src/game/MapManager.cpp:256 iter = {_M_cur = 0x0, _M_ht = 0xb36652c8} #8 0x0839a84b in World::Update (this=0x859fcc8, diff=67) at ../../../src/game/World.cpp:1570 next = {_M_cur = 0x0, _M_ht = 0x859fd18} #9 0x0811884e in WorldRunnable::run (this=0x8c652c8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 67 realCurrTime = 1922841047 realPrevTime = <value optimized out> prevSleepTime = 63 #10 0xb7a21a85 in ZThread::ThreadImpl::Dispatch (parent=0x8591c08, impl=0x8a7ac20, task=@0xaafff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #11 0xb7a21f88 in run (this=0xbfa3020c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #12 0xb7a279b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #13 0xb79021b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #14 0xb785903e in clone () from /lib/libc.so.6 No symbol table info available.
  5. Core: 7528 SD2: 936 UDB: 370 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-04-01_21-27-11.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 std::list<Aura*, std::allocator<Aura*> >::remove (this=0xd3f21d0, __value=@0xaaffedf8) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:142 142 _M_node = _M_node->_M_next; #0 std::list<Aura*, std::allocator<Aura*> >::remove (this=0xd3f21d0, __value=@0xaaffedf8) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:142 No locals. #1 0x08340694 in Unit::RemoveAura (this=0x4ebf1df8, i=@0xaaffee34, mode=AURA_REMOVE_BY_DISPEL) at ../../../src/game/Unit.cpp:3864 Aur = (class Aura *) 0x38bb1c68 AurSpellInfo = (const SpellEntry *) 0xb2792c18 caster = (Unit *) 0x1640b508 statue = <value optimized out> caster_channeled = <value optimized out> __PRETTY_FUNCTION__ = "void Unit::RemoveAura(std::_Rb_tree_iterator<std::Pair<const std::Pair<unsigned int, unsigned char>, Aura*> >&, AuraRemoveMode)" #2 0x08341d38 in Unit::RemoveAurasDueToSpellBySteal (this=0x4ebf1df8, spellId=54646, casterGUID=62782, stealer=0x1640b508) at ../../../src/game/Unit.cpp:3723 basePoints = 2 new_aur = <value optimized out> aur = <value optimized out> iter = {_M_node = 0x923777f0} #3 0x08319b5b in Spell::EffectStealBeneficialBuff (this=0x7865aa00, i=0) at ../../../src/game/SpellEffects.cpp:6499 spellInfo = <value optimized out> data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 20, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x9f073fd0 "\\003\\026è\\003>õñv", _M_finish = 0x9f073fe4 "xB>\\001ý>e\\003", _M_end_of_storage = 0x9f073fee " µ("}}, <No data fields>}}, m_opcode = 819} success_list = {<std::_List_base<std::Pair<unsigned int, long long unsigned int>,std::allocator<std::Pair<unsigned int, long long unsigned int> > >> = { _M_impl = {<std::allocator<std::_List_node<std::Pair<unsigned int, long long unsigned int> > >> = {<__gnu_cxx::new_allocator<std::_List_node<std::Pair<unsigned int, long long unsigned int> > >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x94fa72c0, _M_prev = 0x94fa72c0}}}, <No data fields>} list_size = 0 steal_list = {<std::_Vector_base<Aura*,std::allocator<Aura*> >> = { _M_impl = {<std::allocator<Aura*>> = {<__gnu_cxx::new_allocator<Aura*>> = {<No data fields>}, <No data fields>}, _M_start = 0x855d6da8, _M_finish = 0x855d6da8, _M_end_of_storage = 0x855d6dac}}, <No data fields>} dispelMask = <value optimized out> #4 0x082f1095 in Spell::DoSpellHitOnUnit (this=0x7865aa00, unit=0x4ebf1df8, effectMask=1) at ../../../src/game/Spell.cpp:1183 modOwner = <value optimized out> multiplier = 0 effectNumber = 0 #5 0x082f2f79 in Spell::DoAllEffectOnTarget (this=0x7865aa00, target=0x97fe4738) at ../../../src/game/Spell.cpp:997 mask = <value optimized out> unit = (class Unit *) 0x4ebf1df8 caster = (class Unit *) 0x1640b508 missInfo = <value optimized out> procAttacker = 65536 procVictim = 131072 procEx = <value optimized out> #6 0x082fff5d in Spell::handle_immediate (this=0x7865aa00) at ../../../src/game/Spell.cpp:2547 No locals. #7 0x082ff4e6 in Spell::cast (this=0x7865aa00, skipCheck=false) at ../../../src/game/Spell.cpp:2521 castResult = <value optimized out> #8 0x08300c8b in SpellEvent::Execute (this=0x82d0d3d0, e_time=4934333, p_time=150) at ../../../src/game/Spell.cpp:5570 No locals. #9 0x08454298 in EventProcessor::Update (this=0x1640b5f4, p_time=150) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x82d0d3d0 #10 0x08347c2c in Unit::Update (this=0x1640b508, p_time=150) at ../../../src/game/Unit.cpp:190 No locals. #11 0x082b99d7 in Player::Update (this=0x1640b508, p_time=150) at ../../../src/game/Player.cpp:1102 now = <value optimized out> pet = <value optimized out> #12 0x0820a436 in ObjectAccessor::UpdatePlayers (this=0xb4286f40, diff=150) at ../../../src/game/ObjectAccessor.cpp:498 iter = {_M_cur = 0x967630e0, _M_ht = 0x8578714} #13 0x0820034c in MapManager::Update (this=0xb31041e0, diff=79) at ../../../src/game/MapManager.cpp:248 No locals. #14 0x0837004d in World::Update (this=0x859e9c0, diff=79) at ../../../src/game/World.cpp:1578 next = {_M_cur = 0x0, _M_ht = 0x859ea10} #15 0x081183fe in WorldRunnable::run (this=0x8c9d250) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 79 realCurrTime = 1659816338 realPrevTime = <value optimized out> prevSleepTime = 72 #16 0xb7a12a85 in ZThread::ThreadImpl::Dispatch (parent=0x8590900, impl=0x8b7fe18, task=@0xaafff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #17 0xb7a12f88 in run (this=0xbf811fec) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #18 0xb7a189b2 in _dispatch (arg=0x97d00040) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #19 0xb78f31b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #20 0xb784a03e in clone () from /lib/libc.so.6 No symbol table info available.
  6. Core: 7528 SD2: 936 UDB: 370 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-03-29_19-25-36.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7861c87 in raise () from /lib/libc.so.6 #0 0xb7861c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb78634f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb785b30c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x083d1c55 in MapInstanced::GetInstance (this=0xa94874d0, obj=0x94b88900) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x08213ab9 in WorldObject::GetMap (this=0x94b88900) at ../../../src/game/Object.cpp:1418 No locals. #5 0x082f7c71 in Spell::SetTargetMap (this=0x44f78eb8, i=0, cur=30, TagUnitMap=@0xb0811d30) at ../../../src/game/Spell.cpp:1786 cell = {data = {Part = {grid_x = 34, grid_y = 35, cell_x = 3, cell_y = 0, nocreate = 1, reserved = 31}, All = 66074850}} notifier = {i_data = 0xb0811d30, i_spell = @0x44f78eb8, i_push_type = @0xb0811c0c, i_radius = 10, i_TargetType = SPELL_TARGETS_FRIENDLY, i_originalCaster = 0x0} world_object_notifier = {i_visitor = @0xb0811ae8} p = {x_coord = 275, y_coord = 280} grid_object_notifier = {i_visitor = @0xb0811ae8} cell_lock = {i_cell = @0xb0811c10, i_cellPair = @0xb0811b80} radius = 10 EffectChainTarget = 0 unMaxTargets = 0 #6 0x082fd9a8 in Spell::FillTargetMap (this=0x44f78eb8) at ../../../src/game/Spell.cpp:499 tmpUnitMap = {<std::_List_base<Unit*,std::allocator<Unit*> >> = { _M_impl = {<std::allocator<std::_List_node<Unit*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0xb0811d30, _M_prev = 0xb0811d30}}}, <No data fields>} i = 0 #7 0x082ff201 in Spell::cast (this=0x44f78eb8, skipCheck=true) at ../../../src/game/Spell.cpp:2494 castResult = <value optimized out> #8 0x083434bd in Unit::CastSpell (this=0x94b88900, Victim=0x226c3bb8, spellInfo=0xb0b9669c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278554181) at ../../../src/game/Unit.cpp:895 spell = (Spell *) 0x44f78eb8 targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 1987.43201, m_destY = -4806.47119, m_destZ = 56.7642021, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x856543c ""}}, m_targetMask = 2, m_unitTarget = 0x226c3bb8, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 46801, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} #9 0x0816ae51 in GameObject::Update (this=0xef217a8) at ../../../src/game/GameObject.cpp:344 caster = (class Unit *) 0x94b88900 owner = (class Unit *) 0x94b88900 ok = (class Unit *) 0x226c3bb8 IsBattleGroundTrap = false radius = 275.080994 cell = {data = {Part = {grid_x = 35, grid_y = 23, cell_x = 5, cell_y = 0, nocreate = 0, reserved = 31}, All = 65033699}} NeedDespawn = false goInfo = (const GameObjectInfo *) 0xb49ec0d0 #10 0x083b7866 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xb08121b8, m=@0x7e663a2c) at ../../../src/game/GridNotifiers.cpp:213 No locals. #11 0x081f4d95 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xb08121b8, c=@0x7e663a2c) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #12 0x081ee97e in Map::Update (this=0xb4d8c160, t_diff=@0xb08121f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 0, grid_y = 41, cell_x = 13, cell_y = 11, nocreate = 1, reserved = 1175}, All = 2465978944}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 136} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #13 0x08200411 in MapManager::Update (this=0x9673158, diff=67) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xb4ee5b70, _M_ht = 0x96731a0} #14 0x0837004d in World::Update (this=0xb6506880, diff=67) at ../../../src/game/World.cpp:1578 next = {_M_cur = 0x0, _M_ht = 0xb65068d0} #15 0x081183fe in WorldRunnable::run (this=0xb52d45d8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 67 realCurrTime = 1393320778 realPrevTime = <value optimized out> prevSleepTime = 59 #16 0xb7ad0a85 in ZThread::ThreadImpl::Dispatch (parent=0x8590900, impl=0xb4d7aec0, task=@0xb0812374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #17 0xb7ad0f88 in run (this=0xbf9d29ac) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #18 0xb7ad69b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #19 0xb79b11b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #20 0xb790803e in clone () from /lib/libc.so.6 No symbol table info available.
  7. Core: 7528 SD2: 936 UDB: 370 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-03-28_20-17-39.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x0000001d in ?? () #0 0x0000001d in ?? () No symbol table info available. #1 0x083bfc6d in Guild::StoreItem (this=0x6ee17850, tabId=1 '\\001', dest=@0x0, pItem=0x9a64d600) at ../../../src/game/Guild.cpp:1738 slot = 0 '\\0' count = <value optimized out> lastItem = <value optimized out> #2 0x083cc977 in WorldSession::HandleGuildBankDepositItem (this=0x14519680, recv_data=@0x6bd3ed70) at ../../../src/game/GuildHandler.cpp:1541 iDest = {<std::_Vector_base<ItemPosCount,std::allocator<ItemPosCount> >> = { _M_impl = {<std::allocator<ItemPosCount>> = {<__gnu_cxx::new_allocator<ItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} gDest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} remRight = <value optimized out> dest = {<std::_Vector_base<ItemPosCount,std::allocator<ItemPosCount> >> = { _M_impl = {<std::allocator<ItemPosCount>> = {<__gnu_cxx::new_allocator<ItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x81143bb, _M_finish = 0x14519700, _M_end_of_storage = 0x573eb028}}, <No data fields>} msg = <value optimized out> BankTab = 1 '\\001' BankTabSlot = <value optimized out> AutoStore = 0 '\\0' PlayerSlot = 32 ' ' PlayerBag = 255 'ÿ' SplitedAmount = <value optimized out> BankTabDst = 240 'ð' BankTabSlotDst = 239 'ï' ToChar = 0 '\\0' GuildId = 371 pGuild = (Guild *) 0x6ee17850 pl = (class Player *) 0x1c0593e0 pItemBank = (class Item *) 0x0 pItemChar = <value optimized out> #3 0x083789f7 in WorldSession::Update (this=0x14519680) at ../../../src/game/WorldSession.cpp:204 packet = (WorldPacket *) 0x6bd3ed70 currTime = <value optimized out> #4 0x0836f8c9 in World::UpdateSessions (this=0xb650d438, diff=118) at ../../../src/game/World.cpp:2730 next = {_M_cur = 0x15efc490, _M_ht = 0xb650d49c} #5 0x0836ffce in World::Update (this=0xb650d438, diff=118) at ../../../src/game/World.cpp:1539 No locals. #6 0x081183fe in WorldRunnable::run (this=0x8df1a68) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 118 realCurrTime = 1313644968 realPrevTime = <value optimized out> prevSleepTime = 67 #7 0xb7a3ca85 in ZThread::ThreadImpl::Dispatch (parent=0x8590900, impl=0x8df0aa8, task=@0xaaeff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #8 0xb7a3cf88 in run (this=0xbfa3e21c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #9 0xb7a429b2 in _dispatch (arg=0xe800ee82) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #10 0xb791d1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #11 0xb787403e in clone () from /lib/libc.so.6 No symbol table info available.
  8. Core: 7528 SD2: 936 UDB: 370 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-03-28_08-04-32.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 Spell::cancel (this=0xa4f01b50) at ../../../src/game/Spell.cpp:2354 2354 if( ihit->missCondition == SPELL_MISS_NONE ) #0 Spell::cancel (this=0xa4f01b50) at ../../../src/game/Spell.cpp:2354 unit = (class Unit *) 0x0 #1 0x08454082 in EventProcessor::KillAllEvents (this=0x7c45678c, force=false) at ../../../src/framework/Utilities/EventProcessor.cpp:73 No locals. #2 0x08345d10 in Unit::CleanupsBeforeDelete (this=0x7c4566a0) at ../../../src/game/Unit.cpp:10125 No locals. #3 0x0821d75c in ObjectGridUnloader::Visit<Creature> (this=0xb00120f8, m=@0xd5db604) at ../../../src/game/ObjectGridLoader.cpp:276 No locals. #4 0x0821e515 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb00120f8, c=@0xd5db604) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #5 0x081e46cd in Map::UnloadGrid (this=0x1578af70, x=@0xb0012138, y=@0xb0012134, pForce=true) at ../../../src/game/../framework/GameSystem/GridLoader.h:72 unloader = {i_grid = @0xd5db1d8} grid = (NGridType *) 0xd5db1d8 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #6 0x081e4a7e in Map::UnloadAll (this=0x1578af70, pForce=true) at ../../../src/game/Map.cpp:1040 grid = (NGridType &) @0x0: <error reading variable> #7 0x083d0e19 in MapInstanced::DestroyInstance (this=0xa976e718, itr=@0xb00121b4) at ../../../src/game/MapInstanced.cpp:249 No locals. #8 0x083d134a in MapInstanced::Update (this=0xa976e718, t=@0xb00121f8) at ../../../src/game/MapInstanced.cpp:47 i = {_M_cur = 0xe477858, _M_ht = 0xa977e7b4} #9 0x08200411 in MapManager::Update (this=0xa5cc748, diff=95) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xac1f9fe8, _M_ht = 0xa5cc790} #10 0x0837004d in World::Update (this=0x859e990, diff=95) at ../../../src/game/World.cpp:1578 next = {_M_cur = 0x0, _M_ht = 0x859e9e0} #11 0x081183fe in WorldRunnable::run (this=0xa726240) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 95 realCurrTime = 1269662899 realPrevTime = <value optimized out> prevSleepTime = 95 #12 0xb7aada85 in ZThread::ThreadImpl::Dispatch (parent=0x8590900, impl=0xa5a6eb8, task=@0xb0012374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #13 0xb7aadf88 in run (this=0xbf8ad08c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #14 0xb7ab39b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #15 0xb798e1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #16 0xb78e503e in clone () from /lib/libc.so.6 No symbol table info available.
  9. Core: 7528 SD2: 936 UDB: 370 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-03-27_22-05-58.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0xb79f9040 in std::_Rb_tree_rebalance_for_erase () from /usr/lib/libstdc++.so.6 #0 0xb79f9040 in std::_Rb_tree_rebalance_for_erase () from /usr/lib/libstdc++.so.6 No symbol table info available. #1 0x08340550 in Unit::RemoveAura (this=0x9ef470f8, i=@0xaabfee34, mode=AURA_REMOVE_BY_DISPEL) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_tree.h:1247 Aur = (class Aura *) 0x5d9c8690 AurSpellInfo = (const SpellEntry *) 0xb2344c18 caster = (Unit *) 0x5f587ce0 statue = <value optimized out> caster_channeled = <value optimized out> __PRETTY_FUNCTION__ = "void Unit::RemoveAura(std::_Rb_tree_iterator<std::Pair<const std::Pair<unsigned int, unsigned char>, Aura*> >&, AuraRemoveMode)" #2 0x08341d38 in Unit::RemoveAurasDueToSpellBySteal (this=0x9ef470f8, spellId=54646, casterGUID=56741, stealer=0x5f587ce0) at ../../../src/game/Unit.cpp:3723 basePoints = 2 new_aur = <value optimized out> aur = <value optimized out> iter = {_M_node = 0x64f85698} #3 0x08319b5b in Spell::EffectStealBeneficialBuff (this=0x90c32a88, i=0) at ../../../src/game/SpellEffects.cpp:6499 spellInfo = <value optimized out> data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 20, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x9792d510 "\\003$Ú\\003¥Ýñv", _M_finish = 0x9792d524 "ÄÅNxCiì\\236@ç", _M_end_of_storage = 0x9792d52e ""}}, <No data fields>}}, m_opcode = 819} success_list = {<std::_List_base<std::Pair<unsigned int, long long unsigned int>,std::allocator<std::Pair<unsigned int, long long unsigned int> > >> = { _M_impl = {<std::allocator<std::_List_node<std::Pair<unsigned int, long long unsigned int> > >> = {<__gnu_cxx::new_allocator<std::_List_node<std::Pair<unsigned int, long long unsigned int> > >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x95ca9b08, _M_prev = 0x95ca9b08}}}, <No data fields>} list_size = 4 steal_list = {<std::_Vector_base<Aura*,std::allocator<Aura*> >> = { _M_impl = {<std::allocator<Aura*>> = {<__gnu_cxx::new_allocator<Aura*>> = {<No data fields>}, <No data fields>}, _M_start = 0x91c62c88, _M_finish = 0x91c62c98, _M_end_of_storage = 0x91c62ca8}}, <No data fields>} dispelMask = <value optimized out> #4 0x082f1095 in Spell::DoSpellHitOnUnit (this=0x90c32a88, unit=0x9ef470f8, effectMask=1) at ../../../src/game/Spell.cpp:1183 modOwner = <value optimized out> multiplier = 0 effectNumber = 0 #5 0x082f2f79 in Spell::DoAllEffectOnTarget (this=0x90c32a88, target=0x909e0f50) at ../../../src/game/Spell.cpp:997 mask = <value optimized out> unit = (class Unit *) 0x9ef470f8 caster = (class Unit *) 0x5f587ce0 missInfo = <value optimized out> procAttacker = 65536 procVictim = 131072 procEx = <value optimized out> #6 0x082fff5d in Spell::handle_immediate (this=0x90c32a88) at ../../../src/game/Spell.cpp:2547 No locals. #7 0x082ff4e6 in Spell::cast (this=0x90c32a88, skipCheck=false) at ../../../src/game/Spell.cpp:2521 castResult = <value optimized out> #8 0x08300c8b in SpellEvent::Execute (this=0x87840b38, e_time=3706616, p_time=154) at ../../../src/game/Spell.cpp:5570 No locals. #9 0x08454298 in EventProcessor::Update (this=0x5f587dcc, p_time=154) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x87840b38 #10 0x08347c2c in Unit::Update (this=0x5f587ce0, p_time=154) at ../../../src/game/Unit.cpp:190 No locals. #11 0x082b99d7 in Player::Update (this=0x5f587ce0, p_time=154) at ../../../src/game/Player.cpp:1102 now = <value optimized out> pet = <value optimized out> #12 0x0820a436 in ObjectAccessor::UpdatePlayers (this=0xb439d168, diff=154) at ../../../src/game/ObjectAccessor.cpp:498 iter = {_M_cur = 0x674a32c0, _M_ht = 0x8578714} #13 0x0820034c in MapManager::Update (this=0xb4b64808, diff=79) at ../../../src/game/MapManager.cpp:248 No locals. #14 0x0837004d in World::Update (this=0xb650d438, diff=79) at ../../../src/game/World.cpp:1578 next = {_M_cur = 0x0, _M_ht = 0xb650d488} #15 0x081183fe in WorldRunnable::run (this=0x8585630) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 79 realCurrTime = 1233745137 realPrevTime = <value optimized out> prevSleepTime = 73 #16 0xb7ab0a85 in ZThread::ThreadImpl::Dispatch (parent=0x8590900, impl=0x85e7878, task=@0xaabff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #17 0xb7ab0f88 in run (this=0xbf9b098c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #18 0xb7ab69b2 in _dispatch (arg=0x959a77b0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #19 0xb79911b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #20 0xb78e803e in clone () from /lib/libc.so.6 No symbol table info available.
  10. Core: 7528 SD2: 936 UDB: 370 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-03-27_12-21-45.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 ReceiveEmote_mob_eventai (pPlayer=0x6ce9c310, pCreature=0x910849c8, uiEmote=60) at ../../../../src/bindings/ScriptDev2/scripts/creature/mob_event_ai.cpp:1443 1443 if ((*itr).Event.event_type == EVENT_T_RECEIVE_EMOTE) #0 ReceiveEmote_mob_eventai (pPlayer=0x6ce9c310, pCreature=0x910849c8, uiEmote=60) at ../../../../src/bindings/ScriptDev2/scripts/creature/mob_event_ai.cpp:1443 pTmpCreature = (Mob_EventAI *) 0x910e6220 #1 0xb7af1160 in ReceiveEmote (player=0x6ce9c310, _Creature=0x910849c8, emote=60) at ../../../../src/bindings/ScriptDev2/ScriptMgr.cpp:2382 tmpscript = <value optimized out> #2 0x083f4b69 in WorldSession::HandleTextEmoteOpcode (this=0x13871db8, recv_data=@0x13435520) at ../../../src/game/ChatHandler.cpp:591 timeStr = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x10f17588 "è®·\\t\\""}} em = <value optimized out> emote_anim = <value optimized out> unit = (class Unit *) 0x910849c8 cell = {data = {Part = {grid_x = 14, grid_y = 32, cell_x = 7, cell_y = 5, nocreate = 1, reserved = 31}, All = 66418702}} emote_builder = {i_player = @0x6ce9c310, i_text_emote = 60, i_emote_num = 4294967295, i_target = 0x910849c8} emote_do = {i_builder = @0xaaeff110, i_data_cache = {<std::_Vector_base<WorldPacket*,std::allocator<WorldPacket*> >> = { _M_impl = {<std::allocator<WorldPacket*>> = {<__gnu_cxx::new_allocator<WorldPacket*>> = {<No data fields>}, <No data fields>}, _M_start = 0xa070d2b0, _M_finish = 0xa070d2b4, _M_end_of_storage = 0xa070d2b4}}, <No data fields>}} #3 0x083789f7 in WorldSession::Update (this=0x13871db8) at ../../../src/game/WorldSession.cpp:204 packet = (WorldPacket *) 0x13435520 currTime = <value optimized out> #4 0x0836f8c9 in World::UpdateSessions (this=0xb650d448, diff=89) at ../../../src/game/World.cpp:2730 next = {_M_cur = 0xd980298, _M_ht = 0xb650d4ac} #5 0x0836ffce in World::Update (this=0xb650d448, diff=89) at ../../../src/game/World.cpp:1539 No locals. #6 0x081183fe in WorldRunnable::run (this=0x8c01e40) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 89 realCurrTime = 1198696572 realPrevTime = <value optimized out> prevSleepTime = 77 #7 0xb7a5da85 in ZThread::ThreadImpl::Dispatch (parent=0x8590900, impl=0x8ad5fa0, task=@0xaaeff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #8 0xb7a5df88 in run (this=0xbfd5f53c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #9 0xb7a639b2 in _dispatch (arg=0x3c) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #10 0xb793e1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #11 0xb789503e in clone () from /lib/libc.so.6 No symbol table info available.
  11. Core: 7528 SD2: 936 UDB: 370 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-03-26_22-25-45.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0xb7992fb6 in std::_Rb_tree_rebalance_for_erase () from /usr/lib/libstdc++.so.6 #0 0xb7992fb6 in std::_Rb_tree_rebalance_for_erase () from /usr/lib/libstdc++.so.6 No symbol table info available. #1 0x08340550 in Unit::RemoveAura (this=0x9dfc2c50, i=@0xaaefee34, mode=AURA_REMOVE_BY_DISPEL) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_tree.h:1247 Aur = (class Aura *) 0x7dafe058 AurSpellInfo = (const SpellEntry *) 0x7fdaafe8 caster = (Unit *) 0x0 statue = <value optimized out> caster_channeled = <value optimized out> __PRETTY_FUNCTION__ = "void Unit::RemoveAura(std::_Rb_tree_iterator<std::Pair<const std::Pair<unsigned int, unsigned char>, Aura*> >&, AuraRemoveMode)" #2 0x08341d38 in Unit::RemoveAurasDueToSpellBySteal (this=0x9dfc2c50, spellId=54646, casterGUID=46250, stealer=0x80d4e3a0) at ../../../src/game/Unit.cpp:3723 basePoints = 2 new_aur = <value optimized out> aur = <value optimized out> iter = {_M_node = 0x7f760c30} #3 0x08319b5b in Spell::EffectStealBeneficialBuff (this=0x668387c0, i=0) at ../../../src/game/SpellEffects.cpp:6499 spellInfo = <value optimized out> data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 20, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x85aac430 "\\003v¿\\003ª´ñv", _M_finish = 0x85aac444 "¹\\001\\020ñ", _M_end_of_storage = 0x85aac44e "\\206\\204("}}, <No data fields>}}, m_opcode = 819} success_list = {<std::_List_base<std::Pair<unsigned int, long long unsigned int>,std::allocator<std::Pair<unsigned int, long long unsigned int> > >> = { _M_impl = {<std::allocator<std::_List_node<std::Pair<unsigned int, long long unsigned int> > >> = {<__gnu_cxx::new_allocator<std::_List_node<std::Pair<unsigned int, long long unsigned int> > >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x57a7ad60, _M_prev = 0x57a7ad60}}}, <No data fields>} list_size = 4 steal_list = {<std::_Vector_base<Aura*,std::allocator<Aura*> >> = { _M_impl = {<std::allocator<Aura*>> = {<__gnu_cxx::new_allocator<Aura*>> = {<No data fields>}, <No data fields>}, _M_start = 0x756f27b0, _M_finish = 0x756f27c0, _M_end_of_storage = 0x756f27d0}}, <No data fields>} dispelMask = <value optimized out> #4 0x082f1095 in Spell::DoSpellHitOnUnit (this=0x668387c0, unit=0x9dfc2c50, effectMask=1) at ../../../src/game/Spell.cpp:1183 modOwner = <value optimized out> multiplier = 0 effectNumber = 0 #5 0x082f2f79 in Spell::DoAllEffectOnTarget (this=0x668387c0, target=0x81dff910) at ../../../src/game/Spell.cpp:997 mask = <value optimized out> unit = (class Unit *) 0x9dfc2c50 caster = (class Unit *) 0x80d4e3a0 missInfo = <value optimized out> procAttacker = 65536 procVictim = 131072 procEx = <value optimized out> #6 0x082fff5d in Spell::handle_immediate (this=0x668387c0) at ../../../src/game/Spell.cpp:2547 No locals. #7 0x082ff4e6 in Spell::cast (this=0x668387c0, skipCheck=false) at ../../../src/game/Spell.cpp:2521 castResult = <value optimized out> #8 0x08300c8b in SpellEvent::Execute (this=0x86e22c08, e_time=1067241, p_time=159) at ../../../src/game/Spell.cpp:5570 No locals. #9 0x08454298 in EventProcessor::Update (this=0x80d4e48c, p_time=159) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x86e22c08 #10 0x08347c2c in Unit::Update (this=0x80d4e3a0, p_time=159) at ../../../src/game/Unit.cpp:190 No locals. #11 0x082b99d7 in Player::Update (this=0x80d4e3a0, p_time=159) at ../../../src/game/Player.cpp:1102 now = <value optimized out> pet = <value optimized out> #12 0x0820a436 in ObjectAccessor::UpdatePlayers (this=0xb4f210d8, diff=159) at ../../../src/game/ObjectAccessor.cpp:498 iter = {_M_cur = 0x6f52f5c8, _M_ht = 0x8578714} #13 0x0820034c in MapManager::Update (this=0xb3262578, diff=75) at ../../../src/game/MapManager.cpp:248 No locals. #14 0x0837004d in World::Update (this=0xb6d21778, diff=75) at ../../../src/game/World.cpp:1578 next = {_M_cur = 0x0, _M_ht = 0xb6d217c8} #15 0x081183fe in WorldRunnable::run (this=0x8b8bf40) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 75 realCurrTime = 1148535422 realPrevTime = <value optimized out> prevSleepTime = 71 #16 0xb7a4aa85 in ZThread::ThreadImpl::Dispatch (parent=0xb6d13868, impl=0x8b1f398, task=@0xaaeff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #17 0xb7a4af88 in run (this=0xbfc4c42c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #18 0xb7a509b2 in _dispatch (arg=0xd576) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #19 0xb792b1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #20 0xb788203e in clone () from /lib/libc.so.6 No symbol table info available.
  12. Core: 7528 SD2: 936 UDB: 370 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-03-26_18-20-33.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 ReceiveEmote_mob_eventai (pPlayer=0x8e426ba8, pCreature=0x8391f8f0, uiEmote=58) at ../../../../src/bindings/ScriptDev2/scripts/creature/mob_event_ai.cpp:1443 1443 if ((*itr).Event.event_type == EVENT_T_RECEIVE_EMOTE) #0 ReceiveEmote_mob_eventai (pPlayer=0x8e426ba8, pCreature=0x8391f8f0, uiEmote=58) at ../../../../src/bindings/ScriptDev2/scripts/creature/mob_event_ai.cpp:1443 pTmpCreature = (Mob_EventAI *) 0x9e8cc6c0 #1 0xb7b10160 in ReceiveEmote (player=0x8e426ba8, _Creature=0x8391f8f0, emote=58) at ../../../../src/bindings/ScriptDev2/ScriptMgr.cpp:2382 tmpscript = <value optimized out> #2 0x083f4b69 in WorldSession::HandleTextEmoteOpcode (this=0x7be04e98, recv_data=@0x8d7a4ac0) at ../../../src/game/ChatHandler.cpp:591 timeStr = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x907502a8 "\\020±Ë\\213\\036"}} em = <value optimized out> emote_anim = <value optimized out> unit = (class Unit *) 0x8391f8f0 cell = {data = {Part = {grid_x = 36, grid_y = 42, cell_x = 1, cell_y = 1, nocreate = 1, reserved = 31}, All = 66132644}} emote_builder = {i_player = @0x8e426ba8, i_text_emote = 58, i_emote_num = 4294967295, i_target = 0x8391f8f0} emote_do = {i_builder = @0xab1ff110, i_data_cache = {<std::_Vector_base<WorldPacket*,std::allocator<WorldPacket*> >> = { _M_impl = {<std::allocator<WorldPacket*>> = {<__gnu_cxx::new_allocator<WorldPacket*>> = {<No data fields>}, <No data fields>}, _M_start = 0x55b89ff0, _M_finish = 0x55b89ff4, _M_end_of_storage = 0x55b89ff4}}, <No data fields>}} #3 0x083789f7 in WorldSession::Update (this=0x7be04e98) at ../../../src/game/WorldSession.cpp:204 packet = (WorldPacket *) 0x8d7a4ac0 currTime = <value optimized out> #4 0x0836f8c9 in World::UpdateSessions (this=0x859e990, diff=131) at ../../../src/game/World.cpp:2730 next = {_M_cur = 0xa5dc700, _M_ht = 0x859e9f4} #5 0x0836ffce in World::Update (this=0x859e990, diff=131) at ../../../src/game/World.cpp:1539 No locals. #6 0x081183fe in WorldRunnable::run (this=0xb3e63b48) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 131 realCurrTime = 1133820069 realPrevTime = <value optimized out> prevSleepTime = 95 #7 0xb7a7ca85 in ZThread::ThreadImpl::Dispatch (parent=0x8590900, impl=0xb454ce10, task=@0xab1ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #8 0xb7a7cf88 in run (this=0xbfd7c55c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #9 0xb7a829b2 in _dispatch (arg=0x3a) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #10 0xb795d1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #11 0xb78b403e in clone () from /lib/libc.so.6 No symbol table info available.
  13. Core: 7528 SD2: 936 UDB: 370 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-03-25_22-48-35.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 Spell::cancel (this=0x1378cfb8) at ../../../src/game/Spell.cpp:2354 2354 if( ihit->missCondition == SPELL_MISS_NONE ) #0 Spell::cancel (this=0x1378cfb8) at ../../../src/game/Spell.cpp:2354 unit = (class Unit *) 0x0 #1 0x0833a32f in Unit::InterruptNonMeleeSpells (this=0x855e0578, withDelayed=true, spell_id=0) at ../../../src/game/Unit.cpp:3128 No locals. #2 0x08345d00 in Unit::CleanupsBeforeDelete (this=0x855e0578) at ../../../src/game/Unit.cpp:10124 No locals. #3 0x083315b9 in Totem::UnSummon (this=0x855e0578) at ../../../src/game/Totem.cpp:124 i = 4 pGroup = (Group *) 0x0 owner = (class Unit *) 0x94f5088 #4 0x083405dc in Unit::RemoveAura (this=0x94f5088, i=@0xaaffef88, mode=AURA_REMOVE_BY_DEFAULT) at ../../../src/game/Unit.cpp:3900 Aur = (class Aura *) 0x9c2cbc78 AurSpellInfo = (const SpellEntry *) 0xb1b43438 caster = <value optimized out> statue = (class Totem *) 0x855e0578 caster_channeled = false __PRETTY_FUNCTION__ = "void Unit::RemoveAura(std::_Rb_tree_iterator<std::Pair<const std::Pair<unsigned int, unsigned char>, Aura*> >&, AuraRemoveMode)" #5 0x08340d7c in Unit::RemoveAura (this=0x94f5088, spellId=32791, effindex=0, except=0x0) at ../../../src/game/Unit.cpp:3649 iter = {_M_node = 0x7ee085a8} spair = {first = 32791, second = 0 '\\0'} #6 0x08340ddc in Unit::RemoveAurasDueToSpell (this=0x94f5088, spellId=32791, except=0x0) at ../../../src/game/Unit.cpp:3780 i = <value optimized out> #7 0x0833159d in Totem::UnSummon (this=0x855e0578) at ../../../src/game/Totem.cpp:104 i = 4 pGroup = <value optimized out> owner = (class Unit *) 0x94f5088 #8 0x081f4ccf in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0xaafff1b8, c=@0x948d6e24) at ../../../src/game/GridNotifiersImpl.h:46 No locals. #9 0x081f4d65 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xaafff1b8, c=@0x948d6e24) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #10 0x081ee97e in Map::Update (this=0x8aeac10, t_diff=@0xaafff1f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 48, grid_y = 54, cell_x = 3, cell_y = 12, nocreate = 0, reserved = 76}, All = 160185776}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 128} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #11 0x08200411 in MapManager::Update (this=0xb32597a0, diff=128) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0x8ca6a10, _M_ht = 0xb32597e8} #12 0x0837004d in World::Update (this=0x859e978, diff=128) at ../../../src/game/World.cpp:1578 next = {_M_cur = 0x0, _M_ht = 0x859e9c8} #13 0x081183fe in WorldRunnable::run (this=0x8ca8810) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 128 realCurrTime = 1063501779 realPrevTime = <value optimized out> prevSleepTime = 81 #14 0xb7a9ea85 in ZThread::ThreadImpl::Dispatch (parent=0x8590900, impl=0x8ae96f8, task=@0xaafff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #15 0xb7a9ef88 in run (this=0xbfba0b7c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #16 0xb7aa49b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #17 0xb797f1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #18 0xb78d603e in clone () from /lib/libc.so.6 No symbol table info available.
  14. Core: 7528 SD2: 936 UDB: 370 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-03-24_18-12-16.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 ReceiveEmote_mob_eventai (pPlayer=0x64e223f0, pCreature=0x52b0cf88, uiEmote=56) at ../../../../src/bindings/ScriptDev2/scripts/creature/mob_event_ai.cpp:1443 1443 if ((*itr).Event.event_type == EVENT_T_RECEIVE_EMOTE) #0 ReceiveEmote_mob_eventai (pPlayer=0x64e223f0, pCreature=0x52b0cf88, uiEmote=56) at ../../../../src/bindings/ScriptDev2/scripts/creature/mob_event_ai.cpp:1443 pTmpCreature = (Mob_EventAI *) 0x7d5dd1f8 #1 0xb7b14160 in ReceiveEmote (player=0x64e223f0, _Creature=0x52b0cf88, emote=56) at ../../../../src/bindings/ScriptDev2/ScriptMgr.cpp:2382 tmpscript = <value optimized out> #2 0x083f4b69 in WorldSession::HandleTextEmoteOpcode (this=0x165d23f0, recv_data=@0x5ba79328) at ../../../src/game/ChatHandler.cpp:591 timeStr = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x8a26a118 "\\020Øu¨\\036"}} em = <value optimized out> emote_anim = <value optimized out> unit = (class Unit *) 0x52b0cf88 cell = {data = {Part = {grid_x = 38, grid_y = 37, cell_x = 3, cell_y = 5, nocreate = 1, reserved = 31}, All = 66402662}} emote_builder = {i_player = @0x64e223f0, i_text_emote = 56, i_emote_num = 4294967295, i_target = 0x52b0cf88} emote_do = {i_builder = @0xb07eb110, i_data_cache = {<std::_Vector_base<WorldPacket*,std::allocator<WorldPacket*> >> = { _M_impl = {<std::allocator<WorldPacket*>> = {<__gnu_cxx::new_allocator<WorldPacket*>> = {<No data fields>}, <No data fields>}, _M_start = 0x1af34b18, _M_finish = 0x1af34b1c, _M_end_of_storage = 0x1af34b1c}}, <No data fields>}} #3 0x083789f7 in WorldSession::Update (this=0x165d23f0) at ../../../src/game/WorldSession.cpp:204 packet = (WorldPacket *) 0x5ba79328 currTime = <value optimized out> #4 0x0836f8c9 in World::UpdateSessions (this=0x859e918, diff=130) at ../../../src/game/World.cpp:2730 next = {_M_cur = 0xa90f4e8, _M_ht = 0x859e97c} #5 0x0836ffce in World::Update (this=0x859e918, diff=130) at ../../../src/game/World.cpp:1539 No locals. #6 0x081183fe in WorldRunnable::run (this=0xb2f3a4f8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 130 realCurrTime = 960523166 realPrevTime = <value optimized out> prevSleepTime = 94 #7 0xb7a80a85 in ZThread::ThreadImpl::Dispatch (parent=0x8590900, impl=0xb4d9b918, task=@0xb07eb374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #8 0xb7a80f88 in run (this=0xbfa8225c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #9 0xb7a869b2 in _dispatch (arg=0x38) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #10 0xb79611b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #11 0xb78b803e in clone () from /lib/libc.so.6 No symbol table info available.
  15. Core: 7483 SD2: 915 UDB: 369 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-03-23_21-36-35.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 Aura::PeriodicTick (this=0xb697388) at ../../../src/game/Object.h:146 146 uint8 GetTypeId() const { return m_objectTypeId; } #0 Aura::PeriodicTick (this=0xb697388) at ../../../src/game/Object.h:146 pdamageReductedArmor = <value optimized out> resist = 0 amount = <value optimized out> pdamage = 142 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 15, _wpos = 960, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xaaeff0b0 "\\030\\211©\\n\\200", _M_finish = 0xaaeff0d8 "\\230ñïª\\207\\232+\\b\\030\\211©\\n\\200", _M_end_of_storage = 0x8292a0d "\\215eô[^_]Ã\\203ì\\b\\213E\\bP\\213F\\bPè\\033Aøÿ\\203Ä\\020\\213^\\b\\213C\\020%ÿÿ"}}, <No data fields>}}, m_opcode = 61616} pCaster = (class Unit *) 0x9563e2f0 absorb = 142 cleanDamage = {damage = 0, attackType = BASE_ATTACK, hitOutCome = MELEE_HIT_NORMAL} #1 0x082e1cdf in Aura::Update (this=0xb697388, diff=128) at ../../../src/game/SpellAuras.cpp:631 powertype = POWER_MANA caster = (class Unit *) 0x14603ec8 #2 0x08340875 in Unit::_UpdateSpells (this=0xaa98918, time=128) at ../../../src/game/Unit.cpp:2900 i = <value optimized out> #3 0x08345e45 in Unit::Update (this=0xaa98918, p_time=128) at ../../../src/game/Unit.cpp:191 No locals. #4 0x082b9a87 in Player::Update (this=0xaa98918, p_time=128) at ../../../src/game/Player.cpp:1102 now = <value optimized out> pet = <value optimized out> #5 0x08209e56 in ObjectAccessor::UpdatePlayers (this=0xb3966360, diff=128) at ../../../src/game/ObjectAccessor.cpp:498 iter = {_M_cur = 0xaaf0950, _M_ht = 0x85756d4} #6 0x081ffd6c in MapManager::Update (this=0x8746290, diff=128) at ../../../src/game/MapManager.cpp:248 No locals. #7 0x0836dead in World::Update (this=0x859b610, diff=128) at ../../../src/game/World.cpp:1575 next = {_M_cur = 0x0, _M_ht = 0x859b660} #8 0x0811841e in WorldRunnable::run (this=0xace4cbd0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 128 realCurrTime = 886389337 realPrevTime = <value optimized out> prevSleepTime = 73 #9 0xb7a04a85 in ZThread::ThreadImpl::Dispatch (parent=0x858d5f8, impl=0xb2ea31f0, task=@0xaaeff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #10 0xb7a04f88 in run (this=0xbf802fdc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #11 0xb7a0a9b2 in _dispatch (arg=0xb697388) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #12 0xb78e51b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #13 0xb783c03e in clone () from /lib/libc.so.6 No symbol table info available.
  16. Core: 7483 SD2: 915 UDB: 369 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-03-23_20-54-54.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 IsSingleTargetSpell (spellInfo=0x1) at ../../../src/game/SpellMgr.cpp:487 487 if ( spellInfo->AttributesEx5 & SPELL_ATTR_EX5_SINGLE_TARGET_SPELL ) #0 IsSingleTargetSpell (spellInfo=0x1) at ../../../src/game/SpellMgr.cpp:487 No locals. #1 0x0833e1f3 in Unit::RemoveAura (this=0x8dc0b00, i=@0xaafff07c, mode=AURA_REMOVE_BY_DEFAULT) at ../../../src/game/Unit.cpp:3826 Aur = (class Aura *) 0x8dc0cb4 AurSpellInfo = (const SpellEntry *) 0x1 caster = <value optimized out> statue = <value optimized out> caster_channeled = <value optimized out> __PRETTY_FUNCTION__ = "void Unit::RemoveAura(std::_Rb_tree_iterator<std::Pair<const std::Pair<unsigned int, unsigned char>, Aura*> >&, AuraRemoveMode)" #2 0x0833e553 in Unit::RemoveAllAuras (this=0x8dc0b00) at ../../../src/game/Unit.cpp:3894 iter = {_M_node = 0x8dc0ca0} #3 0x08343bf2 in Unit::CleanupsBeforeDelete (this=0x8dc0b00) at ../../../src/game/Unit.cpp:10089 No locals. #4 0x0837505d in WorldSession::LogoutPlayer (this=0xad3c2ef0, Save=true) at ../../../src/game/WorldSession.cpp:383 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 20, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xad09b110 "(\\037\\032\\2358§ÕYead", _M_finish = 0xad09b124 "i", _M_end_of_storage = 0xad09b126 "0ñ "}}, <No data fields>}}, m_opcode = 146} guild = (Guild *) 0xb3d37b18 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 140097136, _wpos = 2223869208, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xaafff128 "27", _M_finish = 0xb7a267e1 "\\203Ä\\020\\205Àu\\b\\215eô[^_]Ã\\203ì\\fj\\004èN¿ÿÿ\\211Ç\\203Ä\\f\\215EóP\\215\\203øQÿÿPWèx¼ÿÿ\\203Ä\\f\\213³*ÿÿÿV\\213\\213DÿÿÿQWè\\201Àÿÿ\\211Æ\\203ì\\fWèV¿ÿÿ\\203ì\\fVè] ÿÿ\\220\\215t&", _M_end_of_storage = 0x848d8d18 ""}}, <No data fields>}}, m_opcode = 0} #5 0x08375c93 in WorldSession::Update (this=0xad3c2ef0) at ../../../src/game/WorldSession.cpp:226 packet = (WorldPacket *) 0x4a currTime = 1 #6 0x0836d729 in World::UpdateSessions (this=0x859b670, diff=74) at ../../../src/game/World.cpp:2686 next = {_M_cur = 0x58f35bd0, _M_ht = 0x859b6d4} #7 0x0836de2e in World::Update (this=0x859b670, diff=74) at ../../../src/game/World.cpp:1536 No locals. #8 0x0811841e in WorldRunnable::run (this=0xad9c35d0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 74 realCurrTime = 883881809 realPrevTime = <value optimized out> prevSleepTime = 62 #9 0xb7a3ea85 in ZThread::ThreadImpl::Dispatch (parent=0x858d5f8, impl=0xb2f63930, task=@0xaafff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #10 0xb7a3ef88 in run (this=0xbfc3cc1c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #11 0xb7a449b2 in _dispatch (arg=0xaafff07c) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #12 0xb791f1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #13 0xb787603e in clone () from /lib/libc.so.6 No symbol table info available.
  17. Core: 7483 SD2: 915 UDB: 369 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-03-23_10-24-27.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 std::list<Aura*, std::allocator<Aura*> >::remove (this=0x5e91df0, __value=@0xb01fedf8) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:583 583 { return iterator(this->_M_impl._M_node._M_next); } #0 std::list<Aura*, std::allocator<Aura*> >::remove (this=0x5e91df0, __value=@0xb01fedf8) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:583 No locals. #1 0x0833e374 in Unit::RemoveAura (this=0x16691a18, i=@0xb01fee34, mode=AURA_REMOVE_BY_DISPEL) at ../../../src/game/Unit.cpp:3844 Aur = (class Aura *) 0x9b4a8e30 AurSpellInfo = (const SpellEntry *) 0xb2531c18 caster = (Unit *) 0x9579a0f0 statue = <value optimized out> caster_channeled = <value optimized out> __PRETTY_FUNCTION__ = "void Unit::RemoveAura(std::_Rb_tree_iterator<std::Pair<const std::Pair<unsigned int, unsigned char>, Aura*> >&, AuraRemoveMode)" #2 0x0833f948 in Unit::RemoveAurasDueToSpellBySteal (this=0x16691a18, spellId=54646, casterGUID=49914, stealer=0x9579a0f0) at ../../../src/game/Unit.cpp:3703 basePoints = 2 new_aur = <value optimized out> aur = <value optimized out> iter = {_M_node = 0x8371be60} #3 0x08315adb in Spell::EffectStealBeneficialBuff (this=0x145ff8a0, i=0) at ../../../src/game/SpellEffects.cpp:6502 spellInfo = (const SpellEntry *) 0xb2531c18 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 20, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x178a3b08 "\\003\\206Á\\003ú ñv", _M_finish = 0x178a3b1c "·Cr\\005¦?`", _M_end_of_storage = 0x178a3b26 "\\003"}}, <No data fields>}}, m_opcode = 819} success_list = {<std::_List_base<std::Pair<unsigned int, long long unsigned int>,std::allocator<std::Pair<unsigned int, long long unsigned int> > >> = { _M_impl = {<std::allocator<std::_List_node<std::Pair<unsigned int, long long unsigned int> > >> = {<__gnu_cxx::new_allocator<std::_List_node<std::Pair<unsigned int, long long unsigned int> > >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x16ea19e8, _M_prev = 0x16ea19e8}}}, <No data fields>} list_size = 0 steal_list = {<std::_Vector_base<Aura*,std::allocator<Aura*> >> = { _M_impl = {<std::allocator<Aura*>> = {<__gnu_cxx::new_allocator<Aura*>> = {<No data fields>}, <No data fields>}, _M_start = 0x12c483c8, _M_finish = 0x12c483c8, _M_end_of_storage = 0x12c483cc}}, <No data fields>} dispelMask = <value optimized out> #4 0x082ef465 in Spell::DoSpellHitOnUnit (this=0x145ff8a0, unit=0x16691a18, effectMask=1) at ../../../src/game/Spell.cpp:1183 modOwner = <value optimized out> multiplier = 0 effectNumber = 0 #5 0x082f1349 in Spell::DoAllEffectOnTarget (this=0x145ff8a0, target=0x10989e10) at ../../../src/game/Spell.cpp:997 mask = <value optimized out> unit = (class Unit *) 0x16691a18 caster = (class Unit *) 0x9579a0f0 missInfo = <value optimized out> procAttacker = 65536 procVictim = 131072 procEx = <value optimized out> #6 0x082fe31d in Spell::handle_immediate (this=0x145ff8a0) at ../../../src/game/Spell.cpp:2533 No locals. #7 0x082fd8a6 in Spell::cast (this=0x145ff8a0, skipCheck=false) at ../../../src/game/Spell.cpp:2507 castResult = <value optimized out> #8 0x082ff04b in SpellEvent::Execute (this=0x122d55c8, e_time=9355701, p_time=183) at ../../../src/game/Spell.cpp:5556 No locals. #9 0x08451a78 in EventProcessor::Update (this=0x9579a1dc, p_time=183) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x122d55c8 #10 0x08345e3c in Unit::Update (this=0x9579a0f0, p_time=183) at ../../../src/game/Unit.cpp:190 No locals. #11 0x082b9a87 in Player::Update (this=0x9579a0f0, p_time=183) at ../../../src/game/Player.cpp:1102 now = <value optimized out> pet = <value optimized out> #12 0x08209e56 in ObjectAccessor::UpdatePlayers (this=0x87533c0, diff=183) at ../../../src/game/ObjectAccessor.cpp:498 iter = {_M_cur = 0xa699c818, _M_ht = 0x85756d4} #13 0x081ffd6c in MapManager::Update (this=0xa6cf410, diff=95) at ../../../src/game/MapManager.cpp:248 No locals. #14 0x0836dead in World::Update (this=0x859b5f8, diff=95) at ../../../src/game/World.cpp:1575 next = {_M_cur = 0x0, _M_ht = 0x859b648} #15 0x0811841e in WorldRunnable::run (this=0x96117b0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 95 realCurrTime = 846057550 realPrevTime = <value optimized out> prevSleepTime = 93 #16 0xb7acda85 in ZThread::ThreadImpl::Dispatch (parent=0x858d5f8, impl=0x8dcb450, task=@0xb01ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #17 0xb7acdf88 in run (this=0xbfdcd5ac) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #18 0xb7ad39b2 in _dispatch (arg=0x9df00040) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #19 0xb79ae1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #20 0xb790503e in clone () from /lib/libc.so.6 No symbol table info available.
  18. Core: 7483 SD2: 915 UDB: 369 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-03-22_21-14-48.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 Guild::_CanStoreItem_InSpecificSlot (this=0xb4d95a90, tab=<value optimized out>, slot=60 '<', dest=@0xb0012130, count=@0xb0012050, swap=false, pSrcItem=0x19c3a658) at ../../../src/game/Object.h:167 167 ASSERT( index < m_valuesCount || PrintIndexError( index , false) ); #0 Guild::_CanStoreItem_InSpecificSlot (this=0xb4d95a90, tab=<value optimized out>, slot=60 '<', dest=@0xb0012130, count=@0xb0012050, swap=false, pSrcItem=0x19c3a658) at ../../../src/game/Object.h:167 pItem2 = (class Item *) 0xd8f4cf67 need_space = <value optimized out> newPosition = {slot = 11 '\\v', count = 2952863768} #1 0x083bd5eb in Guild::CanStoreItem (this=0xb4d95a90, tab=3 '\\003', slot=60 '<', dest=@0xb0012130, count=2, pItem=0x19c3a658, swap=<value optimized out>) at ../../../src/game/Guild.cpp:1915 res = <value optimized out> res = <value optimized out> #2 0x083c9b35 in WorldSession::HandleGuildBankDepositItem (this=0x1e62d8b0, recv_data=@0x8fba0168) at ../../../src/game/GuildHandler.cpp:1469 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} msg = <value optimized out> BankTab = 3 '\\003' BankTabSlot = <value optimized out> AutoStore = 0 '\\0' PlayerSlot = 1 '\\001' PlayerBag = 19 '\\023' SplitedAmount = 0 '\\0' BankTabDst = 32 ' ' BankTabSlotDst = 1 '\\001' ToChar = 0 '\\0' GuildId = 336 pGuild = (Guild *) 0xb4d95a90 pl = (class Player *) 0xea81950 pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x19c3a658 #3 0x08375c27 in WorldSession::Update (this=0x1e62d8b0) at ../../../src/game/WorldSession.cpp:203 packet = (WorldPacket *) 0x8fba0168 currTime = <value optimized out> #4 0x0836d729 in World::UpdateSessions (this=0xb5d06820, diff=123) at ../../../src/game/World.cpp:2686 next = {_M_cur = 0xf478dc0, _M_ht = 0xb5d06884} #5 0x0836de2e in World::Update (this=0xb5d06820, diff=123) at ../../../src/game/World.cpp:1536 No locals. #6 0x0811841e in WorldRunnable::run (this=0x96579b8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 123 realCurrTime = 798675282 realPrevTime = <value optimized out> prevSleepTime = 66 #7 0xb7a64a85 in ZThread::ThreadImpl::Dispatch (parent=0x858d5f8, impl=0x9783760, task=@0xb0012374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #8 0xb7a64f88 in run (this=0xbfa6223c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #9 0xb7a6a9b2 in _dispatch (arg=0x19aede70) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #10 0xb79451b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #11 0xb789c03e in clone () from /lib/libc.so.6 No symbol table info available.
  19. Core: 7483 SD2: 915 UDB: 369 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-03-22_11-52-07.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 std::list<Aura*, std::allocator<Aura*> >::remove (this=0xd1536e60, __value=@0xb0611df8) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:583 583 { return iterator(this->_M_impl._M_node._M_next); } #0 std::list<Aura*, std::allocator<Aura*> >::remove (this=0xd1536e60, __value=@0xb0611df8) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:583 No locals. #1 0x0833e374 in Unit::RemoveAura (this=0x22d36a88, i=@0xb0611e34, mode=AURA_REMOVE_BY_DISPEL) at ../../../src/game/Unit.cpp:3844 Aur = (class Aura *) 0xa152a2e8 AurSpellInfo = (const SpellEntry *) 0xb2144c18 caster = (Unit *) 0x1cc4c7e8 statue = <value optimized out> caster_channeled = <value optimized out> __PRETTY_FUNCTION__ = "void Unit::RemoveAura(std::_Rb_tree_iterator<std::Pair<const std::Pair<unsigned int, unsigned char>, Aura*> >&, AuraRemoveMode)" #2 0x0833f948 in Unit::RemoveAurasDueToSpellBySteal (this=0x22d36a88, spellId=54646, casterGUID=55844, stealer=0x1cc4c7e8) at ../../../src/game/Unit.cpp:3703 basePoints = 2 new_aur = <value optimized out> aur = <value optimized out> iter = {_M_node = 0xa390b5b8} #3 0x08315adb in Spell::EffectStealBeneficialBuff (this=0x73d0ed58, i=0) at ../../../src/game/SpellEffects.cpp:6502 spellInfo = (const SpellEntry *) 0xb2144c18 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 20, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x7da949d0 "\\003¹ë\\003$Úñv", _M_finish = 0x7da949e4 "\\021", _M_end_of_storage = 0x7da949ee "0\\210("}}, <No data fields>}}, m_opcode = 819} success_list = {<std::_List_base<std::Pair<unsigned int, long long unsigned int>,std::allocator<std::Pair<unsigned int, long long unsigned int> > >> = { _M_impl = {<std::allocator<std::_List_node<std::Pair<unsigned int, long long unsigned int> > >> = {<__gnu_cxx::new_allocator<std::_List_node<std::Pair<unsigned int, long long unsigned int> > >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x7790fc90, _M_prev = 0x7790fc90}}}, <No data fields>} list_size = 7 steal_list = {<std::_Vector_base<Aura*,std::allocator<Aura*> >> = { _M_impl = {<std::allocator<Aura*>> = {<__gnu_cxx::new_allocator<Aura*>> = {<No data fields>}, <No data fields>}, _M_start = 0x754d0b10, _M_finish = 0x754d0b2c, _M_end_of_storage = 0x754d0b30}}, <No data fields>} dispelMask = <value optimized out> #4 0x082ef465 in Spell::DoSpellHitOnUnit (this=0x73d0ed58, unit=0x22d36a88, effectMask=1) at ../../../src/game/Spell.cpp:1183 modOwner = <value optimized out> multiplier = 0 effectNumber = 0 #5 0x082f1349 in Spell::DoAllEffectOnTarget (this=0x73d0ed58, target=0x86ebee60) at ../../../src/game/Spell.cpp:997 mask = <value optimized out> unit = (class Unit *) 0x22d36a88 caster = (class Unit *) 0x1cc4c7e8 missInfo = <value optimized out> procAttacker = 65536 procVictim = 131072 procEx = <value optimized out> #6 0x082fe31d in Spell::handle_immediate (this=0x73d0ed58) at ../../../src/game/Spell.cpp:2533 No locals. #7 0x082fd8a6 in Spell::cast (this=0x73d0ed58, skipCheck=false) at ../../../src/game/Spell.cpp:2507 castResult = <value optimized out> #8 0x082ff04b in SpellEvent::Execute (this=0x7f0b4318, e_time=3558384, p_time=127) at ../../../src/game/Spell.cpp:5556 No locals. #9 0x08451a78 in EventProcessor::Update (this=0x1cc4c8d4, p_time=127) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x7f0b4318 #10 0x08345e3c in Unit::Update (this=0x1cc4c7e8, p_time=127) at ../../../src/game/Unit.cpp:190 No locals. #11 0x082b9a87 in Player::Update (this=0x1cc4c7e8, p_time=127) at ../../../src/game/Player.cpp:1102 now = <value optimized out> pet = <value optimized out> #12 0x08209e56 in ObjectAccessor::UpdatePlayers (this=0xa5275a8, diff=127) at ../../../src/game/ObjectAccessor.cpp:498 iter = {_M_cur = 0x117ddeb8, _M_ht = 0x85756d4} #13 0x081ffd6c in MapManager::Update (this=0xb4d18d20, diff=127) at ../../../src/game/MapManager.cpp:248 No locals. #14 0x0836dead in World::Update (this=0xb5d06830, diff=127) at ../../../src/game/World.cpp:1575 next = {_M_cur = 0x0, _M_ht = 0xb5d06880} #15 0x0811841e in WorldRunnable::run (this=0xb4df1a78) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 127 realCurrTime = 764913359 realPrevTime = <value optimized out> prevSleepTime = 96 #16 0xb7a4ca85 in ZThread::ThreadImpl::Dispatch (parent=0x858d5f8, impl=0xb4d5d550, task=@0xb0612374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #17 0xb7a4cf88 in run (this=0xbf84a02c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #18 0xb7a529b2 in _dispatch (arg=0xb5d00040) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #19 0xb792d1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #20 0xb788403e in clone () from /lib/libc.so.6 No symbol table info available.
  20. Core: 7483 SD2: 915 UDB: 369 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-03-21_11-34-59.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x083bcd4c in Guild::_CanStoreItem_InTab (this=0x205ff840, tab=<value optimized out>, dest=@0xaffeb130, count=@0xaffeb050, merge=true, pSrcItem=0x23990460, skip_slot=255 'ÿ') at ../../../src/game/Object.h:143 143 uint32 GetEntry() const { return GetUInt32Value(OBJECT_FIELD_ENTRY); } #0 0x083bcd4c in Guild::_CanStoreItem_InTab (this=0x205ff840, tab=<value optimized out>, dest=@0xaffeb130, count=@0xaffeb050, merge=true, pSrcItem=0x23990460, skip_slot=255 'ÿ') at ../../../src/game/Object.h:143 pItem2 = (class Item *) 0x58050021 j = 1 #1 0x083bd630 in Guild::CanStoreItem (this=0x205ff840, tab=5 '\\005', slot=255 'ÿ', dest=@0xaffeb130, count=1, pItem=0x23990460, swap=false) at ../../../src/game/Guild.cpp:1928 res = <value optimized out> res = <value optimized out> #2 0x083c9b35 in WorldSession::HandleGuildBankDepositItem (this=0x20dca708, recv_data=@0x11593fc0) at ../../../src/game/GuildHandler.cpp:1469 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} msg = <value optimized out> BankTab = 5 '\\005' BankTabSlot = <value optimized out> AutoStore = 0 '\\0' PlayerSlot = 12 '\\f' PlayerBag = 21 '\\025' SplitedAmount = 0 '\\0' BankTabDst = 176 '°' BankTabSlotDst = 254 'þ' ToChar = 0 '\\0' GuildId = 356 pGuild = (Guild *) 0x205ff840 pl = (class Player *) 0x235ce1b8 pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x23990460 #3 0x08375c27 in WorldSession::Update (this=0x20dca708) at ../../../src/game/WorldSession.cpp:203 packet = (WorldPacket *) 0x11593fc0 currTime = <value optimized out> #4 0x0836d729 in World::UpdateSessions (this=0xb650d450, diff=116) at ../../../src/game/World.cpp:2686 next = {_M_cur = 0x61704c40, _M_ht = 0xb650d4b4} #5 0x0836de2e in World::Update (this=0xb650d450, diff=116) at ../../../src/game/World.cpp:1536 No locals. #6 0x0811841e in WorldRunnable::run (this=0xa600288) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 116 realCurrTime = 677485328 realPrevTime = <value optimized out> prevSleepTime = 71 #7 0xb7a79a85 in ZThread::ThreadImpl::Dispatch (parent=0x858d5f8, impl=0x8e0a468, task=@0xaffeb374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #8 0xb7a79f88 in run (this=0xbfb7935c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #9 0xb7a7f9b2 in _dispatch (arg=0x14) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #10 0xb795a1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #11 0xb78b103e in clone () from /lib/libc.so.6 No symbol table info available.
  21. Core: 7483 SD2: 915 UDB: 369 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-03-20_00-14-16.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7850c87 in raise () from /lib/libc.so.6 #0 0xb7850c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb78524f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb784a30c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x083bcebd in Guild::_CanStoreItem_InTab (this=0xb3d0f8d8, tab=<value optimized out>, dest=@0xb03f4130, count=@0xb03f4050, merge=true, pSrcItem=0x9666d0a0, skip_slot=255 'ÿ') at ../../../src/game/Object.h:167 need_space = <value optimized out> newPosition = {slot = 11 '\\v', count = 2956935192} pItem2 = (class Item *) 0x6a701478 j = 1 #4 0x083bd630 in Guild::CanStoreItem (this=0xb3d0f8d8, tab=0 '\\0', slot=255 'ÿ', dest=@0xb03f4130, count=2, pItem=0x9666d0a0, swap=false) at ../../../src/game/Guild.cpp:1928 res = <value optimized out> res = <value optimized out> #5 0x083c9b35 in WorldSession::HandleGuildBankDepositItem (this=0x6ffa95e8, recv_data=@0x1610c478) at ../../../src/game/GuildHandler.cpp:1469 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} msg = <value optimized out> BankTab = 0 '\\0' BankTabSlot = <value optimized out> AutoStore = 0 '\\0' PlayerSlot = 23 '\\027' PlayerBag = 255 'ÿ' SplitedAmount = 0 '\\0' BankTabDst = 64 '@' BankTabSlotDst = 63 '?' ToChar = 0 '\\0' GuildId = 336 pGuild = (Guild *) 0xb3d0f8d8 pl = (class Player *) 0x9a3864f8 pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x9666d0a0 #6 0x08375c27 in WorldSession::Update (this=0x6ffa95e8) at ../../../src/game/WorldSession.cpp:203 packet = (WorldPacket *) 0x1610c478 currTime = <value optimized out> #7 0x0836d729 in World::UpdateSessions (this=0x859b610, diff=105) at ../../../src/game/World.cpp:2686 next = {_M_cur = 0x1503b9f0, _M_ht = 0x859b674} #8 0x0836de2e in World::Update (this=0x859b610, diff=105) at ../../../src/game/World.cpp:1536 No locals. #9 0x0811841e in WorldRunnable::run (this=0xaa0eca0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 105 realCurrTime = 550246252 realPrevTime = <value optimized out> prevSleepTime = 86 #10 0xb7abfa85 in ZThread::ThreadImpl::Dispatch (parent=0x858d5f8, impl=0xaa1b140, task=@0xb03f4374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #11 0xb7abff88 in run (this=0xbfdbf59c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #12 0xb7ac59b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #13 0xb79a01b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #14 0xb78f703e in clone () from /lib/libc.so.6 No symbol table info available.
  22. Core: 7483 SD2: 915 UDB: 369 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-03-19_20-08-33.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb77c9c87 in raise () from /lib/libc.so.6 #0 0xb77c9c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb77cb4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb77c330c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x083cfca5 in MapInstanced::GetInstance (this=0x7cf5e930, obj=0x79458998) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x08213209 in WorldObject::GetMap (this=0x79458998) at ../../../src/game/Object.cpp:1418 No locals. #5 0x082f622b in Spell::SetTargetMap (this=0x522ec0a0, i=0, cur=30, TagUnitMap=@0xb0611d30) at ../../../src/game/Spell.cpp:1772 cell = {data = {Part = {grid_x = 43, grid_y = 32, cell_x = 5, cell_y = 3, nocreate = 1, reserved = 31}, All = 66279467}} notifier = {i_data = 0xb0611d30, i_spell = @0x522ec0a0, i_push_type = @0xb0611c0c, i_radius = 10, i_TargetType = SPELL_TARGETS_FRIENDLY, i_originalCaster = 0x0} world_object_notifier = {i_visitor = @0xb0611ae8} p = {x_coord = 349, y_coord = 259} grid_object_notifier = {i_visitor = @0xb0611ae8} cell_lock = {i_cell = @0xb0611c10, i_cellPair = @0xb0611b80} radius = 10 EffectChainTarget = 0 unMaxTargets = 0 #6 0x082fbd68 in Spell::FillTargetMap (this=0x522ec0a0) at ../../../src/game/Spell.cpp:499 tmpUnitMap = {<std::_List_base<Unit*,std::allocator<Unit*> >> = { _M_impl = {<std::allocator<std::_List_node<Unit*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0xb0611d30, _M_prev = 0xb0611d30}}}, <No data fields>} i = 0 #7 0x082fd5c1 in Spell::cast (this=0x522ec0a0, skipCheck=true) at ../../../src/game/Spell.cpp:2480 castResult = <value optimized out> #8 0x0834160d in Unit::CastSpell (this=0x79458998, Victim=0x820bcff0, spellInfo=0xb099669c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278538820) at ../../../src/game/Unit.cpp:895 spell = (Spell *) 0x522ec0a0 targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 1982.29248, m_destY = -4797.6582, m_destZ = 55.8063507, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x856243c ""}}, m_targetMask = 2, m_unitTarget = 0x820bcff0, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 57468, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} #9 0x0816aac1 in GameObject::Update (this=0x5d5d96a0) at ../../../src/game/GameObject.cpp:361 caster = (class Unit *) 0x79458998 owner = (class Unit *) 0x79458998 ok = (class Unit *) 0x820bcff0 IsBattleGroundTrap = false radius = 348.903992 cell = {data = {Part = {grid_x = 35, grid_y = 23, cell_x = 5, cell_y = 0, nocreate = 0, reserved = 31}, All = 65033699}} NeedDespawn = false goInfo = (const GameObjectInfo *) 0xb49ec0d0 #10 0x083b5796 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xb06121b8, m=@0xac54045c) at ../../../src/game/GridNotifiers.cpp:213 No locals. #11 0x081f4aa5 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xb06121b8, c=@0xac54045c) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #12 0x081ecf1e in Map::Update (this=0xb4d7e4e8, t_diff=@0xb06121f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 56, grid_y = 49, cell_x = 12, cell_y = 1, nocreate = 0, reserved = 985}, All = 2065812600}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 150} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #13 0x081ffe31 in MapManager::Update (this=0xb4df9ca8, diff=69) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xb4d648f8, _M_ht = 0xb4df9cf0} #14 0x0836dead in World::Update (this=0xb650d438, diff=69) at ../../../src/game/World.cpp:1575 next = {_M_cur = 0x0, _M_ht = 0xb650d488} #15 0x0811841e in WorldRunnable::run (this=0xb4d20da8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 69 realCurrTime = 535499807 realPrevTime = <value optimized out> prevSleepTime = 64 #16 0xb7a38a85 in ZThread::ThreadImpl::Dispatch (parent=0x858d5f8, impl=0xb4d6cc10, task=@0xb0612374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #17 0xb7a38f88 in run (this=0xbfb3831c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #18 0xb7a3e9b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #19 0xb79191b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #20 0xb787003e in clone () from /lib/libc.so.6 No symbol table info available.
  23. Core: 7483 SD2: 915 UDB: 369 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-03-19_09-18-35.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0xb7c57ad0 in SentinelAbilityAura::GetTriggerTarget (this=0xbd36498) at ../../../../src/bindings/ScriptDev2/scripts/zone/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp:296 296 Unit* pUnit = Unit::GetUnit((*m_creature), (*i)->getUnitGuid()); #0 0xb7c57ad0 in SentinelAbilityAura::GetTriggerTarget (this=0xbd36498) at ../../../../src/bindings/ScriptDev2/scripts/zone/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp:296 No locals. #1 0x082de72d in Aura::TriggerSpell (this=0xbd36498) at ../../../src/game/SpellAuras.cpp:1339 caster = (class Unit *) 0xbb24300 target = (class Unit *) 0xab1feef8 trigger_spell_id = <value optimized out> triggeredSpellInfo = <value optimized out> auraId = <value optimized out> #2 0x082e069b in Aura::PeriodicTick (this=0xbd36498) at ../../../src/game/SpellAuras.cpp:6168 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 3080069311, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xbff94000 "", _M_finish = 0xab1fee98 "", _M_end_of_storage = 0x8336c83 "\\203Ä\\020\\204Àt\\026\\213\\203ü\\016"}}, <No data fields>}}, m_opcode = 61160} gain = <value optimized out> #3 0x082e1cdf in Aura::Update (this=0xbd36498, diff=107) at ../../../src/game/SpellAuras.cpp:631 powertype = -1423970568 caster = (class Unit *) 0xa1ba1f20 #4 0x08340875 in Unit::_UpdateSpells (this=0xbb24300, time=107) at ../../../src/game/Unit.cpp:2900 i = <value optimized out> #5 0x08345e45 in Unit::Update (this=0xbb24300, p_time=107) at ../../../src/game/Unit.cpp:191 No locals. #6 0x081573fa in Creature::Update (this=0xbb24300, diff=107) at ../../../src/game/Creature.cpp:406 No locals. #7 0x081f49df in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0xab1ff158, c=@0xba439a4) at ../../../src/game/GridNotifiersImpl.h:46 No locals. #8 0x081f4a75 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xab1ff158, c=@0xba439a4) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #9 0x081ecf1e in Map::Update (this=0xba5f250, t_diff=@0xab1ff1f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 1, grid_y = 24, cell_x = 8, cell_y = 5, nocreate = 0, reserved = 85}, All = 178619905}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 107} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #10 0x081ee285 in InstanceMap::Update (this=0xba5f250, t_diff=@0xab1ff1f8) at ../../../src/game/Map.cpp:2232 No locals. #11 0x083cf36f in MapInstanced::Update (this=0xb9d38c0, t=@0xab1ff1f8) at ../../../src/game/MapInstanced.cpp:52 i = {_M_cur = 0xa60d3b0, _M_ht = 0xb9e395c} #12 0x081ffe31 in MapManager::Update (this=0x8737cd8, diff=107) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xb0367e8, _M_ht = 0x8737d20} #13 0x0836dead in World::Update (this=0x859b6b8, diff=107) at ../../../src/game/World.cpp:1575 next = {_M_cur = 0x0, _M_ht = 0x859b708} #14 0x0811841e in WorldRunnable::run (this=0x8a8b2f0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 107 realCurrTime = 496519950 realPrevTime = <value optimized out> prevSleepTime = 95 #15 0xb7aa3a85 in ZThread::ThreadImpl::Dispatch (parent=0x858d5f8, impl=0x8a97708, task=@0xab1ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #16 0xb7aa3f88 in run (this=0xbffa177c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #17 0xb7aa99b2 in _dispatch (arg=0xadf77c0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #18 0xb79841b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #19 0xb78db03e in clone () from /lib/libc.so.6 No symbol table info available.
  24. Core: 7483 SD2: 915 UDB: 369 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-03-19_09-09-27.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0xb7c7ca76 in SentinelAbilityAura::GetTriggerTarget (this=0x1277d8f0) at ../../../../src/bindings/ScriptDev2/../../game/Unit.h:857 857 Unit* getVictim() const { return m_attacking; } #0 0xb7c7ca76 in SentinelAbilityAura::GetTriggerTarget (this=0x1277d8f0) at ../../../../src/bindings/ScriptDev2/../../game/Unit.h:857 No locals. #1 0x082de72d in Aura::TriggerSpell (this=0x1277d8f0) at ../../../src/game/SpellAuras.cpp:1339 caster = (class Unit *) 0x8e9e8448 target = (class Unit *) 0xb0711ef8 trigger_spell_id = <value optimized out> triggeredSpellInfo = <value optimized out> auraId = <value optimized out> #2 0x082e069b in Aura::PeriodicTick (this=0x1277d8f0) at ../../../src/game/SpellAuras.cpp:6168 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 2487007800, _wpos = 1109393408, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xc009f600 <Address 0xc009f600 out of bounds>, _M_finish = 0xb4a9f204 "R\\006", _M_end_of_storage = 0xde4f <Address 0xde4f out of bounds>}}, <No data fields>}}, m_opcode = 63744} gain = <value optimized out> #3 0x082e1cdf in Aura::Update (this=0x1277d8f0, diff=184) at ../../../src/game/SpellAuras.cpp:631 powertype = 184 caster = (class Unit *) 0x11d1a248 #4 0x08340875 in Unit::_UpdateSpells (this=0x8e9e8448, time=184) at ../../../src/game/Unit.cpp:2900 i = <value optimized out> #5 0x08345e45 in Unit::Update (this=0x8e9e8448, p_time=184) at ../../../src/game/Unit.cpp:191 No locals. #6 0x081573fa in Creature::Update (this=0x8e9e8448, diff=184) at ../../../src/game/Creature.cpp:406 No locals. #7 0x081f49df in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0xb0712158, c=@0x8d084de4) at ../../../src/game/GridNotifiersImpl.h:46 No locals. #8 0x081f4a75 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb0712158, c=@0x8d084de4) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #9 0x081ecf1e in Map::Update (this=0x8eb02f30, t_diff=@0xb07121f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 1, grid_y = 28, cell_x = 8, cell_y = 13, nocreate = 1, reserved = 1091}, All = 2289927937}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 184} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #10 0x081ee285 in InstanceMap::Update (this=0x8eb02f30, t_diff=@0xb07121f8) at ../../../src/game/Map.cpp:2232 No locals. #11 0x083cf36f in MapInstanced::Update (this=0x989e8c58, t=@0xb07121f8) at ../../../src/game/MapInstanced.cpp:52 i = {_M_cur = 0xa7adad58, _M_ht = 0x989f8cf4} #12 0x081ffe31 in MapManager::Update (this=0xb54d2848, diff=94) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0x937b6da8, _M_ht = 0xb54d2890} #13 0x0836dead in World::Update (this=0xb6d21060, diff=94) at ../../../src/game/World.cpp:1575 next = {_M_cur = 0x0, _M_ht = 0xb6d210b0} #14 0x0811841e in WorldRunnable::run (this=0xb4e24f28) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 94 realCurrTime = 495960214 realPrevTime = <value optimized out> prevSleepTime = 94 #15 0xb7ac8a85 in ZThread::ThreadImpl::Dispatch (parent=0xb6d13150, impl=0xb4e71d08, task=@0xb0712374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #16 0xb7ac8f88 in run (this=0xbfdc8dac) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #17 0xb7ace9b2 in _dispatch (arg=0x1277d8f0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #18 0xb79a91b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #19 0xb790003e in clone () from /lib/libc.so.6 No symbol table info available.
  25. Core: 7483 SD2: 915 UDB: 369 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-03-18_21-12-43.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb783cc87 in raise () from /lib/libc.so.6 #0 0xb783cc87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb783e4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb783630c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x083cfca5 in MapInstanced::GetInstance (this=0xacdd49c0, obj=0x180736c0) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x08213209 in WorldObject::GetMap (this=0x180736c0) at ../../../src/game/Object.cpp:1418 No locals. #5 0x0826c085 in Player::SendMessageToSet (this=0x180736c0, data=0xb09fe8cc, self=true) at ../../../src/game/Player.cpp:5504 No locals. #6 0x0811b81a in AchievementMgr::SendCriteriaUpdate (this=0x18074e04, id=5138, progress=0x18345778) at ../../../src/game/AchievementMgr.cpp:368 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 25, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x64543068 "\\022\\024", _M_finish = 0x64543081 "® \\n@", _M_end_of_storage = 0x6454308a ""}}, <No data fields>}}, m_opcode = 1130} #7 0x0811b9d1 in AchievementMgr::SetCriteriaProgress (this=0x18074e04, entry=0xb555b730, changeValue=1, ptype=AchievementMgr::PROGRESS_ACCUMULATE) at ../../../src/game/AchievementMgr.cpp:1166 newValue = 24 progress = (CriteriaProgress *) 0x18345778 #8 0x0811e8ce in AchievementMgr::UpdateAchievementCriteria (this=0x18074e04, type=ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE, miscvalue1=28860, miscvalue2=1, unit=0x0, time=0) at ../../../src/game/AchievementMgr.cpp:738 pProto = <value optimized out> requiredItemLevel = <value optimized out> achievementCriteria = (const AchievementCriteriaEntry *) 0xb555b730 achievement = (const AchievementEntry *) 0x1 achievementCriteriaList = ( const AchievementCriteriaEntryList &) @0x8852a98: {<std::_List_base<const AchievementCriteriaEntry*,std::allocator<const AchievementCriteriaEntry*> >> = { _M_impl = {<std::allocator<std::_List_node<const AchievementCriteriaEntry*> >> = {<__gnu_cxx::new_allocator<std::_List_node<const AchievementCriteriaEntry*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x8852f90, _M_prev = 0x96deb68}}}, <No data fields>} #9 0x082b0468 in Player::KilledMonster (this=0x180736c0, entry=28860, guid=17379391446213419226) at ../../../src/game/Player.cpp:13662 No locals. #10 0x082b3bc7 in Player::RewardPlayerAndGroupAtKill (this=0x1f092a50, pVictim=0xa92ecef0) at ../../../src/game/Player.cpp:19176 itr_xp = <value optimized out> rate = 0.200000003 pGroupGuy = (Player *) 0x180736c0 itr = (class GroupReference *) 0x18074d6c is_raid = <value optimized out> is_dungeon = true group_rate = 1 count = 5 sum_level = 400 member_with_max_level = (Player *) 0x6199a798 not_gray_member_with_max_level = (Player *) 0x6199a798 pGroup = <value optimized out> xp = 676200 honored_kill = false #11 0x08356204 in Unit::DealDamage (this=0x6199a798, pVictim=0xa92ecef0, damage=12199, cleanDamage=0xb09febe0, damagetype=SPELL_DIRECT_DAMAGE, damageSchoolMask=SPELL_SCHOOL_MASK_NORMAL, spellProto=0xb12e0b1c, durabilityLoss=true) at ../../../src/game/Unit.cpp:545 player = (class Player *) 0x1f092a50 damageFromSpiritOfRedemtionTalent = <value optimized out> spiritOfRedemtionTalentReady = <value optimized out> health = <value optimized out> duel_hasEnded = false __PRETTY_FUNCTION__ = "uint32 Unit::DealDamage(Unit*, uint32, const CleanDamage*, DamageEffectType, SpellSchoolMask, const SpellEntry*, bool)" #12 0x08359f32 in Unit::DealSpellDamage (this=0x6199a798, damageInfo=0xb09fec3c, durabilityLoss=<value optimized out>) at ../../../src/game/Unit.cpp:1142 pVictim = (Unit *) 0xa92ecef0 spellProto = (const SpellEntry *) 0xb12e0b1c cleanDamage = {damage = 0, attackType = BASE_ATTACK, hitOutCome = MELEE_HIT_NORMAL} #13 0x082f111a in Spell::DoAllEffectOnTarget (this=0xa3de62c0, target=0xa9a2cc80) at ../../../src/game/Spell.cpp:1050 damageInfo = {target = 0xa92ecef0, attacker = 0x6199a798, SpellID = 20647, damage = 12199, schoolMask = 1, absorb = 0, resist = 0, phusicalLog = false, unused = false, blocked = 41, HitInfo = 2, cleanDamage = 0} mask = <value optimized out> unit = (class Unit *) 0xa92ecef0 caster = (class Unit *) 0x6199a798 missInfo = SPELL_MISS_NONE procAttacker = 16 procVictim = 1048608 procEx = <value optimized out> #14 0x082fe31d in Spell::handle_immediate (this=0xa3de62c0) at ../../../src/game/Spell.cpp:2533 No locals. #15 0x082fd8a6 in Spell::cast (this=0xa3de62c0, skipCheck=true) at ../../../src/game/Spell.cpp:2507 castResult = <value optimized out> #16 0x083398ac in Unit::CastCustomSpell (this=0x6199a798, Victim=0xa92ecef0, spellInfo=0xb12e0b1c, bp0=0xb09feec4, bp1=0x0, bp2=0x0, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=0) at ../../../src/game/Unit.cpp:939 spell = (Spell *) 0xa3de62c0 targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 3233.27539, m_destY = 400.563629, m_destZ = 62.1172829, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x856243c ""}}, m_targetMask = 2, m_unitTarget = 0xa92ecef0, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 17379391446213419226, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} #17 0x08311dd4 in Spell::EffectDummy (this=0x5a1a0c58, i=0) at ../../../src/game/SpellEffects.cpp:1221 rage = <value optimized out> basePoints0 = 5564 spell_list = {32813, 32816, 32817, 32818, 32819, 32820} #18 0x082ef465 in Spell::DoSpellHitOnUnit (this=0x5a1a0c58, unit=0xa92ecef0, effectMask=1) at ../../../src/game/Spell.cpp:1183 modOwner = <value optimized out> multiplier = -8.7151825e+29 effectNumber = 0 #19 0x082f1349 in Spell::DoAllEffectOnTarget (this=0x5a1a0c58, target=0x5f71ee98) at ../../../src/game/Spell.cpp:997 mask = <value optimized out> unit = (class Unit *) 0xa92ecef0 caster = (class Unit *) 0x6199a798 missInfo = <value optimized out> procAttacker = 16 procVictim = 32 procEx = <value optimized out> #20 0x082fe31d in Spell::handle_immediate (this=0x5a1a0c58) at ../../../src/game/Spell.cpp:2533 No locals. #21 0x082fd8a6 in Spell::cast (this=0x5a1a0c58, skipCheck=false) at ../../../src/game/Spell.cpp:2507 castResult = <value optimized out> #22 0x082ff04b in SpellEvent::Execute (this=0x7cc189c0, e_time=4131332, p_time=159) at ../../../src/game/Spell.cpp:5556 No locals. #23 0x08451a78 in EventProcessor::Update (this=0x6199a884, p_time=159) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x7cc189c0 #24 0x08345e3c in Unit::Update (this=0x6199a798, p_time=159) at ../../../src/game/Unit.cpp:190 No locals. #25 0x082b9a87 in Player::Update (this=0x6199a798, p_time=159) at ../../../src/game/Player.cpp:1102 now = <value optimized out> pet = <value optimized out> #26 0x08209e56 in ObjectAccessor::UpdatePlayers (this=0x8869da0, diff=159) at ../../../src/game/ObjectAccessor.cpp:498 iter = {_M_cur = 0x927d89e8, _M_ht = 0x85756d4} #27 0x081ffd6c in MapManager::Update (this=0xb4dbc068, diff=80) at ../../../src/game/MapManager.cpp:248 No locals. #28 0x0836dead in World::Update (this=0x859b6b8, diff=80) at ../../../src/game/World.cpp:1575 next = {_M_cur = 0x0, _M_ht = 0x859b708} #29 0x0811841e in WorldRunnable::run (this=0xb4daca28) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 80 realCurrTime = 452949430 realPrevTime = <value optimized out> prevSleepTime = 75 #30 0xb7aaba85 in ZThread::ThreadImpl::Dispatch (parent=0x858d5f8, impl=0xb4b08f20, task=@0xb09ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #31 0xb7aabf88 in run (this=0xbfcab48c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #32 0xb7ab19b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #33 0xb798c1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #34 0xb78e303e in clone () from /lib/libc.so.6 No symbol table info available.
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